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Started by Anastasia, December 03, 2018, 12:35:37 PM

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Nephrite

[13:03] <Nephrite> roll 1d20+39+16 cresiel evasion
[13:03] <Penuche> Nephrite invokes Penuche's magic: < 63 > [d20=8]

I forgot the +4 there too so 67.

Anastasia

> roll 5d6 everyone evades but Xandra, she takes half
<Penuche> Kotono invokes Penuche's magic: < 21 > [d6=2,2,6,6,5]

10 damage after Reflex.


The rains burn and char, but shields hold long enough. You cast again, stepping even closer. The rain's still falling here, but far on the horizon, obscured by the rain, you can make out something. Buildings, like shadows amid a bone-melting rain of flame.

"Keep going!" Xandra cries.

Ref.

[spoiler]

So let's have Jetina do the following:

Celestial Valor: +8 sacred vs fear and emotion effects that would sap the will to fight, +4 sacred to attack rolls, weapon damage rolls, armor class and saving throws, weapons count as holy (31m)
Mass Energy Immunity (Fire)

Moore will cast the following:

Haste (CL 30) +1 attack rolls, armor class and reflex saves, extra attack on a full attack, +30 enhancement bonus to movement speed. (31r)
Life's Grace (CL 20) Immunity to death effects and ability drain, treat armor as ghost touch - 200m
Surge of Hope (CL30): +4 morale bonus to attack, saves, skills - 31m
Fortunate Fate (CL20): Heal (150) cast if reduced to 0 or less hit points.

Righteous Halo (CL20): +4 Sacred to Charisma
Foresight
Ray Deflection
Greater Improvisation

He'll toss up all his songs, so everyone gets a total of the following bonuses, these are combined with Jetina's.

Attack: +35
Weapon damage: +26
AC: +16 (4 sacred, 12 dodge)
Saving throws: +16 (4 sacred, 12 morale)
Improved Crit Feat, +15 to threat confirmation rolls.

Cresiel
HP: 700/700 (regeneration 17)
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Holy Fury 30/30 (enc) Channel Energy 13/13 Divine Retribution 1/1 Blinding Speed 25/25 Knight's Challenge 15/15
Spells Used:
SLAs Used:
Spells Active: Detect Evil (CL31), Detect Snares and Pits (CL31), Discern Lies (CL31), True Seeing (CL31)
Notes: Adjacent allies gain a shield bonus equal to Cresiel's shield bonus.

Xandra
HP: 511/521
Negative Conditions:
Aura: Menace 20ft (-2 attacks, AC, saves; DC 37)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 9/9 Lay On Hands 16/16 Servant of the Heavens 1/1 Sudden Empower 1/1 Sudden Enlarge 1/1
Spells Used:
SLAs Used:
Spells Active: True Seeing (CL31)
Notes: Has bardic music in the rare event Moore can't cover something.

Jetina
HP: 478/478 (fast healing 5)
Negative Conditions:
Aura: Courage 10ft (+4 morale vs fear), Positive Energy 10ft (1 hit point healing/round)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 7/7 Smite 5/5 Channel Energy 14/14 Emergency Healing 3/3 True Believer 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Divine Vigor is +10ft land movement and +2 temp hp per hit die. Divine Shield is Cha mod to shield bonus to armor class.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

[13:24] <Penuche> Nephrite invokes Penuche's magic: < 67 > [d20=10]
[13:24] <Penuche> Nephrite invokes Penuche's magic: < 71 > [d20=11]
[13:24] <Nephrite> roll 1d20+35+16 xandra
[13:24] <Penuche> Nephrite invokes Penuche's magic: < 57 > [d20=6]
[13:25] <Nephrite> roll 1d20+39+16+4 cresiel evasion
[13:25] <Penuche> Nephrite invokes Penuche's magic: < 75 > [d20=16]

Fast healing is active, so Xandra should be full.

Anastasia

> roll 6d6
<Penuche> Kotono invokes Penuche's magic: < 20 > [d6=3,3,2,2,5,5]

Everyone evades but Xandra.


The flames that spill down continue to char you, but you hold and manage to focus.

Chance to go.

[spoiler]

So let's have Jetina do the following:

Celestial Valor: +8 sacred vs fear and emotion effects that would sap the will to fight, +4 sacred to attack rolls, weapon damage rolls, armor class and saving throws, weapons count as holy (31m)
Mass Energy Immunity (Fire)

Moore will cast the following:

Haste (CL 30) +1 attack rolls, armor class and reflex saves, extra attack on a full attack, +30 enhancement bonus to movement speed. (31r)
Life's Grace (CL 20) Immunity to death effects and ability drain, treat armor as ghost touch - 200m
Surge of Hope (CL30): +4 morale bonus to attack, saves, skills - 31m
Fortunate Fate (CL20): Heal (150) cast if reduced to 0 or less hit points.

Righteous Halo (CL20): +4 Sacred to Charisma
Foresight
Ray Deflection
Greater Improvisation

He'll toss up all his songs, so everyone gets a total of the following bonuses, these are combined with Jetina's.

Attack: +35
Weapon damage: +26
AC: +16 (4 sacred, 12 dodge)
Saving throws: +16 (4 sacred, 12 morale)
Improved Crit Feat, +15 to threat confirmation rolls.

Cresiel
HP: 700/700 (regeneration 17)
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Holy Fury 30/30 (enc) Channel Energy 13/13 Divine Retribution 1/1 Blinding Speed 25/25 Knight's Challenge 15/15
Spells Used:
SLAs Used:
Spells Active: Detect Evil (CL31), Detect Snares and Pits (CL31), Discern Lies (CL31), True Seeing (CL31)
Notes: Adjacent allies gain a shield bonus equal to Cresiel's shield bonus.

Xandra
HP: 511/521
Negative Conditions:
Aura: Menace 20ft (-2 attacks, AC, saves; DC 37)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 9/9 Lay On Hands 16/16 Servant of the Heavens 1/1 Sudden Empower 1/1 Sudden Enlarge 1/1
Spells Used:
SLAs Used:
Spells Active: True Seeing (CL31)
Notes: Has bardic music in the rare event Moore can't cover something.

Jetina
HP: 478/478 (fast healing 5)
Negative Conditions:
Aura: Courage 10ft (+4 morale vs fear), Positive Energy 10ft (1 hit point healing/round)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 7/7 Smite 5/5 Channel Energy 14/14 Emergency Healing 3/3 True Believer 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Divine Vigor is +10ft land movement and +2 temp hp per hit die. Divine Shield is Cha mod to shield bonus to armor class.
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite


Anastasia

You teleport and there's a feeling of sudden pain, everything twisting about, your entire body protesting.

Fort all. Mettle applies.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

[13:42] <Nephrite> roll 1d20+42+16 Moore mettle
[13:42] <Penuche> Nephrite invokes Penuche's magic: < 64 > [d20=6]
[13:43] <Nephrite> roll 1d20+27+16 Cresiel mettle
[13:43] <Penuche> Nephrite invokes Penuche's magic: < 60 > [d20=17]
[13:43] <Nephrite> roll 1d20+38+16 Xandra
[13:43] <Penuche> Nephrite invokes Penuche's magic: < 70 > [d20=16]
[13:43] <Nephrite> roll 1d20+40+16 Jetina mettle
[13:43] <Penuche> Nephrite invokes Penuche's magic: < 65 > [d20=9]

Anastasia

> roll 10d10
<Penuche> Kotono invokes Penuche's magic: < 59 > [d10=5,6,7,2,3,10,9,8,4,5]

Everyone passed, so none except for poor Xandra.


A painful shudder. You appear even closer, the buildings farther off but notably bigger, the rains still falling, thick and heavy.

"I know that magic," Cresiel says, "Teleportation scrambling. We risk being wounded every time we teleport within it."

Xandra gasps for a breath of air, "I'm fine, keep going."

Meanwhile, the rain keeps on falling, thicker here.

Ref.

[spoiler]

So let's have Jetina do the following:

Celestial Valor: +8 sacred vs fear and emotion effects that would sap the will to fight, +4 sacred to attack rolls, weapon damage rolls, armor class and saving throws, weapons count as holy (31m)
Mass Energy Immunity (Fire)

Moore will cast the following:

Haste (CL 30) +1 attack rolls, armor class and reflex saves, extra attack on a full attack, +30 enhancement bonus to movement speed. (31r)
Life's Grace (CL 20) Immunity to death effects and ability drain, treat armor as ghost touch - 200m
Surge of Hope (CL30): +4 morale bonus to attack, saves, skills - 31m
Fortunate Fate (CL20): Heal (150) cast if reduced to 0 or less hit points.

Righteous Halo (CL20): +4 Sacred to Charisma
Foresight
Ray Deflection
Greater Improvisation

He'll toss up all his songs, so everyone gets a total of the following bonuses, these are combined with Jetina's.

Attack: +35
Weapon damage: +26
AC: +16 (4 sacred, 12 dodge)
Saving throws: +16 (4 sacred, 12 morale)
Improved Crit Feat, +15 to threat confirmation rolls.

Cresiel
HP: 700/700 (regeneration 17)
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Holy Fury 30/30 (enc) Channel Energy 13/13 Divine Retribution 1/1 Blinding Speed 25/25 Knight's Challenge 15/15
Spells Used:
SLAs Used:
Spells Active: Detect Evil (CL31), Detect Snares and Pits (CL31), Discern Lies (CL31), True Seeing (CL31)
Notes: Adjacent allies gain a shield bonus equal to Cresiel's shield bonus.

Xandra
HP: 494/521
Negative Conditions:
Aura: Menace 20ft (-2 attacks, AC, saves; DC 37)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 9/9 Lay On Hands 16/16 Servant of the Heavens 1/1 Sudden Empower 1/1 Sudden Enlarge 1/1
Spells Used:
SLAs Used:
Spells Active: True Seeing (CL31)
Notes: Has bardic music in the rare event Moore can't cover something.

Jetina
HP: 478/478 (fast healing 5)
Negative Conditions:
Aura: Courage 10ft (+4 morale vs fear), Positive Energy 10ft (1 hit point healing/round)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 7/7 Smite 5/5 Channel Energy 14/14 Emergency Healing 3/3 True Believer 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Divine Vigor is +10ft land movement and +2 temp hp per hit die. Divine Shield is Cha mod to shield bonus to armor class.
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

[13:53] <Nephrite> roll 1d20+41+16+4 moore evasion
[13:53] <Penuche> Nephrite invokes Penuche's magic: < 65 > [d20=4]
[13:54] <Nephrite> roll 1d20+56+4 jetina evasion
[13:54] <Penuche> Nephrite invokes Penuche's magic: < 73 > [d20=13]
[13:54] <Nephrite> roll 1d20+39+16+4 cresiel evasion
[13:54] <Penuche> Nephrite invokes Penuche's magic: < 66 > [d20=7]
[13:54] <Nephrite> roll 1d20+35+16 xandra
[13:54] <Penuche> Nephrite invokes Penuche's magic: < 64 > [d20=13]


"One more." Moore says!

one more dimension door.

Anastasia

> roll 10d6
<Penuche> Kotono invokes Penuche's magic: < 37 > [d6=6,1,3,5,6,2,5,3,4,2]

Xandra takes half.


The flames lick you but you hold, as you teleport and more pain follows.

Fort again.

[spoiler]

So let's have Jetina do the following:

Celestial Valor: +8 sacred vs fear and emotion effects that would sap the will to fight, +4 sacred to attack rolls, weapon damage rolls, armor class and saving throws, weapons count as holy (31m)
Mass Energy Immunity (Fire)

Moore will cast the following:

Haste (CL 30) +1 attack rolls, armor class and reflex saves, extra attack on a full attack, +30 enhancement bonus to movement speed. (31r)
Life's Grace (CL 20) Immunity to death effects and ability drain, treat armor as ghost touch - 200m
Surge of Hope (CL30): +4 morale bonus to attack, saves, skills - 31m
Fortunate Fate (CL20): Heal (150) cast if reduced to 0 or less hit points.

Righteous Halo (CL20): +4 Sacred to Charisma
Foresight
Ray Deflection
Greater Improvisation

He'll toss up all his songs, so everyone gets a total of the following bonuses, these are combined with Jetina's.

Attack: +35
Weapon damage: +26
AC: +16 (4 sacred, 12 dodge)
Saving throws: +16 (4 sacred, 12 morale)
Improved Crit Feat, +15 to threat confirmation rolls.

Cresiel
HP: 700/700 (regeneration 17)
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Holy Fury 30/30 (enc) Channel Energy 13/13 Divine Retribution 1/1 Blinding Speed 25/25 Knight's Challenge 15/15
Spells Used:
SLAs Used:
Spells Active: Detect Evil (CL31), Detect Snares and Pits (CL31), Discern Lies (CL31), True Seeing (CL31)
Notes: Adjacent allies gain a shield bonus equal to Cresiel's shield bonus.

Xandra
HP: 476/521
Negative Conditions:
Aura: Menace 20ft (-2 attacks, AC, saves; DC 37)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 9/9 Lay On Hands 16/16 Servant of the Heavens 1/1 Sudden Empower 1/1 Sudden Enlarge 1/1
Spells Used:
SLAs Used:
Spells Active: True Seeing (CL31)
Notes: Has bardic music in the rare event Moore can't cover something.

Jetina
HP: 478/478 (fast healing 5)
Negative Conditions:
Aura: Courage 10ft (+4 morale vs fear), Positive Energy 10ft (1 hit point healing/round)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 7/7 Smite 5/5 Channel Energy 14/14 Emergency Healing 3/3 True Believer 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Divine Vigor is +10ft land movement and +2 temp hp per hit die. Divine Shield is Cha mod to shield bonus to armor class.
[/quote]
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

[14:07] <Nephrite> roll 1d20+42+16 Moore mettle
[14:07] <Penuche> Nephrite invokes Penuche's magic: < 78 > [d20=20]
[14:07] <Nephrite> roll 1d20+27+16 Cresiel mettle
[14:08] <Penuche> Nephrite invokes Penuche's magic: < 54 > [d20=11]
[14:08] <Nephrite> roll 1d20+40+16 Jetina mettle
[14:08] <Penuche> Nephrite invokes Penuche's magic: < 66 > [d20=10]
[14:08] <Nephrite> roll 1d20+35+16 xandra
[14:08] <Penuche> Nephrite invokes Penuche's magic: < 57 > [d20=6]

Anastasia

> roll 10d10
<Penuche> Kotono invokes Penuche's magic: < 54 > [d10=7,3,6,5,9,1,9,3,9,2]

Everyone but Xandra ignores and Xandra takes half. Whimper.

Quick question, does Moore need to breathe? If so, does he have anything protecting his breathing or purifying the air he breathes?


[spoiler]

So let's have Jetina do the following:

Celestial Valor: +8 sacred vs fear and emotion effects that would sap the will to fight, +4 sacred to attack rolls, weapon damage rolls, armor class and saving throws, weapons count as holy (31m)
Mass Energy Immunity (Fire)

Moore will cast the following:

Haste (CL 30) +1 attack rolls, armor class and reflex saves, extra attack on a full attack, +30 enhancement bonus to movement speed. (31r)
Life's Grace (CL 20) Immunity to death effects and ability drain, treat armor as ghost touch - 200m
Surge of Hope (CL30): +4 morale bonus to attack, saves, skills - 31m
Fortunate Fate (CL20): Heal (150) cast if reduced to 0 or less hit points.

Righteous Halo (CL20): +4 Sacred to Charisma
Foresight
Ray Deflection
Greater Improvisation

He'll toss up all his songs, so everyone gets a total of the following bonuses, these are combined with Jetina's.

Attack: +35
Weapon damage: +26
AC: +16 (4 sacred, 12 dodge)
Saving throws: +16 (4 sacred, 12 morale)
Improved Crit Feat, +15 to threat confirmation rolls.

Cresiel
HP: 700/700 (regeneration 17)
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Holy Fury 30/30 (enc) Channel Energy 13/13 Divine Retribution 1/1 Blinding Speed 25/25 Knight's Challenge 15/15
Spells Used:
SLAs Used:
Spells Active: Detect Evil (CL31), Detect Snares and Pits (CL31), Discern Lies (CL31), True Seeing (CL31)
Notes: Adjacent allies gain a shield bonus equal to Cresiel's shield bonus.

Xandra
HP: 476/521
Negative Conditions:
Aura: Menace 20ft (-2 attacks, AC, saves; DC 37)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 9/9 Lay On Hands 16/16 Servant of the Heavens 1/1 Sudden Empower 1/1 Sudden Enlarge 1/1
Spells Used:
SLAs Used:
Spells Active: True Seeing (CL31)
Notes: Has bardic music in the rare event Moore can't cover something.

Jetina
HP: 478/478 (fast healing 5)
Negative Conditions:
Aura: Courage 10ft (+4 morale vs fear), Positive Energy 10ft (1 hit point healing/round)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 7/7 Smite 5/5 Channel Energy 14/14 Emergency Healing 3/3 True Believer 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Divine Vigor is +10ft land movement and +2 temp hp per hit die. Divine Shield is Cha mod to shield bonus to armor class.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Neck Slot: Moore's Necklace of Natural Forces -  +5 to Natural Armor, immune to harmful vapors and gasses and can always breathe in any environment

Anastasia

Wise.

You can breathe, in spite of the air being thick with horrid gasses here. It's like trying to breathe in death, yet you handle it with grace and ease, not even slowed. Ahead perhaps 1000ft or so is the outer bounds of a manor, surrounded by a vast fenced in area with several buildings around it. All around it, that yard is shot through with rivers of burning magma - and more, but you don't have time to linger on admiring the desire - blue fire's still raining down.

"Forward?" Cresiel calls, as...

Ref.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

"I'm taking us inside!" Moore shouts.

Intent is one more Dimension Door, taking us into the mansion. If I'm gauging it as 'about 1000' feet, then I'll make the DD be 1020 -- the idea is basically to just be right inside as if we used the front door. Risky? sure is!

[14:24] <Nephrite> roll 1d20+41+16+4 moore evasion
[14:24] <Penuche> Nephrite invokes Penuche's magic: < 81 > [d20=20]
[14:24] <Nephrite> roll 1d20+39+16+4 cresiel evasion
[14:24] <Penuche> Nephrite invokes Penuche's magic: < 74 > [d20=15]
[14:24] <Nephrite> roll 1d20+56+4 jetina evasion
[14:24] <Penuche> Nephrite invokes Penuche's magic: < 68 > [d20=8]
[14:24] <Nephrite> roll 1d20+38+16 Xandra
[14:24] <Penuche> Nephrite invokes Penuche's magic: < 73 > [d20=19]