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Yggdrasil (Afina, Moore, Jaela)

Started by Anastasia, July 13, 2016, 01:38:46 PM

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Nephrite

[11:15] <Nephrite> roll 1d20+23 evasion
[11:15] <PlushieIthea> Nephrite roll for PlushieIthea < 24 > [d20=1]

Ebiris

[17:03] <@Ebiris> roll 1d20+29 evasion
[17:03] <PlushieIthea> Ebiris roll for PlushieIthea < 45 > [d20=16]

Since I guess my turn is hopefully coming after this resolves, did my spellcraft tell me what radius the antimagic covers?


Spoiler: ShowHide

Antimagicked stats:
Afina: 215/215
AC 48 (touch 31), spell resistance 39, blindsense 30, immunity to fire, water, earth, cold, disease
Spell charges: 6/9/10/8/9/7/7/7/7/7/5/4

Afina: 287+20/287, epic mage armour (CL 24), glaciante's spiteful ward (CL 24, attached to mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), moment of prescience (CL 24), conviction (CL 13), shield (CL 24), greater heroism (CL 24)
AC 91 (touch 62), spell resistance 39, blindsense 30, immunity to fire, water, earth, cold, disease, poison, fear
Spell charges: 6/9/10/8/9/7/7/7/7/7/6/5

Anastasia

While we're waiting on Cor, the results of Spellcraft are that it's antimagic zone. 10ft radius per level, so it depends on how big her caster level is.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

[22:30] <@Annerose> roll 1d20+29 evasion
[22:30] <PlushieIthea> Annerose roll for PlushieIthea < 39 > [d20=10]
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+24 evasion Crystal (-14 antimagic)
<PlushieIthea> Kobrb roll for PlushieIthea < 36 > [d20=12]
> roll 1d20+25 Ilsenine (-3 belt0
<PlushieIthea> Kobrb roll for PlushieIthea < 26 > [d20=1]

> roll 15d8 nonlethal, full to all except Afina, who evades
<PlushieIthea> Kobrb roll for PlushieIthea < 59 > [d8=1,1,4,4,2,7,7,3,6,5,8,2,2,5,2]


All around you everything shines with the light of the moon. The flames lick all of you, weakening you without leaving a single injury - save for Afina, who manages to have the speed to still evade.

Afina, go.

[spoiler]

Crystal
HP: 191(59)/191 (-3 Con)
Spells Active: Heroes Feast (CL20), Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Conviction (CL14), Water Breathing (CL24)
Bonuses: Immunity to poison, +1 morale attack and Will, +4 morale to all saves
Negative Conditions:
Resources Used: 1 smite evil.

Ilsenine
HP: 261(59)/261 (-1 Con)
Spells Active: Heroes Feast (CL20), Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Conviction (CL14), Water Breathing (CL24)
Bonuses: Immunity to poison, +1 morale attack and Will, +4 morale to all saves
Negative Conditions:
Resources Used:

Spell-Like Abilities

1/day-confusion, dancing lights, detect chaos, detect good, detect evil, detect law, detect thoughts, dispel magic, entangle, permanent image. Caster level 22nd. The save DCs 21 + spell level.

Crystal casts as a 23rd level paladin. All of her paladin spells are automatically quickened. She may memorize ranger spells in her 1st-3rd level paladin spell slots.

[6/day]1: Divine Favorx2, Lesser Restorationx2, Rhino's RushSC.
[5/day]2: Eagle's Splendor, Fell The Greatest Foex3SC, Mirror ImageFP.
[5/day]3: Heal Mount, Righteous Furyx4SC.
[4/day]4: Greater Mirror Imagex2FP, Holy Swordx2.
[4/day]5: Divine AgilitySC, Inner BeautyFC1, Righteous Mightx2

FC1 - Fiendish Codex 1.
FP - Extra spell granted by fey paladin.
SC - Spell Compendium.

Crystal casts as a 19th level ranger. All of her ranger spells are automatically quickened. She may memorize paladin spells in her 1st-3rd level ranger spell slots.

[5/day]1: Lesser Restorationx2, LightfootSC, Rhino's Rushx2SC.
[5/day]2: Barkskinx5.
[4/day]3: Brilliant EmanationBoED, S(1d3 str), Heal Animal Companionx3SC.
[3/day]4: Freedom of Movementx2, SunmantleBoED, S(1d4 str).

BoED - Book of Exalted Deeds.
S - Sanctified spell. Sacrifice cost is noted in parentheses.
SC - Spell Compendium.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Afina's blood races at the sheer threat the elven goddess gives off. Fast enough to react before Afina could even blink, and then throwing out three separate attacks in an instant. This is the sort of foe they must strive to face, and already the prismatic pixie feels a sort of exultation that she's lasted this tiny fraction of time without being harmed. The antimagic should restrict her options, but her affinity with the magic of speed is too strong for even a break with the Weave to bar it from her, and so she moves!

Sacrificing a 12th level slot for 6 rounds of time stop, I cast haste as an Ex action thanks to fortified hustle, and innervated speed is likewise an Ex ability so I can use both unimpeded.

As the rays of moonlight stand still, Afina kicks off the snowy ground and blitzes backwards as fast as she can to get out of range of the antimagic field!

Round 1 of time stop, casting haste as swift and taking a run action to move 480 feet back.
Round 2 of time stop, moving an additional 120 feet back. At this point I feel confident I'm farther away than the radius on her antimagic zone allows, so everything else comes back into play.


Having gotten enough distance from Sehanine to regain her full suite of magical abilities, Afina then immediately gets to work on dismantling the antimagic zone, throwing out disjunction after disjunction at it!

Disjunction has a 24% chance per casting of destroying an antimagic field.
Round 2 of time stop cast:
[20:48] <@Ebiris> roll 1d100 want 24 or less
[20:48] <PlushieIthea> Ebiris roll for PlushieIthea < 45 > [d100=45]
round 3 of time stop cast:
[20:49] <@Ebiris> roll 1d100 want 24 or less
[20:49] <PlushieIthea> Ebiris roll for PlushieIthea < 89 > [d100=89]
round 4 of time stop cast:
[20:49] <@Ebiris> roll 1d100 want 24 or less
[20:49] <PlushieIthea> Ebiris roll for PlushieIthea < 64 > [d100=64]
round 5 of time stop cast:
[20:49] <@Ebiris> roll 1d100 want 24 or less
[20:49] <PlushieIthea> Ebiris roll for PlushieIthea < 65 > [d100=65]
round 6 of time stop cast:
[20:49] <@Ebiris> roll 1d100 want 24 or less
[20:49] <PlushieIthea> Ebiris roll for PlushieIthea < 17 > [d100=17]


It takes everything she has, but just as her acceleration crumbles and the world begins moving at a normal pace around her, the antimagic is vanquished under her magic, giving her the chance to throw one last spell across the distance at Sehanine, a quartet of flaming missiles appearing above her and launching themselves across the distance with great cracking booms as they detonate and melt the ice around her... but little else.

[20:52] <@Ebiris> roll 4#1d20+38 meteor swarm ranged touch
[20:52] <PlushieIthea> Ebiris roll for PlushieIthea < 46, 41, 39, 54 >
[20:52] <@Ebiris> roll 1d20+28 SR
[20:52] <PlushieIthea> Ebiris roll for PlushieIthea < 31 > [d20=3]


Spoiler: ShowHide

Antimagicked stats:
Afina: 215/215
AC 48 (touch 31), spell resistance 39, blindsense 30, immunity to fire, water, earth, cold, disease
Spell charges: 6/9/10/8/9/7/7/7/7/7/5/4

Afina: 287+20/287, epic mage armour (CL 24), glaciante's spiteful ward (CL 24, attached to mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), moment of prescience (CL 24), conviction (CL 13), shield (CL 24), greater heroism (CL 24), haste (CL 24)
AC 99 (touch 70), spell resistance 39, blindsense 30, immunity to fire, water, earth, cold, disease, poison, fear, 50% miss chance
Spell charges: 6/9/10/8/9/7/7/7/7/1/6/4

Anastasia

As you flee back, Sehanine seems to still as you collapse the antimagic zone. Yet the moment your time stop expires, her eyes are on you and the pressure is even greater. Your meteors fly, only for her hand to lash out lightning fast. For a moment there's a quarterstaff in her hand and the meteors are deflected right back at you.

> roll 1d20+80
> roll 1d20+80
> roll 1d20+80
> roll 1d20+80
<PlushieIthea> Kobrb roll for PlushieIthea < 95 > [d20=15]
<PlushieIthea> Kobrb roll for PlushieIthea < 95 > [d20=15]
<PlushieIthea> Kobrb roll for PlushieIthea < 83 > [d20=3]
<PlushieIthea> Kobrb roll for PlushieIthea < 92 > [d20=12]

AC, Afina?


<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

She should be using my rolls if she's shooting my own stuff back at me! Alas my touch AC is only 70. At least I forgot to use searing so I'll only take half damage from the fiery parts. I'll roll the reflex saves now.

[21:03] <@Ebiris> roll 4#1d20+41 evasion
[21:03] <PlushieIthea> Ebiris roll for PlushieIthea < 60, 55, 55, 56 >

If she uses my DC then the DC for meteor swarm is 36.

Anastasia

Reflect arrows says she uses her own base attack bonus, so it's arguable. Regardless you made the save DC so it's not terribly important, so we'll table that one for the moment.

Afina dodges and ducks, avoiding the meteorite meltdown. They blast all around her as...

Moore and Crystal. Go Moore.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Meteor swarm still does 2d6 bludgeoning damage on a hit, although dr 10/cold iron probably negates that.

Anastasia

It does, but I'll let you slide on it in lieu of sorting out reflect arrows right now. In the unlikely event you took a point or two of damage from one of them, it's largely irrelevant.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

#431
Moore takes a deep breath. This is going to require a great deal of finesse, so for now he casts a simple spell to harmonize himself and his music.

"I'll bolster all of us with everything I have, everyone!" Moore calls out.

Casting Harmonize. How exciting. EDIT: And since that actually lets him do something else...

"Show her what we're made of!" Moore calls out again!

Using the move action granted from Harmonize for Inspire Courage, +14 to Attack and weapon damage rolls and against charm and fear saves.


Statblock
Spoiler: ShowHide

Moore: (84)277+13 (mind blank (CL17), fortunate fate (CL15), planar tolerance (CL7) and greater mage armor(CL5) immunity to poison 12h, harmonize 24m)
Fort +33, Ref +37, Will +39 (+6 due to Superior Resistance)
+4 Sacred bonus to saving throws against mind-affecting attacks of evil outsiders
+2 sacred bonus against fort attacks against evil outsiders
22 bardic music uses

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Allows bardic music to be started with a move action. In hindsight I have no idea how in the world that actually works even from a magical standpoint, but so it goes...

Anastasia

Moore's encouragement rings through the air, fighting against the sheer presence of the deity before you. It bolsters you, even as Crystal is unable to do anything but stare in sublime awe at part of the Triune.

Moore then gets a steady look from Moonbow, a feeling of being read, understood and judged. For one moment, you feel pity from her, a palpable force that slams into you like chilly winds of a late fall storm. It joined by another moment of...something. Light? For a moment you remember overwhelming light and nothing else, gone a second later. It only leaves behind a faint sense of confusion.

Init is Sehanine Moonbow (Supreme Initiative) > Afina (49) > Moore = Crystal (40) > Jaela (30) > Ilsenine (28)

Go Jaela.

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?