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Random DM nagging 2: Endless nagging

Started by Anastasia, August 29, 2014, 12:50:41 AM

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Nephrite

#285
A few potential custom spells:

Spoiler: ShowHide

Marching Music
Transmutation [Sonic]
Level: Bard 3
Components: V
Casting Time: 1 swift action
Range: You
Area: -
Duration: 1 minute/level
Saving Throw: Will negates (harmless)
Spell Resistance: No

This spell allows one who has control over bardic music to likewise motivate others into getting to battle more quickly. While this spell is in effect, anyone affected by the bard's bardic music may take one additional move action, as if they had been affected by the Marshal's Grant Move Action ability.



Spoiler: ShowHide

Inspired Movement
Transmutation [Sonic]
Level: Bard 3
Components: V
Casting Time: 1 swift action
Range: You
Area: -
Duration: 1 minute/level
Saving Throw: Will negates (harmless)
Spell Resistance: No

When this spell is cast and for the duration of the spell, whenever you use an ability with grants an ally a move action, if they are already within range of an enemy, they may instead make a standard action instead of a movement action.


EDIT: One more.

Spoiler: ShowHide

Inspire Great Spells
Transmutation [Sonic]
Level: Bard 4
Components: V
Casting Time: 1 swift action
Range: You
Area: -
Duration: 3 rounds
Saving Throw: Will negates (harmless)
Spell Resistance: No

When this spell is cast, the next time you use the Inspire Greatness bardic class feature, you may select one of two options:

You may give the receiver of Inspire Greatness +1 to the DC of any of their spells while Inspire Greatness lasts
or
You may give the receiver of Inspire Greatness the ability to cast a spell that receives either the Extend Spell or Widen spell metamagic feats for one spell.

Anastasia

#286
Okay, let's see.

The first one is hideously broken. It basically allows move+full attack for 1 min/level or other such full round shenanigans. It totally blows the class feature (grant move action) it's inspired from out of the water. Needs heavy work.

The second one is...mmm. Besides some minor formatting issues, the spell needs tightening. What do you mean by within range of an enemy? Do you intend it to be a chance to get a free shot in or something else?

Inspire Great Spells is fairly solid. I do think it needs some minor revision, but mostly tweaking as the idea is sound.

This is what I'd recommend:

Inspire Great Spells
Enchantment (Compulsion) [Mind-Affecting, Sonic]
Level: Bard 4
Components: V
Casting Time: 1 swift action
Range: Personal
Target: You
Duration: 3 rounds

When you cast this spell, your next use of inspire greatness can be augmented in one of two ways. You may choose to give them a +1 bonus to the save DC of any spells they cast for the duration of inspire greatness or their next spell is affected by the widen spell or extend spell metamagics without any change in casting time or spell level.

These bonuses are in addition to the normal benefits of inspire greatness. If you do not inspire greatness before the spell's duration expires, the effects are lost.

Most of the changes are just rewordings or adjustments to bring it in line with how other bardic music boosting spells work. As for the other two? The first one needs a lot of work so I'm not sure. The second one's salvageable, but you need to express exactly what you mean with the spell.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

#287
How about I change the first one to work like the third? I cast it, Inspire Greatness, then someone gets to take an extra move action? If that's still too good I could change it so it requires a standard action to cast.

EDIT: I would also add that I have no problem with it simply allowing me to use the Grant Move action so it also consumes the use of that.

The second one was intended to allow for people who are already in range (melee) of an enemy to be able to take a shot, yes. It should probably be re-worded to say they can make an attack rather than a standard action because that would potentially allow for some other shenanigans.


Anastasia

Quote from: Nephrite on February 22, 2015, 12:48:28 PM
How about I change the first one to work like the third? I cast it, Inspire Greatness, then someone gets to take an extra move action? If that's still too good I could change it so it requires a standard action to cast.

EDIT: I would also add that I have no problem with it simply allowing me to use the Grant Move action so it also consumes the use of that.

Whoops, knew I forgot something. That's worth a try, sure. Make that up and see how it works.

QuoteThe second one was intended to allow for people who are already in range (melee) of an enemy to be able to take a shot, yes. It should probably be re-worded to say they can make an attack rather than a standard action because that would potentially allow for some other shenanigans.

Okay, then it's Snake's Swiftness? Go look up that spell, since I recall it's similar to this.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Quote from: Anastasia on March 04, 2015, 09:00:22 AM

Okay, then it's Snake's Swiftness? Go look up that spell, since I recall it's similar to this.

Yes, it's very similar. It's just not a spell for a free action in this case.

Anastasia

Okay, work with that and whip them up, we'll see from there.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

#291
Here you go.

Spoiler: ShowHide

Inspire Great Movement
Enchantment (Compulsion) [Mind-Affecting, Sonic]
Level: Bard 3
Components: V
Casting Time: 1 swift action
Range: Personal
Target: You
Duration: 3 Rounds
Saving Throw: Will negates (harmless)
Spell Resistance: No

When you cast this spell, your next use of inspire greatness allows the recipient of that ability to take an extra move action at any point while Inspire Greatness lasts, as if they had been the target of the Marshal's Grant Move action ability.

This bonus is in addition to the normal benefits of inspire greatness. If you do not inspire greatness before the spell's duration expires, the effects are lost.



Spoiler: ShowHide

Inspired Movement
Transmutation [Sonic]
Level: Bard 3
Components: V
Casting Time: 1 swift action
Range: You
Area: -
Duration: 1 minute/level
Saving Throw: Will negates (harmless)
Spell Resistance: No


While this spell is in effect, any individual who is the subject of the caster's Grant Move Action ability or anything that also grants an extra move action may make a melee or ranged attack, as if affected by the spell Snake's Swiftness.


Anastasia

Guess what's coming up for all of us? That's right, it's DST this weekend! At least for those of us in the USA, which means the three of us will be an hour ahead of Cor and Eb. In other words, expect some late starts until we synch back up.

It sucks but there's not much that can be done about it.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Since we have time to discuss it, how did we want to approach this upcoming shindig? Did we want to try and make an airborne knockout poison or just go in with the plan we had?

Ebiris

Poison's pretty boring and I highly doubt it'll knock out more than one or two of them anyway.

Anastasia

This one's up to y'all. Since no Iddy today, today will be a prep and side thing day anyway.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Ah, right, I keep forgetting we run 3 days now. Okay.

Anastasia

If y'all have anything to do in town, this is also the time for it.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Moore would like to talk with Ilas if he's seeing visitors. He'd also like to know what's going on with the mansion itself, legal-wise.

I suppose he'd also ask about Tamas' things.

Oh! One more. Moore would check in with Lekim after all of this.

Anastasia

Today's odd little combat was waiting heavy and had a lot of acting in it. The former inspired a prestige class based around delaying your actions and readying actions.

So that's a thing. It'll be posted within a few days.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?