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Crossfire Sequence

Started by Brian, May 15, 2004, 02:33:35 AM

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Bjorn

"They're coming," Bjorn says, unnecessarily -- except, of course, for Breke.

Brian

"I can tell," Breke says quietly.

Directly before you and Breke is the gate, through which the storm-wall defenders are charging.  Lammermore gestures for you to follow him, immediately behind the first phalanx.
I handle other fanfic authors Nanoha-style.  Grit those teeth!  C&C incoming!
Prepare to be befriended!

~exploding tag~

Bjorn

Bjorn follows Lammermore, still leading Breke.

Brian

Breke is about ready to break free of his fetters and run, but those earthenworks will cause a problem.

The ogre is being pelted with arrows, but just shrugs them off, holding his position in the middle of the earthenworks, and gesturing with his axe, like he's trying to coerce the rest of his army to follow.  Not much of the Dreadmarch is left atop the walls -- the archers are picking them off first, and they've got their hands free with the Storm-riders falling on them from behind.

Lammermore brings out about a thousand men to the area before the earthenworks, and has lances set, but the General doesn't draw any closer, completely ignoring the Archon illusion.
I handle other fanfic authors Nanoha-style.  Grit those teeth!  C&C incoming!
Prepare to be befriended!

~exploding tag~

Bjorn

Once again, Bjorn can feel the instincts of his other-self coming forth, and he bellows out a challenge to the Dreadmarch general, continuing his charge past the lancers.

Brian

Lammermore and Breke follow -- but as you approach the maze of earth, it shifts, and wavers, melting into a smooth, flat, plane.  The general retains his balance, and the other Dreadmarchers in the area vanish beneath the surface of the ground before it settles.

The ogre stands tall, continuing to swing his axe menacingly.[13:28] <@Bjorn> roll 3d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 3d6 --> {8}
As you charge, you notice that this axe is faintly glowing, some nearly invisible force leaking off of it and forming symbols in the air before the ogre, which quickly vanish.
I handle other fanfic authors Nanoha-style.  Grit those teeth!  C&C incoming!
Prepare to be befriended!

~exploding tag~

Bjorn

"The axe is magic," Bjorn shouts out a warning, before again raising his voice in a warcry.

Brian

All of the pikesmen break off the charge they were starting behind you and Lammermore, Breke already started on an odd, arcing path that will eventually bring him directly in line with the general.Presence attack:
<@Bjorn> roll 5d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 5d6 --> {18}
There's not many orcs on the field to contend with, and those few seem more concerned with the approaching Storm-riders than anything else.  Ahead of you, you can see Phil also charging this ogre, and then he finishes his spell.

A glowing circle of power surrounds the entire field, starting just before the storm-riders, and ending just before the pikemen.  Inside this circle are: Phil, Bjorn, Lammermore, Breke, and the general.  Ahead of you, you can see an arrow (fired by who) bounce off the edge of the field.  Nathan looks distraught, and smashes his glowing blade against it, but to no avail.
I handle other fanfic authors Nanoha-style.  Grit those teeth!  C&C incoming!
Prepare to be befriended!

~exploding tag~

Brian

<Brian> Okay.
<Brian> The scene is thus:
<Brian> Bjorn, Lammermore, and Breke are all going to reach the General on the same phase, which we'll call phase zero.
<Brian> Dracos won't get there until Phase six.
<Brian> We'll go in dex order.
<Brian> First will be Breke.
<Brian> Who tries to attack once with each blade.
<Brian> roll 2#3d6
<Chibi-Suu> them bones was tossed for Brian ... : 2#3d6 --> [ 3d6=13 ]{13}, [ 3d6=13 ]{13}
<Brian> The general sways out of the way, and Breke hops back out of range of a reprisal.
<Brian> Lammermore attempts a great overhanded swing.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=11 ]{11}
<Brian> That's a single hit.
<Brian> roll 2d6+1d3
<Chibi-Suu> them bones was tossed for Brian ... : 2d6+1d3 --> [ 2d6=8 1d3=2 ]{10}
<Brian> Not that it appears to bother the ogre much.
<Brian> Next is the ogre, who holds his action.
<Brian> Then Bjorn.
<Bjorn> I am going to put two points in OCV, two points in DCV, use two points to boost my strength, then I'm going to try and push my strength, and then, as Hammar is my witness, I'm knocking that goddamn axe out of the Ogre's hands.
<Brian> You're attempting a Disarm?
<Bjorn> Yes.
<Brian> Okay.  Make your to-hit roll.
<Bjorn> roll 3d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 3d6 --> [ 3d6=5 ]{5}
<Brian> Add three damage classes to your disarm roll.
<Bjorn> What about pushing my strength?
<Brian> Ah.  Sorry, roll 3d6 for your ego check.
<Bjorn> roll 3d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 3d6 --> [ 3d6=9 ]{9}
<Brian> That gives you an extra five points (1 DC) and costs you an extra 5 END.
<Brian> For every five points of strength you have, roll 1#1d6, and since this is a martial maneuver, add 10 to your STR for calculating that.
<Bjorn> Five points rounding up?
<Brian> Yes.
<Bjorn> roll 7#1d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 7#1d6 --> [ 1d6=6 ]{6}, [ 1d6=2 ]{2}, [ 1d6=3 ]{3}, [ 1d6=1 ]{1}, [ 1d6=6 ]{6}, [ 1d6=4 ]{4}, [ 1d6=4 ]{4}
<Bjorn> roll 4#1d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 4#1d6 --> [ 1d6=3 ]{3}, [ 1d6=4 ]{4}, [ 1d6=1 ]{1}, [ 1d6=2 ]{2}
<Brian> roll 6#1d6
<Chibi-Suu> them bones was tossed for Brian ... : 6#1d6 --> [ 1d6=4 ]{4}, [ 1d6=1 ]{1}, [ 1d6=2 ]{2}, [ 1d6=5 ]{5}, [ 1d6=3 ]{3}, [ 1d6=6 ]{6}
<Brian> You flip the axe straight out of the general's hands, and over his head.  Your blade makes a sickening crack, and shards of it follow the axe.
<Brian> The general is now disarmed, and blinks in surprise.
<Brian> He uses his held action to rush Bjorn.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=8 ]{8}
<Bjorn> Hrm.
<Bjorn> Er.
<Bjorn> Too late?
<Bjorn> Abort to block.
<Brian> Okay.  Go ahead and make your block roll.
<Bjorn> roll 3d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 3d6 --> [ 3d6=13 ]{13}
<Brian> Almost....
<Brian> roll 6#3d6
<Brian> roll 6#1d6
<Chibi-Suu> them bones was tossed for Brian ... : 6#1d6 --> [ 1d6=5 ]{5}, [ 1d6=1 ]{1}, [ 1d6=2 ]{2}, [ 1d6=2 ]{2}, [ 1d6=4 ]{4}, [ 1d6=5 ]{5}
<Brian> Take 5 Body and 19 Stun.  This is physical NORMAL damage, so your armor and PD will both apply.
<Brian> Segment two, speed sixes.
<Brian> The ogre attempts a move-by attack on Bjorn, who is over-extended, and can't abort to block.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=13 ]{13}
<Brian> He misses.  But he does shove his way past Bjorn, in the direction of his axe.
<Brian> phase 3, speed 4s.  Breke tries a haymaker.
<Brian> phase 4, speed three, Lammermore tries a standard attack.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=14 ]{14}
<Brian> Misses.
<Brian> Ogre acts, and moves on to the axe.
<Brian> Breke's haymaker is lost, because the ogre moves out of range.
<Brian> Segment six, everyone but Lammermore acts.
<Brian> Breke tries to get between the ogre and his axe.
<Brian> And then attack.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=10 ]{10}
<Brian> That's a hit.
<Brian> roll 2d6+1d3
<Chibi-Suu> them bones was tossed for Brian ... : 2d6+1d3 --> [ 2d6=5 1d3=3 ]{8}
<Brian> The ogre grunts, and takes a step back, but doesn't look seriously wounded.  Though, it looks like Breke's blade just completely ignored its armor.
<Brian> Next in dex order is the ogre.
<Brian> He attempts a move through on Breke.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=10 ]{10}
<Brian> roll 6#1d6
<Chibi-Suu> them bones was tossed for Brian ... : 6#1d6 --> [ 1d6=2 ]{2}, [ 1d6=4 ]{4}, [ 1d6=2 ]{2}, [ 1d6=5 ]{5}, [ 1d6=4 ]{4}, [ 1d6=3 ]{3}
<Brian> He shoves Breke aside (though Breke doesn't look hurt, just surprised) and goes for the axe again.
<Brian> At dex 13, Phil may now act.
<Brian> However, it will take a full-move to reach the ogre.
<Dracos> ...;_; so basically I can't do any attacks this turn?
<Brian> Only a move-by or a move-through.
<Dracos> Do I have that haymaker I asked about prepped or no?
<Brian> You can't stack a haymaker with any form of movement.
<Dracos> Ah.
<Dracos> Hmmm
<Brian> Except for teleportation.
<Dracos> If I did a move by, can I get to his axe?
<Brian> You could.
<Brian> But you couldn't really do anything with it until you got another phase.
<Dracos> I'd like to put both points to OCV, have all my sword skill tapped in influence (should but just in case), charge forward pushing my strength for a move-by attack and stop standing ON his axe if possible.
<Brian> Okay.
<Brian> Go ahead and make a roll.
<Dracos> roll 3d6 for hit
<Chibi-Suu> them bones was tossed for Dracos ... : 3d6 for hit --> [ 3d6=13 ]{13}
<Brian> You hit only because Breke already attacked this round.
<Brian> Go ahead and roll your damage.
<Dracos> roll 3d6 for pushing strength
<Chibi-Suu> them bones was tossed for Dracos ... : 3d6 for pushing strength --> [ 3d6=13 ]{13}
<Brian> No extra strength this round.
Dracos charges forward bringing his blade alongside the ogre as he passes, trying to cut the ogre off as he moves for the axe.
<Dracos> roll 2d6+1d3
<Chibi-Suu> them bones was tossed for Dracos ... : 2d6+1d3 --> [ 2d6=5 1d3=2 ]{7}
<Brian> You mark up his armor but good.
<Brian> He grunts.
<Brian> Dex 13, Bjorn recovers an action.
<Brian> Segment 8, speeds 3 and 6.
<Brian> Lammermore goes first.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=10 ]{10}
<Brian> Hits.
<Brian> One time.
<Brian> roll 2d6+1d3
<Chibi-Suu> them bones was tossed for Brian ... : 2d6+1d3 --> [ 2d6=10 1d3=1 ]{11}
<Brian> roll 3d6 for hit location
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for hit location --> [ 3d6=15 ]{15}
<Brian> This time, a small chunk of armor is removed from the ogre's lower leg, and some dark blood trickles out.
<Brian> Ogre acts, and tries a move through on Phil.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=13 ]{13}
<Dracos> Can I block?
<Brian> You can abort to block, actually.
<Brian> Keep in mind that since he's charging you, you need to stop HIM, not his attack.
<Brian> Go ahead and roll your block.
<Dracos> roll 3d6 for "swordmastery don't fail me now!'
<Chibi-Suu> them bones was tossed for Dracos ... : 3d6 for "swordmastery don't fail me now!' --> [ 3d6=14 ]{14}
<Brian> With your OCV up by two, you make the block -- barely.  You slow him down, and he knocks your sword aside, the two of you now grappling.
<Brian> He's trying to move you, and you're trying not to be moved.
Dracos would like to push his strength for being THE GREAT WALL!
<Brian> Go ahead and roll your ego.
<Dracos> roll 3d6 for I'm an arrogant bastard
<Chibi-Suu> them bones was tossed for Dracos ... : 3d6 for I'm an arrogant bastard --> [ 3d6=6 ]{6}
<Brian> That gives you an extra 15 STR, for an extra 15 END.
<Brian> Now roll 1d6 (x#1d6) for every five points of STR you have.
<Dracos> roll 9#1d6 for THOU SHALT NOT PASS!
<Chibi-Suu> them bones was tossed for Dracos ... : 9#1d6 for THOU SHALT NOT PASS! --> [ 1d6=4 ]{4}, [ 1d6=2 ]{2}, [ 1d6=6 ]{6}, [ 1d6=2 ]{2}, [ 1d6=5 ]{5}, [ 1d6=3 ]{3}, [ 1d6=3 ]{3}, [ 1d6=1 ]{1}, [ 1d6=1 ]{1}
<Brian> roll 7#1d6
<Chibi-Suu> them bones was tossed for Brian ... : 7#1d6 --> [ 1d6=6 ]{6}, [ 1d6=5 ]{5}, [ 1d6=1 ]{1}, [ 1d6=4 ]{4}, [ 1d6=4 ]{4}, [ 1d6=2 ]{2}, [ 1d6=3 ]{3}
<Brian> He tries to muscle you out of the way ... but can't ... quite ... get you to move.
<Brian> On the other hand, it's taking everything you have (and then some) to keep this titan in place.
<Brian> Phase nine, speed 4s.
<Brian> Breke goes for another haymaker.
<Brian> Phase 10, speed sixes.
<Brian> The ogre goes, and tries to shove Phil away again.
<Brian> roll 6#1d6
<Chibi-Suu> them bones was tossed for Brian ... : 6#1d6 --> [ 1d6=5 ]{5}, [ 1d6=2 ]{2}, [ 1d6=1 ]{1}, [ 1d6=1 ]{1}, [ 1d6=6 ]{6}, [ 1d6=6 ]{6}
<Brian> Phil, go ahead and roll 6#1d6 to resist.
<Dracos> roll 6#1d6 Brute strength don't fail me now!
<Chibi-Suu> them bones was tossed for Dracos ... : 6#1d6 Brute strength don't fail me now! --> [ 1d6=5 ]{5}, [ 1d6=6 ]{6}, [ 1d6=3 ]{3}, [ 1d6=2 ]{2}, [ 1d6=6 ]{6}, [ 1d6=5 ]{5}
<Brian> Your resolve refirmed, you keep the ogre from moving.
<Brian> As the ogre is grappling, he's at 1/2 DCV.
<Brian> The phase ends, and Breke's haymaker goes off.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=9 ]{9}
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=15 ]{15}
<Brian> roll 3d6 for hit location
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for hit location --> [ 3d6=5 ]{5}
<Brian> The ogre's helmet flies off, and there's a nasty looking gash in it's cheek, just below one eye.
<Brian> It doesn't fall down or back off, though.
<Brian> Segment 10.  Everyone (and I do mean everyone) goes.
<Brian> First in dex order is Breke, who now follows up with a normal attack.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=12 ]{12}
<Brian> at 1/2 DCV, the ogre is hit.
<Brian> roll 1d6+1d3
<Chibi-Suu> them bones was tossed for Brian ... : 1d6+1d3 --> [ 1d6=1 1d3=3 ]{4}
<Brian> roll 3d6 for hit location.
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for hit location. --> [ 3d6=13 ]{13}
<Brian> Though, not in any way that it notices.
<Brian> Lammermore goes, and just tries to hit it without hurting Phil.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=6 ]{6}
<Brian> That's ... uh ... all seven hits.
<Brian> roll 7#2d6+1d3
<Chibi-Suu> them bones was tossed for Brian ... : 7#2d6+1d3 --> [ 2d6=8 1d3=2 ]{10}, [ 2d6=4 1d3=2 ]{6}, [ 2d6=6 1d3=3 ]{9}, [ 2d6=6 1d3=3 ]{9}, [ 2d6=11 1d3=3 ]{14}, [ 2d6=7 1d3=3 ]{10}, [ 2d6=8 1d3=2 ]{10}
<Brian> roll 3d6 for hit location
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for hit location --> [ 3d6=8 ]{8}
<Brian> While he didn't do any body, I'm going to rule that that much damage destroys the armor in that location -- the ogre's dwarven armor is no match for the eldrich magics of that blade, and his sleeves are torn off, bloodying the ogre further in the process.
<Brian> Then the ogre acts again.
<Brian> And attempts to push his strength.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=10 ]{10}
<Brian> roll 7#1d6
<Chibi-Suu> them bones was tossed for Brian ... : 7#1d6 --> [ 1d6=2 ]{2}, [ 1d6=4 ]{4}, [ 1d6=1 ]{1}, [ 1d6=3 ]{3}, [ 1d6=3 ]{3}, [ 1d6=3 ]{3}, [ 1d6=2 ]{2}
<Brian> Phil, you can make your resistance roll now.
<Dracos> Can I push my strength?
<Brian> No.  But you still get to act after your roll, since this is your phase.
<Dracos> Ah
<Dracos> roll 6#1d6 for BACK I SAY
<Chibi-Suu> them bones was tossed for Dracos ... : 6#1d6 for BACK I SAY --> [ 1d6=4 ]{4}, [ 1d6=6 ]{6}, [ 1d6=3 ]{3}, [ 1d6=3 ]{3}, [ 1d6=2 ]{2}, [ 1d6=4 ]{4}
<Brian> You're pinning him down.
<Brian> Next in dex order, Dracos.
Dracos roars and headbutts the ogre trying to slam him back and off balance and onto the ground if possible.
<Dracos> Pushing strength.
<Brian> Well, that's unexpected.
<Brian> Go ahead and make your roll.
<Dracos> roll 3d6 for I'm going to feel this in the morning >_>
<Chibi-Suu> them bones was tossed for Dracos ... : 3d6 for I'm going to feel this in the morning >_> --> [ 3d6=12 ]{12}
<Brian> You get 5 STR for 5 END.
<Brian> Go ahead and make your to-hit roll.
<Dracos> roll 3d6 for headbutt action
<Chibi-Suu> them bones was tossed for Dracos ... : 3d6 for headbutt action --> [ 3d6=3 ]{3}
<Brian> Amazingly, you actually smack the Ogre's nose with the correct point on your forehead to knock him out.  You think.  You're not really sure because your world has become very fimly, dark, and looks a lot like the sky in most other ways.
<Brian> Dracos is now Knocked Out, the ogre is Stunned, and it's Bjorn's action.
Bjorn grabs the ogre, and attempts to pull him back, over, and launch him far away from the axe.
<Bjorn> That, we's a-going with a Martial Throw.
<Bjorn> Five points to OCV, one point to DC.
<Brian> Okay, go ahead and make your roll.
<Bjorn> roll 3d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 3d6 --> [ 3d6=12 ]{12}
<Brian> That is a successful throw.
<Brian> Now roll damage to determine how far you throw him.
<Bjorn> roll 4#1d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 4#1d6 --> [ 1d6=2 ]{2}, [ 1d6=6 ]{6}, [ 1d6=3 ]{3}, [ 1d6=5 ]{5}
<Brian> You have thrown the ogre two meters away from the axe, where he lands on his back, and kind of wheezes.
<Brian> Segment 12 ends, everyone takes a recovery.
<Brian> Dracos, you are cognizant of your surroundings, and now have exactly your REC in END and Stun (I expect you to track this).
<Brian> Segment 2, speed sixes act.
<Brian> The Ogre lurches to his feet unsteadily, but is no longer Stunned.
<Brian> Segment three, speed fours.
<Brian> Dex order.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=7 ]{7}
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=6 ]{6}
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=12 ]{12}
<Brian> roll 2d6
<Chibi-Suu> them bones was tossed for Brian ... : 2d6 --> [ 2d6=7 ]{7}
<Brian> roll 2d6
<Chibi-Suu> them bones was tossed for Brian ... : 2d6 --> [ 2d6=9 ]{9}
<Brian> roll 2d6
<Chibi-Suu> them bones was tossed for Brian ... : 2d6 --> [ 2d6=8 ]{8}
<Brian> roll 3#3d6 for hit location
<Chibi-Suu> them bones was tossed for Brian ... : 3#3d6 for hit location --> [ 3d6=13 ]{13}, [ 3d6=13 ]{13}, [ 3d6=8 ]{8}
<Brian> Lammermore's eyes widen as an arrow smashes through the shield, and drives into his femoral artery.
<Brian> Breke is likewise staggered when an arrow pierces his chest.
<Brian> Phil, your left arm just took a nasty hit from this arrow -- only one half of your armor applies.
<Brian> The ogre acts, and rushes to Phil.
<Brian> roll 3d6 for Grab by
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for Grab by --> [ 3d6=15 ]{15}
<Brian> He kind of dives into phil to retrieve the axe, throwing himself prone in the process.
<Brian> Segment 6.  Breke recovers from being Dazed.  Lammermore recovered in segment 4, but doesn't get to act yet.
<Brian> Dex order.  No more arrows rain across the field.
<Brian> Though, the shield surrounding the area looks like it's fading.
<Brian> The ogre goes first.
<Brian> Raw strength to roll Phil off the axe and retrieve it.
<Brian> Phil, you can try to resist, or you can abort to act earlier (which isn't normally allowed, but I will this time).
<Dracos> roll 3d6 for luck be with me
<Chibi-Suu> them bones was tossed for Dracos ... : 3d6 for luck be with me --> [ 3d6=16 ]{16}
<Brian> You're too blinded by pain to really focus on what you're doing, and just fumble around for a bit innefectually.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=8 ]{8}
<Brian> The ogre just shoves you away (you manage not to hit the arrow stuck in your arm when you roll), and retrieves his axe.
<Brian> Bjorn: Your active phase.
<Bjorn> I am going to try and grab the axe.  3 points to OCV, 3 points to DC.
<Bjorn> And I'll be pushing my strength.
<Bjorn> roll 3d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 3d6 --> [ 3d6=14 ]{14}
<Brian> No extra strength.  Go ahead and roll your Grab.
<Bjorn> roll 3d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 3d6 --> [ 3d6=5 ]{5}
<Brian> You get a grip on the axe before he can try and get the blade into you.
<Bjorn> Oh, good.
<Brian> Go ahead and roll 1d6 for each point of strength you have.
<Bjorn> roll 6#1d6 three from strength and three from MA pool
<Chibi-Suu> them bones was tossed for Bjorn ... : 6#1d6 three from strength and three from MA pool --> [ 1d6=2 ]{2}, [ 1d6=1 ]{1}, [ 1d6=5 ]{5}, [ 1d6=5 ]{5}, [ 1d6=4 ]{4}, [ 1d6=1 ]{1}
<Brian> roll 6#1d6
<Chibi-Suu> them bones was tossed for Brian ... : 6#1d6 --> [ 1d6=6 ]{6}, [ 1d6=5 ]{5}, [ 1d6=2 ]{2}, [ 1d6=4 ]{4}, [ 1d6=6 ]{6}, [ 1d6=2 ]{2}
<Brian> The ogre won't let go of the axe.  But, he can't really use it like this, either.
<Brian> Segment eight, speed 3s and 6s.
<Brian> Lammermore goes first, and rushes at the ogre, trying not to hit Bjorn in the process.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=8 ]{8}
<Brian> That's three hits, due to his don't-hit-Bjorn penalty.
<Brian> roll 3#2d6+1d3
<Chibi-Suu> them bones was tossed for Brian ... : 3#2d6+1d3 --> [ 2d6=2 1d3=3 ]{5}, [ 2d6=8 1d3=2 ]{10}, [ 2d6=8 1d3=1 ]{9}
<Brian> roll 3d6 for hit location.
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for hit location. --> [ 3d6=11 ]{11}
<Brian> Center of mass -- Lammermore's working on removing more armor from the ogre's back, but it takes a while to smash through.
<Brian> The ogre acts, and attempts to wrest the axe free from Bjorn's grip.
<Brian> roll 6#1d6
<Chibi-Suu> them bones was tossed for Brian ... : 6#1d6 --> [ 1d6=6 ]{6}, [ 1d6=3 ]{3}, [ 1d6=6 ]{6}, [ 1d6=2 ]{2}, [ 1d6=1 ]{1}, [ 1d6=1 ]{1}
<Bjorn> roll 6#1d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 6#1d6 --> [ 1d6=3 ]{3}, [ 1d6=2 ]{2}, [ 1d6=3 ]{3}, [ 1d6=6 ]{6}, [ 1d6=2 ]{2}, [ 1d6=4 ]{4}
<Brian> The ogre is strong, but you've got a better grip.
<Brian> Segment 9, speed 4s.
<Brian> Breke charges next to Lammermore after snapping off the arrow that's stuck in his chest, and takes a whack at the ogre.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=12 ]{12}
<Brian> hits.
<Brian> roll 1d6+1d3
<Chibi-Suu> them bones was tossed for Brian ... : 1d6+1d3 --> [ 1d6=6 1d3=1 ]{7}
<Brian> roll 3d6 for hit location
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for hit location --> [ 3d6=8 ]{8}
<Brian> Arms, no armor applies.  The blades seem to actually burn the ogre's flesh, and it yelps, releasing the axe into Bjorn's grip.  Bjorn falls backwards, landing in the ground, but still hanging onto the blade.
<Brian> Segment 10, speed 6s.
<Brian> The ogre climbs to its feet.
<Brian> Segment 12, everyone acts.
<Dracos> Can I pick up my sword and recover in the same turn?
<Brian> Yeah, your sword is right next to you, if by 'recover' you mean 'stand up'.
<Brian> If you mean 'take a recovery', then no.
Dracos takes his sword, lifting it to a slightly defensive position and standing back up.
<Brian> You're dizzy, your back hurts, your arm hurts, and your head is ringing from where you intercepted that T.O.W. missile with your forehead.
<Brian> But you are on your feet again.
<Brian> Now, back to normal dex order.
<Brian> roll 3#3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3#3d6 --> [ 3d6=8 ]{8}, [ 3d6=9 ]{9}, [ 3d6=12 ]{12}
<Brian> roll 3#2d6
<Chibi-Suu> them bones was tossed for Brian ... : 3#2d6 --> [ 2d6=8 ]{8}, [ 2d6=8 ]{8}, [ 2d6=5 ]{5}
<Brian> roll 3#3d6 for hit location
<Chibi-Suu> them bones was tossed for Brian ... : 3#3d6 for hit location --> [ 3d6=10 ]{10}, [ 3d6=8 ]{8}, [ 3d6=14 ]{14}
<Brian> Lammermore, Breke, and Bjorn are each struck with an arrow from beyond the barrier.  Lammermore is the only one who appears to be injured -- the armor blocked the damage for Breke and Bjorn.
<Brian> Lammermore tears an arrowhead out of his arm and throws it on the ground.
<Brian> Breke acts next.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=8 ]{8}
<Brian> Breke hits.
<Brian> roll 2d6+1d3
<Chibi-Suu> them bones was tossed for Brian ... : 2d6+1d3 --> [ 2d6=9 1d3=3 ]{12}
<Brian> roll 3d6 for hit location
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for hit location --> [ 3d6=11 ]{11}
<Brian> Center of mass.  Another chunk of armor is gone.
<Brian> The ogre goes last, and tries to grab his weapon from Bjorn.
<Brian> roll 3d6 for strength
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for strength --> [ 3d6=12 ]{12}
<Brian> roll 3d6 for Grab
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for Grab --> [ 3d6=16 ]{16}
<Brian> his attempts are thwarted when you keep the axe out of his grip, though.
<Bjorn> I'm going to take this axe, and I'm going to try to hit the ogre with it.
<Brian> Go ahead and make your roll -- you're going to get a -2 OCV penalty for being below the required STR.
Bjorn is keeping the same 3 OCV, 3 DC arrangement, btw.
<Bjorn> roll 3d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 3d6 --> [ 3d6=13 ]{13}
<Brian> You miss -- barely.  The axe carves a deep furrow in the earth, though.
<Brian> Post-segment 12, everyone gets a recovery.
<Brian> >_>
<Brian> Segment 2, speed 6s.
<Brian> The ogre goes for the axe again.
<Brian> roll 3d6 for STR
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for STR --> [ 3d6=12 ]{12}
<Brian> roll 3d6 for Grab
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for Grab --> [ 3d6=16 ]{16}
<Brian> He's just not able to get the axe, though.
<Brian> Segment 3, speed 4s.
<Brian> Breke again takes a whack at the ogre.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=8 ]{8}
<Brian> roll 1d6
<Chibi-Suu> them bones was tossed for Brian ... : 1d6 --> [ 1d6=4 ]{4}
<Brian> roll 3d6 for hit location
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for hit location --> [ 3d6=11 ]{11}
<Brian> This time the blade ignores the ogres armor again -- though blood splashes through the rent Breke made last time.
<Brian> segment 4, speed 6s, speed 3s.
<Brian> Lammermore goes first, and tries to hack at the ogre
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=10 ]{10}
<Brian> Two hits.
<Brian> roll 2#2d6+1d3
<Chibi-Suu> them bones was tossed for Brian ... : 2#2d6+1d3 --> [ 2d6=6 1d3=3 ]{9}, [ 2d6=8 1d3=1 ]{9}
<Brian> roll 3d6 for hit location
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for hit location --> [ 3d6=15 ]{15}
<Brian> Another gash in the armor on the ogre's legs.
<Brian> The ogre goes.
<Brian> roll 3d6 for Grab
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for Grab --> [ 3d6=13 ]{13}
<Brian> The ogre again misses.
<Brian> Speed 6, everyone acts.
<Brian> Dex order.
<Brian> roll 3#3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3#3d6 --> [ 3d6=9 ]{9}, [ 3d6=13 ]{13}, [ 3d6=6 ]{6}
<Brian> roll 2#2d6
<Chibi-Suu> them bones was tossed for Brian ... : 2#2d6 --> [ 2d6=9 ]{9}, [ 2d6=4 ]{4}
<Brian> roll 2#3d6 for hit location
<Chibi-Suu> them bones was tossed for Brian ... : 2#3d6 for hit location --> [ 3d6=16 ]{16}, [ 3d6=10 ]{10}
<Brian> Another arrow hits Lammermore, driving through the platemail on his leg.
<Brian> The arrow that strikes Breke's chest slides off the curve of the armor and just hits the ground.
<Brian> Breke goes next, and tries to run the ogre through.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=6 ]{6}
<Brian> roll 2d6
<Chibi-Suu> them bones was tossed for Brian ... : 2d6 --> [ 2d6=9 ]{9}
<Brian> Called shot to the chest, and he drives the sword through the gap in the general's armor ... and more blood gushes out.  By all rights, you think the ogre should be dead, but he just continues to hang in there, growling, and fixated on his axe.
<Brian> Next in dex order, the ogre.
<Brian> roll 3d6 for Grab
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for Grab --> [ 3d6=9 ]{9}
<Brian> He wraps his hands around the handle of the axe, and eyes Bjorn like he means to have it back.
<Brian> roll 6#1d6
<Chibi-Suu> them bones was tossed for Brian ... : 6#1d6 --> [ 1d6=5 ]{5}, [ 1d6=6 ]{6}, [ 1d6=2 ]{2}, [ 1d6=1 ]{1}, [ 1d6=4 ]{4}, [ 1d6=6 ]{6}
Bjorn snarls back, clearly conveying that this is now his axe.
<Bjorn> roll 6#1d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 6#1d6 --> [ 1d6=4 ]{4}, [ 1d6=1 ]{1}, [ 1d6=4 ]{4}, [ 1d6=5 ]{5}, [ 1d6=1 ]{1}, [ 1d6=2 ]{2}
<Bjorn> Chibi-Suu don't agree with me.
<Brian> The ogre growls at you, and tears the axe from your hands.
<Brian> Phil, now it's your turn.
Dracos grunts angrily, rushing forward, pulling his sword way back in preparation for a haymaker and bringing it back around at the ogre.
<Bjorn> Two OCV, four DC.
<Bjorn> Taking that damn axe back.
<Bjorn> roll 3d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 3d6 --> [ 3d6=13 ]{13}
<Brian> You ... just ... barely miss the opportunity to grab it, but seeing you (the axe thief!) he moves it out of reach.
<Brian> Okay.
<Brian> Phase 7, speed 1s, and people who haymakered in segment 6.
<Dracos> roll 3d6 for this would be a really bad time for a bad roll
<Chibi-Suu> them bones was tossed for Dracos ... : 3d6 for this would be a really bad time for a bad roll --> [ 3d6=10 ]{10}
<Brian> You hit.
<Brian> roll your damage.
<Dracos> roll 4d6 for "Hear me roar?"
<Chibi-Suu> them bones was tossed for Dracos ... : 4d6 for "Hear me roar?" --> [ 4d6=17 ]{17}
<Brian> roll 3d6 for hit location
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for hit location --> [ 3d6=12 ]{12}
<Brian> Right across the stomach -- this blow is the final one -- for the armor.  The entire chestplate crumbles and falls to the ground with a resounding clang, revealing the ogre's tortured flesh.  His wounds are apparent, now.  You've inflicted multiple slashes, stabs, cuts, and (somehow) burns on him ... Phil's latest attack lay a neat and nasty looking gash across his stomach, but he's still ... not ... dead.
<Brian> Segment eight, speed 3s, and speed 6s.
<Brian> Lammermore's in a bad way from the arrows, and takes a recovery.
<Brian> The ogre senses this weakness, and attempts to charge Lammermore, but Breke's standing in his way.
<Brian> roll 3d6 for Move Through
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for Move Through --> [ 3d6=14 ]{14}
<Brian> Breke is going to be hit with this.
<Brian> roll 3d6+1d3
<Chibi-Suu> them bones was tossed for Brian ... : 3d6+1d3 --> [ 3d6=8 1d3=3 ]{11}
<Brian> And gets off pretty lightly, only being smashed aside with a cracked chestplate.
<Brian> It slows the ogre from reaching Lammermore, at least.
<Brian> Segment 9, Breke climbs back to his feet, and says something in a language none of you recognize.  But the ogre pauses when he hears it.  His voice is deep, resounding, and very angry.  More over, Breke's eyes are fixed firmly on the ogre.
<Brian> The ogre pauses at this, and turns around to look at Breke warily.
<Brian> Segment 10, speed 6s.
<Brian> The ogre says something back to Breke.  Not sure what it is, but it sounds pretty foul.
<Brian> Breke raises his sword in a defensive gesture, and the ogre charges again.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=14 ]{14}
<Brian> He misses.
<Brian> Segment 12, everyone acts.
<Brian> Dex order is Lammermore, who sinks to his knees, his eyes kind of dazed -- he's losing a lot of blood from those wounds, and can't reach them beneath the armor.
Dracos takes a recovery if the ogre is not nearby.
<Brian> Next is Breke, who holds his action.
<Brian> Dracos: You're after the ogre.
<Brian> Then the ogre.
<Brian> Who attacks Breke.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=5 ]{5}
<Brian> roll 4d6
<Chibi-Suu> them bones was tossed for Brian ... : 4d6 --> [ 4d6=18 ]{18}
<Brian> roll 3d6 for hit location
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 for hit location --> [ 3d6=8 ]{8}
<Brian> Breke's arm can't take 18 points of damage, so it's severed, and the blade buries itself in his chest, where it gets stuck.
<Brian> The ogre throws his head back in a howl of vindication.
<Brian> Dracos: Your action.
Dracos takes the shot at the ogre's backside while he's busy howling in vindication, thrusting and trusting to the weight and size of the blade to do some damage!
<Brian> Go ahead and make your roll.
<Dracos> roll 3d6 for 'no killin' our swordsmasters now'
<Chibi-Suu> them bones was tossed for Dracos ... : 3d6 for 'no killin' our swordsmasters now' --> [ 3d6=12 ]{12}
<Brian> That's a hit.
<Brian> Go ahead and roll your damage.
<Dracos> roll 2d6+1d3 for backstabbity!
<Chibi-Suu> them bones was tossed for Dracos ... : 2d6+1d3 for backstabbity! --> [ 2d6=11 1d3=1 ]{12}
<Brian> You lay open his back a bit -- more blood pours out, and his howl cuts off.
<Brian> He growls, blood marking his spittle as he drools, and spins to face you.
<Brian> Bjorn: Your action.
Bjorn scoops down, seizing the sword that Breke... dropped, before bringing it up in a whirling upwards diagonal strike at the ogre.
<Bjorn> 3 OCV, 3 DC still.
<Brian> Breke's eyes slowly roll towards Bjorn, somewhat faded, like the spark of life in them is extinguishing as you watch it.  "I wish," he says slowly, "that I was brave ... like you."  And with that, he stills, that light vanishing, and his eyes no longer tracking anything.
<Bjorn> For a total OCV of 13.
<Brian> Go ahead and make your roll.
<Bjorn> roll 3d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 3d6 --> [ 3d6=13 ]{13}
<Brian> This is a hit.
<Bjorn> How much for damage?
<Brian> Now, in order to determine damage, what are you planning on this blade (you're holding the white one) doing.
<Bjorn> Er.
<Bjorn> What options do I have?
<Brian> Well, what is your character thinking when he's swinging this weapon?
<Bjorn> Ah.  I am aiming to open up the ogre's chest, from right hip to the join of the neck to the left shoulder.
<Brian> Then your attack is going to be str+5 DC.
<Brian> Or, 2d6+1d3
<Bjorn> That includes my 3 MA pool DC?
<Bjorn> roll 2d6+1d3
<Chibi-Suu> them bones was tossed for Bjorn ... : 2d6+1d3 --> [ 2d6=5 1d3=2 ]{7}
<Brian> Er.
<Brian> No.
<Bjorn> Oh.
<Brian> So, add another 1d6 to that.
<Bjorn> roll 1d6
<Chibi-Suu> them bones was tossed for Bjorn ... : 1d6 --> [ 1d6=4 ]{4}
<Brian> The ogre looks at you, and then down at the slash on his chest.  This last one doesn't really seem all that different from the others....  But its affect is.
<Brian> He sinks to his knees and looks up at you with a combination of disgust and anger ... and then crumbles into dust.
<Brian> roll 3d6
<Chibi-Suu> them bones was tossed for Brian ... : 3d6 --> [ 3d6=7 ]{7}
<Brian> Everyone takes seven stun and is severely dizzied as time compresses, and the moon rises instantly, cleansing the battlefield of the Dreadmarch.
<Brian> You're quickly swept up (everyone) in the tide of the storm-riders eager to get their families to the safety of the keep.
Bjorn makes sure to collect Breke's body, and to keep it as safe as possible from the press of the crowd.
I handle other fanfic authors Nanoha-style.  Grit those teeth!  C&C incoming!
Prepare to be befriended!

~exploding tag~

Brian

Crossfire Sequence comes to and end, and we now move on to Drink With Me.
I handle other fanfic authors Nanoha-style.  Grit those teeth!  C&C incoming!
Prepare to be befriended!

~exploding tag~