News:

No longer content with mere attendance, the middle-class suburban poseurs have begun to put their hands in the air and wave them like they just don't care

Main Menu

PC Spells

Started by Yuthirin, June 02, 2012, 11:55:17 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Yuthirin

Current Power Points: 26

1st Level (Cost: 1, DC 16)
Psionic Charm: [standard, 6 hours, 40 ft. Target treats you as a friend or ally. Mind-affecting, Will negates, SR. Augmentable.]
Inertial Armor: [standard, 6 hours, personal. +4 armor bonus to AC, functions as a Force effect. Augmentable.]
Entangling Ectoplasm: [standard, 5 rounds, 40 ft. Ranged touch causes target to become entangled. Augmentable.]
Vigor: [standard, 6 min, personal. Gain 5 temp hp. Augmentable.]
Crystal Shard: [standard, instant, 40 ft. 1d6 piercing damage. No save, no SR. Augmentable.]
Defensive Precognition [standard, 6 min, personal. Gain bonuses to AC & saves. Augmentable.]
Astral Construct: [standard, 6 rounds, 40 ft. Creates an astral construct with a selection of abilities. Augmentable.]

Level 2 (Cost:3, DC 17)
Read Thoughts: [standard. concentration, up to 6 minutes. 60 ft. Know thoughts of all creatures within cone. Will negates.]
Psionic Suggestion: [standard, 6 hours or until completed, 40 ft. Influence target creature. Mind-affecting. Will negates. SR. Augmentable.]
Psionic Levitate [standard, 1 hour, 40 ft. Levitate self. No more than 600 lb.]

Level 3 (Cost: 5, DC 18)
Time Hop: [standard, 6 rounds, 40 ft. Pushes target object or creature forward in the time stream, effectively removing them from reality until the duration ends, or a DC 15 Wis check is made. Will negates. SR. Augmentable.]
Telekinetic Force: [standard. concentration, up to 6 rounds. 160 ft. Move or crush an object weighing no more than 250 lb. Will negates, see text. SR. Augmentable.]
Dispel Psionics: [standard, instant or 1d4 rounds, 160 ft. Dispel psionic or magical effects. Augmentable.]
Energy Wall: [standard, concentration+6 rounds, 160 ft. Create wall of specified energy. See text for damage and saves.]

Level 4 (Cost: 7, DC 19)
Dominate, Psionic: [1 round, concentration, 170 ft. Dominate the mind of target creature. Augmentable.]

Dorjes
Dorje of Entangling Ectoplasm: [1 round. 25 ft. Ranged touch causes target to become entangled.]
Dorje of Mind Thrust: [25 ft. Instantly deal 1d10 damage to target creature. Will negates, SR.]
Dorje of Psionic Grease: [1 round. 25 ft. All in area must check or fall prone.]
Dorje of Demoralize: [1 minute. All enemies within 30 ft must save or be shaken.]
Dorje of Matter Agitation: [up to 1 minute, deal ongoing fire damage per round to 1 target. No save.]
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Sierra

#1
Iris's memorized spells.

Cantrips (4+1/day): Detect Magic x2, Light, Mage Hand, Prestidigitation

1st level (6+1/day): Mage Armor, Magic Missile x4, Shield

2nd level (5+1/day): Bull's Strength, Fox's Cunning, Scorching Ray x3, See Invisibility

3rd level (4+1/day): Haste x2, Fireball x2, Slow

4th level: (2+1/day): Orb of Fire x2

Factotum spells (3/day): Magic Missile, Shield, Scorching Ray

Opportunistic Piety castings: 6/6

VySaika

#2
Favored Soul Spell Slots
0 Level - 6/6
1st level - 7/7
2nd level - 3/6
3rd level - 3/4

Paladin Spells
1st level - Lesser Restore, Lesser Restore
All About Monks
<Marisa> They're OP as fuck
<Marisa> They definitely don't blow in 3.5
<Marisa> after a certain level they basically just attack repeatedly until it dies
<Marisa> they're immune to a bunch of high level effects
<Marisa> just by being monks

Iron Dragoon

#3
Sorcerer Spell Allotment:
Level 0: 8
1st: 7
2nd: 7
3rd: 5
Spell-Like: 3/day
-Acid Arrow

Known Spells:
Level 0
Spoiler: ShowHide

Resistance
Detect Magic
Prestidigitation
Acid Splash
Ray of Frost
Message
Light


Level 1
Spoiler: ShowHide

Orb of Sound, Lesser
Magic Missile
Grease
Enlarge Person
Kelgore's Fire Bolt


Level 2
Spoiler: ShowHide

Web
Scorching Ray


Level 3
Spoiler: ShowHide

Mage Armor, Greater
Lightning Bolt


Dragonfire Adept Invocations - (Least Invocations)
Endure Exposure- As the spell; Target gets immunity to breath weapon.
See the Unseen- Gain see Invisibility as the spell and Darkvision.   
This is not the greatest post in the world, no... this is just a tribute.