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The second seal (Moore)

Started by Anastasia, August 30, 2016, 03:42:23 PM

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Anastasia

Bardic music echos across the battlefield, as it is joined by Baleruk's roar. You can see him meet something ahead - some sort of winged red horse, far too large to be a pegasus.

Moore, what's the remaining durations on all your bardic music?

Init is Moore (39) > Dana (27) > Balyss (23) > Stone Frogs x5 (-1)


Amid all the carnage, Dana stands unbowed. She deflects overhead punches, dodges heavy stomps that would squish her into paste. "Come on, is this fucking it?" she bellows, focusing on the already punctured stone frog. Her body swells, ghostly chains appearing to pull her muscles and make them bulge, her entire body distorting.

Activating chain of personal superiority for +4 insight to Strength and Constitution.

> roll 1d20+46 (+17 Moore, +2 chain, -15 PA)
<Kobot> Kowork rolled 1d20+46 (+17 Moore, +2 chain, -15 PA) --> [ 1d20=17 ]{63}
> roll 1d20+41 (+17 Moore, +2 chain, -15 PA)
<Kobot> Kowork rolled 1d20+41 (+17 Moore, +2 chain, -15 PA) --> [ 1d20=15 ]{56}
> roll 1d20+36 (+17 Moore, +2 chain, -15 PA)
<Kobot> Kowork rolled 1d20+36 (+17 Moore, +2 chain, -15 PA) --> [ 1d20=3 ]{39}
> roll 1d20+31 (+17 Moore, +2 chain, -15 PA)
<Kobot> Kowork rolled 1d20+31 (+17 Moore, +2 chain, -15 PA) --> [ 1d20=7 ]{38}
> roll 1d6+59+1d6+59+1d6+59+1d6+59-40 (-40 is for DR she doesn't beat)
<Kobot> Kowork rolled 1d6+59+1d6+59+1d6+59+1d6+59-40 (-40 is for DR she doesn't beat) --> [ 1d6=5 1d6=2 1d6=4 1d6=4 ]{211}

Dana's seen as a blur of stabs, leaping up into the air. She lands on the frog's knee and impales it, before kicking off and leaping up to its hand and then its head. She lands on it with enough of an impact to leave a crater, which she follows by stabbing down into it over and over, dozens of strikes in a few seconds time. Over and over, ripping the heart apart until the top of it falls away, enough to wobble it. She then kicks off it and lands, dodging blows from the other stone frogs as the kick off makes the damaged golem falling over, fracturing in places and not moving.

"One down just like that. Fucking pussies."

Meanwhile, Balyss draws the Sword of the Moon and holds it up, whispering a prayer. Divine power flows into her, strengthening her body.

Casting divine favor for the BAB increase and then going with a quickened divine favor as as followup. Stone frogs are up.

With one down, the remaining four attempt to simply stomp Dana into the ground, relentless and uncreative.

No flanking since she has improved uncanny dodge.

> roll 1d20+42 vs 81
<Kobot> Kowork rolled 1d20+42 vs 81 --> [ 1d20=2 ]{44}
> roll 1d20+42 vs 81
<Kobot> Kowork rolled 1d20+42 vs 81 --> [ 1d20=2 ]{44}
> roll 1d20+42 vs 81
<Kobot> Kowork rolled 1d20+42 vs 81 --> [ 1d20=8 ]{50}
> roll 1d20+42 vs 81
<Kobot> Kowork rolled 1d20+42 vs 81 --> [ 1d20=15 ]{57}


Dana weaves amid them, blocking a foot bigger than she is with her shield, holding it back long enough to roll out of the way. She's in constant movement, stabbing and evading the stone frogs.

Then 60ft above you, two figures appear. They are entwined, arms linked together and back to back. A man and a woman. The man is rugged and muscled, with long blonde hair. The woman is slender and petite, with short cut blonde hair. Both wear chain armor paired with a breastplate, ioun stones flying around their heads. They appear as humans, save for having no ears or nose. Their features are strangely smoothed over, like polished stone.

The man speaks but with a woman's voice, "No further!"

The woman speaks but with a man's voice, "Not a step more!"

> roll 1d20+13
<Kobot> Kowork rolled 1d20+13 --> [ 1d20=16 ]{29}
> roll 1d20+8
<Kobot> Kowork rolled 1d20+8 --> [ 1d20=7 ]{15}

The two use the man's superior initiative score of 29.

Init is Moore (39) > Blonde Man = Blonde Woman (29) > Dana (27) > Balyss (23) > Stone Frogs x5 (-1)

Go Moore.


[spoiler]

Temp bonuses: Inspire courage +14 attack/weapon damage/saves vs charm and fear. +2 additional to attack and CL checks. +1 attack from Moore's aura. +12 AC/saves.

Dana
HP: 370+12/370 fast healing 2
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Offensive Prescience (CL23, boosted to +7), Chain of Personal Superiority (CL-)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease, +7 bonus to damage, +4 insight Strength and Con
Negative Conditions:
Resources Used: 240/262 PP, 1 chain of personal superiority.

Balyss
HP: 240+24/240
Spells Active: Mind Blank (CL24), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Iron Silence (CL24), Undetectable Alignment (CL24), Divine Insight (CL24), Divine Power (CL24), Divine Favor (CL24)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease, base attack bonus set to +23, +3 luck bonus to attack and damage rolls.
Negative Conditions:
Resources Used:

Baleruk
HP: 552+11/552
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease.
Negative Conditions:
Resources Used:

Spell-like abilities

1/day-daylight. Caster level 22nd. The save DCs are 16 + spell level.

Dana manifests as a 22nd level psychic warrior. The save DCs are 17 + power level.

Power points: 262

[1 pp]1: Defensive PrecognitionA, Offensive PrescienceA, VigorA.
[3 pp]2: Body AdjustmentA, Dimension SwapA, Strength of My EnemyA.
[5 pp]3: Breath BarrierA, Dimension SlideA, Greater Concealing Amorpha.
[7 pp]4: Energy AdaptationA, Psionic Freedom of Movement, Steadfast Perception.
[9 pp]5: Empower Weapon, Oak BodyA, Perfect RiposteA
[11 pp]6: Breath of the Black DragonA, Form of DoomA, Inconstant LocationA, Personal Mind Blank, Stygian TouchA
[13 pp]7: Dana's AdjustmentA, Dana's CounterA

A - Power can be augmented.

Dana manifests as a 1st level ardent with access to the pain + suffering and physical power mantles. The save DCs are 17 + spell level.

[1 pp]1: Adrenaline BoostA, DisableA


Spell-like abilities

1/day-Daylight. Caster level 23rd. The save DCs are 18 + spell level.

Balyss casts as a 23rd level cleric with access to the Moon, Oracle and Protection domains. (Caster level 24th; caster level 31st for augury and divination; caster level 26th for other divinations.) All of her 0-3rd level spells are automatically quickened. The save DCs are 19 + spell level. Her metamagic option is Quicken Spell (+4). Her spell themes are lunar magic and miscellaneously useful spells.

[6/day]0: Cure Minor Woundsx6
[7+1/day]1: (Identify), Bless Water, Comprehend Languages, Detect Undeadx2, Healer's VisionCS, NightshieldSC, Remove Fear, SignSC.
[7+1/day]2: (MoonbeamSC), Close WoundsSC, Consecrate, Find Traps, Make Whole, Status
[7+1/day]3: (Moon BladeSC), Create Food and Water, Selune's GraceSC(1), Locate Object, Remove Blindness/Deafness, Remove Curse, Remove Disease, Speak with Dead.
[7+1/day]4: (Fear), Assay Spell Resistancex2SC, Control Water, Discern Lies, Divine Power, Neutralize Poison.
[6+1/day]5: (Moon PathSC), Atonement, Commune, Hallow, Quickened Divine Favorx2, Righteous Mightx2.
[5+1/day]6: (Legend Lore), Greater Dispel Magicx5
[5+1/day]7: (Insanity), Control Weather, Greater Restoration, Holy Word, Quickened Mass Aid, Word of Chaos.
[5+1/day]8: Earthquake, Fierce Pride of the BeastlandsSC, Heat Drainx2SC, Summon Monster 8.
[4+1/day]9: (Foresight), Gate, Quickened Dragon's BreathSC, Quickened Life's GraceSC, Quickened MoonwebPTGF
[3+1/day]10: (Moonrise), Miracle of HealthHome, Quickened Healx2.

CS - Complete Scoundrel.
PTGF - Player's Guide to Faerun.
SC - Spell Compendium.
(1) - As Grace.

Balyss casts as a 23rd level favored soul. (Caster level 24rd, 26th for divinations, 31st for augury and divination.) All of her 0-3rd level spells are automatically quickened. Her save DCs are 18 + spell level.

[6/day]0: AmanuensisSC, Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Light, Mending, Purify Food and Drink, Virtue.
[6/day]1: Bless, Divine Favor, Entropic Shield, HandfirePGTF, Moon LustSC, Shield of Faith.
[8/day]2: Augury, Divine InsightSC, Divine ProtectionSC, Healing LorecallSC, Lesser Restoration, Zone of Truth.
[8/day]3: Cloak of BraverySC, Invisibility Purge, Mass AidSC, Mass Align WeaponSC, Mass Resist EnergySC, Moon BladeSC.
[8/day]4: Divination, Fear, Mass Shield of FaithSC, Moon BoltSC, Sheltered VitalitySC, Wall of MoonlightPGTF.
[7/day]5: Life's GraceSC, Mass SanctuarySC, Moon PathSC, MoonwebPGTF, Zone of RespiteSC, Zone of RevelationSC.
[7/day]6: Banishment, Bolt of GlorySC, Heal, Lucent LanceSC, Vigorous CircleSC, Visage of the DeitySC.
[6/day]7: Bastion of GoodBoED, Holy StarSC, Insanity, Lunatic's LightHome, Mass Spell ResistanceSC, Rejuvenating LightCC.
[7/day]8: Chain DispelPHB2, Holy Aura, Dimensional Lock, Maddening WhispersSC, Mass Death WardSC.
[6/day]9: Greater Visage of the DeitySC, Mass Heal, Miracle, Undeath's Eternal FoeSC.
[3/day]10: Circle of Spiritual ProtectionHome, Curse of InadequacyHome, Energy ImmunityHome, Mass Freedom of MovementHome, Selune's ShieldHome

CC - Complete Champion.
Home - Homebrew.
PGTF - Player's Guide to Faerun.
SC - Spell Compendium.


Spell-like abilities

At will-Hypnotic pattern, rainbow pattern. 3/day-prismatic sphere, prismatic wall, sunbeam, sunburst. Caster level 24th. The save DCs are charisma based.

Spells

Baleruk casts as a 12th level sorcerer with a caster level of 16th.

6/9/9/8/8/7/5

0: Acid Splash, Arcane Mark, Detect Magic, Detect Poison, Flare, Light, Mending, Prestidigitation, Resistance.
1: Breath Flare, Nerveskitter, Mage Armor, Rot of Ages, Shield.
2: Acid Arrow, Earthbind, Mindless Rage, Rainbow Beam, Soul of Anarchy.
3: Avoid Planar Effects, Haste, Manyjaws, Rainbow Blast.
4: Blinding Breath, Scrying, Treasure Scent.
5: Stunning Breath, Vitriolic Sphere.
6: Imperious Glare.
[/quote]
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

#406
Inspire Courage has 4 rounds left.

"Oh, we've really upset them now. I kind of doubt the person we're even after is going to be here at this point... Oh well! Keep fighting, we'll show them the strength of Aurora!" Moore calls, casting a spell as multiple copies of himself appear!

He's using his Standard on Mirror Image, so there are now 8 extra copies. He's using his move action to maintain Inspire Heroics.

Spoiler: ShowHide

Active Spells: mind blank (CL17), fortunate fate (CL15), planar tolerance (CL7) and greater mage armor(CL5), Superior Resistance (CL 24), Divine Insight (CL 15), Shield of Faith (CL 24), Harmonize (CL24), 22/r, IC4, IH5
HP: (45)277+17
AC: 47(+5 shield of faith)(+12 IH), 27(+6 greater mage armor for 33) touch
22/24 Bardic music uses

Spells:

0th - 7/7 (DC 21)
1st - 5/7
2nd - 7/7
3rd - 6/6
4th - 6/6
5th - 6/6
6th - 5/5
7th - 5/5
8th - 1/1

Favored Soul:

0th - 9/9
1st - 9/9
2nd - 9/9
3rd - 8/8
4th - 8/8
5th - 8/8
6th - 6/6

Anastasia

Init is Moore (39) > Blonde Man = Blonde Woman (29) > Dana (27) > Balyss (23) > Stone Frogs x4 (-1)

The two above chant in each other's voices, a discordant pattern perfectly coordinated. As one they chant in draconic, "Speed! Speed! Speed! Haste! Haste! Haste!" Six times they chant, then a single voice finishes, "TIME STOP!"

> roll 1d4+1
<Serith> Kotono roll for Serith < 5 > [d4=4]


They're gone and you don't see them right away, but you have bigger problems. On one side a massive dinosaur menaces you, a horrible and fiendish thing. On the other side one menaces Balyss, both trying to bite the two of you into two.

You can make K:N to identify them if you want, Moore. Go ahead and do that or say you aren't and I'll continue.

Init is Moore (39) > Blonde Man = Blonde Woman = Two dinosaurs (29) > Dana (27) > Balyss (23) > Stone Frogs x4 (-1)


[spoiler]

Temp bonuses: Inspire courage +14 attack/weapon damage/saves vs charm and fear. +2 additional to attack and CL checks. +1 attack from Moore's aura. +12 AC/saves.

Dana
HP: 370+12/370 fast healing 2
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Offensive Prescience (CL23, boosted to +7), Chain of Personal Superiority (CL-)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease, +7 bonus to damage, +4 insight Strength and Con
Negative Conditions:
Resources Used: 240/262 PP, 1 chain of personal superiority.

Balyss
HP: 240+24/240
Spells Active: Mind Blank (CL24), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Iron Silence (CL24), Undetectable Alignment (CL24), Divine Insight (CL24), Divine Power (CL24), Divine Favor (CL24)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease, base attack bonus set to +23, +3 luck bonus to attack and damage rolls.
Negative Conditions:
Resources Used:

Baleruk
HP: 552+11/552
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease.
Negative Conditions:
Resources Used:

Spell-like abilities

1/day-daylight. Caster level 22nd. The save DCs are 16 + spell level.

Dana manifests as a 22nd level psychic warrior. The save DCs are 17 + power level.

Power points: 262

[1 pp]1: Defensive PrecognitionA, Offensive PrescienceA, VigorA.
[3 pp]2: Body AdjustmentA, Dimension SwapA, Strength of My EnemyA.
[5 pp]3: Breath BarrierA, Dimension SlideA, Greater Concealing Amorpha.
[7 pp]4: Energy AdaptationA, Psionic Freedom of Movement, Steadfast Perception.
[9 pp]5: Empower Weapon, Oak BodyA, Perfect RiposteA
[11 pp]6: Breath of the Black DragonA, Form of DoomA, Inconstant LocationA, Personal Mind Blank, Stygian TouchA
[13 pp]7: Dana's AdjustmentA, Dana's CounterA

A - Power can be augmented.

Dana manifests as a 1st level ardent with access to the pain + suffering and physical power mantles. The save DCs are 17 + spell level.

[1 pp]1: Adrenaline BoostA, DisableA


Spell-like abilities

1/day-Daylight. Caster level 23rd. The save DCs are 18 + spell level.

Balyss casts as a 23rd level cleric with access to the Moon, Oracle and Protection domains. (Caster level 24th; caster level 31st for augury and divination; caster level 26th for other divinations.) All of her 0-3rd level spells are automatically quickened. The save DCs are 19 + spell level. Her metamagic option is Quicken Spell (+4). Her spell themes are lunar magic and miscellaneously useful spells.

[6/day]0: Cure Minor Woundsx6
[7+1/day]1: (Identify), Bless Water, Comprehend Languages, Detect Undeadx2, Healer's VisionCS, NightshieldSC, Remove Fear, SignSC.
[7+1/day]2: (MoonbeamSC), Close WoundsSC, Consecrate, Find Traps, Make Whole, Status
[7+1/day]3: (Moon BladeSC), Create Food and Water, Selune's GraceSC(1), Locate Object, Remove Blindness/Deafness, Remove Curse, Remove Disease, Speak with Dead.
[7+1/day]4: (Fear), Assay Spell Resistancex2SC, Control Water, Discern Lies, Divine Power, Neutralize Poison.
[6+1/day]5: (Moon PathSC), Atonement, Commune, Hallow, Quickened Divine Favorx2, Righteous Mightx2.
[5+1/day]6: (Legend Lore), Greater Dispel Magicx5
[5+1/day]7: (Insanity), Control Weather, Greater Restoration, Holy Word, Quickened Mass Aid, Word of Chaos.
[5+1/day]8: Earthquake, Fierce Pride of the BeastlandsSC, Heat Drainx2SC, Summon Monster 8.
[4+1/day]9: (Foresight), Gate, Quickened Dragon's BreathSC, Quickened Life's GraceSC, Quickened MoonwebPTGF
[3+1/day]10: (Moonrise), Miracle of HealthHome, Quickened Healx2.

CS - Complete Scoundrel.
PTGF - Player's Guide to Faerun.
SC - Spell Compendium.
(1) - As Grace.

Balyss casts as a 23rd level favored soul. (Caster level 24rd, 26th for divinations, 31st for augury and divination.) All of her 0-3rd level spells are automatically quickened. Her save DCs are 18 + spell level.

[6/day]0: AmanuensisSC, Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Light, Mending, Purify Food and Drink, Virtue.
[6/day]1: Bless, Divine Favor, Entropic Shield, HandfirePGTF, Moon LustSC, Shield of Faith.
[8/day]2: Augury, Divine InsightSC, Divine ProtectionSC, Healing LorecallSC, Lesser Restoration, Zone of Truth.
[8/day]3: Cloak of BraverySC, Invisibility Purge, Mass AidSC, Mass Align WeaponSC, Mass Resist EnergySC, Moon BladeSC.
[8/day]4: Divination, Fear, Mass Shield of FaithSC, Moon BoltSC, Sheltered VitalitySC, Wall of MoonlightPGTF.
[7/day]5: Life's GraceSC, Mass SanctuarySC, Moon PathSC, MoonwebPGTF, Zone of RespiteSC, Zone of RevelationSC.
[7/day]6: Banishment, Bolt of GlorySC, Heal, Lucent LanceSC, Vigorous CircleSC, Visage of the DeitySC.
[6/day]7: Bastion of GoodBoED, Holy StarSC, Insanity, Lunatic's LightHome, Mass Spell ResistanceSC, Rejuvenating LightCC.
[7/day]8: Chain DispelPHB2, Holy Aura, Dimensional Lock, Maddening WhispersSC, Mass Death WardSC.
[6/day]9: Greater Visage of the DeitySC, Mass Heal, Miracle, Undeath's Eternal FoeSC.
[3/day]10: Circle of Spiritual ProtectionHome, Curse of InadequacyHome, Energy ImmunityHome, Mass Freedom of MovementHome, Selune's ShieldHome

CC - Complete Champion.
Home - Homebrew.
PGTF - Player's Guide to Faerun.
SC - Spell Compendium.


Spell-like abilities

At will-Hypnotic pattern, rainbow pattern. 3/day-prismatic sphere, prismatic wall, sunbeam, sunburst. Caster level 24th. The save DCs are charisma based.

Spells

Baleruk casts as a 12th level sorcerer with a caster level of 16th.

6/9/9/8/8/7/5

0: Acid Splash, Arcane Mark, Detect Magic, Detect Poison, Flare, Light, Mending, Prestidigitation, Resistance.
1: Breath Flare, Nerveskitter, Mage Armor, Rot of Ages, Shield.
2: Acid Arrow, Earthbind, Mindless Rage, Rainbow Beam, Soul of Anarchy.
3: Avoid Planar Effects, Haste, Manyjaws, Rainbow Blast.
4: Blinding Breath, Scrying, Treasure Scent.
5: Stunning Breath, Vitriolic Sphere.
6: Imperious Glare.
[/quote]
[/quote]
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite


Anastasia

Moore can tell they are fiendish T-rexes. Big, nasty things that like to eat things like you whole. Oh, and they can smite good, too.

> roll 1d4+1
<Serith> Kotono roll for Serith < 5 > [d4=4]
> roll 1d20+22 (+2 augment summons) vs 47 Moore
<Serith> Kotono roll for Serith < 37 > [d20=15]
> OOC: Also smite good, but whiffed.
> roll 1d20+22 (+2 augment summons) vs 63 Balyss smite good
<Serith> Kotono roll for Serith < 42 > [d20=20]
> roll 1d20+22 (+2 augment summons) vs 63 Balyss smite good poor Balyss
<Serith> Kotono roll for Serith < 36 > [d20=14]
> roll 1d20+26 vs Balyss's CMD of a lot needs a 20
<Serith> Kotono roll for Serith < 39 > [d20=13]
> roll 3d6+34-10 chomp Balyss does not beat her DR
<Serith> Kotono roll for Serith < 28 > [d6=1,1,2]

> roll 1d9 your images 1 is a miss on the main one and a 2+ hits an image. No cleave so no followups.
<Serith> Kotono roll for Serith < 1 > [d9=1]

No images are lost. Lucky.


Moore's much too fast, flying up and around as he doesn't miss a note on his song. Balyss meanwhile startles visibly, staring up as the T-rex bites down on her. She shouts in surprise, before a flash of silvery moonfire forces the dinosaur back. She's slobbery and bitten, but barely bleeding. As she holds up the Sword of the Moon, Dana meanwhile continues her assault on the stone frogs, who continue to swarm her.

> roll 1d20+38 (+17 Moore, +2 chain, -23 PA) going for the home run
<Serith> Kotono roll for Serith < 41 > [d20=3]
> roll 1d20+33 (+17 Moore, +2 chain, -23 PA) going for the home run
<Serith> Kotono roll for Serith < 41 > [d20=8]
> roll 1d20+28 (+17 Moore, +2 chain, -23 PA) going for the home run
<Serith> Kotono roll for Serith < 32 > [d20=4]
> roll 1d20+23 (+17 Moore, +2 chain, -23 PA) going for the home run
<Serith> Kotono roll for Serith < 33 > [d20=10]
> roll 1d6+67+1d6+67+1d6+67+1d6+67
<Serith> Kotono roll for Serith < 282 > [d6=2,3,6,3]
> OOC: -40 for DR.


Dana's blinking around, teleporting to stab one of the stone frogs. She's impaling it all over, "Come the fuck on! You're like a cheap whore that just lies there and takes it! Fucking HIT ME!" She roars over the battle, as Balyss calls, "The twins, invisible, flying around defensively!" Then she holds the Sword of the Moon close, raised upright in front of her face. "Selune, banish the nightmare!"

Chain dispel to unsummon the two T-rexes.

> roll 1d20+24
> roll 1d20+24
<Serith> Kotono roll for Serith < 41 > [d20=17]
<Serith> Kotono roll for Serith < 31 > [d20=7]


Moonlight shines from the moonless sky above, and the two dinosaurs turn transparent and then vanish entirely.

Init is Moore (39) > Blonde Man = Blonde Woman (29) > Dana (27) > Balyss (23) > Stone Frogs x4 (-1)

The ground quivers as the stone frogs continue the assault, swinging at the air as Dana dodges.

> roll 1d20+42 they need a 20
<Serith> Kotono roll for Serith < 53 > [d20=11]
> roll 1d20+42 they need a 20
<Serith> Kotono roll for Serith < 58 > [d20=16]
> roll 1d20+42 they need a 20
<Serith> Kotono roll for Serith < 44 > [d20=2]
> roll 1d20+42 they need a 20
<Serith> Kotono roll for Serith < 58 > [d20=16]


Still no hits. Dana blocks oversized fists with her white dragon shield, not moving an inch from the bone-shaking impact. Then, a merely 10ft behind you and Balyss, an oversized stone head pokes out. A fist follows, menacing, each larger than Hanna. It has vaguely humanoid features and looks to be made of solid granite.

Moore, you're up, and you can make K:A to identify the stone head.

> roll 1d20-1
<Serith> Kotono roll for Serith < 14 > [d20=15]

Init is Moore (39) > Blonde Man = Blonde Woman (29) > Dana (27) > Balyss (23) > Stone Head (14) > Stone Frogs x4 (-1)

[spoiler]

Temp bonuses: Inspire courage +14 attack/weapon damage/saves vs charm and fear. +2 additional to attack and CL checks. +1 attack from Moore's aura. +12 AC/saves.

Dana
HP: 370+12/370 fast healing 2
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Offensive Prescience (CL23, boosted to +7), Chain of Personal Superiority (CL-)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease, +7 bonus to damage, +4 insight Strength and Con
Negative Conditions:
Resources Used: 240/262 PP, 1 chain of personal superiority.

Balyss
HP: 236/240
Spells Active: Mind Blank (CL24), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Iron Silence (CL24), Undetectable Alignment (CL24), Divine Insight (CL24), Divine Power (CL24), Divine Favor (CL24)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease, base attack bonus set to +23, +3 luck bonus to attack and damage rolls.
Negative Conditions:
Resources Used:

Baleruk
HP: 552+11/552
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease.
Negative Conditions:
Resources Used:

Spell-like abilities

1/day-daylight. Caster level 22nd. The save DCs are 16 + spell level.

Dana manifests as a 22nd level psychic warrior. The save DCs are 17 + power level.

Power points: 262

[1 pp]1: Defensive PrecognitionA, Offensive PrescienceA, VigorA.
[3 pp]2: Body AdjustmentA, Dimension SwapA, Strength of My EnemyA.
[5 pp]3: Breath BarrierA, Dimension SlideA, Greater Concealing Amorpha.
[7 pp]4: Energy AdaptationA, Psionic Freedom of Movement, Steadfast Perception.
[9 pp]5: Empower Weapon, Oak BodyA, Perfect RiposteA
[11 pp]6: Breath of the Black DragonA, Form of DoomA, Inconstant LocationA, Personal Mind Blank, Stygian TouchA
[13 pp]7: Dana's AdjustmentA, Dana's CounterA

A - Power can be augmented.

Dana manifests as a 1st level ardent with access to the pain + suffering and physical power mantles. The save DCs are 17 + spell level.

[1 pp]1: Adrenaline BoostA, DisableA


Spell-like abilities

1/day-Daylight. Caster level 23rd. The save DCs are 18 + spell level.

Balyss casts as a 23rd level cleric with access to the Moon, Oracle and Protection domains. (Caster level 24th; caster level 31st for augury and divination; caster level 26th for other divinations.) All of her 0-3rd level spells are automatically quickened. The save DCs are 19 + spell level. Her metamagic option is Quicken Spell (+4). Her spell themes are lunar magic and miscellaneously useful spells.

[6/day]0: Cure Minor Woundsx6
[7+1/day]1: (Identify), Bless Water, Comprehend Languages, Detect Undeadx2, Healer's VisionCS, NightshieldSC, Remove Fear, SignSC.
[7+1/day]2: (MoonbeamSC), Close WoundsSC, Consecrate, Find Traps, Make Whole, Status
[7+1/day]3: (Moon BladeSC), Create Food and Water, Selune's GraceSC(1), Locate Object, Remove Blindness/Deafness, Remove Curse, Remove Disease, Speak with Dead.
[7+1/day]4: (Fear), Assay Spell Resistancex2SC, Control Water, Discern Lies, Divine Power, Neutralize Poison.
[6+1/day]5: (Moon PathSC), Atonement, Commune, Hallow, Quickened Divine Favorx2, Righteous Mightx2.
[5+1/day]6: (Legend Lore), Greater Dispel Magicx5
[5+1/day]7: (Insanity), Control Weather, Greater Restoration, Holy Word, Quickened Mass Aid, Word of Chaos.
[5+1/day]8: Earthquake, Fierce Pride of the BeastlandsSC, Heat Drainx2SC, Summon Monster 8.
[4+1/day]9: (Foresight), Gate, Quickened Dragon's BreathSC, Quickened Life's GraceSC, Quickened MoonwebPTGF
[3+1/day]10: (Moonrise), Miracle of HealthHome, Quickened Healx2.

CS - Complete Scoundrel.
PTGF - Player's Guide to Faerun.
SC - Spell Compendium.
(1) - As Grace.

Balyss casts as a 23rd level favored soul. (Caster level 24rd, 26th for divinations, 31st for augury and divination.) All of her 0-3rd level spells are automatically quickened. Her save DCs are 18 + spell level.

[6/day]0: AmanuensisSC, Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Light, Mending, Purify Food and Drink, Virtue.
[6/day]1: Bless, Divine Favor, Entropic Shield, HandfirePGTF, Moon LustSC, Shield of Faith.
[8/day]2: Augury, Divine InsightSC, Divine ProtectionSC, Healing LorecallSC, Lesser Restoration, Zone of Truth.
[8/day]3: Cloak of BraverySC, Invisibility Purge, Mass AidSC, Mass Align WeaponSC, Mass Resist EnergySC, Moon BladeSC.
[8/day]4: Divination, Fear, Mass Shield of FaithSC, Moon BoltSC, Sheltered VitalitySC, Wall of MoonlightPGTF.
[7/day]5: Life's GraceSC, Mass SanctuarySC, Moon PathSC, MoonwebPGTF, Zone of RespiteSC, Zone of RevelationSC.
[7/day]6: Banishment, Bolt of GlorySC, Heal, Lucent LanceSC, Vigorous CircleSC, Visage of the DeitySC.
[6/day]7: Bastion of GoodBoED, Holy StarSC, Insanity, Lunatic's LightHome, Mass Spell ResistanceSC, Rejuvenating LightCC.
[6/day]8: Chain DispelPHB2, Holy Aura, Dimensional Lock, Maddening WhispersSC, Mass Death WardSC.
[6/day]9: Greater Visage of the DeitySC, Mass Heal, Miracle, Undeath's Eternal FoeSC.
[3/day]10: Circle of Spiritual ProtectionHome, Curse of InadequacyHome, Energy ImmunityHome, Mass Freedom of MovementHome, Selune's ShieldHome

CC - Complete Champion.
Home - Homebrew.
PGTF - Player's Guide to Faerun.
SC - Spell Compendium.


Spell-like abilities

At will-Hypnotic pattern, rainbow pattern. 3/day-prismatic sphere, prismatic wall, sunbeam, sunburst. Caster level 24th. The save DCs are charisma based.

Spells

Baleruk casts as a 12th level sorcerer with a caster level of 16th.

6/9/9/8/8/7/5

0: Acid Splash, Arcane Mark, Detect Magic, Detect Poison, Flare, Light, Mending, Prestidigitation, Resistance.
1: Breath Flare, Nerveskitter, Mage Armor, Rot of Ages, Shield.
2: Acid Arrow, Earthbind, Mindless Rage, Rainbow Beam, Soul of Anarchy.
3: Avoid Planar Effects, Haste, Manyjaws, Rainbow Blast.
4: Blinding Breath, Scrying, Treasure Scent.
5: Stunning Breath, Vitriolic Sphere.
6: Imperious Glare.
[/quote]
[/quote]
[/quote]
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Take 10 for for 47

"This is almost enjoyable! Keep at it, everyone!" Moore calls, encouraging his allies while he calls for a bit of luck.

Casting Improvisation and maintaining Heroism with his move action. Courage has 3 rounds left.

Anastasia

Init is Moore (39) > Blonde Man = Blonde Woman (29) > Dana (27) > Balyss (23) > Stone Head (14) > Stone Frogs x4 (-1)

Moore can tell the creature is an elder earth elemental. It's coming up to say hi and probably try and maim you. They do that when summoned or commanded.

From above, coming all about you hear the man and woman chant together in draconic, "Fireball, fireball, fireball, fireball, fireball, fireball, METEOR SWARM!"

The meteors fly at Balyss, aimed right for her center mass. Her eyes widen as she brings her shield up, the crescent moon on it bursting into light. The meteors stop in the air and reverse, flying at the empty air.

Great reflection saves Balyss. Boing, right back at the caster.

> roll 1d20+28 vs their touch AC, reflected
> roll 1d20+28 vs their touch AC, reflected
> roll 1d20+28 vs their touch AC, reflected
> roll 1d20+28 vs their touch AC, reflected
<Serith> Kotono roll for Serith < 33 > [d20=5]
<Serith> Kotono roll for Serith < 38 > [d20=10]
<Serith> Kotono roll for Serith < 36 > [d20=8]
<Serith> Kotono roll for Serith < 32 > [d20=4]
> roll 2d6+6d6+2d6+6d6+2d6+6d6+2d6+2d6
<Serith> Kotono roll for Serith < 81 > [d6=6,2,1,1,1,5,2,3,3,4,1,2,4,2,1,5,6,3,5,3,2,2,4,2,5,3,2,1]


About 60ft in the air and 20ft away from you the meteors strike, a fiery blossom above as twin screams fill the air. Amid this Dana's still at it, standing firm amid the golems. You can hear Baleruk roaring as you get a glimpse of the red flying horse falling to the ground, head and upper chest savagely torn off.

> roll 1d20+38 (+17 Moore, +2 chain, -23 PA)
<Serith> Kotono roll for Serith < 51 > [d20=13]
> roll 1d20+33 (+17 Moore, +2 chain, -23 PA)
<Serith> Kotono roll for Serith < 48 > [d20=15]
> roll 1d20+28 (+17 Moore, +2 chain, -23 PA)
<Serith> Kotono roll for Serith < 45 > [d20=17]
> roll 1d20+23 (+17 Moore, +2 chain, -23 PA)
<Serith> Kotono roll for Serith < 38 > [d20=15]
> roll 1d6+67+1d6+67+1d6+67+1d6+67-40
<Serith> Kotono roll for Serith < 243 > [d6=5,4,2,4]

Init is Moore (39) > Blonde Man = Blonde Woman (29) > Dana (27) > Balyss (23) > Stone Head (14) > Stone Frogs x3 (-1)


With everything that's going on, you don't see precisely what happens. But another stone frog collapses, smacking into another and tearing its arm off. Dana's still moving, utterly untouched as Balyss exhales. "Whew!" The Sword of the Moon slices out, as a burst of light explodes a moment after the fires vanish.

Lunatic's light on the blondes, while she'll save her quickened spells, since none of them are really helpful here.

> roll 15d6
<Serith> Kotono roll for Serith < 53 > [d6=6,3,2,6,2,4,6,4,4,5,2,1,3,1,4]
> roll 1d20+18
<Serith> Kotono roll for Serith < 20 > [d20=2]


The blast of light gets more cries of pain, as the fist of the elder earth elemental comes up, going for Moore with deadly determination.

> roll 1d20+37 vs depends on if it hit simage of Moore
<Serith> Kotono roll for Serith < 54 > [d20=17]
> roll 1d9
<Serith> Kotono roll for Serith < 7 > [d9=7]
> roll 1d20+37 vs depends on if it hit simage of Moore great cleave is in play so this will continue
<Serith> Kotono roll for Serith < 48 > [d20=11]
> roll 1d8
<Serith> Kotono roll for Serith < 3 > [d8=3]
> roll 1d20+37 vs depends on if it hit simage of Moore great cleave is in play so this will continue
<Serith> Kotono roll for Serith < 56 > [d20=19]
> roll 1d7
<Serith> Kotono roll for Serith < 1 > [d7=1]
> roll 1d20+37 vs depends on if it hit simage of Moore great cleave is in play so this will continue crit confirm
<Serith> Kotono roll for Serith < 41 > [d20=4]
> roll 3d10+23+1d6
<Serith> Kotono roll for Serith < 45 > [d10=4,5,9][d6=4]

Two of your images are toasted. Also, make a Fort save, Moore.

[spoiler]

Temp bonuses: Inspire courage +14 attack/weapon damage/saves vs charm and fear. +2 additional to attack and CL checks. +1 attack from Moore's aura. +12 AC/saves.

Dana
HP: 370+12/370 fast healing 2
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Offensive Prescience (CL23, boosted to +7), Chain of Personal Superiority (CL-)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease, +7 bonus to damage, +4 insight Strength and Con
Negative Conditions:
Resources Used: 240/262 PP, 1 chain of personal superiority.

Balyss
HP: 240 (3)/240 regeneration 1
Spells Active: Mind Blank (CL24), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Iron Silence (CL24), Undetectable Alignment (CL24), Divine Insight (CL24), Divine Power (CL24), Divine Favor (CL24)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease, base attack bonus set to +23, +3 luck bonus to attack and damage rolls.
Negative Conditions:
Resources Used:

Baleruk
HP: 552+11/552
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease.
Negative Conditions:
Resources Used:

Spell-like abilities

1/day-daylight. Caster level 22nd. The save DCs are 16 + spell level.

Dana manifests as a 22nd level psychic warrior. The save DCs are 17 + power level.

Power points: 262

[1 pp]1: Defensive PrecognitionA, Offensive PrescienceA, VigorA.
[3 pp]2: Body AdjustmentA, Dimension SwapA, Strength of My EnemyA.
[5 pp]3: Breath BarrierA, Dimension SlideA, Greater Concealing Amorpha.
[7 pp]4: Energy AdaptationA, Psionic Freedom of Movement, Steadfast Perception.
[9 pp]5: Empower Weapon, Oak BodyA, Perfect RiposteA
[11 pp]6: Breath of the Black DragonA, Form of DoomA, Inconstant LocationA, Personal Mind Blank, Stygian TouchA
[13 pp]7: Dana's AdjustmentA, Dana's CounterA

A - Power can be augmented.

Dana manifests as a 1st level ardent with access to the pain + suffering and physical power mantles. The save DCs are 17 + spell level.

[1 pp]1: Adrenaline BoostA, DisableA


Spell-like abilities

1/day-Daylight. Caster level 23rd. The save DCs are 18 + spell level.

Balyss casts as a 23rd level cleric with access to the Moon, Oracle and Protection domains. (Caster level 24th; caster level 31st for augury and divination; caster level 26th for other divinations.) All of her 0-3rd level spells are automatically quickened. The save DCs are 19 + spell level. Her metamagic option is Quicken Spell (+4). Her spell themes are lunar magic and miscellaneously useful spells.

[6/day]0: Cure Minor Woundsx6
[7+1/day]1: (Identify), Bless Water, Comprehend Languages, Detect Undeadx2, Healer's VisionCS, NightshieldSC, Remove Fear, SignSC.
[7+1/day]2: (MoonbeamSC), Close WoundsSC, Consecrate, Find Traps, Make Whole, Status
[7+1/day]3: (Moon BladeSC), Create Food and Water, Selune's GraceSC(1), Locate Object, Remove Blindness/Deafness, Remove Curse, Remove Disease, Speak with Dead.
[7+1/day]4: (Fear), Assay Spell Resistancex2SC, Control Water, Discern Lies, Divine Power, Neutralize Poison.
[6+1/day]5: (Moon PathSC), Atonement, Commune, Hallow, Quickened Divine Favorx2, Righteous Mightx2.
[5+1/day]6: (Legend Lore), Greater Dispel Magicx5
[5+1/day]7: (Insanity), Control Weather, Greater Restoration, Holy Word, Quickened Mass Aid, Word of Chaos.
[5+1/day]8: Earthquake, Fierce Pride of the BeastlandsSC, Heat Drainx2SC, Summon Monster 8.
[4+1/day]9: (Foresight), Gate, Quickened Dragon's BreathSC, Quickened Life's GraceSC, Quickened MoonwebPTGF
[3+1/day]10: (Moonrise), Miracle of HealthHome, Quickened Healx2.

CS - Complete Scoundrel.
PTGF - Player's Guide to Faerun.
SC - Spell Compendium.
(1) - As Grace.

Balyss casts as a 23rd level favored soul. (Caster level 24rd, 26th for divinations, 31st for augury and divination.) All of her 0-3rd level spells are automatically quickened. Her save DCs are 18 + spell level.

[6/day]0: AmanuensisSC, Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Light, Mending, Purify Food and Drink, Virtue.
[6/day]1: Bless, Divine Favor, Entropic Shield, HandfirePGTF, Moon LustSC, Shield of Faith.
[8/day]2: Augury, Divine InsightSC, Divine ProtectionSC, Healing LorecallSC, Lesser Restoration, Zone of Truth.
[8/day]3: Cloak of BraverySC, Invisibility Purge, Mass AidSC, Mass Align WeaponSC, Mass Resist EnergySC, Moon BladeSC.
[8/day]4: Divination, Fear, Mass Shield of FaithSC, Moon BoltSC, Sheltered VitalitySC, Wall of MoonlightPGTF.
[7/day]5: Life's GraceSC, Mass SanctuarySC, Moon PathSC, MoonwebPGTF, Zone of RespiteSC, Zone of RevelationSC.
[7/day]6: Banishment, Bolt of GlorySC, Heal, Lucent LanceSC, Vigorous CircleSC, Visage of the DeitySC.
[5/day]7: Bastion of GoodBoED, Holy StarSC, Insanity, Lunatic's LightHome, Mass Spell ResistanceSC, Rejuvenating LightCC.
[6/day]8: Chain DispelPHB2, Holy Aura, Dimensional Lock, Maddening WhispersSC, Mass Death WardSC.
[6/day]9: Greater Visage of the DeitySC, Mass Heal, Miracle, Undeath's Eternal FoeSC.
[3/day]10: Circle of Spiritual ProtectionHome, Curse of InadequacyHome, Energy ImmunityHome, Mass Freedom of MovementHome, Selune's ShieldHome

CC - Complete Champion.
Home - Homebrew.
PGTF - Player's Guide to Faerun.
SC - Spell Compendium.


Spell-like abilities

At will-Hypnotic pattern, rainbow pattern. 3/day-prismatic sphere, prismatic wall, sunbeam, sunburst. Caster level 24th. The save DCs are charisma based.

Spells

Baleruk casts as a 12th level sorcerer with a caster level of 16th.

6/9/9/8/8/7/5

0: Acid Splash, Arcane Mark, Detect Magic, Detect Poison, Flare, Light, Mending, Prestidigitation, Resistance.
1: Breath Flare, Nerveskitter, Mage Armor, Rot of Ages, Shield.
2: Acid Arrow, Earthbind, Mindless Rage, Rainbow Beam, Soul of Anarchy.
3: Avoid Planar Effects, Haste, Manyjaws, Rainbow Blast.
4: Blinding Breath, Scrying, Treasure Scent.
5: Stunning Breath, Vitriolic Sphere.
6: Imperious Glare.
[/quote]
[/quote]
[/quote]
[/quote]
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

[12:05] <Nephrite> roll 1d20+39+10 using some Improvisation, mettle if it applies
[12:05] <Serith> Nephrite roll for Serith < 67 > [d20=18]

Anastasia

Moore is struck hard by the fist, slammed in mid air and knocked back hard, into the rear of one of the stone frogs. It doesn't even seem to notice as Moore pulls it together, bruised but intact. That hurt!

Doesn't beat your damage reduction. Stone frogs are up.

> roll 1d20+42 1
> roll 1d20+42 3
> roll 1d20+42 3
<Serith> Kotono roll for Serith < 52 > [d20=10]
<Serith> Kotono roll for Serith < 59 > [d20=17]
<Serith> Kotono roll for Serith < 46 > [d20=4]


Meanwhile Dana simply ignores more attacks, blocking them with bored, contemptuous ease.

Init is Moore (39) > Blonde Man = Blonde Woman (29) > Dana (27) > Balyss (23) > Stone Head (14) > Stone Frogs x3 (-1)

Go Moore.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

"If you deliver Alurae to us, we'll stop bothering you!" Moore shouts. The slaad can assuredly hear them... and he's not really lying, but Baleruk may have other ideas. In the meantime, Moore tries to call on Limbo's chaos to open a portal to... eh, he doesn't really have a specific point in mind, but let's see if this works!

He's trying to use his anarch powers to open a portal basically on top of the elder elemental to send it somewhere else. He doesn't care where, just anywhere that isn't here. He's also maintaining IH still. 2 rounds on Inspire Courage.

Active Spells: mind blank (CL17), fortunate fate (CL15), planar tolerance (CL7) and greater mage armor(CL5), Superior Resistance (CL 24), Divine Insight (CL 15), Shield of Faith (CL 24), Harmonize (CL24), 22/r, IC2, IH5, 38/48 Improvisation points left
HP: (45)249/277
AC: 47(+5 shield of faith)(+12 IH), 27(+6 greater mage armor for 33) touch
22/24 Bardic music uses

Spells:

0th - 7/7 (DC 21)
1st - 4/7
2nd - 7/7
3rd - 6/6
4th - 5/6
5th - 6/6
6th - 5/5
7th - 5/5
8th - 1/1

Favored Soul:

0th - 9/9
1st - 9/9
2nd - 9/9
3rd - 8/8
4th - 8/8
5th - 8/8
6th - 6/6

Anastasia

Unfortunately, nothing happens.

Making an actual portal's not really something an anarch can do. Well, most anyway. An anarch shapes the raw Limbo around them into the desired form, but that generally excludes serious magical effects. There's a little bit of leeway to this due to the nature of Limbo and chaos stuff, but that's way past it.

Init is Moore (39) > Dana (27) > Balyss (23) > Stone Head (14) > Stone Frogs x3 (-1)


Above you can hear in draconic, "Dimension door, dimension door, dimension door, dimension hop, dimension hop, dimension hop, GREATER TELEPORT!"

"They teleported away," Balyss calls as she dodges a jab from the elder elemental, as Dana continues to do as she does.

> roll 1d20+38 (+17 Moore, +2 chain, -23 PA)
<Serith> Kotono roll for Serith < 44 > [d20=6]
> roll 1d20+33 (+17 Moore, +2 chain, -23 PA)
<Serith> Kotono roll for Serith < 36 > [d20=3]
> roll 1d20+28 (+17 Moore, +2 chain, -23 PA)
<Serith> Kotono roll for Serith < 47 > [d20=19]
> roll 1d20+23 (+17 Moore, +2 chain, -23 PA)
<Serith> Kotono roll for Serith < 24 > [d20=1]
> roll 1d6+67+1d6+67+1d6+67
<Serith> Kotono roll for Serith < 206 > [d6=1,1,3]


Amid all the battle, another stone frog goes down. You see Dana standing over it, on its chest as the two remaining ones lurch on and try and get her. "Boooring," Dana drawls, "Don't you have anything better than this?"

Init is Moore (39) > Dana (27) > Balyss (23) > Stone Head (14) > Stone Frogs x3 (-1)

Augmented for battle, Balyss steps in and attacks the elemental's head dead on. The Sword of the Moon glows with moonfire, crackling out and filling the air around her.

> roll 1d20+49 (+17 Moore, +3 divine favor)
<Serith> Kotono roll for Serith < 53 > [d20=4]
> roll 1d20+44 (+17 Moore, +3 divine favor)
<Serith> Kotono roll for Serith < 63 > [d20=19]
> roll 1d20+39 (+17 Moore, +3 divine favor)
<Serith> Kotono roll for Serith < 55 > [d20=16]
> roll 1d20+34 (+17 Moore, +3 divine favor)
<Serith> Kotono roll for Serith < 48 > [d20=14]
> roll 1d8+28+3d6+1d8+28+3d6+1d8+28+3d6+1d8+28+3d6-40
<Serith> Kotono roll for Serith < 128 > [d8=2][d6=2,2,4][d8=4][d6=4,3,5][d8=3][d6=5,4,3][d8=6][d6=3,2,4]


Slash after slash hacks away hunks of granite, large sections of the elemental's face hitting the ground. It doesn't react to the damage, and instead simply retreats, withdrawing into the ground and out of sight.

Elemental used the withdraw action to get out.

Init is Moore (39) > Dana (27) > Balyss (23) > Stone Frogs x3 (-1)


"We're winning! Let's finish this," Balyss calls, kicking aside part of the elemental's head and turning to the stone frogs still ineffectively battering Dana.

> roll 1d20+42
> roll 1d20+42
<Serith> Kotono roll for Serith < 55 > [d20=13]
<Serith> Kotono roll for Serith < 53 > [d20=11]


To no avail at all, Dana rolling her eyes as she sidesteps overwhelmingly powerful swings. "Fucking hell, and I haven't even seen your golem trick. Slow, right? Can you even do that or are you cut rates Afina would be disgusted by?"

Go Moore.

[spoiler]

Temp bonuses: Inspire courage +14 attack/weapon damage/saves vs charm and fear. +2 additional to attack and CL checks. +1 attack from Moore's aura. +12 AC/saves.

Dana
HP: 370+12/370 fast healing 2
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Offensive Prescience (CL23, boosted to +7), Chain of Personal Superiority (CL-)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease, +7 bonus to damage, +4 insight Strength and Con
Negative Conditions:
Resources Used: 240/262 PP, 1 chain of personal superiority.

Balyss
HP: 240 (2)/240 regeneration 1
Spells Active: Mind Blank (CL24), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Iron Silence (CL24), Undetectable Alignment (CL24), Divine Insight (CL24), Divine Power (CL24), Divine Favor (CL24)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease, base attack bonus set to +23, +3 luck bonus to attack and damage rolls.
Negative Conditions:
Resources Used:

Baleruk
HP: 552+11/552
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease.
Negative Conditions:
Resources Used:

Spell-like abilities

1/day-daylight. Caster level 22nd. The save DCs are 16 + spell level.

Dana manifests as a 22nd level psychic warrior. The save DCs are 17 + power level.

Power points: 262

[1 pp]1: Defensive PrecognitionA, Offensive PrescienceA, VigorA.
[3 pp]2: Body AdjustmentA, Dimension SwapA, Strength of My EnemyA.
[5 pp]3: Breath BarrierA, Dimension SlideA, Greater Concealing Amorpha.
[7 pp]4: Energy AdaptationA, Psionic Freedom of Movement, Steadfast Perception.
[9 pp]5: Empower Weapon, Oak BodyA, Perfect RiposteA
[11 pp]6: Breath of the Black DragonA, Form of DoomA, Inconstant LocationA, Personal Mind Blank, Stygian TouchA
[13 pp]7: Dana's AdjustmentA, Dana's CounterA

A - Power can be augmented.

Dana manifests as a 1st level ardent with access to the pain + suffering and physical power mantles. The save DCs are 17 + spell level.

[1 pp]1: Adrenaline BoostA, DisableA


Spell-like abilities

1/day-Daylight. Caster level 23rd. The save DCs are 18 + spell level.

Balyss casts as a 23rd level cleric with access to the Moon, Oracle and Protection domains. (Caster level 24th; caster level 31st for augury and divination; caster level 26th for other divinations.) All of her 0-3rd level spells are automatically quickened. The save DCs are 19 + spell level. Her metamagic option is Quicken Spell (+4). Her spell themes are lunar magic and miscellaneously useful spells.

[6/day]0: Cure Minor Woundsx6
[7+1/day]1: (Identify), Bless Water, Comprehend Languages, Detect Undeadx2, Healer's VisionCS, NightshieldSC, Remove Fear, SignSC.
[7+1/day]2: (MoonbeamSC), Close WoundsSC, Consecrate, Find Traps, Make Whole, Status
[7+1/day]3: (Moon BladeSC), Create Food and Water, Selune's GraceSC(1), Locate Object, Remove Blindness/Deafness, Remove Curse, Remove Disease, Speak with Dead.
[7+1/day]4: (Fear), Assay Spell Resistancex2SC, Control Water, Discern Lies, Divine Power, Neutralize Poison.
[6+1/day]5: (Moon PathSC), Atonement, Commune, Hallow, Quickened Divine Favorx2, Righteous Mightx2.
[5+1/day]6: (Legend Lore), Greater Dispel Magicx5
[5+1/day]7: (Insanity), Control Weather, Greater Restoration, Holy Word, Quickened Mass Aid, Word of Chaos.
[5+1/day]8: Earthquake, Fierce Pride of the BeastlandsSC, Heat Drainx2SC, Summon Monster 8.
[4+1/day]9: (Foresight), Gate, Quickened Dragon's BreathSC, Quickened Life's GraceSC, Quickened MoonwebPTGF
[3+1/day]10: (Moonrise), Miracle of HealthHome, Quickened Healx2.

CS - Complete Scoundrel.
PTGF - Player's Guide to Faerun.
SC - Spell Compendium.
(1) - As Grace.

Balyss casts as a 23rd level favored soul. (Caster level 24rd, 26th for divinations, 31st for augury and divination.) All of her 0-3rd level spells are automatically quickened. Her save DCs are 18 + spell level.

[6/day]0: AmanuensisSC, Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Light, Mending, Purify Food and Drink, Virtue.
[6/day]1: Bless, Divine Favor, Entropic Shield, HandfirePGTF, Moon LustSC, Shield of Faith.
[8/day]2: Augury, Divine InsightSC, Divine ProtectionSC, Healing LorecallSC, Lesser Restoration, Zone of Truth.
[8/day]3: Cloak of BraverySC, Invisibility Purge, Mass AidSC, Mass Align WeaponSC, Mass Resist EnergySC, Moon BladeSC.
[8/day]4: Divination, Fear, Mass Shield of FaithSC, Moon BoltSC, Sheltered VitalitySC, Wall of MoonlightPGTF.
[7/day]5: Life's GraceSC, Mass SanctuarySC, Moon PathSC, MoonwebPGTF, Zone of RespiteSC, Zone of RevelationSC.
[7/day]6: Banishment, Bolt of GlorySC, Heal, Lucent LanceSC, Vigorous CircleSC, Visage of the DeitySC.
[5/day]7: Bastion of GoodBoED, Holy StarSC, Insanity, Lunatic's LightHome, Mass Spell ResistanceSC, Rejuvenating LightCC.
[6/day]8: Chain DispelPHB2, Holy Aura, Dimensional Lock, Maddening WhispersSC, Mass Death WardSC.
[6/day]9: Greater Visage of the DeitySC, Mass Heal, Miracle, Undeath's Eternal FoeSC.
[3/day]10: Circle of Spiritual ProtectionHome, Curse of InadequacyHome, Energy ImmunityHome, Mass Freedom of MovementHome, Selune's ShieldHome

CC - Complete Champion.
Home - Homebrew.
PGTF - Player's Guide to Faerun.
SC - Spell Compendium.


Spell-like abilities

At will-Hypnotic pattern, rainbow pattern. 3/day-prismatic sphere, prismatic wall, sunbeam, sunburst. Caster level 24th. The save DCs are charisma based.

Spells

Baleruk casts as a 12th level sorcerer with a caster level of 16th.

6/9/9/8/8/7/5

0: Acid Splash, Arcane Mark, Detect Magic, Detect Poison, Flare, Light, Mending, Prestidigitation, Resistance.
1: Breath Flare, Nerveskitter, Mage Armor, Rot of Ages, Shield.
2: Acid Arrow, Earthbind, Mindless Rage, Rainbow Beam, Soul of Anarchy.
3: Avoid Planar Effects, Haste, Manyjaws, Rainbow Blast.
4: Blinding Breath, Scrying, Treasure Scent.
5: Stunning Breath, Vitriolic Sphere.
6: Imperious Glare.
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<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Moore lets out a frustrated breath. Oh well, maybe another time.

"If you don't want all your creations to get turned into rubble, then bring Alurae here!" Moore shouts. Surely, the slaad can hear him, right?? In addition, he decides now's a great time to speed up the party's actions. Why not!

Haste on everyone, maintaining IH. Courage has one round left on it.

Anastasia

Dana takes right to it, laughing as she tears further into the stone frogs, "Fucking pathetic!"

> roll 1d20+39 (+17 Moore, +2 chain, -23 PA, +1 haste)
<Serith> Kotono roll for Serith < 40 > [d20=1]
> roll 1d20+39 (+17 Moore, +2 chain, -23 PA, +1 haste)
<Serith> Kotono roll for Serith < 41 > [d20=2]
> roll 1d20+34 (+17 Moore, +2 chain, -23 PA, +1 haste)
<Serith> Kotono roll for Serith < 47 > [d20=13]
> roll 1d20+29 (+17 Moore, +2 chain, -23 PA, +1 haste)
<Serith> Kotono roll for Serith < 45 > [d20=16]
> roll 1d20+24 (+17 Moore, +2 chain, -23 PA, +1 haste)
<Serith> Kotono roll for Serith < 30 > [d20=6]
> roll 1d6+67+1d6+67+1d6+67+1d6+67-40
<Serith> Kotono roll for Serith < 238 > [d6=4,1,4,1]

Init is Moore (39) > Dana (27) > Balyss (23) > Stone Frogs (-1)


Two more fall, smashing together as they hit the ground. Only one frog left and it's torn up, Balyss rushing in - and chancing a stomp of opportunity - to try and finish it off.

> roll 1d20+42
<Serith> Kotono roll for Serith < 53 > [d20=11]

Whiff.

> roll 1d20+50 (+17 Moore, +3 divine favor, +1 haste)
<Serith> Kotono roll for Serith < 59 > [d20=9]
> roll 1d8+28+3d6
<Serith> Kotono roll for Serith < 43 > [d8=5][d6=1,3,6]


A slice into its knee severs its left leg, which makes it fall over to the side, going down and not fighting any more. Got them!

Free act.

[spoiler]

Temp bonuses: Inspire courage +14 attack/weapon damage/saves vs charm and fear. +2 additional to attack and CL checks. +1 attack from Moore's aura. +12 AC/saves. +1 attacks/FA attacks/ref/speed haste.

Dana
HP: 370+12/370 fast healing 2
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Offensive Prescience (CL23, boosted to +7), Chain of Personal Superiority (CL-)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease, +7 bonus to damage, +4 insight Strength and Con
Negative Conditions:
Resources Used: 240/262 PP, 1 chain of personal superiority.

Balyss
HP: 240 (2)/240 regeneration 1
Spells Active: Mind Blank (CL24), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Iron Silence (CL24), Undetectable Alignment (CL24), Divine Insight (CL24), Divine Power (CL24), Divine Favor (CL24)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease, base attack bonus set to +23, +3 luck bonus to attack and damage rolls.
Negative Conditions:
Resources Used:

Baleruk
HP: 552+11/552
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and Will, immunity to poison and disease.
Negative Conditions:
Resources Used:

Spell-like abilities

1/day-daylight. Caster level 22nd. The save DCs are 16 + spell level.

Dana manifests as a 22nd level psychic warrior. The save DCs are 17 + power level.

Power points: 262

[1 pp]1: Defensive PrecognitionA, Offensive PrescienceA, VigorA.
[3 pp]2: Body AdjustmentA, Dimension SwapA, Strength of My EnemyA.
[5 pp]3: Breath BarrierA, Dimension SlideA, Greater Concealing Amorpha.
[7 pp]4: Energy AdaptationA, Psionic Freedom of Movement, Steadfast Perception.
[9 pp]5: Empower Weapon, Oak BodyA, Perfect RiposteA
[11 pp]6: Breath of the Black DragonA, Form of DoomA, Inconstant LocationA, Personal Mind Blank, Stygian TouchA
[13 pp]7: Dana's AdjustmentA, Dana's CounterA

A - Power can be augmented.

Dana manifests as a 1st level ardent with access to the pain + suffering and physical power mantles. The save DCs are 17 + spell level.

[1 pp]1: Adrenaline BoostA, DisableA


Spell-like abilities

1/day-Daylight. Caster level 23rd. The save DCs are 18 + spell level.

Balyss casts as a 23rd level cleric with access to the Moon, Oracle and Protection domains. (Caster level 24th; caster level 31st for augury and divination; caster level 26th for other divinations.) All of her 0-3rd level spells are automatically quickened. The save DCs are 19 + spell level. Her metamagic option is Quicken Spell (+4). Her spell themes are lunar magic and miscellaneously useful spells.

[6/day]0: Cure Minor Woundsx6
[7+1/day]1: (Identify), Bless Water, Comprehend Languages, Detect Undeadx2, Healer's VisionCS, NightshieldSC, Remove Fear, SignSC.
[7+1/day]2: (MoonbeamSC), Close WoundsSC, Consecrate, Find Traps, Make Whole, Status
[7+1/day]3: (Moon BladeSC), Create Food and Water, Selune's GraceSC(1), Locate Object, Remove Blindness/Deafness, Remove Curse, Remove Disease, Speak with Dead.
[7+1/day]4: (Fear), Assay Spell Resistancex2SC, Control Water, Discern Lies, Divine Power, Neutralize Poison.
[6+1/day]5: (Moon PathSC), Atonement, Commune, Hallow, Quickened Divine Favorx2, Righteous Mightx2.
[5+1/day]6: (Legend Lore), Greater Dispel Magicx5
[5+1/day]7: (Insanity), Control Weather, Greater Restoration, Holy Word, Quickened Mass Aid, Word of Chaos.
[5+1/day]8: Earthquake, Fierce Pride of the BeastlandsSC, Heat Drainx2SC, Summon Monster 8.
[4+1/day]9: (Foresight), Gate, Quickened Dragon's BreathSC, Quickened Life's GraceSC, Quickened MoonwebPTGF
[3+1/day]10: (Moonrise), Miracle of HealthHome, Quickened Healx2.

CS - Complete Scoundrel.
PTGF - Player's Guide to Faerun.
SC - Spell Compendium.
(1) - As Grace.

Balyss casts as a 23rd level favored soul. (Caster level 24rd, 26th for divinations, 31st for augury and divination.) All of her 0-3rd level spells are automatically quickened. Her save DCs are 18 + spell level.

[6/day]0: AmanuensisSC, Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Light, Mending, Purify Food and Drink, Virtue.
[6/day]1: Bless, Divine Favor, Entropic Shield, HandfirePGTF, Moon LustSC, Shield of Faith.
[8/day]2: Augury, Divine InsightSC, Divine ProtectionSC, Healing LorecallSC, Lesser Restoration, Zone of Truth.
[8/day]3: Cloak of BraverySC, Invisibility Purge, Mass AidSC, Mass Align WeaponSC, Mass Resist EnergySC, Moon BladeSC.
[8/day]4: Divination, Fear, Mass Shield of FaithSC, Moon BoltSC, Sheltered VitalitySC, Wall of MoonlightPGTF.
[7/day]5: Life's GraceSC, Mass SanctuarySC, Moon PathSC, MoonwebPGTF, Zone of RespiteSC, Zone of RevelationSC.
[7/day]6: Banishment, Bolt of GlorySC, Heal, Lucent LanceSC, Vigorous CircleSC, Visage of the DeitySC.
[5/day]7: Bastion of GoodBoED, Holy StarSC, Insanity, Lunatic's LightHome, Mass Spell ResistanceSC, Rejuvenating LightCC.
[6/day]8: Chain DispelPHB2, Holy Aura, Dimensional Lock, Maddening WhispersSC, Mass Death WardSC.
[6/day]9: Greater Visage of the DeitySC, Mass Heal, Miracle, Undeath's Eternal FoeSC.
[3/day]10: Circle of Spiritual ProtectionHome, Curse of InadequacyHome, Energy ImmunityHome, Mass Freedom of MovementHome, Selune's ShieldHome

CC - Complete Champion.
Home - Homebrew.
PGTF - Player's Guide to Faerun.
SC - Spell Compendium.


Spell-like abilities

At will-Hypnotic pattern, rainbow pattern. 3/day-prismatic sphere, prismatic wall, sunbeam, sunburst. Caster level 24th. The save DCs are charisma based.

Spells

Baleruk casts as a 12th level sorcerer with a caster level of 16th.

6/9/9/8/8/7/5

0: Acid Splash, Arcane Mark, Detect Magic, Detect Poison, Flare, Light, Mending, Prestidigitation, Resistance.
1: Breath Flare, Nerveskitter, Mage Armor, Rot of Ages, Shield.
2: Acid Arrow, Earthbind, Mindless Rage, Rainbow Beam, Soul of Anarchy.
3: Avoid Planar Effects, Haste, Manyjaws, Rainbow Blast.
4: Blinding Breath, Scrying, Treasure Scent.
5: Stunning Breath, Vitriolic Sphere.
6: Imperious Glare.
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<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

"This is ridiculous. But I suppose it's par for the course for Limbo." Moore says with a shake of his head. "I guess this slaad likes its golem creations... I presume that's what those two in the air were."

He huffs once and takes a look off in Baleruk's direction to see how he's managing.

Anastasia

Dana hops over from the carnage, "Weak," she spits, as you see Baleruk beseiging the castle. He's blasting it with his five-fold breath and smacking towers with his tail, doing considerable damage. No one's coming out to oppose him, either.

Then - a ripple. A woman, bound with thick ropes twice over and with a sack over her head appears before you. She's wearing a sleeping gown and slippers. "Take her and call your dragon off!" A piqued voice says, a hint of a ribbit afterwards. "Before you destroy everything!"

The bound woman struggles and makes lots of mmmfffing sounds. Probably gagged as well.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?