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Io's Labyrinth

Started by Anastasia, December 12, 2018, 12:57:47 PM

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Corwin

17:11 <CC> roll 1d20+63+19 improved evasion
17:11 <Penuche> CC invokes Penuche's magic: < 100 > [d20=18]
<Steph> I might have made a terrible mistake

Nephrite

That does hit.
[10:37] <Nephrite> roll 1d20+35+6+17 evasion
[10:37] <Penuche> Nephrite invokes Penuche's magic: < 72 > [d20=14]

If it counts as a spell or supernatural attack, then it's 76.

Ebiris

Touch AC of 84 right now so unfortunately I take the hit.

[16:03] <Ebiris> roll 1d20+67 reflex
[16:03] <Penuche> Ebiris invokes Penuche's magic: < 71 > [d20=4]


Spoiler: ShowHide

Alicia: 696+60/696
Active spells: Extended nondetection (CL 33, 65hrs), many moments of prescience (CL 32, 31 hrs), extended repelling shield (CL 33, 56m), keen edge (CL 32, 310m), sensual blessing (CL 32, 22m), vision of the omniscient eye (CL 32, 22m), greater heroism (CL 32, 22m), death ward (CL 32, 22m), extended ray deflection (CL 33, 56m), divine insight (CL 32, 32hrs), foresight (CL 32, 319m), dance of the unicorn (CL 32, 31m), recitation (CL 32, 2m), greater visage of the deity (CL 32, 2m), ghost touch weapon (CL 32, 31m)
Defences: AC 91 (touch 52), CMD 133, spell resistance 47, status immunity (dazzled, blinding, polymorph, petrification, disease, poison, stunning, sleep, paralysis, death effects, disintegration, energy drain, ability damage, ability drain, mind-affecting, and fear), energy immunity (fire, cold, negative energy), energy resist 10 (acid), nondetection (DC 48), ray deflection
Stat buffs/penalties: +9 shield AC, 17-20 crit range, +25 competence perception, +10 insight perception, +4 morale skills, +18 morale attack, +8 competence attack, +4 untyped attack, +18 morale damage, +4 untyped damage, +12 dodge AC, +12 morale saves, +15 crit confirmations, +2 insight AC/reflex, +3 luck attack/saves, +1 natural armour, +4 str, +2 dex, +4 con, +2 int, +4 wis, +4 cha
Perceptions: Darkvision 2 miles, scent, low-light vision, tremorsense/blindsight 2 miles, arcane sight, perception +88
Sorcerer spell slots: 6/16/16/13/6/9/15/8/6/7/8/4/6/4
Duskblade spell slots: 6/22/21/20/7/7

Anastasia

Antenora's current touch AC is 58, Amaryl is exempt, Jetina's is 61 and Oberuth's is 85. All three are hit.

> roll 1d20+71 (+18 various) Antenora
<Penuche> Kotono invokes Penuche's magic: < 72 > [d20=1]
> roll 1d20+58 (+18 various) Jetina evasion
<Penuche> Kotono invokes Penuche's magic: < 69 > [d20=11]
> roll 1d20+41 (+18 various) Oberuth
<Penuche> Kotono invokes Penuche's magic: < 44 > [d20=3]

Okay, everyone but Amaryl and Seira are hit by the ice razors. A good round for Cauldron, bad round for everyone else.

> roll 20d6 slashing, DR applies
<Penuche> Kotono invokes Penuche's magic: < 59 > [d6=1,5,6,3,1,3,2,5,4,5,1,2,1,2,6,3,1,2,2,4]
> roll 30d10 piercing cold, ignores resistance and deals half to immunes
<Penuche> Kotono invokes Penuche's magic: < 149 > [d10=4,9,1,4,1,7,6,1,1,9,2,8,2,6,10,2,3,9,10,8,8,10,1,3,2,6,3,1,5,7]

Those hit by the touch attack take that damage.

Now for the Ref save fun.

> roll 50d12+50
<Penuche> Kotono invokes Penuche's magic: < 371 > [50d12=321]

Seira evades, Moore evades, Alicia takes half, Antenora takes full, Amaryl negates, Jetina evades and Oberuth takes full. This cold damage ignores resistance and immunity, the pain is brought full on. Fortunately only a few of you take any of it and the two who take full can handle it.


The storm of blades and hell erupt around all of you. It is winter's bladed wrath, slicing deep in. Amaryl simply isn't there in the heartbeats where it matters, while Seira dodges back and momentarily throws up a ward of pure divine energy, shielding herself. At the same time Moore is sliced, Jetina cut as the latter steps forward, shielding blocking the cold onslaught for both of them. Oberuth is slashed and savaged, impaled a dozen times by razor sharp talons of ice, lifted up off the ground. Antenora is in the same dire straights, impaled all over and held up, gasping as her blood trickles down the ice. It makes the ice steam and hiss where it touches, while meanwhile Oberuth bleeds not at all, a sour grunt and little other acknowledgement of his situation.

Like this the dragon writhes, more and more talons coming out. To step forward is to step into an icy blade barrier, to move is to be sundered apart into pieces like meat before the butcher. Glistening talons of ice extend out everywhere, forming a frozen jungle before all of you.

Any movement, even a 5ft step, risks incurring damage. Be advised. Additionally, regardless of that, every square of movement here is now incredibly slow and hazardous, requiring four times the normal movement to pass. As in moving 5ft requires 20ft of movement.

The dragon roars somehow, a gurgling and wet sound, as its headless body continues to fight. Its claws come up, tracing diagrams in the air of unspeakable catastrophe, symbols in the air in Draconic, runes twisting into place as abruptly...

> roll 1d20+39
<Penuche> Kotono invokes Penuche's magic: < 49 > [d20=10]

This is a spell and that is a caster level check for SR. Is anyone able/willing to do anything to counter it? If not, does that beat people's SRs?

Prepared, primordial and incredibly old dragons are scary opponents. Io isn't fucking around.

[spoiler]

Antenora
HP: 350/768
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil) Courage 10ft (+4 morale vs fear)
Bonuses: Attack+36 (+18 morale, +4 sacred, +2 luck, +8 competence, +4 moore), Damage+26 (+18 morale, +4 sacred, +4 moore, +2d6 holy) AC+22 (+6 morale, +4 sacred, +12 dodge), Saves+18 (+4 more vs CV's)(+12 morale, +4 sacred, +2 luck), Skills+4 (+10 more Perception/Bluff/Diplo/Intimidate)(+4 morale), Checks+2 (+2 morale)
Resources: Holy Fury 36/36 (enc) Divine Retribution 1/1 Smite Evil 7/7 Channel Energy 16/17 Lay On Hands 448/448 Remove Disease 9/9 (week), Spiritual Connection 3/3 Blinding Speed 25/25
Spells Used:
SLAs Used:
Spells Active: Nondetection (CL33), Greater Heroism (CL32), Mass Death Ward (CL33), Mind Blank (CL33), Glorious Rally (CL33), Celestial Valor (CL33), Ghost Touch Weapon (CL33), Ghost Touch Armor (CL33), Recitation (CL33), Foresight (CL33), Superior Vigor (CL33), True Seeing (CL33), Vision of the Omniscient Eye (CL33), Detect Scrying (CL33), Greater Arcane Sight (CL33), Freedom of Movement (CL33), Pass Without Trace (CL33), Greater Anticipate Teleport (CL33), Voice of the Dragon (CL33), Good Hope (CL33), Heroes Feast (CL33), Energy Resistancex5 (CL33), Fortunate Fate (CL33), Spell Turning (CL33), Moore's Bardic Music (CL-)
Notes: Can always inflict nonlethal with attacks, spells, SLAs and abilities.
Smite Notes: +2 damage/paladin level on a charging smite. Each point of favored PA on charge is worth 9 points of damage, post charge multiplier (15 on crit).
Typical Charging Smite Baseline: 3d8+480 plus +4/+4d6 vs fiends plus 2d6 holy plus 2d6 axiomatic 19-20 x3 (base charging smite bonus damage is 64+64=128, includes favored enemy bonus)
Remember everything triples and x5 on a crit when adding things.

Jetina
HP: 423/555 (fast healing 5)
Negative Conditions:
Aura: Courage 10ft (+4 morale vs fear), Positive Energy 10ft (1 hit point healing/round)
Bonuses: Attack+36 (+18 morale, +4 sacred, +2 luck, +8 competence, +4 moore), Damage+26 (+18 morale, +4 sacred, +4 moore, +2d6 holy) AC+22 (+6 morale, +4 sacred, +12 dodge), Saves+18 (+4 more vs CV's)(+12 morale, +4 sacred, +2 luck), Skills+4 (+10 more Perception/Bluff/Diplo/Intimidate)(+4 morale), Checks+2 (+2 morale)
Resources: Smite Evil 7/7 Smite 5/6 Channel Energy 14/14 Emergency Healing 3/3 True Believer 1/1
Spells Used:
SLAs Used:
Spells Active: Nondetection (CL33), Greater Heroism (CL32), Mass Death Ward (CL33), Mind Blank (CL33), Glorious Rally (CL33), Celestial Valor (CL33), Ghost Touch Weapon (CL33), Ghost Touch Armor (CL33), Recitation (CL33), Foresight (CL33), Superior Vigor (CL33), True Seeing (CL33), Vision of the Omniscient Eye (CL33), Detect Scrying (CL33), Greater Arcane Sight (CL33), Freedom of Movement (CL33), Pass Without Trace (CL33), Greater Anticipate Teleport (CL33), Voice of the Dragon (CL33), Good Hope (CL33), Heroes Feast (CL33), Energy Resistancex5 (CL33), Fortunate Fate (CL33), Spell Turning (CL33), Moore's Bardic Music (CL-)
Notes: Divine Vigor is +10ft land movement and +2 temp hp per hit die. Divine Shield is Cha mod to shield bonus to armor class.

Amaryl
HP: 554+66/554
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+36 (+18 morale, +4 sacred, +2 luck, +8 competence, +4 moore), Damage+26 (+18 morale, +4 sacred, +4 moore, +2d6 holy) AC+22 (+6 morale, +4 sacred, +12 dodge), Saves+18 (+4 more vs CV's)(+12 morale, +4 sacred, +2 luck), Skills+4 (+10 more Perception/Bluff/Diplo/Intimidate)(+4 morale), Checks+2 (+2 morale)
Resources: Emergency Skirmish 1/1 Blinding Speed 25/25 Elemental Summon 3/3 Smiting 1/1 Dragonfire 1/1
Spells Used:
SLAs Used:
Spells Active: Nondetection (CL33), Greater Heroism (CL32), Mass Death Ward (CL33), Mind Blank (CL33), Glorious Rally (CL33), Celestial Valor (CL33), Ghost Touch Weapon (CL33), Ghost Touch Armor (CL33), Recitation (CL33), Foresight (CL33), Superior Vigor (CL33), True Seeing (CL33), Vision of the Omniscient Eye (CL33), Detect Scrying (CL33), Greater Arcane Sight (CL33), Freedom of Movement (CL33), Pass Without Trace (CL33), Greater Anticipate Teleport (CL33), Voice of the Dragon (CL33), Good Hope (CL33), Heroes Feast (CL33), Energy Resistancex5 (CL33), Fortunate Fate (CL33), Spell Turning (CL33), Moore's Bardic Music (CL-)
Notes: Always goes first with supreme init, +4 bonus to attacks after the first miss in a round.

Commander Oberuth
HP: 1100/1100 (498)(regeneration 20)
Negative Conditions:
Aura:
Bonuses: Attack+36 (+18 morale, +4 sacred, +2 luck, +8 competence, +4 moore), Damage+26 (+18 morale, +4 sacred, +4 moore, +2d6 holy) AC+22 (+6 morale, +4 sacred, +12 dodge), Saves+18 (+4 more vs CV's)(+12 morale, +4 sacred, +2 luck), Skills+4 (+10 more Perception/Bluff/Diplo/Intimidate)(+4 morale), Checks+2 (+2 morale)
Resources: Defensive Stance 11/11 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack 1/1 (rnd) Spellruin 1/1 Smite 1/1 Maim 1/1 Lifetheft 1/1
Spells Used:
SLAs Used:
Spells Active: Nondetection (CL33), Greater Heroism (CL32), Mass Death Ward (CL33), Mind Blank (CL33), Glorious Rally (CL33), Celestial Valor (CL33), Ghost Touch Weapon (CL33), Ghost Touch Armor (CL33), Recitation (CL33), Foresight (CL33), Superior Vigor (CL33), True Seeing (CL33), Vision of the Omniscient Eye (CL33), Detect Scrying (CL33), Greater Arcane Sight (CL33), Freedom of Movement (CL33), Pass Without Trace (CL33), Greater Anticipate Teleport (CL33), Voice of the Dragon (CL33), Good Hope (CL33), Heroes Feast (CL33), Energy Resistancex5 (CL33), Fortunate Fate (CL33), Spell Turning (CL33), Moore's Bardic Music (CL-)
Notes: Immunity to sickened and reduces nausea. Immune to critical hits and precision. Allied defense applies combat expertise to all adjacent allies.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

#334
"Not today!"

Seira thrusts her staff forward, disrupting the arcane buildup with an application of her divine will!

Instant Counterspell of denial, Superb Dispelling used.

19:16 <CC> roll 1d20+45
19:16 <Penuche> CC invokes Penuche's magic: < 50 > [d20=5]

My SR is 47, btw.
<Steph> I might have made a terrible mistake

Anastasia

#335
Seira lets out a shriek of draconic defiance, magic wrought and woven together. The sheer pulse of it is sufficient to disrupt the spell, shattering it into a whirlwind blizzard, snowflakes of radiant, ice blue snow falling all over amid the blades. The snowblades sunder in twani when they touch one of the talons.

Okay, it is now Alicia's turn. Movement is currently extremely hazardous.

Additionally, Jetina is thinking about taking her held action, but needs a few moments for me to run down things. Do yo uall want me to hold Alicia's action so y'all can go? It's really up to you all here if you'd prefer to do that or wait on Eb.

Also, since it was asked: The countered spell was a maximized Polar Howl.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

#336
I'm fine either way.

Moore's HP is currently 254/442


Corwin

<Steph> I might have made a terrible mistake

Ebiris

Reeling from that assault, Alicia nonetheless pushes herself back into battle as she transforms into living lightning to surge across the ice-strewn battlefield into melee range with Kecasandarenala, swelling in size to rival the wyrm when she reincorporates from her electrical leap!

Quickened lightning leap, no damage since not crossing anyone, swift to change size.

As she manifests she comes out swinging, her blades wreathed in divine acid to rival Ooze's worst as she slashes her now titanic sword through Kecasandarenala's forelegs before a reversal brings the other end of her double-bladed sword shearing through a wing, rotating between the two blades like a spinning dervish as she rends him apart!

[12:17] <@Ebiris> roll 1d20+106 blinding speed, 6th level arcane strike, channelled vivacious flux grasp, flanking with one of Seira's elementals
[12:17] <Penuche> Ebiris invokes Penuche's magic: < 119 > [d20=13]
[12:17] <@Ebiris> roll 1d20+106 blinding speed, 6th level arcane strike, channelled vivacious flux grasp, flanking with one of Seira's elementals
[12:17] <Penuche> Ebiris invokes Penuche's magic: < 119 > [d20=13]
[12:17] <@Ebiris> roll 1d20+106 blinding speed, 6th level arcane strike, channelled vivacious flux grasp, flanking with one of Seira's elementals
[12:17] <Penuche> Ebiris invokes Penuche's magic: < 125 > [d20=19]
[12:17] <@Ebiris> roll 1d20+106 blinding speed, 6th level arcane strike, channelled vivacious flux grasp, flanking with one of Seira's elementals
[12:17] <Penuche> Ebiris invokes Penuche's magic: < 120 > [d20=14]
[12:17] <@Ebiris> roll 1d20+101 blinding speed, 6th level arcane strike, channelled vivacious flux grasp, flanking with one of Seira's elementals
[12:17] <Penuche> Ebiris invokes Penuche's magic: < 120 > [d20=19]
[12:17] <@Ebiris> roll 1d20+101 blinding speed, 6th level arcane strike, channelled vivacious flux grasp, flanking with one of Seira's elementals
[12:17] <Penuche> Ebiris invokes Penuche's magic: < 105 > [d20=4]
[12:17] <@Ebiris> roll 1d20+96 blinding speed, 6th level arcane strike, channelled vivacious flux grasp, flanking with one of Seira's elementals
[12:17] <Penuche> Ebiris invokes Penuche's magic: < 108 > [d20=12]
[12:17] <@Ebiris> roll 1d20+96 blinding speed, 6th level arcane strike, channelled vivacious flux grasp, flanking with one of Seira's elementals
[12:17] <Penuche> Ebiris invokes Penuche's magic: < 114 > [d20=18]
[12:17] <@Ebiris> roll 1d20+91 blinding speed, 6th level arcane strike, channelled vivacious flux grasp, flanking with one of Seira's elementals
[12:17] <Penuche> Ebiris invokes Penuche's magic: < 99 > [d20=8]
[12:17] <@Ebiris> roll 1d20+91 blinding speed, 6th level arcane strike, channelled vivacious flux grasp, flanking with one of Seira's elementals
[12:17] <Penuche> Ebiris invokes Penuche's magic: < 109 > [d20=18]

[12:18] <@Ebiris> roll 1d20+106+15 blinding speed, 6th level arcane strike, channelled vivacious flux grasp, flanking with one of Seira's elementals. Crit confirmation.
[12:18] <Penuche> Ebiris invokes Penuche's magic: < 126 > [d20=5]
[12:18] <@Ebiris> roll 1d20+101+15 blinding speed, 6th level arcane strike, channelled vivacious flux grasp, flanking with one of Seira's elementals. Crit confirmation.
[12:18] <Penuche> Ebiris invokes Penuche's magic: < 123 > [d20=7]
[12:19] <@Ebiris> roll 1d20+96+15 blinding speed, 6th level arcane strike, channelled vivacious flux grasp, flanking with one of Seira's elementals. Crit confirmation.
[12:19] <Penuche> Ebiris invokes Penuche's magic: < 117 > [d20=6]
[12:19] <@Ebiris> roll 1d20+91+15 blinding speed, 6th level arcane strike, channelled vivacious flux grasp, flanking with one of Seira's elementals. Crit confirmation.
[12:19] <Penuche> Ebiris invokes Penuche's magic: < 117 > [d20=11]

Assuming he even can be critted since he can't be sneak attacked. I'll roll normal damage for everything anyway, can sub in the crits if they would apply.

[12:20] <@Ebiris> roll 6d6+61+32d12
[12:20] <Penuche> Ebiris invokes Penuche's magic: < 289 > [d6=15][32d12=213]
[12:20] <@Ebiris> roll 6d6+61+32d12
[12:20] <Penuche> Ebiris invokes Penuche's magic: < 285 > [d6=17][32d12=207]
[12:20] <@Ebiris> roll 6d6+61+32d12
[12:20] <Penuche> Ebiris invokes Penuche's magic: < 284 > [d6=14][32d12=209]
[12:21] <@Ebiris> roll 6d6+61+32d12
[12:21] <Penuche> Ebiris invokes Penuche's magic: < 255 > [d6=20][32d12=174]
[12:21] <@Ebiris> roll 6d6+61+32d12
[12:21] <Penuche> Ebiris invokes Penuche's magic: < 296 > [d6=18][32d12=217]
[12:21] <@Ebiris> roll 6d6+61+32d12
[12:21] <Penuche> Ebiris invokes Penuche's magic: < 285 > [d6=27][32d12=197]
[12:21] <@Ebiris> roll 6d6+61+32d12
[12:21] <Penuche> Ebiris invokes Penuche's magic: < 294 > [d6=22][32d12=211]
[12:21] <@Ebiris> roll 6d6+61+32d12
[12:21] <Penuche> Ebiris invokes Penuche's magic: < 282 > [d6=16][32d12=205]
[12:21] <@Ebiris> roll 6d6+61+32d12
[12:21] <Penuche> Ebiris invokes Penuche's magic: < 293 > [d6=9][32d12=223]
[12:21] <@Ebiris> roll 6d6+61+32d12
[12:21] <Penuche> Ebiris invokes Penuche's magic: < 282 > [d6=19][32d12=202]

[12:22] <@Ebiris> roll 10#6d4 forgot the arcane strike damage
[12:22] <Penuche> Ebiris invokes Penuche's magic: < 14, 12, 19, 13, 12, 14, 16, 19, 23, 11 >

If those 4 crits landed sub in the following for attacks 3, 5, 8, and 10.

[12:22] <@Ebiris> roll 12d6+122+64d12 crit damage if applicable
[12:22] <Penuche> Ebiris invokes Penuche's magic: < 570 > [12d6=43][64d12=405]
[12:22] <@Ebiris> roll 12d6+122+64d12 crit damage if applicable
[12:22] <Penuche> Ebiris invokes Penuche's magic: < 521 > [12d6=36][64d12=363]
[12:22] <@Ebiris> roll 12d6+122+64d12 crit damage if applicable
[12:22] <Penuche> Ebiris invokes Penuche's magic: < 566 > [12d6=39][64d12=405]
[12:22] <@Ebiris> roll 12d6+122+64d12 crit damage if applicable
[12:22] <Penuche> Ebiris invokes Penuche's magic: < 581 > [12d6=38][64d12=421]

After each hit he needs to make a DC 38 fort save or suffer a -10 penalty to armour and natural armour. If he fails one no need to roll any more since penalties don't stack. A regenerate or better will remove the penalty, since I know he has a lot of healing going on.


Spoiler: ShowHide

Alicia: 709/952
Active spells: Extended nondetection (CL 33, 65hrs), many moments of prescience (CL 32, 31 hrs), extended repelling shield (CL 33, 56m), keen edge (CL 32, 310m), sensual blessing (CL 32, 22m), vision of the omniscient eye (CL 32, 22m), greater heroism (CL 32, 22m), death ward (CL 32, 22m), extended ray deflection (CL 33, 56m), divine insight (CL 32, 32hrs), foresight (CL 32, 319m), dance of the unicorn (CL 32, 31m), recitation (CL 32, 2m), greater visage of the deity (CL 32, 2m), ghost touch weapon (CL 32, 31m)
Defences: AC 95 (touch 42), CMD 157, spell resistance 47, status immunity (dazzled, blinding, polymorph, petrification, disease, poison, stunning, sleep, paralysis, death effects, disintegration, energy drain, ability damage, ability drain, mind-affecting, and fear), energy immunity (fire, cold, negative energy), energy resist 10 (acid), nondetection (DC 48), ray deflection
Stat buffs/penalties: +9 shield AC, 17-20 crit range, +25 competence perception, +10 insight perception, +4 morale skills, +18 morale attack, +8 competence attack, +4 untyped attack, +18 morale damage, +4 untyped damage, +12 dodge AC, +12 morale saves, +15 crit confirmations, +2 insight AC/reflex, +3 luck attack/saves, +15 natural armour, +40 str, -2 dex, +20 con, +2 int, +4 wis, +4 cha, -8 size AC/attack.
Perceptions: Darkvision 2 miles, scent, low-light vision, tremorsense/blindsight 2 miles, arcane sight, perception +88
Sorcerer spell slots: 6/16/16/13/6/9/14/7/6/7/8/4/6/3
Duskblade spell slots: 6/22/21/20/7/7

Anastasia

If you change size, you're going to expand into a whole lot of space full of dangerous and sharp ice. You're welcome to do it if you like, but it's not risk free. You okay with that?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

I'll take the risk, can heal after but we need to win first!

Anastasia

> roll 1d20+73 (+5 expanding into multiple squares) touch AC vs Alicia
<Penuche> Kotono invokes Penuche's magic: < 90 > [d20=17]

Touch AC?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris


Anastasia

> roll 20d6 slashing, DR applies
<Penuche> Kotono invokes Penuche's magic: < 84 > [d6=6,6,4,4,4,3,5,6,3,6,3,4,4,5,6,5,3,3,1,3]
> roll 30d10 piercing cold, ignores resistance and deals half to immunes
<Penuche> Kotono invokes Penuche's magic: < 133 > [d10=2,7,2,3,5,2,5,4,4,1,2,8,3,4,1,1,3,2,6,5,9,1,8,6,9,9,1,8,4,8]

I presume that doesn't put you down. Let me know if I'm wrong.


As Alicia's blood is spilled by ice that slashes like blades, she swings. With blow after blow her blade cuts parts of him off, more and more ice spreading, new talons erupting out. Yet it is in vain as Alicia sunders the wyrm apart. With one final, beautiful burst of crystal the worm's body collapses, dissolving into a pile of ice. Got it!

As the ice talons melts and Antenora falls to a knee?

'Well done,' The dragon's voice is heard, his spiritual presence lingering in the room. 'You are the fish dashed against the stones that broke the stones instead.'

"...thank you, I think?" Jetina says slowly.

'It is a complement.' The wyrm agrees, 'I have never fought divinity before, now I understand why it is futile.'
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"I don't think my victory would've been guaranteed if we had to duel," Seira muses. "If anything, that's a triumph to friendship."
<Steph> I might have made a terrible mistake