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Yggdrasil (Afina, Moore, Jaela)

Started by Anastasia, July 13, 2016, 01:38:46 PM

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Anastasia

> roll 1d20+32
<Serith> Kotono roll for Serith < 49 > [d20=17]


The eladrin of might rides and endures the whirlwind, enduring it as Afina darts out. Jaela is healed and restored to awareness, prone but back in the game. Moonbow seems uncaring of the elementals around her, and again her armor dissolves Afina's blade before it can strike her.

Moore and Crystal, go.

Init is Sehanine Moonbow (Supreme Initiative) > Eladrin of Might > Afina = Smrgol = Elementals = Ghaele (49) > Moore = Crystal (40) > Jaela (30, knocked out) > Ilsenine (28)
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

#481
There's a spell on his mind, but Moore takes a breath and looks over to Sehanine. "I'll make this short -- is it against the spirit of this battle to use magic to heal the wounds you're intentionally avoiding on us?" He asks, presuming that she knows exactly what he's referring to.

The spell is Refreshment for reference -- removes all nonlethal damage in a 20ft burst.

Anastasia

As the battle rages and Jaela slowly recovers, the world drifts. Dreams. A mighty dragon standing against a far bigger beast of endless hunger, devouring all the world to try and satisfy itself. The dragon looks on with disinterest, forsaking anything else to charge it head on.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Moore has to stifle a yawn from his sudden dream. However, maybe he missed something, but did that mean that anything goes...?

I fear he might've entirely missed the subtle meanings there -- is this a case where I can do a check or should I just interpret it as best I can?

Anastasia

Ball's in your court here, so make a call.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Moore shakes his head. He simply can't in good conscience do that.

He instead flies over to place a hand on Jaela and channels healing into her!

130 HP to Jaela.

Anastasia

Init is Sehanine Moonbow (Supreme Initiative) > Eladrin of Might > Afina = Smrgol = Elementals = Ghaele (49) > Moore = Crystal (40) > Jaela (30) > Ilsenine (28)

Crystal's up.


Crystal gathers herself and rises, approaching Sehanine Moonbow. As she does she touches Afina as she goes by, then, "For Lifasa and Queen!"

Divine agility on Afina, +10 enhancement bonus to Dexterity.

> roll 1d20 She needs a natural 20 and everyone knows it
<Kobot> Kotono rolled 1d20 She needs a natural 20 and everyone knows it --> [ 1d20=8 ]{8}


She swings at Moonbow, but her sword finds only empty air. For a moment, the deity is simply not there.

Jaela, go.

[spoiler]

Crystal
HP: 191+35(5)/191 (-3 Con)
Spells Active: Heroes Feast (CL20), Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Conviction (CL14), Water Breathing (CL24), Inspire Greatness, Haste (CL24), Destined Strike.
Bonuses: Immunity to poison, +1 morale attack and Will, +4 morale to all saves, +8 competence attack rolls, +4 competence fort, haste bonuses, -3 attack rolls, armor class and saving throws, +3 attack/damage, improved critical, +11 to threat confirmation.
Negative Conditions:
Resources Used: 1 smite evil.

Ilsenine
HP: 261(20)/261 (-1 Con)
Spells Active: Heroes Feast (CL20), Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Conviction (CL14), Water Breathing (CL24), Foresight (CL23), Spell Turning (CL23), Haste (CL24), Destined Strike
Bonuses: Immunity to poison, +1 morale attack and Will, +4 morale to all saves, haste bonuses, -3 attack rolls, armor class and saving throws, +3 attack/damage, improved critical, +11 to threat confirmation.
Negative Conditions:
Resources Used:

Spell-Like Abilities

1/day-confusion, dancing lights, detect chaos, detect good, detect evil, detect law, detect thoughts, dispel magic, entangle, permanent image. Caster level 22nd. The save DCs 21 + spell level.

Crystal casts as a 23rd level paladin. All of her paladin spells are automatically quickened. She may memorize ranger spells in her 1st-3rd level paladin spell slots.

[6/day]1: Divine Favorx2, Lesser Restorationx2, Rhino's RushSC.
[5/day]2: Eagle's Splendor, Fell The Greatest Foex3SC, Mirror ImageFP.
[5/day]3: Heal Mount, Righteous Furyx4SC.
[4/day]4: Greater Mirror Imagex2FP, Holy Swordx2.
[4/day]5: Inner BeautyFC1, Righteous Mightx2

FC1 - Fiendish Codex 1.
FP - Extra spell granted by fey paladin.
SC - Spell Compendium.

Crystal casts as a 19th level ranger. All of her ranger spells are automatically quickened. She may memorize paladin spells in her 1st-3rd level ranger spell slots.

[5/day]1: Lesser Restorationx2, LightfootSC, Rhino's Rushx2SC.
[5/day]2: Barkskinx5.
[4/day]3: Brilliant EmanationBoED, S(1d3 str), Heal Animal Companionx3SC.
[3/day]4: Freedom of Movementx2, SunmantleBoED, S(1d4 str).

BoED - Book of Exalted Deeds.
S - Sanctified spell. Sacrifice cost is noted in parentheses.
SC - Spell Compendium.


Ilsenine casts as a 20th level beguiler (caster level 23rd, +2 bonus to caster level checks). Her metamagic options are Silent Spell (+1), Still Spell (+1), Reach Spell (+1) and Twin Spell (+3). The save DCs are 22 + spell level.

Ilsenine's advanced learning spells are: Power Word Pain (1st level), Ray of Dizziness (3rd), Shadow Evocation (5th), Freezing Glance (6th), Mass Charm Monster (8th)

0: 6
1: 9
2: 9
3: 9
4: 9
5: 8
6: 8
7: 7
8: 7
9: 5

Ilsenine manifests auras as a 1st level marshal.

Minor Auras(+10): Motivate Dexterity.

Ilsenine casts as a 1st level wild defender. The save DCs are 19 + spell level.

1: Towering OakSC

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<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"Thanks!" Jaela chirps, not quite at her best but pretty recharged after her forced nap. It takes a moment to survey her situation, and then the world slows to a crawl to allow Jaela a chance to do so properly.

She climbs to her feet, and then launches herself up at the eladrin so fast that it must seem to everyone mortal that she had teleported. "Even facing someone beyond my current skills," she says, focusing on her opponent, "I'm not going to just get martyred, not when my friends are there to back me up!"

And then she unleashes a flurry of attacks that no mere angel should be able to casually dance around!

Time Stop via boots as swift. Round 1: standing up, channeling Chain Dispel into Gae Trocaire, casting Shield of Warding. Round 2: flying up to position above the eladrin, casting True Strike. Time resumes: full attack!

20:13 <Tohsaka> roll 1d100 shield of warding
20:13 <Kobot> Tohsaka rolled 1d100 shield of warding --> [ 1d100=78 ]{78}
20:15 <Tohsaka> roll 1d100 true strike
20:15 <Kobot> Tohsaka rolled 1d100 true strike --> [ 1d100=43 ]{43}
20:15 <Tohsaka> roll 1d100 true strike2
20:15 <Kobot> Tohsaka rolled 1d100 true strike2 --> [ 1d100=83 ]{83}

20:23 <Tohsaka> roll 1d20+41+14+8+5+5-3+1+20
20:23 <Kobot> Tohsaka rolled 1d20+41+14+8+5+5-3+1+20 --> [ 1d20=15 ]{106}
20:23 <Tohsaka> roll 1d20+30 channeled dispel
20:23 <Kobot> Tohsaka rolled 1d20+30 channeled dispel --> [ 1d20=3 ]{33}

20:23 <Tohsaka> roll 1d20+41+14+8+5+5-3+1
20:23 <Kobot> Tohsaka rolled 1d20+41+14+8+5+5-3+1 --> [ 1d20=3 ]{74}
20:23 <Tohsaka> roll 1d20+36+14+8+5+5-3+1
20:23 <Kobot> Tohsaka rolled 1d20+36+14+8+5+5-3+1 --> [ 1d20=13 ]{79}
20:23 <Tohsaka> roll 1d20+31+14+8+5+5-3+1
20:23 <Kobot> Tohsaka rolled 1d20+31+14+8+5+5-3+1 --> [ 1d20=20 ]{81}
20:23 <Tohsaka> roll 1d20+26+14+8+5+5-3+1
20:23 <Kobot> Tohsaka rolled 1d20+26+14+8+5+5-3+1 --> [ 1d20=17 ]{73}

20:24 <Tohsaka> roll 1d8+30+14+13-3+5+7
20:24 <Kobot> Tohsaka rolled 1d8+30+14+13-3+5+7 --> [ 1d8=4 ]{70}
20:24 <Tohsaka> roll 1d8+30+14+13-3+5+7
20:24 <Tohsaka> roll 1d8+30+14+13-3+5+7
20:24 <Kobot> Tohsaka rolled 1d8+30+14+13-3+5+7 --> [ 1d8=6 ]{72}
20:24 <Kobot> Tohsaka rolled 1d8+30+14+13-3+5+7 --> [ 1d8=6 ]{72}
20:24 <Tohsaka> roll 1d8+30+14+13-3+5+7
20:24 <Kobot> Tohsaka rolled 1d8+30+14+13-3+5+7 --> [ 1d8=2 ]{68}
20:24 <Tohsaka> roll 1d8+30+14+13-3+5+7
20:24 <Kobot> Tohsaka rolled 1d8+30+14+13-3+5+7 --> [ 1d8=3 ]{69}


Spoiler: ShowHide

HP: (140) 338+45/338
AC 68, miss chance 20%. DR 20/Epic and Evil and Cold Iron.

To hit mods: +8 competence + 14 morale -3untyped +5Kdevotion +5holy warrior
Damage mods: +14 morale +13divine might -3untyped +5Kdevotion +7holy warrior
+4 to Will, +5 to Ref

13/16 Turning left.
FF, Shield of Warding
<Steph> I might have made a terrible mistake

Anastasia

The eladrin with winds all around him. Do you have any defense against that, Jaela?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

I see there was a misunderstanding! Since there's a perfect sphere of wind around the guy, let me swap Shield of Warding with Freedom of Movement?
<Steph> I might have made a terrible mistake

Anastasia

#490
Jaela freezes time and swoops up, then promptly swoops down. So protected, she is able to endure the winds and stab through at him, striking him several times. The eladrin looks up, bruised but intact, his attention now solely on you.

Meanwhile, Ilsenine backs off slightly.

She's holding. She has little she can directly do here, other than be ready to heal statuses.

Then Sehanine Moonbow bows her head, as if in prayer. She utters words in a language none of you understand, before all of you sudden buckle.

Fortitude saves, all. Remember to include the -3.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Smrgol is presumably immune so not rolling for him.
[18:50] <@Ebiris> roll 1d20+42 Afina
[18:50] <Kobot> Ebiris rolled 1d20+42 Afina --> [ 1d20=8 ]{50}
[18:50] <@Ebiris> roll 1d20+9 ghaele
[18:50] <Kobot> Ebiris rolled 1d20+9 ghaele --> [ 1d20=9 ]{18}
[18:50] <@Ebiris> roll 3#1d20+5 air elementals
[18:50] <Kobot> Ebiris rolled 3#1d20+5 air elementals --> [ 1d20=9 ]{14}, [ 1d20=16 ]{21}, [ 1d20=12 ]{17}


Spoiler: ShowHide

Mooresong: +14 morale to attack/damage, +12 morale to saves, +12 dodge to AC, +4 competence to fort, +8 competence to attack
Dream: -3 to attack/AC/saves
Afina: 287+30/287, epic mage armour (CL 24), glaciante's spiteful ward (CL 24, attached to mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), conviction (CL 13), shield (CL 24), greater heroism (CL 24), haste (CL 24)
AC 108 (touch 79), spell resistance 39, blindsense 30, immunity to fire, water, earth, cold, disease, poison, fear, 50% miss chance
Spell charges: 6/7/10/7/9/7/7/6/6/0/4/2

Smrgol: 459/459
AC 50 (touch 8), immune to magic

Elementals: 60/60, 60/60, 60/60
AC 20

Ghaele: 65/65
AC: 25

Corwin

20:48 <Tohsaka> roll 1d20+48+12+4-3
20:48 <Kobot> Tohsaka rolled 1d20+48+12+4-3 --> [ 1d20=6 ]{67}
<Steph> I might have made a terrible mistake

Nephrite

[13:52] <Nephrite> roll 1d20+39+12+4-3
[13:52] <Kobot> Nephrite rolled 1d20+39+12+4-3 --> [ 1d20=8 ]{60}

Sentinel Mettle only works against evil people :(

Anastasia

> roll 1d20+37 (+3 conviction, +4 Moore, -3 dream)
<Kobot> Kotono rolled 1d20+37 (+3 conviction, +4 Moore, -3 dream) --> [ 1d20=18 ]{55}
> roll 1d20+20 (+4 conviction, -3 dream)
<Kobot> Kotono rolled 1d20+20 (+4 conviction, -3 dream) --> [ 1d20=11 ]{31}


Energy leaves the elementals and ghaele. They barely endure, wilting. The rest of you endure, save for Ilsenine. She suddenly looks pale as milk, drained and drawn. She falls over, passing out.

The summons plus Ilsenine are reduced to 1 hit point. As Ilsenine has some nonlethal damage, she's out cold.

A moment later, reality snaps as a second word is intoned, magic dissolving around you like ice under the noon day sun.

She's dispelling all of you. Intermediate deities can take 10 on any check, so she takes 10 on her dispel check for a total of 50. That dispels all spells of 39th level or lower, which should nuke all your spells and enchantments and banish the summons. Afina, do you have spiteful ward on any of your things? Likewise, is there anything that can endure this or with measures in place to protect them?

[spoiler]
Crystal
HP: 191+35(5)/191 (-3 Con)
Spells Active: Heroes Feast (CL20), Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Conviction (CL14), Water Breathing (CL24), Inspire Greatness, Haste (CL24), Destined Strike.
Bonuses: Immunity to poison, +1 morale attack and Will, +4 morale to all saves, +8 competence attack rolls, +4 competence fort, haste bonuses, -3 attack rolls, armor class and saving throws, +3 attack/damage, improved critical, +11 to threat confirmation.
Negative Conditions:
Resources Used: 1 smite evil.

Ilsenine
HP: 1(20)/261 (-1 Con)
Spells Active: Heroes Feast (CL20), Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Conviction (CL14), Water Breathing (CL24), Foresight (CL23), Spell Turning (CL23), Haste (CL24), Destined Strike
Bonuses: Immunity to poison, +1 morale attack and Will, +4 morale to all saves, haste bonuses, -3 attack rolls, armor class and saving throws, +3 attack/damage, improved critical, +11 to threat confirmation.
Negative Conditions:
Resources Used:

Spell-Like Abilities

1/day-confusion, dancing lights, detect chaos, detect good, detect evil, detect law, detect thoughts, dispel magic, entangle, permanent image. Caster level 22nd. The save DCs 21 + spell level.

Crystal casts as a 23rd level paladin. All of her paladin spells are automatically quickened. She may memorize ranger spells in her 1st-3rd level paladin spell slots.

[6/day]1: Divine Favorx2, Lesser Restorationx2, Rhino's RushSC.
[5/day]2: Eagle's Splendor, Fell The Greatest Foex3SC, Mirror ImageFP.
[5/day]3: Heal Mount, Righteous Furyx4SC.
[4/day]4: Greater Mirror Imagex2FP, Holy Swordx2.
[4/day]5: Inner BeautyFC1, Righteous Mightx2

FC1 - Fiendish Codex 1.
FP - Extra spell granted by fey paladin.
SC - Spell Compendium.

Crystal casts as a 19th level ranger. All of her ranger spells are automatically quickened. She may memorize paladin spells in her 1st-3rd level ranger spell slots.

[5/day]1: Lesser Restorationx2, LightfootSC, Rhino's Rushx2SC.
[5/day]2: Barkskinx5.
[4/day]3: Brilliant EmanationBoED, S(1d3 str), Heal Animal Companionx3SC.
[3/day]4: Freedom of Movementx2, SunmantleBoED, S(1d4 str).

BoED - Book of Exalted Deeds.
S - Sanctified spell. Sacrifice cost is noted in parentheses.
SC - Spell Compendium.


Ilsenine casts as a 20th level beguiler (caster level 23rd, +2 bonus to caster level checks). Her metamagic options are Silent Spell (+1), Still Spell (+1), Reach Spell (+1) and Twin Spell (+3). The save DCs are 22 + spell level.

Ilsenine's advanced learning spells are: Power Word Pain (1st level), Ray of Dizziness (3rd), Shadow Evocation (5th), Freezing Glance (6th), Mass Charm Monster (8th)

0: 6
1: 9
2: 9
3: 9
4: 9
5: 8
6: 8
7: 7
8: 7
9: 5

Ilsenine manifests auras as a 1st level marshal.

Minor Auras(+10): Motivate Dexterity.

Ilsenine casts as a 1st level wild defender. The save DCs are 19 + spell level.

1: Towering OakSC

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<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?