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Missing Logs -- Seraphin's Exciting Nighttime Excursion!

Started by Corwin, June 14, 2006, 07:37:28 AM

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Corwin

[13:58] <@Carthrat> <--CARTHRAT FIGHTINGGGGGGGGGGG!!!!!!!!-->
[13:59] <@Carthrat> OOC: Actually, you go first. What.. is Seraphin WEARING?
[14:03] <@Seraphin> OOC: This could be a moment, feel free to do something.
[14:03] <@Carthrat> OOC: Ok!
[14:04] <@Carthrat> Seraphin approaches the Hall, the dome-topped building vast and beautiful in the noble quarter. In the middle of a park, surrounded by fresh-cut lawns and rippling fountains, there are many nobles wandering around, dressed in great finery and tittering amongst themselves, bathed in the glow of magical "continual lights".
[14:05] * +Serith (iron_drago@67.163.119.32) Quit (Ping timeout)
[14:06] <@Carthrat> Most of them are younger types, some not even out of their teens. They are in various states of extravagance- some wearing only a nice dress and a few gems, others walking jewlery sets. Some armoured guards keep a sharp watch about the area. The main entrance to the hall itself is glitzy, with a series of dancing lights floating around the entrance.
[14:21] <@Seraphin> Seraphin smiles a little, careful of her steps as she moves up to the entrance. Admittedly, ruby isn't her favorite color, but the dressmaker back in Waterdeep assured her that blue was too understated with her eyes, and black contrasted entirely too much with her skin.
[14:21] <@Seraphin> So a deep, vibrant crystal red formal gown of satin is what wraps her, the faintest traces of silver thread along the seams and hem outlining the alabaster skinned woman beneath.
[14:21] <@Seraphin> Without a particularly high or low neckline, she feels at least comfortable without being prudish, not meant to garner much attention either way. She'd had to wear this to a wedding with Freidr, and she tended to grab attention anyway.
[14:21] <@Seraphin> Gloves and a simple, solid shawl that dips around her covered back and barely covers her elbows add the final pieces to the dress itself, aside from the shoes of a matching hue that barely wink beneath the gown.
[14:21] <@Seraphin> Her jewelry, of course, is her mother's, a single diamond nestled amidst a few rubies suspended over her heart, sapphire earings adding a splash of new color to draw attention more to her face, along with the pair of admittedly small silver hair combs and their matching blue gems that keeps her flowing silver-white hair restrained.
[14:25] <@Carthrat> Seraphin gets more than a few odd looks as she walks along- it must be the hair, white in sharp contrast to the blacks, reds, and blondes that roam about the area. Certainly, with these clothes, she's in the more upmarket range of nobles- likely easily mistaken for a rich, potentially spoilt, daughter. (More)
[14:26] <@Carthrat> The lobby of the hall itself has music streaming out from it, rich piano echoing chatty strains throughout the building, and spilling to outside. The entrance itself, watched by two guards, has a young scribe sitting behind a desk near the door, taking attendance, apparently.
[14:29] <@Seraphin> Exactly what she wants, notably. She isn't here on business, but rather, a retour. She's come back to where her parents would have taken her, barring fiendish intervention. More of an amusement as she heads up to the entrance, expecting to be asked for a name.
[14:31] <@Carthrat> "Welcome, my lady," says the scribe, a hint of boredom in his tone. A young man, dressed in unpretentious, polite robes, inkwell and book in front of him. "May I have your name?"
[14:38] <@Seraphin> "Seraphin Noire Zephaeriel," Seraphin proveides, bestowing him with a smile. She is much more her mother's than her father's, and she'll make a point of it. Besides that she's much closer to her mother's home than her father's anyway.
[14:39] <@Carthrat> The scribe scribbles away, your name appearing in fluid writing on his records. "Will madame be attending the concert and dance tonight?" he asks, before looking at you a little more curiously. "And does madame not have an escort?"
[14:42] <@Seraphin> He has nice script, the scribe in Seraphin murmurs in her mind, eyes watching hands. "I will be...and no, I do not have one," she admits, smiling a little. "My...company is not particularly suited to such events," she sighs a little. It's true, though. THe only one of them that would truly fit in would be Maz, and she didn't look like she particularly carried anything like her dress and jewelry. And Kethean was polite enough, but well...a monk.
[14:46] <@Carthrat> "As madame says," replies the scribe, not seeming to care overmuch. "The concert will be starting in half of an hour. Refreshments and the like are being passed around- however, we would appreciate a small donation, for the ministrels and for our service."
[15:14] <@Seraphin> Seraphin's eyes flicker about, the smile still on her face as her fingers withdraw a single platinum coin, dropping it in with the others, gauging a reaction before heading in.
[15:16] <@Carthrat> The scribe barely registers an emotion you, glancing over you critically. You can see, at his belt, that he has several pouches, and one long red stick just inside his robes... "Will madame require anything?" he asks, bringing your attention back to his face.
[15:18] <@Seraphin> "No, thank you," Seraphin answers, the barest curtsy before she wisks her way inside, the tone of peerlessness, as if her happiness and politeness are bestowed upon him clear in her voice. She's certainly above him in her own mind, and wishes to exude every ounce of authority her mother's trading family or her own background my have.
[15:21] <@Carthrat> There's a large, open foyer area, curved starcases hugging the far wall and leading up to a raise set of double doors, accompanying a pair on the bottom. Again, it's mostly young nobles here at the moment, a single piano off to the side providing light entertainment. A waiter appears before Seraphin, tray of drinks in one hand, offering her a glass.
[15:22] <@Seraphin> "Thank you," Seraphin offer the waiter, taking the glass, and moving along, only the barest sip as she moves.
[15:24] <@Carthrat> A fine vintage, you can't help but note. Nobles seem to stick together in small groups, many couples holding each other by the hand as the chatter and converse. A few gives you looks as you walk past, and you can't help but here, "I haven't seen *her* before..." a few times as you stay in the area.
[15:27] <@Seraphin> Seraphin just keeps smiling. No one should know her, or have seen her, ever...thankfully. So she goes looking for a nice place to sit or stand and be on display. She knows that while her eyes and hair are a little off setting, she's at least in shape, and her figure isn't bad or anything. Someone should approach her eventually.
[15:31] <@Carthrat> There's certainly not much recognition in the air, and presumably some other people about. Eventually, a young man, after a brief conversation with another, approaches you, armed with a winning smile, expensive-looking rapier at his belt accompanying his garish red shirt. "I haven't seen you around, before," he says, smoothly. "But I feel like I should want to."
[15:37] <@Seraphin> I wonder if I could've wandered around here with the shortsword... Seraphin mentally snickers. She's in the south, women don't have -that- much status here. "That is simple enough to understand, since I've only recently arrived in the city," she agrees, smiling for effect. She doesn't like most men, especially ones that look at her like that. She was hoping for gossip or something. Ah well, experience has bourne out that these are t
[15:37] <@Seraphin> Ah well, experience has bourne out that these are the ilk most likely to approach. "I admit, you have me at a disadvantage as a stranger to the area. My name is Seraphin, Seraphin Zephaeriel."
[15:39] <@Carthrat> "A charming name for a charming lady," replies the man, giving a flirtatious short bow. "Zachary Shirou, at your service. If you've just arrived in Darromar, there's no better place-" he gestures to the large room around you, with it's noble gossip and prentious stylings- "to acquaint yourself with the populance."
[15:42] <@Seraphin> Charming if you think in terms of getting your hands under my dress...oh do shut up, you'll only make yourself want to gut him and not help a darned thing. Seraphin's thoughts tangle and wrangle, but hardly register beyond the shy, polite, and almost demure smile she displays for the man as she makes a small curtsy. "Quite," she agrees, glancing around, almost wishing she'd waited outside. (More)
[15:42] <@Seraphin> Certainly, older women might've been more willing to take her under their wing and immediately establish her as a social inferior. It would've been a touch irksome, but perhaps better than milling amidst the young people that rarely have more than one thing on their minds.
[15:47] <@Carthrat> Zachary nods, clueless as to your internal thoughts. "Everyone who is someone comes here, sooner or later," he says, matter-of-factly. "Of course, today, with the concert and all, most of the older folks have stayed at home. Mine didn't want me to come-" he makes a face- "But what can you do? Anyhow, what brings you to our fair city?"
[15:52] <@Seraphin> Oh hardly, you crotch brained ninny. Discussing family woes with Maz is far more entertaining than you. "Mmm," she agrees neutrally, a small taste of whatever drink they're sering again. "Traveling, primarily," she explains, dreadfully bright faced as ruby red eyes flicker over Zachary's friend and back to him. "Visitng the region around my mother's homeland. Since I was raised with my father farther north."
[15:54] <@Carthrat> Zachary's friend has joined another circle of nobles, men and women both, chatting away. The drink sooths your throat- hmm, it might be stronger than it tastes. "Oh, really? Your mother was Tethyrian?" asks Zachary, eyes shining. "Perhaps you'll get to meet her again!"
[15:56] <@Seraphin> "Calishite, actually, but the family moved around a lot," Seraphin answers, smiling winsomely, and stopping herself right there on the drink. "And she died when I was born."
[15:58] <@Carthrat> "Oh," replies Zachary, smile dropping for a second. "I'm sorry."
[15:59] <@Seraphin> "It's long past," Seraphin temporizes, her smile fading a bit ehrself. If only mother had stayed alive...her grandfather probably would have killed her, more violently. "Thank you," she adds after a moment. He shouldn't be out to...but he seems like it. They all do. Well, aren't they? Do I need to answer that?
[16:01] <@Carthrat> "Well, if I can help you with something, let me know," replies Zachary, smiling again. "I could introduce you to some people, if you like."
[16:02] <@Seraphin> "That'd be nice, actually," Seraphin agrees, her smile returning in turn. "If you don't mind..." she trails off, allowing him to take the lead.
[16:05] <@Carthrat> turning around, Zachary leads you towards his little group of friends- two couples. The two women are dressed and appear identicle, crimson hair done in elaborate braids, fitting strangely well with long, blue dresses, accompanied by rubies and pearls. The men, however- looking to be in their early twenties- one carries no weapon, but he wears a headband and has a short wand sticking in his belt, with an elaborate hilt, like a sword. (More)
[16:07] <@Carthrat> The other also carries no weapon, but appears fit and strong, wearing far looser clothing than most of the nobles about him- baggy pants and a too-big shirt. He's getting a few looks, too. They all glance at you, polite faces all around. "This is Miss Seraphin Zephaeriel," says Zachary, and the girls curtsy as the boys bow. Small bows, but they're there.
[16:10] * @Seraphin curtsies in turn, polite and fake smile their given reward. "It's a pleasure to meet you all," she murmurs softly, sizing the men up easily. Mage and monk, before ehr eyes flicker to the girls, easily more curiousity there, even as she categorizes the threats presented.
[16:10] * +Serith (~iron_drag@c-67-163-119-32.hsd1.tx.comcast.net) Quit (Ping timeout)
[16:12] <@Carthrat> The girls are identicle to a fault. Both have smooth, pale skin, and wearing long blue dresses with red heels. They have green eyes and cute noses, and they even mirror each others movements, rising from their curtsies and giving you a quizzical look.
[16:15] <@Carthrat> You can see, however, that one is carrying a calf knife under her dress, while the other has something heavier strapped to her leg.
[16:19] <@Seraphin> Certainly interesting, Seraphin hums to herself, catching her eyebrow before it lifts in a typical inquiring gesture. Instead she just smiles at the pair. "Your names would be...?" she asks curious, soft and unassuming voice perhaps clashing with the sharp figure and bright red eyes.
[16:22] <@Carthrat> "Catherine," replies the one on the left, exactly as the one on the right replies "Alicia." They bob again- their complexions aren't southern, they're more likely to either be from somewhere further north, or be wearing plenty of makeup. The two men glance at each other, and shrug, before Zachary starts speaking again. "Sisters, if you didn't guess," he remarks. "Ashton and Varseelie are brothers, too. It's a perfect match for their families, I thought." Cathrine takes the arm of the unarmed man, and Alicia takes the one with the wand, clinging demurely.
[16:22] <@Carthrat> "Sisters, if you didn't guess," he remarks. "Ashton and Varseelie are brothers, too. It's a perfect match for their families, I thought." Cathrine takes the arm of the unarmed man, and Alicia takes the one with the wand, clinging demurely.
[16:22] <@Carthrat> OOC: whee fun
[16:26] * @Seraphin smiles mysteriously, nodding to the girls and then the men. She'll do things how she likes, at least some of the time. "A pleasure...and quite. If only all familial links could be so solid," she agrees, bright, not really cheerful but an energetic smile. "It's certainly interesting to meet new people in new areas of the world, though."
[16:29] <@Carthrat> "I agree," says the unarmed man, strong and clear, his voice completely open and honest. "Are you a traveller, Miss Zephaeriel? We've wanted to do some of that ourselves-" the 'mage' gives his friend a sharp nudge, but he ignores it- "But there are so many obligations, here."
[16:32] * @Seraphin laughs, very softly, covering her mouth as she not quite giggles. "Yes, actually," she murmurs. More so than you might believe. "After my father...passed, I moved to Waterdeep for a time, and then I began traveling south. I hope to come across one of the more permanent holdings of my mother's family on my way." A lie, until she thought about it, at least. Meeting her mother's family indeed might be nice.
[16:35] <@Carthrat> The mage raises an eyebrow and makes little attempt to hide it, eyes searching you in a way that, if his face wasn't so serious, you'd take as an unseemly glance. The others, however, nod to themselves. "Indeed!" says Zachary. "I've not heard the name Zephaeriel before- but, if it is Calishite in nature, who knows? What did your mothers family do? Perhaps you might find someone who knew her, here."
[16:39] * @Seraphin returns the mage's frank glance, a small challenge in her eyes as he looks over her. "Trading is most of what I know. Wide ranged enough to take them north of Waterdeep all the way from Calimsham. With my father's trade, I'd assume precious stones and the like, for all that they might've traded in everything."
[16:42] <@Carthrat> The mage takes the opportunity to stare hard into your eyes, not letting up for a moment. "Ah, traders," remarks Zachary. "There's a few families who who got their titles from that sort of thing." There's a slightly disapproving tone to his voice. "Across the desert, and all that. Most of the Calishite stuff goes up the coast or to the capital, though."
[16:45] <@Seraphin> One down, one to go. Seraphin returns the look, open and frank curiousity and all of her inner feeling of authority fired back at the mage. She's a princess, of one variety or another, and certainly her mother's. "My father was more settled, for all that it remained advantageous enough for mother's family," she answers, almost absently.
[16:47] <@Carthrat> Nobody responds to that, you and the mage merely staring into each others eyes for a moment. Zachary opens his mouth, but closes it, blinking at the tension that sizzles between the two of you. Eventually, the mage speaks- "You have beautiful eyes, Miss Zephaeriel," he says. Alicia (Cathrine?) punches him lightly on the side, for that one.
[16:49] <@Seraphin> "Many a person might disagree, but thank you," Seraphin answers, her posture and expression hardly flickering. Hopefully that will take some of the edge off of Alicia and Cathrine. She'd much rather this not turn ugly.
[16:52] <@Carthrat> The mage pauses, then removes his glance and puts it towards everyone. "Shall we go and be seated in the concert hall? We have only a few minutes until it begins, and it would be unfortunate if we could not get six seats together."
[16:56] * @Seraphin relaxes a touch, wondering perhaps at the way the mage groups her in with the rest. Ahhhh, well, she supposes she'll be seen as 'Zachary's date' for the moment. Perhaps she'll leave him later.
[16:58] <@Carthrat> "Indeed!" replies the loose-robed unarmed man, starting to walk up the balcony. "Please, Miss Zephaeriel. It would be good if you were to join us," adds Zachary, offering a hand.
[17:01] <@Seraphin> "If you wish." Seraphin bestows a smile upon Zachary, perhaps a hint of warmth in the cold crystal eyes, like blood stained ice. She takes Zachary's hand, a little defference as she follows.
[17:04] <@Carthrat> Zachary's hand is warm and supple, like a musician, perhaps. He leads to a great concert hall, the upper balcony seats being where the group heads to sit. He sits down, inviting you to do so.
[17:06] * @Seraphin sits next to him, carefully coiling hrself down into the seat, mindful of her dress and maintaining all the grace that years of sleight of hand and movement have trained into her. "Do you play music?" she asks curiously, eyeing him.
[17:07] <@Carthrat> "I took a few lessons, once," he replies, quirking an eyebrow. "I much prefer listening to playing, though. I never did quite have the knack for it." One of the girls is sitting on the opposite side of you. Cathrine.. you think.
[17:11] <@Seraphin> "Ahhhh..." Seraphin agrees, smiling and keeping half an eye on the girl next to her. Not that she really expects anything, but with that fool of a mage...well, who knows what the sisters might do in defense of each other.
[17:14] <@Carthrat> More and more people slowly start to filter in, as predicted, young sorts all. The concert room seems fairly packed, at that. It's not truly vast hall, but it's large enough, and plenty of common-dressed townsfolk have made their way in, too. "I think the trouble is selecting an instrument," remarks Zachary. "I tried piano, lute, violin, harp, but none really felt right."
[17:16] <@Seraphin> "Most likely," Seraphin nods a little. "I began to play the harp, but it reminded father of mother too much before I could become very professional at it," she hums, shaking her head.
[17:20] <@Carthrat> "Memories can be harsh things, I suppose," remarks Zachary, gazing across the concert hall.
[17:20] <@Seraphin> If only you could know... Seraphin falls silent at that, watching the concert move forward from her seat, while keeping her awareness on Zachary and Cathrine.
[17:23] <@Carthrat> The lights dim out around the concert hall, before several dancing lights appear and hover around the stage proper. No instruments appear on it, and no actors, either.. yet a refrain of music starts to play, a flute expertly used and filling the room with light, morbid sounds. It seems to come from everywhere at once, drawing you in as it plays.
[17:25] <@Seraphin> Seraphin smiles a little. If it's to be a concert of magick, no wonder the older people wouldn't come. This is likely to be considered 'immature playing' or similar, and not true appreciation of the music itself. None the less, she listens and watches.
[17:25] <@Carthrat> The dancing lights about the stage shimmer and move towards the centre of it, swirling about and forming into the shape of a person, before vanishing.. revealing a young woman in a short dress, continuing to play her flute. More dancing lights appear, and more instruments are added to the song- a lute and some outlandish steel drums.
[17:28] <@Seraphin> An interesting play of illusion... Seraphin snickers inside her own mind, relaxing her body, though not her mind, acutely aware of what's going on around herself. Of course, with a mind such as her's, when it's at rest may be considered by many an 'active' state.
[17:28] <@Carthrat> The magical lights twist and form again, revealing the other two musicians- both men, wearing long red cloaks as they play, kneeling slightly behind the woman. Multicoloured globes hover around them, tunes of mystery and unexpected delight being cleverly played. A harp eventually joins the mix, lights dancing to reveal an incredibly handsome man- you can see that his skin is slightly golden, and even without his harp, you think he would emit an aura of peace and calm... your opposite kind, for sure, an Aasimar by any other name.
[17:32] <@Carthrat>  would emit an aura of peace and calm... your opposite kind, for sure, an Aasimar by any other name.
[17:34] * @Seraphin keeps herself from bursting out in laughter, a sort of immediate, total amusement at the whole event occuring to her. An Aasimar playing for a crowd that includes a Tiefling...this perhaps could only be more amusing if Maz was here. It would in all likes probably be more enjoyable as well, but Maz is much farther from the roots of nobility and her family than Seraphin, it seemed.
[17:36] <@Carthrat> "This is the one everyone has come to see," whispers Zachary, below the notes of music. "There's something otherworldly about him, people say." You can here, a couple of seats down, a muttered "hmph" from the mage. Ashton, was it?
[17:39] <@Seraphin> "Mmm," Seraphin smiles a little more. "Otherworldly?" she asks, almost playful, smiling wide enough for the barest hint of her fangs to show, only the tips. "He certainly does fit it," she agrees, relaxing, her amused flash gone and back to the reserved noble girl.
[17:42] <@Carthrat> The music continues on for half an hour or so, magical lights and illusions heightening the performance to great theatrics. Mirror images, phantom figures, and still landscapes appear and vanish from the stage with frequency, and it's hard to tell if it's from some offstage mage or the music itself producing the effects. Eventually, the Aasimar man takes centre stage. All magical effects gone except for a single light, pointing him out, he plucks the strings of his harp a few times... "This is his solo piece," whispers Zachary. "They say he wrote it himself, after many weeks of solitary meditation."
[17:42] <@Carthrat> pointing him out, he plucks the strings of his harp a few times... "This is his solo piece," whispers Zachary. "They say he wrote it himself, after many weeks of solitary meditation."
[17:42] <@Carthrat> However, when he finally begins to play.. the melody is certainly beautiful, and an emotive piece to the extreme, but it's all too familiar to Seraphin.
[17:45] <@Seraphin> Seraphin's eyes widen sharply, red ice melting into soft orbs of glowing ruby. She bites back the admission she's heard it before, instead mimicking the gestures with her hands, as if she held a harp, softly playing the air to try and play it out in her mind, closing her eyes as she does.
[17:47] <@Carthrat> Seconds and minutes extend into long moments, for Seraphin, the piece practically being played as if she really was the one with the instrument, loving refrains given voice by her hands. Eventually, though... it comes to an end, and when she opens her eyes, the Aasimar and the rest of his group is off-stage.
[17:49] <@Seraphin> Seraphin sighs softly, red gloved hands falling back down to her lap. She needs to speak to him. It's assuring in its own way, though. If mother reached out to an Aasimar...well, perhaps she's in a place Seraphin herself wouldn't dread, and might fight to keep her out of her grandfather's hands.
[17:50] <@Carthrat> The lights around the concert hall slowly reform, tonight's entertainment clearly over. "An enjoyable performance," states Varseelie, as if there could be no other possible opinion.
[17:52] <@Seraphin> "Very," Seraphin smiles and nods. "Do you by chance know his name?" she inquires curiously, looking between all of them.
[17:53] <@Carthrat> "He calls himself Gale, I think," replies Cathrine(Alicia?), with a low, purring voice. "A peerless harpist."
[17:56] <@Seraphin> "Mmm," Seraphin smiles to the girl, a truly genuine sign of friendliness. "Is it known where he's staying?" she murmrs, her voice soft, purring in a whisper back.
[17:58] <@Carthrat> "I'm not sure," replies Zachary. "I think he's being hosted by someone... Ashton, do you know?" The mage just shakes his head, rising to quickly leave.
[18:01] <@Seraphin> "I'll just have to find out..." Seraphin shakes her head, standing to go. Such strangeness.
[18:03] <@Carthrat> <-carthratnotfighting:(->
<Steph> I might have made a terrible mistake

Corwin

[23:49] <@Carthrat> Zachary and company return to the lobby, forming a little circle once again. Now there are many more people here, including three of the band members, gathered together near the piano- conspiciously, 'Gale' is absent.
[23:53] * @Seraphin excuses herself, thanking Zachary suitably profusely, before she goes and finds a place to finally rid herself of the too strong drink, and then go approach the band members.
[23:54] <@Carthrat> A waiter takes your glass (it sucked holding that all concert...) and you're now forced to battle against a large group of people who also want to be near the band members, all three of which are in the middle of a conversation with someone-or-other.
[23:56] <@Seraphin> Well, Seraphin has elbows, and she has patience, and probably enough physical strength to wring the necks of more than half of those present...she figures her chances all together are decent at eventually getting a word in.
[00:00] <@Carthrat> After a few minutes (and you think you heard at least one person say "Let's take this outside!"), you manage to get close enough to the band to get a word in!
[00:04] <@Seraphin> They really, really don't want to see what happens when it gets taken outside. Honestly. So she approaches the band members. "Excuse me...is it possible to get in touch with Gale?" she asks, smiling not overly brightly, but warm and inviting.
[00:05] <@Carthrat> "He's retired for the evening," replies the flute-player, smiling and perfectly polite.
[00:06] <@Seraphin> "Would it be possible to speak to him at another time?" Seraphin presses, still smiling, forcing all the happy warmth she can create back up into her expression.
[00:08] <@Carthrat> The woman shakes her head, still smiling. "We're leaving town tomorrow morning," she replies, "And Gale is not the healthiest of men. He will likely be resting..."
[00:10] <@Seraphin> "That's unfortunate," Seraphin murmurs, humming. "I wanted to talk to him about how he composed that soloist piece..." she sighs a little, watching the woman for any reaction.
[00:11] <@Carthrat> "Ah, yes. 'Glass'," replies the flute-player, head rising. "He vanished from us for a time, down in Calimshan, you see, and when he returned.. well, he'd lost his health-" a sad look- "But gained this most marvellous tune!"
[00:14] <@Seraphin> "The thing is..." Seraphin makes sure she's close enough to the band to not be heard by the crowd. "I've heard it before," she breathes, her voice low to be ehard only by the band. "From a ghost of Calimsham. So I wanted to ask him about it."
[00:16] <@Carthrat> The flute-player pauses for a minute, glancing at you shortly... "Don't be silly," she replies, eventually, smiling again. "Gale is the only one who has ever played that."
[00:18] <@Seraphin> "Some parts of it are rather complicated, aren't they?" Seraphin suggests, smiling easily. "It shouldn't be possible to write the whole thing down from just one hearing, or even several, should it?" she challenges lightly.
[00:19] <@Carthrat> The flute-player smiles back, a hint of a dare in her eyes. "Even so, nobody could play it but Gale."
[00:22] <@Seraphin> Seraphin shrugs a little. "My hand isn't very good beyond the basics with a harp, but I know I can do every single movement of that piece from memory. Or I could write it down in its entirety." Her fingers move on impulse, the most intricate, and thus to her most interesting piece flickering in her mind, through her fingers in front of her.
[00:23] <@Carthrat> "Of course you could," replies the woman, patronizingly. "I'm sure Gale would be thrilled, if he was able to meet with such a taleneted musician. A pity he cannot," she adds.
[00:23] * @Seraphin shrugs. "If I write it down, will you deliver my message to him?" she asks, eyebrows lifting.
[00:24] <@Carthrat> "Please, tell me your message, and I will make doubly sure to inform him," replies the flute-player, not making an effort to hide her lie.
[00:28] <@Seraphin> "Such a falsehood is unbefitting of the company of an Aasimar," Seraphin sighs a littlefor ocne wishing she wasn't so restrained. "Fools will be fools, I guess," she murmurs, heading off on her own looking daround. Gale had to leave from some direction, and she needs to locate him.
[00:30] <@Carthrat> "Enjoy yourself!" calls the bard, smirking slightly. It's quite possible Gale didn't come through the lobby at all, but if he did, there's the way you came, and doors on the left and right hand sides.
[00:32] <@Seraphin> She could do it to the cruel way, but mother might not appreciate having the song spread across the whole town.She's fairly sure he didn't come through the lobby, and instead goes looking for a way to circle around, locate side or back entrances.
[00:32] <@Carthrat> OOC - Going outside the building, or staying inside? Pick a door, basically. =p
[00:33] <@Seraphin> OOC - Right hand side!
[00:35] <@Carthrat> Seraphin finds herself walking around a long corridor, that leads to storage rooms filed with.. stuff. Some people are bustling about with boxes and glasses, as well. There are a couple of conferance and guest rooms as well. The corridor is circular- eventually, you reach stage entrance doors, and one exit door on the side- if this pattern continues, there will likely be an actual rear exit door, and another across the other side of the concert hall proper.
[00:36] <@Carthrat>  and another across the other side of the concert hall proper.
[00:39] <@Seraphin> Oh the times to be wearing her gown. Seraphin continues onwards. If Gale came in and left, it was most likely by the rear door to avoid detection, so she'll look there.
[00:40] <@Carthrat> The rear door doesn't lead out into as palatial surroundings as the front one did- there's basically an alleyway, leading out into the Darromar streets beyond. Still the noble quarter, perhaps, but the late time of night and the tall buildings cast shadows everywhere.
[00:41] * @Seraphin frowns a little, and checks back in the direction of the stage.
[00:41] <@Carthrat> OOC: Going to the stage proper?
[00:41] <@Seraphin> OOC - Without actually going onto it, yes.
[00:42] <@Carthrat> OOC - Peering in?
[00:42] <@Seraphin> OOC - Sure.
[00:43] <@Carthrat> Just looking in through the stage door, you can see that scribe and a man in robes arguing about something as they sweep the stage- lighting effects, it seems. "It's stupid. I can't prepare anything but light spells on days like this," swears the scribe. "Do you know how vulnerable I feel with just this wand?"
[00:44] * @Seraphin snickers a little, tapping the doorframe to see if it'll get their attention.
[00:44] <@Carthrat> "Hmm?" says the scribe, glancing up. "Oh, it's you. Miss Zephaeriel? What on earth are you doing back there?"
[00:45] <@Carthrat> "This is all, well, restricted area at the moment, I think. Not that I care."
[00:45] * Usagi (WinNT@user-7098.l3.c5.dsl.pol.co.uk) has joined #evildunes
[00:45] * ChanServ sets mode: +ao Usagi Usagi
[00:46] * Usagi is now known as Thrall
[00:46] <@Seraphin> "Looking for Gale, actually. Since the fellow members of his band were rather...unhelpful," Seraphin provides honestly, smiling warmly, and avoiding some of the less polite manners in which she might reffer to the flutist.
[00:47] <@Carthrat> "Hah. You should see them when we were making preperations," replies the scribe, leaning on his broom. "Pretentious idiots. They never brought that Gale along with them to the meetings, though. Claimed he was all anemic." He jerks a finger towards the back entrance. "Took off that way with a couple of burly types right after the concert ended."
[00:49] <@Seraphin> "Ahhh..." Seraphin nods, bestowing the scribe witha  warmer, genuine smile. He's at least nice enough. "Well, I guess I'll take my chances..." she shakes her head. "Mah...oh, you have very nice handwriting, or so the scribe in me would say," she laughs, beginning to head back towards the backdoor.
[00:50] <@Carthrat> "You've got very nice daggers, too," he returns, smirking a little. "Be careful. There's something fishy up with that band. I'm glad they're leaving tomorrow."
[00:53] <@Seraphin> "I like to keep them in top shape!" Seraphin snickers. "Thank you for the warning, though," she calls, leaving out the back way, moving relatively quickly, though careful to not damage her dress in any way as she looks for the direction Gale and the like went.
[00:53] <@Carthrat> OOC: Wow, it'd be awesome if you had a SCOUT to TRACK for you!
[00:53] <@Carthrat> OOC: Ahem.
[00:54] <@Carthrat> Walking out the alley, you see that it branches out in a T-junction just ahead... (hey make a spot check)
[00:55] <@Seraphin> roll 1d20+7
[00:55] <+Rei-chan> 12,0Seraphin rolled :12,0 1d20+7 --> 12,0 14
[00:57] <@Carthrat> There are a few sets of footprints leading from the rear exit, but you can't really tell how fresh they are or the like. Doing a mental rerun of the city, you realise that going left will take you further into the noble district, while heading right, at this time of night, will take you to a shopping strip.
[00:58] <@Seraphin> Logic dictates left to Seraphin's mind, so she does that. She won't look particularly out of place, either.
[00:59] <@Carthrat> Arguable- there aren't many people about, especially behind and between the noble houses themselves. Heading down the left side, though, takes you to a large court, with a few nobles walking back and forth from their houses- always in groups.
[01:01] <@Seraphin> Interesting. Seraphin mingles a little, though doesn't speak unless spoken to, isntead looking for any sign or word of Gale.
[01:01] <@Carthrat> OOC: Listen check
[01:03] <@Carthrat> "That Gale, I think I heard someone say he walked into the Velous place," you can overhear. "Couple of mean-looking thugs with him, too.."
[01:05] <@Seraphin> So she goes looking for a 'Velous' place. These buildings should have illustrious nameplates, right? She so wishes she had Thrall with her...he'd look suitably mean and thuggish to stabilize the odds.
[01:06] <@Carthrat> OOC: wheeeee search check! o-o
[01:07] <@Carthrat> You come across it fairly quickly, an impressive mansion with 'Velous' written on a plaque that stands on the front gate- part of a wall that encloses the whole place. A couple of guards stand out the front, bickering about whetstones and bread rations.
[01:12] <@Seraphin> Ah guards...Seraphin hates guards. THey're usually very suspicious types that kept her out of a lot of places. So she approaches, wishing she was armed, and armored. Yes, things would be so much nicer if she had more weapons than a couple of daggers.
[01:13] <@Carthrat> The guards straighten as you approach, argument temproarily forgotten- "Evening, m'lady. May I help you?" one asks, a cheerful, outward voice.
[01:15] <@Seraphin> At least they're trained to be polite...and you look the part. "I was looking for a Gale...?" she hazards, smiling winsomely at the nice guard. Nice guards get nice smiles, now just keep being a nice guard...
[01:17] <@Carthrat> "Ah, Gale," replies the guard, smile dropping. "Well, I'm sorry, but I can't let you in just for that," he says, sounding genuinely apologetic. "The master insisted."
[01:18] <@Seraphin> He's probably a very good liar, but maybe he just wants to look longer. "Mmmm...if I come back with a message, would you be able to get it to him?" she asks curiously, smiling. "I was hoping to discuss music with him, but I can put it in writing."
[01:19] <@Carthrat> "I'll be able to do that, of course," replies the guard, nodding.
[01:24] <@Seraphin> "I'll be back then," Seraphin nods, bestowing another warm smile as she goes about getting back to her things. She writes out the music piece, in its entirety, playing her mother's notes in her head again and again, not thinking about what Gale himself played, instead working soley from her mother.
[01:24] <@Seraphin> She adds a little 'I've heard this before, thought you might be interested in talking about it. - Seraphin Noire Zephaeriel' at the end, before going back to deliver it....along with a single platinum coin for the guard's trouble.
[01:26] <@Carthrat> "Alright. I'll see he gets it right away," says the guard. "Oi, Riban!" he yells, and another one comes from somewhere in the grounds- "Take this to the guest," he says, handing the note to him. The other guard vanishes inside the house...
[01:27] <@Seraphin> "Thanks!" Seraphin enthuses, before she disappears into the night again. Time to sleep! And hopefully get a return on her investment in the morning or something. AFTER packing the dress and mom's jewelry away.
[01:28] <@Carthrat> Just turning out the noble street, you hear running, clanking footsteps behind you, the guard from before holding a sealed envelope to you. "Oi! He said to give you this," he says, quickly.
[01:29] <@Seraphin> "Eh?" Seraphin turns, blinking sharply, taking the envelope. "That was...fast..." she admits, quite surprised.
[01:30] <@Carthrat> "He looked at it, real quick, and gave me this," he replies, shrugging. "Later!" He clanks back to his position, satisfied with himself.
[01:31] <@Seraphin> "Bye..." Seraphin agrees, taking out the note and reading it on her way home.
[01:32] <@Carthrat> The note is pretty simple. "Please talk with me. I'm in the rear bedroom. Don't let the guards know." Hastily scrawled, a hurried hand indeed.
[01:33] <@Seraphin> "...Don't let the guards know?" Seraphin glowers at the note, sighing. Well, she CERTAINLY won't be doing it in this dress. So she rushes back home, still careful of her clothes, changes, and heads back, only going around to the rear of the house.
[01:35] <@Carthrat> There's a brick wall you'll need to get over, about twice as tall as you. You can hear slow footsteps making the rounds about the relatively large grounds, but there are no hounds on the founds.
[01:37] <@Seraphin> Waiting for one revolution of the guards to time it, Seraphin goes for the moment where they should be farther from her entry point, and...up goes the silk rope and its grabbling hook!
[01:38] <@Carthrat> It's easy enough to sling it over and pull it back, creating a taught cord. Lucky it's dark and there's nobody around...
[01:39] <@Seraphin> Feels just like old times. Seraphin goes up and up, trusting her body strength to take her, and staying as silent as she can as she goes over.
[01:40] <@Carthrat> OOC: Make a lame climb check to not fall off, +2 bonus.
[01:41] <@Carthrat> Seraphin slips to the top of the wall, able to survey the rear of the building! There's one window, with a light on, and some soft, plucked music is coming out from it...
[01:41] * @Seraphin snerks to herself, making sure the rope is available for her exit as she makes for that window, staying hidden and silent.
[01:42] <@Carthrat> You can see just in through the open window, about metre off the ground, a lavish bedroom. Inside is a perfectly-fit-and-healthy-looking Aasimar, seeming to glow with a gentle radiance, moodily plucking the strings of a golden harp.
[01:43] <@Seraphin> Seraphin knocks gerntly on the window frame.
[01:44] <@Carthrat> The harp player-stops, and the aasimar glances up, furtively, glancing at you. "Come in," he whispers, hurriedly. "Before the guards see you." He takes stock of your red eyes and appearance, his eyes slightly wide- but he doesn't comment.
[01:45] * @Seraphin climbs inside, shaking her head a little as she ducks to the side of the window. "How precarious our situation, no?" she murmurs, sighing a little. "A Tiefling and an Aasimar."
[01:46] <@Carthrat> "They say forbidden romance is the best," replies the Aasimar, sarcasm breaching his tone. "Or some such. I.. how did you learn this song?" he says, hurriedly.
[01:48] <@Seraphin> "My mother played it to me, when we finally met," Seraphin smiles sadly. "She died in childbirth, and I've been chased by my paternal...relatives since. When I finally figured out I could choose her over them...this played, by a well in the desert." She explains, counting off the time in ehr head to keep track of the guards.
[01:50] <@Carthrat> "Your mother," mumbles the Aasimar. "I learned it in the desert, too," he says, "But there was no well... no, it was south, in the Calim desert."
[01:51] <@Seraphin> "She was Calishite," Seraphin shrugs a little. "Zephaeriel, if the name means anything to you," she offers.
[01:53] <@Carthrat> "That was the name I heard above it all," whispers the Aasimar. "A beautiful name, one that must have belonged to a master musician indeed. I.. heard the refrain from over a tomb," he adds. "Like a ghost sound, playing as the moon rised every night. I had to learn it.. it was too beautiful to pass up."
[01:56] <@Seraphin> "Mother played the harp," Seraphin nods, smiling sadly. "Seraphin Noire Zephaeriel," she introduces herself, bowing a little. "Dad never took me to see mother's grrave either, and we lived north of Waterdeep..." she frowns, shaking her head. "Where in Calimsham?"
[01:56] <@Carthrat> "I.. in the Calim Desert. I know the way, but.." he glances at you, shiftily. "I'd take you there myself, if I could, but I'm a prisoner, here.."
[01:58] <@Seraphin> Seraphin smiles wryly. "I could porbably get you out if you like," she provides, shrugging. "I'd take directions, too. Your prefference."
[01:59] <@Carthrat> "I could get out of here if I wanted to," he replies, shaking his head. "Even without a sword, I could escape. But.. they chain me by chaining another, forcing my harp by holding my love."
[02:00] <@Seraphin> "...Aaahhhh," Seraphin sighs. "And here I was getting my hopes up," she adds dryly. "Is she kept here, elsewhere...?"
[02:02] <@Carthrat> "She's in Calimshan," replies the Aasimar, shaking his head. "We're travelling there, next, though.. we're going to stay there a while, so these greedy pigs can spend their money and the like. The master of this house- I don't know his first name- he's getting paid off by them to hold me here.. argh! They hold her somewhere in Calimport, threatening to kill her if I don't play for their pathetic troupe."
[02:05] * @Seraphin pats his shoulder. "I'll see where my group heads. If we end up in Calimport, I'll see about looking you and her up," Seraphin shakes her head. "I don't suppose you could tell me the way to my mother's grave anyway, though?"
[02:06] <@Carthrat> "I would tell you if I could!" he agonizes. "It's.. the route isn't made by maps and ink, but by stars and song. I couldn't write it down or even draw it if I tried.. but I know I could find it again, if I was there!" A dreamy look enters his eyes. "You know, I wish I could hear her play it again," he says. "She was much better than I will ever be.. and I'm not bad, you know."
[02:08] <@Seraphin> "You aren't, though I barely know enough to tell that much," Seraphin giggles softly, shaking her head. "Even...mmm," Seraphin shakes her head. "What's she look like, your partner?" she asks, smiling a little more.
[02:09] <@Carthrat> "I've drawn portraits of her almost daily," he whispers, reaching over to a desk and handing you a piece of parchment. A beautiful elf girl, every curve and angle painstakingly drawn out is there, long black hair and an almost-flawless face- a single, tiny scar under her eye, that does more to enhance her complexion than remove from it.
[02:12] * @Seraphin very carefully folds it, checking her count on the guards. Where should they be? "I'll see where we end up," she murmurs. "Surprised you were willing to speak to a tiefling, just as an off note," she snickers.
[02:13] <@Carthrat> "I've long since learned to judge beyond appearances," remarks the Aasimar. The guards will be coming back past the window in a few moments, now. "But anyone who can even scribe that song can't be a bad person at heart."
[02:14] <@Seraphin> "Most of Waterdeep may have a few different opinions," she notes dryly, shaking her head. "The guards'll be close in a moment, need to wait for them to pass out of the back yard," she whispers softly.
[02:15] <@Carthrat> He nods, going quiet for a moment. The footsteps of the guard move past the window...
[02:15] <@Carthrat> : 1d20 to see if the evil guard spots the rope, 7 , Total: 7
[02:15] <@Carthrat> ...and continue on around the corner of the building.
[02:16] <@Carthrat> "I wouldn't know," replies the Aasimar, sighing. "It's not fair, I think. The only other Aasimar I ever met was a villian, through and through.. I suppose it's fitting that the first Tiefling I see is kinder than that."
[02:18] <@Carthrat> OOC: Hmm, let's hasten this so we can make with the attempted-mage-slaying, or some such
[02:18] <@Seraphin> "Kinder I guess in person," Serpahin agrees, shaking her head. "Well...I have raised children," she sighs. "Nostalgia is nostalgia though...even if my hands are more blood soaked than some 'villains'. Anyway...I hope that I will be able to see you again, and Her, and mother..." Seraphin climbs out the window quietly. "What's her name, by the way?"
[02:19] <@Carthrat> "Sylvaria," replies Gale, flopping onto his bed. "I will no doubt be in Calimport for several weeks once I arrive," he says. "No doubt I'll be forced to play again.. please, come and find me."
[02:20] <@Seraphin> "I'll see what I can do," Seraphin agrees, disappearing into the night again, silent and hidden in shadow as she goes back to her rope, and over the wall.
[02:21] <@Carthrat> <->
<Steph> I might have made a terrible mistake

Corwin

[03:11] <@Carthrat> roll 1d20+7
[03:11] * +Hatbot --> "Carthrat rolls 1d20+7 and gets 27."12 [1d20=20]
[03:11] <@Carthrat> roll 1d20+1
[03:11] * +Hatbot --> "Carthrat rolls 1d20+1 and gets 12."12 [1d20=11]
[03:15] <@Carthrat> Etna stares at you without saying anything intelligible, spells instantly springing off her lips as you hurry to act. A short step back puts her out of reach from you, and she finishes casting her spell... the stairs and the floor between you and her glisten in the dim light.
[03:16] <@Carthrat> Meanwhile, from behind you, the bruiser swings something at your head, a heavy, blunt object!
[03:16] <@Carthrat> roll 1d20+6
[03:16] * +Hatbot --> "Carthrat rolls 1d20+6 and gets 22."12 [1d20=16]
[03:16] <@Carthrat> roll 1d8+1
[03:16] * +Hatbot --> "Carthrat rolls 1d8+1 and gets 6."12 [1d8=5]
[03:16] <@Carthrat> roll 1d6
[03:16] * +Hatbot --> "Carthrat rolls 1d6 and gets 4."12 [1d6=4]
[03:16] <@Carthrat> A skull-splitting blow that sends you reeling, but still somehow in control.. and ready, perhaps?
[03:17] <@Carthrat> OOC: Whee your turn.
[03:22] * @Seraphin snarls, daggers coming out as she goes for Etna immediately, grabbing the mage and using her as a shield, knives pressed to her neck, or failing that, simply stabbing her!
[03:24] <@Carthrat> OOC: Balance check.
[03:24] * Seraphin sets mode: -v Hatbot
[03:24] * Seraphin sets mode: +v Serith
[03:24] <@Seraphin> roll 1d20+4
[03:24] * +Serith bats the dice around, getting a roll for Seraphin : [ 1d20=13 ]{17}
[03:29] <@Seraphin> Shifting her posture as she discovers the slickness, Seraphin re-angles the lunge, daggers going for more deadly intent on Etna, intending to tear her life's blood from her body!
[03:29] <@Carthrat> OOC: Sure, 17 is a hit, damage.
[03:29] <@Seraphin> OOC - That was the grease, Rat.
[03:29] <@Seraphin> roll 1d20+4
[03:29] * +Serith bats the dice around, getting a roll for Seraphin : [ 1d20=4 ]{8}
[03:29] <@Seraphin> roll 1d20+5
[03:29] * +Serith bats the dice around, getting a roll for Seraphin : [ 1d20=18 ]{23}
[03:29] <@Carthrat> OOC: I AM PRO
[03:30] <@Seraphin> roll 1d6+3
[03:30] * +Serith bats the dice around, getting a roll for Seraphin : [ 1d6=2 ]{5}
[03:30] <@Seraphin> roll 1d4+3
[03:30] * +Serith bats the dice around, getting a roll for Seraphin : [ 1d4=4 ]{7}
[03:30] <@Seraphin> OOC - As am I!
[03:30] <@Seraphin> OOC - 7 damage after mistaken diceroll!
[03:31] <@Carthrat> OOC: It's actually more than 5 damage, remember off-hand weapons only do .5 strength.
[03:31] <@Seraphin> OOC - That's my on hand weapon. I draw the masterwork with my right hand, obviously. >_>
[03:32] <@Carthrat> OOC: It's not obvious. On-hand weapons are rolled FIRST from now on. >_>
[03:32] <@Seraphin> OOC - Fine fine. =p
[03:33] <@Carthrat> Your blade nicks through Etna's skin, and the magess hisses in pain. She takes another step back, further onto the floor of a corridor, that leads back out into the street, and whipping a wand out, she casts a spell... cursing as she does. Did she not want to kill you?
[03:33] <@Carthrat> roll 1d20+5
[03:33] * +Serith bats the dice around, getting a roll for Carthrat : [ 1d20=5 ]{10}
[03:34] <@Carthrat> A blast of fire strikes the wall next to you, fire setting alight part of the stairwell! From behind you again, the earlier bruiser steps forward to take another swing...
[03:34] <@Carthrat> roll 1d20+1
[03:34] * +Serith bats the dice around, getting a roll for Carthrat : [ 1d20=10 ]{11}
[03:34] <@Carthrat> roll 1d20+6
[03:34] * +Serith bats the dice around, getting a roll for Carthrat : [ 1d20=6 ]{12}
[03:34] <@Carthrat> A heavy mace crashes into the wall, the man thrown off-balance by the greasy ground, perhaps?
[03:37] <@Seraphin> roll 1d20+4
[03:37] * +Serith bats the dice around, getting a roll for Seraphin : [ 1d20=18 ]{22}
[03:41] * @Seraphin changes ehr angle of attack again, setting herself to ram the magess and get off the damn stairwell...so that she can turn around and take her hsotage, but that's something to be seen in a moment!
[03:42] <@Carthrat> Etna blanches as you charge towards her, lashing out with a sharp dagger as you draw near...
[03:42] <@Carthrat> roll 1d20+3
[03:42] * +Serith bats the dice around, getting a roll for Carthrat : [ 1d20=7 ]{10}
[03:42] <@Carthrat> OOC: god-LY
[03:43] <@Carthrat> She turns her shoulder to you and shoves hard against you, trying to stop you getting by her!
[03:43] <@Carthrat> OOC: opposed strength YES
[03:43] <@Seraphin> roll 1d20+3
[03:43] * +Serith bats the dice around, getting a roll for Seraphin : [ 1d20=1 ]{4}
[03:44] <@Seraphin> 00C - Cough.
[03:44] <@Carthrat> roll 1d20
[03:44] * +Serith bats the dice around, getting a roll for Carthrat : [ 1d20=18 ]{18}
[03:45] <@Carthrat> A stronger shove than you'd expect from the woman sends you stumbling back onto the grease, as she levels her wand at you again, taking another step back!
[03:45] <@Carthrat> roll 1d20+5
[03:45] * +Serith bats the dice around, getting a roll for Carthrat : [ 1d20=18 ]{23}
[03:45] <@Carthrat> This time, it's a hit, the blast of fire catching you square in the stomach! Fiendish resistance struggles against raw heat...
[03:45] <@Carthrat> roll 4d6
[03:45] * +Serith bats the dice around, getting a roll for Carthrat : [ 4d6=13 ]{13}
[03:45] <@Carthrat> OOC: 8 damage, yeah.
[03:45] <@Carthrat> roll 1d20+1
[03:45] * +Serith bats the dice around, getting a roll for Carthrat : [ 1d20=11 ]{12}
[03:46] <@Carthrat> From behind you, the man with the mace charges forward... and stumbles as he rushes over the grease, keeping his balance, but unable to progess very far.
[03:46] <@Carthrat> OOC: Your turn.
[03:47] <@Seraphin> "I was wondering when you'd try to kill me," Seraphin snarls, pain and adrenaline driving her on, diving at Etna again with more deadly intent, ignoring burns and headaches inf avor of the driving demand to spill blood!
[03:47] <@Seraphin> roll 1d20+4 balance
[03:47] * +Serith bats the dice around, getting a roll for Seraphin : [ 1d20=13 ]{17}
[03:48] <@Seraphin> roll 1d20+5
[03:48] * +Serith bats the dice around, getting a roll for Seraphin : [ 1d20=12 ]{17}
[03:48] <@Seraphin> roll 1d20+4
[03:48] * +Serith bats the dice around, getting a roll for Seraphin : [ 1d20=3 ]{7}
[03:48] <@Carthrat> OOC: hitmiss
[03:48] <@Seraphin> roll 1d4+3
[03:48] * +Serith bats the dice around, getting a roll for Seraphin : [ 1d4=3 ]{6}
[03:49] <@Carthrat> Your dagger slices through Etna, the woman hissing again as she steps back from you. "Not nearly soon enough," she snarls, toting her wand at you once again.
[03:49] <@Carthrat> roll 1d20+5
[03:50] * +Serith bats the dice around, getting a roll for Carthrat : [ 1d20=16 ]{21}
[03:50] <@Carthrat> roll 4d6
[03:50] * +Serith bats the dice around, getting a roll for Carthrat : [ 4d6=19 ]{19}
[03:51] <@Carthrat> Searing heat washes over you again, and the last sensation you feel before blacking out is that of ashes and cinder.
[03:54] <@Carthrat> <-An indeterminate amount of time later...->
<Steph> I might have made a terrible mistake