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Gar Malleos II (Tryll, Surraruthru)

Started by Anastasia, January 08, 2018, 10:22:29 PM

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Yuthirin

First hit is 139.
Second hit is 150.

Spoiler: ShowHide
Name: Tryll
HP: 691+54=745
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Elemental Body (fire) (CL28), Surraruthru's Stupendous Dragonskin (CL28), Strength of the Dragon Princess (CL28), Mind of the Dragon Princess (CL28), Agility of the Dragon Princess (CL28), Endurance of the Dragon Princess (CL28), Beauty of the Dragon Princess (CL28), Create Magic Tattoo (+1 luck ATK) (CL24), Create Magic Tattoo (+2 comp ATK) (CL24). Create Magic Tattoo (+1 CL/ML) (CL24), Energy Immunity (all elements) (CL26), True Seeing (CL30), Inertial Armor (CL30)
Bonuses: +4 insight to STR/Dex/CON/Int/CHA, +1 luck to ATK, +2 comp to ATK, +1 CL/ML, Energy Immunity, +1 morale to ATK & Will, Immune to Fear, +18 armor to AC (applies to incorporeal touch)
Negative Conditions:
Resources Used: 157/789

Name: Calleigh
HP: 345+54=399+18
Spells Active: Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Elemental Body (fire) (CL28), Surraruthru's Stupendous Dragonskin (CL28), Strength of the Dragon Princess (CL28), Mind of the Dragon Princess (CL28), Agility of the Dragon Princess (CL28), Endurance of the Dragon Princess (CL28), Beauty of the Dragon Princess (CL28), Create Magic Tattoo (+1 luck ATK) (CL24), Create Magic Tattoo (+2 comp ATK) (CL24). Create Magic Tattoo (+1 CL/ML) (CL24), Energy Immunity (all elements) (CL26), True Seeing (CL32), Inertial Armor (CL32), Intellect Fortress (CL 32)
Bonuses: +4 insight to STR/Dex/CON/Int/CHA, +1 luck to ATK, +2 comp to ATK, +1 CL/ML, Energy Immunity, +1 morale to ATK & Will, Immune to Fear, +18 armor to AC (applies to incorporeal), 18 temp HP
Negative Conditions:
Resources Used: Hope[/i]
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

This was a remarkably unlucky choice of power to use, clearly it hit a strong point for both of them.

> roll 1d20+73 evasion 1
> roll 1d20+73 evasion 2
<Kobot> KoXORNXORNXORN rolled 1d20+73 evasion 1 --> [ 1d20=8 ]{81}
<Kobot> KoXORNXORNXORN rolled 1d20+73 evasion 2 --> [ 1d20=11 ]{84}
> roll 1d20+35 ice weird 1 improved evasion
<Kobot> KoXORNXORNXORN rolled 1d20+35 ice weird 1 improved evasion --> [ 1d20=13 ]{48}
> roll 1d20+35 ice weird 2 improved evasion
<Kobot> KoXORNXORNXORN rolled 1d20+35 ice weird 2 improved evasion --> [ 1d20=3 ]{38}


Yet the winds are blocked, while the ice weird...moves. She moves as you begin, as if she knew it was coming. She is to the side faster than it comes, avoiding it, both of them untouched.

Simmer meanwhile gathers in power and flings it, a searing ball of fire enveloping the two as well, a 1-2 followup.

Same metamagic combo of doom, going to see if she beats SR first.

> roll 1d20+35 Simmer's good at lingering flames beating SR
<Kobot> KoXORNXORNXORN rolled 1d20+35 Simmer's good at lingering flames beating SR --> [ 1d20=12 ]{47}

> roll 1d20+35 ice weird improved evasion
<Kobot> KoXORNXORNXORN rolled 1d20+35 ice weird improved evasion --> [ 1d20=4 ]{39}


Yet the flames do not harm the so-called Levistus, while the ice weird dodges, again moving before the spell comes as...

Init is Levistus (60) > Jaela (48) > Amea (41) > Ice Weird (36) > Surraruthru (30) > Simmer (27) > Calleigh (25) > Tryll (24) > Balyss (11)

Balyss is up in the next post.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Before anything else, light shines down on Levisus and the ice weird, holy light that...

> roll 1d20+27 vs SR
<Kobot> Kotono rolled 1d20+27 vs SR --> [ 1d20=11 ]{38}

> roll 1d20+34 will partial
<Kobot> Kotono rolled 1d20+34 will partial --> [ 1d20=8 ]{42}

> roll 15d6
<Kobot> Kotono rolled 15d6 --> [ 15d6=68 ]{68}


Lunatic's Light shines bright, further scorching and damaging the ice weird. She's half melted now, groaning in agony, crying out as Balyss holds her holy symbol. Seeing it work once, Balyss casts it again, "In Selune's name, perish in the light!"

> roll 1d20+27 vs SR
<Kobot> Kotono rolled 1d20+27 vs SR --> [ 1d20=1 ]{28}


Yet this time the spell is resisting, not harming them as Levistus glares. "I'll remember this," he intones, gathering in power and...

He's casting a spell. Looks like a massively beefed up crystal shard psionic power-alike, dealing grievous damage to all enemies he sees. Trying to counter, either of you?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

[19:16] <@Lisa> roll 1d20+42 yes
[19:16] <Kobot> Lisa rolled 1d20+42 yes --> [ 1d20=5 ]{47}
<Steph> I might have made a terrible mistake

Anastasia

Jaela's power is enough, the spell disrupted. Levistus holds his face and glares in between his fingers, slipping into the ground like it's not solid ice and rock, vanishing away into the earth.

"MASTER!" The ice weird cries in shock, whirling on Levistus as he retreats.

Jaela, you're up.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Jaela is all too happy to greet Amea with a spear to the face, while Mountainous Fire takes on the ice weird!

Quickened targetted dispel on Amea!

[19:26] <@Lisa> roll 13#1d20+42
[19:26] <Kobot> Lisa rolled 13#1d20+42 --> [ 1d20=5 ]{47}, [ 1d20=10 ]{52}, [ 1d20=20 ]{62}, [ 1d20=17 ]{59}, [ 1d20=12 ]{54}, [ 1d20=13 ]{55}, [ 1d20=17 ]{59}, [ 1d20=11 ]{53}, [ 1d20=20 ]{62}, [ 1d20=16 ]{58}, [ 1d20=18 ]{60}, [ 1d20=10 ]{52}, [ 1d20=19 ]{61}

Quickened true strike and charge~

[19:28] <@Lisa> roll 1d20+68+15+2+4+20-10 charging smite true strike, 10pa, divine might
[19:28] <Kobot> Lisa rolled 1d20+68+15+2+4+20-10 charging smite true strike, 10pa, divine might --> [ 1d20=18 ]{117}
[19:29] <@Lisa> roll 12d8+138+96+18+6+60+78+4d6 and goldenfire
[19:29] <Kobot> Lisa rolled 12d8+138+96+18+6+60+78+4d6 and goldenfire --> [ 12d8=54 4d6=10 ]{460}


Mountainous Fire's approach is ponderous, but he unleashes a magical assault as he closes in!

Please resolve my attack first, then I'll line for him.

Spoiler: ShowHide
Init: +22 (Sign, Grace), CHA +2, CL31

HP: 520+20/520

AC: 89 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP, 20% miss chance
Touch AC: 83 =70base+2+3+5+1+2

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Greater Heroism +4 morale/attack, Good Hope +2 morale/damage, Recitation +3 luck/attack, SotDP +2 attack/+3 damage, CMT +2 competence/attack, Celestial Valor +4 sacred attack/damage, Divine Might +17 damage: +15 attack, +26 damage

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

[not used: Divine Favor +3 luck/damage]

Spells Active: Spell Turning CL26, Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Foresight CL27, Moment of Prescience CL25, Lore of the Gods CL30, Invisibility Purge CL30, Fortunate Fate CL15, Mind Blank CL17, Greater Mage Armor CL7, Planar Tolerance CL7, Heroes Feast CL20, Righteous Halo CL30, Vision of the Omniscient Eye CL30, Greater Heroism CL30, Shield of Warding CL31, Conviction CL31, Crown of Flame CL30, Sign CL30, Divine Insight CL30, Interplanar Telepathic Bond CL26, Sublime Revelry CL31, Mass Death Ward CL30, Good Hope CL30.

Short Duration Spells: Grace CL30, Recitation CL30, Haste CL27, Celestial Valor CL32.

Tryll: Intellect Fortress round 1/5: All savable damage halved so long as SR/PR applies.

Surru Spells: Energy Immunity (Acid, Cold, Sonic, Electricity) CL26, Elemental Body/Fire CL28, *Surraruthru's Stupendous Dragonskin CL 28, Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, *Create Magic Tattoo (+1 Luck to attack) CL 24, Create Magic Tattoo (+2 Competence to attack) CL 24, Create Magic Tattoo (+1 CL) CL 24,

Resistances and Immunities: Fire Immunity, Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry. You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Old: Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 7/6/5/5/8/8/8/6/7
Spells Left (10-12): 7/2/4

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2; foresight ref +2, haste ref +1, shield of warding ref +5, grace ref +1, aotdp ref +2.

Saves: Fort +73, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge

Turning Left: 17/20
-Smites x1

-Mountainous Fire summons

-True Strike x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1


Taking ten for K:A 62, K:N 41, K:R 66, K:P 66, Spellcraft 56


Hidden Dawn used with Mirajane

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +4d6, unlimited range as long as on same plane.
<Steph> I might have made a terrible mistake

Anastasia

Amea's magic shatters as you charge in, the gelugon raising his arms in a strange gesture - but it's not enough. You impale him through the throat, goldenfire immolating his form. He shatters like ice, gear dropping to the ground as his body dissolves. Got him!

He was already hurt from Hope being unleashed. Go Mountainous Fire.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Twin beams of fire push the ice weird back in the face of Mountainous Fire's inexorable advance!

[20:00] <@Lisa> roll 1d20+30+17+4 ranged touch 1
[20:00] <Kobot> Lisa rolled 1d20+30+17+4 ranged touch 1 --> [ 1d20=18 ]{69}
[20:00] <@Lisa> roll 1d20+30+17+4 ranged touch 2
[20:00] <Kobot> Lisa rolled 1d20+30+17+4 ranged touch 2 --> [ 1d20=16 ]{67}
[20:00] <@Lisa> roll 1d20+40 SR
[20:00] <Kobot> Lisa rolled 1d20+40 SR --> [ 1d20=6 ]{46}
[20:05] <@Lisa> roll 25d6 energy substitution (fire) split ray searing empowered polar ray
[20:05] <Kobot> Lisa rolled 25d6 energy substitution (fire) split ray searing empowered polar ray --> [ 25d6=85 ]{85}
[20:05] <@Lisa> roll 25d6 energy substitution (fire) split ray searing empowered polar ray
[20:05] <Kobot> Lisa rolled 25d6 energy substitution (fire) split ray searing empowered polar ray --> [ 25d6=83 ]{83}

127 fire and 124 fire.
<Steph> I might have made a terrible mistake

Corwin

MF closes in for 120ft, and I'm in Gambit with Gae Buidhe if it becomes important.

Spoiler: ShowHide
Init: +22 (Sign, Grace), CHA +2, CL31

HP: 520+20/520

AC: 89 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP, 20% miss chance
Touch AC: 83 =70base+2+3+5+1+2

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Greater Heroism +4 morale/attack, Good Hope +2 morale/damage, Recitation +3 luck/attack, SotDP +2 attack/+3 damage, CMT +2 competence/attack, Celestial Valor +4 sacred attack/damage, Divine Might +17 damage: +15 attack, +26 damage

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

[not used: Divine Favor +3 luck/damage]

Spells Active: Spell Turning CL26, Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Foresight CL27, Moment of Prescience CL25, Lore of the Gods CL30, Invisibility Purge CL30, Fortunate Fate CL15, Mind Blank CL17, Greater Mage Armor CL7, Planar Tolerance CL7, Heroes Feast CL20, Righteous Halo CL30, Vision of the Omniscient Eye CL30, Greater Heroism CL30, Shield of Warding CL31, Conviction CL31, Crown of Flame CL30, Sign CL30, Divine Insight CL30, Interplanar Telepathic Bond CL26, Sublime Revelry CL31, Mass Death Ward CL30, Good Hope CL30.

Short Duration Spells: Grace CL30, Recitation CL30, Haste CL27, Celestial Valor CL32.

Tryll: Intellect Fortress round 1/5: All savable damage halved so long as SR/PR applies.

Surru Spells: Energy Immunity (Acid, Cold, Sonic, Electricity) CL26, Elemental Body/Fire CL28, *Surraruthru's Stupendous Dragonskin CL 28, Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, *Create Magic Tattoo (+1 Luck to attack) CL 24, Create Magic Tattoo (+2 Competence to attack) CL 24, Create Magic Tattoo (+1 CL) CL 24,

Resistances and Immunities: Fire Immunity, Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry. You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Old: Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 7/6/5/5/8/8/8/6/7
Spells Left (10-12): 7/2/4

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2; foresight ref +2, haste ref +1, shield of warding ref +5, grace ref +1, aotdp ref +2.

Saves: Fort +73, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge

Turning Left: 17/20
-Smites x1

-Mountainous Fire summons

-True Strike x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1


Taking ten for K:A 62, K:N 41, K:R 66, K:P 66, Spellcraft 56


Hidden Dawn used with Mirajane

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +4d6, unlimited range as long as on same plane.
<Steph> I might have made a terrible mistake

Anastasia

The ice weird is hit - and burns. She shudders, two holes through her stomach, blood and water flowing out. She's down to a knee, arms wrapped around her stomach as she sobs, "Master...I'll show you I'm...worthy!"

Ice weird is up. She's casting a spell to move through ice and stone freely. Anyone able and willing to counter?

Init is Levistus (60) > Jaela (48) > Ice Weird (36) > Surraruthru (30) > Simmer (27) > Calleigh (25) > Tryll (24) > Balyss (11)
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

[20:13] <@Lisa> roll 1d20+35
[20:13] <Kobot> Lisa rolled 1d20+35 --> [ 1d20=17 ]{52}

Denied.
<Steph> I might have made a terrible mistake

Anastasia

"Aaaah!" A cry as her spell is disrupted and...

Surraruthru.

Dispels basically MVPed this battle, especially Jaela and Surru countering. Well, besides Hope.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Surraruthru begins casting, staring down the Weird!

Swift action: Assay Spell Resistance, CL 25.
+10 bonus on caster level checks to overcome its spell resistance. Assay resistance is effective only against one specific creature per casting, and you must be able to see the creature when you cast the spell.

Greater Arcane Fusion, CL 25.
Level 4: Enervation.
Level 6: Enervation, Empowered.

Enervation, CL 25, Maximized via Rod of Maximize.
Target: Ice Weird.
Target gains 4 negative levels for 15 hours.

> roll 1d20+38+4 Touch 1 Serith
<Serith> Iddy roll for Serith < 45 > [d20=3]
> roll 1d20+25+10 CL/SR 1 Serith
<Serith> Iddy roll for Serith < 36 > [d20=1]

Enervation CL 25, Empowered, Maximized via Rod of Maximize.
Target: Ice Weird.
Target gains 6 negative levels for 15 hours.

> roll 1d20+38+4 Touch 2 Serith
<Serith> Iddy roll for Serith < 52 > [d20=10]
> roll 1d20+25+10 CL/SR 2 Serith
<Serith> Iddy roll for Serith < 51 > [d20=16]


Total of 10 negative levels if both hit.


Surraruthru
Spoiler: ShowHide

HP: 364/364 (364 base)
AC: 54
Touch AC: 24, Flat Footed: 57, SR: 37, CMB: 33, CMD: 51
Init: +12, Touch Atk: 38
Active: Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Elemental Body: Fire (CL28), Surraruthru's Stupendous Dragonskin (CL28), Strength/Mind/Agility/Endurance/Beauty of the Dragon Princess (CL28), Bibliotheca Arcana (CL28), Create Magic Tattoo (CL24), Create Magic Tattoo (CL24), Energy Immunity: Acid/Cold/Electricity/Sonic (CL26), Epic Mage Armor (CL28), Greater Arcane Sight (CL28), Intellect Fortress: 5rnds All savable damage halved so long as SR/PR applies, Celestial Valor
Passive: True Seeing, Detect Magic, +15 to knowledge checks
Moderate School Esoterica: If you are subject to a spell that has a partial or half effect on a successful save, you suffer no adverse effect if you successfully save.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

The first beam fizzles, but the second one hits the ice weird head on. Her body withers further, weakening before your eyes. She's down but still not out, somehow hanging on as...

Calleigh, then Tryll and Simmer. Go.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

Calleigh looks around, and sees nothing for her to do at current. She stuffs the book away, grabs her bow, and starts dropping tiny arrows on the ice weird.

[blockquote]Rolled 1d20+36 : 13 + 36, total 49[/blockquote][blockquote]Rolled 1d20+31 : 18 + 31, total 49[/blockquote][blockquote]Rolled 1d20+26 : 4 + 26, total 30[/blockquote]
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?