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Knowledge shall lead the...

Started by Anastasia, December 25, 2019, 07:09:09 PM

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Anastasia

> roll 1d20+28 Oberuth
<Penuche2> Kotono invokes Penuche's magic: < 30 > [d20=2]
> roll 1d20+29 Sanzha
<Penuche2> Kotono invokes Penuche's magic: < 30 > [d20=1]
> roll 1d20+22 Elle
<Penuche2> Kotono invokes Penuche's magic: < 31 > [d20=9]

Init is Seira (Supreme) > Elle (31) > Oberuth = Sanzha (30)

More in the next post.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

"You shall fight dreams," The Guardian intones, "Can you overcome the dreams of Creation?"
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"We must overcome every challenge, if we are to save it," Seira responds, ready to spring into action the instant an opponent appears!
<Steph> I might have made a terrible mistake

Anastasia

Thus they emerge. To the north, about 120ft away, is a familiar foe. A tarrasque, hazy around the edges. It looms impossibly large, ready to charge.

To the south, 60ft away, emerges a snarling wolf. It's larger than a dozen wolves and snaps its jaws, full of sharp, dagger-like teeth.

To the west, 100ft away, emerges a skeletal dragon, eyesockets alight with green light.

"Begin." The Guardian says.

> roll 1d20+34 haze tarrasque
<Penuche> Kotono invokes Penuche's magic: < 43 > [d20=9]
> roll 1d20+8 wolf
<Penuche> Kotono invokes Penuche's magic: < 11 > [d20=3]
> roll 1d20+10 dragon skeleton
<Penuche> Kotono invokes Penuche's magic: < 21 > [d20=11]

Init is Seira (Supreme) > Haze Tarrasque (43) > Elle (31) > Oberuth = Sanzha (30) > Dragon Skeleton (21) > Wolf (11)

Open Seira.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Does Greater Arcane Sight tell me if any of them have any spells? They're within range. Perception 115, Spellcraft 120. Also, do my ridiculous knowledge tell me why the tarrasque is hazy or what the wolf is? Also, I presume the dragon is undead despite being a dream creation for the purpose of anti-undead stuff?
<Steph> I might have made a terrible mistake

Anastasia

This all comes with the proviso that as a Guardian, things could be changed for any or no reason at all. They can basically cheat from what you understand.

They radiate no magic at all, despite being obviously magical creatures.

You suspect the tarrasque is some manner of phantasm or dream creature, or under a decidedly overpowered blur effect.

The wolf just looks like a giant wolf.

You'd assume it's undead, it is a giant walking skeleton.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Seira dashes to the west, stopping within thirty feet of the fake dragon to glare at it contemptuously. Her magic responds, and a fiery ray lashes out at the undead!

18:33 <Seira> roll 1d20+42+5 SR
18:34 <Penuche> Seira invokes Penuche's magic: < 50 > [d20=3]
18:34 <Seira> roll 1d20+68 ranged touch
18:34 <Penuche> Seira invokes Penuche's magic: < 88 > [d20=20]
18:34 <Seira> roll 1d20+68 ranged touch crit?
18:34 <Penuche> Seira invokes Penuche's magic: < 78 > [d20=10]
18:35 <Seira> roll 40d12 twinned blazing radiance if hit
18:35 <Penuche> Seira invokes Penuche's magic: < 233 > [40d12=233]
18:35 <Seira> roll 80d12 twinned blazing radiance if crit
18:35 <Penuche> Seira invokes Penuche's magic: < 585 > [80d12=585]
18:36 <Seira> roll 21d6 sneak attack
18:36 <Penuche> Seira invokes Penuche's magic: < 73 > [d6=2,5,1,3,5,4,1,1,4,5,2,6,6,5,3,4,2,2,4,6,2]

I pre-activated the Armbands of the Spark, so I can deal precise damage to everything! And what a happy time. Damage is doubled since undead, so 466+73 if regular hit and 1170+73 if crit.

Twinned spell, so:
2486 if crit, 1078 if normal hit. No save.

I still have a standard and a swift, so please resolve this first.
<Steph> I might have made a terrible mistake

Anastasia

Ting! Your spell bounces away at the last minute. You've used this spell enough to know what it is - ray deflection, or something about identical.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Seira wages war on the undead's magical defenses! Just because she can't see them doesn't mean she can't sunder them!

Dispelling, how many checks?
<Steph> I might have made a terrible mistake

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Chain Dispelling

18:56 <Seira> roll 18#1d20+40
18:56 <Penuche> Seira invokes Penuche's magic: < 48, 58, 56, 53, 47, 50, 60, 56, 41, 58, 44, 47, 48, 43, 48, 52, 50, 53 >
<Steph> I might have made a terrible mistake

Anastasia

There's a ripple around the creature but nothing else. None of the normal magic that crumbles or dissolves, but you at least see that much of a sign of the spell you cast.

Anything else?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Seira channels the other Blazing Radiance into her drawn sword and waits.

Gambit.
<Steph> I might have made a terrible mistake

Anastasia

Init is Seira (Supreme) > Haze Tarrasque (43) > Elle (31) > Oberuth = Sanzha (30) > Dragon Skeleton (21) > Wolf (11)

> roll 1d20+84
<Penuche> Kotono invokes Penuche's magic: < 95 > [d20=11][/i]

The hazy tarrasque charges in at the rest of the party, the distance closed in a second. Elle looks up as its maw comes down at her - and it only catches an afterimage. She's already gone, a blur back as she chants words of magic.

Elle holds a moment pending the others, since she'll probably unload on whatever isn't occupied or if something looks weak enough to finish off. Oberuth and Sanzha.

> roll 1d20+75 (+13 Seira)
<Penuche> Kotono invokes Penuche's magic: < 82 > [d20=7]
> roll 1d20+70 (+13 Seira)
<Penuche> Kotono invokes Penuche's magic: < 90 > [d20=20]
> roll 1d20+65 (+13 Seira)
<Penuche> Kotono invokes Penuche's magic: < 72 > [d20=7]
> roll 1d20+60 (+13 Seira)
<Penuche> Kotono invokes Penuche's magic: < 65 > [d20=5]
> roll 1d20+70 (+13 Seira) crit confirm
<Penuche> Kotono invokes Penuche's magic: < 83 > [d20=13]
> roll 1d8+55
> roll 1d8+55
<Penuche> Kotono invokes Penuche's magic: < 56 > [d8=1]
<Penuche> Kotono invokes Penuche's magic: < 57 > [d8=2]
> roll 1d8+55
<Penuche> Kotono invokes Penuche's magic: < 61 > [d8=6]
> roll 1d8+55
<Penuche> Kotono invokes Penuche's magic: < 61 > [d8=6]
> roll 2d8+110
<Penuche> Kotono invokes Penuche's magic: < 114 > [d8=1,3]


In retort Oberuth steps in, Tears a blur of steel as he slices into the hazy tarrasque. Each blow rips a bit away from it, healing in instants, but he keeps the pressure on. As this happens, Sanzha hops back, a warbling and water song that fills the air.

Inspire courage, so +8 morale attacks/weapon damage and saves vs fear. Also activates melody of water for Sanzha.

Elle in the next post, getting this one done now so I don't lose it after that long interrupt.

[spoiler]

+8 morale Sanzha as well as melody of water activated for her.

+charisma to attack rolls, weapon damage rolls, armor class, init.
Fast healing equal to Cha.
Immunity to crits/precision damage.
+30 speed and can use swim as a fly speed.
Don't trigger AoOs by moving.
+33 temp HP.

Glorious Rally, Celestial Valor, Recitation. Everyone gets Superior Vigor. Seira will also cast Arcane Spellsurge on herself and activate the Armbands of the Spark and Fire Devotion.

Benefits to Oberuth, Elle and Sanzha from this and the long-duration precast spells:
AC: +17 normal/+12 touch/+12+ghost touch armor/shield incorporeal (+2 insight Foresight, +5 sacred Shield of Warding for those with shields, +3 luck Recitation, +2 dodge Visions of the Future, +5 natural armor Dragonskin, +ghost touch armor/shield)
Attack: +13 (+4 sacred Celestial Valor, +6 morale Glorious Rally, +3 luck Recitation)
Damage: +10 (+4 sacred Celestial Valor, +6 morale Glorious Rally)
Fort and Will Saves: +13 (+4 sacred Celestial Valor, +6 morale Glorious Rally, +3 luck Recitation)
Ref Save +16 (+5 sacred Shield of Warding, +6 morale Glorious Rally, +3 luck Recitation, +2 insight Foresight)
Ability Checks: +2 (+2 morale from Good Hope)
Init: +2/+6 (+2 morale from Good Hope, +4 one-time bonus from Sign)
72 temp hp

Also fast healing 8 (Superior Vigor), immunity to all death spells, magical death effects, energy drain, and any negative energy effects (Mass Death Ward), immunity to poison and fear (Heroes's Feast), energy resistance 30 to fire/cold/acid/elec/sonic (Energy Resistance x5), being a difficult target to divination (Nondetection), becoming impossible to track without magic, and limiting the usefulness of scent (Pass Without Trace), moving and attacking normally everywhere, as well as receiving +15 to CMD vs grapples (Freedom of Movement), being healed with 150hp once if dropped below 0 (Fortunate Fate), reflecting 1d4+6 spell levels of spells that have you as a target and aren't touch spells (Spell Turning), +10 enhancement bonus on Bluff, Diplomacy, and Intimidate checks and a really nice and deep commanding voice (Voice of the Dragon), true seeing, +10 to perception and immunity to being dazzled or blinded (Vision of the Omniscient Eye), immediate ability to analyze magic (Greater Arcane Sight) and our favorite combo of detecting when someone's scrying on you and blocking their teleport for 3 rounds any time they try to teleport within a 165ft radius of you.

Lady Sanzha
HP: 735+72/735 (fast healing 3)
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Elements 16/16 Bardic Music 35/35 Water Devotion 1/1 Trident Elemental Damage 3/3
Spells Used:
SLAs Used:
Spells Active:
Notes:

Elle
HP: 851+72/851 (fast healing 5)
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Dragon Breath (DD) 1/1 Touch of Vitality 126/126 Mythical Cast Maximize 3/3
Spells Used:
SLAs Used:
Spells Active: Epic Mage Armor (CL35)
Notes:

Commander Oberuth
HP: 1205+72/1205 (regeneration 35)
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Defensive Stance 13/13 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack 1/1 (rnd)
Spells Used:
SLAs Used:
Spells Active:
Notes: Immunity to sickened and reduces nausea. Immune to critical hits and precision. Allied defense applies combat expertise to all adjacent allies.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Oh Sanzha, that was what prep time was for!
<Steph> I might have made a terrible mistake