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Crushed Slavers

Started by Anastasia, September 17, 2018, 11:09:54 AM

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Anastasia

Two hours.

The center island is fairly large, with a classical stone castle atop it. Tall walls, well kept, altogether in good shape. No obvious Sharran imagery , but you do spy some shadows about.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

'Suggestions?' Seira asks, describing the visible defenses and entrances. 'I could do the shadow thing and sneak us past the walls, too, although it would be slow-going if there's more of them further in. Hitting them head on is another possibility. Either way, it would be best to leave a couple of you here to ensure no one of note escapes, so you'd be best for that, Amaryl.'

Looking for their opinions on which path to take and who would like to stay behind out here as reserves and to pick off stragglers.
<Steph> I might have made a terrible mistake

Anastasia

"I'll take care of stragglers," Amaryl agrees, "The rest of you smash the fortress."

"That's my opinion," Donald says, "We want this to be a message. We're doing it our way, not Shar's sneaky way." Reaching up to check his helmet and then his arms and armor, "I'm ready to do this."

"I'd rather not hide in shadows. Let's make an entrance," Elle seconds, shaking her head. "A statement."
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

There's a gate to in if you wish, currently closed. One can of course just fly over the outer walls. There's doors into the inner keep and castle as well, if one cares to take it. There's occasional windows as well, though few large enough to allow someone easy passage in or out.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"In that case, we'll be going in from the outside," Seira decides, before teleporting all of them sans Amaryl to within five hundred feet of the entrance! That should be outside the range of any teleportation-prevention measures that weren't set up by Shar in person.

She advances on the gates, Radiant Assaults exploding all over to blast at the lingering shadows!

If this goes through, I'll roll the actual spell and such.
<Steph> I might have made a terrible mistake

Anastasia

"Before that," Lady Sanzha speaks up, "Let us refresh our spells that have expired as well as prepare any others, if we feel any have been forgotten."
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

All of my spells are still active short of Celestial Valor and Glorious Rally, which I'm recasting on us all now thanks to Sanzha's prompting.
<Steph> I might have made a terrible mistake

Anastasia

Along with Recitation? That's short duration as well.  Superior vigor?

[spoiler]

Amaryl
HP: 505+64/505 (fast healing8 )
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Emergency Skirmish 1/1 Blinding Speed 25/25 Elemental Summon 3/3 Smiting 1/1 Dragonfire 1/1
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes: Always goes first with supreme init, +4 bonus to attacks after the first miss in a round.

Donald
HP: 768/768
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Quick Cast 6/6 Protection Devotion 1/1 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack (rnd) 1/1 Armor Haste 15/15 Breath Weapon Boost 3/3 Weapon Damage Dice Boost 3/3
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes: Two quickened spells/round when under armor's haste, unkillable allows Con saves to not be reduced below 1 HP

Lady Sanzha
HP: 496/496 (fast healing 3)
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Channel Water 14/14 Bardic Music 31/31 Water Devotion 1/1 Trident Elemental Damage 3/3
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes:

Elle
HP: 532/532 (fast healing 5)
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Dragon Breath (DD) 1/1 Touch of Vitality 126/126 Mythical Cast Maximize 3/3
Spells Used:
SLAs Used:
Spells Active: Epic Mage Armor (CL31), Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes:
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

My bad, let me paraphrase. The rest of the spells are easily emulated with Miracle. Let's say I did and go on!
<Steph> I might have made a terrible mistake

Anastasia

Gladly, I just have to be like that since DM.

Go for the rolling, I'll sort it all out at once.


<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

21:10 <CC> roll 2#1d20+34 SR
21:10 <Rei-chan> CC rolled : 2#1d20+34 SR --> [ 1d20=6 ]{40}, [ 1d20=16 ]{50}
21:10 <CC> roll 2#15d6 radiant assaults
21:10 <Rei-chan> CC rolled : 2#15d6 radiant assaults --> [ 15d6=51 ]{51}, [ 15d6=51 ]{51}

Will DC32 half.
<Steph> I might have made a terrible mistake

Corwin

"Donald, go!" Seira commands, gesturing at the closed gates.
<Steph> I might have made a terrible mistake

Anastasia

"Hah!" Donald barrels down as you see it, the few shadows out and about obliterated in overwhelming blasts. They are reduced to nothigness, torn asider as Donald plows into the gate headlong.

> roll 1d20+19
<Rei-chan> Kotono rolled : 1d20+19 --> [ 1d20=2 ]{21}


He barrels right into the gate, rocking it and making it groan. It doesn't right away as Elle's eyes sweep around, at the ready.

Perception.

[spoiler]

Amaryl
HP: 505+64/505 (fast healing8 )
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Emergency Skirmish 1/1 Blinding Speed 25/25 Elemental Summon 3/3 Smiting 1/1 Dragonfire 1/1
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes: Always goes first with supreme init, +4 bonus to attacks after the first miss in a round.

Donald
HP: 768/768
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Quick Cast 6/6 Protection Devotion 1/1 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack (rnd) 1/1 Armor Haste 15/15 Breath Weapon Boost 3/3 Weapon Damage Dice Boost 3/3
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes: Two quickened spells/round when under armor's haste, unkillable allows Con saves to not be reduced below 1 HP

Lady Sanzha
HP: 496/496 (fast healing 3)
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Channel Water 14/14 Bardic Music 31/31 Water Devotion 1/1 Trident Elemental Damage 3/3
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes:

Elle
HP: 532/532 (fast healing 5)
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Dragon Breath (DD) 1/1 Touch of Vitality 126/126 Mythical Cast Maximize 3/3
Spells Used:
SLAs Used:
Spells Active: Epic Mage Armor (CL31), Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes:
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

<Steph> I might have made a terrible mistake

Anastasia

You hear a groan echoing from horizon to horizon, faintly.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?