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Started by Anastasia, September 17, 2018, 11:09:54 AM

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Anastasia

Which function of Dispel Evil are you using?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

It's also enchanted to deflect disintegrations and similar magic, as well as nullify magic like soften earth and stone or stone shape.  <-- this: Third, with a touch you can automatically dispel any one enchantment spell cast by an evil creature or any one evil spell.

Although I'd like to know the schools of the other spells as well.
<Steph> I might have made a terrible mistake

Anastasia

It's abjuration. I used enchanted in the generic sense, not the spell school sense. If you wanna redo your action feel free, that's an entirely reasonable misunderstanding.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Seira tries to dispel the magic via brute force!

21:40 <CC> roll 3#1d20+34
21:40 <Rei-chan> CC rolled : 3#1d20+34 --> [ 1d20=6 ]{40}, [ 1d20=5 ]{39}, [ 1d20=10 ]{44}
<Steph> I might have made a terrible mistake

Anastasia

Throwing pure arcane magic is the trick, for the magic of the door sparks and crumbles away before your might, going and staying a dull black.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

With the magic now destroyed, Seira opens the door!
<Steph> I might have made a terrible mistake

Anastasia

The door is thrown open. Ahead they stand - nightwalkers. There are four of them, each 10ft ahead and 10ft apart. A barrier to going deeper, each one of the undead looking on with unhidden malevolence.

The leftmost one has a blade of black in hand, dull and unreflective.

The center-left one carries a bowl in both hands, looking down towards it, in which you see emptiness.

The center left one carries a pair of chakrams, ready to be hurled, one in each hand.

The rightmost one has a horn in hand, black and with purple writing inscribed on it.

Beyond them the room is a blur, space twisting endlessly, into airy waves like heat haze. You can see...something. Something. The singing is coming from within it.

"Well," Donald smiles, "Four nightwalkers! Elle, your turn!"

Elle tosses her hair, "Four more to send back to oblivion! It's an even fight, too."

"Seira Aryn," The rightmost nightwalker hisses, like cold wind escaping from an open tomb door. "Your head will earn me great rewards from the Lady of Loss."

"So many rewards," The center left one says, voice more like crawling ants, teeming, slithering in your ears. "Generalship in seeing to the end of everything. Even ascension."

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"You do realize," Seira notes, the aura of flames around her flaring up, "that there's only one of me and four of you? I dare say your apparent comrades are your worst enemies if you wish to see any rewards."
<Steph> I might have made a terrible mistake

Anastasia

Lady Sanzha laughs, soft and cutting. "Oh...oh! Is that it? Shall we quiver in fear that you want to kill us? I have faced down the flames of Imix and endured the hatred of Eblis. You'll have to surpass those to have any chance. I'm afraid to say I don't think you're adequate for the challenge." Twirling her trident, hand to hand in a blur that trails flames, little droplets of acid, freezing ice and crackles of lightning, "Die trying."

"We will not fail," The leftmost one says, blade raised in challenge, pointing dead on at Sanzha. "Our victory is inevitable." His voice is normal and yet wrong, a deep thing that makes you shudder, like glass dragged across a chalkboard.

"Geez." Donald sighs, "Seira, how many times have we heard that? Shar sure likes her mindless fanatics." Readying his sword and shield, "Tell you what. If you prove me wrong, you can gloat over my corpse."
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"Hey now, don't say that! If Shar takes time from her busy schedule to come in person, we'll have to bravely run away! And then where will you be?" Seira chides Donald, shaking her finger at him. "Proven wrong, that's where!"

Her other hand is free to gesture at the nightmares, however, as she calls upon Lathander's power!
<Steph> I might have made a terrible mistake

Corwin

22:37 <CC> roll 1d20+18+2
22:37 <Rei-chan> CC rolled : 1d20+18+2 --> [ 1d20=8 ]{28}

Init!
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+22 Sanzha
<Rei-chan> Sunshine_Ko rolled : 1d20+22 Sanzha --> [ 1d20=9 ]{31}
> roll 1d20+13 Elle
<Rei-chan> Sunshine_Ko rolled : 1d20+13 Elle --> [ 1d20=1 ]{14}
> roll 1d20+7 Donald
<Rei-chan> Sunshine_Ko rolled : 1d20+7 Donald --> [ 1d20=1 ]{8}
> roll 1d20+12 sword
<Rei-chan> Sunshine_Ko rolled : 1d20+12 sword --> [ 1d20=15 ]{27}
> roll 1d20+10 bowl
<Rei-chan> Sunshine_Ko rolled : 1d20+10 bowl --> [ 1d20=20 ]{30}
> roll 1d20+19 chakrams
<Rei-chan> Sunshine_Ko rolled : 1d20+19 chakrams --> [ 1d20=14 ]{33}
> roll 1d20+9 horn
<Rei-chan> Sunshine_Ko rolled : 1d20+9 horn --> [ 1d20=20 ]{29}

Init is Chakrams Nightwalker (33) > Sanzha (31) > Bowl Nightwalker (30) > Horn Nightwalker (29) > Seira (28) > Sword Nightwalker (27) > Elle (14) > Donald (8)


Before you can react, chakrams fly at Seira, unholy power bursting from them.

> roll 1d20+75 (+3 ???, +1 ???, +8 ???, +15 ???)
<Rei-chan> Sunshine_Ko rolled : 1d20+75 (+3 ???, +1 ???, +8 ???, +15 ???) --> [ 1d20=1 ]{76}
> roll 1d20+75 (+3 ???, +1 ???, +8 ???, +15 ???)
<Rei-chan> Sunshine_Ko rolled : 1d20+75 (+3 ???, +1 ???, +8 ???, +15 ???) --> [ 1d20=5 ]{80}

AC? Shitty rolls for him.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Pretty shitty, yeah. My AC is 82 before spells.
<Steph> I might have made a terrible mistake

Anastasia

The chakrams whizz by you, deflected away with a loud whine of metal and sparks flying. They return to the nightwalker as he leans forward, catching them deftly. A moment later a wretched blast of pure eldritch power wraps around all of you, striking like a sickening ooze.

> roll 1d20+33
<Kobot> Sunshine_Ko rolled 1d20+33 --> [ 1d20=1 ]{34}

Doesn't beat anyone's SR but Sanzha, who lacks it. Being chaotic neutral, she isn't subject to this effect anyway.


Yet nothing happens, the magic refusing to touch any of you.

Sanzha is up and clears her throat, "A performance of death? Then let me offer a living counterpoint." He song is of the ever flowing rivers, the always moving ocean, the endless rains. A cycle unstoppable and eternal, life always flowing and life always blooming.

Inspire Excellence for Constitution, +4 competence bonus to Constitution for all.

Bowl Nightwalker is up.


The nightwalker looks into the bowl, mouthing profane prayers to Shar. From it a wave of nothingness comes, enveloping all of you.

Fort saves, all. It isn't a spell so SR and countering isn't an issue here. Speak up if you have something relevant.

[spoiler]

+4 con all.

Amaryl
HP: 505+64/505 (fast healing 8)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Emergency Skirmish 1/1 Blinding Speed 25/25 Elemental Summon 3/3 Smiting 1/1 Dragonfire 1/1
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes: Always goes first with supreme init, +4 bonus to attacks after the first miss in a round.

Donald
HP: 768+64/768
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Quick Cast 6/6 Protection Devotion 1/1 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack (rnd) 1/1 Armor Haste 14/15 Breath Weapon Boost 3/3 Weapon Damage Dice Boost 3/3
Spells Used: 5th: 2 6th: 1 8th: 2
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes: Two quickened spells/round when under armor's haste, unkillable allows Con saves to not be reduced below 1 HP

Lady Sanzha
HP: 496+64/496 (fast healing 3)
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Channel Water 14/14 Bardic Music 31/31 Water Devotion 1/1 Trident Elemental Damage 3/3
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes:

Elle
HP: 532+64/532 (fast healing 5)
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Dragon Breath (DD) 1/1 Touch of Vitality 126/126 Mythical Cast Maximize 3/3
Spells Used: 11: Quickened Empowered Maximized Twinned Moonbow*, Queen's Displeasurex2.
SLAs Used:
Spells Active: Epic Mage Armor (CL31), Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes:
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

08:09 <CC> roll 1d20+60+15
08:09 <Kobot> CC rolled 1d20+60+15 --> [ 1d20=8 ]{83}
<Steph> I might have made a terrible mistake