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Day 71A: Hairbrushes, Gold, and Banditry

Started by Iron Dragoon, March 17, 2015, 04:35:25 PM

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Iron Dragoon

Session Start: Tue Mar 17 12:00:35 2015
Session Ident: #dunes
* Now talking in #dunes
* Topic is 'Dactyl(22 exhausted, downed)>Anders(18)>Luther=Bat Swarm(9)>Kevamiko(8) '
* Set by Kotono on Thu Mar 12 21:40:04
<Kotono> --------
* Kotono changes topic to 'Veren(28)<Moore(25)>Lucy(23)>Jetina(21)>Sharm(5)>Little(Miko) '
<Kotono> <Sharm> The wound cuts a great gash out of Veren's flank, drawing a shower of blood that coats Sharm's blade. Far far too much blood... is that bone? It is without a doubt the most grisly wound Veren has ever seen! "Run and live or fight and die, hero!" Sharm laughs a terrible sadistic laugh, a vile bare-toothed grin on her face as she revels in this bloodshed. OOC: you're only shaken, but you
<Kotono> can play
<Kotono> <Sharm> it up! Also Lucy/Jetina/Moore need to roll will against bloody blade too.
<Kotono> * Veren tries to return the damage back to the orc!
<Kotono> <Sharm> OOC: bloody blade lasts 2 rounds, for reference.
<Kotono> > OOC: Will then, you three.
<Kotono> > OOC: Er, two.
<Kotono> <Veren> roll 1d20+20-2 Bluff/Feint
<Kotono> <Serith> Veren roll for Serith < 36 > [d20=18]
<Kotono> > roll 1d20+14 Jetina
<Kotono> <Serith> Kotono roll for Serith < 20 > [d20=6]
<Kotono> <Moore> roll 1d20+9
<Kotono> <Serith> Moore roll for Serith < 13 > [d20=4]
<Kotono> <Veren> OOC: opposed feint roll?
<Kotono> <Sharm> roll 1d20+11
<Kotono> <Serith> Sharm roll for Serith < 30 > [d20=19]
<Kotono> <Veren> OOC: You're flat-footed.
<Kotono> <Lucy> roll 1d20+7+4
<Kotono> <Serith> Lucy roll for Serith < 31 > [d20=20]
<Kotono> <Veren> roll 1d20+14 ATK 1
<Kotono> <Serith> Veren roll for Serith < 16 > [d20=2]
<Kotono> <Veren> roll 1d20+9 ATK 2
<Kotono> <Serith> Veren roll for Serith < 18 > [d20=9]
<Kotono> <Sharm> OOC: AC 21 still. I have no dex.
<Kotono> <Sharm> roll 2d4 rounds until I can use corsairs feint since this might turn into a slobberknocker.
<Kotono> <Serith> Sharm roll for Serith < 4 > [d4=1,3]
<Kotono> Veren comes in with a flurry of attacks, but he can't land a single one. Back and forth the war goes, as Little meanwhile waits for his cue...OOC: Moore.
<Moore> Moore looks around again just in case this harlot brought friends to join in during this horrible, uncalled for violence!
<Kotono> OOC: Perception.
<Moore> roll 1d20+14
<Serith> Moore roll for Serith < 16 > 12 [d20=2]
<Kotono> Moore doesn't spot anything else. OOC: Lucy.
* Lucy throws caution to the wind and rushes into the melee, swinging her greatsword wildly!
<Lucy> roll 1d20+6+2 charge~
<Serith> Lucy roll for Serith < 28 > 12 [d20=20]
<Lucy> roll 1d20+6+2 charge~
<Kotono> OOC: Crit confirm. Also Lucy, specify who you're hitting.
<Serith> Lucy roll for Serith < 13 > 12 [d20=5]
<Lucy> OOC: I'm charging Sharm, of course
<Sharm> OOC: I'm the only bad guy here, unless Lucy's executing a double cross! AC 21 so unconfirmed.
<Kotono> OOC: Okay. Hit but not a crit.
<Lucy> roll 2d6 magic!
<Serith> Lucy roll for Serith < 11 > 12 [d6=5,6]
<Kotono> Sharm gets a swording right in the side, drawing some blood. It's as much a lucky hit as anything, but it bleeds nonetheless. Meanwhile, Jetina shrinks back and reaches into her dress. She comes out with some makeup powder, which she throws at Sharm's face. "Get the stupid cow!" OOC: Dirty trick combat maneuver.
<Sharm> OOC: CMD 26
<Kotono> roll 1d20+11 vs 26
<Serith> Kotono roll for Serith < 26 > 12 [d20=15]
<Kotono> WHAM! Powder lands right in Sharm's eyes. She can't see a thing as she tries to clear it out. OOC: Blinded for 1 round, Sharm. You're up.
<Sharm> "Nobody said I had to ransom you with all your fingers intact, Jerara!" Sharm rages at this trickery, lashing out blindly at the two bodyguards while attuning her mind to potential events so she can better predict likely attacks... not that it'll help while she's blinded, but she'll blink that out any second. "Oi! Archers, get stuck in too!"
<Sharm> OOC: swift cast defensive precognition, +2 insight AC
<Sharm> roll 1d20+17 vs Veren
<Serith> Sharm roll for Serith < 23 > 12 [d20=6]
<Sharm> roll 1d20+17 vs Lucy
<Serith> Sharm roll for Serith < 26 > 12 [d20=9]
<Sharm> roll 1d20+12 vs Veren
<Serith> Sharm roll for Serith < 28 > 12 [d20=16]
<Sharm> OOC: ACs?
<Veren > OOC: .31
<Lucy> OOC: 25
<Sharm> roll 1d100 Lucy miss chance
<Serith> Sharm roll for Serith < 45 > 12 [d100=45]
<Kotono> Sharm swings wildly - but each and every strike misses, between Veren's defenses and Sharm's blindness. But as that happens, Little pops up and hurls spines at the combatants.
<Lucy> "There are no archers!" Lucy crows. "It's just a trick, a desperate woman's gamble! Her tongue's flailing just like her sword is!"
<Kotono> roll 1d20+12 vs Veren
<Serith> Kotono roll for Serith < 28 > 12 [d20=16]
<Kotono> roll 1d20+12 vs Lucy
<Serith> Kotono roll for Serith < 18 > 12 [d20=6]
<Kotono> Spines land amid the party, bursting into flames. They're all over, little sharp points of burning misery. "Aaaaah!" Jetnia screams at this, "A-archers!" OOC: Veren.
* Veren redoubles his efforts to cut through the orc as fast as he can!
<Veren > roll 1d20+20-2 Bluff/Feint
<Serith> Veren roll for Serith < 34 > 12 [d20=16]
<Sharm> OOC: I can't see your feint.
<Veren > roll 1d20+14 ATK 1
<Veren > roll 1d20+9 ATK 2
<Serith> Veren roll for Serith < 15 > 12 [d20=1]
<Serith> Veren roll for Serith < 28 > 12 [d20=19]
<Sharm> OOC: AC 19
<Kotono> OOC: Those count as SA since she's dexless right now, just by the way.
> roll 1d4+3+5d6 ATK 2
<Serith> Veren roll for Serith < 25 > 12 [d4=4][d6=5,5,2,5,1]
<Kotono> Guh! Sharm gets stabbed right in the guts, enough to draw a wellspring of blood that stains her front. She feels woozy a moment from the blow, as her blood rushes down like a newborn river. OOC: Ow.  Moore.
<Moore> Moore takes another look around. Surely, by now, there'd be reinforcements...?
<Moore> roll 1d20+14
<Serith> Moore roll for Serith < 23 > 12 [d20=9]
<Kotono> Still nothing that Moore sees - maybe behind that hill, but the hill's blocking the view, as landmarks tend to do.
<Kotono> OOC: Okay, Lucy.
<Lucy> Looking far less certain now, Lucy nevertheless goes for a stab before retreating back towards Jetina, who now looks on the verge of panic.
<Lucy> roll 1d20+6
<Serith> Lucy roll for Serith < 19 > 12 [d20=13]
<Kotono> "That's it!" Jetina cries with a shaky call, "Get the arrogant cow before the archers get us!"
<Lucy> roll 2d6
<Serith> Lucy roll for Serith < 4 > 12 [d6=1,3]
<Kotono> A grazing wound, a thin line of blood. It's easy to miss with her more salient injuries, but Lucy knows she hits. It's enough to slow Sharm momentarily, as...OOC: Jetina.
<Kotono> "I said get her! Finish her!" She takes out a coin purse, tossing it right at Sharm. "Get her!"
<Kotono> roll 1d20+11 she'll try another dirty trick to sell it
<Serith> Kotono roll for Serith < 23 > 12 [d20=12]
<Kotono> OOC: What's your CMD now?
<Sharm> OOC: 24
<Kotono> Whew! It just misses Sharm's neck and hits off her shoulder instead, a slight sting but otherwise harmless. OOC: Okay. Sharm.
<Sharm> Finally blinking her eyes clear, Sharm glares at Veren with veins popping along her neck. This is a whole lot more bleeding than she signed herself up for, and its growing harder to resist the surging in her blood demanding she make him pay. But she sticks to her role, taking a single wide chop at the dwarf while baring her teeth. "You're not gonna get to celebrate marking me now, you little
<Sharm> shit. Not when I cut your fucking balls off!"
<Sharm> roll 1d20+17 attack
<Serith> Sharm roll for Serith < 25 > 12 [d20=8]
<Sharm> roll 1d20+20 rapid intimidate
<Serith> Sharm roll for Serith < 32 > 12 [d20=12]
<Veren > roll 1d20+13 Sense Motive
<Serith> Veren roll for Serith < 33 > 12 [d20=20]
<Sharm> OOC: it's not sense motive you roll, but that's a 20 so who cares.
<Veren > OOC: To counter intimidate?
<Sharm> OOC: it's level + wis
<Kotono> OOC: Eb's right about intimidate.
<Veren > OOC: Ah, shit forgot, sorry. Tired as hell.
<Kotono> OOC: It's a 20 anyway, so it's likely academic.
<Veren > OOC: That'd be 20+8+7=35.
<Veren > OOC: can I bluff to fake it? >.>
<Kotono> Swing and a miss! Veren's just too canny a foe, ducking and dodging Sharm's slices. He stands firm in front of the terrifying half-orc, resisting the need to panic wildly. Then Little rises up again, more spines coming. "Archery! Good archery!" he cries.
<Kotono> OOC: If you want to fake being scared, sure. Make a bluff check.
<Kotono> OOC: I'll redo the line if so.
<Veren > roll 1d20+20 Bluff it!
<Serith> Veren roll for Serith < 29 > 12 [d20=9]
<Kotono> Swing and a miss! Veren's just too canny a foe, ducking and dodging Sharm's slices. He stands firm in front of the terrifying half-orc, resisting the need to panic wildly. But then it breaks, sheer terror coming onto his face as he faces down his murderous foe. Then Little rises up again, more spines coming. "Archery! Good archery!" he cries.
<Kotono> roll 1d20+12 vs Lucy
<Serith> Kotono roll for Serith < 15 > 12 [d20=3]
<Kotono> roll 1d20+12 vs Veren
<Serith> Kotono roll for Serith < 17 > 12 [d20=5]
<Kotono> Yet more spines come, raining down all around the party. OOC: Veren.
<Veren > roll 1d20+20 Bluff for terror/fleeing
<Serith> Veren roll for Serith < 21 > 12 [d20=1]
<Veren > OOC: Of course.
<Kotono> OOC: Go ahead and act, that just shows how well you sold it.
<Sharm> roll 1d20+17 taking an AoO
<Veren > "What'n the hell are ya?! Yer guts are practically on the ground! How the hell are ya still swinging that damn thing around?!"
<Serith> Sharm roll for Serith < 35 > 12 [d20=18]
<Sharm> roll 2d6+11
<Serith> Sharm roll for Serith < 18 > 12 [d6=4,3]
<Kotono> OOC: Are you actually fleeing, Iddy?
<Veren > OOC: I was going to next round.
<Kotono> OOC: Okay, then does anything provoke that AoO this round?
<Sharm> OOC: nevermind that then
<Sharm> OOC: I assumed he was running, that would provoke.
<Kotono> OOC: Okay then. Lucy.
<Kotono> OOC: I'm sorry, Moore.
<Kotono>  roll 1d20+14
<Kotono> roll 1d20+14
<Serith> Kotono roll for Serith < 19 > 12 [d20=5]
<Kotono> Moore flies up and looks around. He can see over the hill now, enough to spot a single man there. Something elf-blooded perhaps, though at this distance details are hazy. He wears traveling clothes and carries a mace on his belt. He's hiding behind the hill and watching now. OOC: Okay, since you both suggested this to him OOC and he's not here for it, I'll assume Moore does that. Lucy.
* Lucy grabs Jetina's hand roughly and starts pulling her away. "All the archers'll need's a good hit, so we gotta go," she insists, sending a furtive look at the bloody orc and the dwarf keeping her at bay.
<Kotono> "B-but we can't run from a ruffian like this! It would be shameful!" Jetina protests, pulling away. She reaches in grabs a hairbrush, hurling it at the terrifying half orc.
<Kotono> roll 1d20+11
<Serith> Kotono roll for Serith < 31 > 12 [d20=20]
<Kotono> OOC: CMD?
<Sharm> OOC: 28 I'm blind again.
<Kotono> Gah! It's a one in a million shot, the hairbrush flying right at Sharm's stomach wound. Its handle slips in like another dagger, giving her insides a painful and sharp jostle. It profoundly turns her stomach, making her want to hurl. OOC: Sickened for 1 round. Go.
<Sharm> roll 1d100 wild surge +2, expansion augmented 6pp
<Serith> Sharm roll for Serith < 44 > 12 [d100=44]
<Sharm> That's it, no more holding back. She wanted this to be a surprise for the bandits, but she is so over this shit. "I will fucking murder all of you," she grates out sounding as if she means every word before suddenly she swells! Rising higher and bulking out, she grows as big as an ogre, but then even further, growing to become a veritable titan amidst the ants around her.
<Sharm> roll 1d20+28 rapid intimidate vs Jetina
<Serith> Sharm roll for Serith < 47 > 12 [d20=19]
<Sharm> OOC: who is fearless, dammit.
<Kotono> OOC: Yes, yes she is.
<Kotono> OOC: Why do you think she's acting like this? No fear.
<Moore> OOC: Doesn't stop her from acting!
<Kotono> roll 1d20+2 she'll try something untrained
<Serith> Kotono roll for Serith < 9 > 12 [d20=7]
<Kotono> Huh? Jetina doesn't even -blink- for several seconds. She isn't alarmed at all until she finally does blink and then says, "She got bigger!" she calls, rather redundantly. As this happens, Little goes into a frenzy, hurling yet more spines.
<Kotono> roll 1d20+12 Veren
<Serith> Kotono roll for Serith < 13 > 12 [d20=1]
<Kotono> roll 1d20+12 Lucy
<Serith> Kotono roll for Serith < 31 > 12 [d20=19]
<Kotono> roll 1d3+2+1d4 (1d4 is fire) Lucy and make Fort.
<Serith> Kotono roll for Serith < 9 > 12 [d3=3][d4=4]
<Lucy> roll 1d20+7
<Serith> Lucy roll for Serith < 19 > 12 [d20=12]
<Kotono> OOC: Passed.
<Kotono> Lucy gets a spine in the shoulder, enough to make her suck in her breath as it burns. Her body is strong enough to shake much of it off, but....OOC: Veren.
> roll 1d20+20 Bluff (acting)
<Serith> Veren roll for Serith < 22 > 12 [d20=2]
<Lucy> "There! Are you happy now, you-- you!" Lucy snaps at her apparent employer. "Let's cut that pride down to size and do the smart thing here!"
<Veren > "Fuck this shit, lady! I didn't sign up for psycho orc bitches that wade through their own guts and only get bigger!"
* Veren throws a bag of gold in Sharm's direction and turns to head back towards the city! OOC: Fleeing.
<Sharm> All of Sharm's hate is directed at Jetina, so she doesn't even notice Veren's fleeing.
<Kotono> OOC: Okay. Lucy.
<Moore> OOC: Hey!
<Kotono> OOC: Sorry! Moore.
<Moore> Moore flies back down and whispers to Lucy since she can communicate telepathically, "Only one person, elf-like. No one else is keeping an eye on any of this."
* Lucy grabs Jetina's arm once again, far more insistently. It might leave a bruise if she had the strength to match her current shape, but as it is all she can do is try to pull Jetina away from the bandit that seems intent on killing her!
<Kotono> "No! Stop! We won't run from some mere bandit!" Jetina spits that out, glaring at the enlarged Sharm.
<Lucy> "Fucking why?!"
<Kotono> With an angry sneer, "Because my family won't run away!" Jetina fires right back.
* Lucy looks at her incredulously, before holding out a hand towards the other orc. "Ransom, right? You want her alive?"
<Sharm> With a howl of displaced air, Sharm swings her now giant sized sword up and down between Jetina and Lucy, shaving off skin just by its near passage and creating a wall of gleaming steel between bodyguard and noble. Leaning forward, Sharm's terrible crazed face looms over Lucy and she speaks with a voice of doom made more chilling from its seeming calm after her enraged displays of before. "Run
<Sharm> little orc. Run and pretend you never heard the name Jetina Jerara."
* Lucy takes a few more uncertain steps back, retreating cautiously.
<Kotono> OOC: Okay, Jetina's about up now. She'll do something.
<Kotono> Jetina stares at that, glances back at the retreating Lucy, before she tries to take an outright swing at Sharm. "I said stop, you stupid cow!" OOC: This provokes an AoO, Sharm, if you want to take it.
<Sharm> roll 1d20+12 -5pa unfortunately being huge does not grant appropriate strength increases :(
<Serith> Sharm roll for Serith < 23 > 12 [d20=11]
<Kotono> OOC: Hit.
<Sharm> roll 2d6+23
<Serith> Sharm roll for Serith < 32 > 12 [d6=3,6]
<Kotono> The blow lands, slicing deep into Jetina's shoulder. It draws a great deal of blood, but she makes a feeble swing even as she falls over.
<Kotono> roll 1d20+7 (-4 not proficient)
<Serith> Kotono roll for Serith < 27 > 12 [d20=20]
<Kotono> roll 1d20+7 (-4 not proficient) seriously?
<Serith> Kotono roll for Serith < 27 > 12 [d20=20]
<Kotono> roll 1d20+7 (-4 not proficient) seriously?
<Serith> Kotono roll for Serith < 12 > 12 [d20=5]
<Kotono> OOC: What's your type, Sharm?
<Sharm> OOC: humanoid (orc)
<Kotono> roll 2d3+4
<Serith> Kotono roll for Serith < 10 > 12 [d3=3,3]
<Kotono> OOC: Nonlethal and of course it is max damage.
<Kotono> OW! Jetina misses that but lands in a crouch. In sheer fury she lunges up head first - and headbutts Sharm's groin. That's one flare of pain and the following leap headbutts her in the wound. The pain from both is remarkable and knocks the wind from poor Sharm. After that Jetina falls onto her back, dazed and bloody headed. She's bleeding good from her wound as...OOC: Go Sharm.
<Sharm> Sharm believes she exercises commendable restraint at this point, and ought to be praised. Thinking such happy thoughts, she brings the flat of her blade down on top of Jetina's head. Repeatedly.
<Sharm> roll 1d20+14 nonlethal
<Serith> Sharm roll for Serith < 17 > 12 [d20=3]
<Sharm> roll 1d20+14 nonlethal
<Serith> Sharm roll for Serith < 21 > 12 [d20=7]
<Sharm> roll 1d20+9 nonlethal
<Serith> Sharm roll for Serith < 26 > 12 [d20=17]
<Kotono> OOC: All hit.
<Sharm> roll 6d6+39
<Serith> Sharm roll for Serith < 59 > 12 [d6=2,4,4,3,3,4]
<Kotono> CLANG! Jetina's battered down and knocked out cold, lying in a heap on the dirt road. The others have retreated - Sharm won! OOC: Free act. The others will move to #evildunes.
<Kotono> "We win, we win!" Little flies over now, "We win!"
<Moore> Moore casts a quick Message spell to everyone. 'I am going to follow Sharm and stay invisible to see what happens.'
<Kotono> OOC: Noted. I'll factor this into #evil.
<Sharm> "Grab the gold," Sharm requests in a strained voice, reaching into her gut with far too big fingers for the task at hand so she can try and root that awful hairbrush out. Unfortunately she'll have loads of Jetina's hair inside of her, but she's no expert on germ theory. That's why she lays her hand over her belly and focuses on healing it swiftly before doing anything else.
<Sharm> roll 4d12 body adjustment
<Serith> Sharm roll for Serith < 26 > 12 [d12=12,8,3,3]
<Kotono> The healing makes it academic, as the brush is forced out and it mends the damage from her fingers. Aaah, the bleeding's stopped. She's not 100% still, but that helps a hell of a lot. Meanwhile, Little gleefully grabs the coin purse.
<Sharm> Tossing the comb aside, Sharm sheathes her sword and picks Jetina up in a single huge hand, tromping off the road to one side a little ways. Then she shrinks down because she's hardly subtle like this. Then, carrying Jetina with a lot less ease, she doubles back and heads into the scrub on side of the road she came from to start with, heading a bit deeper in to be out of sight behind a hill so
<Sharm> she can finally put Jetina down and try to calm herself down. "Fucking nobles never know their mortality..." she mutters.
<Kotono> Little follows, "How she do that with the brush?" he asks, a thoroughly perplexed tone. He scratches the side of his spiny, scaly head, "Brushes not work like that."
<Moore> Moore quietly follows, despite being invisible he goes for any cover nearby in case someone can, in fact, see invisible creatures.
<Sharm> "Fought like a gutter rat, didn't she?" Sharm groans, glaring at Jetina's comatose form. "How much money'd we get?" Because she has to assume she's being watched at any time, so better to remain in character all the time.
<Kotono> OOC: How much was in the coin purse?
<Sharm> OOC: 2,629gp. And it's a bag of holding not a coin purse! It's worth more than what's in it!
<Kotono> OOC: Okay.
<Kotono> "It's magic!" Little holds up and pours the coins out! Thousands of gold coins rush out, making a tremendous din all about you. "Gooold!"
<Sharm> "Mmm... that's something. Better get even more for ransoming her," Sharm sighs. "Put it all back in? We're gonna have to get moving again soon."
<Moore> Moore rubs his chin and casts a detect magic from his vantage point.
<Sharm> In the meantime, Sharm searches Jetina for anything that could be used as a weapon (except her holy symbols) and divests her of it.
<Kotono> OOC: Spellcraft real quick, Moore.
<Moore> roll 1d20+14
<Serith> Moore roll for Serith < 15 > 12 [d20=1]
<Kotono> Well, there's another makeup box, a little brush, a handkerchief and a few other frilly things. All gone now. As Little works to scoop the gold back up, Moore can detect magic above them. But he can't puzzle it out at all.
<Moore> Above? Moore thinks. Some sort of... hmm. He'll just have to try and use the trees and other things to hide if something can see his invisibility.
<Sharm> It all goes into the bag of holding. Jetina will need it... eventually. She waits until Little's done with the bag refilling before she asks him. "Can you look around and see if there's any good spots we can hide out in? We'll need to get some distance off the road so we're not tracked."
<Kotono> roll 1d20+4
<Serith> Kotono roll for Serith < 23 > 12 [d20=19]
<Kotono> Soon enough Little returns. He leaves Sharm to a little cave burrowed into the side of a hill. It has some old furs draped about the floor - looks like a hunter's hideaway. There's even a box with some preserved, if rather unappetizing, iron rations.
<Sharm> "Nice find," Sharm approves Little's finding skills, making herself comfortable on the furs. "Mmm, times like this I miss Vanae and Gurglesponk. Might've been psychos, but could still have them watch my back."
Session Close: Tue Mar 17 14:30:12 2015
This is not the greatest post in the world, no... this is just a tribute.