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Day 72: Not-Mummy Stalkers

Started by Iron Dragoon, March 18, 2015, 05:21:54 PM

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Iron Dragoon

Session Start: Wed Mar 18 12:30:41 2015
Session Ident: #dunes
* Now talking in #dunes
* Topic is 'Veren(28)<Moore(25)>Lucy(23)>Jetina(21)>Sharm(5)>Little(Miko) '
* Set by Kotono on Tue Mar 17 12:42:13
<Kotono> ---
<Kotono> OOC: Planning on just laying low for awhile, Sharm? What's your goal here?
<Sharm> OOC: I'll spend the night here (or equivalent eight hours lacking said cycle) with Little on watch, then I'll move Jetina further into the wilds and loop back to shore. If I don't get approached by the bandits we can assume they're not interested but I won't break character for a while.
<Kotono> OOC: Okay.
<Kotono> roll 1d100
<Serith> Kotono roll for Serith < 96 > 12 [d100=96]
<Kotono> roll 1d100 oh boy
<Serith> Kotono roll for Serith < 61 > 12 [d100=61]
<Kotono> Rest begins. It's been a few hours. Jetina's still out like a light, while Little's keeping guard. (More)
<Kotono> roll 1d20+7
<Serith> Kotono roll for Serith < 26 > 12 [d20=19]
<Kotono> "Wake up, wake up!" Little's voice breaks Sharm's rest. "Wake up!"
<Sharm> "Huh? Wassit?" Sharm grumbles reaching for her sword and looking between the cave entrance and Jetina.
<Kotono> A figure stands in the cave entrance. It is garbed in black wrappings head to toe, save for a tiny slit for eyes. It carries nothing else on it. It is perhaps six and a half feet tall and skeletally thin. Its eyes are a pale green. It regards the three of you silently, making no move to advance ahead and towards you.
<Sharm> "Alright, who the fuck are you?" Sharm demands, holding her sword ready as she stands up properly. "You didn't use the chance to kill Little so I figure you're either a cocky son of a bitch or you just don't give a shit."
<Kotono> Meaning is expressed without words. Beyond words. Sharm knows that it is not here for her. It is here for Little and Jetina. Leave and you will not be harmed.
<Moore> Moore keeps quiet and watches!
<Kotono> OOC: You don't get any of that, Moore. Whatever it was, it seemed aimed at Sharm.
<Moore> OOC: So I don't see anything at all?
<Kotono> OOC: You see it but none of my last IC line sis known to you. The bit about Sharm knowing it's not here for her.
<Sharm> "Yeah like fuck. The spiny things my little buddy, and the noble's mine. And believe me, I fucking *earned* her," Sharm retorts. "So you gonna do this the hard way? 'Cause trust me, it's not gonna end well for you."
<Kotono> Little hops back in the meantime, just behind Sharm.
<Moore> OOC: Oh, I see, okay. So it's just a silent figure.
<Kotono> There is no verbal reply. Instead Sharm feels a sense of overwhelming terror hit her. A raw fear that is all those little, half remembered things in the night. Old nightmares come to mind, while childhood fears bombard her. The worries of an adult crash into her as well, the silent tensions of the need for self, home and life. It's a repeating, endless barrage. OOC: Will, Sharm.
<Sharm> roll 1d20+8+6 empty mind
<Serith> Sharm roll for Serith < 26 > 12 [d20=12]
<Kotono> But Sharm manages to resist - barely. It's a choking and overwhelming tide. In light of that, Sharm gets a single sensation from the creature before her: resignation. But then...OOC: Init here, y'all.
<Kotono> roll 1d20+7 Little
<Serith> Kotono roll for Serith < 22 > 12 [d20=15]
<Kotono> roll 1d20+5 ???
<Sharm> roll 1d20
<Serith> Kotono roll for Serith < 14 > 12 [d20=9]
<Serith> Sharm roll for Serith < 16 > 12 [d20=16]
* Kotono changes topic to 'Little(22)>Sharm(16)>???(14) '
<Moore> ooc: Should I too?
<Kotono> OOC: Yes.
<Moore> roll 1d20+4+8
<Serith> Moore roll for Serith < 16 > 12 [d20=4]
* Kotono changes topic to 'Little(22)>Sharm=Moore(16)>???(14) '
<Kotono> OOC: Forgot the bonuses, but since it lost init anyway, it's academic. Little opens.
<Kotono> Little promptly tenses up, "Bad oppression! BAD!" he shrieks in fear. OOC: Sharm, go. Moore too.
<Sharm> Sharm's face twitches briefly at the mental assault before she grins sadistically. "Oh you really shouldn't have opened that door up," she leers before chasing down the same mental pathways it used to assault her, a pure overwhelming rush of mental power that seeks to smother and crush everything that he is!
<Sharm> OOC: psychic crush, DC 22 will with +4 bonus, at -1 hit if fails, 5d6 damage otherwise
<Kotono> OOC: Link me real quick?
<Sharm> OOC: http://www.d20srd.org/srd/psionic/powers/psychicCrush.htm
<Kotono> roll 1d20+20
<Serith> Kotono roll for Serith < 37 > 12 [d20=17]
<Kotono> OOC: Roll the add on damage.
<Sharm> roll 5d6
<Serith> Sharm roll for Serith < 15 > 12 [d6=2,3,1,4,5]
<Moore> Moore just watches for now.
<Kotono> Sharm throws all her considerable mental might at the creature. It doesn't even react. Not a single bit of it is disturbed. The same sense of resignation is felt once again, along with a sense of warning and finality - a final warning, Sharm realizes with unnatural ease. She's being warned for the last time. OOC: Moore holds. Okay, ??? is up and he'll hold. Little'll go in this case.
<Kotono> "Go AWAY!" Little shrinks back, flinging spines at the figure.
<Kotono> roll 1d20+12
<Serith> Kotono roll for Serith < 21 > 12 [d20=9]
<Kotono> But they just bounce off like they hit a steel wall. The spines burn before it, but not a mark is left on the wrapped figure. OOC: ??? will go now.
* Kotono changes topic to 'Little(22)>???>Sharm=Moore(16) '
<Kotono> The dark creature before you does not move, but suddenly...
<Kotono> roll 1d20+28 only misses Little on a 1
<Serith> Kotono roll for Serith < 32 > 12 [d20=4]
<Kotono> OOC: SR, but Little's SR is too low to stop it. Fort.
<Kotono> roll 1d20+5
<Serith> Kotono roll for Serith < 20 > 12 [d20=15]
<Kotono> roll 40d6
<Serith> Kotono roll for Serith < 131 > 12 [d6=4,1,1,1,1,5,5,6,6,2,5,3,6,1,5,4,4,6,1,3,2,6,1,4,1,5,1,6,6,1,2,1,1,5,5,5,1,5,1,2]
* Kotono changes topic to '???>Sharm=Moore(16) '
<Kotono> Little is simply -gone-. One moment he's there and the next is a few bits of dust that settle onto the ground. OOC: Sharm and Moore, go.
<Moore> Moore puts a hand to his mouth in shock, but manages to swallow and points in Sharm's direction, sending a Message to her. 'We need to go.  Now .'
<Sharm> And he was starting to grow on Sharm too! The abruptness makes it hard to register at once, but once it sinks in the fury lying in the back of her skull begins to rise up, filling Sharm with the racial savagery all orcs must bear. "I AM GOING TO TEAR OFF YOUR HEAD AND SHIT DOWN YOUR NECK!" she howls, joints popping as her muscles swell with something more potent than adrenaline, throwing herself
<Sharm> at this interloper with all of her hate!
<Sharm> roll 1d20+20 free action intimidate from intimidating rage
<Serith> Sharm roll for Serith < 24 > 12 [d20=4]
<Sharm> roll 1d20+21 charge rage attack, figures
<Serith> Sharm roll for Serith < 30 > 12 [d20=9]
<Kotono> OOC: Can't fail the check, so no dice. Carry on with the attack, which hits.
<Sharm> roll 2d6+13
<Serith> Sharm roll for Serith < 22 > 12 [d6=3,6]
<Kotono> It's like hacking at something that isn't there, but at the same time is harder than steel. She hits it - no mark is left, yet she knows she swung through it. The creature does react in a slight way. Its eyes close for several moments and the sense of resignation grows, along with a feeling of pity. It's known to Sharm without a word, simply in her mind. Then...OOC: Any SR/PR, Sharm?
<Sharm> OOC: PR 20
<Kotono> roll 1d20+20 vs 20, can't lose
<Serith> Kotono roll for Serith < 27 > 12 [d20=7]
<Kotono> OOC: Will save. Mind-affecting, sleep effect.
<Sharm> roll 1d20+10+6 empty mind
<Serith> Sharm roll for Serith < 36 > 12 [d20=20]
<Kotono> Sharm sleeps. Forever - but somehow Sharm kicks out of it. She knows it was a slumber without end, a sleep without any cessation. But somehow she's still awake. For several moments she lives two lives, both awake and asleep, before the awake life wins out. The urge to sleep is gone and Sharm endures. OOC: Success. Sharm and Moore are up.
<Sharm> Her mind is empty of all but rage, an impenetrable fortress that allows her to devote all her focus to attack, striking at the thing with energetic yet still disciplined strikes.
<Sharm> roll 1d20+19
<Serith> Sharm roll for Serith < 38 > 12 [d20=19]
<Sharm> roll 1d20+19
<Serith> Sharm roll for Serith < 33 > 12 [d20=14]
<Sharm> roll 1d20+14
<Serith> Sharm roll for Serith < 18 > 12 [d20=4]
<Sharm> roll 1d20+19 crit?
<Serith> Sharm roll for Serith < 33 > 12 [d20=14]
<Kotono> OOC: One hit an done crit.
<Sharm> roll 4d6+26
<Serith> Sharm roll for Serith < 39 > 12 [d6=1,6,3,3]
<Sharm> roll 2d6+13
<Serith> Sharm roll for Serith < 17 > 12 [d6=1,3]
<Kotono> It's just like before. You hack it and yet it doesn't register. You know you impaled it, ripped its chest apart, sundered flesh and bone! Yet there it still stands, inexorable. OOC: Moore.
<Moore> Moore's shoulders slump. Is there anything at all he can do to stop this? He isn't even sure how far away the others are... He suppresses his invisibility and flies over to the battle. "Stop! Stop! Sharm, stop -- you're just going to get yourself killed! Please!" He isn't even sure why Sharm is attacking this thing, but it clearly isn't actually working...
<Kotono> It hits Moore at once. Fury. Fury at him from the thing. He should have stopped looking. It slams into his mind in a thousand different permutations, all coming down to that simple, overwhelming fact. Knowledge is imparted wordlessly - prepare for death, for your demise has come. You will be entombed in the lightless reaches.  OOC: ???? is up.
<Kotono> roll 1d20+28 touch AC, Moore?
<Serith> Kotono roll for Serith < 39 > 12 [d20=11]
<Kotono> OOC: SR?
<Moore> OOC: 25
<Kotono> roll 1d20+20 vs 25
<Serith> Kotono roll for Serith < 22 > 12 [d20=2]
<Kotono> Horrid green energy engulfs Moore's sight. He feels himself crumble to dust, to dissolve- but somehow he resists it. He shudders as his body remains whole, fighting off the horrible feeling of becoming nothing but dust on the wind. OOC: Sharm and Moore, go.
<Sharm> That just answers Moore's question so Sharm doesn't have to. Besides, she's too deep in her battle fugue to worry about pointless questions, it all comes down to the rhythm of her sward, a steel beat against the darkness. It's hard to resist the urge to go deeper into the fugue, to attack recklessly, but she's too well drilled to fall into that trap against a superior opponent and so all her
<Sharm> strikes remain on point.
<Sharm> roll 1d20+19
<Serith> Sharm roll for Serith < 20 > 12 [d20=1]
<Sharm> roll 1d20+19
<Serith> Sharm roll for Serith < 22 > 12 [d20=3]
<Sharm> roll 1d20+14
<Serith> Sharm roll for Serith < 26 > 12 [d20=12]
<Kotono> OOC: No joy.
<Kotono> Slash, hack, stab. An ancient dance, but this time Sharm can't even land that much. It's an impossible opponent, one that seems to turn success into nothing, to dissolve her every strike into shadow stuff. OOC: Moore.
<Moore> Moore takes a deep breath. Why does this thing hate him so? He has done no wrongs -- no ills to this world. Running isn't going to help, is it? No. If there's anything he's good at, it's understanding. "Please." Moore says, quietly. "I mean you no ill will. You know where we have all been -- don't you? Please, enough -- there is no reason for such hatred. You know we have only seeked to understand
<Moore> this world. We do not wish it harm." If he's going to die, he'll die the way he wants to -- not by running and hiding.
<Kotono> OOC: Make a diplo check, Moore.
<Moore> roll 1d20+21 time for a natural 20
<Serith> Moore roll for Serith < 27 > 12 [d20=6]
<Moore> OOC: That was not a natural 20, Serith
<Kotono> There is no visible reaction from the creature at all. Instead, around Sharm..OOC: Will again. Mind-affecting and sleep.
<Sharm> roll 1d20+10+6 last empty mind
<Serith> Sharm roll for Serith < 23 > 12 [d20=7]
<Kotono> Sharm simply collapses. She falls to the ground, dead asleep. OOC: Asleep, Sharm. Moore, you're up.
<Moore> Moore looks over at Sharm and then back at the creature. "You know the truth of my words, don't you? I don't have to convince you -- you know." Moore says, quietly. He knows he can't defeat it by attacking it. He won't. "All of this has gone so wrong... but you know that too, right? Please, let this violence end."
<Kotono> OOC: Diplo chance again, Moore.
<Moore> roll 1d20+21
<Serith> Moore roll for Serith < 30 > 12 [d20=9]
<Kotono> Knowledge bombards Moore. You should have been happy. You should have accepted your life. In the end, isn't your life more important than unknown mysteries? You aren't strong enough to succeed. Then...
<Kotono> roll 1d20+28
<Serith> Kotono roll for Serith < 39 > 12 [d20=11]
<Kotono> roll 1d20+20 vs 25
<Serith> Kotono roll for Serith < 21 > 12 [d20=1]
<Kotono> Again being torn apart - but again Moore endures! OOC: Go Moore.
<Moore> "Isn't this proof enough? Proof that I still stand before you, even after you've tried to get rid of me?" Moore asks, opening his arms. "I am happy here, this is a wonderful place... but do you really think us knowing the truth would make us less happy? If you didn't want people to inquire about the mysteries of this world, then you should've made them think they'd been born here all along! It
<Moore> isn't... it's not our fault that we're curious. Let us find our way on our own. Isn't that why we were brought here?" Moore asks, genuinely asking this mysterious creature.
<Kotono> A though, a series of sensations and meaning. If you are strong - try and stop it. It stays still a moment, as if waiting. OOC: Act Moore. It's holding this round.
<Moore> "I am strong because of my allies, not because of myself. If you wish me to battle you -- to try and stop you, then bring the others here as well. If you wish to fight us... then we will fight. But that is not always our way. Battles can be fought with words and with ideals or with swords and sorcery." Moore says, finding his place in all of this. "You know I've stopped you already -- just by
<Moore> talking. Just by trying to understand you, even when you've tried to erase me from this world. In that -- haven't I already shown you how strong I am? How strong  we  can be?"
<Kotono> Amusement. Respect. The creature glides back, as if an image being pulled out of the cave. Sharm stirs at the same time as it vanishes, followed by knowledge - it's going to the others. Hurry. It won't wait if you're late.
<Kotono> OOC: Free act for now.
<Moore> "Sharm?" Moore calls out to her. "Sharm! Are you okay!?"
<Sharm> "Mmmrgh... what the hell?" she grumbles, sitting up and recalling recent events. "What the fuck Moore?!" she glares at the pixie. "That thing killed Little and you just sat there and let me take it alone? What happened to that 'being good at helping people' shit?"
<Moore> "I don't have time to explain right now." Moore says, sounding apologetic. "Get Jetina. We need to go find the others, it wants to challenge all of us at once."
<Sharm> "Oh I am so over this shit..." Sharm scowls, grabbing her sword and sheathing it before she goes to pick up Jetina, tossing the annoying noble over her shoulder. "Where we going now?" she asks, glancing at the stain that's left of Little. Poor guy was the only one worth a damn around here.
<Moore> Moore casts Haste on all three of them. "Back the way we came to meet up with the others. Look -- we'll get Little back too. He's... not as gone as you probably think."
<Sharm> Yeah, people come back from dust all the time. "Fine, lead the way," she says, reigning in her ire for now.
<Moore> Moore will fly along to lead Sharm back to where Lucy and Veren are. Hopefully they get there in time...
<Kotono> OOC: So a haste for some speed then hauling ass?
<Moore> OOC: Yessir. I'll take care of Jetina when we get there.
<Kotono> The two hurry! In time, Veren and Lucy's wait is interrupted. They can see the others, minus Little, racing towards them.
<Veren > "Hmm... They look to be in a hurry..."
<Lucy> "Oh come on! Sharm was supposed to have stayed behind with Jetina! What's going on with this plan?"
<Moore> Moore calls out as they approach. "It got interrupted by the Light trying to kill us again!"
<Sharm> Sharm looks annoyed and confused, but it's not the homicidal rage from earlier at least!
<Veren > "Joy."
<Lucy> "What."
* Veren readies his blade.
<Sharm> "Yeah, that's what I want to say!" she points at Lucy, dumping Jetina on the ground with no gentleness. "What the fuck is even going on anymore?"
* Lucy transforms into her true form, blowing up on her bangs in annoyance. "Moore, wake Jetina up," she says, calling a translucent set of armor about her. "We'll head back to town, while-- yes, you never heard the full story, have you?"
<Veren > "The light is living thing. Replaces people with copies. Tries to kill anyone who investigates."
<Veren > "We're investigating."
<Sharm> Sharm employs some precognition while standing around, since Lucy's calling on some armor. "Yeah that means fuck all to me. Thinking testing those acid web spells suddenly isn't so bad, though."
<Moore> "Sharm, please put Jetina down and give me a moment to prepare something." Moore says, then turns to Veren and Lucy. "We really may not have the time to explain, so I'll be as concise as I can. Something wrapped approached Sharm... I didn't hear it say anything, but Sharm tried to kill it. It wasn't working. It eliminated Little. I convinced it that if it wants to fight us, it should fight us
<Moore> all. It was angry that we 'weren't just happy' in this world. I told it that our curiosity is natural and it basically relented and wants to see our strength now."
<Moore> Moore then takes a deep breath and starts a Healing Hymn in the area. OOC: If I have the time for that, anyway.
<Lucy> "Remember that book that tried to kill you? That's all Light," Lucy tells Sharm. She taps her foot as she listens to Moore. "All the more reason to wake her up now."
<Moore> "Working on it!"
<Sharm> "It's not even here for me, but I wasn't gonna let it kill Little and Jetina," Sharm puts in, having dumped Jetina on the cold ground already. "I attacked after it killed Little, poor little bastard."
<Kotono> As the party prepares, there is suddenly a presence 40ft ahead.  It is garbed in black wrappings head to toe, save for a tiny slit for eyes. It carries nothing else on it. It is perhaps six and a half feet tall and skeletally thin. Its eyes are a pale green. It silently regards the party. OOC: You just ran out of time, Moore.
<Moore> "........Ayup that's the one." Moore says.
<Lucy> "Before we meet one another in mortal combat, might we have the honor of your name?" Lucy inquires. "As well the knowledge of who it is that you serve?"
* Veren eyes the thing, trying to see any weak points or anything of interest of it.
<Kotono> Lucy is bombarded with knowledge. She knows her time has come. Death is all that awaits her now. OOC: Init here. It's not really in the mood to chat rather than go killing.
<Kotono> roll 1d20+5 ???
<SpaceCat> Kotono roll for SpaceCat < 21 > 12 [d20=16]
<Moore> roll 1d20+4+8
<SpaceCat> Moore roll for SpaceCat < 20 > 12 [d20=8]
<Lucy> roll 1d20+4+8
<SpaceCat> Lucy roll for SpaceCat < 27 > 12 [d20=15]
<Kotono> OOC: No roll for Jetina, since she's still out. I'll roll for her if she gets healed and roused.
<Veren > roll 1d20+4+8 Init
<SpaceCat> Veren roll for SpaceCat < 14 > 12 [d20=2]
* Kotono changes topic to 'Lucy(27)>???(21)>Moore(20)>Veren(14) '
<Sharm> roll 1d20+8 assuming Moore is providing buffs this time
<SpaceCat> Sharm roll for SpaceCat < 23 > 12 [d20=15]
* Kotono changes topic to 'Lucy(27)>Sharm(23)>???(21)>Moore(20)>Veren(14) '
<Kotono> OOC: K:R, all.
<Moore> roll 1d20+9
<SpaceCat> Moore roll for SpaceCat < 15 > 12 [d20=6]
<Lucy> roll 1d20+11
<SpaceCat> Lucy roll for SpaceCat < 31 > 12 [d20=20]
<Veren > OOC: All I have is K:D.
<Kotono> Lucy can tell one thing - it's not a mummy. The wrapping, patterns and movement isn't right. She suspects it's not undead at al based on appearances.
<Kotono> OOC: Lucy, you open.
<Moore> OOC: Am I okay to call out Sharm's experiences with it or am I tied up with the Healing Hymn?
<Lucy> "Not undead, are you? Just imitating them?" Lucy nods to herself. "Have one for real to play with!" And then a mummy claws its way out of the earth, interposing itself between Lucy and their enemy and attacking!
<Lucy> roll 1d20+11+2 charge~
<SpaceCat> Lucy roll for SpaceCat < 14 > 12 [d20=1]
<Kotono> OOC: You'd be tied up with setting that up, yeah. Can on your turn, Moore.
<Lucy> OOC: Will for despair?
<Kotono> OOC: Link me?
<Lucy> OOC: http://www.d20srd.org/srd/monsters/mummy.htm
<Moore> OOC: Okay.
<Kotono> OOC: Immune to paralysis.
<Lucy> OOC: Also, I'll use wings of cover if it tries to target me with anything that could defend against
<Kotono> OOC: Okay.
<Kotono> The mummy strikes, but nothing happens. Its like it hit a ghostly mountain, doing nothing at all. OOC: Sharm.
<Sharm> She's too worn out to call on the same depths of rage as before, so Sharm takes a moment to protect herself better from the sort of thing that did Little in, imbuing herself with vitality far beyond the norm!
<Sharm> roll 1d100 +2 wild surge, vigor augmented 11pp
<SpaceCat> Sharm roll for SpaceCat < 42 > 12 [d100=42]
<Kotono> OOC: Duly noted. ???? is up.
<Kotono> roll 1d20+28 touch AC for the mummy, probably auto hit
<SpaceCat> Kotono roll for SpaceCat < 31 > 12 [d20=3]
<Kotono> roll 1d20+4
<SpaceCat> Kotono roll for SpaceCat < 24 > 12 [d20=20]
<Kotono> roll 5d6
<SpaceCat> Kotono roll for SpaceCat < 18 > 12 [d6=5,2,6,3,2]
* Kotono changes topic to 'Lucy=Mummy(27)>Sharm(23)>???(21)>Moore(20)>Veren(14) '
<Kotono> The mummy partially falls apart, hunks of it now nothing but dust. But it's still in one piece, instead of being a mere memory like Little. OOC: Okay. Moore.
<Moore> Moore completes his Healing Hymn and flies down to Jetina. "I don't think regular attacks work on it! I'm not sure what else to suggest, though!" He casts a healing spell on her to try and get her back on her feet.
<Lucy> "Have you tried powerful arcane magic?"
<Moore> roll 1d8+5+10 I believe that is the correct way to do it
<SpaceCat> Moore roll for SpaceCat < 19 > 12 [d8=4]
<Moore> "Not as such!"
<Kotono> At this Jetina stirs, finally awakening. "Wha...?" she says groggily. OOC: Veren, go. I'll roll for her at end of round.
* Kotono changes topic to 'Lucy=Mummy(27)>Sharm(23)>???(21)>Moore(20)>Veren(14)>Jetina roll. '
<Veren > OOC: is it still 40 ft away?
<Kotono> OOC: Yes.
* Veren focuses on his mental abilities, summoning a glob of ectoplasm and directing it at the thing! OOC: Entangling Ectoplasm, no save, -1pp
<Lucy> 'The Light's attacking again,' Lucy's voice sounds loudly in Jetina's groggy mind. 'Wake up!'
<Veren > roll 1d20+13 Ranged Touch
<SpaceCat> Veren roll for SpaceCat < 31 > 12 [d20=18]
<Kotono> The goo fires - and lands on the creature. It is entangled completely, yet still unmoving as Veren's ectoplasm gets him. OOC: Okay. Jetina joins init.
<Kotono> roll 1d20+12
<SpaceCat> Kotono roll for SpaceCat < 20 > 12 [d20=8]
* Kotono changes topic to 'Lucy=Mummy(27)>Sharm(23)>???(21)>Moore=Jetina(20)>Veren(14)>Jetina roll. '
<Kotono> OOC: Lucy and Mummy, go.
<Lucy> The mummy delays for just a moment as Lucy launches five magical missiles at their enemy before trying to tag it!
<Lucy> roll 5d4+5 fell drain MM
<SpaceCat> Lucy roll for SpaceCat < 19 > 12 [d4=3,4,4,2,1]
<Lucy> roll 1d20+11 Mummy slam!
<SpaceCat> Lucy roll for SpaceCat < 25 > 12 [d20=14]
<Kotono> OOC: SR and miss on the Mummy.
<Lucy> roll 1d20+10 SR
<SpaceCat> Lucy roll for SpaceCat < 19 > 12 [d20=9]
<Kotono> OOC: No joy.
<Kotono> Missiles and claws - neither do a thing at all. The missiles fade away as they get closer while the claw doesn't even move a speck on the creature before you. OOC: Sharm.
<Sharm> As ready as she's about to get, Sharm charges the creature with a single sharp and decisive slash of her sword right across its midsection!
<Sharm> roll 1d20+20 -2pa charge, assuming Moore's motivate attack aura is up.
<SpaceCat> Sharm roll for SpaceCat < 40 > 12 [d20=20]
<Sharm> roll 1d20+20 -2pa charge, assuming Moore's motivate attack aura is up. crit?
<SpaceCat> Sharm roll for SpaceCat < 32 > 12 [d20=12]
<Kotono> OOC: Crit.
<Sharm> roll 4d6+30
<SpaceCat> Sharm roll for SpaceCat < 48 > 12 [d6=4,4,6,4]
<Kotono> Direct hit. Torn apart. Yet he stands there undamaged, untouched. How? HOW?! Sharm knows she ripped him apart, yet there it stands, unphased. OOC: ??? is up.
<Kotono> This time Lucy gets the attention, as...OOC: It needs a concentration check, which is autopasses due to high  modifier and no natural 1 fails on most skill checks.
<Kotono> roll 1d20+28 touch AC?
<SpaceCat> Kotono roll for SpaceCat < 32 > 12 [d20=4]
<Kotono> OOC: SR?
<Lucy> OOC: SR22, I'll hide myself with the immediate wings of cover
<Kotono> OOC: Link me.
<Kotono> roll 1d20+20 see if SR gets it.
<SpaceCat> Kotono roll for SpaceCat < 31 > 12 [d20=11]
<Kotono> The wings appear - only to dissolve into dust seconds later. They stop the spell, taking it head on. OOC: Safe. Moore and Jetina.
<Kotono> Jetina gets up on wobbly feet, "W-what's going on?" she asks, but takes the time to withdraw her holy symbol. OOC: Getting up and getting ready for next round.
<Lucy> "It's the Light's assassin! It's using souped up disintegrations!"
<Moore> Moore takes a breath. "There's more to this than meets the eye... but what?" Moore shakes his head and decides to try something -- maybe a Dispel magic will work? So he tries that!
<Moore> roll 1d20+10 dispel at ???
<SpaceCat> Moore roll for SpaceCat < 12 > 12 [d20=2]
<Kotono> But nothing happens at all. It isn't phased by being dispelled. OOC: Veren.
* Kotono changes topic to 'Lucy=Mummy(27)>Sharm(23)>???(21)>Moore=Jetina(20)>Veren(14) '
* Veren focuses his mental abilities and closes in to get into knife range! OOC: Hustle, -3pp Swift, 30 ft, then 10 ft. normal. 19pp left
<Kotono> OOC: Okay.
Session Close: Wed Mar 18 15:15:31 2015
This is not the greatest post in the world, no... this is just a tribute.

Iron Dragoon

Session Start: Wed Mar 18 12:49:15 2015
Session Ident: #evildunes
* Now talking in #evildunes
* Topic is 'Pepo(18)>Pepo that is not Pepo(11) '
* Set by Kotono on Mon Feb 02 14:22:58
<Kotono> OOC: Okay Lucy and Veren, let me pause you as I hash out #dunes since you're waiting. Are you going to do any healing or anything, Veren? I know you're hurt.
<Veren > OOC: I can try. Give me a minute.
<Kotono> OOC: Sure.
<Veren > roll 1d20+11 UMD/Healing Wand
<Serith> Veren roll for Serith < 18 > 12 [d20=7]
<Kotono> OOC: DC's 20, but you can keep trying until success or a natural 1.
<Veren > roll 1d20+11 UMD/Healing Wand
<Serith> Veren roll for Serith < 12 > 12 [d20=1]
<Kotono> OOC: Okay. Is Lucy going to try and UMD it or are y'all done with that?
<Veren > OOC: I don't care.
<Kotono> OOC: Okay then. More coming shortly.
<Lucy> OOC: Right. I'll change myself and take off the leather armor.
<Kotono> OOC: Right.
<Kotono> A few hours pass. No sign of anything happening - it's quiet as you wait. OOC: Ball's in your court, all.
<Veren > "Is it time to move on the camp?"
<Lucy> "Don't think things worked out too well, so let's start going back? It was too elaborate to work, I suppose."
<Veren > "I don't think we should leave them."
<Lucy> "Do you even know where they went?"
<Veren > "No, but their camp can't be too far from here. If nothing else, I think we should continue to wait for Moore."
<Lucy> "Okay. We can do that."
<Kotono> OOC: Waiting then?
<Veren > OOC: Sure.
<Lucy> OOC: seems so
<Kotono> OOC: Okay, gimme a few for #dunes combat.
<Kotono> OOC: #dunes you two.
Session Close: Wed Mar 18 15:15:32 2015
This is not the greatest post in the world, no... this is just a tribute.