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To defeat a daemon (Jaela, Afina)

Started by Anastasia, March 02, 2017, 03:19:47 PM

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Anastasia

> roll 20d6 halve this all bludgeoning damage
<Serith> Kotono roll for Serith < 52 > [d6=6,4,3,4,2,2,1,3,2,1,1,3,6,3,1,1,1,4,1,3]

Elementals take full except for the last.


Just like that, you're all pinned down and held by rubble once more by the time the shaking stops.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Afina sacs a 4th level spell to subtract 20 damage via spell shield

The elementals once more resume their thankless task of shifting the rubble to get everyone out.

"Everyone just get out of this room!" Afina shouts as soon as she's free, flying back out of the clear deathtrap.

Spoiler: ShowHide

Afina: 303+14/303, glaciante's spiteful ward (CL 27 attached to epic mage armour), heroes feast (CL 23), epic mage armour (CL 25), moment of prescience (CL 25), control winds (CL 25), fortunate fate (CL 28), good hope (CL 28), death ward (CL 28), shield (CL 25), greater heroism (CL 25), resist energy (Acid) (CL 25), control temperature (CL 25), find the path (CL 23), sublime revelry (CL 29), haste (CL 25)
AC 97, spell resistance 40, blindsense 30, immunity to fire, water, earth, cold, disease, poison, fear, negative energy, freedom of movement, 50% miss chance
Spell charges: 5/9/9/7/6/8/5/4/5/7/6/1

Bubbles
HP: 253/279
Spells Active: Heroes Feast (CL23), Mass Death Ward (CL28), Good Hope (CL28), Resist Energy (Acid) (CL25), Air Walk (CL 25), Sublime Revelry (CL 29), Haste (CL 25)
Bonuses: +1 morale attack and will, immunity to poison and fear, +2 morale a bunch of things, resistance to acid 30.
Negative Conditions:
Resources Used:

Bubbles casts as a 24rd level druid. The save DCs are 17 + spell level.

[6/day]0: Creater Waterx2, Cure Minor Woundsx3
[7/day]1: Cure Light Woundsx7
[7/day]2: Barkskinx7
[7/day]3: Corona of ColdSC, Neutralize Poison, Poison, Protection from Energyx2, SinkSC
[7/day]4: Control Water, Flame Strikex2, Planar Tolerancex3SC, Rusting Grasp
[6/day]5: Cloak of the SeaSC, Panaceax3SC, Wind Tunnelx2SC
[5/day]6: Antilife Shell, Extract Water Elementalx3SC, Tortoise ShellSC
[5/day]7: Animate Plants, Aura of VitalitySC, Control Weather, Creeping Doom
[5/day]8: Bombardmentx2SC, StormrageSC, Sunburst, Superior VigorHome
[4/day]9: Greater WhirlwindSC, Phantom Bearx2SC, UndermasterSC
[3/day]10: Mass Healx2, Telay's Ice HorrorHome
[1/day]11: Fog TrapHome

Anastasia

How fast can the elementals clear rubble?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Edit, actually Afina immunes spells with the Earth subtype, so no damage for her anyway. And maybe not pinned either? Assuming that was an Earthquake spell, anyway.

No idea how fast they clear rubble. They're large and have 25 strength and can move through rock directly. Probably pretty fast?

Corwin

Having seen Afina's earlier success with elementals, Jaela decides to summon several more to aid in the task.

[21:18] <@Rin> roll 1d4+1
[21:18] <Serith> Rin roll for Serith < 3 > [d4=2]

3 Huge earth elementals to help out with the digging.


Spoiler: ShowHide
Init: +13
HP: 490/490
AC: 72 =65base+2Foresight+5SoW, 20% miss chance
Full Attack (Gae Bolg, GMW, HW, K:D +5, GH +2 morale, vs Kras): +49/+49/+44/+39/+34 or +55 AoO, 2d8+40+4d6+4d6 last is goldenfire
Spells Active: Spell Turning CL 24, Contingency CL32, Permanency/Greater Blindsight CL32, Permanency/Mantle of Good CL33, Foresight CL25, Conviction CL29, Divine Insight CL28, Lore of the Gods CL28, Fortunate Fate CL28, Heroes Feast CL23, Righteous Halo CL28, Moment of Prescience CL23, Mass Death Ward CL28, Foresight CL25, Crown of Flames CL28, Good Hope CL28, Shield of Warding CL29, Vision of the Omniscient Eye CL28, Invisibility Purge CL28, Acid Resistance CL25, Cold Resistance CL29, Sublime Revelry CL29, Moonlight Revelation, Brilliant Aura.
Resistances and Immunities: Fire Immunity, Cold Resistance 30, Acid Resistance 30, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 35 (45 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Immunity to pain and half physical damage/Sublime Revelry, Never surprised or flat-footed/Foresight, 140ft radius invisibility-busting aura.

Spells Left (1-9): 4/5/7/5/8/9/4/2/4
Spells Left (10-11): 7/1

Saves: Fort +62, Ref +61, Will +62

Turning Left: 11/17
Smites -1

-Longstrider
-Find the Path
-Foresight x1
-Spell Turning
-Time Stop x1
-Moment of Prescience x2
-Heroes's Feast
-MV x2 (gauntlets)
-GMW x1 (gauntlets)

Mirima
HP: 307/307
Spells Active: Heroes Feast (CL23), Fortunate Fate (CL28), Mass Death Ward (CL28), Good Hope (CL28), Greater Mage Armor (CL9), Resist Energy (Acid) (CL25), Sublime Revelry CL29, Greater Invisibility
Bonuses: +1 morale attack and will, immunity to poison and fear, +2 morale a bunch of things, resistance to acid 30.
Negative Conditions:
Resources Used:

Spell like abilities
1/day-scorching ray. Caster level 24th. The save DCs are 20 + spell level.
Mirima casts as a 9th level sorcerer. The save DCs are 20 + spell level.

-1 lvl3 spell
-1 lvl4 spell
<Steph> I might have made a terrible mistake

Anastasia

Once freed elementals join in, bolstered by Jaela's spell.

"Bastard," Mirima grimaces as she stands, covered in stone dust. "He let us walk right up to him and ran like a cowardly male!"

Meanwhile the way back to the hallway out is revealed.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"Who destroys their own home?" Jaela mutters, waving the others out. With Gae Bolg in her grasp, she's ready to take on the rearguard role.
<Steph> I might have made a terrible mistake

Ebiris

"So what now?" Afina asks Jaela once safely out of the death chamber. "Cut our losses or try and find him and hope you can get your face back?"

Spoiler: ShowHide

Afina: 303+20/303, glaciante's spiteful ward (CL 27 attached to epic mage armour), heroes feast (CL 23), epic mage armour (CL 25), moment of prescience (CL 25), control winds (CL 25), fortunate fate (CL 28), good hope (CL 28), death ward (CL 28), shield (CL 25), greater heroism (CL 25), resist energy (Acid) (CL 25), control temperature (CL 25), find the path (CL 23), sublime revelry (CL 29), haste (CL 25)
AC 97, spell resistance 40, blindsense 30, immunity to fire, water, earth, cold, disease, poison, fear, negative energy, freedom of movement, 50% miss chance
Spell charges: 5/9/9/7/7/8/5/4/5/7/6/1

Bubbles
HP: 253/279
Spells Active: Heroes Feast (CL23), Mass Death Ward (CL28), Good Hope (CL28), Resist Energy (Acid) (CL25), Air Walk (CL 25), Sublime Revelry (CL 29), Haste (CL 25)
Bonuses: +1 morale attack and will, immunity to poison and fear, +2 morale a bunch of things, resistance to acid 30.
Negative Conditions:
Resources Used:

Bubbles casts as a 24rd level druid. The save DCs are 17 + spell level.

[6/day]0: Creater Waterx2, Cure Minor Woundsx3
[7/day]1: Cure Light Woundsx7
[7/day]2: Barkskinx7
[7/day]3: Corona of ColdSC, Neutralize Poison, Poison, Protection from Energyx2, SinkSC
[7/day]4: Control Water, Flame Strikex2, Planar Tolerancex3SC, Rusting Grasp
[6/day]5: Cloak of the SeaSC, Panaceax3SC, Wind Tunnelx2SC
[5/day]6: Antilife Shell, Extract Water Elementalx3SC, Tortoise ShellSC
[5/day]7: Animate Plants, Aura of VitalitySC, Control Weather, Creeping Doom
[5/day]8: Bombardmentx2SC, StormrageSC, Sunburst, Superior VigorHome
[4/day]9: Greater WhirlwindSC, Phantom Bearx2SC, UndermasterSC
[3/day]10: Mass Healx2, Telay's Ice HorrorHome
[1/day]11: Fog TrapHome

Corwin

"Try to find him," Jaela responds. "The xorn spell doesn't last that long, so let's send the earth elementals out into every direction and look for hidden chambers or Kras himself."

[spoiler]Init: +13
HP: 490/490
AC: 72 =65base+2Foresight+5SoW, 20% miss chance
Full Attack (Gae Bolg, GMW, HW, K:D +5, GH +2 morale, vs Kras): +49/+49/+44/+39/+34 or +55 AoO, 2d8+40+4d6+4d6 last is goldenfire
Spells Active: Spell Turning CL 24, Contingency CL32, Permanency/Greater Blindsight CL32, Permanency/Mantle of Good CL33, Foresight CL25, Conviction CL29, Divine Insight CL28, Lore of the Gods CL28, Fortunate Fate CL28, Heroes Feast CL23, Righteous Halo CL28, Moment of Prescience CL23, Mass Death Ward CL28, Foresight CL25, Crown of Flames CL28, Good Hope CL28, Shield of Warding CL29, Vision of the Omniscient Eye CL28, Invisibility Purge CL28, Acid Resistance CL25, Cold Resistance CL29, Sublime Revelry CL29, Moonlight Revelation, Brilliant Aura.
Resistances and Immunities: Fire Immunity, Cold Resistance 30, Acid Resistance 30, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 35 (45 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Immunity to pain and half physical damage/Sublime Revelry, Never surprised or flat-footed/Foresight, 140ft radius invisibility-busting aura.

Spells Left (1-9): 4/5/7/5/8/9/4/2/4
Spells Left (10-11): 7/1

Saves: Fort +62, Ref +61, Will +62

Turning Left: 11/17
Smites -1

-Longstrider
-Find the Path
-Foresight x1
-Spell Turning
-Time Stop x1
-Moment of Prescience x2
-Heroes's Feast
-MV x2 (gauntlets)
-GMW x1 (gauntlets)

Mirima
HP: 307/307
Spells Active: Heroes Feast (CL23), Fortunate Fate (CL28), Mass Death Ward (CL28), Good Hope (CL28), Greater Mage Armor (CL9), Resist Energy (Acid) (CL25), Sublime Revelry CL29, Greater Invisibility
Bonuses: +1 morale attack and will, immunity to poison and fear, +2 morale a bunch of things, resistance to acid 30.
Negative Conditions:
Resources Used:

Spell like abilities
1/day-scorching ray. Caster level 24th. The save DCs are 20 + spell level.
Mirima casts as a 9th level sorcerer. The save DCs are 20 + spell level.

-1 lvl3 spell
-1 lvl4 spell
<Steph> I might have made a terrible mistake

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

[19:29] <@Ebiris> roll 1d20+43 Afina spot
[19:29] <Serith> Ebiris roll for Serith < 57 > [d20=14]
[19:29] <@Ebiris> roll 1d20+35 Bubbles spot
[19:29] <Serith> Ebiris roll for Serith < 45 > [d20=10]

Corwin

[21:30] <@Rin> roll 1d20+34 M
[21:30] <Serith> Rin roll for Serith < 46 > [d20=12]
[21:30] <@Rin> roll 1d20+16 J
[21:30] <Serith> Rin roll for Serith < 17 > [d20=1]

I do have the 120ft radius aura killing illusions and illuminating the evil people. And another aura, this one 140ft radius, also killing all forms of invisibility.
<Steph> I might have made a terrible mistake

Anastasia

That actually helps a lot, thanks.

All of you see it. A faint, shimmering eye floating just above all of you. It sweeps about the stairway, taking it all in.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Jaela casts Greater Heroism, bleeding terribly all over her armor. Meanwhile, her elementals proceed to melt into the ground with orders to explore for half a minute or until they find anything before seeking her out again.

Spoiler: ShowHide
Init: +13
HP: 490+20/490
AC: 72 =65base+2Foresight+5SoW, 20% miss chance
Full Attack (Gae Bolg, GMW, HW, K:D +5, GH +4 morale, vs Kras): +51/+51/+46/+41/+36 or +57 AoO, 2d8+40+4d6+4d6 last is goldenfire
Spells Active: Spell Turning CL 24, Contingency CL32, Permanency/Greater Blindsight CL32, Permanency/Mantle of Good CL33, Foresight CL25, Conviction CL29, Divine Insight CL28, Lore of the Gods CL28, Fortunate Fate CL28, Heroes Feast CL23, Righteous Halo CL28, Moment of Prescience CL23, Mass Death Ward CL28, Foresight CL25, Crown of Flames CL28, Good Hope CL28, Shield of Warding CL29, Vision of the Omniscient Eye CL28, Invisibility Purge CL28, Acid Resistance CL25, Cold Resistance CL29, Sublime Revelry CL29, Moonlight Revelation, Brilliant Aura, Greater Heroism.
Resistances and Immunities: Fire Immunity, Cold Resistance 30, Acid Resistance 30, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 35 (45 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Immunity to pain and half physical damage/Sublime Revelry, Never surprised or flat-footed/Foresight, 140ft radius invisibility-busting aura.

Spells Left (1-9): 4/5/7/5/8/8/4/2/4
Spells Left (10-11): 7/1

Saves: Fort +62, Ref +61, Will +62

Turning Left: 11/17
Smites -1

-Longstrider
-Find the Path
-Foresight x1
-Spell Turning
-Time Stop x1
-Moment of Prescience x2
-Heroes's Feast
-MV x2 (gauntlets)
-GMW x1 (gauntlets)

Mirima
HP: 307/307
Spells Active: Heroes Feast (CL23), Fortunate Fate (CL28), Mass Death Ward (CL28), Good Hope (CL28), Greater Mage Armor (CL9), Resist Energy (Acid) (CL25), Sublime Revelry CL29, Greater Invisibility
Bonuses: +1 morale attack and will, immunity to poison and fear, +2 morale a bunch of things, resistance to acid 30.
Negative Conditions:
Resources Used:

Spell like abilities
1/day-scorching ray. Caster level 24th. The save DCs are 20 + spell level.
Mirima casts as a 9th level sorcerer. The save DCs are 20 + spell level.

-1 lvl3 spell
-1 lvl4 spell
<Steph> I might have made a terrible mistake

Ebiris

"I'll get it," Afina says since Jaela's distracted, casting a disjunction spell on the eye.

[19:42] <@Ebiris> roll 1d20+27 spell enhancer disjunction
[19:42] <Serith> Ebiris roll for Serith < 33 > [d20=6]


Spoiler: ShowHide

Afina: 303+20/303, glaciante's spiteful ward (CL 27 attached to epic mage armour), heroes feast (CL 23), epic mage armour (CL 25), moment of prescience (CL 25), control winds (CL 25), fortunate fate (CL 28), good hope (CL 28), death ward (CL 28), shield (CL 25), greater heroism (CL 25), resist energy (Acid) (CL 25), control temperature (CL 25), find the path (CL 23), sublime revelry (CL 29), haste (CL 25)
AC 97, spell resistance 40, blindsense 30, immunity to fire, water, earth, cold, disease, poison, fear, negative energy, freedom of movement, 50% miss chance
Spell charges: 5/9/9/7/6/8/5/4/4/7/6/1

Bubbles
HP: 253/279
Spells Active: Heroes Feast (CL23), Mass Death Ward (CL28), Good Hope (CL28), Resist Energy (Acid) (CL25), Air Walk (CL 25), Sublime Revelry (CL 29), Haste (CL 25)
Bonuses: +1 morale attack and will, immunity to poison and fear, +2 morale a bunch of things, resistance to acid 30.
Negative Conditions:
Resources Used:

Bubbles casts as a 24rd level druid. The save DCs are 17 + spell level.

[6/day]0: Creater Waterx2, Cure Minor Woundsx3
[7/day]1: Cure Light Woundsx7
[7/day]2: Barkskinx7
[7/day]3: Corona of ColdSC, Neutralize Poison, Poison, Protection from Energyx2, SinkSC
[7/day]4: Control Water, Flame Strikex2, Planar Tolerancex3SC, Rusting Grasp
[6/day]5: Cloak of the SeaSC, Panaceax3SC, Wind Tunnelx2SC
[5/day]6: Antilife Shell, Extract Water Elementalx3SC, Tortoise ShellSC
[5/day]7: Animate Plants, Aura of VitalitySC, Control Weather, Creeping Doom
[5/day]8: Bombardmentx2SC, StormrageSC, Sunburst, Superior VigorHome
[4/day]9: Greater WhirlwindSC, Phantom Bearx2SC, UndermasterSC
[3/day]10: Mass Healx2, Telay's Ice HorrorHome
[1/day]11: Fog TrapHome