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Temporal pixies

Started by Anastasia, June 01, 2020, 11:47:34 PM

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Nephrite

We are not here to fight. If you challenge us, you will forfeit your life.

Perhaps it can't understand words, but he will be sure that the intent is clear!

101 on Intimidate, if that's the direction we're going in.

Anastasia

There is no response. Perhaps it is beyond fear or incapable of understanding on some level that not even divinity can bridge. You know not, for you have little chance to react before it hurtles itself at the party.

Init. It is not friendly.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Everyone gets +18 to their roll.

[12:23] <Nephrite> roll 1d20+54 Moore
[12:23] <Penuche> Nephrite invokes Penuche's magic: < 63 > [d20=9]

[12:23] <Nephrite> roll 1d20+7+18 Jetina
[12:23] <Penuche> Nephrite invokes Penuche's magic: < 27 > [d20=2]

Anastasia

> roll 1d20+39 Cresiel
<Penuche> Kotono invokes Penuche's magic: < 50 > [d20=11]
> roll 1d20+55 Sylvie
<Penuche> Kotono invokes Penuche's magic: < 73 > [d20=18]
> roll 1d20+42 Sanzha
<Penuche> Kotono invokes Penuche's magic: < 59 > [d20=17]
> roll 1d20+20 ???
<Penuche> Kotono invokes Penuche's magic: < 38 > [d20=18]

Init is Sylvie (73) > Moore (63) > Sanzha (59) > Cresiel (50) > Shark Head (38) > Jetina (27)

Sylvie holds for pixie shenanigans. Go.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

"We may as well see how much of a challenge this place will be." Moore says, as he empowers all his allies with Courage!

+22 morale bonus on saving throws against charm and fear effects and a +22 morale bonus on attack and weapon damage rolls

Everyone also gains the following:  Fast healing 11, and damage reduction 11/-


He is not doing anything else with his turn.

Anastasia

At this Sylvie moves deftly, inside of its guard in a moment before her fist lashes out in a challenging blow to its chest.

> roll 1d20+54 (+22 Moore, +21 insight, -20 PA, just testing out its defenses vs a typical PA smack)
<Penuche> Kotono invokes Penuche's magic: < 65 > [d20=11]
> OOC: I'm sorry, that should be +23 for 88 since I did all the work and didn't update the base number from 54.
> roll 1d100 vs ???
<Penuche> Kotono invokes Penuche's magic: < 89 > [d100=89]
> roll 5d10+109 (+21 inspiration)
<Penuche> Kotono invokes Penuche's magic: < 119 > [d10=1,2,3,2,2]


A solid blow that hits the creature in center mass, yet barely seems to slow it as the two meet. Despite that, the impact cracks the ice all around them, a spray of ice chips flying back from the force of the blow. Yet before your eyes those chips shift and mutate into huge spears of ice, raining down on all of you but Sylvie, who is too close to be struck.

Ref saves, all.

[spoiler]

+22 morale bonus on saving throws against charm and fear effects and a +22 morale bonus on attack and weapon damage rolls

Everyone also gains the following:  Fast healing 11, and damage reduction 11/-

Epic Mage Armor (CL24), Mind Blank (CL17) and Afina's Perfect Sight (CL27).

Cresiel
HP: 1018/1018 (regeneration 21)
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil), Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Holy Fury 40/40 (enc) Channel Energy 18/18 Divine Retribution 1/1 Blinding Speed 25/25 Knight's Challenge 15/15 Smite 1/1 Endurance Domain 1/1 Protection Domain 1/1 Renewal Domain 1/1
Spells Used:
SLAs Used:
Spells Active: Detect Evil (CL36), Detect Snares and Pits (CL36), Discern Lies (CL36), True Seeing (CL36)
Notes: Adjacent allies gain a shield bonus equal to Cresiel's shield bonus. Use divine shield as a swift action.

Jetina
HP: 864/864 (fast healing 5)
Negative Conditions:
Aura: Courage 10ft (+4 morale vs fear), Positive Energy 10ft (1 hit point healing/round), Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 7/7 Smite 7/7 Channel Energy 17/17 Emergency Healing 8/8 True Believer 1/1 Blinding Speed 25/25 Charity Domain 1/1 Life Domain 1/1 Nobility Domain 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Divine Vigor is +10ft land movement and +2 temp hp per hit die. Divine Shield is Cha mod to shield bonus to armor class.

Sylvie
HP: 798/798
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Inspiration 28/30 (enc) Opportunistic Piety 17/17 Mimic Class Feature 8/8 Mentalism Domain 1/1
Spells Used:
SLAs Used:
Spells Active: Bibliotheca Arcana (CL37), Lore of the Gods (CL37), Superior Mighty Wallop (CL36), Sylvie's Mental Peak (CL36)
Notes:

Lady Sanzha
HP: 792/792 (fast healing 3)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Elements 17/17 Bardic Music 36/36 Water Devotion 1/1 Trident Elemental Damage 3/3 Nobility Domain 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes:
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

[13:02] <Nephrite> roll 1d20+58 Moore, Evasion
[13:02] <Penuche> Nephrite invokes Penuche's magic: < 60 > [d20=2]
[13:02] <Nephrite> roll 1d20+49 Jetina, Evasion
[13:02] <Penuche> Nephrite invokes Penuche's magic: < 57 > [d20=8]

Assuming it does cold damage in some capacity, we are all immune.

Anastasia

<Nephrite> roll 1d20+58 Moore, Evasion
<Penuche> Nephrite invokes Penuche's magic: < 60 > [d20=2]
<Nephrite> roll 1d20+49 Jetina, Evasion
<Penuche> Nephrite invokes Penuche's magic: < 57 > [d20=8]
> roll 1d20+61 evasion Cresiel
<Penuche> Kotono invokes Penuche's magic: < 64 > [d20=3]
> roll 1d20+75 evasion Sylvie (+27 inspiration)
<Penuche> Kotono invokes Penuche's magic: < 95 > [d20=20]
> roll 1d20+47 Sanzha
<Penuche> Kotono invokes Penuche's magic: < 64 > [d20=17]

All evade but Sanzha. Cold damage omitted.

> roll 15d6 does not beat DR
<Penuche> Kotono invokes Penuche's magic: < 52 > [d6=3,1,6,4,2,6,5,5,6,1,2,6,3,1,1]


Yet Moore just isn't there, already away as ice spears land. Only Sanzha is grazed, a bare wound on her shoulder sealed shut in an instant, healing. After the assault she glides forward, offering up her own voice in song. It is a song of water and wind, one that bolsters all the party.

Inspire Greatness on all. That's 10 hit dice, +10 competence attack and +8 on Fortitude saves. This also activates melody of water on herself.

Init is Sylvie (73) > Moore (63) > Sanzha (59) > Cresiel (50) > Shark Head (38) > Jetina (27)

Cresiel is up.


Cresiel holds and defends you all the while, shield up.

Shark Head is up.

The strange creature assails Sylvie, the two exchanging a flurry of blows at that meeting point.

> roll 1d20+65
<Penuche> Kotono invokes Penuche's magic: < 68 > [d20=3]
> roll 1d20+65
<Penuche> Kotono invokes Penuche's magic: < 74 > [d20=9]
> roll 1d20+65
<Penuche> Kotono invokes Penuche's magic: < 81 > [d20=16]
> roll 1d20+65
<Penuche> Kotono invokes Penuche's magic: < 72 > [d20=7]
> roll 1d20+65
<Penuche> Kotono invokes Penuche's magic: < 85 > [d20=20]
> roll 1d20+65 crit on the last
<Penuche> Kotono invokes Penuche's magic: < 69 > [d20=4]
> roll 10d10+100
<Penuche> Kotono invokes Penuche's magic: < 161 > [d10=4,8,9,6,1,6,5,9,4,9]

Fortitude save negated by immunities.


You can see it bite again and again, one catching Sylvie's arm and drawing blood. She hisses at that blow, "This thing's far too strong for a normal creature!" she calls back. "Dimensional energies is my guess!"

Jetina, go.

[spoiler]

Inspire Greatness on all. That's 10 hit dice, +10 competence attack and +8 on Fortitude saves. This also activates melody of water on herself.

Charisma modifier+2 to attack rolls, weapon damage rolls, armor class, init.
Fast healing equal to Cha+2.
Immunity to crits/precision damage.
+30 speed and can use swim as a fly speed.
Don't trigger AoOs by moving.
+36 temp HP.
+4 all ability scores.

+22 morale bonus on saving throws against charm and fear effects and a +22 morale bonus on attack and weapon damage rolls

Everyone also gains the following:  Fast healing 11, and damage reduction 11/-

Epic Mage Armor (CL24), Mind Blank (CL17) and Afina's Perfect Sight (CL27).

Cresiel
HP: 1018(1298)/1018(1298) (regeneration 21)
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil), Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Holy Fury 40/40 (enc) Channel Energy 18/18 Divine Retribution 1/1 Blinding Speed 25/25 Knight's Challenge 15/15 Smite 1/1 Endurance Domain 1/1 Protection Domain 1/1 Renewal Domain 1/1
Spells Used:
SLAs Used:
Spells Active: Detect Evil (CL36), Detect Snares and Pits (CL36), Discern Lies (CL36), True Seeing (CL36)
Notes: Adjacent allies gain a shield bonus equal to Cresiel's shield bonus. Use divine shield as a swift action.

Jetina
HP: 864(1104)/864(1104) (fast healing 5)
Negative Conditions:
Aura: Courage 10ft (+4 morale vs fear), Positive Energy 10ft (1 hit point healing/round), Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 7/7 Smite 7/7 Channel Energy 17/17 Emergency Healing 8/8 True Believer 1/1 Blinding Speed 25/25 Charity Domain 1/1 Life Domain 1/1 Nobility Domain 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Divine Vigor is +10ft land movement and +2 temp hp per hit die. Divine Shield is Cha mod to shield bonus to armor class.

Sylvie
HP: 652(892)/798(1038)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Inspiration 28/30 (enc) Opportunistic Piety 17/17 Mimic Class Feature 8/8 Mentalism Domain 1/1
Spells Used:
SLAs Used:
Spells Active: Bibliotheca Arcana (CL37), Lore of the Gods (CL37), Superior Mighty Wallop (CL36), Sylvie's Mental Peak (CL36)
Notes:

Lady Sanzha
HP: 765(1005)/792(1032) (fast healing 3)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Elements 17/17 Bardic Music 36/36 Water Devotion 1/1 Trident Elemental Damage 3/3 Nobility Domain 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes:
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Jetina calls out for healing - there's no sense in letting anyone stay injured on her watch!

One of her free Heals can get dropped on Sylvie to top her back up.


Anastasia

Jetina hurries over and touches Sylvie, the wound closed in an instant. As she is healed the rest of you...

Go Moore.

[spoiler]

Inspire Greatness on all. That's 10 hit dice, +10 competence attack and +8 on Fortitude saves. This also activates melody of water on herself.

Charisma modifier+2 to attack rolls, weapon damage rolls, armor class, init.
Fast healing equal to Cha+2.
Immunity to crits/precision damage.
+30 speed and can use swim as a fly speed.
Don't trigger AoOs by moving.
+36 temp HP.
+4 all ability scores.

+22 morale bonus on saving throws against charm and fear effects and a +22 morale bonus on attack and weapon damage rolls

Everyone also gains the following:  Fast healing 11, and damage reduction 11/-

Epic Mage Armor (CL24), Mind Blank (CL17) and Afina's Perfect Sight (CL27).

Cresiel
HP: 1018(1298)/1018(1298) (regeneration 21)
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil), Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Holy Fury 40/40 (enc) Channel Energy 18/18 Divine Retribution 1/1 Blinding Speed 25/25 Knight's Challenge 15/15 Smite 1/1 Endurance Domain 1/1 Protection Domain 1/1 Renewal Domain 1/1
Spells Used:
SLAs Used:
Spells Active: Detect Evil (CL36), Detect Snares and Pits (CL36), Discern Lies (CL36), True Seeing (CL36)
Notes: Adjacent allies gain a shield bonus equal to Cresiel's shield bonus. Use divine shield as a swift action.

Jetina
HP: 864(1104)/864(1104) (fast healing 5)
Negative Conditions:
Aura: Courage 10ft (+4 morale vs fear), Positive Energy 10ft (1 hit point healing/round), Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 7/7 Smite 7/7 Channel Energy 17/17 Emergency Healing 8/8 True Believer 1/1 Blinding Speed 25/25 Charity Domain 1/1 Life Domain 1/1 Nobility Domain 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Divine Vigor is +10ft land movement and +2 temp hp per hit die. Divine Shield is Cha mod to shield bonus to armor class.

Sylvie
HP: 798(1038)/798(1038)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Inspiration 28/30 (enc) Opportunistic Piety 17/17 Mimic Class Feature 8/8 Mentalism Domain 1/1
Spells Used:
SLAs Used:
Spells Active: Bibliotheca Arcana (CL37), Lore of the Gods (CL37), Superior Mighty Wallop (CL36), Sylvie's Mental Peak (CL36)
Notes:

Lady Sanzha
HP: 765(1005)/792(1032) (fast healing 3)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Elements 17/17 Bardic Music 36/36 Water Devotion 1/1 Trident Elemental Damage 3/3 Nobility Domain 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes:
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Moore will bolster everyone's defenses, now!

Inspire Heroics, +18 morale bonus to saves and +18 dodge to AC.

That is it for his turn.

Anastasia

Sylvie will hold for Sanzha and see if her tricks prevent a wave of counterattacks. Worth a shot since she controls water.

Init is Moore (63) > Sanzha (59) > Sylvie (58) > Cresiel (50) > Shark Head (38) > Jetina (27)


Sanzha's movements are closer to a dance, jabs of her trident as she weaves in closer to the raging creature.

Using trident's +3d6 elemental damage for fire damage for one round.

> roll 1d20+77 (+16 madalani, +2 madalani strength, +22 morale, +10 competence, -30 PA)
<Penuche> Kotono invokes Penuche's magic: < 90 > [d20=13]
> roll 1d20+72 (+16 madalani, +2 madalani strength, +22 morale, +10 competence, -30 PA)
Back: Away for 1hr 5mins 20secs
Away Deactivated: Auto Away reactivated
<Penuche> Kotono invokes Penuche's magic: < 86 > [d20=14]
> roll 1d20+67 (+16 madalani, +2 madalani strength, +22 morale, +10 competence, -30 PA)
<Penuche> Kotono invokes Penuche's magic: < 84 > [d20=17]
> roll 1d20+62 (+16 madalani, +2 madalani strength, +22 morale, +10 competence, -30 PA)
<Penuche> Kotono invokes Penuche's magic: < 75 > [d20=13]
> roll 1d8+127+3d6
> roll 1d8+127+3d6
> roll 1d8+127+3d6
<Penuche> Kotono invokes Penuche's magic: < 144 > [d8=7][d6=6,3,1]
> roll 1d8+127+3d6
<Penuche> Kotono invokes Penuche's magic: < 139 > [d8=6][d6=3,2,1]
<Penuche> Kotono invokes Penuche's magic: < 138 > [d8=4][d6=2,4,1]
<Penuche> Kotono invokes Penuche's magic: < 143 > [d8=5][d6=5,4,2]


A barrage of stabs pierce the creature, the flames suddenly around her trident make it scream, hissing, steaming wounds left behind. The strength of the impact cracks all the ice around even deeper, and this time the cracks carry, before from below, great bursts of exploding ice erupt upwards in blast after blast.

Four saves needed, but no one fails the DCs here with boosts so all evade but Sanzha, who negates the ice part of it as well and takes minimal piercing damage.

> roll 40d6 this is lumped so DR applies four times
<Penuche> Kotono invokes Penuche's magic: < 124 > [d6=1,1,3,6,1,3,2,2,2,3,2,2,1,1,3,4,5,2,4,2,4,6,4,2,4,6,6,2,2,1,3,4,4,6,4,3,1,3,6,3]

24 damage after damage reduction.


Ice shards erupt yet Moore merely wards himself, a reflexive gesture sthat stops most. Cresiel's shield intercepts the rest as Sylvie moves as if she knows where they're going to come from. As Jetina  leaps up, shield held down to block the barrage, meanwhile the shards suddenly expand and form bars and walls. Suddenly everything is 5ft squares, opaque ice walls entombing the entire party.

Fear not, I can undo this with a moment's concentration.

Sylvie's up, she'll wait it out and just use divine power SLA.

Cresiel is up. Attack and damage roll omitted because he can't miss and minimal damage still gets the job done.


With a loud CRACK the ice to Moore's side shatters and Cresiel steps through, shield up and defending you even now. He says not a word, merely waiting.

Baddie is up, does something unseen. Moore and Jetina, go.

[spoiler]

Inspire Greatness on all. That's 10 hit dice, +10 competence attack and +8 on Fortitude saves. This also activates melody of water on herself.

Charisma modifier+2 to attack rolls, weapon damage rolls, armor class, init.
Fast healing equal to Cha+2.
Immunity to crits/precision damage.
+30 speed and can use swim as a fly speed.
Don't trigger AoOs by moving.
+36 temp HP.
+4 all ability scores.

+22 morale bonus on saving throws against charm and fear effects and a +22 morale bonus on attack and weapon damage rolls

Everyone also gains the following:  Fast healing 11, and damage reduction 11/-

Epic Mage Armor (CL24), Mind Blank (CL17) and Afina's Perfect Sight (CL27).

Cresiel
HP: 1018(1298)/1018(1298) (regeneration 21)
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil), Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Holy Fury 40/40 (enc) Channel Energy 18/18 Divine Retribution 1/1 Blinding Speed 25/25 Knight's Challenge 15/15 Smite 1/1 Endurance Domain 1/1 Protection Domain 1/1 Renewal Domain 1/1
Spells Used:
SLAs Used:
Spells Active: Detect Evil (CL36), Detect Snares and Pits (CL36), Discern Lies (CL36), True Seeing (CL36)
Notes: Adjacent allies gain a shield bonus equal to Cresiel's shield bonus. Use divine shield as a swift action.

Jetina
HP: 864(1104)/864(1104) (fast healing 5)
Negative Conditions:
Aura: Courage 10ft (+4 morale vs fear), Positive Energy 10ft (1 hit point healing/round), Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 7/7 Smite 7/7 Channel Energy 17/17 Emergency Healing 8/8 True Believer 1/1 Blinding Speed 25/25 Charity Domain 1/1 Life Domain 1/1 Nobility Domain 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Divine Vigor is +10ft land movement and +2 temp hp per hit die. Divine Shield is Cha mod to shield bonus to armor class.

Sylvie
HP: 798+36(1038+36)/798(1038)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Inspiration 28/30 (enc) Opportunistic Piety 17/17 Mimic Class Feature 8/8 Mentalism Domain 1/1
Spells Used:
SLAs Used:
Spells Active: Bibliotheca Arcana (CL37), Lore of the Gods (CL37), Superior Mighty Wallop (CL36), Sylvie's Mental Peak (CL36)
Notes:

Lady Sanzha
HP: 776+12(1016+12)/792(1032) (fast healing 3)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Elements 17/17 Bardic Music 35/36 Water Devotion 1/1 Trident Elemental Damage 2/3 Nobility Domain 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes:
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

"I don't think you need to defend me from this." Moore says with a small smile to Cresiel.

Nonetheless, he gestures to send a Divine Blast at the Shark-like being!

[20:23] <Nephrite> roll 18d12
[20:23] <Penuche> Nephrite invokes Penuche's magic: < 144 > [d12=1,1,11,9,12,10,12,12,4,5,12,4,11,6,12,11,9,2]

I'm not sure if he can fire through it to the creature since the wall is there - if not he'll just hold as well.

Jetina also holds.

Anastasia

You have multiple walls in the way. You can blast through well enough, but if you do, there will be miss chance. You okay with that? (Assuming it's even where it was before since it had a turn.)

Unless something in divine blast notes otherwise or you have something to mitigate it.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Well, we wouldn't want to risk hitting Sanzha or anything, so Moore will just wait it out as well.