Day 10A: Bright Monsters of the Deep

Started by Iron Dragoon, October 22, 2014, 06:13:06 PM

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Iron Dragoon


Session Start: Wed Oct 22 11:32:11 2014
Session Ident: #dunes
* Now talking in #dunes
* Topic is 'Lucy(28)>Veren=Moore(21)>Pepo(19)>LSB(12)>Kamhoff(10) '
* Set by Kotono on Tue Oct 21 13:53:07
<Kotono> ----
<Kotono> > OOC: Open Lucy.
<Kotono> > "The same way anything else does! Hit it hard with anything but fire," Kamhoff retorts.
<Kotono> <Lucy> That works! She kisses her fingertips, and then throws out her arm towards the sphere of light as missiles formed of magic assault it in quick succession!
<Kotono> <Lucy> roll 4d4+4
<Kotono> * Hatbot --> "Lucy rolls 4d4+4 and gets 10." [4d4=1, 3, 1, 1]
<Kotono> <Lucy> roll 4d4+4 quick
<Kotono> * Hatbot --> "Lucy rolls 4d4+4 quick and gets 13." [4d4=3, 2, 1, 3]
<Kotono> > A double barrage of missiles slam into the floating sphere. It vibrates all over, changing size rapidly, before stabilizing. OOC: We'll pause there since Iddy's up up and away.
* Kotono changes topic to 'Lucy(28)>Veren=Moore(21)>Pepo(19)>LSB(12)>Kamhoff(10)  '
<Kotono> OOC: Veren and Moore are up. Go.
<Veren> OOC: Range is 60 ft., right?
<Kotono> It's 60ft away, just past the side of the ship.
<Kotono> OOC: Gah.
* Veren has nothing in his arsenal that can reach the thing, and so, devotes himself to dodging whatever it may throw. OOC: Total defense since I can't reach it.
<Kotono> OOC: Right. Moore.
<Moore> Moore wrinkles his nose at this bright... whatever it is. "Everyone, this is just another bump in the road for us! Let's overcome it!" With those inspiring words, Moore promptly vanishes from sight but still manages to bolster everyone's spirits! OOC: Inspire Courage, +2 against charm/fear, +2 to hit and damage rolls and Invisibility. He isn't moving.
<Kotono> OOC: Done. Pepo.
<Pepo> Lacking anything capable of surmounting this impossible distance, save perhaps a construct that would immediately go blind, Pepo marshals his strength in readiness for the incredible moment in which it moves closer.
<Pepo> OOC: holding
<Kotono> At this, the orb floats ahead 30ft. It's on the ship now, pulsing with light. Your veils protect you from that, but not from those silent beams of light that come from it.
<Kotono> roll 1d20+10 touch AC vs Moore (uses nontraditional means of sight since it's a freaking ball of light, alas)
* Hatbot --> "Kotono rolls 1d20+10 touch AC vs Moore (uses nontraditional means of sight since it's a freaking ball of light, alas) and gets 29." 12 [1d20=19]
<Kotono> roll 1d20+10 touch AC vs Pepo
* Hatbot --> "Kotono rolls 1d20+10 touch AC vs Pepo and gets 14." 12 [1d20=4]
<Kotono> roll 1d20+10 touch AC vs Lucy
* Hatbot --> "Kotono rolls 1d20+10 touch AC vs Lucy and gets 18." 12 [1d20=8]
<Kotono> roll 1d20+10 touch AC vs Veren
* Hatbot --> "Kotono rolls 1d20+10 touch AC vs Veren and gets 29." 12 [1d20=19]
<Pepo> OOC: touch 18
<Kotono> roll 1d20+10 touch AC vs Kamhoff
* Hatbot --> "Kotono rolls 1d20+10 touch AC vs Kamhoff and gets 13." 12 [1d20=3]
<Kotono> roll 1d20+10 Moore crit check
* Hatbot --> "Kotono rolls 1d20+10 Moore crit check and gets 14." 12 [1d20=4]
<Kotono> roll 1d20+10 Veren crit check
* Hatbot --> "Kotono rolls 1d20+10 Veren crit check and gets 23." 12 [1d20=13]
<Kotono> OOC: ACs, all?
<Lucy> OOC: Touch AC 14
<Veren > OOC: 18 with total defense
<Moore> OOC: 16
<Kotono> OOC: Pepo miss, Lucy hit, Veren crit, Kamhoff miss, Moore hit.
<Kotono> roll 4d6 Lucy fire damage
* Hatbot --> "Kotono rolls 4d6 Lucy fire damage and gets 12." 12 [4d6=2, 4, 3, 3]
<Kotono> roll 8d6 Veren fire damage
* Hatbot --> "Kotono rolls 8d6 Veren fire damage and gets 23." 12 [8d6=2, 1, 2, 2, 3, 4, 5, 4]
<Kotono> roll 4d6 Moore fire damage
* Hatbot --> "Kotono rolls 4d6 Moore fire damage and gets 16." 12 [4d6=6, 5, 4, 1]
<Kotono> The blasts go flying. Pepo is a stealthy cat, dodging the beam, while Kamhoff ducks behind the wheel. Lucy gets grazed across the shoulder, a stinging burn. Veren takes it right in the chest, staggering back as white flames erupt over his body. Moore gets a beam through the wing, sublime pain as he staggers in the air. OOC: Owx3. Pepo, taking your held? Go.
* Kotono changes topic to 'Lucy(28)>Veren=Moore(21)>LSB(12)>Pepo>Kamhoff(10)  '
<Lucy> "That's not very nice!" Lucy exclaims.
<Pepo> If something's immune to fire the obvious choice is always cold. So Pepo hops up onto the side rail and looses off a bolt of freezing air that leaves frozen droplets of crystalized moisture pulled out of the air behind it as it lances towards the barnacle!
<Pepo> roll 1d100 wild surge 5+
* Hatbot --> "Pepo rolls 1d100 wild surge 5+ and gets 73." 12 [1d100=73]
<Pepo> roll 1d20+14 ranged touch, cold energy ray augmented 8pp
* Hatbot --> "Pepo rolls 1d20+14 ranged touch, cold energy ray augmented 8pp and gets 33." 12 [1d20=19]
<Kotono> OOC: Hit.
<Pepo> roll 9d6+9 cold
* Hatbot --> "Pepo rolls 9d6+9 cold and gets 38." 12 [9d6=5, 1, 3, 5, 4, 3, 1, 2, 5]
<Kotono> The beam flies true and slams right into the sphere of light. It vibrates and changes size wildly under the blast, light tinting an icy blue. Meanwhile Kamhoff gets out from behind the wheel, giving the barnacle a double obscene gesture, "Fuck YOU!" he calls, as five magic missiles fly from his fingers and towards the pest.
<Kotono> roll 5d4+5
* Hatbot --> "Kotono rolls 5d4+5 and gets 20." 12 [5d4=3, 4, 1, 3, 4]
<Kotono> The missiles are fully accurate, pummeling the sphere of light. It shakes even more wildly, going to double its size as varies back and forth. OOC: Okay, Lucy. go.
<Lucy> "Does this thing explodes upon dying?" Lucy asks, backing away as she peppers the sphere with yet more missiles. "I'll go ahead and assume it does."
<Lucy> roll 4d4+4
* Hatbot --> "Lucy rolls 4d4+4 and gets 14." 12 [4d4=3, 3, 3, 1]
<Lucy> roll 4d4+4 swift
* Hatbot --> "Lucy rolls 4d4+4 swift and gets 16." 12 [4d4=1, 4, 3, 4]
<Kotono> More missiles pelt it, making it vibrate even more wildly. Small beams of light erupt out in all directions now! "No, it doesn't! Just finish the damned thing off!" Old Kamhoff cries. (More)
<Kotono> roll 1d5
* Hatbot --> "Kotono rolls 1d5 and gets 3." 12 [1d5=3]
<Kotono> roll 1d5
* Hatbot --> "Kotono rolls 1d5 and gets 5." 12 [1d5=5]
<Kotono> roll 1d20+5 touch AC vs Lucy
* Hatbot --> "Kotono rolls 1d20+5 touch AC vs Lucy and gets 18." 12 [1d20=13]
<Kotono> roll 1d20+5 touch AC vs Kamhoff
* Hatbot --> "Kotono rolls 1d20+5 touch AC vs Kamhoff and gets 19." 12 [1d20=14]
<Kotono> roll 4d6 Kamhoff
* Hatbot --> "Kotono rolls 4d6 Kamhoff and gets 10." 12 [4d6=5, 1, 2, 2]
<Kotono> OOC: AC Lucy?
<Lucy> OOC: Touch AC still 14
<Kotono> roll 4d6 fire damage
* Hatbot --> "Kotono rolls 4d6 fire damage and gets 13." 12 [4d6=1, 2, 4, 6]
<Kotono> Beams fly. Kamhoff takes one on the shoulder, but it winks out instead of leaving a burn. Lucy's hit in the stomach, a tingling injury mostly absorbed. OOC: Veren'n'moore. Go.
* Veren stumbles forward through the pain and fire, closing distance to throwing range, and tries to stab the thing!
<Veren > roll 1d20+14 dagger stab!
* Hatbot --> "Veren rolls 1d20+14 dagger stab! and gets 24." 12 [1d20=10]
<Kotono> OOC: Hit.
<Veren > roll 1d4+2+4 damage (Moore bonus)
* Hatbot --> "Veren rolls 1d4+2+4 damage (Moore bonus) and gets 9." 12 [1d4=3]
<Moore> Moore frowns since his usual trick of invisibility doesn't work against something like this. For the time being he flies over to help out Veren with his injuries.
<Moore> roll 1d8+5
* Hatbot --> "Moore rolls 1d8+5 and gets 13." 12 [1d8=8]
<Kotono> As Veren's injuries heal, he rushes forward and throws a dagger into the center of the thing. It vibrates all over and explodes out into harmless light. The deck is clear now, no more sign of it. OOC: Free act.
<Lucy> "Is this sort of thing common?"
<Pepo> Pepo remains balanced where he is and settles in to lie down and bask in the warm glow of victory.
<Kotono> "Not that common. Damned things are just bad luck," Kamhoff dusts himself off, "Is it common for your cat to shoot magic beams?"
<Lucy> "Yes."
* Lucy tilts her head. "It's not for yours?"
<Veren > "Pepo is best cat."
* Veren nods.
<Pepo> Pepo yawns widely, content with the praise.
<Kotono> "Macaron can manage some tricks, but my cat? He's just a freeloader who can heal himself," Kamhoff snorts, going over to Pepo. He kneels next to him, eye to eye with the feline. "Up to no good, kitty?"
<Lucy> "Well, that is unfortunate," Lucy muses. "Ah, before I return to my research... have you ever been to Saraduel?"
<Pepo> He may as well out his higher than normal acumen if they're going to be sharing a small ship for a while, so Pepo locks eyes with him and responds telepathically, 'Everything I do is good.'
<Kotono> That gets Pepo a stroke across the forehead. "Good cat," he says gruffly, "Keep that up." He stands up then and turns to the others, "A few times. They have good bear stew there."
<Lucy> "How far is it? And to which direction/"
<Kotono> "Westward," he gestures in that direction, "A month or two that-a-way."
<Lucy> "It sounds like a good destination after restocking!"
<Veren > "What should we do during the trip? That is a significant amount of... free time."
<Lucy> "I have my research. To which I am returning now. Please take care, everyone."
<Kotono> OOC: Okay. Assuming no interruptions, the party has several days 'till Freeport Rock. What do you all want to do? Talk to anyone, research anything, try anything, chances to get to know people, etc.?
<Pepo> OOC: I will de-rat the ship to the best of my abilities
<Lucy> OOC: I'll go for my research for now
<Veren > OOC: I suppose I'd try to get to know the group. I'm not sure what else I can do on the ship. I'd want to take a better look at the armor and weapons Kamhoff has in his lab. I was half-joking, but I guess I could try fishing, if there are fish in the water.
<Kotono> OOC: Okay. Moore?
<Moore> OOC: I'll talk with Kamhoff and barring that, likewise to Veren, get to know the others as best as we can considering the memory thing.
<Kotono> OOC: Okay. Moore and Veren in here for the moment. Lucy in #evildunes. Pepo in #terrorofdunes.
<Kotono> It's a pleasant 'morning', as much as those matter on the ship. Veren, Moore and Old Kamhoff are sharing breakfast at the wheel of the ship. It's been the same thing for every meal, even down to the strangely fresh lemons. "Aaaah, Kamhoff sighs once it's done. "Now that's good ship eating."
<Veren > "It is good fare. What does the stock of supplies look like?"
<Moore> "How long have you been here, Mister Kamhoff? You seem pretty... accustomed to this place." Moore says with a nod to Veren.
<Kotono> "Got..." Counting on fingers quickly, "About three weeks of this, but we're under capacity," he admits, "Going to hire a wheelman in Freeport Rock, since none of you know your asses from a starboard. So that means we'll need to restock at Freeport Rock for food, too." He adjusts the wheel at that, "Why, I've been seeing all of this strange demi-plane. Mmm hmm, that's what it is, I'm fairly certain.
<Kotono> Been here a good dozen years or so."
<Moore> "In that time, have you recovered any of your memory?" He asks, hoping it isn't a sore subject.
<Veren > "Did you wake up in Rossalund?"
<Kotono> "Nope. Doesn't happen," Waving a hand, "Spent a few years looking into it. No one ever gets their memory back," he says, shrugging after that. "Ever heard the story about genies who grant wishes that can do anything? Got a wizard who found a ring with one in it. Still didn't help. Fucking bullshit." He grunts at that, "No, woke up on this ship, actually. Funny story, it used to be a ghost ship."
<Veren > "Ghost ship? It was simply adrift?"
<Moore> Moore blinks. "Wow, that's some strong stuff to not work..."
<Kotono> "Oh yeah, and haunted." Waving a hand, "Dealt with the ghost captain and the ghost crew ran off."
<Veren > "Interesting... Was the lab already here as well?"
<Kotono> "No, that's all my work," he says, adjusting the wheel again. "I had this ship and enough supplies to find a settlement, so why not make something of it?" Staring out ahead into the light sea, "By the way, learning to navigate here is an absolute bitch. You either use divination magic or you're insane."
<Moore> "What exactly is that... substance? I mean, is it just some sort of energy?" Moore inquires. "If things live in it... then it has to be something."
<Kotono> "It's light," Old Kamhoff shrugs. "No one's ever gone down deep into it and come back. I knew one wizard who had the idea of making a ship that could go into it, but he never came back, either."
<Veren > "What kind of things live in it? Fish and animals, or just monsters like the one before?"
<Kotono> "Monsters. It's not like water, no fish," He says, "It's just light."
<Moore> "Can you put it in a container?" Moore asks. "It'd be a handy source of light in case of emergencies."
<Kotono> "No, it's light." Old Kamhoff says, "It's not solid."
<Moore> "Then how are we...er..." Moore makes a rowing motion.
<Kotono> Old Kamhoff sloooowly leans in and whispers, "MAGIC!" He throws his hands up, "We're on a magic boat in a sea of light and you wonder how it floats?"
* Veren eyes the 'water.'
<Veren > "Is there not a way to harness it beyond treating it as water? If it is pure magic, can it not be used to... fuel things?"
<Kotono> "What do you think those daft light wizards do. Thing is, it blinds them and makes them insane." Tapping the side of his head with his knuckles, "No fucking thanks."
<Veren > "Hm. Well, seeing as I do not use magic and I am not a sailor, what can I do on this boat?"
<Moore> "Oh...oh! That's right!" Moore nods and explains the strange psionic wizard ...monster thing they ran into. "I'm not sure if it was working with the pirates or if they summoned it... ..actually, does summoning magic work here, Mister Kamhoff?"
<Kotono> "Sure does," he remarks and nods, "As for you? Train and rest up," he shrugs, "Look, not everyone on the ship is here to steer it. If you're good at dealing with things off the boat, that's fine too."
<Veren > "Hmmm... Very well. If you need my assistance, please ask. I would like to earn my keep."
<Moore> Moore nods to Veren and to Kamhoff. "I've been told I can pick things up easily, so I'll do whatever I can do to help out."
This is not the greatest post in the world, no... this is just a tribute.