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Started by Anastasia, November 11, 2019, 11:14:38 PM

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Anastasia

Sure. What spells?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

"I guess we will see." Moore says as they continue on.

Assuming we have time, Moore will refresh / restart Inspire Courage, Greatness and Heroics to keep all the buffs up. It seems like we do since we know something is coming.

Anastasia

Sure. Any other prep, you two? Sylvie's at least not that bitchy to deny you it.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Right, then. My own prep are the combat loadout spells: http://www.soulriders.net/forum/index.php/topic,104109.msg1115887.html#msg1115887

Already precast, but it's a good reminder. Also, I'm precasting Arcane Spellsurge and activating the Armbands again.
<Steph> I might have made a terrible mistake

Nephrite

Nothing from me to add.

Anastasia

Cool, I'll do spoiler blocks in the next post. Moore, refresh me on the total bonuses you're going to lay down.

Before you, space twists open. It is 50ft above you. A ten armed creature, an angel of light and glory. A halo of flame is above it, your skin starting to burn as you see it. It has no expression, a massive creature that looms over you with a dreadful presence.

"A mockery?" Cresiel declares, "Then we will face down this mockery."

Kaja merely readies his blades while Sanzha adds, "Careful about getting in fighting range with that. You'll splatter everywhere under that many assaults."

[spoiler]

Protection against all mind-affecting spells and effects as well as information gathering by divination spells or effects (Mind Blank, Nondetection)
Never surprised or flat-footed (Foresight)
See through everything within 120ft (True Seeing)
Immunity to death effects, energy drain and negative energy/negative levels (Mass Death Ward)
Immunity to poison and fear (Heroes's Feast)
Gain 20 temp hp (Greater Heroism)
Immunity to dazzled and blinded (Vision of the Omniscient Eye)
Energy Res 30 (all)
1d4+6 spell levels are turned on original caster/spells that have you as a targets/not melee touch spells (Spell Turning)
Casts Heal on you if you are killed/taken to -30 or below (Fortunate Fate)

+25 insight on any one attack roll, opposed ability or skill check, saving throw or to AC vs single attack even if flat-footed (Moment of Prescience, +30 for Many Moments of Prescience)
+15 insight to any single skill check (Divine Insight)
+25 to stealth (competence, circumstance, racial)
+20 to disguise (untyped)
+10 insight bonus to Perception (Vision of the Omniscient Eye)
+10 insight to all knowledge checks (Lore of the Gods)
+4 morale to all skill checks (Greater Heroism)
+4 competence bonus to Escape Artist (Shadow Form)

+9 untyped to init (Sign, Nerveskitter)
+7 sacred and insight to AC and Reflex (Foresight, Shield of Warding)
+5 racial to natural armor (Spiderskin)
+4 morale on attack and immunity to fear and 20 temp hp (Greater Heroism)
+4 morale to damage/ability checks and fear immunity (Surge of Hope)
+5 morale to saving throws (Conviction)
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Seira draws Dragon's Grace and points it at the fiery angel in clear challenge!
<Steph> I might have made a terrible mistake

Nephrite



Songs (Inspire Courage, Heroics, Greatness):
+18 morale bonus on saving throws against charm and fear effects and a +18 morale bonus on attack and weapon damage rolls
+8 Attack rolls, +3 fort 8d10+8 HD worth of HP
+12 morale bonus to saves and +12 dodge to AC


[blockquote]Rolled 8d10 : 1, 4, 7, 10, 2, 3, 3, 9, total 39[/blockquote] temp hp + whatever 8 HD is for everyone.

8 HD for these two since I have it.

Cresiel: 88
Kaja: 64


Anastasia

Is the non Dex aura still up? Just need to know real quick.

Also init.

[spoiler]

Protection against all mind-affecting spells and effects as well as information gathering by divination spells or effects (Mind Blank, Nondetection)
Never surprised or flat-footed (Foresight)
See through everything within 120ft (True Seeing)
Immunity to death effects, energy drain and negative energy/negative levels (Mass Death Ward)
Immunity to poison and fear (Heroes's Feast)
Gain 20 temp hp (Greater Heroism)
Immunity to dazzled and blinded (Vision of the Omniscient Eye)
Energy Res 30 (all)
1d4+6 spell levels are turned on original caster/spells that have you as a targets/not melee touch spells (Spell Turning)
Casts Heal on you if you are killed/taken to -30 or below (Fortunate Fate)

+25 insight on any one attack roll, opposed ability or skill check, saving throw or to AC vs single attack even if flat-footed (Moment of Prescience, +30 for Many Moments of Prescience)
+15 insight to any single skill check (Divine Insight)
+25 to stealth (competence, circumstance, racial)
+20 to disguise (untyped)
+10 insight bonus to Perception (Vision of the Omniscient Eye)
+10 insight to all knowledge checks (Lore of the Gods)
+4 morale to all skill checks (Greater Heroism)
+4 competence bonus to Escape Artist (Shadow Form)

+9 untyped to init (Sign, Nerveskitter)
+7 sacred and insight to AC and Reflex (Foresight, Shield of Warding)
+5 racial to natural armor (Spiderskin)
+4 morale on attack and immunity to fear and 20 temp hp (Greater Heroism)
+4 morale to damage/ability checks and fear immunity (Surge of Hope)
+5 morale to saving throws (Conviction)


Songs (Inspire Courage, Heroics, Greatness):
+18 morale bonus on saving throws against charm and fear effects and a +18 morale bonus on attack and weapon damage rolls
+8 Attack rolls, +3 fort 8d10+8 HD worth of HP
+12 morale bonus to saves and +12 dodge to AC


Rolled 8d10 : 1, 4, 7, 10, 2, 3, 3, 9, total 39
temp hp + whatever 8 HD is for everyone.

8 HD for these two since I have it.

Cresiel: 88
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

21:18 <Seira> roll 1d20+19+2
21:19 <Penuche> Seira invokes Penuche's magic: < 30 > [d20=9]
<Steph> I might have made a terrible mistake

Nephrite

I would've switched it since we knew this was coming, so add +16, please.

[blockquote]Rolled 1d20+43 : 11 + 43, total 54[/blockquote]

Anastasia

> roll 1d20+45 Sanzha
<Penuche> Kotono invokes Penuche's magic: < 61 > [d20=16]
> roll 1d20+40 Cresiel
<Penuche> Kotono invokes Penuche's magic: < 45 > [d20=5]
> roll 1d20+40 Kaja
<Penuche> Kotono invokes Penuche's magic: < 55 > [d20=15]
> roll 1d20+20 Angel
<Penuche> Kotono invokes Penuche's magic: < 38 > [d20=18]

Init is Halo of Flame (9999) > Sanzha (61) > Kaja (55) > Moore (54) > Seira (46) > Cresiel (45) > Angel (38)


As you gaze on the creature before you, deep flames come from it as...

Fortitude, all.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

[blockquote]Rolled 1d20+61 : 15 + 61, total 76[/blockquote] mettle

Corwin

07:50 <Seira> roll 1d20+68+19
07:50 <Penuche> Seira invokes Penuche's magic: < 99 > [d20=12]


Spoiler: ShowHide
Fast healing 8 (Superior Vigor), immunity to all death spells, magical death effects, energy drain, and any negative energy effects (Mass Death Ward), immunity to poison and fear (Heroes's Feast), energy resistance 30 to fire/cold/acid/elec/sonic (Energy Resistance x5), being a difficult target to divination (Nondetection), becoming impossible to track without magic, and limiting the usefulness of scent (Pass Without Trace), moving and attacking normally everywhere, as well as receiving +15 to CMD vs grapples (Freedom of Movement), being healed with 150hp once if dropped below 0 (Fortunate Fate), reflecting 1d4+6 spell levels of spells that have you as a target and aren't touch spells (Spell Turning), +10 enhancement bonus on Bluff, Diplomacy, and Intimidate checks and a really nice and deep commanding voice (Voice of the Dragon), true seeing, +10 to perception and immunity to being dazzled or blinded (Vision of the Omniscient Eye), immediate ability to analyze magic (Greater Arcane Sight) and our favorite combo of detecting when someone's scrying on you and blocking their teleport for 3 rounds any time they try to teleport within a 165ft radius of you.

I and my avatar also cast the following on ourselves (each on herself):
Sensual Blessing, Many Moments of Prescience, Moment of Prescience, Mind Blank, Bibliotheca Arcana

My numerical benefits:
AC: +26 normal/+21 touch/+29 incorporeal (+2 insight Foresight, +5 sacred Shield of Warding, +2 dodge Visions of the Future, +5 natural armor Dragonskin, +8 ghost touch shield, +12 dodge from Moore)
Attack: +30 (+4 sacred Celestial Valor, +18 morale from Moore, +8 untyped from Moore)
Damage: +22 (+4 sacred Celestial Valor, +18 morale from Moore)
Fort Save: +19 (+4 sacred Celestial Valor, +12 morale from Moore, +3 untyped from Moore)
Ref Save +19 (+5 sacred Shield of Warding, +12 morale from Moore, +2 insight Foresight)
Will Save: +16 (+4 sacred Celestial Valor, +12 morale from Moore)
Ability Checks: +2 (+2 morale from Good Hope)
Init: +2/+6 (+2 morale from Good Hope, +4 one-time bonus from Sign)
+8 HD + 39 temp HP
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+39 Cresiel mettle
<Penuche> Kotono invokes Penuche's magic: < 44 > [d20=5]
> roll 1d20+41 Kaja mettle
<Penuche> Kotono invokes Penuche's magic: < 59 > [d20=18]
> OOC: Kaja does not hav emettle, mistype.
> roll 1d20+43 Sanzha will likely be boosting too since ow
<Penuche> Kotono invokes Penuche's magic: < 48 > [d20=5]

Good news: It's an all or nothing save, and Moor eand Seira made the save.

Bad news: The others didn't. Pain incoming.

> roll 57d10 half fire half divine
<Penuche> Kotono invokes Penuche's magic: < 279 > [57d10=279]

-30 for fire resistance for Cresiel, so 249.

Kaja nulls fire so 124 for him.

249 for Sanzha as well.


Fire. So much fire. Sanzha withstands the assault even as Cresiel blisters and Kaja grimaces, divine power leading to bloody cracks along his scales. She raises her head and begins to sing, a song of elegant waters, movement without end or fatigue.

Inspire Excellence for +4 competence Fortitude all. Mpre HP plus a Fort save bump, something needed right now. She also chooses to go under melody of water, which grants her the following.

+charisma to attack rolls, weapon damage rolls, armor class, init.
Fast healing equal to Cha.
Immunity to crits/precision damage.
+30 speed and can use swim as a fly speed.
Don't trigger AoOs by moving.
+33 temp HP.
Does not fail rolls on a natural 1 automatically.


Sanzha's song fills you all with more vitality, strengthening you as Kaja holds just one second.

Kaja holds for Moore since Moore usually boosts everyone. Go Moore.

[spoiler]

Cresiel
HP: 674/835 (regeneration 20)
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Holy Fury 33/33 (enc) Channel Energy 13/13 Divine Retribution 1/1 Blinding Speed 25/25 Knight's Challenge 15/15
Spells Used:
SLAs Used:
Spells Active: Detect Evil (CL34), Detect Snares and Pits (CL34), Discern Lies (CL34), True Seeing (CL34)
Notes: Adjacent allies gain a shield bonus equal to Cresiel's shield bonus.

Kaja
HP: 669/699
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Breath Weapon 1/1 Dervish Dance 12/12 Endless Cuts 3/3 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack (rnd) 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Goes in and wrecks things. The end.

Lady Sanzha
HP: 534/680+33 (fast healing 3(12))
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Elements 15/15 Bardic Music 34/34 Water Devotion 1/1 Trident Elemental Damage 3/3
Spells Used:
SLAs Used:
Spells Active:
Notes:

Melody of Water:

+charisma to attack rolls, weapon damage rolls, armor class, init.
Fast healing equal to Cha.
Immunity to crits/precision damage.
+30 speed and can use swim as a fly speed.
Don't trigger AoOs by moving.
+33 temp HP.
Does not fail rolls on a natural 1 automatically.

Protection against all mind-affecting spells and effects as well as information gathering by divination spells or effects (Mind Blank, Nondetection)
Never surprised or flat-footed (Foresight)
See through everything within 120ft (True Seeing)
Immunity to death effects, energy drain and negative energy/negative levels (Mass Death Ward)
Immunity to poison and fear (Heroes's Feast)
Gain 20 temp hp (Greater Heroism)
Immunity to dazzled and blinded (Vision of the Omniscient Eye)
Energy Res 30 (all)
1d4+6 spell levels are turned on original caster/spells that have you as a targets/not melee touch spells (Spell Turning)
Casts Heal on you if you are killed/taken to -30 or below (Fortunate Fate)

+25 insight on any one attack roll, opposed ability or skill check, saving throw or to AC vs single attack even if flat-footed (Moment of Prescience, +30 for Many Moments of Prescience)
+15 insight to any single skill check (Divine Insight)
+25 to stealth (competence, circumstance, racial)
+20 to disguise (untyped)
+10 insight bonus to Perception (Vision of the Omniscient Eye)
+10 insight to all knowledge checks (Lore of the Gods)
+4 morale to all skill checks (Greater Heroism)
+4 competence bonus to Escape Artist (Shadow Form)

+9 untyped to init (Sign, Nerveskitter)
+7 sacred and insight to AC and Reflex (Foresight, Shield of Warding)
+5 racial to natural armor (Spiderskin)
+4 morale on attack and immunity to fear and 20 temp hp (Greater Heroism)
+4 morale to damage/ability checks and fear immunity (Surge of Hope)
+5 morale to saving throws (Conviction)


Songs (Inspire Courage, Heroics, Greatness):
+18 morale bonus on saving throws against charm and fear effects and a +18 morale bonus on attack and weapon damage rolls
+8 Attack rolls, +3 fort 8d10+8 HD worth of HP
+12 morale bonus to saves and +12 dodge to AC


+14 total Fort for all right now.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?