Soulriders 4.0: Row, Row, Fight Da Powa
September 06, 2010, 03:09:19 am *
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Author Topic: The B team!  (Read 452 times)
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Anastasia
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Drill That Pierces The Heavens
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Hell of a time!


« Reply #15 on: June 25, 2010, 01:09:58 pm »

Mia, priestess of Waukeen 8

I break some of my own rules with this sheet. It's not a big deal since it's for a minor NPC who shows up every once in awhile. She's fun and this shouldn't matter much, so I'm not sweating it.

Size/Type: Medium Humanoid(Human)
Hit Dice: 8d8+16 (56 hp)
Initiative: +6
Speed: 30ft
Armor Class: 25 (+2 dex, +5 armor, +4 deflection, +4 natural)
Base Attack/Grapple: +6/+5
Attack: Havyan+8 (1d6+2)
Full Attack: Havyan+8/+3(1d6+2)
Space/Reach: 5ft/5ft
Special Attacks: Turn undead, spells.
Special Qualities: -
Saves: Fort +8, Ref +4, Will +13
Abilities: Str 8, Dex 15, Con 14, Int 12, Wis 24, Cha 14  
Skills: Appraise+24, Bluff+15, Diplomacy+30, Knowledge(Religion)+12, Profession(Merchant)+15, Spellcraft+12
Feats: Improved Initiative(H), Silver Palm(1), Negotiator(3), Skill Focus(Diplomacy)(6)
Alignment: Neutral

Cleric of Waukeen powers:
Gear:
Tactics:
Fluff:
« Last Edit: June 25, 2010, 01:11:50 pm by Anastasia » Logged

<Tehan> Incest is best, put your sister to the test.
<Gatewalker> ...fair enough

<Alicia> But nobody ever suspects the ghost tarrasque.
Anastasia
Viral
Drill That Pierces The Heavens
*****
Offline Offline

Posts: 9605


Hell of a time!


« Reply #16 on: July 24, 2010, 09:29:16 am »

Kascha, ghaele wizard.

Kascha is a ghaele with the following changes: Arcane casting instead of divine casting and her wisdom and intelligence scores were swapped. Oh, and she chose her own feats. Also, her skills are a mix of the wizard class list with ghaele racial skills supplementing the remainder.

Size/Type: Medium Outsider (Chaotic, Good)
Hit Dice: 13d8+39+13 (106 HP)
Initiative: +9
Speed: 50 ft, fly 150 ft. (perfect)
Armor Class: 29 (+5 Dex, +14 natural) or 20 (+5 Dex, +5 deflection)
Base Attack/Grapple: +13/+16
Attack: Greatsword+17 (2d6+6 plus 1d6 fire) or Light Ray+18 touch (2d12)
Full Attack:  Greatsword+17/+12/+7 (2d6+6 plus 1d6 fire) or 2 Light Rays+18 (2d12)
Space/Reach: 5ft/5ft
Special Attacks: Spell-like abilities, spells, gaze
Special Qualities: Alternate form, damage reduction 10/evil and cold iron, darkvision 60 ft, immunity to electricity and petrification, low-light vision, resistance to cold 10 and acid 10, spell resistance 26, tongues
Saves: Fort +11, Ref +13, Will +11
Abilities: Str 16, Dex 20, Con 16, Int 20, Wis 16, Cha 19
Skills: 16+modifier. 15 skills. Concentration+19, Decipher Script+21, Escape Artist+21, Handle Animal+20, Hide+21, Knowledge(Arcana)+21, Knowledge(History)+21*, Knowledge(Local: Lost Eastlands)+21, Knowledge(Nature)+21, Knowledge(Religion)+21, Knowledge(Planes)+21, Listen+19, Move Silently+21, Spellcraft+21, Spot+19.
Feats: Combat Expertise(1), Toughness(3), Improved Initiative(6), Empower Spell(9), Quicken Spell(12)
Alignment: Chaotic Good.

Racial and innate powers:  
Gear:
Tactics:
Fluff:
*Kascha's knowledge of history is very dated and very focused on  mortal affairs. The last several thousand years are a blank to her.
Logged

<Tehan> Incest is best, put your sister to the test.
<Gatewalker> ...fair enough

<Alicia> But nobody ever suspects the ghost tarrasque.
Anastasia
Viral
Drill That Pierces The Heavens
*****
Offline Offline

Posts: 9605


Hell of a time!


« Reply #17 on: July 24, 2010, 11:01:16 am »

Na'lith, Githyanki Fighter 18

Githyanki have 'psionics', but they're essentially SLAs so I'm treating them as such.

Size/Type: Medium Humanoid
Hit Dice: 18d10+162+18 (283 hp)
Initiative: +3
Speed: 30ft
Armor Class: 24 (+3 dex, +1 weapon supremacy, +10 armor)
Base Attack/Grapple: +18/+23
Attack: Risette+33 (2d6+19 17-20)
Full Attack: Risette+33/+28/+23/+18 (2d6+19 17-20)
Space/Reach: 5ft/5ft
Special Attacks: Spell-like abilities
Special Qualities: Darkvision 60ft, spell resistance 23
Saves: Fort +20, Ref +9, Will +17
Abilities: Str 27, Dex 16, Con 28, Int 10, Wis 11, Cha  10 
Skills: Craft(Astral Ships)+21, Intimidate+21, Listen+21, Spot+21
Feats: Endurance(1), Power Attack(F1), Combat Expertise(F2), Steadfast Determination(3), Weapon Focus(Greatsword)(F4), Iron Will(6), Weapon Specialization(Greatsword)(F6), Melee Weapon Mastery(Slashing)(F8), Toughness(9), Greater Weapon Focus(Greatsword)(F10), Quicken Spell-Like Ability(Blur)(12), Greater Weapon Specialization(Greatsword)(F12), Diehard(F14), Indomitable Soul(15), Slashing Flurry(F16), Quicken Spell-Like Ability(Dimension Door)(18), Weapon Supremacy(F18).
Alignment: Neutral Evil.

Racial and innate powers:
Gear:
Tactics:
Fluff:
Logged

<Tehan> Incest is best, put your sister to the test.
<Gatewalker> ...fair enough

<Alicia> But nobody ever suspects the ghost tarrasque.
Anastasia
Viral
Drill That Pierces The Heavens
*****
Offline Offline

Posts: 9605


Hell of a time!


« Reply #18 on: July 24, 2010, 02:45:06 pm »

Ebony, Bard 10/Sublime Chord 8

No notes for once! Yay!

Size/Type: Medium Humanoid (Human)
Hit Dice: 18d6+54+18 (135 hp)
Initiative: +9
Speed: 30ft
Armor Class:  19(+5 dex, +4 armor)
Base Attack/Grapple: +11/+12
Attack: Masterwork Silver Dagger+13 (1d4+1)
Full Attack: Masterwork Silver Dagger+13/+8/+3 (1d4+1)
Space/Reach: 5ft/5ft
Special Attacks: Bardic music 14/day, spells.
Special Qualities: Bardic knowledge+21.
Saves: Fort +12, Ref +18, Will +18
Abilities: Str 13, Dex 20, Con 16, Int 15, Wis 12, Cha  28
Skills: Concentration+19, Gather Information+22, Knowledge(Arcana)+23, Knowledge(Planes)+23, Knowledge(Religion)+23, Listen+22, Perform(Dance)+36, Perform(Song)+36, Perform(String instruments)+36, Profession(Astrologer)+14, Spellcraft+23, Spot+22, Tumble+18, Use Magic Device+22.
Feats: Improved Initiative(H), Eschew Material Components(1), Toughness(3), Captivating Melody(6), Lingering Song(9), Inspire Spellpower(12), Skill Focus(Perform)(15), Spell Focus(Enchantment)(18)
Alignment: Lawful Good

Bard powers:
Sublime chord powers:
Gear:
Tactics:
Fluff:
Logged

<Tehan> Incest is best, put your sister to the test.
<Gatewalker> ...fair enough

<Alicia> But nobody ever suspects the ghost tarrasque.
Anastasia
Viral
Drill That Pierces The Heavens
*****
Offline Offline

Posts: 9605


Hell of a time!


« Reply #19 on: July 25, 2010, 01:27:15 am »

Oraga, Fallen Solar placed into a humanoid body.

For Oraga, I took a solar and applied the Fallen template from Gates of Hell. Of note he rolled to replace his cleric casting with arcane casting and he chose to put the two points of wisdom he lost into strength. From there I gave him a special quality to outline his various changes otherwise, see below in recovering. It's impressive how strong Oraga is even with all these negatives, solars are impressively potent epic monsters.

As a side note, this was the roll to see if he lost his cleric casting and gained arcane casting instead. Appropriate for the Abyss, no?
> roll 1d100
* Hatbot --> "Kotono rolls 1d100 and gets 6." [1d100=6]


Size/Type: Large Humanoid(Chaotic, Evil, Elf)
Hit Dice: 22d8+154 (246 hp)
Initiative: +15
Speed: 30 ft, fly 60ft (good)
Armor Class:  (-1 size, +4 dex, +21 natural)
Base Attack/Grapple: +22/+31
Attack: Malchendros+30 (3d6+11 plus 1d6 fire 19-20) or Burning Golmendicoria+30 (2d6+8 plus 1d6 fire x3)
Full Attack:  Malchendros+30/+25/+20/+15 (3d6+11 plus 1d6 fire 19-20) or Burning Golmendicoria+28/+23/+18/+13 (2d6+8 plus 1d6 fire x3)
Space/Reach: 10ft/10ft
Special Attacks: Spell-like abilities, spells.
Special Qualities: Damage Reduction 15/epic and good, darkvision 120ft, low light vision, immunity to fire, magic circle against good, regeneration 15, spell resistance 35, telepathy 200ft, cursed, recovering.
Saves: Fort +20, Ref +20, Will +22  (+4 vs petrification, +2 resistance vs good)
Abilities: Str 24, Dex 25, Con 26, Int 23, Wis 26, Cha 23
Skills:  Concentration+33, Craft(Weaponsmithing)+31, Diplomacy+31, Escape Artist+31, Hide+31, Intimidate+31, Knowledge(Arcana)+31, Knowledge(Local: Androlynne)+31, Knowledge(Planes)+31, Knowledge(Religion)+31, Listen+33, Move Silently+31, Search+33, Spellcraft+31, Spot+33, Survival+33, Use Rope+33.
Feats: Dark Speech(B), Improved Initiative(1), Improved Sunder(3), Power Attack(6), Point Blank Shot(9), Precise Shot(12), Rapid Shot(15), Corrupt Spell(18).
Epic Feats: Superior Initiative(21).
Alignment: Chaotic Neutral (Chaotic Evil tendencies)

Racial and innate powers:
Gear:
Tactics:
Fluff:
« Last Edit: July 25, 2010, 11:01:02 am by Anastasia » Logged

<Tehan> Incest is best, put your sister to the test.
<Gatewalker> ...fair enough

<Alicia> But nobody ever suspects the ghost tarrasque.
Anastasia
Viral
Drill That Pierces The Heavens
*****
Offline Offline

Posts: 9605


Hell of a time!


« Reply #20 on: July 31, 2010, 01:35:07 pm »

Dawnhope has gained some experience tromping around and training with Hugo, but she's still just a courre eladrin.

Dawnhope, max HD courre eladrin.

Tiny Outsider (Chaotic, Eladrin, Good)
Hit Dice: 6d8+18+6 (45 hp)
Initiative: +10
Speed: 20 ft, fly 60 ft (perfect)
Armor Class: 30 (+2 size, +10 Dex, +4 natural, +1 dodge, +3 armor)
Base Attack/Grapple: +6/–2
Attack: Tiny dagger+20 (1d2+2)
Full Attack: Tiny dagger+20/+15 (1d2+2)
Space/Reach: 2 1/2 ft./0 ft.
Special Attacks: Spell-like abilities
Special Qualities: Alternate form, eladrin subtype, immunity to electricity and petrification, magic circle against evil, resistance to acid 10 and cold 10, tongues, evasion.
Saves: Fort +8, Ref +15, Will +7 (+4 vs poison)
Abilities: Str 10, Dex 30, Con 16, Int 14, Wis 14, Cha 16
Skills: Concentration +12, Diplomacy +14, Escape Artist +19, Hide +31, Knowledge (the planes) +12, Listen +11, Move Silently +23, Sense Motive +11, Spot +11, Survival +6 (+8 on other planes), Use Rope +11 (+13 bindings)
Feats: Weapon Finesse(1), Toughness(3), Dodge(6)
Alignment: Chaotic Good

Racial and innate powers:
Gear:
Tactics:
Fluff:
Logged

<Tehan> Incest is best, put your sister to the test.
<Gatewalker> ...fair enough

<Alicia> But nobody ever suspects the ghost tarrasque.
Anastasia
Viral
Drill That Pierces The Heavens
*****
Offline Offline

Posts: 9605


Hell of a time!


« Reply #21 on: August 23, 2010, 12:57:20 am »

Yandrazrt aka Lagann is being designed in a different mold. While Yandrazrt has the memories and much of the power he possessed long ago, he is still in a body not his own. This didn't work too well with class levels, so I'm doing it without them.

Oh, and you guys finally see a few of the [Gnome] feats. These build on racial abilities already present or added to them by Daa-vid.


Size/Type: Small Construct (Gnome)
Hit Dice: 28d10+10+28+56 (374 hp)
Initiative: +13
Speed: 25ft
Armor Class: 36 (+1 size, +5 dex, +20 natural)
Base Attack/Grapple: +21/+25
Attack: Slam+26 (1d3+6)
Full Attack: 2 slams+26 (1d3+6)
Space/Reach: 5ft/5ft
Special Attacks: Spells
Special Qualities:  Low light vision, darkvision 120ft, see in darkness, spell resistance 38, construct traits, partial gnome traits, constructed toughness, master of metal, vulnerability to water.
Saves: Fort +10, Ref +15, Will +16
Abilities: Str 19, Dex 21, Con -, Int 33, Wis 23, Cha 20  
Skills:  Appraise+42, Concentration+31, Craft(Alchemy)+44, Craft(Armorsmithing)+44, Craft(Weaponsmithing)+44, Craft(Trapmaking)+44, Knowedge(Arcana)+44, Knowledge(Architecture and Engineering)+42, Knowledge(Dungeoneering)+42, Knowledge(Nature)+42, Profession(Blacksmith)+37, Profession(Metallurgist)+37, Profession(Miner)+37, Spellcraft+44, Use Magic Device+36
Feats: Toughness(B), Improved Initiative(1), Superior Gnomish Resistance(3), Empower Spell(6), Searing Spell(9), Quicken Spell(12), Arcane Mastery(15), Heighten Spell(18)
Epic Feats: Epic Toughness(B), Epic Gnomish Resistance(21), Improved Metamagic(24), Epic Spell Capacity(27)
Alignment: Neutral

Racial and innate powers:
---

Superior Gnomish Resistance [Gnome]
Prerequisite: Gnome, Toughness, int 13
Benefit: Your racial bonus to saves against spells, spell-like abilities and supernatural abilities increases to +4.

Epic Gnomish Resistance [Gnome, Epic]
Prerequisite: Gnome, Superior Gnomish Resistance, int 21
Benefit: You gain spell resistance equal to your hit dice+10.
« Last Edit: August 23, 2010, 01:00:37 am by Anastasia » Logged

<Tehan> Incest is best, put your sister to the test.
<Gatewalker> ...fair enough

<Alicia> But nobody ever suspects the ghost tarrasque.
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