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Where hope dies (Afina, Surarruthru, Calleigh)

Started by Anastasia, February 03, 2016, 01:54:24 PM

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Yuthirin

What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Ebiris

#331
"It's time then. Remember, as soon as anyone calls a retreat, we all go," Afina says before turning invisible. While she generally assumes that anyone worth fighting can defeat her invisibility with trivial ease, she may as well not make it easy on them, especially since she knows those necrolytes are going to be flinging dispels out wildly once this starts. "I'm going now, follow me," she instructs before she accelerates herself to the limit and a lot of things then happen at once!

Rushing through the door without even opening it, she launches out a barrage of delayed blast fireballs all timed to go off when her subjective time rejoins reality, each one fired at a cluster of devils and undead wherever they throng closest together so as to get the most benefit from their radiuses, and as time reasserts its normal flow to all appearances she caps things off by conjuring an enormous meteor of crumbling magma above the centre of the pit where it drops down with a thunderous crash, burying the elite devils farthest down!

9th level slot used for 4 rounds of time stop, 4 searing delayed blast fireballs launched during that time.

[20:00] <@Ebiris> roll 4#1d100 incorporeal miss for delayed blast fireballs
[20:00] <Kobot> Ebiris rolled 4#1d100 incorporeal miss for delayed blast fireballs --> [ 1d100=14 ]{14}, [ 1d100=40 ]{40}, [ 1d100=58 ]{58}, [ 1d100=70 ]{70}
[20:03] <@Ebiris> roll 4#1d20+27 SR for fireballs
[20:03] <Kobot> Ebiris rolled 4#1d20+27 SR for fireballs --> [ 1d20=14 ]{41}, [ 1d20=19 ]{46}, [ 1d20=1 ]{28}, [ 1d20=3 ]{30}

Each does 138 searing fire damage (ignores resistance/immunity, 250% damage against fire vulnerable), DC 32 reflex half in a 20 foot radius.

Using blistering spell via the hat on the magmaberg spell.

[20:04] <@Ebiris> roll 1d20+27 SR for magmaberg
[20:04] <Kobot> Ebiris rolled 1d20+27 SR for magmaberg --> [ 1d20=16 ]{43}

The magmaberg covers a 60 foot radius centred right above the throne. Within 20 feet it does 138 bludgeoning damage (no save), between 20 and 40 feet it does 138 bludgeoning damage DC 34 reflex half, and between 40 and 60 feet it does 78 bludgeoning damage DC 34 reflex half. Anything that fails the save takes -2 on attack rolls and checks for 1 round.

Anything within 40 feet that either failed its save or didn't get to make a save is buried under magma and can free itself with a DC 25 strength check


Spoiler: ShowHide

Afina: 208+20/208, heroes feast (CL 20), greater mage armour (CL 23), moment of prescience (CL 23), resist energy (cold) (CL 23), resist energy (acid) (CL 23), shadow form (CL 23), mind blank (CL 25), shield (CL 23), greater heroism (CL 23), haste (CL 23), planar bubble (CL 23), fires of purity (CL 23)
AC 72, spell resistance 38, blindsense 30, immunity to fire, water, disease, poison, fear, 50% miss chance (applies to spells as well), freedom of movement, invisible
Spell charges: 6/9/0/6/8/3/3/3/2/2

Yuthirin

I'm gonna wait to go last as my abilities will in fact make seeing and navigation extraordinarily difficult for melee.
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

#333
As time resumes, fireballs burst amid thick concentrations of your foes.

> roll 1d20+8
<Kobot> Kotono rolled 1d20+8 --> [ 1d20=9 ]{17}
> roll 1d20+20
<Kobot> Kotono rolled 1d20+20 --> [ 1d20=6 ]{26}
> roll 1d20+18
<Kobot> Kotono rolled 1d20+18 --> [ 1d20=12 ]{30}
> roll 1d20+26 evasion
<Kobot> Kotono rolled 1d20+26 evasion --> [ 1d20=5 ]{31}
> roll 1d20+11
<Kobot> Kotono rolled 1d20+11 --> [ 1d20=2 ]{13}
> roll 1d20+7
<Kobot> Kotono rolled 1d20+7 --> [ 1d20=17 ]{24}
> roll 1d20+4
<Kobot> Kotono rolled 1d20+4 --> [ 1d20=18 ]{22}
> roll 1d20+20
<Kobot> Kotono rolled 1d20+20 --> [ 1d20=8 ]{28}
> roll 1d20+15 evasion
<Kobot> Kotono rolled 1d20+15 evasion --> [ 1d20=19 ]{34}


The undead and devils are scorched, not even devilish skin able to resist this inferno. Crawling hands become bonfires that run about wildly before collapsing, skeletons blazing and brainjars exploding from the fires. Necrolytes catch aflame and howl in surprise, the rhythm of the workshop stopped cold. Then a moment later the magmaberg falls, slamming down - only for a sphere of force to appear around the throne and the shadowy figure nearby, the impact of the magmaberg rendering the sphere visible. It then vanishes, burning ash and snow hiding the sphere from sight.

As this happens...

> roll 1d20+22
<Kobot> Kotono rolled 1d20+22 --> [ 1d20=12 ]{34}
> roll 1d20+22
<Kobot> Kotono rolled 1d20+22 --> [ 1d20=15 ]{37}


Surraruthru comes through, taking the surprise to distort some of the Necrolytes. Bunches of them turn on one another, claws and magic thrown against themselves.

The Master then rushes through, "Come at me, you cowards!" he bellows, "Tempus comes to show you how war is truly fought!" He leaps two terraces down, fog suddenly engulfing much of one and some of the one below. A thick purple fog that hides everything within, including a large group of devils.

The Master's actually breaking out Dark Battlefield, which never happened in a serious fight in B3. About time.

Tannin's right behind him, going to the nearest devil and vanishes from sight, under the wings of invisibility.

Greater invisibility.

Sylvie comes through almost last, holding her holy symbol as she races to a cluster of zombies, "Oghma!"

Spending a use of opportunistic piety to channel energy.

> roll 11d6
<Kobot> Kotono rolled 11d6 --> [ 11d6=38 ]{38}

> roll 1d20+8
<Kobot> Kotono rolled 1d20+8 --> [ 1d20=6 ]{14}


Several of them burst aflame, recoiling from Sylvie's holy symbol. Chaos is everywhere. Necrolytes turn to fight you, while some of them fight each other. The undead begin to move, those not burning or turned. The din of noise is overwhelming as...

Yuth, take your surprise round turn. Cresiel will go after you.

[spoiler]

Sylvie

HP: 290+20/290
Effects: Heroes Feast (CL20), Overland Flight (CL22), Deeper Darkvision (CL22), Greater Mighty Wallop (CL22), Endure Elements (CL22), Attune Form (CL22), Mind Blank (CL 24), Shield (CL 22), Resist Energy(Cold) (CL22), Freedom of Movement (CL22), Resist Energy (Fire)(CL23), Greater Heroism (CL22), Spell Resistance(CL22)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves, immunity to planar conditions, mind blanked, +4 shield bonus to AC, cold resistance 30, fire resistance 30, +4 morale to attack, saves and skills, spell resistance 34, (Note, her normal boosts aren't included since they're factored into her main stat block.)
Resources used: Arcane casting: 1st: Endure Elements, Shield 2nd: Resist Energy 3rd: Deeper Darkvision, Greater Mighty Wallop 4th: Attune Form 5th: Overland Flightx3 6th: Greater Heroism. Divine casting: 1st: Conviction. 3rd: Ghost Touch Weapon. 5th: Spell Resistance. 6th: Heal Stunning fist 6/7 left, 1 use of opportunistic piety spent
Other: Current inspiration: 11/12

Master

HP: 295+15/295
Effects: Heroes Feast (CL20), Overland Flight (CL22), Attune Form(CL22), Mind Blank (CL25), Resist Energy (Fire)(CL23), Ghost Touch Weapon(CL22)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves, immunity to planar conditions, mind blanked, fire resistance 30
Resources used: -
Other: -

Tannin

HP: 218+11/218
Effects: Heroes Feast (CL20), Overland Flight (CL22), Attune Form(CL22), Resist Energy (Fire)(CL23), Conviction(CL22), Greater Invisibility(CL12)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves, immunity to planar conditions, fire resistance 30, +5 morale to saves.
Resources used: -
Other: -
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

With the unpleasant and jarring sucking sound of a squid attempting to pronounce the word 'ubiquitous' under a sea of gelatin, a wild rift begins to take shape, a ragged scratch through the fabric of the multiverse. Primordial chaos leaks forth, the air changing audible colors and smelling of strange sights.

Opening in the largest concentration of devils.

<Serith> LobsterSquid roll for Serith < 2 >12 [d4=2]

2 rounds until rift begins affecting casting.


Immediately afterward, a thick fog rolls from the center of the room. Those enemies within are battered and obscured.

Ectoplasmic shambler, blocking line of sight further than 5 ft. 12 untyped damage to all opponents within.
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

Chaos erupts. It is the only word for the sudden burst of activity, followed by dozens of voices shouting commands in Infernal. Howls of fury echo, ghosts and darker things stirring. Amid all the confusion, Cresiel surges in and flies 10ft up, shining with unearthly glory. "Woe unto the wicked!" he declares, several of the lower terraces shake in the throes of an earthquake. Necrolytes and undead are tossed about as the building groans, as...

Init here.

[spoiler]

Sylvie

HP: 290+20/290
Effects: Heroes Feast (CL20), Overland Flight (CL22), Deeper Darkvision (CL22), Greater Mighty Wallop (CL22), Endure Elements (CL22), Attune Form (CL22), Mind Blank (CL 24), Shield (CL 22), Resist Energy(Cold) (CL22), Freedom of Movement (CL22), Resist Energy (Fire)(CL23), Greater Heroism (CL22), Spell Resistance(CL22)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves, immunity to planar conditions, mind blanked, +4 shield bonus to AC, cold resistance 30, fire resistance 30, +4 morale to attack, saves and skills, spell resistance 34, (Note, her normal boosts aren't included since they're factored into her main stat block.)
Resources used: Arcane casting: 1st: Endure Elements, Shield 2nd: Resist Energy 3rd: Deeper Darkvision, Greater Mighty Wallop 4th: Attune Form 5th: Overland Flightx3 6th: Greater Heroism. Divine casting: 1st: Conviction. 3rd: Ghost Touch Weapon. 5th: Spell Resistance. 6th: Heal Stunning fist 6/7 left, 1 use of opportunistic piety spent
Other: Current inspiration: 11/12

Master

HP: 295+15/295
Effects: Heroes Feast (CL20), Overland Flight (CL22), Attune Form(CL22), Mind Blank (CL25), Resist Energy (Fire)(CL23), Ghost Touch Weapon(CL22)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves, immunity to planar conditions, mind blanked, fire resistance 30
Resources used: -
Other: -

Tannin

HP: 218+11/218
Effects: Heroes Feast (CL20), Overland Flight (CL22), Attune Form(CL22), Resist Energy (Fire)(CL23), Conviction(CL22), Greater Invisibility(CL12)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves, immunity to planar conditions, fire resistance 30, +5 morale to saves.
Resources used: -
Other: -

Cresiel

HP: 396+20/396 regeneration 15
Effects: Greater Heroism (CL22), Mind Blank (CL24), Freedom of Movement (CL24)
Boosts: +4 morale on attacks, saves and skills, immunity to fear
Resources used: SLAs: Earthquake
Other: -
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

> roll 1d20+12 Init
<Serith> Iddy roll for Serith < 32 > [d20=20]


Spoiler: ShowHide
Surraruthru: 238/238 HP, Mind Blank, Arcane Sight
AC: 32 (Touch: 17, Flat Footed: 26) SR: 18, Immunity to Fear, Sleep, Paralysis, Reflective Fear, Darkvision 60 ft, Low-Light Vision, Waterbreathing
Spells/SLAs: http://www.soulriders.net/forum/index.php/topic,101754.msg1059635.html#msg1059635
This is not the greatest post in the world, no... this is just a tribute.

Ebiris

[17:15] <@Ebiris> roll 1d20+26 Afina init
[17:15] <Serith> Ebiris roll for Serith < 41 > [d20=15]

Ebiris

[17:23] <@Ebiris> roll 1d20+6 Tryll init
[17:23] <Serith> Ebiris roll for Serith < 7 > [d20=1]
[17:23] <@Ebiris> roll 1d20+7 Calleigh init
[17:23] <Serith> Ebiris roll for Serith < 22 > [d20=15]
[17:23] <@Ebiris> roll 1d20+2 psicrystal init
[17:23] <Serith> Ebiris roll for Serith < 13 > [d20=11]

Anastasia

#339
> roll 1d20+24 Sylvie init
<Serith> Kotono roll for Serith < 35 > [d20=11]
> roll 1d20+9 Tannin
<Serith> Kotono roll for Serith < 29 > [d20=20]
> roll 1d20+9 Master
<Serith> Kotono roll for Serith < 24 > [d20=15]
> roll 1d20+18 Cresiel
<Serith> Kotono roll for Serith < 20 > [d20=2]
> roll 1d20+9 the massive horde, rolled as one for my sanity
<Serith> Kotono roll for Serith < 23 > [d20=14]

Initiative order is Afina (41) > Sylvie (35) > Surraruthru (32) > Tannin (29) > Master (24) > Devils and Undead (23) > Calleigh (22) > Cresiel (20) > Psicrystal (13) > Tryll (7)

Afina opens as usual. Speedy pixies, man.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

While replicating her entrance is within the bounds of possibility, Afina wants to leave something in reserve for their escape should they fail to completely annihilate all opposition before their injuries mount up. Not that she's overly concerned with herself, but its not just her own life that's being put on the line here. Still, she can certainly do more than just one spell as most are restricted to, and accelerates herself in order to drop a ball of lightning inside the tank with those mouth-brain monsters followed up by an incendiary cloud atop a group of necrolytes that haven't fallen to infighting or death so as to block their vision while doing somewhat minor burning damage...

7th level slot sacrificed for 2 rounds of time stopped.
[17:39] <@Ebiris> roll 1d20+23 SR if applicable to mouth-brains
[17:39] <Serith> Ebiris roll for Serith < 29 > [d20=6]
[17:39] <@Ebiris> roll 15d6 electricity
[17:39] <Serith> Ebiris roll for Serith < 67 > [d6=5,5,6,3,4,3,6,6,6,6,5,5,1,4,2]

I remember in B1 a lightning bolt discharged into a body of water spread out to do area damage so hopefully this'll conduct similarly? It'll land directly on one of the brains at least, DC 28 reflex half.

[17:46] <@Ebiris> roll 1d100 incorporeal miss for incendiary cloud if relevant
[17:46] <Serith> Ebiris roll for Serith < 33 > [d100=33]

The incendiary cloud does 24 fire damage, ignoring resistance and doing 50% vs fire immune, 200% vs fire vulnerable. DC 33 reflex half, it also blocks vision like a fog cloud. It persists for 23 rounds and moves away from Afina at 10 feet per round.


Then as time reasserts its flow she flies around closer to the entrance where everyone else is still spreading out before casting her (invisible) arm over the terraces and conjuring an enormous writhing snake of flame that races across the terraces and consumes every undead in its path, scalding the odd devil who happens to be positioned amidst the cadavers that are her true target.

Using firestorm sla to affect 46 ten foot cubes spread out in a snake-like line to hit as many of the undead as possible, with devils as incidental targets. 138 damage, ignores resistance and does 50% vs fire immune and 200% vs fire vulnerable. DC 33 reflex half.

[17:47] <@Ebiris> roll 1d100 incorporeal miss for firestorm
[17:47] <Serith> Ebiris roll for Serith < 61 > [d100=61]
[17:47] <@Ebiris> roll 1d20+27 SR for firestorm
[17:47] <Serith> Ebiris roll for Serith < 46 > [d20=19]


Spoiler: ShowHide

Afina: 208+20/208, heroes feast (CL 20), greater mage armour (CL 23), moment of prescience (CL 23), resist energy (cold) (CL 23), resist energy (acid) (CL 23), shadow form (CL 23), mind blank (CL 25), shield (CL 23), greater heroism (CL 23), haste (CL 23), planar bubble (CL 23), fires of purity (CL 23)
AC 72, spell resistance 38, blindsense 30, immunity to fire, water, disease, poison, fear, 50% miss chance (applies to spells as well), freedom of movement, invisible
Spell charges: 6/9/0/6/8/2/3/2/2/2

Anastasia

When time resumes, the brains in a jar explode as one. Lightning ravages them, gray matter bursting like over filled water balloons. The shattering of glass is barely heard in the greater din, as a cloud of flame engulfs more Necrolytes. As they burn and struggle against it, Afina's fire snake bursts through the lines.

Brains in a jar get no Ref save, as they automatically fail them. Can't dodge much when your entire area is now electrified and they're brains in a jar too.[

> roll 1d20+21
<Serith> Kotono roll for Serith < 35 > [d20=14]
> roll 1d20+17
<Serith> Kotono roll for Serith < 25 > [d20=8]
> roll 1d20+9
<Serith> Kotono roll for Serith < 13 > [d20=4]
> roll 1d20+3
<Serith> Kotono roll for Serith < 11 > [d20=8]


The undead are set ablaze. Skeletons are now melting under Afina's flames, while ghostly creatures flicker out of reality from the scorching fires. Amid all the chaos and destruction, bursts of magic flying out from disrupted experiments, you can hear one word, "AURORA!"

Sylvie's up.

She keeps her holy symbol up, "Come! Come at me, filth!"

Another use of opportunistic piety.

> roll 11d6
<Serith> Kotono roll for Serith < 47 > [d6=5,1,6,5,3,6,2,6,3,4,6]

> roll 1d20+8
<Serith> Kotono roll for Serith < 15 > [d20=7]


Gleaming light comes from her holy symbol, more undead falling. The zombies around her are naught but writhing victims now, fallen from the assault on them.

Surraruthru.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Surarruthru uses his last, most powerful magic to cast Time Stop!

> roll 1d4+1 Time Stop
<Serith> Iddy roll for Serith < 4 > [d4=3]


While the world slows down, Surarruthru looks around quickly for the angry fire pixie thanks to his True Seeing mask, and moves 5 ft. closer to her, wanting to give Wand the best power up he can, before feeding Wand one level 8 spell and three level 7 spells for him to do with as he pleases!

23 CL, +2 CL bonus vs. Evil aligned, +3 CL vs. Evil Sub-type.

Spoiler: ShowHide
Surraruthru: 238/238 HP, Mind Blank, Arcane Sight
AC: 32 (Touch: 17, Flat Footed: 26) SR: 18, Immunity to Fear, Sleep, Paralysis, Reflective Fear, Darkvision 60 ft, Low-Light Vision, Waterbreathing
Spells/SLAs: http://www.soulriders.net/forum/index.php/topic,101754.msg1059635.html#msg1059635
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

"Time stop?" Wands quips, "That's some real magic right there, so time for some delayed fireballs." They fire out to clustered of the undead, bursting as reality returns.

> roll 1d20+25
> roll 1d20+25
> roll 1d20+25
<Serith> Kotono roll for Serith < 26 > [d20=1]
> roll 1d20+25
<Serith> Kotono roll for Serith < 43 > [d20=18]
<Serith> Kotono roll for Serith < 32 > [d20=7]
<Serith> Kotono roll for Serith < 32 > [d20=7]
> roll 20*6
<Serith> Kotono roll for Serith < 120 >
> roll 1d20+17
<Serith> Kotono roll for Serith < 29 > [d20=12]
> roll 1d20+11
<Serith> Kotono roll for Serith < 13 > [d20=2]
> roll 1d20+3
<Serith> Kotono roll for Serith < 19 > [d20=16]
> roll 1d20+22
<Serith> Kotono roll for Serith < 27 > [d20=5]
> roll 1d20+15 evasion
<Serith> Kotono roll for Serith < 18 > [d20=3]


Horrid blasts of fire engulf more of the dead. A group of ice-wraiths are fried, melting down into ghostly char in one burst. Floating, flying orbs of light that flash faces explode out, as the ground of several terraces shake from Cresiel's earthquake. A massive explosion follows, much of a terrace giving way under fire and the earth's wrath. Debris rain down everywhere, even as another fireball chars more zombies. Screaming phantasms appear and writhe, only to vanish moments later. Cracks in the floor start to appear everywhere, as pale green light rises up from them.

Amid all of this, Tannin dances unseen, taking a Necrolyte on one on one.

> roll 1d20+30 (+1 heroes feast)
<Serith> Kotono roll for Serith < 42 > [d20=12]
> roll 1d20+25 (+1 heroes feast)
<Serith> Kotono roll for Serith < 29 > [d20=4]
> roll 1d20+20 (+1 heroes feast)
<Serith> Kotono roll for Serith < 39 > [d20=19]
> roll 1d20+15 (+1 heroes feast)
<Serith> Kotono roll for Serith < 34 > [d20=19]
> roll 1d6+6 Tannin is not a strong warrior t ype
> roll 1d6+6 Tannin is not a strong warrior t ype
<Serith> Kotono roll for Serith < 12 > [d6=6]
<Serith> Kotono roll for Serith < 11 > [d6=5]


As one suffers a few flesh wounds, there are cries of pain and the sound of blades clashing within the Master's mists. You can't tell what's happening in there, but the cries of Necrolytes are quite loud.

Initiative order is Afina (41) > Sylvie (35) > Surraruthru (32) > Tannin (29) > Master (24) > Devils and Undead (23) > Calleigh (22) > Cresiel (20) > Psicrystal (13) > Tryll (7)

Devils are up in the next post. Splitting this one up since it's huge already.

[spoiler]

Sylvie

HP: 290+20/290
Effects: Heroes Feast (CL20), Overland Flight (CL22), Deeper Darkvision (CL22), Greater Mighty Wallop (CL22), Endure Elements (CL22), Attune Form (CL22), Mind Blank (CL 24), Shield (CL 22), Resist Energy(Cold) (CL22), Freedom of Movement (CL22), Resist Energy (Fire)(CL23), Greater Heroism (CL22), Spell Resistance(CL22)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves, immunity to planar conditions, mind blanked, +4 shield bonus to AC, cold resistance 30, fire resistance 30, +4 morale to attack, saves and skills, spell resistance 34, (Note, her normal boosts aren't included since they're factored into her main stat block.)
Resources used: Arcane casting: 1st: Endure Elements, Shield 2nd: Resist Energy 3rd: Deeper Darkvision, Greater Mighty Wallop 4th: Attune Form 5th: Overland Flightx3 6th: Greater Heroism. Divine casting: 1st: Conviction. 3rd: Ghost Touch Weapon. 5th: Spell Resistance. 6th: Heal Stunning fist 6/7 left, 2 uses of opportunistic piety spent
Other: Current inspiration: 11/12

Master

HP: 295+15/295
Effects: Heroes Feast (CL20), Overland Flight (CL22), Attune Form(CL22), Mind Blank (CL25), Resist Energy (Fire)(CL23), Ghost Touch Weapon(CL22)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves, immunity to planar conditions, mind blanked, fire resistance 30
Resources used: -
Other: -

Tannin

HP: 218+11/218
Effects: Heroes Feast (CL20), Overland Flight (CL22), Attune Form(CL22), Resist Energy (Fire)(CL23), Conviction(CL22), Greater Invisibility(CL12)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves, immunity to planar conditions, fire resistance 30, +5 morale to saves.
Resources used: -
Other: -

Cresiel

HP: 396+20/396 regeneration 15
Effects: Greater Heroism (CL22), Mind Blank (CL24), Freedom of Movement (CL24)
Boosts: +4 morale on attacks, saves and skills, immunity to fear
Resources used: SLAs: Earthquake
Other: -

[spoiler]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Too much is happening to follow it all. The Necrolytes begin to rally, spells flying all over. A wave of dark curses washes over Afina and Surraruthru, followed by a massive detonation of greasy darkness.

> roll 1d20+19 vs Afina's SR
<Serith> Kotono roll for Serith < 36 > [d20=17]
> roll 1d20+19 vs Afina's SR second effect
<Serith> Kotono roll for Serith < 30 > [d20=11]

One Will saves, Surraruthru. Afina's SR held up, but one got through yours.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?