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Loot thread of the Lost Realm

Started by Anastasia, October 13, 2014, 03:24:18 PM

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Corwin

Did any of the surrendered pirates have cool gear? Or is the city buying it all in bulk along with the ship from us?
<Steph> I might have made a terrible mistake

Anastasia

Okay, loot is going to work like this.

- The things Moore took from the captain's cabin are the party's. It's expected that copies of the papers will be made, and if any of the magic items are important enough to the city, they retain the option of buying them.

- The city now has a few extra ships. If you want the ship you captured, you can take it. However, any loot (beyond basic supplies to run the ship) will go to the city in that case.

- The mundane gear the pirates had will be kept by the city, with the party being compensated. Unless you really want a bunch of plain, non-magical weapons, armor and veils.

- Any expensive items or magical items on the ship are the party's, though Hillmar retains the right of first purchase if there is anything important there.

- Anything unusual or that falls outside of this will be dealt with on a case by case basis.

More coming in the next post. For now, y'all need to decide if you want another ship or the loot from it. Feel free to wait until I post the loot roundup to make a decision.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Captain's cabin loot

A bunch of papers - There's a lot of information here, which will be gone into in it's own post.
A potion of cure serious wounds - 750 gold. Basically a portable Jetina.
A strange, magical amulet - Amulet of the Fourth Eye. As a full round action, the wearer of this amulet can discern the alignment of any creature and if they are hostile to the wearer. 6,000 gold.
An enchanted key - Opens the lock on the treasury below decks.

---

Mundane weapons, armor, veils and so forth: 1,800 gold.
Various alchemical ammunition, shooters and so forth: 5,235 gold.

The treasury doesn't have a lot in it. According to the captain, it was meant to hold loot from Hillmar. But it does have some gold and a few things. The gold is in case he needs to pay wages to the crew or they need to stop and make purchases on the way. The items are a bit of booty from a few minor encounters on the way.

Gold coins - 1,000 gold.
Wood carving of a falcon: 90 gold.
Scroll of acid splash: 12.5 gold.
Iron ingot: 25 gold.
Old vase showing a scene of warfare: 130 gold.
A large ruby: 6,900 gold.

---

Finally, the chest is a mystery. Rocky's the one who ends up giving it an analysis, and his efforts get him a nasty burn. As far as he can tell, the thing has defenses worthy of a fortress. If he's going to be stone-cold serious, he'd suggest that Veren try again, with proper augmentation. If he came close, that's a lot closer than he came.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

The captain's papers.

Most of them are fairly mundane - local maps, tracking expenses, daily log reports. Nothing terribly interesting or revealing. However, there is a plan for how the invasion was supposed to go. It went a little something like this:

1. Sail in, with tactical surprise assured due to previous methods. It notes that between the surprise and internal sabotage, that the early attack should face little opposition.

2. Fire cannons, generally rain hell on Hillmar. Secure a perimeter around the docks, isolate any possibly hostile ships and eliminate them if needed.

3. Attack into the city, capturing key points and killing notable defenders. Aria and Lost Hero are two of the ones to be killed in this phase, by the way.

4. Stamp out resistance while looting the city. Establish a loose perimeter around the city to monitor for possible counter attacks from the countryside.

Beyond that, it discusses how to frame this to the common pirate. It's a reminder that it's a crusade and that this must be done. It's to stop a truly vile city-state that has gone too far. It emphasizes to the captains that morale must stay high for a smooth victory.

It also goes into a lot of the things you saw in Rossalund: The code word for infiltrators to get in safely, general patterns of attack and so on and so forth. It doesn't look like their playbook changed that much.

Another paper looks to be an expected estimate of looting from Hillmar. They expect anywhere from 100k to 500k in total looting, depending on damages, losses and portability of certain items. With mages, a few jackpot items (expensive magical items) could throw this well above estimates. There's also a reminder to submit anything magical for analysis and not allow common troops to loot it. Just in case of curses, traps and other difficulties.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

#199
Quote from: Anastasia on January 28, 2015, 12:47:23 PM
Captain's cabin loot

Finally, the chest is a mystery. Rocky's the one who ends up giving it an analysis, and his efforts get him a nasty burn. As far as he can tell, the thing has defenses worthy of a fortress. If he's going to be stone-cold serious, he'd suggest that Veren try again, with proper augmentation. If he came close, that's a lot closer than he came.

Moore Bonuses:
<Nephrite> The Aura is a circumstances bonus, the +5 from my items is insight, and the +2 from Inspire Competence is competence, so I would imagine they'd all work together.

Veren bonuses:
<Iddy> No, Factotum is competence, so it wouldn't stack with yours.
+1 from MW tools, also.

> roll 1d20+14+1+2+9+5 Disable Device MW/Inspiration/Aura/Insight
<Serith> Iddy roll for Serith < 38 > [d20=7]
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Yeah, next time do what I say and wait to post. That'll roll stand, but in the future wait for me and also roll in #dunes (unless told otherwise).

If you want to wait a day and try again, you can.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

#201
> roll 1d20+14+1+2+9 Disable Device MW/Inspiration/Aura
<Serith> Iddy roll for Serith < 30 > [d20=4]

Edited for the right room:

* Now talking in #dunes
* Topic is 'Ithea(36)>Antenora(32)>Lief(27)>Hound of Gluttony=Muirfinn(16)'
* Set by Kotono on Thu Jan 15 20:04:43
> roll 1d20+14+1+2+9 Disable Device MW/Inspiration/Aura
<Serith> Iddy roll for Serith < 39 > [d20=13]
This is not the greatest post in the world, no... this is just a tribute.

Corwin

Can the ship be leased long term rather than taken?
The captain had mundane gear?
<Steph> I might have made a terrible mistake

Anastasia

Quote from: Iron Dragoon on January 28, 2015, 01:49:00 PM
> roll 1d20+14+1+2+9 Disable Device MW/Inspiration/Aura
<Serith> Iddy roll for Serith < 30 > [d20=4]

When I say roll in #dunes, I mean roll in #dunes. Reroll it there.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Quote from: Corwin on January 28, 2015, 01:49:02 PM
Can the ship be leased long term rather than taken?
The captain had mundane gear?

Possibly, would require some wrangling to work out.

The captain's gear seems to be part of his arm projections. They're still working that one out.  It's going to come up today IC.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Quote from: Iron Dragoon on January 28, 2015, 01:49:00 PM
> roll 1d20+14+1+2+9 Disable Device MW/Inspiration/Aura
<Serith> Iddy roll for Serith < 30 > [d20=4]

Edited for the right room:

* Now talking in #dunes
* Topic is 'Ithea(36)>Antenora(32)>Lief(27)>Hound of Gluttony=Muirfinn(16)'
* Set by Kotono on Thu Jan 15 20:04:43
> roll 1d20+14+1+2+9 Disable Device MW/Inspiration/Aura
<Serith> Iddy roll for Serith < 39 > [d20=13]

Next time just make a new post, since I tend to miss edits more than a post or two back.

Anyway, narrow miss. No trigger but no unlock, either. Want to try again on the same day?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Sure I guess. One more shot won't kill me. Hopefully. *waits for the 1*
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Quote from: Iron Dragoon on January 28, 2015, 01:54:25 PM
Sure I guess. One more shot won't kill me. Hopefully. *waits for the 1*

Go roll in #dunes. Good luck!
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Woo! No death.

> roll 1d20+14+1+2+9 Disable Device MW/Inspiration/Aura
<Serith> Iddy roll for Serith < 40 > [d20=14]
This is not the greatest post in the world, no... this is just a tribute.

Corwin

<Steph> I might have made a terrible mistake