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Random DM nagging 3: NO ESCAPE

Started by Anastasia, February 05, 2015, 12:26:44 AM

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Anastasia

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The dividing line between B4 and B4's side story.

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Okay, anything after this post should be about the new game.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

A bunch of old topics are locked. For this game don't worry about them, this is just DM upkeep.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

QuoteQuestion, what are the best ways to get a spell as an SLA?

From Iddy, pretty sure this is related to this game.

Getting it as a natural SLA from a template, a race or a class feature's the easiest, but most of those are set SLAs. The Archmage PrC has an ability that allows you to convert spells to SLAs, investigate that as well.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Quote from: Iron Dragoon on April 04, 2018, 11:18:14 PM
> !rollchar
<Serith> 1, 2, 4, 1, 3 = 9
<Serith> 4, 1, 5, 4, 3 = 13
<Serith> 6, 5, 6, 5, 2 = 17
<Serith> 3, 5, 4, 1, 6 = 15
<Serith> 4, 1, 5, 6, 6 = 17
<Serith> 6, 5, 2, 3, 2 = 14
<Serith> Iddy's Scores: 17, 17, 15, 14, 13, 9
> !rollchar
<Serith> 6, 1, 5, 5, 3 = 16
<Serith> 1, 1, 6, 2, 2 = 10
<Serith> 6, 1, 1, 5, 6 = 17
<Serith> 2, 2, 1, 5, 1 = 9
<Serith> 3, 3, 6, 3, 1 = 12
<Serith> 5, 5, 2, 4, 5 = 15
<Serith> Iddy's Scores: 17, 16, 15, 12, 10, 9
> Well shit. Guess it's 1.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

Do I even need to do a sheet for this?
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

If you're just playing Iddy's familiar, no. You and him would talk that over and figure out how you're doing it, but the stat work would be Iddy's responsibility.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

We aren't on a tight schedule here, but I would like to see basic outlines in about a week's time. If you get more done then that's even better of course, and if you need more time speak up.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

#234
Okay, question.

At level 14, my progression looks like this:



   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Side 1Side 2
Wizard 1Factotum 1
Wizard 2Factotum 2
Wizard 3Factotum 3
Wizard 4Factotum 4
Wizard 5Factotum 5
Wizard 6Horizon Walker 1
Wizard 7Horizon Walker 2
Wizard 8Horizon Walker 3
Wizard 9Horizon Walker 4
MotUH 1Factotum 6
MotUH 2Factotum 7
MotUH 3Factotum 8
MotUH 4Factotum 9
MotUH 5Factotum 10

Now, I know you said not to ultra optimize, but I was trying to figure out if there's a reasonable way to make up the dead caster progression for MotUH 1. I had the idea to do a 1 level dip into a PrC that advances caster progression on side 2, but I'm not sure how the advancement would work. I'd have to take it concurrently with a Wizard Level, so the advancement it gives would be effectively non-existant at the level I took it, but it would still be there on paper.

So my real question is, would that caster progression advancement kick in when I did lose the level from MotUH?  Like this:



   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Side 1Side 2
Wizard 1Factotum 1
Wizard 2Factotum 2
Wizard 3Factotum 3
Wizard 4Factotum 4
Wizard 5Factotum 5
Wizard 6Horizon Walker 1
Wizard 7Horizon Walker 1
Wizard 8Horizon Walker 2
Wizard 9Master Specialist 1
MotUH 1Factotum 6
MotUH 2Factotum 7
MotUH 3Factotum 8
MotUH 4Factotum 9
MotUH 5Factotum 10

Master Specialist gives +1 advancement to an existing spellcasting class. Normally the solution would be to just take it on side 2 after MotUH finishes to get it back, but I can't get into it until I'm level 9 Wiz due to TK's spell level. If we were doing level 15, I could just take it that level, but I dunno if there's a way to make it back at the 14 levels we're doing.
This is not the greatest post in the world, no... this is just a tribute.

Iron Dragoon

Focus Specialist takes a spell slot from me and gives me 2.
For level 7 spells, I have 1 slot. This reduces me to 0+3 bonus. This is legal/acceptable?
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Quote from: Iron Dragoon on April 08, 2018, 10:01:53 AM
Focus Specialist takes a spell slot from me and gives me 2.
For level 7 spells, I have 1 slot. This reduces me to 0+3 bonus. This is legal/acceptable?

Yes.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Quote from: Iron Dragoon on April 08, 2018, 01:54:45 AM
Okay, question.

At level 14, my progression looks like this:



   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Side 1Side 2
Wizard 1Factotum 1
Wizard 2Factotum 2
Wizard 3Factotum 3
Wizard 4Factotum 4
Wizard 5Factotum 5
Wizard 6Horizon Walker 1
Wizard 7Horizon Walker 2
Wizard 8Horizon Walker 3
Wizard 9Horizon Walker 4
MotUH 1Factotum 6
MotUH 2Factotum 7
MotUH 3Factotum 8
MotUH 4Factotum 9
MotUH 5Factotum 10

Now, I know you said not to ultra optimize, but I was trying to figure out if there's a reasonable way to make up the dead caster progression for MotUH 1. I had the idea to do a 1 level dip into a PrC that advances caster progression on side 2, but I'm not sure how the advancement would work. I'd have to take it concurrently with a Wizard Level, so the advancement it gives would be effectively non-existant at the level I took it, but it would still be there on paper.

So my real question is, would that caster progression advancement kick in when I did lose the level from MotUH?  Like this:



   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Side 1Side 2
Wizard 1Factotum 1
Wizard 2Factotum 2
Wizard 3Factotum 3
Wizard 4Factotum 4
Wizard 5Factotum 5
Wizard 6Horizon Walker 1
Wizard 7Horizon Walker 1
Wizard 8Horizon Walker 2
Wizard 9Master Specialist 1
MotUH 1Factotum 6
MotUH 2Factotum 7
MotUH 3Factotum 8
MotUH 4Factotum 9
MotUH 5Factotum 10

Master Specialist gives +1 advancement to an existing spellcasting class. Normally the solution would be to just take it on side 2 after MotUH finishes to get it back, but I can't get into it until I'm level 9 Wiz due to TK's spell level. If we were doing level 15, I could just take it that level, but I dunno if there's a way to make it back at the 14 levels we're doing.

It does not. You can't take a double advancement in one level and store one level that would be wasted.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Do you have a suggestion on how to make it work to get full casting? I've picked at it and can't get it, but you're way better at it than I am.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

How are sheets going, y'all? Just a check in.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?