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Jak and Daxter 3 - Impressions of Further Suck

Started by Dracos, November 24, 2005, 11:26:21 AM

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Dracos

Finally, before tossing these games out, I unwrapped Jak and Daxter 3 and checked it out.  This game didn't get much play time either as it quickly showed itself to be much like its predecessors in form.  Jak was still talking and still felt wrong.

Jak, in this one, got tossed out into the desert, now with two annoying sidekicks instead of one apparantly.  It looks like he picked up another in the later part of Jak and Daxter 2.  True joy there as the flying monkey manages to be a sucky character despite the inherent awesome of being a flying monkey.  Joy.  Starting off in the desert you get collected by a set of barbarians who start up this whole strength thing and put you on a little quest to demonstrate you're strong enough to live.  Really, an overall ridiculous opener but hey, I can forgive that.

What I can't forgive is that the gun controls stink.  You get one early on and it quickly becomes clear that it is almost pointless to attack in another vein because it is both more dangerous (in terms of getting hit AND sliding into lava pits) and less effective against the enemies.  So you have to use a gun.  Of course, the gun perspective and controls aren't really that good, more just a look in that direction and hope to hit than any real sense of fps aiming and all.  Again, it may just be spoiling from Ratchet and Clank who did this sort of thing well, but I didn't enjoy shooting at things in this game.  There was no thrill to it.  I ended up stopping after a fourth or so time dying in the lava while fighting the hordes at the beginning.  Yeah, I suck, but I wasn't really having fun with it.

Dracos
Well, Goodbye.

Dexie Oblivion

I loved Jak and Daxter.

I played two hours of Jak 2, declared it to be a bad attempt to rip off GTA.

Jak 3 has no chance in hell of me playing it.
Pet my snake, pet my ssssnaaaake. :P