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Dragon quickstep

Started by Anastasia, December 01, 2020, 09:39:30 AM

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Anastasia

> roll 1d20+1
<Kobot> Kotono rolled 1d20+1 --> [ 1d20=11 ]{12}

No opposing roll needed since Imix can't get under 12.


Before anyone can reply, that's when the air begins to sizzle and boil, hot and furious.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Is it a magical effect I can dispel?

Laughing cheerfully, Seira transforms into her draconic form! Front leg perching on a toppled statue of Imix, his marble face down in the soggy water, she's ready to receive her guests!

And also she casts Space Compression and activates Armbands of the Spark.

Two swifts and a standard, unless I'm interrupted.
<Steph> I might have made a terrible mistake

Anastasia

Meanwhile Ranbar calls on greater divine power, followed by the powers of the dragon princess. As they flow into her? Hell heat erupts around all of you, an inferno of fire.

> roll 1d20+10
<Kobot> Kotono rolled 1d20+10 --> [ 1d20=15 ]{25}

Before anything else we'll handle this much. Give me a rank check, Seira.


[spoiler]

Add greater divine power to Ranbar's block.

All:
Glorious Rally [1min/lvl], Celestial Valor [1min/lvl], Foresight [10min/lvl], Visions of the Future [1hr/lvl], Dragonskin [10min/lvl], True Seeing [1min/lvl], Vision of the Omniscient Eye [1min/lvl], Detect Scrying [24hr], Greater Arcane Sight [1min/lvl], Freedom of Movement [10min/lvl], Pass Without Trace [1hr/lvl], Voice of the Dragon [10min/lvl], Greater Heroism [1min/lvl], Good Hope [1min/lvl], Nondetection [1hr/lvl], Mass Death Ward [1min/lvl], Heroes's Feast [12hr], Fortunate Fate [10min/lvl], Spell Turning [10min/lvl]
One-Off Spells: Sign (+4), Divine Insight (1hr/level, +15 insight), Greater Improvisation (10min/level, CLx3 luck points)

Numerical benefits:
AC: +14 normal/+9 touch (+2 insight Foresight, +5 sacred Shield of Warding, +2 dodge Visions of the Future, +5 natural armor Dragonskin)
Attack: +10 (+4 sacred Celestial Valor, +6 morale Glorious Rally)
Damage: +10 (+4 sacred Celestial Valor, +6 morale Glorious Rally)
Fort and Will Saves: +10 (+4 sacred Celestial Valor, +6 morale Glorious Rally)
Ref Save +13 (+5 sacred Shield of Warding, +6 morale Glorious Rally, +2 insight Foresight)
Ability Checks: +2 (+2 morale from Good Hope)
76 temp hp

Also immunity to all death spells, magical death effects, energy drain, and any negative energy effects (Mass Death Ward), immunity to poison and fear (Heroes's Feast), being a difficult target to divination (Nondetection), becoming impossible to track without magic, and limiting the usefulness of scent (Pass Without Trace), moving and attacking normally everywhere, as well as receiving +15 to CMD vs grapples (Freedom of Movement), being healed with 150hp once if dropped below 0 (Fortunate Fate), reflecting 1d4+6 spell levels of spells that have you as a target and aren't touch spells (Spell Turning), +10 enhancement bonus on Bluff, Diplomacy, and Intimidate checks and a really nice and deep commanding voice (Voice of the Dragon), true seeing, +10 to perception and immunity to being dazzled or blinded (Vision of the Omniscient Eye), immediate ability to analyze magic (Greater Arcane Sight) and for Seira only the combo of detecting when someone's scrying on you and blocking their teleport for 3 rounds any time they try to teleport within a 190ft radius of you.

Donald
HP: 890/890
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Protection Devotion 1/1 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack (rnd) 1/1 Armor Haste 15/15 Breath Weapon Boost 3/3 Weapon Damage Dice Boost 3/3 Strength Domain 1/1 Luck Domain 1/1 Protection Domain 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Two quickened spells/round when under armor's haste, unkillable allows Con saves to not be reduced below 1 HP. Slashing flurry enables extra attacks for penalties.

Lady Sanzha
HP: 792/792 (fast healing 3)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Elements 17/17 Bardic Music 36/36 Water Devotion 1/1 Trident Elemental Damage 3/3 Nobility Domain 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes:

Kascha
HP: 759/759
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil), Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Chaos Devotion 1/1 Pearl of Power Vest 3/3 Entangling Blast 3/3 Brass Ioun Stone Temp HP 3/3 White Sphere Ioun Stone Mass Heal 1/1 Renewal Domain 1/1
Spells Used: 6: Superior Resistance 8: Mind Blank
SLAs Used:
Spells Active: Mind Blank (CL36)
Notes:

Elle
HP: 901/901 (fast healing 10)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Dragon Breath (DD) 1/1 Touch of Vitality 126/126 Mythical Cast Maximize 3/3
Spells Used:
SLAs Used:
Spells Active: Epic Mage Armor (CL34)
Notes:

Ranbar
HP: 818/818
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Energy 14/14 Inspiration 29/29 Cunning Save 4/4
Spells Used:
SLAs Used:
Spells Active:
Notes: Baseline cunning insight is +4 from feats, exalted adds +6, ring adds +1, total of +11 if used in tandem with that.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

18:58 <Corwin> roll 1d20+6
18:58 <Kobot> Corwin rolled 1d20+6 --> [ 1d20=16 ]{22}
<Steph> I might have made a terrible mistake

Anastasia

They others can't win the check, so let's move on to Ref saves, all.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

19:12 <Corwin> roll 1d20+72 improved evasion
19:12 <Kobot> Corwin rolled 1d20+72 improved evasion --> [ 1d20=2 ]{74}

+13 from precast spells, so 87
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+55 Donald evasion
<Kobot> Kotono rolled 1d20+55 Donald evasion --> [ 1d20=18 ]{73}
> roll 1d20+60 Sanzha
<Kobot> Kotono rolled 1d20+60 Sanzha --> [ 1d20=8 ]{68}
> roll 1d20+68 Ranbar (+23 inspiration)
<Kobot> Kotono rolled 1d20+68 Ranbar (+23 inspiration) --> [ 1d20=2 ]{70}

> roll 30d6 fire damage pierces immunity/resistance Seira none, Donald none, Sanzha half and Ranbar half
<Kobot> Kotono rolled 30d6 fire damage pierces immunity/resistance Seira none, Donald none, Sanzha half and Ranbar half --> [ 30d6=107 ]{107}


Fire erupts, the waters from Sanzha at least stopping some of it. But raw heat comes, deadly and overwhelming, as...

Init here. You obviously can't see an enemy yet but things are happening. You have his attention.

[spoiler]

Add greater divine power to Ranbar's block.

All:
Glorious Rally [1min/lvl], Celestial Valor [1min/lvl], Foresight [10min/lvl], Visions of the Future [1hr/lvl], Dragonskin [10min/lvl], True Seeing [1min/lvl], Vision of the Omniscient Eye [1min/lvl], Detect Scrying [24hr], Greater Arcane Sight [1min/lvl], Freedom of Movement [10min/lvl], Pass Without Trace [1hr/lvl], Voice of the Dragon [10min/lvl], Greater Heroism [1min/lvl], Good Hope [1min/lvl], Nondetection [1hr/lvl], Mass Death Ward [1min/lvl], Heroes's Feast [12hr], Fortunate Fate [10min/lvl], Spell Turning [10min/lvl]
One-Off Spells: Sign (+4), Divine Insight (1hr/level, +15 insight), Greater Improvisation (10min/level, CLx3 luck points)

Numerical benefits:
AC: +14 normal/+9 touch (+2 insight Foresight, +5 sacred Shield of Warding, +2 dodge Visions of the Future, +5 natural armor Dragonskin)
Attack: +10 (+4 sacred Celestial Valor, +6 morale Glorious Rally)
Damage: +10 (+4 sacred Celestial Valor, +6 morale Glorious Rally)
Fort and Will Saves: +10 (+4 sacred Celestial Valor, +6 morale Glorious Rally)
Ref Save +13 (+5 sacred Shield of Warding, +6 morale Glorious Rally, +2 insight Foresight)
Ability Checks: +2 (+2 morale from Good Hope)
76 temp hp

Also immunity to all death spells, magical death effects, energy drain, and any negative energy effects (Mass Death Ward), immunity to poison and fear (Heroes's Feast), being a difficult target to divination (Nondetection), becoming impossible to track without magic, and limiting the usefulness of scent (Pass Without Trace), moving and attacking normally everywhere, as well as receiving +15 to CMD vs grapples (Freedom of Movement), being healed with 150hp once if dropped below 0 (Fortunate Fate), reflecting 1d4+6 spell levels of spells that have you as a target and aren't touch spells (Spell Turning), +10 enhancement bonus on Bluff, Diplomacy, and Intimidate checks and a really nice and deep commanding voice (Voice of the Dragon), true seeing, +10 to perception and immunity to being dazzled or blinded (Vision of the Omniscient Eye), immediate ability to analyze magic (Greater Arcane Sight) and for Seira only the combo of detecting when someone's scrying on you and blocking their teleport for 3 rounds any time they try to teleport within a 190ft radius of you.

Donald
HP: 890/890
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Protection Devotion 1/1 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack (rnd) 1/1 Armor Haste 15/15 Breath Weapon Boost 3/3 Weapon Damage Dice Boost 3/3 Strength Domain 1/1 Luck Domain 1/1 Protection Domain 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Two quickened spells/round when under armor's haste, unkillable allows Con saves to not be reduced below 1 HP. Slashing flurry enables extra attacks for penalties.

Lady Sanzha
HP: 739/792 (fast healing 3)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Elements 17/17 Bardic Music 36/36 Water Devotion 1/1 Trident Elemental Damage 3/3 Nobility Domain 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes:

Ranbar
HP: 765/818
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Energy 14/14 Inspiration 28/29 Cunning Save 4/4
Spells Used:
SLAs Used:
Spells Active:
Notes: Baseline cunning insight is +4 from feats, exalted adds +6, ring adds +1, total of +11 if used in tandem with that.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Supreme Init, so if he has it he goes first, otherwise I do. BTW, don't forget everyone had 76 temp hp from my precast spells.
<Steph> I might have made a terrible mistake

Anastasia

Okay.

> roll 1d20+10
<Kobot> Kotono rolled 1d20+10 --> [ 1d20=13 ]{23}
> roll 1d20+26 Sanzha
<Kobot> Kotono rolled 1d20+26 Sanzha --> [ 1d20=2 ]{28}
> roll 1d20+21 Ranbar
<Kobot> Kotono rolled 1d20+21 Ranbar --> [ 1d20=4 ]{25}
> roll 1d20+27 ???1
<Kobot> Kotono rolled 1d20+27 ???1 --> [ 1d20=10 ]{37}
> roll 1d20+25 ????2
<Kobot> Kotono rolled 1d20+25 ????2 --> [ 1d20=15 ]{40}

Init is Seira (Supreme) > ????2 (40) > ????1 (37) > Sanzha (28) > Ranbar (25) > Donald (13)

Open Seira. Not much to see yet but you win init.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Ah, you like what I've done with the place? Seira asks, preening. A bust of Imix cracks as she presses down on it with a foot just a bit.

Casting Space Compression, transforming into dragon form and activating Armbands of the Spark. Since you didn't say my actions got through before, I'm doing them now.
<Steph> I might have made a terrible mistake

Anastasia

Quick clarity, are you doing anything with Space Compression or just getting it up?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Just getting it set up unless my senses or true seeing or anything are showing me something else in the room. Perception 120 as always.
<Steph> I might have made a terrible mistake

Anastasia

Nothing you can detec - check that. The roof above is starting to distort like moving taffy, stretching more and more by the moment.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Something strange is happening with the roof, Seira relays to the others.
<Steph> I might have made a terrible mistake

Anastasia

Just in time to look up and prevent an ambush, as you see massive faces above. As if space has peeled apart to reveal the inhuman visages of a pair of primal fire elementals, but you have no time to react as flame and heat comes to fry the party alive.

> roll 1d20+40
<Kobot> Kotono rolled 1d20+40 --> [ 1d20=10 ]{50}
> roll 1d20+40
<Kobot> Kotono rolled 1d20+40 --> [ 1d20=20 ]{60}

If either of these piece your SR, make a Ref against them. No penalty since you stopped an ambush.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?