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Crossed swords

Started by Anastasia, July 21, 2020, 12:45:28 PM

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Corwin

18:54 <Corwin> roll 1d20+66+10 improved evasion
18:54 <Penuche> Corwin invokes Penuche's magic: < 87 > [d20=11]
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+53 Donald
<Penuche> Kotono invokes Penuche's magic: < 69 > [d20=16]
> roll 1d20+54 Amaryl improved evasion and evasion on Donald, whoops
<Penuche> Kotono invokes Penuche's magic: < 56 > [d20=2]
> roll 1d20+40 Ranbar
<Penuche> Kotono invokes Penuche's magic: < 59 > [d20=19]

500 damage. Donald full, Amaryl half, Ranbar full, Seira none.


As the hollyphants are obiterated, a strange, cloying aura fills the air. It lingers over everything, yet seems to have no immediate, obvious effect. Your arcane lore lets you know that this will pervert and twist any summons you make, turning them into nightmares that serve another, not you.

I'm tired of bleeding, we need to go. We're letting Shar toy with us.

Go.

[spoiler]

Amaryl: Endurance of the Dragon Princess
Donald: Visage of the Tarrasque
Ranbar: Barraged Greater Divine Power+Barraged Endurance of the Dragon Princess

Amaryl: -1 everything, -1 AC, -1 reflex, -1 ranged attacks, -1 dex, int skills.
Donald: -1 everything, -1 melee attacks, -1 str/int/cha skills, -1 spell DCs

Amaryl
HP: 398(474)/648(724)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Emergency Skirmish 1/1 Blinding Speed 25/25 Elemental Summon 3/3 Smiting 1/1 Dragonfire 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Always goes first with supreme init, +4 bonus to attacks after the first miss in a round.

Donald
HP: 390/890
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Protection Devotion 1/1 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack (rnd) 1/1 Armor Haste 15/15 Breath Weapon Boost 3/3 Weapon Damage Dice Boost 3/3 Strength Domain 1/1 Luck Domain 1/1 Protection Domain 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Two quickened spells/round when under armor's haste, unkillable allows Con saves to not be reduced below 1 HP. Slashing flurry enables extra attacks for penalties.

Ranbar
HP: 193(269)/818(894)
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Energy 14/14 Inspiration 29/29 Cunning Save 4/4
Spells Used: 2 mass heals
SLAs Used:
Spells Active:
Notes: Baseline cunning insight is +4 from feats, exalted adds +6, ring adds +1, total of +11 if used in tandem with that.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Donald is the one person whom Seira will always heed if he asks for a retreat. The trauma of miscalculating and allowing him to die will never quite pass, she reflects, but being aware of the issue doesn't change how she acts.

I need a description, please. The portal we came through is still here? It still looks the same to my senses?

If yes, as a dragon can I grab two of them in my claws and another with TK, and move through it on my go here?
If no, what do I think is needed to leave this place based on my ridiculously high knowledges?

Lingering damage from last round's attacks:

19:13 <Corwin> roll 23d6+3d6
19:13 <Penuche> Corwin invokes Penuche's magic: < 102 > [d6=6,3,1,1,6,6,5,5,6,6,5,5,4,6,2,5,2,4,2,4,3,5,3,3,2,2]
19:13 <Corwin> roll 23d6+3d6
19:13 <Corwin> roll 23d6+3d6
19:14 <Penuche> Corwin invokes Penuche's magic: < 90 > [d6=4,4,4,6,1,1,4,2,1,1,3,3,4,4,6,5,3,4,3,6,4,2,2,3,6,4]
19:14 <Penuche> Corwin invokes Penuche's magic: < 74 > [d6=2,5,3,6,5,1,2,2,2,4,2,2,1,4,1,1,3,6,1,1,2,5,3,2,4,4]
19:14 <Corwin> roll 23d6+3d6
19:14 <Penuche> Corwin invokes Penuche's magic: < 102 > [d6=3,5,3,4,2,1,2,1,6,6,4,4,5,3,5,4,3,2,6,6,6,4,5,6,2,4]

And 2 Str damage for each one. Since you never told me what hit or how much, just use what fits I guess?
<Steph> I might have made a terrible mistake

Anastasia

#333
You look back and see the portal seems alive with shadows. Twisting things, writhing things that move back and forth. They seem hungry somehow, ready to eat.

So no, the portal doesn't look like as it did before, but it is still there.

You could go through it that way if you want.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

If we're going to leave, then we need to neutralize the shadows, Seira thinks to her friends. We've already brought about light, so let's do it again and force this realm to reject shadows!

Shadows as in the monsters, crowding the place? Shadows as fluff for some sort of magical or dimensional phenomenon my knowledge would elaborate on? Shadows as flavor for Shar's spookiness?

As for concrete actions, I want my friends to focus on modifying this place with anarch powers to clear the path from shadows, make it a realm where shadows aren't allowed to exist, or at the very least weaken them, even for a moment. They have Improvisation with +18 to the charisma check and +2 from Good Hope still.
<Steph> I might have made a terrible mistake

Anastasia

Shadows as in ravenous shadows that will tear, drain and devour any who come close or through them. Nasty stuff, your knowledge tells you.

> roll 1d20+30 Donald
<Penuche> Kotono invokes Penuche's magic: < 36 > [d20=6]
> roll 1d20+29 Amaryl
<Penuche> Kotono invokes Penuche's magic: < 33 > [d20=4]
> roll 1d20+24 Ranbar
<Penuche> Kotono invokes Penuche's magic: < 29 > [d20=5]


LIght around the shadows push them back, at least for the moment - the portal is clear!
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

A burst of power telekinetically summons the avatar of her wife to position her comfortably upon Seira's neck, while she wraps Donald around in her tail and carefully grabs Ranbar in a claw. The silver protections of Effulgent Epuration circle around them as demented ioun stones as Seira dives through the portal!
<Steph> I might have made a terrible mistake

Anastasia

Your spheres are wise - for more than half of them crumble away as you pass through, a bumping and rioting ride that...!

Fort.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

20:20 <Corwin> roll 1d20+69+10
20:20 <Penuche> Corwin invokes Penuche's magic: < 89 > [d20=10]
<Steph> I might have made a terrible mistake

Anastasia

You endure this and are thrown back out into cold metal, out of the portal intact if momentarily shaken. All is empty here no, no sign of those who surrounded it before you entered and dealt with them.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Luckily, she'd made a very direct path inside through the doors, so all Seira has to do is follow it back and get to a distance where dimensional travel is open. Easy! She does cloak the four of them with invisibility without breaking her stride, just to make it difficult for anyone set to harass them to interfere. Her speed will take care of the rest.
<Steph> I might have made a terrible mistake

Anastasia

You rush on - but as you go, the walls begin to repair themselves, as if to try and block your exit, creeping shut as inch after inch of metal regrows and replenishes.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Seira is half again as fast going out as she was going in, and doesn't need to stop to fight or bust walls, so she hopes to make it through! And should a wall prove to be a challenge, she'll try to rely on a variant of the unfortunately named Shadow Form to slip past a wall without pausing or leaving clear signs of her passage.

Speed is 350ft compared to 230ft going in, and since I'm running at x4 base speed I figure I could get through. My skill should let me get past walls with Shadow Form.
<Steph> I might have made a terrible mistake

Anastasia

Sure. Give me a quick Dex check too in case it's needed as I do the math. +10 bonus.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

20:57 <Corwin> roll 1d20+5+10+18+2
20:57 <Penuche> Corwin invokes Penuche's magic: < 45 > [d20=10]
<Steph> I might have made a terrible mistake