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I have a dream that one day, men will be punched in the face not for the color of their skin, but for the awful content of their character.

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The assault on Salty Pier

Started by Anastasia, June 14, 2018, 01:04:48 PM

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Anastasia

For the sake of DMing, take a sec and do the math here.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Sure, apologies. I have it saved but not here. 74, with all bonuses factored in.

Anastasia

Yet Moore leaps to the side, dodging that as well. It flies past and away, denoting in the sky above as...

Jetina.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Mass heal for 275 again. Unfortunately panacea doesn't remove prone, which is lame!!! Also the fast healing 10 and all that jazz.

She'll stay down as to avoid provoking another AoO.

Anastasia

With another cry to Raziel, the party heals further, as Jetina stays in the pool of her own blood, wounds mending.

Init is Moore (51) > Cresiel (49) > Mace Giant (30) > Jetina (27) > Knife Giant (21) > Club Giant (16)

"We're winnin'! Lemme finish them!" The knife thrower leaps up high, flinging knives down on the party again.

> roll 1d20+48 vs party's AC 1 Kobot
<Kobot> Kotono rolled 1d20+48 vs party's AC 1 Kobot --> [ 1d20=5 ]{53}
> roll 1d20+48 vs party's AC 2 Kobot
<Kobot> Kotono rolled 1d20+48 vs party's AC 2 Kobot --> [ 1d20=10 ]{58}


Yet knives miss en masse, whizzing by the sagging roof as again the club comes down, "Just die, little men!"

> roll 1d20+76 (+12 smite good, +8 ????, +2 ???, +2 ???) Kobot whoops
<Kobot> Kotono rolled 1d20+76 (+12 smite good, +8 ????, +2 ???, +2 ???) Kobot whoops --> [ 1d20=11 ]{87}

Hits everyone but Moore.

> roll 6d6+93+4d6+12d6+1d8 Kobot
<Kobot> Kotono rolled 6d6+93+4d6+12d6+1d8 Kobot --> [ 6d6=19 4d6=15 12d6=51 1d8=6 ]{184}


With a heavy blow, the roof collapses in, sending Jetina and Cresiel plunging down in the rubble.

Acrobatics checks for both. I'll handle Cresiel's, gimme one for Jetina.

[spoiler]

Cresiel
HP: 770+42 (166)/770 regen 16
Spells Active: Tyche's Touch (CL19), Surge of Hope (CL30), Mass Energy Immunity (CL30), Celestial Valor (CL30), Web of Generosity (CL27), Fortunate Fate (CL30), Mass Valiant Fury (CL27)
Bonuses: +4 luck saves (-1 each save), +4 morale attack rolls, saving throws, ability checks, skill checks, immunity to fear, immunity to fire, +8 sacred fear and negative emotions, +4 sacred attack rolls, weapon damage rolls, armor class, saving throws, +2d6 non stacking holy to weapons, aware of everyone as if by greater status, cast spells of up to 6th level through the link, +18 morale attacks, weapon damage rolls and vs charm, +8 competence attack rolls, +3 fort saves, +12 morale to saves and +12 dodge to AC, +4 attack and weapon damage rolls, +15 to crit thread comfirmations, improved critical feat gained, +1 attack rolls, reflex and attack on a full attack, +30 enhancement movement, +2 luck attacks and saves, +6 morale Strength and Constitution, +2 morale Will, extra attack on full attack.
Negative Conditions:
Resources Used:

Xandra
HP: 510+56/510
Spells Active: Tyche's Touch (CL19), Surge of Hope (CL30), Mass Energy Immunity (CL30), Celestial Valor (CL30), Web of Generosity (CL27), Fortunate Fate (CL30)
Bonuses: +4 luck saves (-1 each save), +4 morale attack rolls, saving throws, ability checks, skill checks, immunity to fear, immunity to fire, +8 sacred fear and negative emotions, +4 sacred attack rolls, weapon damage rolls, armor class, saving throws, +2d6 non stacking holy to weapons, aware of everyone as if by greater status, cast spells of up to 6th level through the link, +18 morale attacks, weapon damage rolls and vs charm, +8 competence attack rolls, +3 fort saves, +12 morale to saves and +12 dodge to AC, +4 attack and weapon damage rolls, +15 to crit thread comfirmations, improved critical feat gained, +1 attack rolls, reflex and attack on a full attack, +30 enhancement movement, +2 luck attacks and saves.
Negative Conditions:
Resources Used: 1 8th level spell, 1 9th level spell.

Kaja
HP: 500+51/500
Spells Active: Tyche's Touch (CL19), Surge of Hope (CL30), Mass Energy Immunity (CL30), Celestial Valor (CL30), Web of Generosity (CL27), Fortunate Fate (CL30)
Bonuses: +4 luck saves (-1 each save), +4 morale attack rolls, saving throws, ability checks, skill checks, immunity to fear, immunity to fire, +8 sacred fear and negative emotions, +4 sacred attack rolls, weapon damage rolls, armor class, saving throws, +2d6 non stacking holy to weapons, aware of everyone as if by greater status, cast spells of up to 6th level through the link, +18 morale attacks, weapon damage rolls and vs charm, +8 competence attack rolls, +3 fort saves, +12 morale to saves and +12 dodge to AC, +4 attack and weapon damage rolls, +15 to crit thread comfirmations, improved critical feat gained, +1 attack rolls, reflex and attack on a full attack, +30 enhancement movement, +2 luck attacks and saves.
Negative Conditions:
Resources Used: 1 dervish dance

Jetina
HP: 380/557 fast healing 5
Spells Active: Tyche's Touch (CL19), Surge of Hope (CL30), Mass Energy Immunity (CL30), Celestial Valor (CL30), Web of Generosity (CL27), Fortunate Fate (CL30)
Bonuses: +4 luck saves (-1 each save), +4 morale attack rolls, saving throws, ability checks, skill checks, immunity to fear, immunity to fire, +8 sacred fear and negative emotions, +4 sacred attack rolls, weapon damage rolls, armor class, saving throws, +2d6 non stacking holy to weapons, aware of everyone as if by greater status, cast spells of up to 6th level through the link, +18 morale attacks, weapon damage rolls and vs charm, +8 competence attack rolls, +3 fort saves, +12 morale to saves and +12 dodge to AC, +4 attack and weapon damage rolls, +15 to crit thread comfirmations, improved critical feat gained, +1 attack rolls, reflex and attack on a full attack, +30 enhancement movement, +2 luck attacks and saves, +6 morale Strength and Constitution, +2 morale Will, extra attack on full attack.
Negative Conditions:
Resources Used: 1 pal 8 spell, 2 healer 9 spell, 2 healer 13 spells, 1 emergency healing.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

She doesn't have Acrobatics so I subbed in a plain dexterity check.

[22:37] <Nephrite> roll 1d20+5+13+4 dex check kobot
[22:37] <Kobot> Nephrite rolled 1d20+5+13+4 dex check kobot --> [ 1d20=20 ]{42}

Anastasia

> roll 1d20+42 baseline Kobot will do math if it's a low roll
<Kobot> Kotono rolled 1d20+42 baseline Kobot will do math if it's a low roll --> [ 1d20=12 ]{54}


Yet both seem to land alright, atop the rubble for the moment as...

Go Moore.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Is there any way I can quickly determine if there's still a teleportation block or what have you in the general area?

Anastasia

Not really under the circumstances, barring something extreme. A wish or miracle could probably do it.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Oh, yeah, that's not happening.

"Honestly, we haven't even gotten started yet and you think you're winning?" Moore quips.

Regardless, he should move somewhere so he stops subjecting the rest of them to a rain of blows from that club, so he's willing to try something!

"You seem to like knocking people down, so..." With a gesture, Moore tries to even the odds!

He's casting Earthquake, with the hopes that it's going to knock all of these fools down on top of each other or something equally hilarious. He's centering the effect around them.

Anastasia

Where are you positioning it?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Around the three giants, assuming the radius is large enough to hit them -- he'd like to avoid hitting the house they're in if possible.

Nephrite

Okay, scratch my previous post(s). I thought Earthquake would afford me a neat way to knock them down, but there's no way they're going to fail the DC 15 reflex the spell has unless they all roll 1s, which I'm not counting on.

"Heh, is that the best you can do?" Moore quips. With a gesture...!

He's going to try and Dimension Door about 40 feet behind the club giant. If this fails (which he thinks it might) he will have other plans in mind.

Anastasia

It does fail, so unfold the rest of your plans.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

What I'd like to do is move in such a way that Mr. Prone Asshole can't hit everyone with his weapon anymore, can I move into his face in order to do so?

I don't mind if I provoke an AoO as long as it's not one that would hit the other two again.