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201. Irenes

Started by Corwin, March 25, 2012, 09:07:50 AM

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Corwin

#15
[19:18] <Kotono> -----
[19:20] <Kotono> Heading back to Seira's holding room, Claris stops outside of the door. He looks to Demedais, "Ready?"
06[19:21] * Demedais hesitates for just a second. "Remember the promise we made to Seira. Whatever happened to her, our first priority should be to get back to Balmuria. Agreed?"
[19:23] <Kotono> "Agreed," Claris says.
06[19:23] * Demedais nods and opens the door.
[19:24] <Kotono> Inside the butchery room you find several pieces. The head of the succuvrock glares at the party in frozen, dead menace, while other sights look on in eternal sadness. Curled up into a corner is Seira, a few words occasionally escaping her lips. "Waiting...waiting..." It's like a rythmic whisper, her eyes blank.
06[19:25] * Demedais curses. "Claris, cast the spell. This isn't right, no matter how you look at it."
[19:26] <Kotono> Claris steps forward slowly, "I know...Lathander, no matter what, at least have mercy on this poor woman." So he casts, the magic springing to life! (More)
06[19:28] * Seira wipes at her eyes slowly, as if she had been crying, and looks blurrily at Demedais and Claris. "The hour is up?" she asks quietly.
[19:29] <Demedais> "Yes, but we don't have the spells to remove the enchantment. This is temporary, but we'll get it off as soon as possible." Demedais says calmly. "Right now we're doing what we can to supress it. Are you able to help us out for a little bit?"
06[19:30] * Seira rises, using the wall to support her at first. "My things. Do you have them?" She glances at Claris, then, frowning as she eyes him. "How temporary?"
[19:30] <Kotono> "This will last about an hour and a half or so," Claris speaks up. "There's time to plan on this." He returns her gaze with a certain reservation, "They're still outside."
[19:31] <Demedais> "Saul has no spellbook from which to reference Teleport, so we have a problem on that end." Demedais adds.
06[19:32] * Seira nods, and walks towards them as steadily as she can while her thought process continues to clear up. "That spell destroys the mind. It is vile and horrible," she says tonelessly, looking for the three spellbooks she had found in Irenes's laboratory. "The teleport might be here." She decides to look through them for it, first.
[19:33] <Kotono> Claris stays close to Seira, and after a moment, offers her a hand out to help.
01[19:34] <Seira> "I removed the traps, so it should be safe. Still, if you feel unwell reading anything, let me know at once." Having said that to Claris, Seira fishes in her things before finding a small pearl, which she proceeds to show Demedais. "Calling upon this would allow you to recast your protection or restoration, in extremes."
06[19:34] * Demedais nods. "I will keep that in mind. Thank you.
01[19:35] <Seira> "Has the portal been destroyed?" she asks, looking.
[19:35] <Kotono> The first spellbook is basic magic - circles 1 and 2, with a bit of three. The second book is the third circle completed, the fourth, and a bit of the fifth. The third book is the fifth and six, largely. In the start of the third book Seira finds teleport.
[19:35] <Kotono> Claris shakes his head. "We were too preoccupied. I had cast my dispel evil magic, but I did not retain it long enough to destroy the portal."
[19:36] <Demedais> "We have not gone there yet. I must admit our main concern was for you." Demedais notes. "Also, we wanted your insight on the safest method of destroying it... and that. Nothing seems to be working well today, irritably."
01[19:37] <Seira> "This one," she voices, placing the others away. And then, she looks for the section on enchantments, trying to find the spell that managed to hit her by her vague recollections of it. "Dispel Evil straight on it, with someone to guard Claris in case there are... defenders.
01[19:37] <Seira> Or an accident. Having a healing ability would help, then, and if it seems too late... there is that garden. It might be able to work a miracle in a pinch. Just don't give up. Never give up."
[19:39] <Demedais> "Understood." Demedais nods, before hesitating. "What... did the enchantment do?"
01[19:39] <Seira> "Destroy my mind," Seira says briefly.
01[19:39] <Seira> "I-- I don't remember much else," she adds.
[19:40] <Demedais> "...Very well." Demedais inclines his head. "We'll talk about it more in Balmuria. For now, should we look through the other six rooms?"
[19:40] <Kotono> Seira doesn't find anything like that enchantment right away. "Alright." Claris nods slowly. "We'll take care of all of this at Balmuria at the worst."
01[19:41] <Seira> "I might be able to break the spell from a fresh angle if I study it. With more than a few minutes available, it is possible. But... I can't find it. Of course."
[19:41] <Kotono> "Maybe we can find it?" Claris says at last, "It must be around here somewhere or another?"
06[19:41] * Seira hands the book to Demedais. "Make sure the old man receives it and takes us back on the morning."
06[19:42] * Demedais nods. "I will do so."
01[19:42] <Seira> "Okay. We must look in these rooms, but first... Claris, there is something you must know. This is not the way I wanted to do this, but circumstances forced my hand. Malmuth has invaded the Baronies. I'm sorry."
[19:43] <Kotono> With a grim little smile, "I knew. I had to cast those Sendings. That..that can wait until these matters are done with. War will wait until we get to it, Lathander willing."
01[19:45] <Seira> "I might be able to do something about this without the wholesale, needless slaughter of our armies. All I need is to get there, and have my mind available to me. If the hours wasn't enough...." She shudders. "Well, at least there's still hope. First, prepare the spells to destroy that portal utterly, for good. Then, get every possible bit of magic you have for dispelling and breaking enchantments."
01[19:45] <Seira> Seira nods to herself. "A magic circle might also work, if you prepare it more than once. I only need a few hours of rest, and then I'll be available to participate in the defense."
06[19:46] * Demedais nods slightly. "So from here, Captain?"
06[19:47] * Seira takes her sword back, and smirks. "There are seven rooms left. Let's deal with the last one, first. It is full of those crazy orbs of tortured soul. I feel for them, so I don't want them to suffer more than they already have. We shall destroy them all."
06[19:47] * Demedais nods. "If we stand close by, the same tactic we used in the desert should work. Keep in the circle, cut them all down."
[19:48] <Kotono> "As you wish," Claris says, heading out, but also staying close to Seira.
01[19:48] <Seira> "If that doesn't work, I'll boost your strength," she agrees, heading for the glass door.
06[19:48] * Demedais nods.
[19:48] <Kotono> The glass door looms, awaiting the party. Inside you can see the whirling, restless orbs. It's a fairly large room - you don't see anything else in it offhand, though.
06[19:49] * Seira checks it for a trap, though one seems unnecessary here.
01[19:51] <Seira> "Don't waste any spells unless you really have to, here," Seira says, standing by the door, "but under no circumstances must any of them pass us."
01[19:51] <Seira> "Ready?"
06[19:51] * Seira opens the door once everyone reports.
[19:51] <Demedais> "Ready." Demedais nods, standing at the other side of the door.
[19:51] <Kotono> "Ready," Claris agrees.
[19:54] <Kotono> The door is opened! The air in here is dead stale, th eroom mostly colored by the lights flying about! The moment the door opens, they rush the party...and bounce off the circle! Like battering rams they go, intent and failing each time!
06[19:55] * Demedais eyes the lights. "Shall I?" Demedais nods in.
06[19:55] * Seira nods, keeping an eye on him.
06[19:56] * Demedais nods and steps in, keeping in the circle as he begins breaking the colored orbs into pieces!
[19:58] <Kotono> What comes isn't a battle. Depending on who you asked, it's either an execution or a liberation. But no matter which, at the end all the orbs shatter and fade, leaving the room empty. This takes 5 minutes, and when it's over, Claris bows his head. "Rest in peace."
06[19:58] * Seira says her own prayer to Waukeen, bowing her head.
06[19:59] * Demedais inclines his head in a prayer to Helm, before sighing.
06[19:59] * Seira calls upon her remaining spell of detect magic, taking the room in with its aid.
01[20:00] <Seira> roll 1d20+23
06[20:00] * Hatbot --> "Seira rolls 1d20+23 and gets 41."12 [1d20=18]
01[20:03] <Seira> "Demedais, wait here in the doorway in case of a trap," Seira requests. "Claris, let's go and see the leftmost corner."
06[20:03] * Demedais blinks, before nodding.
[20:04] <Kotono> Claris follows Seira. "What do you think it is?" he asks.
01[20:04] <Seira> "Abjuration always guards something," she tells him with a shrug.
01[20:04] <Seira> "Smart call with the circle spell," Seira comments, looking him over.
[20:05] <Kotono> Claris shrugs, keeping about five feet behind Seira. "Just in case your...situation has any surprising complications."
06[20:06] * Seira examines the area that shines with abjration, nodding at that.
[20:06] <Kotono> KNowing where to look, Seira finds that the brick with the abjuration is loose.
[20:06] <Kotono> OOC - Search check.
01[20:07] <Seira> "Help me with this?" she requests, checking around it.
01[20:07] <Seira> OOC: Take 10 +aid?
01[20:07] <Seira> OOC: 31 if he helps!
[20:07] <Kotono> roll 1d20+1
06[20:07] * Hatbot --> "Kotono rolls 1d20+1 and gets 21."12 [1d20=20]
01[20:09] <Seira> "This is where you get back to the utmost reach of the circle spell," Seira tells Claris. "And prepare to dodge if you see me go up in flames."
01[20:10] <Seira> Once he had moved back, she attempts to disable the trap.
01[20:10] <Seira> roll 1d20+20 whee~
06[20:10] * Hatbot --> "Seira rolls 1d20+20 whee~ and gets 39."12 [1d20=19]
[20:11] <Kotono> Claris moves back then Seira works on the trap! It's a devious little thing, but she eventually disarms it.
06[20:15] * Seira takes the disarmed brick out, setting it carefully on the floor, and looks into the opening.
[20:16] <Kotono> There's a small crevasse hidden here. Inside are two things. There's a little scroll wrapped in a plain cloth ribbon. Past that, rooted into the wall, is a heavy metal throwswitch.
01[20:17] <Seira> The switch is there, tempting her! But Seira unwraps the scroll and reads it, first.
01[20:17] <Seira> roll 1d20+23
06[20:17] * Hatbot --> "Seira rolls 1d20+23 and gets 33."12 [1d20=10]
06[20:19] * Seira checks to see if the scroll itself is trapped. Perhaps with fire trap, which she had seen already in use.
01[20:20] <Seira> As Claris is still away, there's no reason to risk him. Seira just moves in the other direction, so that the fire won't harm the switch, and tries to disable it.
01[20:20] <Seira> roll 1d20+20
06[20:20] * Hatbot --> "Seira rolls 1d20+20 and gets 34."12 [1d20=14]
[20:21] <Kotono> Seira fiddles with the scrolll and disables the spell trap on it.
06[20:21] * Seira now opens it to read!
[20:21] <Kotono> The scroll itself is just gibbering. It's a smattering of words from various languages, including Common, Elven, Gnomish, dwarven, Celestial and so forth.
06[20:22] * Seira looks for a common theme in them, knowing all these languages.
01[20:24] <Seira> roll 1d20+18 decypher script~
06[20:24] * Hatbot --> "Seira rolls 1d20+18 decypher script~ and gets 37."12 [1d20=19]
06[20:25] * Seira discards it in disgust. "Pointless. Well, we won't be flipping any mysterious, trapped switches today," she announces. "Let's go check one of the detrapped rooms, now."
01[20:26] <Seira> OOC: Going for evocation door #1
[20:26] <Demedais> "Right." Demedais nods.
[20:27] <Kotono> The party heads that way, "At least those wisps are laid to rest," Claris says as you go to the second door out of seven. Inside this room? It's a large rectangular room, the walls, floors and roof all covered in endless writing.
06[20:28] * Seira observes the language and any magical signatures, analyzing it all.
03[20:29] * Taishyr (Taishyr@58.194.238.102) has joined #dunes
01[20:29] <Seira> roll 1d20+20
06[20:29] * Hatbot --> "Seira rolls 1d20+20 and gets 30."12 [1d20=10]
03[20:29] * ChanServ sets mode: +o Taishyr
02[20:29] * Demedais (Taishyr@58.194.238.102) Quit (Connection reset by peer)
03[20:29] * Taishyr is now known as Demedais
06[20:30] * Seira boggles. "This... this is...." She shakes her head. "A mortal didn't craft this."
06[20:31] * Demedais raises an eyebrow. "What could have, then?
[20:31] <Kotono> "A God?" Claris asks quietly.
06[20:31] * Seira points above, then she points below, which is followed by a shrug.
06[20:32] * Seira decides to close the door into this room of arcane might, and moves on to the next.
06[20:32] * Demedais nods.
[20:34] <Kotono> The next room opens! Inside this room are several engraved magical circles. Inside them are several creatures - an Ashen Husk, known to Demedais from the sandstorm. A few spellgem orbs in another, a small gaggle of shocker lizards in a third. A dretch in the fourth, a lemure in the fifth, a little orb of light in the sixth.
06[20:34] * Seira moves towards the orb of light.
[20:34] <Demedais> "Disgusting..." Demedais shakes his head.
03[20:35] * Alicia (WinNT@user-514f53dd.l3.c3.dsl.pol.co.uk) has joined #dunes
03[20:35] * Alicia is now known as Ebiris
[20:35] <Kotono> "More fuel for that other...room?" Claris scowls deeply, "Or just toys? Gods have mercy, what was this man doing underneath..." Claris cuts himself off fairly hard, though.
03[20:35] * ChanServ sets mode: +ao Ebiris Ebiris
06[20:35] * Seira attempts to discern the purpose of the room at those words, studying the arcane circles. Do they exist to transmute beings into spellgems?
[20:35] <Kotono> The orb of light does not react as Seira comes to it's circle.
[20:35] <Kotono> OOC: K:A check.
01[20:36] <Seira> roll 1d20+20
06[20:36] * Hatbot --> "Seira rolls 1d20+20 and gets 26."12 [1d20=6]
01[20:37] <Seira> roll 1d20+12
06[20:37] * Hatbot --> "Seira rolls 1d20+12 and gets 30."12 [1d20=18]
06[20:38] * Seira suppresses the urge she feels. Giving into them is silly, and she has been working on controlling her sometimes random emotions, anyhow. "Can you understand me?" she asks the orb in Celestial. "If you can't speak, move up and down or something."
03[20:39] * Gateguard is now known as Gatewalker
[20:40] <Kotono> The little orb floats up and down in the air.
01[20:41] <Seira> "Any noncrazy prisoner of Irenes is a friend of ours," Seira comments. "Let me see if I can do anything about the spell of binding."
06[20:41] * Seira bats any and all strange urges away, abhorrent as they are to someone with a powerful, organized mind.
06[20:42] * Demedais nods in agreement, looking over the others. "At the least, we should put the spellgem orbs, ashen husks and infernal/abyssal beings down."
06[20:43] * Seira blinks suddenly, before smiling. "Since we're both Irenes's victims, you wouldn't object to helping me out once I've helped you out, would you? I need you to stick around for the next... oh, twenty four hours or so. If you agree, do the answering thing we agreed upon, please!"
02[20:46] * Demedais (Taishyr@58.194.238.102) Quit (Excess Flood)
03[20:46] * Taishyr (Taishyr@58.194.238.102) has joined #dunes
[20:47] <Kotono> "Help me, please," The voice from the orb is soft and pleasant to listen to.
01[20:48] <Seira> "I will," Seira says, beginning to study the runes surrounding it. "But my mind is about to break. It won't last beyond the hour if you desert me as thanks."
03[20:48] * ChanServ sets mode: +o Taishyr
03[20:48] * Taishyr is now known as Demedais
06[20:49] * Seira takes out a scroll of dispel magic, the only one she has, and looks at it fondly. "It can't help me, but maybe it could aid you."
01[20:49] <Seira> roll 1d20+5 dispel
06[20:49] * Hatbot --> "Seira rolls 1d20+5 dispel and gets 25."12 [1d20=20]
[20:50] <Kotono> The circle fades away! The small orb of light flies free! "Freedom!" it carols in relief. "I'm finally free!" It flies about, around the party.
[20:51] <Demedais> "Hello there." Demedais says cheerfully.
01[20:51] <Seira> "Remember, keep near me!" Seira cautions, before eyeing the other circles. "I'm thinking... fire."
[20:51] <Kotono> Claris finally breaks a smile at this, as the creature stays close to all.
01[20:52] <Seira> "If there is an objection to fire, it should be raised now."
[20:53] <Kotono> The archon seems content to fly about. "Twenty four hours? Gladly, I owe you much. Then I can finally return home!" It sounds buoyant, "Did you defeat the wizard here? The man with a single brow?"
01[20:53] <Seira> "Yes. That brow was set on fire along with the rest of him!" Seira responds happily. "Fire is quickly gaining my approval!"
[20:54] <Demedais> "Yes." Demedais nods once, before looking to Seira with a wry grin. "Okay, you're definitely feeling better."
01[20:54] <Seira> "Don't you realize what this means?" she asks, gesturing at the archon. "That horrible thing would not return for at least another day!"
06[20:55] * Seira blanches suddenly.
[20:55] <Demedais> "And if we can get the spell off you, it won't return again ever, ideally." Demedais notes. "But this is a great boon. Thank you, ah..."
[20:56] <Kotono> "Denga." It flutters around still, going in happy circles.
[20:57] <Demedais> "Thank you, Denga." Demedais nods politely. "Well, Seira, shall I just step in and stab these things?"
01[20:57] <Seira> "Go ahead. Ruining the circles might damage them, but keeping the magic intact may prevent them from retaliating. Do your thing."
06[20:58] * Demedais nods and cuts into the dretch first!
06[20:58] * Seira does decide to shoot a lemure with her powerbow.
[20:58] <Kotono> Demedais does his thing. The remainder is sent back to death or whence they came, slaughtered. There is no chance of resistance at all, each of them defeated without any risk. Soon the room is empty save for the party.
01[20:59] <Seira> "Devil get," Seira says in satisfaction, stowing the weapon away.
[20:59] <Demedais> "Which room next?" Demedais asks Seira.
06[21:00] * Seira looks around here, first, for anything left behind. And then, it's the room next door!
01[21:00] <Seira> roll 1d20+19 search~
06[21:00] * Hatbot --> "Seira rolls 1d20+19 search~ and gets 26."12 [1d20=7]
[21:00] <Demedais> roll 1d20+1 assist as usual
06[21:00] * Hatbot --> "Demedais rolls 1d20+1 assist as usual and gets 2."12 [1d20=1]
[21:01] <Kotono> Demedais does little but managing to slip and bruise his rear. Seira doesn't find much of note in this room otherwise.
01[21:01] <Seira> The next room awaits, clearly.
06[21:01] * Demedais follows.
[21:02] <Kotono> The fourth room of seven is opened. In this room hang long sheets of parchment on the wall. Each is a large, detailed anatomy of a given creature. Low and mid demons, low devils, certain undead, dire creatures and so on.
06[21:03] * Seira methodically collects them, figuring that they would come useful eventually.
[21:03] <Kotono> Each one is about ten feet tall and four wide. Undoing them and rolling them up would take time and be bulky, but it's possible if she wants to spend some time doing it.
[21:04] <Demedais> "Perhaps we can return for these at some point?" Demedais suggests.
06[21:04] * Seira isn't actually on a timetable, but nods at Demedais's suggestion. "Sure thing. Works for me."
01[21:04] <Seira> roll 1d20+19 why not search for the hidden?
06[21:04] * Hatbot --> "Seira rolls 1d20+19 why not search for the hidden? and gets 34."12 [1d20=15]
[21:05] <Kotono> There's nothing particularly hidden in this room that Seira finds.
06[21:05] * Seira moves on!
[21:07] <Kotono> The fifth room is...ghastly. A gigantic scorpion dominate sthe room - or what's left of it. It's been dissected, it's body broken and turned into a giant study project. It's stinger has been removed, lying to the side.
06[21:07] * Seira observes the stinger, careful not to touch it.
[21:07] <Kotono> The stinger looks like a giant scorpion's stinger. It's not moving or anything.
06[21:09] * Seira leaves this for later, as well. It's time for a brief search and to move on!
01[21:09] <Seira> roll 1d20+19
06[21:09] * Hatbot --> "Seira rolls 1d20+19 and gets 24."12 [1d20=5]
[21:09] <Kotono> The room has nothing hidden that Seira finds. "Two more?" Claris asks as Seira finishes.
01[21:10] <Seira> "And then, the other two paths."
06[21:10] * Demedais nods.
[21:10] <Kotono> "Perhaps, but I'm not sure combat is a good idea in our state, if they're still trapped." Claris admits this as you go onto the sixth door. "Perhaps those things can wait in favor of more pressing matters?"
01[21:12] <Seira> "There are none, really," Seira comments. "We need all the help we can get, and we can't get back to Balmuria before morning, anyway."
06[21:12] * Seira opens the sixth door.
[21:13] <Kotono> Inside this room looks to be light storage. A few boxes are here - boxes with extra chains, hooks, knives, that sort of thing.
01[21:13] <Seira> roll 1d20+19
06[21:13] * Hatbot --> "Seira rolls 1d20+19 and gets 38."12 [1d20=19]
01[21:14] <Seira> "Let's check this anyway," Seira says. "I can't believe even that freak would've trapped a storage closet."
06[21:14] * Demedais nods warily.
01[21:14] <Seira> "He... did. Wow. I just... no words." Moving woodenly, Seira walks up to the last door.
[21:14] <Demedais> roll 1d20 assist
06[21:14] * Hatbot --> "Demedais rolls 1d20 assist and gets 1."12 [1d20=1]
[21:15] <Demedais> "Very well."
[21:15] <Kotono> Demedais goes to assist, slipping and banging his shin on a box. Ow.
[21:15] <Demedais> "Kh!"
[21:17] <Kotono> Claris almost smiles at that, "Do you need healing?" he asks, as Seira goes to the last door. Here you find another library, full of books in the rear wall, a few tables and chairs about.
01[21:17] <Seira> roll 1d20+19
06[21:17] * Hatbot --> "Seira rolls 1d20+19 and gets 24."12 [1d20=5]
06[21:18] * Seira does a brief inventory of the books.
[21:18] <Demedais> "I'm fine. Just being a clutz." Demedais grunts.
02[21:18] * NeremWorld (~Ari@pool-71-170-42-97.dllstx.fios.verizon.net) Quit (Ping timeout)
01[21:19] <Seira> "Biology, not my best subject," Seira says with a huff. "Well. Let's go and see where the leftmost path leads? We never did check, before."
[21:19] <Kotono> So the party moves along. As they come out into the table room, Saul has roused. He's sitting against the far wall, resting and with his head bowed.
[21:20] <Demedais> "Sure." Demedais nods, but looks to Saul as they pass. "Are you feeling better?"
01[21:20] <Seira> "Hey, old man, found you the teleport spell," Seira calls over to him. "Just rest up and we'll get out of here in no time!"
[21:20] <Kotono> "Give it to me,"Saul calls, straightening. "The sooner I can rest and memorize that the better.:"
06[21:21] * Seira nudges Demedais, who has the book in question, and proceeds onwards. "Don't forget a few heals for our friend, and a dispel evil or two wouldn't go amiss. As wouldn't any other dispels, especially when it comes to enchantments! Just saying."
[21:21] <Kotono> Saul snorts. "Subtle. Any other requests?"
06[21:22] * Demedais hands the book to Saul, before quickly loosing a lesser restoration on him. "Hopefully that lets you sleep better."
06[21:22] * Seira pauses, considering. "Just wait on the rest, you could memorize it later on, right? Shouldn't take too long."
[21:23] <Kotono> "Alright," Saul agrees tiredly.
06[21:23] * Seira gives him a thumbs up and heads on!
03[21:23] * NeremWorld (~Ari@pool-71-244-18-83.dllstx.fios.verizon.net) has joined #dunes
[21:25] <Kotono> Back out to the gardens you go. The sunlight is slowly losing intensity as the day wears on. Back to the intersection you go, back to the left this time. Here you see stairs going down, dark stairs. Heading down them, you find they lead to a small basement room. The walls have several moving secret sections, left ajar. No one seems to be in them now.
01[21:26] <Seira> "Just in case," Seira considers. "Little guy, you can use Aid, right? That never hurts to have."
[21:27] <Kotono> "Do one of you need it?" he asks, the little orb continuting to hover about.
01[21:27] <Seira> "That never hurts to have," Seira repeats.
[21:28] <Kotono> "Alright," The little orb floats around Seira!
[21:28] <Kotono> roll 1d8_3
06[21:28] * Hatbot --> "Kotono rolls 1d8_3 and gets Error: Numeric values only."12 [1d8=1]
01[21:29] <Seira> "This is stupid!" Seira exclaims. "Using every available resource is the proper thing to do."
[21:30] <Demedais> Demedais pauses. "What, Seira?"
06[21:30] * Seira storms away, checking the secret sections just in case.
06[21:31] * Demedais sighs a bit, assisting her if possible.
[21:31] <Demedais> roll 1d20+1 aid Seira please no 1
06[21:31] * Hatbot --> "Demedais rolls 1d20+1 aid Seira please no 1 and gets 3."12 [1d20=2]
01[21:31] <Seira> roll 1d20+19
06[21:31] * Hatbot --> "Seira rolls 1d20+19 and gets 26."12 [1d20=7]
[21:31] <Kotono> Demedais nearly bangs his head on one of the doors, but he avoids it at the last second. Meanwhile, Seira searches. I tlooks like these wal chambers were meant to hold ambushes, but whatever was meant to left.
01[21:32] <Seira> "Right, right, no demons to ambush us. That's what they meant." She nods to herself. "Alright. The means only one path remains!"
[21:32] <Demedais> "The golden leaf." Demedais nods.
06[21:33] * Seira eyes the archon. "There is a golden leaf we think is magical, and it is guarded by statues. I could make you invisible, and have you grab it for us, so you wouldn't be harmed. Up to it?"
[21:33] <Kotono> "If you want," The little orb agrees to that. "I'll do it."
06[21:34] * Seira leads the way, stopping almost a hundred feet from the scene.
01[21:34] <Seira> "Claris's spell still has a bit of punch in it," she informs the archon. "But once it's out, you wouldn't be able to leave my side for the next twenty four hours. Don't forget about that!"
[21:35] <Kotono> OOC - To clarify, are you in the side hall at all with the little water rivers, or back out at the intersection?
01[21:35] <Seira> OOC: Rightmost path
[21:35] <Demedais> OOC: The former.
[21:36] <Kotono> OOC: Right, the rightmost path. Where are you guys going to stay in it while you send that archon for the leaf?
06[21:36] * Seira intends to keep near Claris and Demedais, a hundred feet away from the statues, while casting Invisibility on the archon and asking it to get the golden leaf for her.
[21:37] <Demedais> "Be careful, OK? Just grab the leaf and get out of there." Demedais nods. "Don't risk yourself."
01[21:38] <Seira> "What's life without a bit of risk?" Seira asks, before snorting in amusement. "I'll just swap you places with Demedais if things get dangerous."
[21:39] <Kotono> With invisibility cast, the little archon flies to the circle of statues! It goes for the leaf, as...(More)
[21:39] <Demedais> "Fine by me, honestly." Demedais nods.
[21:41] <Kotono> When the leaf is taken, the little rivers and flowing waters glow! With the glow, one can almost see a pattern of what's going on with them - but it's too late! As if gravity itself has reversed itself, much like many of the little rivers here, the party flies upward and slams into the ceiling! The archon, able to fly freely, goes about halfway and bobbles around! OOC - Seira, you can make a tumble check here for -10 ft, can't you?
01[21:42] <Seira> OOC: Can I cast fly?
[21:42] <Kotono> OOC: There's no chance to cast anything in reaction to the event, no. By th etime you realise anything is happening, you're falling good.  You'd need feather fall or the like.
01[21:43] <Seira> roll 1d20+13 I see
06[21:43] * Hatbot --> "Seira rolls 1d20+13 I see and gets 28."12 [1d20=15]
[21:43] <Kotono> roll 4d6 (Seira can ignore the last d6 on this roll)
06[21:43] * Hatbot --> "Kotono rolls 4d6 (Seira can ignore the last d6 on this roll) and gets 13."12 [4d6=2, 1, 6, 4]
[21:44] <Kotono> Clang! The party falls on the roof! It's like gravity has been reversed, the circle of statues falling as well! The up and down, gravity obeying and gravity resisting waterfalls glowing! Despite the impact, the statues start to move! OOC - Make a reaction if you want, then w'ell do initiative.
06[21:45] * Demedais grunts in irritation. "Okay. And when I thought I had finally seen everything... Sir Denga, pull back! I'll deal with this!"
[21:45] <Kotono> Claris lands hard, groaning. "Again?" he says in disgust, "Not as bad as the last fall, though."
06[21:45] * Seira touches down lightly on the balls of her feet, crouching, even as she draws her sword. "Amazing magic!"
[21:45] <Demedais> "Don't get me started on falling."
[21:46] <Kotono> OOC - Initiative.
01[21:46] <Seira> roll 1d20+5
06[21:46] * Hatbot --> "Seira rolls 1d20+5 and gets 7."12 [1d20=2]
[21:46] <Demedais> roll 1d20+1 okay how about a 500 on this roll, hatbot?
06[21:46] * Hatbot --> "Demedais rolls 1d20+1 okay how about a 500 on this roll, hatbot? and gets 21."12 [1d20=20]
[21:46] <Kotono> roll 1d20+2
06[21:46] * Hatbot --> "Kotono rolls 1d20+2 and gets 6."12 [1d20=4]
[21:46] <Kotono> roll 1d20+4 archon
06[21:46] * Hatbot --> "Kotono rolls 1d20+4 archon and gets 24."12 [1d20=20]
[21:46] <Kotono> roll 1d20-3 statue swarm
06[21:46] * Hatbot --> "Kotono rolls 1d20-3 statue swarm and gets 6."12 [1d20=9]
03[21:47] * Kotono changes topic to 'The room of VENGEANCE! | Archon>Demedais>Seira>Claris=Statues'
01[21:48] <Seira> "As long as we have range, abuse it," Seira tells Demedais and Claris. "Wait for them here, wait for the archon to return, strike with magic at them."
[21:48] <Kotono> The archon takes the chance, flying away and back towards the party! OOC - Demedais.
[21:50] <Demedais> "Fine." Demedais nods, surrounding the statues in a circle of boiling, raging water!
[21:51] <Kotono> The wall of boiling water forms! The heat batters them, but the statues don't seem impressed by mere high temperatures! OOC - SEira.
06[21:52] * Seira tries to impress them, then! "This one's for you, Terlonn!" she calls out, summoning hellish flames towards the grouped statues!
01[21:53] <Seira> roll 10d6+3d6 whee~
06[21:53] * Hatbot --> "Seira rolls 10d6+3d6 whee~ and gets 47."12 [10d6=3, 1, 6, 5, 3, 4, 1, 1, 6, 2][3d6=6, 4, 5]
[21:53] <Kotono> roll 12#1d20+3 DC, Seira?
06[21:53] * Hatbot --> "Kotono rolls 12#1d20+3 DC, Seira? and gets 132."12 [12#1d20+3 = 18, 4, 5, 9, 8, 15, 8, 6, 23, 21, 7, 8]
01[21:53] <Seira> OOC: DC of 25, it being heightened
[21:54] <Kotono> The blast of fire erupts around the statues! The little rivers hiss around the fire and wall of water! The fire seems to have done some scorching damage, but nothing serious to something made of all stone! OOC - Claris and the statues are up.
01[21:55] <Seira> "Go nuts, Claris!"
[21:55] <Kotono> "Very well.." Getting three of them together, "Burn alive in the light of the sun!" Claris calls, a flame strike from the heavens coming forth!
[21:55] <Kotono> roll 3#1d20+3
06[21:55] * Hatbot --> "Kotono rolls 3#1d20+3 and gets 49."12 [3#1d20+3 = 17, 22, 10]
[21:55] <Kotono> roll 10d6
06[21:55] * Hatbot --> "Kotono rolls 10d6 and gets 37."12 [10d6=4, 2, 2, 6, 5, 3, 5, 1, 5, 4]
[21:56] <Kotono> The flames batter down, the holy energy seeming to dent the three statues but not stop them! As they advance onward, moving to within fourty feet of the party! As this happens...falling! The gravity reverses again, sending the party crashing down to the ground! OOC - Tumble, Seira.
01[21:57] <Seira> roll 1d20+13 I see
06[21:57] * Hatbot --> "Seira rolls 1d20+13 I see and gets 21."12 [1d20=8]
[21:57] <Kotono> roll 4d6
06[21:57] * Hatbot --> "Kotono rolls 4d6 and gets 20."12 [4d6=6, 6, 5, 3]
[21:57] <Kotono> Statues and heroes alike fall, the former not seeming to be terribly bothered! The later are made of much squishier things, impacting hard!  Meanwhile, the archon reaches the party again! OOC - Deme.
[21:58] <Demedais> "If either of you two get too injured, move out!" Demedais growls, giving in and moving to grab the ring of feather fall, swapping out the ring of protection for it. "I can likely handle them."
[21:59] <Kotono> OOC - Okay. Seira's up.
01[21:59] <Seira> "You likely can," Seira agrees, "but why should you?" She shrugs. "Claris, might as well listen to him. Heal Demedais up to the best of your ability and retreat." Herself, she casts fly and raises into the air to hover all the way near the ceiling, a bit away from where Demedais would surely be falling next.
[22:00] <Kotono> Claris takes his chance! "Lathander, heal him," he demands, as he falls thirty feet back after!
[22:00] <Kotono> roll 4d8+10
06[22:00] * Hatbot --> "Kotono rolls 4d8+10 and gets 24."12 [4d8=3, 2, 7, 2]
06[22:00] * Seira nods in approval. "Heal yourself afterwards and continue retreating!"
[22:01] <Kotono> The statues advance! The leading few charge, a couple at each Seira and Demedais!
[22:01] <Demedais> "Thank you." Demedais nods as well, preparing for the assault.
[22:01] <Kotono> roll 1d20+9 Deme 1
06[22:01] * Hatbot --> "Kotono rolls 1d20+9 Deme 1 and gets 22."12 [1d20=13]
[22:01] <Kotono> roll 1d20+9 Deme 2
06[22:01] * Hatbot --> "Kotono rolls 1d20+9 Deme 2 and gets 25."12 [1d20=16]
01[22:01] <Seira> OOC: They SO can't charge me
[22:01] <Kotono> OOC - AC, Deme? And yeah, sorry, I mentally made that line pre fly.
[22:02] <Demedais> OOC: 28
[22:02] <Kotono> Demedais is able to parry both attacks, however! As this happens...woosh! Again they all fall! Seira flies and is thus able to avoid it, while Demedais floats down at a more serene rate! The little archon stays near Seira, as...OOC - Deme.
01[22:02] <Seira> "This time? Aid clearly is needed, and not just as a precaution," Seira tells the archon, pointing at Demedais.
06[22:03] * Demedais waits on Seira and the archon to act before moving himself.
[22:03] <Kotono> More power comes flowing!
[22:03] <Kotono> roll 1d8_3
06[22:03] * Hatbot --> "Kotono rolls 1d8_3 and gets Error: Numeric values only."12 [1d8=7]
[22:03] <Kotono> OOC - Seira's up.
06[22:03] * Seira gathers her magic, and Demedais grows, becoming stronger and mightier! And once she's done her part, Seira is happy to float midway up.
06[22:04] * Demedais nods at this and lays into the statues without any hesitation!
[22:05] <Demedais> roll 1d20+10 (+1 Haste, -1 Enlarge, -2 CE, -3 PA) nearest statue
06[22:05] * Hatbot --> "Demedais rolls 1d20+10 (+1 Haste, -1 Enlarge, -2 CE, -3 PA) nearest statue and gets 13."12 [1d20=3]
[22:05] <Demedais> roll 1d20+10 (+1 Haste, -1 Enlarge, -2 CE, -3 PA) nearest statue
06[22:05] * Hatbot --> "Demedais rolls 1d20+10 (+1 Haste, -1 Enlarge, -2 CE, -3 PA) nearest statue and gets 11."12 [1d20=1]
[22:05] <Demedais> roll 1d20+5 (+1 Haste, -1 Enlarge, -2 CE, -3 PA) nearest statue
06[22:05] * Hatbot --> "Demedais rolls 1d20+5 (+1 Haste, -1 Enlarge, -2 CE, -3 PA) nearest statue and gets 25."12 [1d20=20]
[22:05] <Kotono> OOC - One hit.
[22:06] <Demedais> roll 3d6+14
06[22:06] * Hatbot --> "Demedais rolls 3d6+14 and gets 27."12 [3d6=6, 1, 6]
03[22:07] * Kotono changes topic to 'The room of VENGEANCE! | Archon>Demedais=Seira>Claris=Statues'
[22:07] <Kotono> The blow is mighty! Demedais sends his blade into the neck of the stat-huh? This thing is harder than diamond! It only goes in an inch or so, some damage done, but not a lot. Hitting fiends is easier than this! Meanwhile, Claris continues to withdraw, as the statues mob Demedais!
[22:08] <Kotono> roll 1d20+7
[22:08] <Kotono> roll 1d20+7
06[22:08] * Hatbot --> "Kotono rolls 1d20+7 and gets 15."12 [1d20=8]
06[22:08] * Hatbot --> "Kotono rolls 1d20+7 and gets 23."12 [1d20=16]
01[22:08] <Seira> "Let's concentrate on one of them, and see what makes it go down!" Seira calls over to Demedais. "Pick one of them and stick on it!"
[22:08] <Kotono> OOC - Deme, you can get AoOs on the ones moving to surround you.
[22:08] <Demedais> "Got it." Demedais nods.
[22:08] <Kotono> OOC - Er, an AoO, since you only have one
[22:09] <Demedais> roll 1d20+10 kay, hitting closest one.
06[22:09] * Hatbot --> "Demedais rolls 1d20+10 kay, hitting closest one. and gets 14."12 [1d20=4]
[22:09] <Kotono> Tink! Deme's sword glances off the body of the statue, doing no damage! Now that he's surrounded, the statues tear into the paladin!
[22:09] <Kotono> roll 1d20+9
[22:09] <Kotono> roll 1d20+9
06[22:09] * Hatbot --> "Kotono rolls 1d20+9 and gets 25."12 [1d20=16]
06[22:09] * Hatbot --> "Kotono rolls 1d20+9 and gets 10."12 [1d20=1]
[22:09] <Kotono> But neither can manage to hit him, even in this state! At that moment...again! Gravity reversaes, the flows of water dancing and glowing!
[22:09] <Kotono> roll 4d6
06[22:09] * Hatbot --> "Kotono rolls 4d6 and gets 14."12 [4d6=5, 3, 2, 4]
[22:10] <Kotono> Everything falls safely, Seira flying, thes tatues not seeming to care, and Demedais floating down! OOC - Seira.
01[22:11] <Seira> "Aid Demedais!" Seira calls over to the archon, biting her teeth as ghostly replicas appear, only to bit at the statue Demedais had attacked previously.
01[22:11] <Seira> roll 1d20+20 arcana
06[22:11] * Hatbot --> "Seira rolls 1d20+20 arcana and gets 26."12 [1d20=6]
01[22:11] <Seira> roll 10d6 teeth of FORCE
06[22:12] * Hatbot --> "Seira rolls 10d6 teeth of FORCE and gets 34."12 [10d6=4, 4, 3, 3, 3, 1, 5, 2, 6, 3]
[22:13] <Kotono> roll 1d20+3
06[22:13] * Hatbot --> "Kotono rolls 1d20+3 and gets 15."12 [1d20=12]
01[22:13] <Seira> OOC: That doesn't pass  >_>
[22:13] <Kotono> As the teeth tear into the statue wounded, chomps are taken out! Despite losing some of it's side, it fights on! Meanwhile, the archon goes to Demedais, aid being blessed to him!
[22:13] <Kotono> roll 1d8+3
06[22:13] * Hatbot --> "Kotono rolls 1d8+3 and gets 5."12 [1d8=2]
[22:14] <Kotono> OOC - Deme.
06[22:14] * Demedais grunts and turns to the one that charged him, slamming into it with his blade like a hurricane!
[22:15] <Demedais> roll 120+5 (+1 Aid +1 Haste -1 Enlarge -1 CE -10 PA)
06[22:15] * Hatbot --> "Demedais rolls 120+5 (+1 Aid +1 Haste -1 Enlarge -1 CE -10 PA) and gets 125."12
[22:15] <Demedais> roll 1d20+5 (+1 Aid +1 Haste -1 Enlarge -1 CE -10 PA)
06[22:15] * Hatbot --> "Demedais rolls 1d20+5 (+1 Aid +1 Haste -1 Enlarge -1 CE -10 PA) and gets 24."12 [1d20=19]
[22:16] <Demedais> OOC: Rolling seperately on the off chance I can apply damage to another statue.
[22:16] <Kotono> OOC - Hit.
[22:16] <Demedais> roll 3d6+28
06[22:16] * Hatbot --> "Demedais rolls 3d6+28 and gets 37."12 [3d6=2, 5, 2]
[22:17] <Demedais> roll 1d20+5 (+1 Aid +1 Haste -1 Enlarge -1 CE -10 PA)
06[22:17] * Hatbot --> "Demedais rolls 1d20+5 (+1 Aid +1 Haste -1 Enlarge -1 CE -10 PA) and gets 22."12 [1d20=17]
[22:17] <Kotono> OOC - First one is still up, but you hit again.
[22:17] <Demedais> roll 3d6+28 whack
06[22:17] * Hatbot --> "Demedais rolls 3d6+28 whack and gets 35."12 [3d6=4, 2, 1]
[22:17] <Kotono> OOC - That one's down.
[22:18] <Demedais> roll 1d20+5 (+1 Aid +1 Haste -1 Enlarge -1 CE -10 PA) cleave into next non-injured one
06[22:18] * Hatbot --> "Demedais rolls 1d20+5 (+1 Aid +1 Haste -1 Enlarge -1 CE -10 PA) cleave into next non-injured one and gets 23."12 [1d20=18]
[22:18] <Kotono> OOC - Shouldn't the third one be at +0?
01[22:18] <Seira> OOC: That's a cleave
[22:18] <Ebiris> OOC: it's a cleave
[22:18] <Demedais> OOC: Cleave.
[22:18] <Kotono> OOC - Oh wait, cleave. Dur-hur. Hit.
[22:18] <Demedais> roll 3d6+28 whack
06[22:18] * Hatbot --> "Demedais rolls 3d6+28 whack and gets 41."12 [3d6=6, 5, 2]
[22:18] <Kotono> OOC - It fights on.
[22:19] <Demedais> roll 1d20 (+1 Aid +1 Haste -1 Enlarge -1 CE -10 PA) Bang.
06[22:19] * Hatbot --> "Demedais rolls 1d20 (+1 Aid +1 Haste -1 Enlarge -1 CE -10 PA) Bang. and gets 10."12 [1d20=10]
[22:19] <Kotono> Demedais manages to carve into the statue twice! It's just enough to make it crumble and to swing into the next, doing more damage! These blows would kill lesser things in one swing, but barely phase these stony adversaries! Meanwhile, one charges to replace the fallen one!
02[22:19] * NeremWorld (~Ari@pool-71-244-18-83.dllstx.fios.verizon.net) Quit (Connection reset by peer)
[22:19] <Kotono> roll 1d20+9
06[22:19] * Hatbot --> "Kotono rolls 1d20+9 and gets 15."12 [1d20=6]
[22:19] <Kotono> While the others around him take swings, using the surrounding!
[22:20] <Kotono> roll 1d20+9
06[22:20] * Hatbot --> "Kotono rolls 1d20+9 and gets 21."12 [1d20=12]
[22:20] <Kotono> roll 1d20+9
06[22:20] * Hatbot --> "Kotono rolls 1d20+9 and gets 27."12 [1d20=18]
[22:20] <Kotono> roll 1d20+9
06[22:20] * Hatbot --> "Kotono rolls 1d20+9 and gets 12."12 [1d20=3]
[22:20] <Kotono> Demedais is safe in the swarm, fighting desperately! At this moment the gravity flips yet again, another deffered impact with the ground!
[22:21] <Kotono> roll 4d6
06[22:21] * Hatbot --> "Kotono rolls 4d6 and gets 8."12 [4d6=2, 3, 1, 2]
[22:21] <Kotono> OOC - Seira.
06[22:22] * Seira becomes invisible, even as the teeth keep on chomping!
01[22:22] <Seira> roll 10d6
06[22:22] * Hatbot --> "Seira rolls 10d6 and gets 41."12 [10d6=5, 5, 5, 4, 1, 6, 1, 2, 6, 6]
[22:23] <Kotono> roll 1d20+3
06[22:23] * Hatbot --> "Kotono rolls 1d20+3 and gets 12."12 [1d20=9]
01[22:23] <Seira> OOC: Fail~
[22:23] <Kotono> The statue falls apart from the teeth chomping, two down now! OOC - Demedais.
06[22:24] * Demedais continues his bevy of slashes at the statue he cleaved into, not letting up in the least!
[22:24] <Demedais> roll 1d20+6 (+1 Aid +1 Haste -1 Enlarge -10 PA)
06[22:24] * Hatbot --> "Demedais rolls 1d20+6 (+1 Aid +1 Haste -1 Enlarge -10 PA) and gets 13."12 [1d20=7]
[22:25] <Demedais> roll 1d20+6 (+1 Aid +1 Haste -1 Enlarge -10 PA)
06[22:25] * Hatbot --> "Demedais rolls 1d20+6 (+1 Aid +1 Haste -1 Enlarge -10 PA) and gets 21."12 [1d20=15]
[22:25] <Kotono> OOC -Hit.
[22:26] <Demedais> roll 3d6+28 whack
06[22:26] * Hatbot --> "Demedais rolls 3d6+28 whack and gets 39."12 [3d6=5, 5, 1]
[22:26] <Kotono> OOC - It fights on.
[22:26] <Demedais> roll 1d20+1 (+1 Aid +1 Haste -1 Enlarge -10 PA)
06[22:26] * Hatbot --> "Demedais rolls 1d20+1 (+1 Aid +1 Haste -1 Enlarge -10 PA) and gets 14."12 [1d20=13]
[22:27] <Kotono> Demedais manages to get in one hit, doing more damage to the burned statue! It still resists, though! But now, the statues swing not for Deme's body, but for his weapon! OOC- #elysium
[22:28] <Kotono> The first attacks, swinging it's mace at Deme's sword!
[22:28] <Kotono> roll 1d20+9
06[22:28] * Hatbot --> "Kotono rolls 1d20+9 and gets 10."12 [1d20=1]
[22:30] <Demedais> roll 1d20+14 okay.
06[22:30] * Hatbot --> "Demedais rolls 1d20+14 okay. and gets 20."12 [1d20=6]
[22:30] <Kotono> Demedais avoids the first, while the second statue doe the same!
[22:30] <Kotono> roll 1d20+9
06[22:30] * Hatbot --> "Kotono rolls 1d20+9 and gets 21."12 [1d20=12]
[22:30] <Demedais> roll 1d20+14 okay.
06[22:30] * Hatbot --> "Demedais rolls 1d20+14 okay. and gets 15."12 [1d20=1]
[22:32] <Kotono> This time the mace catches it whole on, but the reinforced blade isn't even dented! The two behind you, meanwhile, attack at Deme's flank as he's defending his weapon!
[22:33] <Kotono> roll 1d20+9
[22:33] <Kotono> roll 1d20+9
06[22:33] * Hatbot --> "Kotono rolls 1d20+9 and gets 19."12 [1d20=10]
06[22:33] * Hatbot --> "Kotono rolls 1d20+9 and gets 11."12 [1d20=2]
[22:33] <Kotono> But both these blows fail as well! Then, the gravity once again reverses! Your stomach pitch at the perspective changes, but nonetheless the party lands safely! OOC - Seira.
06[22:34] * Seira redirects her teeth onto Deme's most recent nemesis this time around.
01[22:34] <Seira> roll 10d6
06[22:34] * Hatbot --> "Seira rolls 10d6 and gets 39."12 [10d6=5, 5, 6, 4, 3, 5, 3, 3, 4, 1]
[22:34] <Kotono> roll 1d20+3
06[22:34] * Hatbot --> "Kotono rolls 1d20+3 and gets 15."12 [1d20=12]
[22:34] <Kotono> This one is chewed up as well, falling apart! Three down now, nine to go! OOC - Deme.
06[22:35] * Demedais nods and moves on to one of the ones behind him in a brutal sweep!
[22:35] <Demedais> roll 1d20+6 (+1 Aid +1 Haste -1 Enlarge -10 PA)
06[22:35] * Hatbot --> "Demedais rolls 1d20+6 (+1 Aid +1 Haste -1 Enlarge -10 PA) and gets 9."12 [1d20=3]
[22:36] <Demedais> roll 1d20+6 (+1 Aid +1 Haste -1 Enlarge -10 PA)
06[22:36] * Hatbot --> "Demedais rolls 1d20+6 (+1 Aid +1 Haste -1 Enlarge -10 PA) and gets 23."12 [1d20=17]
[22:36] <Demedais> roll 3d6+28 whack
06[22:36] * Hatbot --> "Demedais rolls 3d6+28 whack and gets 39."12 [3d6=1, 4, 6]
[22:36] <Demedais> roll 1d20+1 (+1 Aid +1 Haste -1 Enlarge -10 PA)
06[22:36] * Hatbot --> "Demedais rolls 1d20+1 (+1 Aid +1 Haste -1 Enlarge -10 PA) and gets 12."12 [1d20=11]
[22:36] <Kotono> OOC - One hit.
01[22:38] <Seira> roll 1d20+20
06[22:38] * Hatbot --> "Seira rolls 1d20+20 and gets 32."12 [1d20=12]
[22:38] <Kotono> The slice cuts into the statue, doing yet more damage to it! It's burn and hit like a truck, but it survives! OOC - Statues.
06[22:40] * Seira searches for a place to add an extra stream to the pattern of rivers with her create water spell, or somewhere to do the most damage with her remaining fireball.
[22:41] <Kotono> The statues swing at Deme's sword and hand this time, not quite aiming for it, but to knock it away!
[22:42] <Kotono> roll 1d20+9
06[22:42] * Hatbot --> "Kotono rolls 1d20+9 and gets 26."12 [1d20=17]
[22:42] <Demedais> roll 1d20+14 blar!
06[22:42] * Hatbot --> "Demedais rolls 1d20+14 blar! and gets 27."12 [1d20=13]
[22:43] <Demedais> roll 1d20+14 how about no, punk
06[22:43] * Hatbot --> "Demedais rolls 1d20+14 how about no, punk and gets 32."12 [1d20=18]
[22:44] <Kotono> roll 1d20+9
06[22:44] * Hatbot --> "Kotono rolls 1d20+9 and gets 23."12 [1d20=14]
[22:44] <Kotono> With a deft counter movement, the statue in front of Demedais is disarmed! However, the second isn't stopping there!
[22:44] <Kotono> roll 1d20+9
06[22:44] * Hatbot --> "Kotono rolls 1d20+9 and gets 14."12 [1d20=5]
[22:44] <Demedais> roll 1d20+14 blar blar blar!
06[22:44] * Hatbot --> "Demedais rolls 1d20+14 blar blar blar! and gets 20."12 [1d20=6]
[22:44] <Demedais> roll 1d20+14 Again. No.
06[22:44] * Hatbot --> "Demedais rolls 1d20+14 Again. No. and gets 23."12 [1d20=9]
[22:44] <Kotono> roll 1d20+9
06[22:44] * Hatbot --> "Kotono rolls 1d20+9 and gets 29."12 [1d20=20]
[22:45] <Kotono> This statue holds onto his weapon, but misses disarming Demedais! The rear ones repeat this vile performance
[22:45] <Kotono> !
[22:45] <Kotono> roll 1d20+9
06[22:45] * Hatbot --> "Kotono rolls 1d20+9 and gets 18."12 [1d20=9]
[22:46] <Demedais> roll 1d20+14 blar!
06[22:46] * Hatbot --> "Demedais rolls 1d20+14 blar! and gets 24."12 [1d20=10]
[22:46] <Demedais> roll 1d20+14 go away.
06[22:46] * Hatbot --> "Demedais rolls 1d20+14 go away. and gets 34."12 [1d20=20]
[22:46] <Kotono> roll 1d20+9
06[22:46] * Hatbot --> "Kotono rolls 1d20+9 and gets 16."12 [1d20=7]
[22:47] <Kotono> The third one is disarmed, Demedais avoiding and then smacking the mace down! The fourth advances, this one throwing a normal attack to the paladin!
[22:47] <Kotono> roll 1d20+9
06[22:47] * Hatbot --> "Kotono rolls 1d20+9 and gets 26."12 [1d20=17]
[22:47] <Kotono> But this blow misses as well, clanging off his oversized breastplate! OOC - SEira is up and on auto.
[22:47] <Kotono> Seira looks toward one of the walls, starting to will water to appear there! OOC - Deme again.
03[22:47] * NeremWorld (~Ari@pool-96-226-34-191.dllstx.fios.verizon.net) has joined #dunes
06[22:48] * Demedais continues smashing into the already-injured ones, putting a little more finesse into his blows!
[22:48] <Demedais> roll 1d20+8 (+1 Aid +1 Haste -1 Enlarge -8 PA)
06[22:48] * Hatbot --> "Demedais rolls 1d20+8 (+1 Aid +1 Haste -1 Enlarge -8 PA) and gets 26."12 [1d20=18]
[22:48] <Kotono> OOC - HIt.
[22:48] <Demedais> roll 3d6+24 whack
06[22:48] * Hatbot --> "Demedais rolls 3d6+24 whack and gets 33."12 [3d6=1, 4, 4]
[22:48] <Kotono> OOC - Cleave.
[22:48] <Demedais> roll 1d20+8 (+1 Aid +1 Haste -1 Enlarge -8 PA) cleaving
06[22:48] * Hatbot --> "Demedais rolls 1d20+8 (+1 Aid +1 Haste -1 Enlarge -8 PA) cleaving and gets 18."12 [1d20=10]
[22:48] <Kotono> OOC - tink.
[22:49] <Demedais> roll 1d20+8 (+1 Aid +1 Haste -1 Enlarge -8 PA) next hit
06[22:49] * Hatbot --> "Demedais rolls 1d20+8 (+1 Aid +1 Haste -1 Enlarge -8 PA) next hit and gets 11."12 [1d20=3]
[22:49] <Kotono> OOC - Tink.
[22:49] <Demedais> roll 1d20+3 (+1 Aid +1 Haste -1 Enlarge -8 PA) low blow
06[22:49] * Hatbot --> "Demedais rolls 1d20+3 (+1 Aid +1 Haste -1 Enlarge -8 PA) low blow and gets 23."12 [1d20=20]
[22:49] <Kotono> OOC - Hit.
[22:49] <Demedais> roll 3d6+24 whack
06[22:49] * Hatbot --> "Demedais rolls 3d6+24 whack and gets 36."12 [3d6=6, 2, 4]
[22:49] <Kotono> Demedais manages to score two hits, finishing off a now unarmed statue and carving into the remaining armed one! Only 8 remain as he battles on! Meanwhile, the statues attack Demedais, two of them bare handed!
[22:49] <Kotono> roll 1d20+9 mace
06[22:50] * Hatbot --> "Kotono rolls 1d20+9 mace and gets 11."12 [1d20=2]
[22:50] <Kotono> roll 1d20+9 mace
06[22:50] * Hatbot --> "Kotono rolls 1d20+9 mace and gets 10."12 [1d20=1]
[22:50] <Kotono> roll 1d20+7 bare handed
06[22:50] * Hatbot --> "Kotono rolls 1d20+7 bare handed and gets 24."12 [1d20=17]
[22:50] <Kotono> roll 1d20+7 bare handed
06[22:50] * Hatbot --> "Kotono rolls 1d20+7 bare handed and gets 26."12 [1d20=19]
[22:51] <Kotono> Demedais evades, as once again gravity flips! Landing on the real floor this time, one can lose count of how many times they'd have been smashed on the roof and floor. However, thi stime, Seira finishes her water work! The glowing rivers of water shake, splashing about! The room's gravity shakes around like wild before stopping, the statues going still!
[22:51] <Kotono> OOC - Free action for the moment.
[22:56] <Demedais> "Will it retrigger the spell if I knock the statues over? Do you think they could get up like that?" Demedais muses, looking at them warily.
01[22:57] <Seira> "They're not particularly evil or horrible or demonic in nature," Seira muses in response, fading back into view as she floats down to land beside him. "Why bother? Let's leave, we have what we came here for."
06[22:57] * Seira does search the room, giving the statues a wide berth.
01[22:57] <Seira> roll 1d20+19
06[22:57] * Hatbot --> "Seira rolls 1d20+19 and gets 20."12 [1d20=1]
[22:58] <Kotono> Seira doesn't find anything of note in the room.
[22:58] <Demedais> "Fair." Demedais nods.
01[22:58] <Seira> "Okay. Plan of action: flip that switch with Lagann's help just to see what happens, from safety. Study what we have. Study horrible portals. Works?"
[22:58] <Demedais> "Sure." Demedais nods.
[23:00] <Kotono> Returning back is without incident. REturning to the room of the hidden switch is also without incident.
06[23:01] * Seira keeps outside the door, asking Demedais to close it if something bad happens, and calls to Lagann with her mind. 'There is a switch hidden in that wall, metal and waiting to be flipped!'
06[23:01] * Demedais nods.
[23:05] <Kotono> Lagann easily enough flips the switch! The back wall's center slides out, several layers of metal retracting! Behind it is a small keyhole, awaiting.
06[23:05] * Seira blinks, and goes through what she had found for any key.
[23:06] <Kotono> Seira hasn't found a key or anything like it in her searches.
06[23:06] * Seira estimates whether the L
06[23:06] * Seira estimates whether the Knock spell would be able to serve as a temporary key.
06[23:08] * Seira pokes Lagann again. "Think you could get that open, key or no key, little buddy?"
01[23:09] <Seira> roll 1d20+11 wake up, your master's calling!
06[23:09] * Hatbot --> "Seira rolls 1d20+11 wake up, your master's calling! and gets 17."12 [1d20=6]
[23:10] <Kotono> roll 1d20+7
06[23:10] * Hatbot --> "Kotono rolls 1d20+7 and gets 13."12 [1d20=6]
[23:11] <Kotono> The orb reluctantly activates to Seira's call! It seems to tug on the metal, but as it does? A cone of force erupts out, covering from here to the door, catching Seira and Demedais head on!
[23:11] <Kotono> roll 10d6
06[23:11] * Hatbot --> "Kotono rolls 10d6 and gets 46."12 [10d6=6, 5, 3, 6, 3, 5, 5, 5, 5, 3]
[23:11] <Kotono> OOC - Ref saves.
01[23:11] <Seira> OOC: But we're outside the room
01[23:12] <Seira> roll 1d20+14
06[23:12] * Hatbot --> "Seira rolls 1d20+14 and gets 25."12 [1d20=11]
[23:12] <Kotono> OOC - Aaw damn, I missed that. Okay.
01[23:12] <Seira> OOC: Deme gets SR?
02[23:12] * NeremWorld (~Ari@pool-96-226-34-191.dllstx.fios.verizon.net) Quit (Ping timeout)
[23:12] <Kotono> The cone of force batters the room, but the party is wisely outside of it!
[23:12] <Demedais> "I see." Demedais muses.
06[23:12] * Seira nods. "Yep. Lagann, making progress?"
[23:12] <Demedais> "So... that would have been painful, I'd imagine."
01[23:13] <Seira> "Yep."
[23:13] <Kotono> Lagann grows warm in Seira's hands! It's tugging and trying, a few more cones of force erupting and battering the room! However, at last, it stops. The lock hasn't quite budged much - whatever it is, it looks remarkably strong or protected.
06[23:14] * Seira decides to try her Knock spell, while timing it with another attempt from Lagann.
[23:15] <Kotono> OOC - Caster level check, Seira.
01[23:15] <Seira> OOC: There's no SR for the spell, but sure
[23:15] <Kotono> OOC: Yeah, special case.
01[23:15] <Seira> roll 1d20+3 it's a scroll
06[23:15] * Hatbot --> "Seira rolls 1d20+3 it's a scroll and gets 22."12 [1d20=19]
01[23:16] <Seira> OOC: If it's _my_ level, add 8
[23:16] <Kotono> The knock spell is fired! The keyhole begins to retract, and with Lagann's tugging, it seems to be enough! The outer keyhole pops out as the behind layers slide away! The entire mid wall slinks out of view, showing a torch lit passage, a stairway going down.
06[23:16] * Seira snaps her fingertips. "I'll go there. If nothing explodes, follow me!"
06[23:17] * Seira quickly strides inside.
[23:17] <Demedais> "Very well." Demedais nods, following at a discreet distance.
[23:19] <Kotono> The stairs go down and down and down and down! About five minutes of walking until at last you come to the bottom! It's very dark here, but you can see that there is a room - a room of magical designs with chains ont he wall. IN the center, glittering in the faint light, is a pedestool with several gemstones on it.
06[23:20] * Seira doesn't really have a problem with lack of light. She does have a problem with traps, and thus takes the time to sweep for them.
[23:20] <Kotono> OOC: Spot check, Seira.
[23:20] <Demedais> "Okay. Seira, be careful here. This is creepy." Demedais says softly, watching her fade into the dark.
01[23:21] <Seira> roll 1d20+2 the archon should spot!
06[23:21] * Hatbot --> "Seira rolls 1d20+2 the archon should spot! and gets 22."12 [1d20=20]
[23:22] <Kotono> It comes from the shadows! Seira sees it, coming at her! It's a dark black ghost, it's features that of a man in clothes. However, an unholy malevolence radiates from the creature, as it's ghostly hand reaches for Seira!
[23:23] <Kotono> roll 1d20+16
06[23:23] * Hatbot --> "Kotono rolls 1d20+16 and gets 34."12 [1d20=18]
[23:23] <Kotono> roll 2d6 and a fort save, Seira.
06[23:23] * Hatbot --> "Kotono rolls 2d6 and a fort save, Seira. and gets 7."12 [2d6=4, 3]
01[23:24] <Seira> roll 1d20+9
06[23:24] * Hatbot --> "Seira rolls 1d20+9 and gets 24."12 [1d20=15]
[23:24] <Kotono> roll 1d8
06[23:24] * Hatbot --> "Kotono rolls 1d8 and gets 6."12 [1d8=6]
[23:27] <Kotono> The creature touches Seira! Seira feels her skin crawl and go pale at that, the very touch a bane that makes her body cry out in revulsion! A ghastly howl comes from it's mouth, moaning, "Warmth...give it to me!" OOC - 6 con damage, initiative.
01[23:27] <Seira> roll 1d20+5 asdf
06[23:27] * Hatbot --> "Seira rolls 1d20+5 asdf and gets 19."12 [1d20=14]
[23:28] <Demedais> roll 1d20+1 aw hell.
06[23:28] * Hatbot --> "Demedais rolls 1d20+1 aw hell. and gets 7."12 [1d20=6]
[23:28] <Kotono> roll 1d20+13
06[23:28] * Hatbot --> "Kotono rolls 1d20+13 and gets 21."12 [1d20=8]
[23:28] <Kotono> OOC - Let's pause here, I hlost track of time and work looms.
<Steph> I might have made a terrible mistake

Corwin

#16
[17:35] <Tiny_Ko_Army> ---
[17:35] <Tiny_Ko_Army> OOC - For a lognote, Seira pointed out she forgot a +2 due to Magic Circle against evil. This puts her above the save DC, so I'm going to redo the last line. Rolled initiative stands as is.
[17:36] <Tiny_Ko_Army> Seira is stricken by the vile wraith, her flesh crawling as it sucks away vitality! She is able to hold against the worst of the horror, but her body still buckles from that touch! OOC - Wraith is up.
[17:36] <Tiny_Ko_Army> The wraith swarms Seira, hands reaching out to leech away all that is vital and precious to her!
[17:36] <Tiny_Ko_Army> roll 1d20+16
06[17:37] * Hatbot --> "Tiny_Ko_Army rolls 1d20+16 and gets 35."12 [1d20=19]
[17:37] <Tiny_Ko_Army> roll 2d6 and a fort save, Seira.
06[17:37] * Hatbot --> "Tiny_Ko_Army rolls 2d6 and a fort save, Seira. and gets 9."12 [2d6=6, 3]
01[17:37] <Seira> roll 1d20+11
06[17:37] * Hatbot --> "Seira rolls 1d20+11 and gets 21."12 [1d20=10]
[17:37] <Tiny_Ko_Army> roll 1d8
06[17:37] * Hatbot --> "Tiny_Ko_Army rolls 1d8 and gets 7."12 [1d8=7]
[17:40] <Tiny_Ko_Army> The touch turns Seira's face to living ash, only the faintest bit of color left! The horrid creature glows as it siphon's away Seira's vitality! "Warmth, give it to me! Give it back!" it howls into the dark! OOC - Seira.
[17:40] <Demedais> "...! A dread wraith?!" Demedais curses. "Seira, behind me! I should be able to stave it off!"
01[17:42] <Seira> Looking much like the living dead, Seira withdraws mutely.
[17:42] <Tiny_Ko_Army> OOC - Withdrawing to where, Seira? Back in the room? Up the stairs? Towards the pedestol?
01[17:42] <Seira> OOC: I am so going back
01[17:43] <Seira> OOC: Up the stairs, away from here, etc
[17:43] <Tiny_Ko_Army> Seira staggers back up the stairs, ashen faced and clinging to life! The archon clings to her clothing! OOC - Deme.
[17:47] <Demedais> "The warmth of the living should never and will never be yours! Begone!" Demedais howls, stepping toward the wraith lightly and using his size and strength, plus the shield at his side, to try and destroy the wraith before it can move any further!
[17:48] <Demedais> roll 1d20+17 (+1 Haste -1 Size +2 Helm of Prowess)
[17:48] <Demedais> roll 1d20+17 (+1 Haste -1 Size +2 Helm of Prowess)
[17:48] <Demedais> roll 1d20+18 (+1 Haste -1 Size +6 Smite)
[17:48] <Demedais> roll 1d20+21 (+1 Haste -1 Size +6 Smite) shield hit
06[17:48] * Hatbot --> "Demedais rolls 1d20+17 (+1 Haste -1 Size +2 Helm of Prowess) and gets 31."12 [1d20=14]
06[17:48] * Hatbot --> "Demedais rolls 1d20+17 (+1 Haste -1 Size +2 Helm of Prowess) and gets 33."12 [1d20=16]
06[17:48] * Hatbot --> "Demedais rolls 1d20+18 (+1 Haste -1 Size +6 Smite) and gets 25."12 [1d20=7]
06[17:48] * Hatbot --> "Demedais rolls 1d20+21 (+1 Haste -1 Size +6 Smite) shield hit and gets 35."12 [1d20=14]
[17:48] <Tiny_Ko_Army> OOC - Roll 1d100 for each, all hit.
[17:48] <Demedais> roll 1d100
06[17:48] * Hatbot --> "Demedais rolls 1d100 and gets 75."12 [1d100=75]
[17:48] <Demedais> roll 1d100
[17:48] <Demedais> roll 1d100
06[17:48] * Hatbot --> "Demedais rolls 1d100 and gets 5."12 [1d100=5]
06[17:48] * Hatbot --> "Demedais rolls 1d100 and gets 73."12 [1d100=73]
[17:48] <Demedais> roll 1d100
06[17:48] * Hatbot --> "Demedais rolls 1d100 and gets 40."12 [1d100=40]
[17:48] <Tiny_Ko_Army> OOC - First and third hit.
[17:49] <Demedais> roll 6d6+10+16+4d6
06[17:49] * Hatbot --> "Demedais rolls 6d6+10+16+4d6 and gets 60."12 [6d6=6, 3, 2, 2, 2, 1][4d6=6, 2, 5, 5]
[17:50] <Tiny_Ko_Army> Demedais broods down, taking this chance to enact holy justice! Two of the blows find the right spots on this ghostly menace, tearing into it! It's black form wavers but stays intact! At this, it howls again an dreaches for Demedais!
[17:50] <Tiny_Ko_Army> roll 1d20+16
06[17:50] * Hatbot --> "Tiny_Ko_Army rolls 1d20+16 and gets 36."12 [1d20=20]
[17:50] <Tiny_Ko_Army> roll 1d20+16 crit?!
06[17:50] * Hatbot --> "Tiny_Ko_Army rolls 1d20+16 crit?! and gets 35."12 [1d20=19]
[17:53] <Demedais> roll 1d20+16 well, let's see if the crit status even matters here? Oh hell.
06[17:53] * Hatbot --> "Demedais rolls 1d20+16 well, let's see if the crit status even matters here? Oh hell. and gets 29."12 [1d20=13]
[17:54] <Tiny_Ko_Army> roll 4d6
06[17:54] * Hatbot --> "Tiny_Ko_Army rolls 4d6 and gets 10."12 [4d6=2, 5, 2, 1]
[17:54] <Tiny_Ko_Army> Demedais feels his spirit recoil as the wraith strikes him, then it drifts 15 feet back and out of immediate range! OOC - Seira.
03[17:54] * Tiny_Ko_Army is now known as Kotono
03[17:54] * ChanServ sets mode: +qo Kotono Kotono
[17:55] <Kotono> *Twenty feet.
[17:56] <Kotono> OOC - You can AoO if you want.
[17:57] <Demedais> roll 1d20+16 (+1 Haste -1 Size +1 Str) whack!
06[17:57] * Hatbot --> "Demedais rolls 1d20+16 (+1 Haste -1 Size +1 Str) whack! and gets 36."12 [1d20=20]
[17:57] <Kotono> OOC - 1d100.
[17:57] <Demedais> roll 1d100
06[17:57] * Hatbot --> "Demedais rolls 1d100 and gets 35."12 [1d100=35]
[17:57] <Kotono> Demedais lashes out at the retreating wraith, but his blow passes harmlessly through it's head! OOC - Seira.
01[17:58] <Seira> "Do we retreat?" Seira whispers hoarsely through the Message spell.
[17:59] <Demedais> "...I've injured it, and its touch seems to not be as effective on me. If you stay out of the way, I may be able to dispatch it." Demedais says after a quick moment.
01[18:01] <Seira> Gathering her courage, Seira takes out a scroll of detecting undead she had been keeping all this time, and casts the spell upon her, slowly moving back. "This is yet another excellent time for Aid," she tells the floating archon.
01[18:01] <Seira> OOC: Back towards the room, say 40ft?
[18:02] <Kotono> OOC: Okay.
[18:02] <Kotono> The little archon looks at Seira oddly a moment, it's light flickering. "Yes..!" it calls, as...
[18:02] <Kotono> roll 1d8
06[18:02] * Hatbot --> "Kotono rolls 1d8 and gets 2."12 [1d8=2]
[18:02] <Kotono> OOC - Deme.
06[18:03] * Demedais sprints forward ten feet and slashes at the wraith, attempting to end it before it can do any more harm!
[18:03] <Demedais> roll 1d20+15 (+1 Haste -1 Size +1 Str +2 Charge -3 PA) whack!
06[18:03] * Hatbot --> "Demedais rolls 1d20+15 (+1 Haste -1 Size +1 Str +2 Charge -3 PA) whack! and gets 28."12 [1d20=13]
[18:04] <Kotono> OOC - 1d100
[18:04] <Demedais> roll 1d100
06[18:04] * Hatbot --> "Demedais rolls 1d100 and gets 75."12 [1d100=75]
[18:04] <Kotono> OOC - Hit.
[18:04] <Demedais> roll 3d6+16+2d6
06[18:04] * Hatbot --> "Demedais rolls 3d6+16+2d6 and gets 36."12 [3d6=5, 6, 1][2d6=3, 5]
[18:05] <Kotono> The flashing blade of Demedais hits the wraith, making it twist and swirl like a bad nightmare! BUt it stays intact, reaching for him, screaming! "Warm...warm...warm!"
[18:05] <Kotono> roll 1d20+16
06[18:05] * Hatbot --> "Kotono rolls 1d20+16 and gets 18."12 [1d20=2]
[18:05] <Kotono> OOC - Touch AC?
[18:05] <Demedais> OOC: Lower than that. Far lower. 11, to be precise. >_>
[18:05] <Kotono> roll 2d6 and a fort save.
06[18:05] * Hatbot --> "Kotono rolls 2d6 and a fort save. and gets 10."12 [2d6=6, 4]
[18:05] <Demedais> roll 1d20+16 rightyothen
06[18:05] * Hatbot --> "Demedais rolls 1d20+16 rightyothen and gets 33."12 [1d20=17]
[18:06] <Kotono> Demedais is touched again, his armor no defense against this wraith! Yet it survives on, again attempting to drift twenty feet back! Deeper into the dark chamber, the light almost gone now. You can dimly see something is spilled on the floor ahead of you.
[18:06] <Kotono> OOC - Seira.
06[18:07] * Seira advances into the chamber more steadily, looking ahead with both her enhanced senses and the magical sense for undead.
[18:07] <Demedais> roll 1d20+15 (+1 Haste -1 Size +1 Str +2 Charge -3 PA) whack! AoO
06[18:07] * Hatbot --> "Demedais rolls 1d20+15 (+1 Haste -1 Size +1 Str +2 Charge -3 PA) whack! AoO and gets 26."12 [1d20=11]
[18:09] <Demedais> roll 1d100
06[18:09] * Hatbot --> "Demedais rolls 1d100 and gets 19."12 [1d100=19]
[18:09] <Kotono> Once again Demedais lashes out, slashing at the wraith, but it again passes through as it retreats to safety! OOC - PM, Seira.
01[18:12] <Seira> roll 1d20+12
06[18:12] * Hatbot --> "Seira rolls 1d20+12 and gets 21."12 [1d20=9]
06[18:13] * Seira takes out another scroll, casting true strike upon herself as she observes the battle.
[18:13] <Kotono> OOC - Deme.
06[18:14] * Demedais leaps forward another ten feet! "The undead have no place here! Begone, foul one!"
[18:14] <Demedais> roll 1d20+16 (+1 Haste -1 Size +1 Str +2 Charge -2 PA) whack! AoO
06[18:14] * Hatbot --> "Demedais rolls 1d20+16 (+1 Haste -1 Size +1 Str +2 Charge -2 PA) whack! AoO and gets 31."12 [1d20=15]
[18:15] <Demedais> roll 1d100 yeah, okay
06[18:15] * Hatbot --> "Demedais rolls 1d100 yeah, okay and gets 97."12 [1d100=97]
[18:15] <Kotono> OOC - Hit.
[18:15] <Demedais> roll 3d6+14+2d6
06[18:15] * Hatbot --> "Demedais rolls 3d6+14+2d6 and gets 29."12 [3d6=4, 3, 2][2d6=3, 3]
[18:16] <Kotono> With that valiant strike, the dread wraith shakes apart! It's foul mist spreads and fizzles into nothing, the room-----! (More)
[18:17] <Kotono> The pedestol of gems is obscured by darkness! The darkness in the room rushes to it, forming! A vast man shaped creature with an empty face, only two points of sickly yellow light for eyes! It towers, it's arms dozens of feet long, like cruel whips of darkness. "You are not the master! You shall not have the sacred gems!" OOC - Initiative and reacts as you like.
01[18:18] <Seira> roll 1d20+5 it always pours
06[18:18] * Hatbot --> "Seira rolls 1d20+5 it always pours and gets 25."12 [1d20=20]
[18:18] <Kotono> roll 1ds20+2
06[18:18] * Hatbot --> "Kotono rolls 1ds20+2 and gets Error: Number of sides must be integer greater than 0."12
[18:18] <Kotono> roll 1d20+2
06[18:18] * Hatbot --> "Kotono rolls 1d20+2 and gets 5."12 [1d20=3]
01[18:20] <Seira> roll 1d20+12 I always want
06[18:20] * Hatbot --> "Seira rolls 1d20+12 I always want and gets 17."12 [1d20=5]
02[18:20] * Demedais (Taishyr@58.194.238.102) Quit (Connection reset by peer)
03[18:20] * Taishyr (Taishyr@58.194.238.102) has joined #dunes
01[18:20] <Seira> Hey
01[18:20] <Seira> We're rolling init and religion knowledge
[18:20] <Kotono> OOC - Strike that.
01[18:20] <Seira> OOC: Yes!
03[18:21] * ChanServ sets mode: +o Taishyr
03[18:21] * Taishyr is now known as Demedais
[18:21] <Demedais> roll 1d20 woo init
06[18:21] * Hatbot --> "Demedais rolls 1d20 woo init and gets 3."12 [1d20=3]
03[18:21] * Kotono changes topic to 'The room of VENGEANCE! | Seira>???>Demedais cosplaying miko.'
[18:22] <Demedais> roll 1d20+7 kr please!
06[18:22] * Hatbot --> "Demedais rolls 1d20+7 kr please! and gets 23."12 [1d20=16]
[18:22] <Demedais> "You know, this day just keeps getting worse." Demedais curses, looking at it so see if he can recognize it.
01[18:22] <Seira> "Shadow, right?" Seira asks him quietly.
[18:23] <Demedais> "A king amongst shadows." Demedais whispers through Message in return.
06[18:23] * Seira takes out her powerbow and fires at the being without hesitation at her full strength, muttering, "Masters, masters, stop talking about that. Stupid evil creeps."
01[18:24] <Seira> roll 1d20+13+20-6 (true strike, pa)
06[18:24] * Hatbot --> "Seira rolls 1d20+13+20-6 (true strike, pa) and gets 41."12 [1d20=14]
[18:24] <Kotono> OOC - Hit.
01[18:24] <Seira> roll 1d8+13 I should hope so
06[18:24] * Hatbot --> "Seira rolls 1d8+13 I should hope so and gets 21."12 [1d8=8]
06[18:24] * Seira retreats a bit afterwards.
[18:25] <Kotono> Seira fires an arrow true, retreating back up the stairs! It rips through the shadow, doing as well as a merely magical weapon can do against shadow! To this, the horrid creature rears up! IT turns to Demedais, unable to get at the retreating Seira! Both of it's arms whip out towards him!
[18:26] <Kotono> roll 1d20+14
06[18:26] * Hatbot --> "Kotono rolls 1d20+14  and gets 28."12 [1d20=14]
[18:26] <Kotono> roll 1d20+14
06[18:26] * Hatbot --> "Kotono rolls 1d20+14  and gets 15."12 [1d20=1]
[18:26] <Kotono> OOC - AC, Deme?
[18:26] <Demedais> OOC: Normal AC? 30.
[18:26] <Kotono> Demedais is just able to avoid both attacks, shield deflecting one and his blade parrying aside the second! OOC - Deme.
06[18:28] * Demedais grunts slightly. "Heh, you can't reach through my defenses? Poor you. Rest amidst the pure white bones!" With that, his blade lashes out to crush the shadow before it can do any harm!
[18:28] <Demedais> roll 1d20+8 (+1 Haste -1 Size +1 Str -4 CE -4 PA) whack
[18:28] <Demedais> roll 1d20+8 (+1 Haste -1 Size +1 Str -4 CE -4 PA) whack
06[18:28] * Hatbot --> "Demedais rolls 1d20+8 (+1 Haste -1 Size +1 Str -4 CE -4 PA) whack and gets 28."12 [1d20=20]
06[18:28] * Hatbot --> "Demedais rolls 1d20+8 (+1 Haste -1 Size +1 Str -4 CE -4 PA) whack and gets 19."12 [1d20=11]
[18:28] <Demedais> roll 1d20+3 (+1 Haste -1 Size +1 Str -4 CE -4 PA) whack
06[18:28] * Hatbot --> "Demedais rolls 1d20+3 (+1 Haste -1 Size +1 Str -4 CE -4 PA) whack and gets 16."12 [1d20=13]
[18:29] <Kotono> OOC - One hit.
[18:29] <Demedais> roll 3d6+18+2d6
06[18:29] * Hatbot --> "Demedais rolls 3d6+18+2d6 and gets 37."12 [3d6=2, 5, 6][2d6=5, 1]
[18:30] <Kotono> The blessed blade of Demedais rips into the shadow! It's form is torn, yet remains with more unliving energy! OOC - Seira.
06[18:30] * Seira decides to recover, naturally. "Tell me if you need my help again," she reminds Demedais.
01[18:30] <Seira> roll 2d8+10 heals
03[18:30] * Hotaru (~draomir@75-161-141-227.mpls.qwest.net) has joined #dunes
06[18:30] * Hatbot --> "Seira rolls 2d8+10 heals and gets 22."12 [2d8=5, 7]
03[18:30] * ChanServ sets mode: +ao Hotaru Hotaru
[18:31] <Kotono> Seira's injuries heal as much as her drained body allows! Meanwhile, the shadow turns to Demedais, unloosing it's twinned wraith again!
[18:31] <Kotono> roll 1d20+14
06[18:31] * Hatbot --> "Kotono rolls 1d20+14 and gets 15."12 [1d20=1]
[18:31] <Kotono> roll 1d20+14
06[18:31] * Hatbot --> "Kotono rolls 1d20+14 and gets 32."12 [1d20=18]
[18:31] <Demedais> OOC: AC 34.
[18:32] <Kotono> The wraith strikes true and well, but the defensive stance of Demedais puts him just out of reach! OOC - Demedais.
02[18:33] * Loligoth|AFK (~draomir@75-161-143-239.mpls.qwest.net) Quit (Ping timeout)
06[18:33] * Demedais shakes his head. "Your companion was more of a threat, I must say." With that, Demedais again lays his blade into the body of the shadow, attempting to rip it asunder!
[18:33] <Demedais> roll 1d20+12 (+1 Haste -1 Size +1 Str -4 CE) whack
06[18:33] * Hatbot --> "Demedais rolls 1d20+12 (+1 Haste -1 Size +1 Str -4 CE) whack and gets 18."12 [1d20=6]
[18:33] <Demedais> roll 1d20+12 (+1 Haste -1 Size +1 Str -4 CE) whack
06[18:33] * Hatbot --> "Demedais rolls 1d20+12 (+1 Haste -1 Size +1 Str -4 CE) whack and gets 31."12 [1d20=19]
[18:33] <Demedais> roll 1d20+7 (+1 Haste -1 Size +1 Str -4 CE) whack
06[18:33] * Hatbot --> "Demedais rolls 1d20+7 (+1 Haste -1 Size +1 Str -4 CE) whack and gets 13."12 [1d20=6]
[18:33] <Kotono> OOC - One hit.
[18:33] <Demedais> roll 3d6+10+2d6 k
06[18:33] * Hatbot --> "Demedais rolls 3d6+10+2d6 k and gets 32."12 [3d6=6, 4, 6][2d6=4, 2]
[18:34] <Kotono> Another strike rips at the horrid phantom, making it shake all over! Despite this, it continues it's cursed existance! OOC -Seira.
06[18:34] * Seira uses this chance to blur her features, just in case.
[18:36] <Kotono> Seira casts blur onto herself, as the room begins to light up! It lights up with sickly green, yellow and black tints, etching out dozens of magical symbolsa ll over! Black energy comes from them, flowing into the shadow! It's body grows larger, shaking as the runes pulse! "None shall have what the master has!" OOC - Deme, you're up.
01[18:38] <Seira> "I'll try to strike at that altar while you keep the shadow busy, deal?" Seira whispers through the link, beginning preparations.
06[18:38] * Demedais hesitates for just a moment... but then lets loose another barrage of hits against the shadow in an attempt to wreck it!
[18:39] <Demedais> roll 1d20+12 (+1 Haste -1 Size +1 Str -4 PA) whack
06[18:39] * Hatbot --> "Demedais rolls 1d20+12 (+1 Haste -1 Size +1 Str -4 PA) whack and gets 14."12 [1d20=2]
[18:39] <Demedais> roll 1d20+12 (+1 Haste -1 Size +1 Str -4 PA) whack
06[18:39] * Hatbot --> "Demedais rolls 1d20+12 (+1 Haste -1 Size +1 Str -4 PA) whack and gets 23."12 [1d20=11]
[18:39] <Demedais> roll 1d20+7 (+1 Haste -1 Size +1 Str -4 PA) whack
06[18:39] * Hatbot --> "Demedais rolls 1d20+7 (+1 Haste -1 Size +1 Str -4 PA) whack and gets 15."12 [1d20=8]
[18:39] <Kotono> OOC - One hit.
[18:39] <Demedais> roll 3d6+18+2d6 myaaaar
06[18:39] * Hatbot --> "Demedais rolls 3d6+18+2d6 myaaaar and gets 43."12 [3d6=4, 5, 6][2d6=6, 4]
[18:39] <Kotono> Despite another blow, the shadow seems reinvigorated by the dark energy it receieved, only flickering lightly from this blow! OOC - Seira.
06[18:40] * Seira decides to try and throw a lance of ice at the altar, while the shadow is suitably occupied with Demedais.
01[18:41] <Seira> roll 1d20+16
06[18:41] * Hatbot --> "Seira rolls 1d20+16 and gets 25."12 [1d20=9]
[18:41] <Kotono> OOC - Hit.
01[18:41] <Seira> roll 6d6
06[18:41] * Hatbot --> "Seira rolls 6d6 and gets 16."12 [6d6=2, 3, 2, 2, 1, 6]
[18:43] <Kotono> A lance of ice impales the altar the shadow is around, striking it with it's fury! It embeds through it, doing considerable property damage! The shadow flickers under it, but it's not put down yet, either! Instead, the symbols around begin to all glow black! From them come a thousand tiny lances of dark, all trying to turn Demedais into a pincushion!
[18:43] <Kotono> roll 1d20+19
06[18:43] * Hatbot --> "Kotono rolls 1d20+19 and gets 36."12 [1d20=17]
[18:44] <Kotono> roll 3d8
06[18:44] * Hatbot --> "Kotono rolls 3d8 and gets 13."12 [3d8=6, 4, 3]
[18:44] <Kotono> roll 1d6+1
06[18:44] * Hatbot --> "Kotono rolls 1d6+1 and gets 2."12 [1d6=1]
[18:45] <Kotono> Demedais is stricken by them all, body pained by this mainfestation of negative energy! He feels his body buckle but hold, only minorly diminished! OOC - Deme.
[18:46] <Demedais> "Stupid accursed undead and your stupid devotion to staying that way!"
[18:46] <Demedais> roll 1d20+12 (+1 Haste -1 Size +1 Str -3 CE) whack Shadow
06[18:46] * Hatbot --> "Demedais rolls 1d20+12 (+1 Haste -1 Size +1 Str -3 CE) whack Shadow and gets 24."12 [1d20=12]
[18:46] <Demedais> roll 1d20+12 (+1 Haste -1 Size +1 Str -3 CE) whack Shadow
06[18:46] * Hatbot --> "Demedais rolls 1d20+12 (+1 Haste -1 Size +1 Str -3 CE) whack Shadow and gets 32."12 [1d20=20]
[18:46] <Demedais> roll 1d20+7 (+1 Haste -1 Size +1 Str -3 CE) whack Shadow
06[18:46] * Hatbot --> "Demedais rolls 1d20+7 (+1 Haste -1 Size +1 Str -3 CE) whack Shadow and gets 22."12 [1d20=15]
[18:46] <Kotono> OOC - All hit.
[18:46] <Demedais> roll 9d6+30+6d6 bangbangbang
06[18:46] * Hatbot --> "Demedais rolls 9d6+30+6d6 bangbangbang and gets 84."12 [9d6=1, 4, 1, 4, 3, 1, 6, 5, 5][6d6=4, 6, 4, 3, 2, 5]
[18:47] <Demedais> OOC: -3 damage.
[18:47] <Kotono> Tearing into the shadow with all he has, Demedais severs the darkness! The shadow rips apart into nothing, the symbols growing faint and then invisible! There is a flash of black, then the room is dimly lit. The shadows are gone, leaving the altar - half broken but intact - and it's gems waiting. A small gray box rests against the alatar.
[18:48] <Demedais> "PUNKS!"
01[18:48] <Seira> "Yeah, whatever. Come help me, will you?"
[18:48] <Demedais> "Yeah, fine, fine." Demedais grunts and moves over to Seira, using the Pearl of Power to heal her.
[18:48] <Demedais> roll 1d4
06[18:48] * Hatbot --> "Demedais rolls 1d4 and gets 4."12 [1d4=4]
06[18:49] * Seira nods in satisfaction. "That hit the right spot. I'll go in again, armed with my mighty undead-detection skills, and you heal yourself."
[18:49] <Demedais> "That's all I have right now... used one on you earlier and one on Saul, so." Demedais says. "It should be enough to get you to Claris.
06[18:49] * Seira does so, looking for undead auras, anything creepy, and traps.
[18:49] <Demedais> Very well." Demedais nods at this, healing himself with lay on hands.
[18:50] <Kotono> OOC - Search check for the traps. No more undead auras.
01[18:50] <Seira> OOC: I am so taking 10 after my previous rolls, so 29
[18:50] <Demedais> roll 1d20+7 mm
06[18:50] * Hatbot --> "Demedais rolls 1d20+7 mm and gets 24."12 [1d20=17]
[18:51] <Kotono> The room is not trapped further, at least as far as Seira cna see.
06[18:51] * Seira studies the altar, next. "Ever seen anything this creepy?" she asks the archon.
06[18:52] * Demedais looks around curiously, wondering. "What would this room be for - creating more undead?"
06[18:53] * Seira looks for any traps particularly on the small gray box as she waits on the answer.
01[18:53] <Seira> roll 1d20+19
06[18:53] * Hatbot --> "Seira rolls 1d20+19 and gets 37."12 [1d20=18]
03[18:56] * Retrieving #dunes modes...
[18:56] <Kotono> "No..." The archon clings around, floating. Seira doesn't find any traps on the gray box.
06[18:57] * Seira opens the box warily.
[18:58] <Kotono> Inside the box are several gems. Some are cut, some are uncut. Rubies, diamonds, oynx, sapphire, emerald and more. A few are cracked and broken, some are tossed aside, but a few are real beauties.
06[18:59] * Seira frowns, but takes them. She studies the gems atop the altar, next.
06[19:00] * Demedais looks at the pretty things.
06[19:00] * Seira takes the pretty, and expensive, things
[19:00] <Demedais> "Spellgems?" Demedais hazards.
[19:00] <Kotono> The gems on the altar are four in total. Each is perfectly cut and glistens with the light. A red ruby, a black diamond, a green emerald and a yellow stone you don't identify offhand.
01[19:01] <Seira> roll 1d20+12
06[19:01] * Hatbot --> "Seira rolls 1d20+12 and gets 21."12 [1d20=9]
[19:01] <Demedais> roll 1d20+7 altar check?
06[19:01] * Hatbot --> "Demedais rolls 1d20+7 altar check? and gets 11."12 [1d20=4]
06[19:02] * Seira considers. "Demedais, I think I'll walk out of the room and any possible retaliation range while you take out the altar. Works for you?"
[19:02] <Demedais> "It's an altar. Not one to Helm. Guessing not to Waukeen, but no clue. More your field. In conclusion, fuck that altar, if there's nothing else her- okay, that works too!" Demedais says cheerfully.
06[19:03] * Seira heads outside and to the very range of the Message spell before relaying that she's in place!
01[19:03] <Seira> "Kick that evil thing over!"
06[19:03] * Demedais then strives to split the altar in half, or kick it or just do something to wreck the place.
[19:04] <Demedais> roll 3d6+
06[19:04] * Hatbot --> "Demedais rolls 3d6+ and gets Error: Check syntax."12 [3d6=3, 5, 2]
[19:05] <Demedais> OOC: Bah, strike.
06[19:05] * Demedais specifically aims away from the four gems.
[19:05] <Demedais> roll 3d6+29
06[19:05] * Hatbot --> "Demedais rolls 3d6+29 and gets 37."12 [3d6=3, 2, 3]
[19:07] <Kotono> Demedais brings his sword down! The altar is split in half! The room seems to groan as he does, a flare of energy coming from it! Like a rainbow spray, but it seems to do no harm. The altar is now split apart, the gems falling to the floor.
01[19:07] <Seira> "Success?" Seira asks from safety.
[19:07] <Demedais> "Done. Shall I pick up the gems and come with?" Demedais replies.
01[19:08] <Seira> "Does the room seem inert, now?" she asks, adding, "And of course, pick them up and stow them away separately for later study."
[19:08] <Demedais> "The feeling is fading. And gotcha." Demedais nods, sweeping the gems up and pocketing them in a side pocket of the haversack.
06[19:09] * Seira waits for Demedais to return, before leading the way back to the room Saul is resting in.
06[19:09] * Demedais follows Seira out, giving the room one last look-over before leaving!
[19:09] <Kotono> The gems are taken without incident. The party returns to the table room.  Saul is half asleep here, Claris resting as well.
06[19:10] * Demedais grunts. "I think we rest here for now? You can sleep, I'm not yet tired."
01[19:13] <Seira> roll 1d20+12
06[19:13] * Hatbot --> "Seira rolls 1d20+12 and gets 27."12 [1d20=15]
[19:23] <Kotono> ---
[19:24] <Kotono> Just before the dawn, Demedaisa wakens. It's natural for him from his priest-like lifestyle, so he finds Claris without difficulty. He is walking out to the gardens, his pace quick.
06[19:24] * Demedais hails Claris. "A word, if I may."
[19:28] <Kotono> Claris stops, walking out through the blue hallway to the gardens. "Follow. I wanted to see the night sky before the sun rises," Claris says, continuing his pace. "How's Seira?"
06[19:30] * Demedais nods and follows at the same pace. "After the attack? She seems alright, though her attitude is a bit different. ...She is what I wished to speak to you of, frankly."
[19:30] <Kotono> "Naturally," Claris cracks a smile as you walk through the warm garden halls. "What's on your mind?"
[19:33] <Demedais> A quick smile in return, before frowning a bit. "...I will be honest; after observing her reactions, despite what you have seen... I do not believe she is a threat. If anything, it has simply caused a severe mood shift plus a slightly more materialistic viewpoint thus far; ideally, that is as far as it is allowed to go, but... even aside from that..."
[19:35] <Kotono> "We still need to cut the root out before it blossoms," Claris shakes his head at that. "I don't believe for a moment that evil would be so passive if it got it's talons into her. Still, it means the immediate priorities may not be threatened."
03[19:36] * Ebiris (WinNT@user-3e885dd7.tcl118.dsl.pol.co.uk) has joined #dunes
03[19:38] * ChanServ sets mode: +ao Ebiris Ebiris
[19:38] <Demedais> "...Even if the evil does begin to take root..." Demedais says after a moment, eyes closed as he follows by sound. "...I believe she is still capable of friendship; furthermore, she is a necessary part of the war against the God-King, and has been since she entered the ruins. ...If you have objections to her orders, I will support you if I feel you right. But. I will not let you harm her - nor let her harm you, if it comes to that.
[19:40] <Demedais> "
[19:41] <Kotono> "If the evil takes root, she may not even keep that," Claris notes. "Evil is ultimately self defeating by it's very nature. It punishes those who follow it as much as they harm the others around them, even if they do not understand it until it is too late. I would not see Seira walk that path."
[19:43] <Demedais> "Then do what you can to help her, but... she must survive to see this through. I believe we all must." Demedais says simply. "Once you have your spells, shall we see that portal destroyed?"
[19:44] <Kotono> "I will."Claris does agree to that. He goes silent long, "I should prepare for that. Excuse me," Claris picks up his pace
[19:44] <Kotono> .
06[19:44] * Demedais nods. "Very well." With that, he turns back and waits near the first doorway, keeping vigil.
[19:47] <Kotono> -----
[19:47] <Kotono> The party gathers at the dawnbreak. Saul, Seira, Demedais and Claris all stand outside in the small patchy grass around the entrance to the ruins. Wasteland spreads in all directions beyond this little refuge, as the dawn's light crests over the dark horizon of the fading night.
06[19:48] * Seira places the dragon's statue in a prominent location to catch the first light.
[19:51] <Kotono> As the first ray of dawn caresses the statue, it glows like the sun! LIght breaks forth from it as it melts into the light! On the wings of dawn a great radiance appears! The ghostly image of a mammoth golden dragon, it's eyes opening. "You have summoned me back..." it asks.
01[19:52] <Seira> "We did!" Seira calls back. "The vile Irenes is vanquished to the Abyss, his prisoners worth saving rescued, and all the demon and undead opposition destroyed! Their portal remains, but not for long, once Claris is able to cast the spell to break its tie to the Prime!"
[19:52] <Demedais> "The task you have set upon us is almost complete. One portal remains, and it shall be destroyed before we depart; we cannot afford to wait another day to call you, as our home is at war. All sentient and aware evil aside from that portal is broken." Demedais nods in agreement to Seira.
[19:52] <Demedais> OOC: Strike.
[19:53] <Demedais> "The task you have set upon us is almost complete. One portal remains, and it shall be destroyed before we depart; we cannot afford to wait another day to call you, as our home is at war. All sentient and aware evil inside is broken." Demedais nods in agreement to Seira.
[19:55] <Kotono> OOC - Diplo check, Seira.
01[19:55] <Seira> roll 1d20+21 aid me, Deme!
06[19:55] * Hatbot --> "Seira rolls 1d20+21 aid me, Deme! and gets 22."12 [1d20=1]
[20:01] <Kotono> roll 1d20+20
06[20:01] * Hatbot --> "Kotono rolls 1d20+20 and gets 30."12 [1d20=10]
01[20:02] <Seira> roll 1d20+9
06[20:03] * Hatbot --> "Seira rolls 1d20+9 and gets 27."12 [1d20=18]
[20:03] <Kotono> roll 1d20+19
06[20:03] * Hatbot --> "Kotono rolls 1d20+19 and gets 30."12 [1d20=11]
[20:04] <Kotono> "Is it?" The dragon asks, looking dead on at Seira. "Is it indeed?"
01[20:04] <Seira> "Got a problem with that?" she asks him. "Feel free to go inside and take a look if you don't believe us!"
[20:06] <Kotono> "I had wished to rest...but you stand before me with that mark?" The dragon's ire stirs, it's voice raising. "You fool."
06[20:07] * Seira twitches. "How am I a fool for going there and ridding the world of Irenes and his demon pals? I guess I am for wasting a precious bit of magic on someone who would rather merge with Celestia than care about fools like me. Yeah, thanks a lot, there."
[20:08] <Demedais> "...Okay. Firstly, sir Terlonn of Torm. You will confirm that neither the mark nor her current state were as such the first time we met?" Demedais interrupts, voice calm.
01[20:08] <Seira> "Hmph." Seira crosses her arms over her chest in irritation.
[20:12] <Kotono> "You have dirtied your immortal soul with that brand!" The dragon's voice rages, "I bestowed my power to you and you go to frolic with demons?"
01[20:12] <Seira> "Yes, I ran right off to do the frolicking! I couldn't wait!"
[20:14] <Demedais> "...Sir Terlonn!" Demedais says, sharply. "Firstly, I wish an explanation of what happened through that door - from either of you, since none of us know. Secondly... even if she did, what choice do you know of her having in the matter?"
[20:15] <Demedais> roll 1d20+16 c'mon...
06[20:15] * Hatbot --> "Demedais rolls 1d20+16 c'mon... and gets 24."12 [1d20=8]
01[20:15] <Seira> "I'd rather fight for what I believe in in the time I have here than get snuffed just for a chance to kick back and relax in the afterlife," Seira says acidly, glaring at the dragon. "I'm sure merging with a numbered layer of it is very pleasurable, but I'd prefer to actually be useful, here. As long as I live, nothing's final!"
[20:16] <Demedais> roll 1d20+16 c'mon... diplo reroll (Negotiator)
06[20:16] * Hatbot --> "Demedais rolls 1d20+16 c'mon... diplo reroll (Negotiator) and gets 32."12 [1d20=16]
[20:18] <Kotono> "You say she was coered, then?" The dragon's anger seems to simmer down, cooling. He listens to Demedais and then Seira, "Then my course of action is clear. It is the fate of all that is good to reach enlightenment. Then...see that if this is final..." The dragon's eyes close, as Seira...OOC - Seira, make a will save.
01[20:19] <Seira> roll 1d20+7
06[20:19] * Hatbot --> "Seira rolls 1d20+7 and gets 20."12 [1d20=13]
01[20:20] <Seira> OOC: 24 according to PM?
[20:22] <Kotono> "One of great demonic might has touched you..." The dragon's voice sounds tired. "I have diluted the mark and weakened it's hold on you." AS it speaks, Seira feels her will surge. Her minds seems to clear somewhat, becoming more lucid. "You will be well advised to complete the dispellation as soon as you are able. It will not be easy, the brand of a balor fades only to the strongest blessings."
[20:22] <Demedais> "It is my suspicion; even if she accepted it in what would be called a willing fashion, I... believe I know the Seira that went through that portal, even if you now believe her completely changed. She went through, as much as she'd hate me using my 'duty' terminology, to ensure she could complete her duty to save her father and continue on to kill the God-King." Demedais says, back to the steel calm. "How the events in that portal changed her? I don't know.
[20:22] <Demedais> "But... I know what went in - she would strive for a greater ideal even at her own cost."
[20:24] <Kotono> "I cannot remove it entirely, for you bowed your head of your own free will. That is something that you will have to atone for in your own time." The dragon listens, "PErhaps that is true of her. She has still made a perilous choice to end up in this place. Should you die before the mark is dispelled, yoru soul will be forfiet to the fiend that lays claim on you.
[20:24] <Kotono> "
01[20:25] <Seira> "I-- I was going to rant about how Zariel got abandoned for trying to do the right thing, but... heh." Seira snorts in amusement. "My thanks, Terlonn. When the time comes, I'll toast you over Gurlan's burning corpse. It was getting annoying to have him filling my head with his stupid ideas."
06[20:25] * Demedais looks to Seira for a moment. "Well, knowing the old her, she probably banks on living forever or however long a dragon-djinn-elf-human-whateverelse hybrid lives to."
06[20:25] * Seira nods at Demedais. "Pretty much, yeah."
[20:26] <Kotono> "This has made me tired..." the dragon's eyes flutter. "Zariel...made the same choice as you, Seira." the dragon notes this, "When presented with temptation."
06[20:26] * Demedais raises his eyebrows for a moment, before shaking his head. "Thank you, Sir Terlonn, for hearing us out."
01[20:27] <Seira> "Sometimes you get an offer you can't refuse," she responds. "Of course, in my case, refusing meant me being tortured to death in the Abyss for quite a long while as my old man remained Irenes's mind-controlled prisoner, among other things."
[20:29] <Kotono> "There is not always a good choice...to die forever or embrace what opposes you. Zariel chose to embrace it and turn on Torm. I am not Torm...in the end." He says that oddly, tiredly. "Vengance is not..." It's voice seems content to trail off.
06[20:30] * Seira nods. "I really appreciate this, but I do want to ask you of something else while I have the chance," Seira tells the dragon.
[20:30] <Kotono> The dawn continues to rise behind the dragon, light illuminating the dead lands. "What is it you wish?"
01[20:31] <Seira> "War's broken out at our home, and we would really appreciate some help with having the other side see reason. That we can defeat them is without question, but I want to avoid the bloodshed. If they were to realize they were facing impossible odds, their morale would surely crumble and those people wouldn't have to die.
01[20:31] <Seira> Having spent considerable time among them in 'enemy' territory I don't really want to kill any of them."
06[20:33] * Demedais nods to Seira's commentary. "Any assistance that can be given to stave off their attack..."
01[20:33] <Seira> "I don't think they would want to face a dragon, even a young one."
[20:34] <Kotono> The light at the dragon's feet forms. The statue of the golden dragon reappears, this time larger. "Very well then. When you return to your home and it is time, set this to the sun's rays and utter the word," What comes next is more of a roar than a word, but Seira understands the draconic phrase. "Now, to sleep again..."
06[20:35] * Seira nods silently.
[20:35] <Demedais> "Ascend in harmony. And thank you again, Sir Terlonn. Rest well."
[20:36] <Kotono> With those words, the dragon vanishes as the dawn finishes rising, the sun beginning it's ascent into the sky.
[20:38] <Demedais> "So. Demon named Gurlan?" Demedais asks as the sun begins to rise.
01[20:39] <Seira> "Balor. Major difference," Seira corrects him. "Think... almost nobility, but not quite."
[20:43] <Demedais> "You did mention a balor." Demedais says, looking to Claris and Saul. "...Oddly, my choice would have been the same, I think. Also did I just stare down another dragon? I think I did. I must be catching your rashness."
06[20:43] * Seira gives him a thumbs up.
06[20:44] * Demedais eyes Seira with a wry grin. "Only for a friend. Shall we prepare to break the circle now?"
01[20:44] <Seira> "Yes. Also, you made a small mistake. There are two portals to the Abyss that need sealing. Permanently."
[20:45] <Kotono> "Two?" Claris speaks up at this. "Which is the other?"
[20:45] <Demedais> "Right, the other one would need it too, wouldn't it." Demedais nods. "Let's get that done before more arrive. ...Probably that black door she got warped into."
01[20:46] <Seira> "Unless you would like to use that door as a weapon against anyone you don't like," Seira adds, nodding.
[20:46] <Demedais> "That would require touching it AND risking more coming out AND risking more people getting demonic pacts. No thanks."
01[20:46] <Seira> "Our path is clear, then!"
[20:46] <Kotono> "Let's go," Claris says, and thus, after waiting for him to refresh spells, returns to the door. Claris casts Dispel Evil and reaches out to touch it...
[20:47] <Kotono> roll 1d20+10
06[20:47] * Hatbot --> "Kotono rolls 1d20+10 and gets 20."12 [1d20=10]
[20:47] <Kotono> The black door shudders and shivers, before tearing itself apart into plain shards of material.
01[20:47] <Seira> "One down!" Seira cheers.
[20:47] <Kotono> "One down," Claris sighs, turning back to begin to go to it.
[20:48] <Demedais> "Well. To think of how much drama that would have solved had we known it would work." Demedais muses, before following the group to the second door.
[20:48] <Kotono> The second waits, writhing chaotically. Claris murmurs the same words again, his hand reaching out, suffused by a white glow!
[20:48] <Kotono> roll 1d20+10
06[20:48] * Hatbot --> "Kotono rolls 1d20+10 and gets 19."12 [1d20=9]
06[20:48] * Demedais stands guard, just in case it reacts.
[20:48] <Kotono> The portal shudders, shivers...and withers at last. The chaotic swirling ceases, the way clear. "It's done," Claris announces.
[20:49] <Demedais> "And our promise to Sir Terlonn, fulfilled." Demedais nods. "Now, to break whatever's around Seira, heal Berjand, and go home?"
01[20:49] <Seira> "Right. Now me!" Seira asks. "The evil enchantment is still there and once my little buddy returns... eh. I don't want to bother Waukeen for help again."
06[20:50] * Demedais nods once.
[20:50] <Kotono> "Yes," Claris intones another prayer...!
[20:50] <Kotono> roll 1d20+10
06[20:50] * Hatbot --> "Kotono rolls 1d20+10 and gets 23."12 [1d20=13]
06[20:51] * Seira observes herself with enchantment!
[20:51] <Kotono> Seira's mind clears as the spell is shattered! The little archon looks to her warily, "Are you recovered now?"
01[20:51] <Seira> "Sure thing!" She gives it a smile. "Want to come visit our home? I won't keep you past the twenty-four hours, but maybe you'll like it?"
[20:52] <Kotono> "I need to return home," The archon insists, "Thank you for freeing me, I will never forget it."
06[20:52] * Demedais bows to Denga. "Your assistance has been greatly appreciated in keeping her... well, as sane as she ever is."
[20:52] <Demedais> "Take care, then."
06[20:52] * Seira nods. "Tell Waukeen I really appreciated her help, though I can't remember it all too well... and we're even. Deal?"
[20:55] <Kotono> The wisp vanishes away. Saul watches it go, before he slowly begins to climb up. "Now for Berjand...?"
01[20:56] <Seira> "Yes. I'm somewhat glad he was taken out nonviolently and didn't get caught up in our battle with the undead or the statues."
06[20:56] * Seira shrugs. "But enough's enough, we should bring him back now."
06[20:56] * Demedais nods. "Indeed. I feel bad for leaving him this long, but... yes."
[20:57] <Kotono> The healing of Berjand goes without incident thanks to Saul. Once this is is done, "Now," Saul says tiredly, "I can manage this spell to get us just inside of Balmuria. I'm probably going to need to rest after, I still don't feel right."
[20:57] <Demedais> "That is fine. Would another lesser restoration assist?" Demedais asks.
01[20:58] <Seira> "I've got an inn. You could aim for that if you'd like," Seira offers. "If not, we'll take you there to recover."
[20:58] <Kotono> "I doubt it," Saul shakes his head. "I tried a Restoration myself. This malaise isn't normal. But- it's time to return. Come to me, all of you."
06[20:58] * Demedais nods and approaches.
06[20:59] * Seira gives the place a last glance. "I'll be back, one day. We all will, probably."
[20:59] <Demedais> "Perhaps druids can begin reclaiming the land from here..." Demedais muses, before ensuring everyone is ready for teleport.
01[21:01] <Seira> "I'll research it!"
[21:01] <Kotono> So the spell is cast! Berjand, Saul, Seira, Claris and Demedais travel on the wings of magic! The world itself changes...!!!(More)
[21:02] <Kotono> Inside the gates of the city? Saul does not see it, for he collapses on arrival. Soldiers are all about, gawking in a moment of utter shock. The gates are mained six times over, bustle and hustle all around. Buta fter a moment, in the noon sunshine, "Captain?" one of the soldiers asks. "Sirs?"
01[21:03] <Seira> "Yo! I said we would come on the morning!"
06[21:03] * Seira blinks. "I was late! Sorry!"
06[21:03] * Demedais grabs Saul as he collapses. "Yes, that's us. We're a bit late, had a meeting with a gold dragon's ghost."
[21:05] <Kotono> Claris looks about, as Berjand does so much mor einterestedly. Claris goes to Saul, checking him. "I assume at least the two of you will be going to your commander?" he asks. "I can take care of Saul if you'll give me a few soldiers to carry him."
06[21:05] * Seira snaps her fingers. "I need someone to help Claris and the old man."
06[21:06] * Seira turns to Berjand next. "I know this isn't what we promised originally, but I'll send you back in a day or two. For now, enjoy our hospitality!"
[21:06] <Kotono> A few soldiers salute, coming to help and carry Saul. "Y-yes sir!" One says to Demedais, "The Commander has orders to send you along to him if we see you anyway."
[21:06] <Demedais> "If you could do that..." Demedais nods slightly to Claris. "Berjand, you can come with us or go with them to the inn. We'll arrange for your transportation back once we have a handle on what's going on here, okay?"
[21:06] <Kotono> "Alright," he says, "A warm bed is all I want right now. Aaah..." he begins, "It's hospitable here. I was so tired of wastelands."
06[21:06] * Demedais then nods to the soldier.
01[21:07] <Seira> "Ah, it's nice to be home, after all," Seira says happily, headed into the city proper.
<Steph> I might have made a terrible mistake