Author Topic: Suzumiya Haruhi no Gekidou?  (Read 1375 times)

0 Members and 1 Guest are viewing this topic.

Offline Rogh-sensei

  • Isuta
  • *
  • Posts: 30
Suzumiya Haruhi no Gekidou?
« on: August 31, 2012, 11:02:11 am »
So I have an archived ISO of SHnG and was wondering if anyone had the tools at their disposal to extract usable sprites/bgs from the game's cutscenes. (For those unfamiliar it's a rhythm-motion dance game for the Wii.)

Offline Korsar13

  • Isuta
  • *
  • Posts: 17
Re: Suzumiya Haruhi no Gekidou?
« Reply #1 on: August 31, 2012, 11:43:12 am »
please, send me the link (torrent / filehosting)

Offline Rogh-sensei

  • Isuta
  • *
  • Posts: 30
Re: Suzumiya Haruhi no Gekidou?
« Reply #2 on: August 31, 2012, 12:27:18 pm »
When I get home.

Or you can search TPB for the thread title.

Offline Korsar13

  • Isuta
  • *
  • Posts: 17
Re: Suzumiya Haruhi no Gekidou?
« Reply #3 on: September 01, 2012, 08:55:59 am »

Offline Rogh-sensei

  • Isuta
  • *
  • Posts: 30
Re: Suzumiya Haruhi no Gekidou?
« Reply #4 on: September 01, 2012, 09:14:07 am »
I gotta know what you used to extract these. It may be worth extracting the audio for some samples of the Dan.

Offline Korsar13

  • Isuta
  • *
  • Posts: 17
Re: Suzumiya Haruhi no Gekidou?
« Reply #5 on: September 01, 2012, 11:31:44 am »
BGM (.brstm -- codec needed for WinAMP)
Voices (rwav)

Offline Rogh-sensei

  • Isuta
  • *
  • Posts: 30
Re: Suzumiya Haruhi no Gekidou?
« Reply #6 on: September 02, 2012, 12:53:38 pm »
Job well done.