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Random DM nagging 2: Endless nagging

Started by Anastasia, August 29, 2014, 12:50:41 AM

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Corwin

So I have a Permanency question. I went looking for the rules for it, and the houserules here redirect to the Balmuria ones, and those redirect once more directly to the above link.

Is Magic Circle against Evil a valid spell? It's a 10min/level buff, and it's not really all that impressive since at our level you usually have better resistance and deflection from other sources. The one good thing about it is the defense against mind control. I'm not sure where it would fall. And if it is valid, what about Protection from Evil, which is the same but 1min/level?
<Steph> I might have made a terrible mistake

Corwin

#256
Interest in the following spells!

For tracking:

Spymaster's coin

Can the duration be increased? Or can Permanency be used on the coin in question to keep it as a beacon? If so, would it count against one of the two Permanency spells allotted to a person?

Marked object

The duration is actually pretty great here. Can it be used as a beacon to teleport to its current location? If not, what level would a spell that allows this be?

For regular use and possible Permanency:

Battlemagic perception

Because counterspelling is almost never used, and it's a shame.

Detect ship

Because ships.

Because I think it's hilarious:

Servant horde
<Steph> I might have made a terrible mistake

Nephrite

Hey, did we forget about that person trapped in the Crystal? I feel like we might have.

Corwin

I tried to talk to him and even offered him a job but he wasn't interested. Now that we found the gem and his usefulness to me is over, someone else can try next!
<Steph> I might have made a terrible mistake

Corwin

Any chance Kamhoff will figure out whether the huge necromancy-boosting sword can be reforged into a more elegant one for me? Something ornate to keep on on a hip rather than a claymore to carry on my back? Just want to figure out any appearance changes.
<Steph> I might have made a terrible mistake

Ebiris

He's actually trapped in Pepo's mind.

I guess he's happy enough with the situation?

Either that or he got absorbed into my psyche.

Nephrite

#261
Shadow conjuration.

Is this a valid spell to take? I wanted to check since it seems to specify that it calls on another plane.

Iron Dragoon

Update: Factotum ACF -> Bonus Feat -> Font of Inspiration (Houserules edition)
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Quote from: Corwin on January 30, 2015, 09:22:38 AM
So I have a Permanency question. I went looking for the rules for it, and the houserules here redirect to the Balmuria ones, and those redirect once more directly to the above link.

Is Magic Circle against Evil a valid spell? It's a 10min/level buff, and it's not really all that impressive since at our level you usually have better resistance and deflection from other sources. The one good thing about it is the defense against mind control. I'm not sure where it would fall. And if it is valid, what about Protection from Evil, which is the same but 1min/level?

I'd rather not deal with that being permanent, at least for this campaign. The problem is that mind-affecting block is really good - look at how valued it is when it's given out as a class or racial feature. I'd probably allow it on an area or non-mobile object, though.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Quick note: please don't link to dndtools or related sites on the boards, thanks.

Quote from: Corwin on January 30, 2015, 11:05:57 AM
Interest in the following spells!

For tracking:

Spymaster's coin

Can the duration be increased? Or can Permanency be used on the coin in question to keep it as a beacon? If so, would it count against one of the two Permanency spells allotted to a person?

I'd allow it a permanent beacon, sure.

QuoteMarked object

The duration is actually pretty great here. Can it be used as a beacon to teleport to its current location? If not, what level would a spell that allows this be?

RAW no, but changing it a bit to work as one would be trivial.

QuoteFor regular use and possible Permanency:

Battlemagic perception

Because counterspelling is almost never used, and it's a shame.

It's fine for regular use. Not sure about permanency, since the spell expires when you use it to counterspell. I'd lean towards temporary downtime if it was made permanent.

QuoteDetect ship

Because ships.

Yes, with the proviso you'd need to keep the focus on you and worn.

QuoteBecause I think it's hilarious:

Servant horde

Sure, if you want to make a permanent horde of unseen servants, knock yourself out.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Quote from: Ebiris on January 30, 2015, 12:40:25 PM
He's actually trapped in Pepo's mind.

I guess he's happy enough with the situation?

Either that or he got absorbed into my psyche.

Rashemi's in the crystal and waiting in the silence for y'all. Just a clarification.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Quote from: Nephrite on January 30, 2015, 12:53:24 PM
Shadow conjuration.

Is this a valid spell to take? I wanted to check since it seems to specify that it calls on another plane.

Sure.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Quote from: Anastasia on January 30, 2015, 11:20:40 PM
Spymaster's coin

Can the duration be increased? Or can Permanency be used on the coin in question to keep it as a beacon? If so, would it count against one of the two Permanency spells allotted to a person?

I'd allow it a permanent beacon, sure.

Hmm. So for a lvl2 spell, a one-time an expense of 2,000gp and I gain a permanent beacon?

QuoteMarked object

The duration is actually pretty great here. Can it be used as a beacon to teleport to its current location? If not, what level would a spell that allows this be?

RAW no, but changing it a bit to work as one would be trivial.

A lvl3 Greater Marked Object that works as a lvl2 Marked Object in everything and lets you use it as a teleportation beacon?

Quote
Battlemagic perception

Because counterspelling is almost never used, and it's a shame.

It's fine for regular use. Not sure about permanency, since the spell expires when you use it to counterspell. I'd lean towards temporary downtime if it was made permanent.

How about what you use under the Permanency writeup?

QuoteDispel magic and other effects can suppress a permanent spell for 1d4*10 minutes on a successful dispel magic check.

If that works, I'd like to Permanency this lvl3 spell on myself.

Quote
Servant horde

Sure, if you want to make a permanent horde of unseen servants, knock yourself out.

Excellent. I'd like to Permanency Arcane Sight and Battlemagic Perception upon myself, if my suggestion for the latter works. I presume I'd need to buy Permanency scrolls, and going by the houseruled Permanency it would be 1,125gp per scroll (lvl5 spell) plus 1,000gp per spell level I want Permanency'd. Therefore, 4,125gp for Battlemagic Perception, 4,125gp for Arcane Sight and 3,125gp for the Spymaster's Coin beacon.

Once I have your approval, I'll post in Loot.
<Steph> I might have made a terrible mistake

Anastasia

Kamhoff has a quick annoucenent: The scroll's great, but he needs more grist to work with! All he has is some stone coins and a scroll of prismatic sphere. Next time y'all get treasure, sending him some more things to work with would help. He blew most of his reserve on the terror helmet.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

[23:11] <Kobrb> Huh. That's a thing.
[23:12] <Kobrb> I'm not sure if I should ban it 'cause no save, or allow it since it's hamstrung and also keeps the caster out of the fight. Barring ways to mitigate concentration tying you up, anyway.
[23:12] <Kobrb> Uh.
[23:12] <Kobrb> Let me think about that one.
[23:12] <Nephrite> OK.
[23:14] <Iddy> Would the tokens still cost the same? 50gp?
[23:14] <Kobrb> Yes.
[23:15] <Iddy> Well.
[23:15] <Iddy> Moore might become our anti-ship delivery system.
[23:16] <Kobrb> I'm going to ban it - and paste this conversation into nagging, would you Neph - simply because I try and keep no save things like that to an absolute minimum. I don't think the spell's really broken on the surface, though goodness knows it's a great way to set a creature up for a hell of an ambush.
[23:16] <Kobrb> Less for y'all having it and more that if the bad guys start having no save things, it gets unfair in a hurry. I prefer to keep that away from both sides.
[23:18] <Nephrite> Okay.
[23:18] <Kobrb> I'd say add a save, but thenthe spell just really blows.
[23:18] <Kobrb> Like horribly bad.



I will come up with another spell for my Level 4 slot, either way.