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Io's Labyrinth

Started by Anastasia, December 12, 2018, 12:57:47 PM

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Corwin

23:49 <CC> roll 1d20+18+15
23:49 <Penuche> CC invokes Penuche's magic: < 42 > [d20=9]
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+22 Jetina
<Penuche> Kotono invokes Penuche's magic: < 25 > [d20=3]
> roll 1d20+39 Oberuth
<Penuche> Kotono invokes Penuche's magic: < 43 > [d20=4]
> roll 1d20+28 Antenora
<Penuche> Kotono invokes Penuche's magic: < 43 > [d20=15]
> roll 1d20+41 Dragon
<Penuche> Kotono invokes Penuche's magic: < 57 > [d20=16]

Init is Alicia (Supreme) > Amaryl (Supreme) > Brass (57) > Moore (45) > Oberuth = Antenora (43) > Seira (42) > Jetina (25)

Alicia opens.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Alicia ended up zoning out during that discussion as she listened to a particularly interesting prayer, but she doesn't miss the signal to start combat! Enlarging in size to match Brass, she steps closer and lays into the wyrm with both ends of her blade, bashing his head aside and slicing open his neck and chest!

[16:49] <@Ebiris> roll 1d20+92 blinding speed, 6th level arcane strike, channelled maximised/vivacious combust
[16:49] <Penuche> Ebiris invokes Penuche's magic: < 111 > [d20=19]
[16:49] <@Ebiris> roll 1d20+92 blinding speed, 6th level arcane strike, channelled maximised/vivacious combust
[16:49] <Penuche> Ebiris invokes Penuche's magic: < 105 > [d20=13]
[16:49] <@Ebiris> roll 1d20+92 blinding speed, 6th level arcane strike, channelled maximised/vivacious combust
[16:49] <Penuche> Ebiris invokes Penuche's magic: < 103 > [d20=11]
[16:49] <@Ebiris> roll 1d20+92 blinding speed, 6th level arcane strike, channelled maximised/vivacious combust
[16:49] <Penuche> Ebiris invokes Penuche's magic: < 109 > [d20=17]
[16:49] <@Ebiris> roll 1d20+87 blinding speed, 6th level arcane strike, channelled maximised/vivacious combust
[16:49] <Penuche> Ebiris invokes Penuche's magic: < 99 > [d20=12]
[16:49] <@Ebiris> roll 1d20+87 blinding speed, 6th level arcane strike, channelled maximised/vivacious combust
[16:49] <Penuche> Ebiris invokes Penuche's magic: < 103 > [d20=16]
[16:49] <@Ebiris> roll 1d20+82 blinding speed, 6th level arcane strike, channelled maximised/vivacious combust
[16:49] <Penuche> Ebiris invokes Penuche's magic: < 100 > [d20=18]
[16:49] <@Ebiris> roll 1d20+82 blinding speed, 6th level arcane strike, channelled maximised/vivacious combust
[16:49] <Penuche> Ebiris invokes Penuche's magic: < 91 > [d20=9]
[16:49] <@Ebiris> roll 1d20+77 blinding speed, 6th level arcane strike, channelled maximised/vivacious combust
[16:49] <Penuche> Ebiris invokes Penuche's magic: < 80 > [d20=3]
[16:49] <@Ebiris> roll 1d20+77 blinding speed, 6th level arcane strike, channelled maximised/vivacious combust
[16:49] <Penuche> Ebiris invokes Penuche's magic: < 85 > [d20=8]
[16:50] <@Ebiris> roll 1d20+92 blinding speed, 6th level arcane strike, channelled maximised/vivacious combust -Crit check
[16:50] <Penuche> Ebiris invokes Penuche's magic: < 112 > [d20=20]
[16:50] <@Ebiris> roll 1d20+92 blinding speed, 6th level arcane strike, channelled maximised/vivacious combust -Crit check
[16:50] <Penuche> Ebiris invokes Penuche's magic: < 104 > [d20=12]
[16:50] <@Ebiris> roll 1d20+82 blinding speed, 6th level arcane strike, channelled maximised/vivacious combust -Crit check
[16:50] <Penuche> Ebiris invokes Penuche's magic: < 95 > [d20=13]
[16:50] <@Ebiris> roll 1d20+34 combust SR
[16:50] <Penuche> Ebiris invokes Penuche's magic: < 54 > [d20=20]

[16:51] <@Ebiris> roll 6d6+57+6d4+80
[16:51] <Penuche> Ebiris invokes Penuche's magic: < 169 > [d6=5,5,3,3,3,3][d4=4,2,1,1,1,1]
[16:51] <@Ebiris> roll 6d6+57+6d4+80
[16:51] <Penuche> Ebiris invokes Penuche's magic: < 177 > [d6=4,2,3,5,4,5][d4=4,2,3,2,4,2]
[16:51] <@Ebiris> roll 6d6+57+6d4+80
[16:51] <Penuche> Ebiris invokes Penuche's magic: < 167 > [d6=4,4,3,2,3,1][d4=3,2,2,2,3,1]
[16:51] <@Ebiris> roll 6d6+57+6d4+80
[16:51] <Penuche> Ebiris invokes Penuche's magic: < 174 > [d6=3,2,6,2,3,5][d4=2,3,4,2,1,4]
[16:51] <@Ebiris> roll 6d6+57+6d4+80
[16:51] <Penuche> Ebiris invokes Penuche's magic: < 179 > [d6=2,6,5,2,1,6][d4=2,3,4,4,4,3]
[16:51] <@Ebiris> roll 6d6+57+6d4+80
[16:51] <Penuche> Ebiris invokes Penuche's magic: < 165 > [d6=5,2,1,1,1,2][d4=1,4,3,4,1,3]
[16:51] <@Ebiris> roll 6d6+57+6d4+80
[16:51] <Penuche> Ebiris invokes Penuche's magic: < 173 > [d6=5,4,1,6,2,4][d4=3,1,4,2,3,1]
[16:52] <@Ebiris> roll 12d6+114+6d4+160 if 111/112 was a crit (20'd the confirmation)
[16:52] <Penuche> Ebiris invokes Penuche's magic: < 335 > [d6=4,6,5,5,5,5,2,6,3,6,1,2][d4=2,1,3,2,2,1]
[16:52] <@Ebiris> roll 6d6+57+6d4+80 if 111/112 wasn't a crit (if I missed  then I missed all of them, but whatever)
[16:52] <Penuche> Ebiris invokes Penuche's magic: < 171 > [d6=6,3,3,3,2,6][d4=1,1,3,3,2,1]
[16:53] <@Ebiris> roll 12d6+114+6d4+160 if 109/104 was a crit
[16:53] <Penuche> Ebiris invokes Penuche's magic: < 346 > [d6=5,4,6,5,5,6,6,2,5,3,6,6][d4=3,2,1,1,3,3]
[16:53] <@Ebiris> roll 6d6+57+6d4+80 if 109/104 wasn't a crit
[16:53] <Penuche> Ebiris invokes Penuche's magic: < 176 > [d6=6,6,3,3,3,4][d4=1,2,4,3,1,3]
[16:53] <@Ebiris> roll 12d6+114+6d4+160 if 100/95 was a crit
[16:53] <Penuche> Ebiris invokes Penuche's magic: < 334 > [d6=4,6,4,1,1,1,5,3,5,4,5,5][d4=2,2,3,4,3,2]
[16:53] <@Ebiris> roll 6d6+57+6d4+80 if 100/95 wasn't a crit
[16:53] <Penuche> Ebiris invokes Penuche's magic: < 181 > [d6=3,6,3,4,1,5][d4=4,3,3,4,4,4]


Spoiler: ShowHide

Alicia: 952/952
Active spells: Extended nondetection (CL 33, 65hrs), extended repelling shield (CL 33, 43m), keen edge (CL 32, 298m), sensual blessing (CL 32, 10m), vision of the omniscient eye (CL 32, 10m), greater heroism (CL 32, 10m), death ward (CL 32, 10m), extended ray deflection (CL 33, 44m), divine insight (CL 32, 32hrs), foresight (CL 32, 307m), dance of the unicorn (CL 32, 19m), recitation (CL 32, 3m), greater visage of the deity (CL 32, 3m), ghost touch weapon (CL 32, 22m), many moments of prescience (CL 32, 32 hrs)
Defences: AC 84 (touch 30), CMD 127 spell resistance 47, status immunity (dazzled, blinding, polymorph, petrification, disease, poison, stunning, sleep, paralysis, death effects, disintegration, energy drain, ability damage, ability drain, mind-affecting, and fear), energy immunity (fire, cold, negative energy), energy resist 10 (acid), nondetection (DC 48), ray deflection
Stat buffs/penalties: +9 shield AC, 17-20 crit range, +25 competence perception, +10 insight perception, +4 morale skills/saves, +2 insight AC/reflex, +3 luck attack/saves, +15 natural armour, +40 str, -2 dex, +20 con, +2 int, +4 wis, +4 cha, -8 size, +18 morale attack/damage
Perceptions: Darkvision 2 miles, scent, low-light vision, tremorsense/blindsight 2 miles, arcane sight, perception +88
Sorcerer spell slots: 6/15/16/13/6/7/13/6/5/6/5/2/6/2
Duskblade spell slots: 6/22/20/19/6/7
Quick-casts left: 2

Anastasia

Map update, annotated.

https://i.imgur.com/Z7Eyvbd.png

Next post will be a normal combat update, just getting this out now before session.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

You chose the right spell type, Alicia. Sometimes being lucky is just as effective as being good.

Your swordplay is without compare, carving into the dragon. Your blows cut deep - only for the dragon to flow like liquid brass, smooth and shiny. It's like trying to slice apart an ocean, flowing with your strikes, sliced without being cut. Yet the combustion burns it, sizzling flames making the liquid brass sizzle and boil.

"AAAAH! HOT HOT HOT HOT HOOOOT!" Brass cries, "So hot I'm going to burn up!"

That's all Amaryl needs to hear, dashing in and rolling under a splash of brass, snapping off arrows as she rolls.

> roll 1d20+69 Amaryl
> roll 1d20+69 Amaryl
> roll 1d20+69 Amaryl
> roll 1d20+69 Amaryl
> roll 1d20+69 Amaryl
<Penuche> Kotono invokes Penuche's magic: < 71 > [d20=2]
<Penuche> Kotono invokes Penuche's magic: < 82 > [d20=13]
> roll 1d20+69 Amaryl
<Penuche> Kotono invokes Penuche's magic: < 81 > [d20=12]
<Penuche> Kotono invokes Penuche's magic: < 86 > [d20=17]
<Penuche> Kotono invokes Penuche's magic: < 78 > [d20=9]
<Penuche> Kotono invokes Penuche's magic: < 85 > [d20=16]
> roll 5d6 only fire damage applies
> roll 5d6 only fire damage applies
> roll 5d6 only fire damage applies
> roll 5d6 only fire damage applies
> roll 5d6 only fire damage applies
> roll 5d6 only fire damage applies
<Penuche> Kotono invokes Penuche's magic: < 20 > [d6=1,4,6,6,3]
<Penuche> Kotono invokes Penuche's magic: < 16 > [d6=2,4,2,3,5]
<Penuche> Kotono invokes Penuche's magic: < 13 > [d6=4,2,5,1,1]
<Penuche> Kotono invokes Penuche's magic: < 22 > [d6=6,5,3,4,4]
<Penuche> Kotono invokes Penuche's magic: < 19 > [d6=1,6,4,4,4]
<Penuche> Kotono invokes Penuche's magic: < 16 > [d6=2,6,1,1,6]


The wyrm boils and bubbles, before crying out. A great gout of steam erupts around the dragon as it reforms, panting, "Too hot," he cries, scales shimmering like molten metal, runny looking. Yet beyond that he looks hale and whole, not sign of damage at all.

Brass then stumbles back, before breathing out and crying, "Breath friend, I call on you, honor our pact and protect me to your utmost, as was promised and will always be done!" The wyrm then breathes out, a haze of purple gas that forms up into a hulking man-shape as large as Alicia, before going to lay right into her.

> roll 1d20+55 (-30 CE)
<Penuche> Kotono invokes Penuche's magic: < 58 > [d20=3]
> roll 1d20+55 (-30 CE)
<Penuche> Kotono invokes Penuche's magic: < 61 > [d20=6]

Alicia's base AC blocks that, so we know that's a miss all prepped out. Correct me if I'm wrong, Alicia.


Yet the breath monster is defending the dragon as it strikes, his blows careful and easily blocked, as...

Init is Alicia (Supreme) > Amaryl (Supreme) > Brass = Breath Elemental (57) > Moore (45) > Oberuth = Antenora (43) > Seira (42) > Jetina (25)

Go Moore.

[spoiler]

All Moore bonuses currently offline. :(

Antenora
HP: 768/768
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil) Courage 10ft (+4 morale vs fear)
Bonuses: Attack+36 (+18 morale, +4 sacred, +2 luck, +8 competence, +4 moore), Damage+26 (+18 morale, +4 sacred, +4 moore, +2d6 holy) AC+22 (+6 morale, +4 sacred, +12 dodge), Saves+18 (+4 more vs CV's)(+12 morale, +4 sacred, +2 luck), Skills+4 (+10 more Perception/Bluff/Diplo/Intimidate)(+4 morale), Checks+2 (+2 morale)
Resources: Holy Fury 36/36 (enc) Divine Retribution 1/1 Smite Evil 6/7 Channel Energy 15/17 Lay On Hands 448/448 Remove Disease 9/9 (week), Spiritual Connection 3/3 Blinding Speed 25/25
Spells Used:
SLAs Used:
Spells Active: Nondetection (CL33), Greater Heroism (CL32), Mass Death Ward (CL33), Mind Blank (CL33), Glorious Rally (CL33), Celestial Valor (CL33), Ghost Touch Weapon (CL33), Ghost Touch Armor (CL33), Recitation (CL33), Foresight (CL33), Superior Vigor (CL33), True Seeing (CL33), Vision of the Omniscient Eye (CL33), Detect Scrying (CL33), Greater Arcane Sight (CL33), Freedom of Movement (CL33), Pass Without Trace (CL33), Greater Anticipate Teleport (CL33), Voice of the Dragon (CL33), Good Hope (CL33), Heroes Feast (CL33), Energy Resistancex5 (CL33), Fortunate Fate (CL33), Spell Turning (CL33), Moore's Bardic Music (CL-)
Notes: Can always inflict nonlethal with attacks, spells, SLAs and abilities.
Smite Notes: +2 damage/paladin level on a charging smite. Each point of favored PA on charge is worth 9 points of damage, post charge multiplier (15 on crit).
Typical Charging Smite Baseline: 3d8+480 plus +4/+4d6 vs fiends plus 2d6 holy plus 2d6 axiomatic 19-20 x3 (base charging smite bonus damage is 64+64=128, includes favored enemy bonus)
Remember everything triples and x5 on a crit when adding things.

Jetina
HP: 555/555 (fast healing 5)
Negative Conditions:
Aura: Courage 10ft (+4 morale vs fear), Positive Energy 10ft (1 hit point healing/round)
Bonuses: Attack+36 (+18 morale, +4 sacred, +2 luck, +8 competence, +4 moore), Damage+26 (+18 morale, +4 sacred, +4 moore, +2d6 holy) AC+22 (+6 morale, +4 sacred, +12 dodge), Saves+18 (+4 more vs CV's)(+12 morale, +4 sacred, +2 luck), Skills+4 (+10 more Perception/Bluff/Diplo/Intimidate)(+4 morale), Checks+2 (+2 morale)
Resources: Smite Evil 6/7 Smite 5/6 Channel Energy 14/14 Emergency Healing 3/3 True Believer 1/1
Spells Used: 3 6th level spell, 1 9th level spell.
SLAs Used:
Spells Active: Nondetection (CL33), Greater Heroism (CL32), Mass Death Ward (CL33), Mind Blank (CL33), Glorious Rally (CL33), Celestial Valor (CL33), Ghost Touch Weapon (CL33), Ghost Touch Armor (CL33), Recitation (CL33), Foresight (CL33), Superior Vigor (CL33), True Seeing (CL33), Vision of the Omniscient Eye (CL33), Detect Scrying (CL33), Greater Arcane Sight (CL33), Freedom of Movement (CL33), Pass Without Trace (CL33), Greater Anticipate Teleport (CL33), Voice of the Dragon (CL33), Good Hope (CL33), Heroes Feast (CL33), Energy Resistancex5 (CL33), Fortunate Fate (CL33), Spell Turning (CL33), Moore's Bardic Music (CL-)
Notes: Divine Vigor is +10ft land movement and +2 temp hp per hit die. Divine Shield is Cha mod to shield bonus to armor class.

Amaryl
HP: 554/554
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+36 (+18 morale, +4 sacred, +2 luck, +8 competence, +4 moore), Damage+26 (+18 morale, +4 sacred, +4 moore, +2d6 holy) AC+22 (+6 morale, +4 sacred, +12 dodge), Saves+18 (+4 more vs CV's)(+12 morale, +4 sacred, +2 luck), Skills+4 (+10 more Perception/Bluff/Diplo/Intimidate)(+4 morale), Checks+2 (+2 morale)
Resources: Emergency Skirmish 1/1 Blinding Speed 25/25 Elemental Summon 3/3 Smiting 1/1 Dragonfire 1/1
Spells Used:
SLAs Used:
Spells Active: Nondetection (CL33), Greater Heroism (CL32), Mass Death Ward (CL33), Mind Blank (CL33), Glorious Rally (CL33), Celestial Valor (CL33), Ghost Touch Weapon (CL33), Ghost Touch Armor (CL33), Recitation (CL33), Foresight (CL33), Superior Vigor (CL33), True Seeing (CL33), Vision of the Omniscient Eye (CL33), Detect Scrying (CL33), Greater Arcane Sight (CL33), Freedom of Movement (CL33), Pass Without Trace (CL33), Greater Anticipate Teleport (CL33), Voice of the Dragon (CL33), Good Hope (CL33), Heroes Feast (CL33), Energy Resistancex5 (CL33), Fortunate Fate (CL33), Spell Turning (CL33), Moore's Bardic Music (CL-)
Notes: Always goes first with supreme init, +4 bonus to attacks after the first miss in a round.

Commander Oberuth
HP: 1100/1100 (0)(regeneration 20)
Negative Conditions:
Aura:
Bonuses: Attack+36 (+18 morale, +4 sacred, +2 luck, +8 competence, +4 moore), Damage+26 (+18 morale, +4 sacred, +4 moore, +2d6 holy) AC+22 (+6 morale, +4 sacred, +12 dodge), Saves+18 (+4 more vs CV's)(+12 morale, +4 sacred, +2 luck), Skills+4 (+10 more Perception/Bluff/Diplo/Intimidate)(+4 morale), Checks+2 (+2 morale)
Resources: Defensive Stance 11/11 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack 1/1 (rnd) Spellruin 1/1 Smite 1/1 Maim 1/1 Lifetheft 1/1
Spells Used:
SLAs Used:
Spells Active: Nondetection (CL33), Greater Heroism (CL32), Mass Death Ward (CL33), Mind Blank (CL33), Glorious Rally (CL33), Celestial Valor (CL33), Ghost Touch Weapon (CL33), Ghost Touch Armor (CL33), Recitation (CL33), Foresight (CL33), Superior Vigor (CL33), True Seeing (CL33), Vision of the Omniscient Eye (CL33), Detect Scrying (CL33), Greater Arcane Sight (CL33), Freedom of Movement (CL33), Pass Without Trace (CL33), Greater Anticipate Teleport (CL33), Voice of the Dragon (CL33), Good Hope (CL33), Heroes Feast (CL33), Energy Resistancex5 (CL33), Fortunate Fate (CL33), Spell Turning (CL33), Moore's Bardic Music (CL-)
Notes: Immunity to sickened and reduces nausea. Immune to critical hits and precision. Allied defense applies combat expertise to all adjacent allies.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"Are you... weak to fire?" Seira asks incredulously, scarcely able to believe her eyes. "While facing me?"
<Steph> I might have made a terrible mistake

Nephrite

Moore hrms for a moment, but for the time being holds his ground!

He's holding for now in case there are more tricks that he might be able to help do something about.

Anastasia

"No, it's too hard to concentrate when I'm boiling and stay molten metal, because it's like trying to hold in a bunch of burps and giggles at once, it doesn't work and I start leaking so I have to shift back, and it's not fair to use because too hot means too hard to concentrate, I don't see how magma elementals do it, I don't suppose you have some insights?" A blurt of words almost on top of each other, so fast it's only everyone's trained hearing that lets them discern what was said.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

In an instant Oberuth is there, defending Alicia just as the breath elemental defends Brass. Smaller but faster, moving about with sword and shield in position.

> roll 1d20+37 (-32 CE, he'll do it better on general principals)
<Penuche> Kotono invokes Penuche's magic: < 55 > [d20=18]


The two clash, holding back and defending, neither truly committing as meanwhile Antenora leaps up into the air, a shrill cry as she plunges right at the elemental, ignoring the strike as...

Charging in and eating the AoO, just part of doing business.

> roll 1d20+55 (-30 CE)
<Penuche> Kotono invokes Penuche's magic: < 65 > [d20=10]

Miss.

> roll 1d20+66 (+2 charge, +14 various)
<Penuche> Kotono invokes Penuche's magic: < 81 > [d20=15]

Miss.


The two clash and parry, gasses forcing Antenora back as she aborts her charge, parrying away a slam at her self as she cries, "We need mage support!"

Seira.

[spoiler]

All Moore bonuses currently offline. :(

Antenora
HP: 768/768
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil) Courage 10ft (+4 morale vs fear)
Bonuses: Attack+36 (+18 morale, +4 sacred, +2 luck, +8 competence, +4 moore), Damage+26 (+18 morale, +4 sacred, +4 moore, +2d6 holy) AC+22 (+6 morale, +4 sacred, +12 dodge), Saves+18 (+4 more vs CV's)(+12 morale, +4 sacred, +2 luck), Skills+4 (+10 more Perception/Bluff/Diplo/Intimidate)(+4 morale), Checks+2 (+2 morale)
Resources: Holy Fury 36/36 (enc) Divine Retribution 1/1 Smite Evil 6/7 Channel Energy 15/17 Lay On Hands 448/448 Remove Disease 9/9 (week), Spiritual Connection 3/3 Blinding Speed 25/25
Spells Used:
SLAs Used:
Spells Active: Nondetection (CL33), Greater Heroism (CL32), Mass Death Ward (CL33), Mind Blank (CL33), Glorious Rally (CL33), Celestial Valor (CL33), Ghost Touch Weapon (CL33), Ghost Touch Armor (CL33), Recitation (CL33), Foresight (CL33), Superior Vigor (CL33), True Seeing (CL33), Vision of the Omniscient Eye (CL33), Detect Scrying (CL33), Greater Arcane Sight (CL33), Freedom of Movement (CL33), Pass Without Trace (CL33), Greater Anticipate Teleport (CL33), Voice of the Dragon (CL33), Good Hope (CL33), Heroes Feast (CL33), Energy Resistancex5 (CL33), Fortunate Fate (CL33), Spell Turning (CL33), Moore's Bardic Music (CL-)
Notes: Can always inflict nonlethal with attacks, spells, SLAs and abilities.
Smite Notes: +2 damage/paladin level on a charging smite. Each point of favored PA on charge is worth 9 points of damage, post charge multiplier (15 on crit).
Typical Charging Smite Baseline: 3d8+480 plus +4/+4d6 vs fiends plus 2d6 holy plus 2d6 axiomatic 19-20 x3 (base charging smite bonus damage is 64+64=128, includes favored enemy bonus)
Remember everything triples and x5 on a crit when adding things.

Jetina
HP: 555/555 (fast healing 5)
Negative Conditions:
Aura: Courage 10ft (+4 morale vs fear), Positive Energy 10ft (1 hit point healing/round)
Bonuses: Attack+36 (+18 morale, +4 sacred, +2 luck, +8 competence, +4 moore), Damage+26 (+18 morale, +4 sacred, +4 moore, +2d6 holy) AC+22 (+6 morale, +4 sacred, +12 dodge), Saves+18 (+4 more vs CV's)(+12 morale, +4 sacred, +2 luck), Skills+4 (+10 more Perception/Bluff/Diplo/Intimidate)(+4 morale), Checks+2 (+2 morale)
Resources: Smite Evil 6/7 Smite 5/6 Channel Energy 14/14 Emergency Healing 3/3 True Believer 1/1
Spells Used: 3 6th level spell, 1 9th level spell.
SLAs Used:
Spells Active: Nondetection (CL33), Greater Heroism (CL32), Mass Death Ward (CL33), Mind Blank (CL33), Glorious Rally (CL33), Celestial Valor (CL33), Ghost Touch Weapon (CL33), Ghost Touch Armor (CL33), Recitation (CL33), Foresight (CL33), Superior Vigor (CL33), True Seeing (CL33), Vision of the Omniscient Eye (CL33), Detect Scrying (CL33), Greater Arcane Sight (CL33), Freedom of Movement (CL33), Pass Without Trace (CL33), Greater Anticipate Teleport (CL33), Voice of the Dragon (CL33), Good Hope (CL33), Heroes Feast (CL33), Energy Resistancex5 (CL33), Fortunate Fate (CL33), Spell Turning (CL33), Moore's Bardic Music (CL-)
Notes: Divine Vigor is +10ft land movement and +2 temp hp per hit die. Divine Shield is Cha mod to shield bonus to armor class.

Amaryl
HP: 554/554
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+36 (+18 morale, +4 sacred, +2 luck, +8 competence, +4 moore), Damage+26 (+18 morale, +4 sacred, +4 moore, +2d6 holy) AC+22 (+6 morale, +4 sacred, +12 dodge), Saves+18 (+4 more vs CV's)(+12 morale, +4 sacred, +2 luck), Skills+4 (+10 more Perception/Bluff/Diplo/Intimidate)(+4 morale), Checks+2 (+2 morale)
Resources: Emergency Skirmish 1/1 Blinding Speed 25/25 Elemental Summon 3/3 Smiting 1/1 Dragonfire 1/1
Spells Used:
SLAs Used:
Spells Active: Nondetection (CL33), Greater Heroism (CL32), Mass Death Ward (CL33), Mind Blank (CL33), Glorious Rally (CL33), Celestial Valor (CL33), Ghost Touch Weapon (CL33), Ghost Touch Armor (CL33), Recitation (CL33), Foresight (CL33), Superior Vigor (CL33), True Seeing (CL33), Vision of the Omniscient Eye (CL33), Detect Scrying (CL33), Greater Arcane Sight (CL33), Freedom of Movement (CL33), Pass Without Trace (CL33), Greater Anticipate Teleport (CL33), Voice of the Dragon (CL33), Good Hope (CL33), Heroes Feast (CL33), Energy Resistancex5 (CL33), Fortunate Fate (CL33), Spell Turning (CL33), Moore's Bardic Music (CL-)
Notes: Always goes first with supreme init, +4 bonus to attacks after the first miss in a round.

Commander Oberuth
HP: 1100/1100 (0)(regeneration 20)
Negative Conditions:
Aura:
Bonuses: Attack+36 (+18 morale, +4 sacred, +2 luck, +8 competence, +4 moore), Damage+26 (+18 morale, +4 sacred, +4 moore, +2d6 holy) AC+22 (+6 morale, +4 sacred, +12 dodge), Saves+18 (+4 more vs CV's)(+12 morale, +4 sacred, +2 luck), Skills+4 (+10 more Perception/Bluff/Diplo/Intimidate)(+4 morale), Checks+2 (+2 morale)
Resources: Defensive Stance 11/11 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack 1/1 (rnd) Spellruin 1/1 Smite 1/1 Maim 1/1 Lifetheft 1/1
Spells Used:
SLAs Used:
Spells Active: Nondetection (CL33), Greater Heroism (CL32), Mass Death Ward (CL33), Mind Blank (CL33), Glorious Rally (CL33), Celestial Valor (CL33), Ghost Touch Weapon (CL33), Ghost Touch Armor (CL33), Recitation (CL33), Foresight (CL33), Superior Vigor (CL33), True Seeing (CL33), Vision of the Omniscient Eye (CL33), Detect Scrying (CL33), Greater Arcane Sight (CL33), Freedom of Movement (CL33), Pass Without Trace (CL33), Greater Anticipate Teleport (CL33), Voice of the Dragon (CL33), Good Hope (CL33), Heroes Feast (CL33), Energy Resistancex5 (CL33), Fortunate Fate (CL33), Spell Turning (CL33), Moore's Bardic Music (CL-)
Notes: Immunity to sickened and reduces nausea. Immune to critical hits and precision. Allied defense applies combat expertise to all adjacent allies.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"And I am here~"

Grinning, Seira maneuvers into the right spot on a trail of fire that just so happens to trail across the dragon!

"It sounds like you have performance anxiety, and with that sort of thing it really helps to talk to someone. I get plenty of prayers like that-- ah, music does help, so you could try that!"

Sadly, that's all the time Seira has to dispense valuable advice because she's finished gathering her magic and proceeds to explode! The detonation is massive, and burns dragon and summons alike while leaving her allies intact, given fortuitous placement.

Quickened Miracle emulation of Assay SR on the dragon.

My fiery variation on Lightning Leap, empowered:

19:12 <CC> roll 1d20+37 (+10 more vs dragon) SR
19:12 <Penuche> CC invokes Penuche's magic: < 44 > [d20=7]
19:13 <CC> roll 15d6 empowered fiery leap, Ref DC35 half
19:13 <Penuche> CC invokes Penuche's magic: < 46 > [d6=3,2,1,2,4,2,2,2,4,4,3,4,6,3,4]
Damage: 69 fire before save

Maximized Empowered Twinned Greater Fireburst:
19:12 <CC> roll 1d20+37 (+10 more vs dragon) SR
19:12 <Penuche> CC invokes Penuche's magic: < 53 > [d20=16]
Damage: 450 fire before save, Ref DC35 half.
<Steph> I might have made a terrible mistake

Anastasia

Quick question, is this goldenfire?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

The fiery leap is goldenfire, which is the default for me. If I see it being ineffective, I'll turn the effect off for the main blast.
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+48 at least no evasion leap
<Penuche> Kotono invokes Penuche's magic: < 58 > [d20=10]
> roll 1d20+48 at least no evasion fireburst
<Penuche> Kotono invokes Penuche's magic: < 58 > [d20=10]

> roll 1d20+40 at least no evasion leap elemental
<Penuche> Kotono invokes Penuche's magic: < 58 > [d20=18]
> roll 1d20+40 at least no evasion fireburst elemental
<Penuche> Kotono invokes Penuche's magic: < 59 > [d20=19]


Flames strike out, scorching away. The dragon winces at the goldenfire, eyes open wide as the elemental rumbles, flames bursting amid the gas, starting to burn from the inside out. "OW!" Brass cries, as...

Jetina is on healing duty, since she can see many ways this can go wrong. Alicia.

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Less confident about getting any sword strikes past that defending elemental, Alicia changes track and blasts them both with a trio of kaleidoscopic blasts of colourful radiance!

Radiant assault, maximised and 2x radiant assault, quickened

[17:40] <@Ebiris> roll 1d20+34 SR radiant assault, maximised
[17:40] <Penuche> Ebiris invokes Penuche's magic: < 49 > [d20=15]
[17:40] <@Ebiris> roll 2#1d20+34 SR radiant assault, quickened
[17:40] <Penuche> Ebiris invokes Penuche's magic: < 54, 46 >
[17:40] <@Ebiris> roll 15d6
[17:40] <Penuche> Ebiris invokes Penuche's magic: < 49 > [d6=4,5,5,4,3,5,5,3,2,1,2,2,1,2,5]
[17:40] <@Ebiris> roll 15d6
[17:40] <Penuche> Ebiris invokes Penuche's magic: < 39 > [d6=1,1,6,1,1,3,2,3,3,5,4,2,2,1,4]

90 damage for the maximised one.

DC 33 will for half, dazzled 6 rounds on pass, dazed 6 rounds on pass.

[17:42] <@Ebiris> roll 2#1d6 debuff duration if SR failed on the maximised one
[17:42] <Penuche> Ebiris invokes Penuche's magic: < 4, 3 >

If 49 didn't beat SR then it's 4 rounds dazzled or dazed from the 54.


Spoiler: ShowHide

Alicia: 952/952
Active spells: Extended nondetection (CL 33, 65hrs), extended repelling shield (CL 33, 43m), keen edge (CL 32, 298m), sensual blessing (CL 32, 10m), vision of the omniscient eye (CL 32, 10m), greater heroism (CL 32, 10m), death ward (CL 32, 10m), extended ray deflection (CL 33, 44m), divine insight (CL 32, 32hrs), foresight (CL 32, 307m), dance of the unicorn (CL 32, 19m), recitation (CL 32, 3m), greater visage of the deity (CL 32, 3m), ghost touch weapon (CL 32, 22m), many moments of prescience (CL 32, 32 hrs)
Defences: AC 84 (touch 30), CMD 127 spell resistance 47, status immunity (dazzled, blinding, polymorph, petrification, disease, poison, stunning, sleep, paralysis, death effects, disintegration, energy drain, ability damage, ability drain, mind-affecting, and fear), energy immunity (fire, cold, negative energy), energy resist 10 (acid), nondetection (DC 48), ray deflection
Stat buffs/penalties: +9 shield AC, 17-20 crit range, +25 competence perception, +10 insight perception, +4 morale skills/saves, +2 insight AC/reflex, +3 luck attack/saves, +15 natural armour, +40 str, -2 dex, +20 con, +2 int, +4 wis, +4 cha, -8 size, +18 morale attack/damage
Perceptions: Darkvision 2 miles, scent, low-light vision, tremorsense/blindsight 2 miles, arcane sight, perception +88
Sorcerer spell slots: 6/15/16/13/6/7/13/6/4/4/5/2/6/2
Duskblade spell slots: 6/22/20/19/6/7
Quick-casts left: 2

Anastasia

> roll 1d20+49 will dragon 1
> roll 1d20+49 will dragon 2
<Penuche> Kotono invokes Penuche's magic: < 50 > [d20=1]
<Penuche> Kotono invokes Penuche's magic: < 58 > [d20=9]
> roll 1d20+38 will elemental 1
> roll 1d20+38 will elemental 2
<Penuche> Kotono invokes Penuche's magic: < 44 > [d20=6]
<Penuche> Kotono invokes Penuche's magic: < 48 > [d20=10]
> roll 1d20+49 vs maximized whoops
<Penuche> Kotono invokes Penuche's magic: < 60 > [d20=11]
> roll 1d20+38 will elemental 3 whoops
<Penuche> Kotono invokes Penuche's magic: < 48 > [d20=10]


Like that the dragon is knocked reeling, dazed by Alicia's light assault. It rears back on its haunches, scales twitching and shaking, entire body prone a moment as the elemental still guards and...

Amaryl.

> roll 5d6 lingering flames on dragon
<Penuche> Kotono invokes Penuche's magic: < 18 > [d6=1,5,2,6,4]

That first.

> roll 1d20+69 aimed at dazed dragon, hoping to get lucky explosive flames used to get the elemental if she can get one through here since SR is a problem for her
<Penuche> Kotono invokes Penuche's magic: < 78 > [d20=9]


The dragon continues to burn as Amaryl squares and fires a single arrow, hissing by - and exploding behind the wyrm, deflected away at the last moment.

Brass is dazed this round.

Init is Alicia (Supreme) > Amaryl (Supreme) > Brass = Breath Elemental (57) > Moore (45) > Oberuth = Antenora (43) > Seira (42) > Jetina (25)

Moore.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?