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Started by Anastasia, March 23, 2013, 11:16:35 PM

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Nephrite

Barring that, Gildas will go fly around the area they first encountered it if they don't want to actually make the trip out there.

Anastasia

It would also depend if you want to bring her along or go yourselves, y'all. I can also do a split party thing here if you please.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Gildas would suggest to the other two that they should at least let her know what they plan to do and let her come along if she wants.

Anastasia

Quick question: Y'all are planning on selling the wyvern eggs to the kobolds, right? What about the actual wyvern bodies? I know you dragged them back, but had you decided on anything to do with the corpses?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Can we salvage any poison from them? Maybe to make antidotes or vaccines or something? I dunno if anyone would even know how to do that.

Anastasia

Craft(Alchemy) or Craft(Poisonmaking) would be useful here, or perhaps a related profession skill. Herbalism is at best tangential here as is K:N, but you can make a check on either of them (your choice which) for more information.

Robert's picked up a tiny bit here and there and will roll.

> roll 1d20+2 Robert
* Hatbot --> "Kotono rolls 1d20+2 Robert and gets 13." [1d20=11]

He knows enough to avoid poisonous creatures unless you know how to cut out the poison and which parts are/aren't poisonous. That's it for him.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

I'm all for asking over in Malaines, if the others want to. Otherwise I'll defer to their decision.

Anastasia

Congratulations!

The party has established a growing base of operations, connected with the locals and helped Myann overcome her fey mantle! It's time to level up! Make sure to post a summary in here. At level six you get a new feat so bear that in mind. Prestige classes start to come into play too.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

#83
Leveling Druid to 6 and Nature's Warrior to 1. HP increased by 9.

Taking Track as my Level 6 Feat.

+1 BAB, +2 Fort

Leveling all skills by 1.


For Nature's Warrior, I'm taking Claws of the Grizzly: The nature's warrior gains a +3 bonus on damage when using natural weapons.

Anastasia

#84
Myann levels up!

- Witch 5 and Ranger 5. No idea on a PrC yet. I'll retrain at six if I find one and she's still around. Admittedly, it looks like she will be.
- 6 on a d8 for a total of 10 and a grand total of 42 hp.
- +1 BAB for a total of 5.
- Gains a second favored enemy and a +2 to that or her previous favored enemy. She puts the +2 into fey for +4 and chooses undead for the new one. The occasional undead encounter in the woods is enough to provoke that. Might be a bit of the fey in her too, since they don't really care for undead.
- Gains the aerial shapeshift.
- Gains 5th level witch casting! She gains another 2nd level spell charge and another 1st and 2nd level spell known. She chooses speak with animalsspore field and super mushroom. Super mushroom is copied below.
- No change to saves.
- She retrains blind fight to mighty shapeshift for her ranger 4 bonus feat. She gains a bonus metamagic feat from sorcerer 5. I'll leave this blank for now since I'm going to PrC hunt tonight.

One small step for mushroom kind, one big step towards 1-up mushrooms.

Bonus feat plus retrain blind-fight.

Super Mushroom
Transmutation
Level: Sor/Wiz 2
Components: V, S, Special
Casting Time: 1 standard action
Range: Close (25ft + 5ft/2 levels)
Target: One creature
Duration: 1 min/level (D)
Saving Throw: Fortitude negates
Spell Resistance: Yes

This spell creates a red and white dotted mushroom that falls on the head of the target, imbuing them with growth magic. This spell functions as enlarge person except as noted here. Whenever the target next takes damage, the damage is negated and this spell ends.

Special

This spell can only be cast by a creature that has a bond to mushrooms, such as a fey mantle relating to mushrooms.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Barbarian 6/Master of Many Forms 1

Get +1 bab, +2 fort, +2 ref, 9 skill points.

Spell sense goes up to +2 even though I never remember it. I can speak in wildshape, get an extra wild shape per day and they last an extra hour, and can wild shape into humanoids. Humanoids aren't helpful in this setting though so it's not terribly useful.

Taking multiattack as my feat to make all those animals with lots of attacks more useful.

Anastasia

Sounds good, both of you.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Myann grabbed Still Spell. It's useful in case she needs to get a spell off without risking ASF. She also jiggered her skills to grab some K:A. She's been having to study her magic so this makes sense, plus it sets up a 1 level dip into Spellsword. That'll be all the PrCing she'll do, unless she decides to put Spellsword on her Ranger side instead. If she does that she may run the table with Spellsword. I'll figure out which works better for her over the next level.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Scout6/Dervish1

Nice hp roll for a change, still a bit behind overall. +1 bab, +2 ref, +2 will.
Grabbing Improved Skirmish, and swapping out the lvl4 scout bonus feat from Spring Attack to *Combat Expertise.
Dervish gives +1 to AC and a Dervish Dance (tm) that's pretty neat. Would you mind taking a look at it? Duration is Perform(Dance) ranks/2, but Pathfinder skills cap at HD instead of HD+3 (for class skills) so it would be nice to get an extra round out of it.
<Steph> I might have made a terrible mistake

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?