Soulriders 5.0: Legend of the Unending Games

The Thunder of Gaming => Balmuria 3: Planar Suikoden => Border City of Balmuria => Post-Gaming => Topic started by: Anastasia on January 03, 2018, 12:56:45 PM

Title: Salvation (Everyone)
Post by: Anastasia on January 03, 2018, 12:56:45 PM
Finally.

Sweat, blood and tears have lead you this far. All of you stand in Aurora's courtyard, prepared for the day you begin the true liberation of Lifasa. Your armies, expanded by the contributions of your allies, stand before all of you. Soldiers of Sylica, angels and celestials, humans and elves, warriors of the Cauldron. You await word from Makaril and the resistance, ready to begin once that happens.

The air is electric, soldiers at attention. Everyone is waiting for the word, the chance to finally begin and fulfill the Crusade's purpose. Adrian stands with Gisfal, the two inspecting the troops as you wait for the moment of truth. Sylvie and Elder Magi Tepen are near the back, having a quiet conversation as they overlook soldiers. Queen Ilsenine and Crystal stand before the Court of Aurora, gazing out past Aurora, as if Elysium beyond can show the truth of the coming battles. Hanna, Mirajane and Ram await patiently meanwhile, leading ranks of celestials and elves, three shining beacons unbowed by the ordeals that lead this far. Baleruk flies restlessly around Aurora, waiting, ready. Finnegan stands in Jaela's shadow, silent and at alert, even within Aurora proper.

As you prepare...

Go ahead and set yourselves up, as well as noting where each PC will be, precisely.

For reference:

"To sum it up," Jaela goes on to say, once everyone's had a chance to pitch in, "we get in contact with Makaril and have him attack the Throne. Since we'll be staying in contact, we'll be ready to Gate Aurora over to his location as soon as he reports serious devil reinforcements or communications are suddenly cut off with him. Our allies will then be asked to establish their own beachheads; we'll either detail officers to keep in contact with them or use the Sending Orbs as needed." And how lucky they are that Aurora is capable of that, now! "Tryll and Surraruthru wanted to investigate Gar Malleous and do that ritual if at all possible, so a good time for that would be once Aurora's returned to Lifasa." She nods at the pair, adding, "If you're set on going, pick whoever you'll need for your strike team."
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 03, 2018, 12:57:16 PM
Dis in the wrong board!
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 03, 2018, 12:59:14 PM
Well, that's an auspicious start. Thanks Yuth.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 03, 2018, 01:04:18 PM
Afina won't be taking an active role in the initial battle unless things go fairly wrong, but given how expected that is she's lingering near the gate, in the shadow of several enormous golems that will serve as their vanguard in the initial rush. Her feet are on the ground for once rather than fluttering through the air, even though she's surrounded by beings far taller, her arms crossed and her expression blank.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 03, 2018, 01:08:01 PM
As Afina stands there, she hears the wind move. On it, a phantasm of memory, "Get 'em." Lief? It sounds like Lief's voice, a moment of wistful unreality amid tense waiting.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 03, 2018, 01:09:58 PM
She closes her eyes a moment in the wake of that, neck bending in a slight nod. For those that didn't make it to see this day, the beginning of Lifasa's liberation. They can't fail.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 03, 2018, 01:11:55 PM
For his part, Moore flies in place. He isn't entirely sure where he's going to be assigned as of currently, but he'll be damned if he's going to let anyone nearby him fail today.

I think he might've been assigned to counter whoever was going after Harkin if/when he shows up, but otherwise he'll just go wherever needs some boosting.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 03, 2018, 01:17:15 PM
As Moore floats there, Ilsenine looks his way. She smiles at him, stoic mask breaking for one beautiful moment. In the light of angels and Elysium she seems to glow, meeting Moore's gaze and nodding to him.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on January 03, 2018, 01:20:49 PM
Surraruthru sits regally, his newly changed Chaos Diamond scales glittering and refracting light insanely as he waits to try and fix the ley lines of his world.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 03, 2018, 01:24:32 PM
Tryll is off to the side, conferring with Surraruthru, Tepen, Sylvie, and the other irrigo in order to devise a plan of attack on the ley line nexus.

Calleigh is being a morale officer! Calleigh is flitting about and playfully dodging Kirna's familiar who has doubtlessly changed his name again. A bit of cheering of the troops is interrupted by a fly-by of Rosa's head which leaves a flower in her hair, and then she's off again.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 03, 2018, 01:28:14 PM
Kascha comes over to Surraruthru, "How pretty," she murmurs to him, "Let's do this and win, Surru."

Meanwhile Sylvie glances at Tryll, expression solemn. "Hey Tryll," she says. "Do me a favor?"
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 03, 2018, 01:28:20 PM
Moore offers Ilsenine a smile and a nod himself.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 03, 2018, 01:29:41 PM
'Yes?'
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 03, 2018, 01:31:31 PM
"Watch Calleigh's back," Sylvie says, "I have a bad feeling she'll get into trouble."
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 03, 2018, 01:39:52 PM
'Of course. We'll be taking every precaution. Neither of us is interested in permanent death or disfigurement today.' Tryll is fully visible right now, and gestures toward Calleigh with a tendril, 'She's doing her part, and I will do mine. And we will do ours, together. Once we are successful at the nexus, we'll rejoin the Aurora forces where we are able. If necessary, I will extract us back to the gates here. A meaningless death would serve no one today, and heroic sacrifices are for bard's tales. Now, how do you think we should approach this?'
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 03, 2018, 01:46:13 PM
"Well..." Sylvie begins, accepting that on face value.

Waiting on Jaela here, these are all just starters for everyone.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 03, 2018, 03:32:40 PM
Jaela is the the rare general not in attendance in the courtyard, seated as she is at Aurora's command chair. Perhaps it is petty of her, or even superstitious, but she was the one to first move the rechristened Aurora after they discovered it, and she wants to be the one to take it into its final battle as well.

That's not to say she'll seclude herself inside; in fact, with the improvements to the control systems and her own illusionary magic, she can project an image of herself to the troops at the right moment and send them into battle under her command. More than that, Jaela intends to see just how far the protection from the Duke of Destiny's reach can extend, and so Gae Buidhe rests upon her lap, glittering with its inner light.

"Are we all properly connected?" she asks Vul'lath, since there are too many officers to inter-connect them all and he's her choice for a suitable hub. His high intellect and tendency to stay behind and guard their home makes him a perfect choice, in fact, just as Vivantha is one for a replacement pilot who could keep morale up for the troops stationed throughout Aurora during its defense.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 03, 2018, 03:37:45 PM
"We are," Vul'lath agrees, "We only await word from Makaril."

A beat and then another, "Now. Makaril has sent word."
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 03, 2018, 03:41:34 PM
"Get a Gate opened," Jaela tells Vul'lath, confident that he'll relay this to the officer nearest the main gates. Afina looks to be in the best spot, judging by the tactical map. For her part, Jaela prepares to guide Aurora into widening that rift and taking the fortress through!
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 03, 2018, 03:43:42 PM
Quick OOC question: Who is leading the first attack here? I'm under the impression it'll be an NPC, but correct me if I'm wrong.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 03, 2018, 03:54:59 PM
Adrian will lead the forces. Afina will guard the gates and see whether a high-ranking devil shows up. Jaela will control Aurora and guide Aurora's defenses. Gisfal should be getting ready to take overall command if a high-ranking devil does show up and draws us into fighting it. Vivantha is the reserve pilot, in that case.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 03, 2018, 04:04:55 PM
Right.

In the courtyard, word ripples out like a wave. Forces gather and marshal, Adrian stepping forward. "We're go as soon as the portal opens and we're stable!" Adrian shouts, "FOR LIFASA!"

A roar goes up in the courtyard, thousands and thousands and thousands of voices echoing that, as a portal begins to form in front of Aurora.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 03, 2018, 04:17:50 PM
"For Lifasa!" a tiny cute voice takes up that cry before Afina takes wing and flies out of the way, patting Smrgol on the head in passing. She needs to conserve her strength for other battles but she'll be watching... and being the first line of defence for Aurora against any infiltrators trying to slip in amidst the confusion of battle.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 03, 2018, 10:28:04 PM
Lead by Adrian, soldiers pour out as reality changes. Before you is a blasted, broken hellscape. The sky is an angry, infected red, leaking flame and brimstone like tears. The ground is pitted and cracked, broken dreadfully from a thousand rifts, from the tiny to the huge. Before you is a blackened castle and two armies - one lead by a shining star and one lead by a great, glowing red star, a pit fiend that casts a darkness that counters Makaril's light.

To this Adrian and his forces pour out, gushing into the battlefield as the war is at last joined.

> roll 1d100 luck first, Lady Luck always plays a role, lower the better for y'all
<Serith> Kotono roll for Serith < 76 > [d100=76]

> roll 1d100 luck first, Lady Luck always plays a role, lower the better for y'all
<Serith> Kotono roll for Serith < 76 > [d100=76]
> roll 1d20+32 Adrian
<Serith> Kotono roll for Serith < 45 > [d20=13]
> roll 1d20+41 Makaril
<Serith> Kotono roll for Serith < 59 > [d20=18]
> roll 1d20+40 pit fiend
<Serith> Kotono roll for Serith < 48 > [d20=8]

Quick transparency note: We don't use a Knowledge (Tactics) skill or anything to represent military knowledge and general command skill. For quick and dirty purposes here, as I don't care to get into the nitty-gritty of combat, any relevant checks related to this is the character's hit dice + Int modifier + Cha modifier + Anything I feel should apply. Hit dice is because if we did use this skill, it's one that any general would invest max ranks into for practical reasons, and it's something you all should be skilled at by now IC.

In any case, this is meant to determine the general flow of battle and help shape what happens, as well as determine how luck factors into these ongoing battles.


From the party's position in the courtyard, you can see it. A tense struggle that Makaril is holding off, blocking the fortress from the devilish counter attack, is tipped by Adrian's forces. It is not an easy battle, nor is it a quick one, but the devilish reinforcements are being pushed back. In the sky angels face off against erinyes and malebranche, arrows raining from below to pepper both sides. Spells fling, devilish curses met by holy benedictions.

'Everyone, we're doing good here,' Adrian sends, 'We have more troops and Hell's center is buckling.'

Meanwhile in Aurora's command center, Jaela can see it. The illusions draw the battlefield, Adrian slamming into the devils from their flank while Makaril presses the center now, going on the offensive. They're being funneled up and away in a general fighting retreat.

Chance for you to use any of Aurora's shiny options to help, if you choose to, Jaela. The rest of you can react, talk or do whatever you like in response to this.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 04, 2018, 03:43:12 AM
Jaela observes the battle on their doorstep, looking for the right moment to use Holy Word through the illusionary battlefield.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 04, 2018, 08:50:47 AM
"So when is the other shoe going to drop, I wonder?" Moore asks aloud. "They surely had to anticipate this in some fashion, so what's their next plan... hmm..."

Is it possible to roll a BS K:Tactics here to try and consider options or if Hell is purposely trying to draw back into a trap or something?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 04, 2018, 09:39:46 AM
What's the right moment here, Jaela? Just a little more detail of what you're looking for would help.

Sure, Moore. You have bardic knack so something should cover that.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 04, 2018, 11:16:58 AM
When there's a lot of low-level enemies that will be hit by it, particularly when our forces are pressing them and could utilize the created opening well.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 04, 2018, 11:38:49 AM
Recommending you drop the Sunfire Purifier golem directly on top of a large mass of devils. It can sort of fly and deals extra damage when dropped like a stone.

Also it's so stuffed full of goldenfire that it might as well be an actual Sun. I'm hoping Lathander can pull some shenanigans through it once it's on Lifasa proper. I expect it will quickly become a priority target though.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 04, 2018, 11:50:32 AM
Sure, send it out!
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 04, 2018, 12:05:54 PM
While she can see the fighting from here, Afina tries not to become too caught up in it. It'd just turn her head in knots since she's not participating, so she keeps most of her focus simply on guarding the gates.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 04, 2018, 12:44:03 PM
Presuming you want me to use the same formula as you had listed -- if not let me know. This is HD + Int + Cha.

[blockquote]Rolled 1d20+50 : 15 + 50, total 65[/blockquote]
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 04, 2018, 01:27:09 PM
Calleigh urges the sunfire golem out of its rest and off onto the battlefield!
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 04, 2018, 01:32:32 PM
I meant just a raw skill check, in this case a Knowledge skill will do, Moore. It's mostly a formality, I don't think with your numbers that you'll fail it anyway.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 04, 2018, 01:36:06 PM
Oh, my bad.

[12:35] <Nephrite> roll 1d20+36
[12:35] <Rei-chan> Nephrite rolled : 1d20+36 --> [ 1d20=1 ]{37}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 04, 2018, 01:54:38 PM
Jaela channels Holy Word through Aurora. Devils split - some are overwhelmed, others resist, but yet more pressure weakens the center as they fall back, giving way more and more, a retreat pressed towards a rout.

Moore's pretty sure it's at least some sort of feint. Devils teleport, after all, so they're likely tasked with keeping those forces engaged or otherwise luring them.

Meanwhile the sunfire golem surges out into the battlefield, glowing bright as it slams into the devils anew, further pressuring them.

'Everyone,' Adrian sends back, 'Any sign of reinforcements? The devils are trying hard to hold the line without enough troops here.'

Meanwhile by the gate, there's a sudden flash of holy light and magic missiles, a large, hulking figure briefly outlined before being obliterated.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 04, 2018, 01:56:14 PM
Afina startles at that, not having even detected anyone approaching! She tries to be more dilligent.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 04, 2018, 01:57:55 PM
'The only thing I have as advice is this seems like some sort of feint -- maybe to try and draw troops away from Aurora proper?' He offers as a suggestion.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 04, 2018, 02:03:02 PM
'We have plenty of reserves,' Jaela responds to that. 'Once we've crushed their sacrificial forces and can integrate Makaril's troops with our own the Gar Malleous expedition can head out.'
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 04, 2018, 02:07:20 PM
'That's my guess,' Adrian says, 'Especially since Aurora's a great big shining target-damn, hold on!' A pause of several seconds, Adrian surely busy.

Then the sound of a deep, brassy horn echos across the battlefield. From the cracks in the sky they come - nightmare riding narzugons, hundreds and hundreds, a great charge in the sky aiming for the warfare below.

"I have an early report from Sylica," Vul'lath announces. "Latha reports that they have drawn counter attacks from their beach head at the Elven Tree. As of now they are holding steadily."

Meanwhile in the courtyard, Kascha murmurs to Surraruthru, "Have you established your tapestry for the day yet?"
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 04, 2018, 02:18:17 PM
Moore frowns at the influx of devils, but waits to see if there's any orders to deploy or just wait this out for now.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 04, 2018, 02:35:42 PM
Meanwhile Crystal looks out and scowls, then briefly murmurs something to Ilsenine. She then flies over to you, "Moore," she says, "Are you assigned elsewhere or are you free to join us?"
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 04, 2018, 02:36:50 PM
"Relay that the same is happening here," Jaela requests of Vul'lath, "and that we're ready to be deployed if a devil from our short list appears on their end."

The short list, of course, consists of Gathgorian, Taelfagn and the remaining traitors, though Jaela won't be upset if she's called to help with a different devil of the same caliber.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 04, 2018, 02:39:46 PM
"I'm not assigned anywhere at the moment, Crystal." Moore answers.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 04, 2018, 02:43:37 PM
That was Crystal who came to you, my fault since I phrased it terribly.

Meanwhile, Vul'lath says, "Shall we send reinforcements out, Jaela? We currently have 90% of our strength in reserve. Those narzugons complicate the battle."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 04, 2018, 02:51:18 PM
"Would you care to join Her Majesty?" Crystal asks.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 04, 2018, 02:53:17 PM
Moore nods. "I'm certain I can be of assistance. If my skills are needed in other theaters I can move to them."
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 04, 2018, 03:03:42 PM
21:03 <Lucille> roll 1d20+27+15+8 Rei
21:03 <Rei-chan> Lucille rolled : 1d20+27+15+8 Rei --> [ 1d20=9 ]{59}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 04, 2018, 03:06:53 PM
Reinforcements would help - they should be able to hold, but it'll be a much harder battle and not a sure thing. Additionally, if more devils join in, it could be bad. On the other hand, if more devils teleport in, they could easily flank your forces.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 04, 2018, 03:13:22 PM
"Send enough reinforcements to push them back," Jaela responds to Vul'lath with a nod, after a second glance at the tactical situation on the map. "And have Drena and Westwind deploy their detachments in a patrol as well. They're to keep their distance of this messy melee while ensuring our forces won't be outflanked by teleporting devils."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 04, 2018, 03:14:27 PM
"Please," Crystal says, "Her Majesty awaits you."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 04, 2018, 03:16:00 PM
"Understood. That will be about 10% of our strength, leaving us with 80%," Vul'lath confirms, "Though we could peel soldiers off if you want to use less."
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 04, 2018, 03:19:37 PM
"If we skimp on our offense, more of our soldiers out there might die that would otherwise live to fight for Lifasa," Jaela reasons. "We're not throwing our people's lives away."

Besides, the true reserve is the officer core, and Jaela has faith in them all.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 04, 2018, 03:20:39 PM
Moore nods and will follow Crystal!
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 04, 2018, 03:23:07 PM
As all this happens, Sylvie hums to herself, watching intently. "Hey Tryll," she says, "How deep are your reserves of power?"

Meanwhile a cry goes up, "To the air, to the air!" Prince Westwind calls, taking to the skies and leading air elementals and djinn to the battle, "Counter the charge!" He tips his scythe to Afina as he passes, followed by the air itself, going to wage war against Hell.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 04, 2018, 03:42:18 PM
'Sub-photic.'
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on January 04, 2018, 03:45:15 PM
Surraruthru turns to Kascha, "Not yet. I was hoping to see how they reacted and what kind of magic they focused on and tailor to it a bit. If our higher ranked officers need to head out I can cast what I've already prepared."
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on January 04, 2018, 11:43:16 PM
Which officers and higher NPCs are still in Aurora? I can fit 9 into my tapestry.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 12:27:30 PM
Everyone but Adrian, Westwind and Drena.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on January 05, 2018, 01:55:42 PM
Alright, all the PCs and whoever is most likely to need the buffs the most. I'll post the tapestry list when I get home. Can't do it at work.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 02:06:26 PM
If I miss any needed replies in this, let me know.

Queen Ilsenine greets Moore with a moment's smile, "Today is the day," she murmurs to him, as eyes are on both of you.

"Good," Sylvie says, and after a moment, "I'm working on plans and counter plans."

"Alright," Kascha says in the meantime, taking that on face value.

Meanwhile...

> roll 1d100 Lady Luck first
<Kobot> Kotono rolled 1d100 Lady Luck first --> [ 1d100=66 ]{66}
> roll 1d20+32 Adrian
<Kobot> Kotono rolled 1d20+32 Adrian --> [ 1d20=11 ]{43}
> roll 1d20+41 Makaril
<Kobot> Kotono rolled 1d20+41 Makaril --> [ 1d20=4 ]{45}
> roll 1d20+40 pit fiend
<Kobot> Kotono rolled 1d20+40 pit fiend --> [ 1d20=16 ]{56}
> roll 1d20+36 narzugon commander
<Kobot> Kotono rolled 1d20+36 narzugon commander --> [ 1d20=17 ]{53}
> roll 1d20+39 Westwind
<Kobot> Kotono rolled 1d20+39 Westwind --> [ 1d20=15 ]{54}


Out there battle is joined. Aurora continues to fight - while the pit fiend holds his ground as best he can, still giving way, it slows. Attention is split - until Drena and Westwind slam into the narzugon line. It doesn't buckle, but the charge is arrested, chaos following. War is everywhere outside, raging back and forth. You see the retreating devils stop, suddenly holding ground as unholy blights blanket Aurora's forces. Protections shine against them, shielding many, but it's still enough to check the advance a moment, an unstable equilibrium.

Jaela can see it - the devils lining up together, holding their resistance. 'Jaela!' Adrian sends, 'Some support to soften up that mass. I have a shot at the commander if someone can supply some magic to soften them up. End this by claiming the bastard's head.'
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 05, 2018, 02:12:45 PM
"Magic, is it?" Jaela murmurs, before handing out her orders. "Canderella is to take another force to support Adrian," she tells Vul'lath.

Then, lingering over a spot on the map, Jaela uses Aurora's ability to speak directly with Mirima. "I'm sending out Canderella. I need you to go with her and take out the enemy leader Adrian's struggling with."

Another 10% to reinforce Adrian, Mirima detached to them because she's just that badass.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 02:18:20 PM
'Understood. To victory,' Mirima sends back, and you can just imagine the eager look on her face.

Outside Mirima raises her voice, "The Graceful Blow, with me! FOR LIFASA!" The gates again open as suddenly - !!!

Aurora shakes. A vast mass of burning black and green flame slams into the rear of the dome, as if the fist of Bel given material form. The dome endures, cracking briefly before repairing, shaking the entire demiplane and sending a shockwave out into the waveland, cracking the ground and snapping what trees and foliage remains.

Far away, just on the edge of even Afina's superb vision, miles up and above, a shimmering shape can be seen. You aren't sure what it is precisely, but it brings to mind one memory in particular: The Burning Aeropolis, wreathed in black and green flame. It's not possible to tell from here if that is it, let alone surrounded in flame, but the shape is roughly right.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 05, 2018, 02:24:38 PM
At the sudden shaking, Moore turns with a frown before he turns back to Ilsenine with a nod and a reassuring smile.

"I'm ready for whatever comes today." He says.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 02:25:43 PM
"Good, because it's not waiting on us," Ilsenine says, at the ready. "I am ready as well. Order," she bellows in her cutesy voice, stilling the fey gawking and yammering over it.

Crystal merely waits at attention, peering ahead at it.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 05, 2018, 02:27:23 PM
'Plans? Feel free to share.' Tryll replies to Sylvie as he watches the sky above Aurora.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 05, 2018, 02:27:40 PM
Moore merely nods himself and waits to see what else happens. Is yet another battle occurring beyond what they can see, on a completely different plane? He can't help but glance up, as if looking towards the Holy Mountain for guidance.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 02:32:44 PM
"Hold on for a second," Sylvie looks up, "We have trouble. You may get to use those reserves sooner than anticipated."

Moore looks up and silently prays, holding on and waiting. Hel repeats the same tricks, in endless permutations. It stands how to destroy what is good.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 05, 2018, 02:33:49 PM
"The devils have a floating fortress of their own. Elena, pass on to Jaela that I'm dispatching forces to attack it," Afina says as she organises a strike force on the captured flying ships Jaela procured, predominantly fliers who can keep going even if the ships get shot out from under them. "Crystal, you're in command, Baleruk, ensure their safety and get that disgrace out of our sky!" she commands.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 02:35:51 PM
"On it!" Elena appears, "Crystal, Baleruk and accompanying forces? Anyone else?"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 05, 2018, 02:37:03 PM
"They're it," Afina confirms.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 02:39:50 PM
Elena blinks and vanishes, passing on Afina's message to Jaela.

Go ahead, Jaela.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 05, 2018, 02:47:48 PM
Jaela ensures that their forces set off swiftly, clearing away any obstacles along their path. Even then, however, Aurora is already moving. She can't take their fortress too far away from the battle and risk stranding their forces, but she can avoid having it become a sitting duck, and even if the bombardment continues, she can certainly ensure different segments of the shield and the outer walls will be hit by subsequent strikes, lessening the strain upon any one section.

She briefly considers holding this ability back, but then dismisses the thought and activates the prismatic barrier atop the force shield over Aurora, currently set in its purely defensive configuration.

Prismatic Wall+Wall of Force shield on, wall adapted to not blind anyone. Aurora is moving in 3d without an easily-discernible pattern.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 02:54:51 PM
> roll 1d100 Lady Luck vs the ongoing battle
<Kobot> Kotono rolled 1d100 Lady Luck vs the ongoing battle --> [ 1d100=40 ]{40}
> roll 1d20+32 Adrian
<Kobot> Kotono rolled 1d20+32 Adrian --> [ 1d20=3 ]{35}
> roll 1d20+41 Makaril
<Kobot> Kotono rolled 1d20+41 Makaril --> [ 1d20=1 ]{42}
> roll 1d20+40 pit fiend
<Kobot> Kotono rolled 1d20+40 pit fiend --> [ 1d20=14 ]{54}
> roll 1d20+36 narzugon commander
<Kobot> Kotono rolled 1d20+36 narzugon commander --> [ 1d20=10 ]{46}
> roll 1d20+39 Westwind
<Kobot> Kotono rolled 1d20+39 Westwind --> [ 1d20=14 ]{53}
> roll 1d20+45 Crystal
<Kobot> Kotono rolled 1d20+45 Crystal --> [ 1d20=17 ]{62}
> roll 1d20+40 Mirima
<Kobot> Kotono rolled 1d20+40 Mirima --> [ 1d20=3 ]{43}


Crystal surges up amid the chaos, leading her forces with Baleruk flying along. He bellows as he does, "YOU DARE ATTACK THE RISING KING OF PRISMATIC MAJESTIES?!"

Meanwhile you see the added pressure works - the devils fall back again, the entrance of another force too much. This time Adrian surges forward and...

> roll 1d100
<Kobot> Kotono rolled 1d100 --> [ 1d100=62 ]{62}


The enemies are disintegrating. Jaela and the onlookers can see it, the devil defenders pushed too hard. A lightning bolt joins a sword strike from Adrian, succubus and hagspawn overwhelming the general together. Breaking and battered, the devils vanish away - followed by the checked but intact narzugons doing the same, teleporting about a thousand feet up, visibly regrouping.

'One down,' Canderella calls in all of your minds.

'Makaril's coming our way now,' Adrian sends briefly after, 'He wants to talk to Aurora's strike force while he can.'
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 05, 2018, 02:58:17 PM
'Excellent,' Jaela responds to Adrian. 'Take your troops back to rest. Canderella's forces will secure the area.'

Of Vul'lath, Jaela requests, "Please see if is at all possible for Sylvie to vet Makaril's forces as they come inside Aurora to recuperate."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 03:01:37 PM
"Done," Vul'lath says evenly.

'Yeah,' Adrian concurs, 'Need a few minutes to heal up. Had to stop a couple of spells with my chin.'

Who precisely is going to talk to Makaril?
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 05, 2018, 03:02:26 PM
Afina and Gisfal can be there in person, and I can be there as a ghostly hologram.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 05, 2018, 03:02:30 PM
Afina's already at the gate, she can talk to him.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 03:08:06 PM
Sylvie will be there by need, since she's vetting them.

"Excuse me," Sylvie says to Tryll, "I need to check over Makaril's forces as they enter. Come along if you want to continue the conversation right now."

Ilsenine watches from her position, "Moore," she says, "I wish to be informed of this meeting and I do not wish to place more burdens on Afina. Go."

Meanwhile...

> roll 1d100 Lady Luck vs the ongoing battle
<Kobot> Kotono rolled 1d100 Lady Luck vs the ongoing battle --> [ 1d100=67 ]{67}
> roll 1d20+40 Mirima
<Kobot> Kotono rolled 1d20+40 Mirima --> [ 1d20=2 ]{42}
> roll 1d20+36 narzugon commander
<Kobot> Kotono rolled 1d20+36 narzugon commander --> [ 1d20=16 ]{52}
> roll 1d20+39 Westwind
<Kobot> Kotono rolled 1d20+39 Westwind --> [ 1d20=15 ]{54}


There are continued scuffles above, but by and large, the narzugons are flinging some spells and supernatural powers without charging down. As Aurora rises up to meet them and takes some shots, they begin to vanish away, retreating with magic.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 05, 2018, 03:20:32 PM
Moore gives Ilsenine a salute and heads off to meet Makaril!
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 03:23:33 PM
Moore and Sylvie arrive - in time for Jaela to appear via projection and Sylvie to look over the few soldiers with Makaril. Tattered but intact soldiers, Makaril himself bloodied - but not his own blood, or from healed wounds. Kalembar is at the ready, stained with the blood of devils and traitors to Lifasa.

"Friends," Makaril greets quietly, "Time is short, but I wished to greet you directly," he begins, "As well as gift you with something."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 05, 2018, 03:25:08 PM
Moore glances at Sylvie but then nods to Makaril.

"Are you certain it's something you can spare us?" Moore asks.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 05, 2018, 03:26:10 PM
"Your presence and the success of your strike is gift enough," Jaela tells him with a smile. "We're off to an auspicious start."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 05, 2018, 03:28:21 PM
"Welcome to Aurora, Makaril," Afina says, flying up at head level with the much taller angel. Unfortunately she doesn't have a reciprocal gift! By fey standards this is a ruinous breach of propriety, she needs to think of something fast!
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 03:37:37 PM
Makaril takes out a red scale, "One of Harkin's scales," he says, "We do not have the mages to properly exploit this, but it will aid scrying and perhaps other things. Take it and use it as you will, for Lifasa."
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 05, 2018, 03:39:15 PM
Well then. "This changes thing," Jaela muses out loud. "I'll ask Balyss to take a look."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 05, 2018, 03:39:54 PM
Oh that's not a gift that's a joint military asset. Afina's inner worries subside as she rationalises it away. "Hopefully we can find some use from it," she says, accepting the fiendish cast-off.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 05, 2018, 03:40:18 PM
"I can take it to her. I know you're all busy." Moore offers.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 03:46:27 PM
> roll 1d20+45 Crystal meanwhile
<Kobot> Kotono rolled 1d20+45 Crystal meanwhile --> [ 1d20=18 ]{63}
> roll 1d20+45 ???
<Kobot> Kotono rolled 1d20+45 ??? --> [ 1d20=3 ]{48}
> roll 1d20+49 Baleruk
<Kobot> Kotono rolled 1d20+49 Baleruk --> [ 1d20=10 ]{59}
> roll 1d100 luck
<Kobot> Kotono rolled 1d100 luck --> [ 1d100=29 ]{29}


A pause as the air rumbles. Above a great shot of green and black fire comes - only for Baleruk to roar. Rainbow light erupts out as spells are woven and the fire is stopped, dissipating. "FOOLS! I DO NOT ALLOW YOU TO USE SUCH POWER, I FORBID IT! CRUSH THE INFIDELS AGAINST ME! FORWARD!"

Makaril looks up to the sky, "Fool you may be," Makaril murmurs, "But may the Lady of the Weave guide you this day." The Maiden of the Gate is watching with the key in her hand, standing with the Mother of Magic.

'We're close! Someone's put together what's left of the Burning Aeropolis,' Crystal sends to everyone. 'It won't survive a second time.'

Meanwhile Canderella sends, 'We have the perimeter held and devil forces within the fortress are being pressed. My, what a lovely start to the day.'
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 05, 2018, 03:47:46 PM
"Thank you Moore, I need to watch the gates for infiltrators," Afina says, handing it off to him and glancing skywards with a somewhat satisfied look. Crystal does good work, Baleruk too.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 05, 2018, 03:49:37 PM
Moore nods and takes it. 'Crystal, just be careful of Hell repeating whatever tactics they used the last time.' Moore sends as he heads off towards the temple of Selune, just making the judgement call that's where Balyss is right now.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 05, 2018, 03:50:49 PM
'Great,' Jaela responds to Canderella, her focus on her avatar lapsing briefly for the duration. 'Do you need more troops to flush them out?'
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 03:53:33 PM
"We have a foothold," Makaril says, "Thanks to those who have not forgotten their homeland and endured unfathomable misery to reach this day. Mirima and Canderella's forces should be sufficient. I would like to take overall command and lead them inward."
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 05, 2018, 03:56:24 PM
"Of course," Jaela agrees. "Though first, why not make use of Aurora's facilities? A quick stop at the mission readiness arch while I send you some refreshments for the road?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 03:58:39 PM
Makaril hurries over while Moore races to Balyss. He finds her where he thought she would be, kneeling in prayer. Silver light surrounds her like an embrace as the Lunatic is silent.

Meanwhile Sylvie glances at Afina, "No gift giving, huh?"
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 05, 2018, 04:00:30 PM
"Balyss." Moore calls out. He Unfortunately doesn't have the luxury of waiting like he normally does.

He flies up to her with the scale and simply holds it out -- he's got a feeling she'll know what to do with it without him needing to explain.


Man, they have an awful lot of people like that around here...
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 05, 2018, 04:01:39 PM
Jaela waves at Afina and Sylvie before fading away. Balyss's examination of the scale draws her attention!
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 04:03:06 PM
Comes with dealing with essentially superhumans and those in contact with divinity, Moore. Or artifacts of unfathomable power.

Balyss takes the scale and smiles, "I'll work on something with it, see how strong Hell's defenses are," she says. "Thank you."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 05, 2018, 04:06:14 PM
Moore nods and gives her a pat on the shoulder. "If you need something, ask for it, okay? ...And let me know when it's time to open that book, okay?" Moore says with a smile.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 05, 2018, 04:06:52 PM
Afina's cheeks glow a bit more red, though with her evershifting palette of subtle colours it could be coincidence. "It wasn't really a gift in the traditional sense," she says, looking quite adorably sulky at being caught out on where her inner monologue was going.

Of course one can't slide these things past Sylvie.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 05, 2018, 04:08:38 PM
"Relay to Tryll and Surraruthru that they should prepare for their excursion," Jaela tells Vul'lath. "I propose heading out as soon as a fresh devil wave attacks Aurora, but timing is left up to them. Also, Balyss is going to be busy divining Harkin's location for the foreseeable future. Have Stille keep an eye on her so she could focus on that fully."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 04:09:30 PM
"I will," Balyss says, "Go. I look alone, but I am with many."

Meanwhile, Sylvie just smiles faintly. "Yeah. Doing the right thing's more important than your mores about hospitality or whatever hangup you have. Never could get that lesson, never could take it to heart."

"Understood," Vul'lath seconds to Jaela. "What of moving to form secondary fronts, or shall we be mobil-ah, a moment, the Cauldron is reporting in."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 05, 2018, 04:11:31 PM
Moore smiles and nods. "Don't worry, I can empathize."

With that, he heads back to Ilsenine to wait for further orders!
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 05, 2018, 04:18:23 PM
"Showing hospitality is the right thing," Afina maintains. "There are rules. But both sides have to abide by them or they mean nothing."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 04:20:48 PM
> roll 1d20+45 Crystal
<Kobot> Kotono rolled 1d20+45 Crystal --> [ 1d20=6 ]{51}
> roll 1d20+49 Baleruk
<Kobot> Kotono rolled 1d20+49 Baleruk --> [ 1d20=2 ]{51}
> roll 1d20+45
<Kobot> Kotono rolled 1d20+45 --> [ 1d20=6 ]{51}
> roll 1d20+45 Crystal tie breaker protocol is in play
<Kobot> Kotono rolled 1d20+45 Crystal tie breaker protocol is in play --> [ 1d20=11 ]{56}
> roll 1d20+49 Baleruk tiebreaking
<Kobot> Kotono rolled 1d20+49 Baleruk tiebreaking --> [ 1d20=19 ]{68}
> roll 1d20+45 tiebreaking
<Kobot> Kotono rolled 1d20+45 tiebreaking --> [ 1d20=8 ]{53}
> roll 1d100 luck
<Kobot> Kotono rolled 1d100 luck --> [ 1d100=52 ]{52}


'I'm going over losses,' Priest sends, 'Minor losses from this battle, but we did suffer them. The skirmishes were too short and one sided to seriously challenge us.'

Above, Baleruk and Crystal close in, soldiers and ships behind them. 'We're in!' Crystal announces, 'We're taking losses but we're in. Baleruk's directly breaching the interior. '

Sylvie meanwhile shakes her head, "How lawful of you. Fancying Chronias?" She says it with a smile.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 05, 2018, 04:23:11 PM
'Well said.' Tryll says, rejoining the group. 'My apologies, I was lost in thought. We are prepared to leave when needed, though.'

Calleigh zips over as well, "Just had a thought. We shoulda asked the Queen if she wanted to help!"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 05, 2018, 04:24:36 PM
"We fey have our own ways," Afina says, shaking her head. "But I can respect Celestia's virtues."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 05, 2018, 04:24:43 PM
Moore takes in a breath as he makes a silent prayer for Crystal and Baleruk's well-being.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 05, 2018, 04:26:00 PM
"What's the news from the Cauldron?" Jaela asks Vul'lath, pleased with the responses from Tryll and Crystal but focusing on the immediate issue.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 04:43:06 PM
Sylvie merely nods to Tryll's words.

"They have managed a beachhead and are succeeding," Vul'lath says, "For now, the initiative is on our side."
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 05, 2018, 04:45:07 PM
"Excellent. In that case, we'll continue to wait for a counterattack in strength."
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on January 05, 2018, 05:08:28 PM
All present PCs and the NPCs that are likely to deploy to heavy fighting are included in the tapestry up to a total of 9.
Tapestry:

Elemental Body (fire) CL 28, 28 hour duration
Spoiler: ShowHide
You have the benefits of the attune form spell with respect to the appropriate element. If you choose a water body, for example, you can breathe normally on water-dominant planes.
You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking. You gain darkvision out to 60 feet.
Your creature type remains unchanged, so you are unaffected by spells that target elementals, but you gain the air, earth, fire, or water subtype depending on the elemental substance you chose.
Fire: Fire immunity, burn (those you hit in melee and those who attack you with natural weapons must make a Reflex save or catch fire, with a save DC equal to that of a fire elemental of the same size).


Surraruthru's Stupendous Dragonskin, CL 28, 28 hour duration
Spoiler: ShowHide
Grants you a +10 armor bonus to armor class and damage reduction 10/magic.


Strength of the Dragon Princess, CL 28, 28 hour duration
Spoiler: ShowHide
The target of this spell gains a +4 insight bonus to Strength.


Mind of the Dragon Princess, CL 28, 28 hour duration
Spoiler: ShowHide
The target of this spell gains a +4 insight bonus to Intelligence.


Agility of the Dragon Princess, CL 28, 28 hour duration
Spoiler: ShowHide
The target of this spell gains a +4 insight bonus to Dexterity.


Endurance of the Dragon Princess, CL 28, 28 hour duration
Spoiler: ShowHide
The target of this spell gains a +4 insight bonus to Constitution.


Beauty of the Dragon Princess, CL 28, 28 hour duration
Spoiler: ShowHide
The target of this spell gains a +4 insight bonus to Charisma.


Create Magic Tattoo, CL 24, 24 hour duration
Spoiler: ShowHide
+1 luck bonus on attack rolls.


Create Magic Tattoo, CL 24, 24 hour duration
Spoiler: ShowHide
+2 competence bonus on attack rolls.


Create Magic Tattoo, CL 24, 24 hour duration
Spoiler: ShowHide
+1 Spellcaster Level.


Energy Immunity (x4) CL 26, 24 hour duration
Spoiler: ShowHide
Grants complete protection agianst: acid, cold, electricity, sonic


Quiescent Weaving: Haste, Retributive Enervation, Spell Turning, Greater Mirror Image

Self:
Epic Mage Armor CL 28, 24 hour duration
Spoiler: ShowHide
An invisible but tangible field of force surrounds the subject of epic mage armor, providing a +20 armor bonus to Armor Class. Unlike mundane armor, epic mage armor entails no armor check penalty, arcane spell failure chance, or speed reduction. Because epic mage armor is made of force, incorporeal creatures can't bypass it the way they do normal armor.


Moment of Prescience CL 28, 28 hour duration
Spoiler: ShowHide
This spell grants you a powerful sixth sense in relation to yourself. Once during the spell's duration, you may choose to use its effect. This spell grants you an insight bonus equal to your caster level (maximum +25) on any single attack roll, opposed ability or skill check or saving throw. Alternatively, you can apply the insight bonus to your AC against a single attack (even if flat-footed). Activating the effect doesn't take an action; you can even activate it on another character's turn if needed. You must choose to use the moment of prescience before you make the roll it is to modify. Once used, the spell ends.


Bibliotheca Arcana, CL 28, 24 hour duration
Spoiler: ShowHide
You gain a +15 insight bonus to all knowledge checks and may make knowledge checks untrained. This knowledge extends to knowledge of your own life. You have perfect recall of your own memories for the duration of the spell. Effects that change your memories, such as modify memory or mind rape, are suppressed for the duration of the spell. You gain the ability to read and speak all languages during this time as if affected by a comprehend languages and tongues spell. Finally, you may instantly absorb the information of any written material you touch, as if by a scholar's touch spell. For the duration of the spell, you have perfect recall of the material read in this manner.

Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on January 05, 2018, 08:20:59 PM
Surraruthru turns to Jaela, "Do not forget the past tactics. Twice now they've drawn us into battles, let us get close to the heart of what we want and tried to use it to destroy us. First Benfal, then Gar-Malleos. They will do it again as soon as the core Generals take the field, I suspect. As much as Lifasa is the treasure, the Devils have suffered greatly from Aurora. You all have been in this fight far longer than I have; they know you're the real strength in this fight. And they know that Aurora itself is the symbol of this fight."

Surraruthru sighs and looks back to the illusions of the battle, "The question is where and what... It will have to be mobile since they don't know where you'll take the field... They tried the assassins and it failed, but... I wonder... A group of assassins designed to be expendable and simply hold you in an area until whatever they designed can get to you? Hmm... The same for Aurora, likely. I wonder..."

Surraruthru falls into a quiet study of the battlefield, musing on the possibilities.

"Vul'lath, with how long the Devils have been here, how much do you think they could have affected the Ley Lines? Do we know where the other Ley Line Nexus' are? Do they have fortresses built on them as well? If they detonated one already and there are fortresses on the others, those are likely their scorched earth trigger locations, I think. Could they also have manipulated the Ley Lines to draw power from them? If so, what are they using it for..."
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 05, 2018, 09:37:50 PM
'Surraruthru is right.' Tryll agrees, 'There's no reason they wouldn't try it again on Lifasa and indeed it looks like they already are. It's a trap we know about, and we need to be ready for it. While we disable whatever trick they're using on the ley lines in Gar Malleos, I suggest you all be on guard and looking for them to bog both our forces and the Aurora itself down. As for what they're doing, hopefully we can figure that out before they actually do it.'
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 09:52:55 PM
"It's a concern," Sylvie concurs, glancing back at Afina.

Iddy, Sage Vul'lath is still in the command center, Jaela just protected an illusion to the gate since she's busy there. Vul'lath did not.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on January 05, 2018, 09:56:18 PM
Surraruthru turns to Jaela, "Do not forget the past tactics. Twice now they've drawn us into battles, let us get close to the heart of what we want and tried to use it to destroy us. First Benfal, then Gar-Malleos. They will do it again as soon as the core Generals take the field, I suspect. As much as Lifasa is the treasure, the Devils have suffered greatly from Aurora. You all have been in this fight far longer than I have; they know you're the real strength in this fight. And they know that Aurora itself is the symbol of this fight."

Surraruthru sighs and looks out into the sky, "The question is where and what... It will have to be mobile since they don't know where you'll take the field... They tried the assassins and it failed, but... I wonder... A group of assassins designed to be expendable and simply hold you in an area until whatever they designed can get to you? Hmm... The same for Aurora, likely. I wonder..."

Surraruthru falls into a quiet contemplation, musing on the possibilities.

"With how long the Devils have been here, how much do you think they could have affected the Ley Lines? Do we know where the other Ley Line Nexus' are? Do they have fortresses built on them as well? If they detonated one already and there are fortresses on the others, those are likely their scorched earth trigger locations, I think. Could they also have manipulated the Ley Lines to draw power from them? If so, what are they using it for... Jaela, we may need to get someone to the Library to do some quick research on it. Maybe a Diviner to check the ley lines."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 10:03:11 PM
"Have Balyss do it, she's the best we have right now," Sylvie speaks up, "And yeah, you should know Gar Malleos is likely a trap if you go back. The devils aren't stupid."

Meanwhile...

> roll 1d100 luck
<Kobot> Kotono rolled 1d100 luck --> [ 1d100=88 ]{88}
> roll 1d20+45 Crystal
<Kobot> Kotono rolled 1d20+45 Crystal --> [ 1d20=1 ]{46}
> roll 1d20+49 Baleruk
<Kobot> Kotono rolled 1d20+49 Baleruk --> [ 1d20=16 ]{65}
> roll 1d20+45
<Kobot> Kotono rolled 1d20+45 --> [ 1d20=2 ]{47}


'We need reinforcements,' Crystal screams in your minds, 'It's-' A moment's tortured pause, 'Belay that order, Baleruk has it handled.'
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 05, 2018, 10:24:27 PM
Moore opens his mouth to say something, then lets out a relieved sigh. 'What's going on up there, Crystal?' Moore sends to her.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 05, 2018, 10:35:49 PM
'Some manner of aberration. Baleruk handily overcame it,' Crystal says, 'It seemed highly vulnerable to his breath weapon.'
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 05, 2018, 10:37:50 PM
'All right. Nothing is happening down here so far, I don't think they were expecting a direct assault on their fortress.' Moore sends to her with a look and a smile at Ilsenine. 'Even so, be prepared in case they try and detonate that place or something.'
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on January 05, 2018, 10:42:13 PM
Surraruthru considers for a moment and casts another spell into the Tapestry, focusing it on the point he stands.

Evacuation Rune, CL 25, 24 hour duration.
Upon casting this spell and touching a surface or inanimate object, you create an invisible rune like that created by the spell arcane mark (PH 201). At any point during the spell's duration, you can teleport (as the greater teleport spell) back to the mark as a swift action. This ends the spell's duration. After teleporting in this way, you can't take any other actions until your next turn.


"I've put a spell into the Tapestry that will allow us to return to this spot in an emergency. A last-ditch escape or emergency redeployment."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 06, 2018, 07:53:26 AM
'Understood,' Crystal sends back, the silence as she surely focuses wholly on the battle.

Giving the non night crew a chance to reply to what's happening above there. Will probably drop another post this late morning to early afternoon, assuming posts come.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 06, 2018, 08:31:47 AM
"Trap or not, we need to get a better look at what was done at Gar Malleos to have any hope of undoing it," Afina says, relieved that Baleruk's taking care of things on that acropolis.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 06, 2018, 12:29:45 PM
Jaela fills Vul'lath in on Surraruthru's question, trusting him to work out the specifics where leylines are concerned as it's not urgent enough they need to shoot from the hip.

"Of course it would be a trap," she agrees with Surraruthru and Tryll. "For a given value of trap, at least. Everything we will face can be seen as such. We're here to take Lifasa back, however. I believe we can do that, despite all the devils throw at us."

Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 06, 2018, 12:37:10 PM
'I don't disagree. I believe we can do this as well. I'm just encouraging caution. Devils love plans within plans, and they still want a win here if they can pull it off.'
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 06, 2018, 01:37:13 PM
'Working on it,' Vul'lath replies shortly, 'Query me again later.'

Meanwhile...

> roll 1d20+41 Makaril
<Kobot> Kotono rolled 1d20+41 Makaril --> [ 1d20=12 ]{53}
> roll 1d20+39 Westwind
<Kobot> Kotono rolled 1d20+39 Westwind --> [ 1d20=4 ]{43}
> roll 1d20+40 Mirima
<Kobot> Kotono rolled 1d20+40 Mirima --> [ 1d20=11 ]{51}
> roll 1d20+50 ??? (+10 ???)
<Kobot> Kotono rolled 1d20+50 ??? (+10 ???) --> [ 1d20=8 ]{58}
> roll 1d100 lady luck
<Kobot> Kotono rolled 1d100 lady luck --> [ 1d100=11 ]{11}


In all of your minds, 'Fighting within is fierce, this won't be quick,' Mirima sends back, 'The devils and their lackies are fighting for every inch and seeking to inflict casualties.'
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on January 06, 2018, 01:45:04 PM
Surraruthru looks at the floating target. "Too bad we can't get the Sunfire Golem up there with any quickness. Between it and Baleruk, that would be finished with quickly."
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 06, 2018, 02:38:40 PM
'It can fly, but not quickly or for very long.' Tryll replies. We could teleport it there, I suppose, but again it's not a very good flier. Its combat efficiency is very poor in flight.'
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 06, 2018, 02:47:08 PM
'Do you need reinforcements, Crystal?' Jaela asks of the knight leading the assault on the Aeropolis, before repeating the question for their other force. 'Mirima, do you and Canderella need reinforcements?'
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 08, 2018, 12:44:27 PM
"It's probably not worth it," Sylvie agrees.

'Negative,' Crystal says, 'We're progressing well. We're - I think we just found the core of this. Queen of Stars bring us victory!'

A few moments Mirima sends back, 'No, as long as our back's secure. We need time and a safe flank to do this.'
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 08, 2018, 12:46:25 PM
Moore takes a breath and lets it out. Where are the bigger players? Bel has to be planning something, somewhere...

For now he merely waits and continues to silently pray for everyone's safety.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 08, 2018, 01:35:33 PM
Afina stands watch for infiltrators as she had been doing, unable to influence either battle at this stage and merely counting on her friends and allies to show their worth.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 08, 2018, 01:39:59 PM
Spot check real quick, Afina.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 08, 2018, 01:41:01 PM
[17:40] <@Ebiris> roll 1d20+70
[17:40] <Rei-chan> Ebiris rolled : 1d20+70 --> [ 1d20=2 ]{72}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 08, 2018, 01:49:51 PM
<Rei-chan> Ebiris rolled : 1d20+70 --> [ 1d20=2 ]{72}
> roll 1d20+45 Crystal
<Rei-chan> Kotono rolled : 1d20+45 Crystal --> [ 1d20=6 ]{51}
>  roll 1d20+49 Baleruk
> roll 1d20+47 (+2 ???)
<Rei-chan> Kotono rolled : 1d20+47 (+2 ???) --> [ 1d20=13 ]{60}
> roll 1d100
<Rei-chan> Kotono rolled : 1d100 --> [ 1d100=2 ]{2}
> roll 1d20+49 Baleruk
<Rei-chan> Kotono rolled : 1d20+49 Baleruk --> [ 1d20=8 ]{57}


As Afina keeps watch for now, her gaze turns up. The reborn Aeropolis shudders in the sky, jets of green and black flames erupting from it like blood.

'We have it!' Crystal sends to all of you, 'I'm bringing up the rear so everyone else can escape easier. If I don't make it out, finish this war for me.'
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 08, 2018, 01:53:51 PM
Moore lets out a breath of relief. 'Congratulations. Please be careful.'

He can't do much else for her other than wait, so he continues to be on alert.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 08, 2018, 02:05:04 PM
'Good luck, Crystal,' Afina sends back via telepathy.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 08, 2018, 02:10:06 PM
Jaela purses her lips as she silently wishes Crystal luck.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 08, 2018, 02:17:22 PM
> roll 1d20+49 vs DC ????
<Rei-chan> Kotono rolled : 1d20+49 vs DC ???? --> [ 1d20=5 ]{54}
> roll 1d4+1
<Rei-chan> Kotono rolled : 1d4+1 --> [ 1d4=4 ]{5}
> roll 1d20+49 vs DC ???? secondary save as a result of the first save 1
> roll 1d20+49 vs DC ???? secondary save as a result of the first save 2
> roll 1d20+49 vs DC ???? secondary save as a result of the first save 3
<Rei-chan> Kotono rolled : 1d20+49 vs DC ???? secondary save as a result of the first save 1 --> [ 1d20=5 ]{54}
> roll 1d20+49 vs DC ???? secondary save as a result of the first save 4
<Rei-chan> Kotono rolled : 1d20+49 vs DC ???? secondary save as a result of the first save 2 --> [ 1d20=3 ]{52}
<Rei-chan> Kotono rolled : 1d20+49 vs DC ???? secondary save as a result of the first save 3 --> [ 1d20=14 ]{63}
<Rei-chan> Kotono rolled : 1d20+49 vs DC ???? secondary save as a result of the first save 4 --> [ 1d20=6 ]{55}
> roll 1d20+49 vs DC ???? secondary save as a result of the first save 5
<Rei-chan> Kotono rolled : 1d20+49 vs DC ???? secondary save as a result of the first save 5 --> [ 1d20=20 ]{69}


Above the great fortress shudders as you see flying soldiers escape. Aurora's forces pour out along with a few devils, as Baleruk bursts through the side of it. More and more - until the entire think explodes in a flash of green light, so bright as to momentarily blind all of you, even from this great a distance.

As your eyes clear, 'Mission successful,' Crystal sends. 'Returning to Aurora. Losses look to be reasonable.'
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 08, 2018, 02:17:37 PM
'Don't die!' Calleigh relays through Tryll, 'You gotta live so you can see Lifasa restored!'
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 08, 2018, 02:18:13 PM
Bleh, mere seconds too late.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 08, 2018, 02:21:51 PM
Moore smiles at Ilsenine and continues to wait -- surely, with their most recent gambit foiled, Hell will try and one-up themselves...
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 08, 2018, 02:27:25 PM
"Send out my mother along with a group of chargers," Jaela tells Vul'lath. "They are to cover the retreat of Crystal's forces, and then ensure they can respond swiftly if Mirima and Canderella's detachments run into trouble."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 08, 2018, 02:38:40 PM
"It will be done," Vul'lath promises.

Hanna's group comes forward, "Let's go!" Hanna shouts, covering the retreat. As they fly ou tand meet with Crystal's forces, protecting them...

> roll 1d20+41 Makaril
<Rei-chan> Kotono rolled : 1d20+41 Makaril --> [ 1d20=18 ]{59}
> roll 1d20+39 Westwind
<Rei-chan> Kotono rolled : 1d20+39 Westwind --> [ 1d20=18 ]{57}
> roll 1d20+40 Mirima
<Rei-chan> Kotono rolled : 1d20+40 Mirima --> [ 1d20=3 ]{43}
> roll 1d20+50 (+10 ???)
<Rei-chan> Kotono rolled : 1d20+50 (+10 ???) --> [ 1d20=9 ]{59}
> roll 1d100 vs ???
<Rei-chan> Kotono rolled : 1d100 vs ??? --> [ 1d100=52 ]{52}


'We're taking losses,' Mirima sends back, 'Suggest rotating in a steady trickle of reinforcements.'

Meanwhile Balyss emerges from the chapel of Selune and approaches the party at the gates. "Afina! Everyone!"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 08, 2018, 02:39:21 PM
Afina's head whips around towards Balyss's call!
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 08, 2018, 02:41:02 PM
"Whu-huh?" Calleigh turns to Balyss.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 08, 2018, 02:45:17 PM
'Already dispatched,' Jaela responds to Mirima. 'My mother should mitigate the losses in the field, too. Canderella can guard the wounded being rotated back to Aurora.'

Trusting in Vul'lath to fulfill her wishes, Jaela then focuses her attention on the gates.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 08, 2018, 02:47:19 PM
"Harkin is at Gar Malleos," Balyss manages, "Waiting."

Meanwhile, in the sky above - portals open. Hundreds and hundreds all around the battlefield. Thousands - tens of thousands. A devil army begins to floor in, horrid banners and grim tidings emerging from all directions.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 08, 2018, 02:49:13 PM
'Color me unsurprised.' Tryll says.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 08, 2018, 02:52:46 PM
"Then it's good we already have a plan for striking at Gar Malleous. Who would you like to bring along--" Jaela cuts herself off, blinking, and then with a curt "Excuse me" her image winks out. Tryll and Surraruthru could lead that, she supposes, while she really needs to give this attack the attention it deserves.

"Vul'lath, I believe it is time to send out Gisfal," she says, starting the task of bringing Aurora closer to their forces still engaged with the devils inside the Throne.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 08, 2018, 02:56:29 PM
Moore briefly narrows his eyes at the portents outside, but has faith that their allies won't simply sit idly and not intervene here.

"It may be time, soon." He says quietly.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 08, 2018, 02:57:10 PM
Afina watches the new arrivals, but it's not yet time for her to deploy. Jaela's maintaining operational command so she lets her have it. "This does mean acquiring Harkin's sigil takes precedence over investigating the ley lines," she tells Surraruthru and Tryll. "Feel ready for it? You can expect him to have lots of golems for backup as well as the usual devils."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 08, 2018, 03:09:35 PM
Okay then, what's everyone's plan here. You're on an IC clock since the devils are gating in and all Hell's breaking loose, so decisive actions is advised.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 08, 2018, 03:15:10 PM
My plan for the Aurora theater is to take us closer to the Throne and send out Gisfal with enough of our forces to push the devils back. Hanna is in charge of reinforcements for Mirima and Makaril, and Mirima will rotate her wounded and exhausted troops back to Aurora as she receives Hanna's forces, those returning headed and protected by Canderella.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 08, 2018, 03:17:01 PM
Moore is fine to go out onto the field since he'll have a much more significant impact boosting multiple people. Or wherever he'll be able to boost up people.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 08, 2018, 03:23:13 PM
Go with Gisfal!
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 08, 2018, 03:24:46 PM
Works for me!
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 08, 2018, 03:28:27 PM
Calleigh, Tryll, and Surraruthru plan on assaulting and taking Gar-Malleos and preventing the ley line explosion the devils are doubtlessly planning. Additional troops would be appreciated, though they may have to go the long way if they can't traverse stone. Those capable of spells or abilities that allow passage through stone would be greatly appreciated. Earth elementals, for example.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 08, 2018, 03:29:41 PM
Okay, so Moore is going out into battle with Gisfal.

Tryll and presumably Surraruthru are going to Gar Malleos.

Jaela's staying on command and Afina's staying at the gates. I have the right of this for PC sorting?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 08, 2018, 03:29:58 PM
Gah, this time you beat me to it, tortle.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 08, 2018, 03:45:05 PM
You are correct on Moore's assignment.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 08, 2018, 03:51:53 PM
Okay. Once I get an Iddypost so he has a chance to chime in IC and OOC I'll move us along to all of that, unless circumstances in that post change it.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on January 08, 2018, 04:58:18 PM
Sounds good to me with one alteration: I can buff and do a fair bit of dispelling, and Tryll is blast-o-matic, but we have no one to heal/summon. If there's someone unoccupied who can fill that, I'd be more comfy with our chances.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 08, 2018, 06:51:19 PM
Calleigh can summon, actually. A healer would be nice, and earth elementals can provide all of our non-dispellable muscle.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 08, 2018, 10:21:28 PM
Okay, new topics are going up for Tryll and Surru's return to Gar Malleos, while Moore gets his own topic for wading directly into warfare. I'll post again here once those are up.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 09, 2018, 09:04:21 AM
Today, we forget to post last night so we post in the morning instead. Whoops!

Jaela settles back in as forces rush out. Vul'lath turns to her and remarks, "Surrounded on all sides by an outright assault," he remarks dryly, "Is this where you say you have them right where you want them?"

Meanwhile Afina mans the gates - and immediately sees them. Invisible things, shadowy things. Dogai, over a dozen of them, stalking and stealthing towards Aurora's gates, weaving behind and away the forces that pour out. Covered in potent magic, only her near-flawless vision allowing her detect them at all.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 09, 2018, 11:14:23 AM
"Dogai infiltrators! Marking targets with lightning!" Afina calls to the soldiers rushing out, a crackling lance of lightning bursting out to strike one of the devils before splitting off to hit each of the others, briefly marking their presence for other forces to capitalise on.

[15:10] <@Ebiris> roll 1d20+28 SR
[15:10] <Rei-chan> Ebiris rolled : 1d20+28 SR --> [ 1d20=13 ]{41}
[15:10] <@Ebiris> roll 20d6
[15:10] <Rei-chan> Ebiris rolled : 20d6 --> [ 20d6=81 ]{81}

DC 31 ref half, 40 damage to all secondary targets with the same DC for half.


Spoiler: ShowHide

Afina 329+20/329
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26)
defences: AC 97 (touch 59), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 6/9/10/10/7/9/9/8/8/8/7/5/3
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 09, 2018, 01:25:43 PM
> roll 1d20+23 evasion
> roll 1d20+23 evasion
<Rei-chan> Kotono rolled : 1d20+23 evasion --> [ 1d20=14 ]{37}
<Rei-chan> Kotono rolled : 1d20+23 evasion --> [ 1d20=5 ]{28}
> roll 1d20+23 evasion
> roll 1d20+23 evasion
> roll 1d20+23 evasion
> roll 1d20+23 evasion
<Rei-chan> Kotono rolled : 1d20+23 evasion --> [ 1d20=14 ]{37}
<Rei-chan> Kotono rolled : 1d20+23 evasion --> [ 1d20=9 ]{32}
> roll 1d20+23 evasion
<Rei-chan> Kotono rolled : 1d20+23 evasion --> [ 1d20=18 ]{41}
<Rei-chan> Kotono rolled : 1d20+23 evasion --> [ 1d20=6 ]{29}
<Rei-chan> Kotono rolled : 1d20+23 evasion --> [ 1d20=11 ]{34}
> roll 1d20+23 evasion
<Rei-chan> Kotono rolled : 1d20+23 evasion --> [ 1d20=3 ]{26}
> roll 1d20+23 evasion
<Rei-chan> Kotono rolled : 1d20+23 evasion --> [ 1d20=3 ]{26}
> roll 1d20+23 evasion
<Rei-chan> Kotono rolled : 1d20+23 evasion --> [ 1d20=7 ]{30}
> roll 1d20+23 evasion
<Rei-chan> Kotono rolled : 1d20+23 evasion --> [ 1d20=6 ]{29}
> roll 1d20+23 evasion
<Rei-chan> Kotono rolled : 1d20+23 evasion --> [ 1d20=12 ]{35}
> roll 1d20+23 evasion
> roll 1d20+23 evasion
<Rei-chan> Kotono rolled : 1d20+23 evasion --> [ 1d20=15 ]{38}
<Rei-chan> Kotono rolled : 1d20+23 evasion --> [ 1d20=15 ]{38}
> roll 1d20+23 evasion
<Rei-chan> Kotono rolled : 1d20+23 evasion --> [ 1d20=17 ]{40}

This is why groups usually get group saves.


Lightning strikes - more miesses than hits, but it illuminates. Forces peel off and you see unsee dogai surrounded, chopped up, sliced. Others manage to escape and reach the gates, only to be flash-fried by them. In moments Afina can see the threat is neutralized at the expense of a slowdown.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 09, 2018, 01:27:58 PM
Afina's quite content with that. Killing devils is what they're here to do after all. "All clear!" she sounds off, adorably.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 09, 2018, 02:04:16 PM
Waiting on Jaela to have a chance to react here, just heads up.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 09, 2018, 02:15:33 PM
Jaela grins at Vul'lath, commenting, "As matter of fact, it is exactly the sort of counter-attack we've been planning for." Growing more serious afterwards, she studies the tactical map, asking, "How many do we still have in reserve?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 09, 2018, 02:19:12 PM
"About 60%," Vul'lath says, "What is our general battle plan here?"
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 09, 2018, 02:30:00 PM
"Makaril and Mirima can clear out the Throne on their own, especially with my mother bringing in reinforcements. Canderella will ensure the wounded will retreat in an orderly fashion." Jaela can't help but snort at the term. "Aurora's closer position to the Throne will ease that, as well as make it less likely artillery will be used due to the devil desire of holding the Throne, or making it costly for us to take it for ourselves, which a bombardment will put an end to."

She pauses briefly, before continuing. "Gisfal has the most experience in both training our soldiers and leading armies in battle, and he will lead his forces to break through the encirclement, using the Throne and Aurora as cover against being flanked. Depending on the devil response to the maneuver, depending as it is on the relative skill of the enemy commander, we might commit more of our resources to the battle." Jaela glances down at the goldenfire spear laid across her lap, a hand resting atop it. "We can reasonably expect surprise in the initial stages, and a skilled commander like Gisfal will be able to build upon that."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 09, 2018, 02:33:36 PM
Sage Vul'lath nods.

Anything to add to that, Jaela? About to move things on a little bit using that as the operational priorities and guidance here.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 09, 2018, 02:41:30 PM
If I see the opportunity at some point, I'll send out small teams of soldiers that can withstand Aurora's prismatic glory to push or lure the fodder devils close enough to Aurora and then alter the shield briefly to stun the weaker devils. Nothing decisive, but might be helpful.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 09, 2018, 03:04:35 PM
> roll 1d20+41 Makaril
<Rei-chan> Kotono rolled : 1d20+41 Makaril --> [ 1d20=19 ]{60}
> roll 1d20+39 Westwind
<Rei-chan> Kotono rolled : 1d20+39 Westwind --> [ 1d20=2 ]{41}
> roll 1d20+40 Mirima
<Rei-chan> Kotono rolled : 1d20+40 Mirima --> [ 1d20=17 ]{57}
> roll 1d20+44 Hanna
<Rei-chan> Kotono rolled : 1d20+44 Hanna --> [ 1d20=10 ]{54}
> roll 1d20+50 ??? (+10 ???)
<Rei-chan> Kotono rolled : 1d20+50 ??? (+10 ???) --> [ 1d20=20 ]{70}
> roll 1d100
<Rei-chan> Kotono rolled : 1d100 --> [ 1d100=65 ]{65}

> roll 1d20+46 Gisfal
<Rei-chan> Kotono rolled : 1d20+46 Gisfal --> [ 1d20=2 ]{48}
> roll 1d20+44 ???
<Rei-chan> Kotono rolled : 1d20+44 ??? --> [ 1d20=16 ]{60}


Blood and chaos. What else can there be?

"We have an update from Sylica's forces. They're facing heavy counter attack," Sage Vul'lath reports aloud, "The same tactics as this - Hell's committing considerable forces and power to open that many portals."

Meanwhile....'We're being pushed back! The devils had a reserve force and some sort of magic that's turning the halls into a bloodbath,' Mirima sends to all of you. 'We need some sort of boost or pressure on the Fallen Throne or we may have to retreat.'

Outside, Afina can see the chaos. Army against army, narzugon against eladrin, archon against cornugon, human against barbazu, hero against devil, hope against the looming night. In her mind she hears it - the voice of Gathgorian. 'Are you ready to settle this today, Afina? The fated hour draws close. Come prepared, I will not settle for anything but your best.'
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 09, 2018, 03:08:44 PM
"I'm not just a chapter in your story, Gathgorian. This is war, not ego," Afina mutters, her heterochromatic eyes staring out over the battlefield.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 09, 2018, 03:15:05 PM
'Entrench yourself, help is on the way,' Jaela responds to Mirima, telling Vul'lath, "Send out Moonlight to breach the Throne from another venue. Have Tannin accompany her and pick the best spot for that."

Standard 10% of our forces here.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 09, 2018, 03:24:53 PM
Vul'lath nods, "I'll notify Gisfal so he can open the way to it."

Naturally, Afina's verbal reply gets no answer, though a few people nearby look over at her.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 09, 2018, 03:53:11 PM
'Facing the enemy commander,' Gisfal says, 'Support would help!'

Meanwhile, Adrian comes up to Afina, healed up. "What was that about?"
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 09, 2018, 04:06:43 PM
Jaela appears once more, this time before the Master. "You're needed," she tells him simply. "I want Gisfal to lead our troops, and he can't do that while harassed by the devil commander."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 09, 2018, 04:07:33 PM
"Telepathic message from Gathgorian, just devil bravado," Afina says dismissively. She hears Gisfal's call for aid but maintains her station at the gates, few else able to perceive infiltrators with her skill, and besides Jaela's got operational command so there's no sense giving orders that might conflict with hers.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 09, 2018, 04:12:33 PM
Adrian scowls, "Bastard. He didn't try anything else with it?"

Meanwhile, the Master nods and departs his troops without a word, bounding off into battle.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 09, 2018, 04:15:18 PM
Jaela carefully avoids observing the Master's no doubt awe-inspiring battle, having the utmost trust that he will crush all opposition. Instead, she focuses on the surge for the Throne. Three forces, working in tandem; Makaril's shared command with Mirima, her mother's reinforcements in the form of chargers, and the new front Tannin and Moonlight are to open. If it is not enough, she will dispatch more forces to strike from more directions and drown the defenders in numbers.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 09, 2018, 04:17:12 PM
"Just bravado," she shakes her head. "He mentioned the fated hour, a reminder that I'll want Jaela nearby."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 10, 2018, 11:37:39 AM
"You need more help with him?" Adrian asks, "If you need my sword, you have it."

More for Jaela coming in the next post.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 10, 2018, 11:39:13 AM
She nods to Adrian at that offer. "It'll depend where and when he turns up and who's on hand."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 10, 2018, 11:53:52 AM
Meanwhile, Jaela can see the battle for the Throne play out.

> roll 1d20+41 Makaril
<Rei-chan> Kotono rolled : 1d20+41 Makaril --> [ 1d20=18 ]{59}
> roll 1d20+39 Westwind
<Rei-chan> Kotono rolled : 1d20+39 Westwind --> [ 1d20=11 ]{50}
> roll 1d20+40 Mirima
<Rei-chan> Kotono rolled : 1d20+40 Mirima --> [ 1d20=12 ]{52}
> roll 1d20+44 Hanna
<Rei-chan> Kotono rolled : 1d20+44 Hanna --> [ 1d20=17 ]{61}
> roll 1d20+43 Moonlight
<Rei-chan> Kotono rolled : 1d20+43 Moonlight --> [ 1d20=2 ]{45}
> roll 1d20+50 (+10 ???)
<Rei-chan> Kotono rolled : 1d20+50 (+10 ???) --> [ 1d20=6 ]{56}
> roll 1d100
<Rei-chan> Kotono rolled : 1d100 --> [ 1d100=91 ]{91}
> roll 1d2
<Rei-chan> Kotono rolled : 1d2 --> [ 1d2=1 ]{1}
> roll 1d20+20
<Rei-chan> Kotono rolled : 1d20+20 --> [ 1d20=19 ]{39}


'We're breaking through,' Hanna sends in your mind, 'I'm at the magic device they're using now.'

'Tannin's down and gravely injured, cursed injuries. We're trying to evacuate him,' Moonlight sends into your mind. 'Have healers ready.'
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 10, 2018, 12:02:43 PM
'Understood,' Jaela responds gravely, her avatar appearing before Priest. "Moonlight is evacuating Tannin with cursed injuries. Prepare to treat him on consecrated grounds and have acolytes meet them at the gates and bring him in."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 10, 2018, 12:17:00 PM
"We will see to it," Priest says, as Priest stands outside, tending to the wounded. He pauses a moment to look out, "How goes the battle?"
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 10, 2018, 12:19:42 PM
"We're winning, but Hell's reserves are infinite. Only one of the priority targets took to the battlefield so far," Jaela tells him, without going into detail. "Do you have enough staff to care for our casualties at this rate?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 10, 2018, 12:28:00 PM
"Yes," Priest says, "For now."
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 10, 2018, 12:33:30 PM
Jaela nods, leaving Priest to his duties. She keeps an eye on Tannin's rescue and evacuation, while mentioning to Vul'lath, "Please adjust our deployment strategy where it comes to rest and recovery. When tired healers are are rotated back to Aurora, keep some of them in reserve to boost Priest's staff. A cleric that's exhausted her best spells could still mean the difference between life and death as she stabilizes our wounded."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 10, 2018, 02:00:21 PM
> roll 1d100 luck
<Rei-chan> Kotono rolled : 1d100 luck --> [ 1d100=22 ]{22}
> roll 1d100
<Rei-chan> Kotono rolled : 1d100 --> [ 1d100=62 ]{62}


Ahead, Afina sees it. A firre eladrin, carrying Tannin, who is bleeding profusely. His entire front is stained red, the eladrinf lying out of the chaos towards him.

Meanwhile Jaela can see it - the overall battle is shifting in Aurora's favor, at least for now. Gisfal triumphs over an enemy general, and in that you're pushing Hell back a bit.

'The device is down!' Hanna sends to all of you, 'If that's the last trick they have, we're well on route to capturing the Throne.'
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 10, 2018, 02:01:56 PM
Afina zips out and casts haste on the eladrin (and anyone else nearby) before zipping back to her post!

Spoiler: ShowHide

Afina 329+20/329
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26)
defences: AC 97 (touch 59), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 6/9/10/9/7/9/9/8/8/8/7/5/3
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 10, 2018, 02:08:51 PM
'Focus on taking the Throne,' Jaela responds to her mother. 'We have the battle outside in hand for now.'
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 10, 2018, 02:17:50 PM
The eladrin races in with Tannin, giving Afina a quick nod of gratitude.

Meanwhile...'Got it,' Hanna says.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 10, 2018, 02:58:54 PM
'Tannin's going to make it,' Priest sends back to Jaela. 'Just in time.'

Meanwhile Afina looks out - and a portal opens near Aurora's gate. A great black, gaping void, from a torrent of the same black erupting out from it towards Aurora's gates - and the soldiers coming in and out there.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 10, 2018, 03:01:05 PM
Luckily Afina's nearby, a green ray projecting out from her fingertip to touch and collapse the portal!

Dimensional anchor
[19:00] <@Ebiris> roll 1d20 1 check
[19:00] <Rei-chan> Ebiris rolled : 1d20  check --> [ 1d20=14 ]{14}


Spoiler: ShowHide

Afina 329+20/329
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26)
defences: AC 97 (touch 59), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 6/9/10/9/6/9/9/8/8/8/7/5/3
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 10, 2018, 03:02:01 PM
Flying out, Afina deftly closes the portal. It fizzles out, but what black energy got through is coming in your direction.

Ref.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 10, 2018, 03:04:08 PM
[19:03] <@Ebiris> roll 1d20+49 evasion Rei
[19:03] <Rei-chan> Ebiris rolled : 1d20+49 evasion Rei --> [ 1d20=20 ]{69}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 10, 2018, 03:09:57 PM
Afina dodges and avoids the darkness, which hits the outer gates and sphere of force, making it shiver and crack. But no more, quickly repairing itself.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 10, 2018, 03:10:57 PM
Afina returns to her station, alert for anything else that requires her personal intervention.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 10, 2018, 03:32:18 PM
> roll 1d20+41
<Rei-chan> Kotono rolled : 1d20+41 --> [ 1d20=15 ]{56}
> OOC: Makaril.
> roll 1d20+39 Westwind
<Rei-chan> Kotono rolled : 1d20+39 Westwind --> [ 1d20=20 ]{59}
> roll 1d20+40 Mirima
<Rei-chan> Kotono rolled : 1d20+40 Mirima --> [ 1d20=7 ]{47}
> roll 1d20+44 Hanna
<Rei-chan> Kotono rolled : 1d20+44 Hanna --> [ 1d20=8 ]{52}
> roll 1d20+43 Moonlight
<Rei-chan> Kotono rolled : 1d20+43 Moonlight --> [ 1d20=1 ]{44}
> roll 1d20+40 ???
<Rei-chan> Kotono rolled : 1d20+40 ??? --> [ 1d20=12 ]{52}
> roll 1d100 luck
<Rei-chan> Kotono rolled : 1d100 luck --> [ 1d100=100 ]{100}


'We have the throne room of the Throne and are pushing the devils into corners,' Hanna sends to Jaela. 'Victory is imminent barring more trickery - but we have lost Moonlight. She took a trap to save several others, it tore her apart.'
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 10, 2018, 03:34:14 PM
Afina lowers her head in respect for Moonlight's sacrifice. She'll be safe back in Elysium, but have no further part in the battles for Lifasa. The first of their elite to fall, and to a mere trap as well... it's not a good sign.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 10, 2018, 03:37:08 PM
'Understood,' Jaela responds again, emotions in check. It never gets easier to send out others, no matter the justifications of conserving their strength.

Out loud, she tells Vul'lath, "Please inform Gisfal that the Throne is in our hands, and Makaril is eliminating lingering pockets of resistance. Does he require assistance?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 10, 2018, 03:42:34 PM
"No," Vul'lath says, "He does not as of this moment. He is confident."

As Afina bows her head? The sky cracks into bands of color - red, white, blue, green and black. Like tendrils they reach across the dying sky, as a vast roar echos about the battlefield, so loud as to...

No need for a Fortitude save in Aurora, but go ahead and react.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 10, 2018, 03:43:45 PM
Afina's head jerks up and she studies the bands of colour cracking across the sky. What do they mean?

Spellcraft or a knowledge check?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 10, 2018, 03:47:01 PM
K:R.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 10, 2018, 03:47:26 PM
Afina remains ignorant!
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 10, 2018, 03:48:23 PM
Taking 10 for 66
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 10, 2018, 03:52:45 PM
From the cracking sky it appears - a vast, five headed wyrm that blocks out the sky with its immense body. Five heads - white, red, blue, black and green, each roaring loud enough to crack the ground and shatter mountains.

Only Afina's magic saves her. Your shielded mind refuses to quail in horror at the impossible dragon that shadows an entire world. Its heads are rearing back, as if to breath down upon Lifasa itself.

Meanwhile, Jaela's heart quails. She knows this and this manifestation. Above Aurora is an avatar is Tiamat, the World Destroyer. A dragon so vast as to take a world in her talons and shred it as a cat may shred a mouse. This avatar is made for war against entire worlds and planes, a manifestation of Tiamat's power and hatred.

Chance to react, knowledge check or whatever. K:R, Afina.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 10, 2018, 03:55:35 PM
'Be advised,' Jaela sends to all allied officers upon Lifasa, including Makaril in that tally. 'Tiamat has entered the fray.' The driest of mental tones should do for that announcement, she thinks.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 10, 2018, 03:59:03 PM
"I think we can classify this as a priority target," Afina says, tensing as she looks up at the sky. 'Afina engaging, will rendezvous with Baleruk for the attack,' she broadcasts into the command telepathy network, hasting herself (and anyone nearby) before she zips out of Aurora and rushes towards the forces returning from the attack on the Aeropolis.

Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 6/9/10/8/6/9/9/8/8/8/7/5/3
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 10, 2018, 04:00:22 PM
'I'm headed for the gates,' she sends privately for Afina, then, vacating her chair. Jaela repeats the same for the benefit of Vul'lath and Vivantha, gesturing for the latter to take the reigns. "Time to see how well your skills translate through Aurora's illusionary battlefield," she tells the lillend on her way to the portal.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 10, 2018, 04:01:12 PM
Okay, locking this topic for now since you two are going into a new one.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 11, 2018, 03:45:58 PM
Afina returns. Through the chaos of water and untouched, safe and with Tiamat gone. As she descends to Aurora, 'Well done.' Her voice. The Queen of Stars, speaking to her in her mind. 'Your bravery is without question and will be sung of in the Court. All of them.'
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 11, 2018, 03:49:09 PM
"Thank you, my Queen," Afina whispers as she flies, no one around her for now at least. It would've been nice if she'd gotten that spell off - it really would've been enough to scar even a god. But even then the imagery of a tiny pixie fearlessly closing to battle with the world-ending dragon is one she imagines would give heart to others.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 11, 2018, 03:53:54 PM
You return to your post, Sylvie waiting for you. "You alright?" she asks, giving you a look over. "Jaela okay, too?"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 11, 2018, 03:55:27 PM
"Jaela's fine, I mean look at that," Afina points up at the giant illusory Jaela in the sky. "I expended a lot of effort on my attack so I'll be weakened for a while and not at my best for the rest of the day. I can still fight though."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 11, 2018, 04:02:33 PM
"Good. More's coming." Sylvie says, "Be ready for when it happens, alright? You're too close to victory to lose your life to him." Her expression is wistful, sad, "So don't. It's going to happen today, no matter what you try, short of fleeing the battle altogether or refusing to engage, and you won't do that."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 11, 2018, 04:03:34 PM
"Pity then, I used up my best move on Tiamat," Afina says with a vexed look of adorable displeasure. "I have others but it won't be nearly so clean."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 15, 2018, 11:01:17 AM
"Better than fighting Tiamat," Sylvie remarks coolly, then peers at you, enchanted glasses on the tip of her nose. "If you face anything like that again, bring me. 21 may be the only chance we have."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 15, 2018, 12:50:41 PM
Afina wonders if those other deities would have intervened with the god-slaying weapon in the mix. Still, she nods to Sylvie. They have to work with their own resources.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 15, 2018, 02:02:56 PM
> roll 1d20+41 Makaril
<Kobot> Kotono rolled 1d20+41 Makaril --> [ 1d20=15 ]{56}
> roll 1d20+39 Westwind
<Kobot> Kotono rolled 1d20+39 Westwind --> [ 1d20=19 ]{58}
> roll 1d20+40 Mirima
<Kobot> Kotono rolled 1d20+40 Mirima --> [ 1d20=9 ]{49}
> roll 1d20+44 Hanna
<Kobot> Kotono rolled 1d20+44 Hanna --> [ 1d20=17 ]{61}
> roll 1d20+30 (-10 losses)
<Kobot> Kotono rolled 1d20+30 (-10 losses) --> [ 1d20=18 ]{48}
> roll 1d100
<Kobot> Kotono rolled 1d100 --> [ 1d100=43 ]{43}


As you stand guard, a silence falling between yourself and Sylvie?

'Good news,' Hanna says, 'We're isolating the remaining resistance. Barring an unholy miracle, the Fallen Throne is ours. We've also captured a devil who may behind the traps. I'd like to know how it made one capable of killing Moonlight. It is going to take some time to fully reduce the enemy forces within, but holding a cordon should not be overly difficult, as teleportation is locked and we have no plans on disabling that immediately. The main concern is rat holes and various escape paths, which we're seeing about dealing with.'
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 15, 2018, 02:05:06 PM
With Jaela currently in combat Afina handles replying to Hanna. 'Good work, make sure that devil comes back under heavy guard until it's secure in our dungeons.'
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 15, 2018, 02:10:22 PM
'On it. Makaril will be en route with the prisoner, as well as to confer about strategy.' Hanna sends back.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 15, 2018, 02:11:27 PM
'Understood,' Afina replies, keeping an eye out the gates as she waits.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 15, 2018, 02:12:58 PM
Gimme a new Spot check since you were away?
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 15, 2018, 02:22:43 PM
[18:22] <@Ebiris> roll 1d20+70
[18:22] <Kobot> Ebiris rolled 1d20+70 --> [ 1d20=4 ]{74}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 15, 2018, 02:31:56 PM
No one sneaking in right this moment, but you see something. A firre eladrin in Sylican heraldry, "Hi," she calls, "Permission to enter? I have a message for Aurora!"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 15, 2018, 02:36:28 PM
While it could be an infiltrator in disguise... Afina's ability to see through disguises is as good as her ability to see through stealth, and even a fallen firre can be told apart from the genuine article, nevermind trying to doll up an erinyes. Plus Sylvie's right here to see through any deception. "Granted!" she calls so Elena knows the defences can let this one through. "I'm General Afina, what message do you have for us?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 15, 2018, 03:09:02 PM
"We're detecting signs of a ritual below us. We're going to attack it - and we warn you, because we think it's a big one. If things go awry, it may affect all of us." The firre says, right to the point.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 15, 2018, 03:10:52 PM
"Do you have any specifics of the nature of the ritual or the devils involved?" Afina asks, similarly direct.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 15, 2018, 03:16:52 PM
"Nothing yet, but it's powerful. It could be one of the Dukes directly, but we haven't confirmed anything like that yet," Is the answer. "We do think it involves hellfire ins some form."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 15, 2018, 03:18:29 PM
Unfortunately there aren't any defences they can use against hellfire. "Do you require our support? Fighting for the Throne is winding down, we can spare it."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 15, 2018, 03:28:19 PM
"As of now, no," The firre says, "But that could change, depending on what it is."

Meanwhile, Jaela teleports nearby and heads for Aurora's gates, as you see the devils are in full retreat.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 15, 2018, 03:31:14 PM
Afina nods, the tails of her hat bobbing with the motion. "Alright, in that case pass back that we're ready to assist at need, but otherwise we're fortifying here and preparing for the next assault."
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 15, 2018, 03:34:00 PM
Catching the end of that conversation, Jaela approaches Afina and says, "We're in a good position to take Aurora to another battlefield."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 15, 2018, 03:36:08 PM
As soldiers come and go nearby, "I will. Anything else, ma'am?"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 15, 2018, 03:41:06 PM
About to say no, Afina changes at the last second. "Yes, we've received conflicting reports that Taelfagn may be present at Gar Malleos. We're reasonably certain Harkin is there and currently have forces deployed to eliminate him. No assistance is currently required, but Ettan's whereabouts remain unknown. Pass that on," she asks.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 15, 2018, 03:42:26 PM
"Understood," The firre says, pausing to bow to Jaela and then to Afina, going to depart.

Meanwhile, amid the soldiers returning is Moore, upright and unharmed from his warfare.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 15, 2018, 03:46:43 PM
Moore gives the two a wave as he comes inside.

"I'm going to get a snack and rest a little before anything else wild happens." He says to the both of them. "Let me know if you'd like me to go reinforce anything."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 15, 2018, 03:47:38 PM
"We're winding down here but we may need to suddenly reinforce at Gar Malleos or the Elven Tree so stay sharp," Afina says to Moore.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 15, 2018, 03:49:04 PM
Feel free to chat here, this is winding down into a temporary pause so Gar Malleos 2 can catch up. So bear that in mind.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on January 15, 2018, 11:25:11 PM
'Fortress on approach to Gar-Malleos destroyed. We are proceeding. Be advised that Taelfagn is using illusions and may pop up at random. It's possible he will use his image to bait our forces into a trap. Exercise caution.' Tryll sends to the commanders.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 17, 2018, 02:05:06 PM
Soon enough, Moore gets a quick snack. He sits down and rests, eating while he has the chance.

Afina keeps guarding the gate, which is busy but not opposed for the moment. No sign of devils - for now.

Jaela sits back in the command room, Adrian striding in. "Not bad for round one," he says with a lopsided grin. "We ready for round 2?"
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 17, 2018, 02:10:08 PM
"I'm grateful that Bahamut put aside our differences and came through at this key junction," Jaela responds, relaxing in the command chair in her blessed mithril armor. "Didn't even need to resort to a Miracle! That's my resolution, I'll have you know. Cutting down on it."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 17, 2018, 02:12:41 PM
"Yeah, mine is to kill more devils," Adrian chuckles, "Working on it. Anyway, so am I but what's our next move going to be?"
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 17, 2018, 02:19:04 PM
Jaela glances down meaningfully at Gae Buidhe where it's resting against her leg, before saying, "Purely hypothetically speaking? I'd want to hear something decisive from Gar Malleous. That, a report on a located priority target or a request from our allies could get us to redeploy."

She shrugs. "Initiative rests with us. We've gone into this knowing Hell's forces are infinite, but the more time we spend securing Lifasa the more favorable our position on it is. Devils couldn't operate with impunity and at worst we'll have lines drawn in the sand. That's better than our previous guerilla-style campaigns and you can be sure we'll get more reinforcements than a discredited Bel. It's why I think that he'll make a move soon, once the currently running plots are foiled."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 17, 2018, 02:22:59 PM
"So being the big, annoying itch he can't scratch?" Adrian says, "Have we gotten an update since the business about the Duke of Destiny?"
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 17, 2018, 02:26:32 PM
"A destroyed fortress. I don't want to micromanage, and they haven't requested aid again, so we can afford some patience." Jaela tilts her head. "Balyss, however, should be free. Why not ask her if she has a lead on Ettan?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 17, 2018, 02:29:49 PM
As you mention her name, Balyss steps in. "You called?" she asks.

Adrian turns, arms crossed. "That has got to be the pettiest use of divine wisdom and insight I've ever seen," he says, then takes a long exhale. "How are we doing, Balyss?"

"Gar Malleos has become complicated," Balyss begins, going and taking a seat. "Something hidden from Our vision obscures events within now."
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 17, 2018, 02:34:29 PM
Jaela's joke about frivolous uses of divine power dies on her lips at Balyss's tone. Frowning, she says, "The team has my full confidence. You probably heard me saying just now that I don't want to micromanage them. Still... what would it take? Gathgorian? Taelfagn? Bel? Or just an ingenious reconfiguration of the leylines?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 17, 2018, 02:40:55 PM
"We are not certain," Balyss says, voice one and many, "That alone concerns Us, that some player of great power has deigned to interfere. It is not impossible that the means of immortals could stymie Us, but it is a rare thing indeed. We fear Bel or Taelfagn has called in a powerful ally."
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 17, 2018, 02:43:12 PM
"I hoped to open a fresh front and strike at Ettan in the meanwhile," Jaela notes. "Are his whereabouts revealed?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 17, 2018, 02:47:01 PM
"Yes, he is preparing an infernal army to strike," Balyss says, "He hides near Harkin below."
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 17, 2018, 03:00:25 PM
Jaela blinks. "Harkin is presently at Gar Malleous, correct? Which cannot be seen? Do you mean the location our allies are presently assaulting underground?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 17, 2018, 03:01:24 PM
"Below," Balyss says, "They have gone below."
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 17, 2018, 03:05:09 PM
"Harkin is no longer at Gae Malleous?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 17, 2018, 03:06:19 PM
"He is below now," Balyss agrees, "Events are moving there around this unknown entity."

Meanwhile, Afina watches the gates - and her superior vision can note the shimmering int he air - portals again, starting to spring around the battlefield.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 17, 2018, 03:11:23 PM
How many and how close?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 17, 2018, 03:12:06 PM
Several dozen and spread out all over, like last time.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 17, 2018, 03:17:52 PM
'Incoming wave of devils coming by portal, we'll need to send out reinforcements while our vanguard is still sweeping the Throne,' Afina relays to Jaela since she's got the command post.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 17, 2018, 03:21:18 PM
"Gisfal, I need you to head out again," Jaela says for the benefit of those present in the war room after acknowledging Afina's report, relaying the same to Gisfal telepathically. Turning towards Balyss, she asks, "Can you take us right to Ettan and Harkin before their army has marshaled?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 17, 2018, 03:23:39 PM
"We can get you close. Prepare a group," Balyss says.
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 17, 2018, 03:29:23 PM
Her image appearing near Afina, Jaela says, "Balyss relays that Harkin relocated to Ettan, but she can bring us towards the two of them. If we hurry, we'll be able to hit before they've formed an army. I'm thinking that we along with Mirajane, Dana and Sylvie should do it. Gisfal can handle the battlefield here, and Adrian will remain in overall command. Your thoughts?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 17, 2018, 03:39:45 PM
As the two stand there, war erupts again - portals opening, soldiers called to arms. AFina and Jaela can see it as Moore hears the messages and...

Ball is in your three's court.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 17, 2018, 03:39:49 PM
Afina glances at the still nearby Sylvie. "Putting a lot of our eggs in one basket," she says cautiously. Then again, Balyss hasn't steered them wrong so far. "But I'm prepared."
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 17, 2018, 03:43:59 PM
"I'm on my way."

As before, Jaela leaves Vivantha to inspire the troops by using Aurora's ability to broadcast to anyone on the battlefield while heading for Balyss for the gates.

Mirajane and Dana are asked to get to the gate (after ensuring they pass the mission readiness arch if they haven't already. Moore as the remaining PC gets to choose for himself, obviously.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 17, 2018, 03:45:32 PM
He'll go out with Gisfal again to ensure they can hold the line.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 17, 2018, 03:50:38 PM
Okay, so who is heading where?
Title: Re: Lifasa (Everyone)
Post by: Corwin on January 17, 2018, 03:53:40 PM
Jaela, Afina, Balyss, Mirajane, Sylvie and Dana are heading to where Balyss will take us.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 17, 2018, 04:03:33 PM
Okay, post to move that along shortly.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 17, 2018, 04:19:41 PM
Okay. Moore is gettin ga new topic while the second Gar Malleos expedition gets a topic. Everyone gets a topic! Locking this one.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 23, 2018, 01:35:40 PM
Afina returns to Lifasa - the battle joined again. As she flies through the front gate, she sees Elena blink in, "Afina!" she calls.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 23, 2018, 01:38:40 PM
[17:37] <@Ebiris> roll 1d100 spell failure on gate
[17:37] <Serith> Ebiris roll for Serith < 69 > [d100=69]


"Elena," she returns. "We ended up at Gar Malleos so merged with the group already there and split off. Have there been any developments here?"

Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27)
defences: AC 102 (touch 64), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 6/9/10/7/4/9/9/6/8/7/5/4/3
2 moments of prescience left.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 23, 2018, 01:47:07 PM
"Another attack," She gestures to the battle outside, "Gisfal reports we're winning, they're trying to take the Throne back. Word from Sylica again - they're doing well, as is the Cauldron. Makaril reports that the he's rallying the resistance as well. Overall things are going well."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 23, 2018, 01:49:36 PM
"Good," Afina says, settling in by the gates as before. "I'll maintain station here to watch for intruders as before." Plus she's still in the telepathic loop for command and can make any executive decisions required while Jaela's on a mission. "As far as we know the main devil army under Harkin and Ettan is bottled up under Gar Malleos, so we'll look to press the attack further after cementing our hold here. Take advantage of their immobility."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 23, 2018, 01:53:00 PM
Elena hums, "Um, Afina? I'm no general, but doesn't that sound like bait to you?"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 23, 2018, 01:56:26 PM
"That's why the rest of us came back," Afina says. "But even if it's bait it can't exactly be ignored either."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 23, 2018, 01:58:21 PM
"That's tough," Elena says, before Aurora shakes. The ground quakes as...

'General Afina,' Sage Vul'lath says, 'Something is trying to hit Aurora from beneath it. The force wall is holding.'
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 23, 2018, 02:03:34 PM
They have earth elementals deployed into the ground underneath Aurora to deal with any attacks that do get through the shield from that vantage. 'Vivantha please elevate Aurora further into the air?' she sends. Gisfal's probably too occupied to take a look, so... "Sylvie, Dana, come with me? We'll check it out," she says, flying out and down to have a look at what's beneath their mobile fortress.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 23, 2018, 02:15:46 PM
'Please wait, adjusting deployments,' Vivantha sends, as the shaking stops. Aurora rises up, the three of you going to peek under. Nothing that you see, a few earth elementals peeking out of the cracked ground.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 23, 2018, 02:18:37 PM
"Nothing... could be a diversion. We'll remain on station at the gate and can respond if it happens again," Afina says, flying back inside.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 23, 2018, 02:25:35 PM
"Fucking t ypical," Dana mutters, as Sylvie flies with you.

"It could be," she agrees.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 23, 2018, 02:36:36 PM
"We'll see anyway. It'll take more than that to beat Aurora's defences," Afina says as they regroup.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 23, 2018, 02:40:45 PM
Dana stands near the gates as you see the war wage on. "Hey, you're pulling the mysterious all seeing bullshit now, so what the fuck is going to happen? Is it gonna be settled in Gar Malleos?"

Sylvie looks out ahead, not replying right away.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 23, 2018, 02:44:11 PM
"I'm sick of that place and ley line associated nonsense," Afina huffs, sounding unfortunately petulant. "You know we tried our own grand ritual to win the day back when Hell first invaded? Only the ritual just got disrupted and made everything worse. The fate of a world can't be decided by one spell."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 23, 2018, 02:46:45 PM
"Why not?" Sylvie speaks up, "Benfal came down to Alicia and friends in one battle against Semyaza. Nine traitors managed to doom Lifasa in one ritual - and one Duke of Hell ruined your own ritual. If anything, you had the right idea, but you got outdone."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 23, 2018, 02:49:12 PM
Afina looks downcast at that, turning her gaze over the battlefield where thousands fight and die for her world. "So is that all we are, a distraction while the important people cast their rituals? If we and the devils on the field all laid down our arms it wouldn't change the outcome anyway?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 23, 2018, 03:04:47 PM
"Nah," Sylvie says, "We're the ones who decide it. We're the ones who will face the Dukes, be the ones to make the rituals. We're the heroes." Glancing sidelong over at Afina, "In the end, I don't think Creation's about armies, is it? It's about the powers and personalities that define it and influence it. The ones who rise above infinity, and congratulations, you're one of them."

Looking out at the battle going on, "All of this? I think this is merely essential, nothing more and nothing less. It has to happen but won't be truly decisive without our aid. You're still fated to fight Gathgorian, and that's as important as fighting Taelfagn, maybe more important in the long run." A pause as soldiers rush back in, carrying wounded as more rush out to replace them. "We win here, they have to respond like now. We take the Elven Tree, the Outer Ring Fortresses, destroy the Burning Aeropolis? They have to respond. Bel has to respond. But all the little victories here won't kill either of those Dukes, will it?"

"That's all fucking nice, but what the fuck are you actually saying here, you stupid bitch? That all of this is a fucking sideshow? Fuck you and fuck your know it all attitude," Dana spits out. Glaring at Sylvie darkly, "So go fuck off."

"No, it's important, but it isn't decisive. It's only part of the greater picture." Sylvie replies, keeping her gaze ahead out, out at the battles. "Everything we've done so far has forced them into this corner. A corner Bel and Taelfagn have to fight to get out of, one that made him break the normal rules and get a response in kind." Clicking her tongue and adding, "I may be thinking on too large a scale."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 23, 2018, 03:09:19 PM
Afina digests all of that, though she still can't help but wonder if instead of learning how to make artifacts and lead armies she should've focused her time on learning world-changing rituals instead. "Well," she says at length. "Hopefully that fated battle can wait until I'm recovered from facing Tiamat."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 23, 2018, 03:15:35 PM
"Yeah, like we cornered Abigor and forced his ass out," Dana asks, pausing to wipe away a bit of sweat from her brow.

"I hope so," Sylvie murmurs, "Yeah, something like that, Dana. Hell can't stand to look week. Aurora merely existing at this point is an affront to Hell's prestige. I like the thought of that - merely getting up in the morning pisses off ancient devils."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 23, 2018, 03:17:34 PM
"Abigor died to sword and spell, yes," Afina says, that being a memory she cherishes!
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 24, 2018, 01:16:40 PM
"Good times," Sylvie says slowly, "Good times."

Doing anything but watching and waiting now?
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 24, 2018, 01:17:27 PM
Basically just that.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 24, 2018, 01:25:32 PM
'Mirima is gravely wounded,' Vul'lath reports in your mind moments later. 'A powerful Hellish champion has appeared. They are requesting reinforcements, they are close to breaking the wedge, but if Mirima falls...'
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 24, 2018, 01:27:40 PM
"That's us!" Afina says to Dana and Sylvie. "Sylvie, can you teleport us to the battle?" she asks, flying out of Aurora again.

Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27)
defences: AC 102 (touch 64), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 6/9/10/7/4/9/9/6/8/7/5/4/3
2 moments of prescience left.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 24, 2018, 01:31:34 PM
You'll be woven into Moore's thread shortly.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 26, 2018, 02:09:02 PM
Thus you return back. Amid everything, soldiers coming and going, Elena waits for you, "Good work," she says. "Everyone okay?"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 26, 2018, 02:11:53 PM
"For the most part," Afina answers. "Mirima took a bad hit but she recovered. Has there been any word from other fronts?" Be nice if they knew if those retreating devils were going to deal with a crisis elsewhere or were at some rally point regrouping for another sally.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 26, 2018, 02:24:29 PM
"They're reinforcing the Elven Tree," Elena says, "Sylica's pressing them deeply there and they're working on something within. No new update from the Cauldron's entry point yet."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 26, 2018, 02:26:09 PM
"We might need to reinforce them, so we'll stay sharp," Afina says, in the meantime keeping an eye on the gates and on the Throne in the distance as it's de-vermined and fortified.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 26, 2018, 02:29:54 PM
It's quiet for now as Elena goes on. "Vul'lath and Gisfal concur," she says, "So everyone's busy. Do you need food or drink brought to you? Any spell services?"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 26, 2018, 02:31:52 PM
Afina mutely shakes her head, glancing at Sylvie and Dana to see if they want anything. It's not like they've even been on Lifasa very long, and she ate beforehand.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 26, 2018, 02:35:52 PM
"Water," Sylvie says, "Cold."

"I'm fine," Dana says, "Barely worked up a rumble."

Elena hurries off to do that, and...

If you're watching, make Spot again.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 26, 2018, 02:36:58 PM
[18:36] <@Ebiris> roll 1d20+70
[18:36] <Rei-chan> Ebiris rolled : 1d20+70 --> [ 1d20=17 ]{87}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 26, 2018, 02:46:14 PM
Water soon comes, Sylvie drinking up. It's just...quiet right now, really. A moment's respite as war wages. You see the wounded brought in, the dead carried in to be laid to rest or possibly resurrected. Supplies are cycled in and out. There's a rhythm to it, like your heartbeat as battle fury grips you.

Then - darkness. All the light on Lifasa vanishes, save for the light of Aurora. At least that you can see, pitch darkness surrounding everything outside of Aurora's wall of force.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 26, 2018, 02:48:28 PM
'Moore, check in?' Afina asks through telepathy. "Either another deity showed up or things went really bad at the elven tree," she surmises, tensing up.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 26, 2018, 02:52:56 PM
Go post that in Moore's thread, Afina.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 26, 2018, 03:07:10 PM
After getting Moore's reply she sends, 'Devils can see even in magical darkness, let us know if you find a countermeasure.'

Afina's next words go to Moore and everyone else in the telepathy circuit. 'Anyone that can cast sunbeam or has someone nearby that can, cast it to see if that dispels the darkness.'

"This might be the effects of another ritual, or a massively powerful spell," she casts detect magic so she can begin examining things herself.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 26, 2018, 03:08:24 PM
Spellcraftin'.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 26, 2018, 03:10:56 PM
[19:10] <@Ebiris> roll 1d20+49 Rei
[19:10] <Rei-chan> Ebiris rolled : 1d20+49 Rei --> [ 1d20=13 ]{62}


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/6/4/8/9/5/7/7/5/4/3
2 moments of prescience left.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 26, 2018, 03:25:33 PM
It's an utterdark spell, scaled up to a higher level with a larger radius. Not a ritual, just a powerful epic magic spell.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 26, 2018, 03:31:18 PM
"Utterdark spell with an expanded radius," Afina says. Pity their dispel specialists are away.

'Vul'lath, can you still see through the illusory scrying map? Is it possible to see the limits of the darkness's radius?'
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 26, 2018, 03:33:57 PM
'Yes,' Vul'lath says. '...also, evil creatures can see in utterdark without impairment.'
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 26, 2018, 03:37:43 PM
That's a good point, it doesn't change things on the 'devils can see in the dark' front, but it offers them their own new options.

She tries to cast a summoning spell to call forth some demons!

[19:36] <@Ebiris> roll 1d100 spell failure on SMX
[19:36] <Rei-chan> Ebiris rolled : 1d100 spell failure on SMX --> [ 1d100=69 ]{69}


A hulking glabrezu answers her call! "You, what can you see out there? Any devils?" she asks her new minion.

It takes 10 for 36 on its spot check if needed.

Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/6/4/8/9/5/7/7/4/4/3
2 moments of prescience left.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 26, 2018, 03:39:38 PM
'That spell was cast by Lixer.' Moore announces to everyone.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 26, 2018, 03:39:48 PM
Summoning inside of Aurora? Remember how you'd go outside of Aurora to summon devils?
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 26, 2018, 03:42:06 PM
That was for calling effects, I thought summoning ones worked. I can cast the spell to to have the summon appear just outside the gate if I have to though. Swap the glabrezu for 1d4+1 vrocks in that case since we're airborne.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 26, 2018, 03:43:02 PM
One of the vrocks hisses and chitters in the darkness, beak clacking, "The dead rise. Spirits emerge. They hunger for the living."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 26, 2018, 03:44:52 PM
"Tell me their distance and bearing from both Aurora and the army positioned around the castle that way," Afina asks, pointing at the Throne's location.

'All units be advised, undead and spectres have taken the field under cover of darkness,' she telepathically warns everyone.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 26, 2018, 03:48:33 PM
"They rise everywhere, from the ground, surrounding the castle," One vrock intones, voice like a dying gasp and yet echos in your ears a second time. The smell of jungle rot clings to them.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 26, 2018, 03:53:16 PM
'They're surrounding the Throne on all fronts, advise retreating inside and making use of choke points,' she follows up her telepathic advice to those on the field. 'Summoned fiends can be used as spotters.'

"Have they made contact yet? How far until they do otherwise?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 29, 2018, 10:42:26 PM
"Not yet. Soon."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 30, 2018, 12:52:38 PM
She needs to get to the origin point of that spell if she's to have a chance of dispelling it. 'Vul'lath, can you give me a distance and bearing from Aurora's gate to the centre of the darkness field?' She can navigate fine without her eyes going out there at least, though it would have to be just her really.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 30, 2018, 12:59:29 PM
'In the sky above and ahead, about 2000ft,' Vul'lath says, 'Roughly.'
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 30, 2018, 01:01:58 PM
"Two thousand feet that way," Afina points for the vrocks. "Do you see any creatures around that area?"
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 30, 2018, 01:06:56 PM
'I've managed to trick the spell for right now -- we have thousands of undead creatures out here bearing down on the soldiers. I would suggest we have them pull back to Aurora for now.' Moore sends to everyone.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 30, 2018, 01:07:13 PM
"Yes. A thing of many body parts."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 30, 2018, 01:13:43 PM
'No, fortify yourselves at the Throne, you'll be slaughtered running blind through that back to Aurora,' Afina refuses Moore's suggestion for everyone to try and make their way back to Aurora through the darkness. 'I've located the origin point of the spell and will attempt to dispel it.'

"Teleport over and kill it," she orders her vrocks. "I'm going out to try and dispel the darkness, it's our only chance. Hold the line here," she tells Dana and Sylvie, turning invisible before she flies out and dimension doors herself towards Vul'lath's suggested origin point.

[17:10] <@Ebiris> roll 1d4+1 vrocks
[17:10] <Rei-chan> Ebiris rolled : 1d4+1 vrocks --> [ 1d4=1 ]{2}

There are two of them. Not even enough for a dance of ruin!

[17:12] <@Ebiris> roll 1d100 spell failure dimension door
[17:12] <Rei-chan> Ebiris rolled : 1d100 spell failure dimension door --> [ 1d100=36 ]{36}

That gets Afina about 1500 feet there. The vrocks use greater teleport to arrive instantly.


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/6/3/8/9/5/7/7/5/4/3
2 moments of prescience left.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 30, 2018, 01:15:07 PM
'Roger that, will do what I can.' Moore responds.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 30, 2018, 01:30:30 PM
You now fly in absolute darkness. It is bitterly cold here, empty. Phantasmal whispers echo around you, promising things you cannot quite hear. Above you hear combat, discordant noises and shrieks of pain from your vrocks.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 30, 2018, 01:35:16 PM
Still out of range, but that'll change quickly. She tries to magically speed herself up a lot more first of all...

[17:34] <@Ebiris> roll 1d100 8th level slot for 3 rounds time stop spell failure
[17:34] <Rei-chan> Ebiris rolled : 1d100 th level slot for 3 rounds time stop spell failure --> [ 1d100=67 ]{67}

Round 1: Full round action to run the rest of the way, that's about 500 feet of movement so I should then reach the putative origin point of the spell.

Two rounds left but what do I have on blindsight first?


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/6/3/8/9/5/6/7/5/4/3
2 moments of prescience left.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 30, 2018, 01:45:22 PM
Range on blindsight?
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 30, 2018, 01:45:48 PM
200 feet radius
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 30, 2018, 01:56:35 PM
20ft away and 35ft up is the edge of  mass - like a tumor in shape and size, far larger, body parts dangling out of it. A grotesque thing, and behind the mass is the swirling energy of a portal or something similar.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 30, 2018, 02:03:05 PM
Afina flies towards that portal and attempts a summoning spell beside it while time is frozen.

[17:58] <@Ebiris> roll 1d100 SMX spell failure
[17:58] <Rei-chan> Ebiris rolled : 1d100 SMX spell failure --> [ 1d100=22 ]{22}
[17:58] <@Ebiris> roll 1d100 SMX spell failure x2
[17:58] <Rei-chan> Ebiris rolled : 1d100 SMX spell failure x2 --> [ 1d100=98 ]{98}
[17:58] <@Ebiris> roll 1d3 monadic devas
[17:58] <Rei-chan> Ebiris rolled : 1d3 monadic devas --> [ 1d3=3 ]{3}


It takes two tries, costing her precious time. But as her time stop ends she commands the blinded angels to act immediately! They can't see in the darkness but she's positioned them so they don't need to. "Reach forward and dispel evil!" she commands.

One is positioned facing the portal itself, one is directly in front of the portal and the last directly behind - Afina doesn't know which direction anyone traversing the portal would come out on but thankfully she summoned enough to cover all angles.

Okay, the Devas are all using their Dispel Evil SLA. One on the portal, which assuming it's aimed at Hell or similar counts as an evil spell and thus would be valid. The other two are at either potential exit point of the portal which would presumably be the origin point of the spell on this plane, and Utterdark is an evil spell so that would nix that.

Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/6/3/8/9/5/6/7/3/4/3
2 moments of prescience left.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 30, 2018, 02:17:29 PM
You see it happen as time resumes - the portal is touched. It shivers, shudders and..

Fort saves for the devas.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 30, 2018, 02:20:07 PM
[18:19] <@Ebiris> roll 3#1d20+15 adding protective aura bonus since surely vs evil
[18:19] <Rei-chan> Ebiris rolled : 3#1d20+15 adding protective aura bonus since surely vs evil --> [ 1d20=17 ]{32}, [ 1d20=15 ]{30}, [ 1d20=19 ]{34}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 30, 2018, 02:49:49 PM
300 damage on the failed save, the devas are nuked. However...

There is a terrible sound as holy power meets infernal might. It is like wind and rain tearing apart, sky and ground mating. It echos throughout the battlefield as the infernal red light of the broken sky returns, the portal fizzling out. Without the darkness, the spirits below begin to wither and fade away, nary a sound as they become naught more than a memory.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 30, 2018, 02:50:26 PM
Is the giant tumour monster still here?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 30, 2018, 02:50:58 PM
It is gone.

Spot check, also note any special means of perception you have.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 30, 2018, 02:53:55 PM
[18:53] <@Ebiris> roll 1d20+70
[18:53] <Rei-chan> Ebiris rolled : 1d20+70 --> [ 1d20=12 ]{82}

blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal,
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 30, 2018, 02:57:56 PM
Spot then, Afina.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 30, 2018, 03:07:12 PM
You blink it away - and it's ghostly. An illusion. The darkness is still there, the phantasms below - save for a single star of light on the ground. That sunfire golem, if you don't miss your guess, but otherwise it's still there, only hidden beneath a fake reality of it being gone.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 30, 2018, 03:08:31 PM
Including the giant tumour monster? Should init be rolled? Is the portal still there?

'Everyone stay alert, the darkness has not been lifted, it's an illusion! I'll attempt another dispel,' Afina relays telepathically to all commanders.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 30, 2018, 03:11:09 PM
Yes, which is why I'm calling init now.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 30, 2018, 03:12:12 PM
[19:11] <@Ebiris> roll 1d20+31
[19:11] <Rei-chan> Ebiris rolled : 1d20+31 --> [ 1d20=8 ]{39}
[19:12] <@Ebiris> roll 2#1d20+2 vrocks if still alive
[19:12] <Rei-chan> Ebiris rolled : 2#1d20+2 vrocks if still alive --> [ 1d20=10 ]{12}, [ 1d20=3 ]{5}

Is the portal still there?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 30, 2018, 03:34:23 PM
Yes.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 31, 2018, 01:39:47 PM
> roll 1d20 corpse blob
<Rei-chan> Kotono rolled : 1d20 corpse blob --> [ 1d20=2 ]{2}

Init is Afina (39) > Blob (2)

Open.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 31, 2018, 01:42:13 PM
Afina attempts a disjunction over the portal before she moves away, so that the sound of her spellcasting doesn't tip the guard-monster off as to her actual location!

[17:41] <@Ebiris> roll 1d100 spell enhancer spell failure
[17:41] <Rei-chan> Ebiris rolled : 1d100 spell enhancer spell failure --> [ 1d100=63 ]{63}
[17:41] <@Ebiris> roll 1d100 disjunction spell failure
[17:41] <Rei-chan> Ebiris rolled : 1d100 disjunction spell failure --> [ 1d100=95 ]{95}

Success. How many dispel checks?

Afina is invisible and moved 30 feet directly up after casting.


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/6/2/8/9/5/6/6/3/4/3
2 moments of prescience left.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 31, 2018, 01:47:18 PM
Nine.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 31, 2018, 01:48:00 PM
[17:47] <@Ebiris> roll 9#1d20+29
[17:47] <Rei-chan> Ebiris rolled : 9#1d20+29 --> [ 1d20=10 ]{39}, [ 1d20=19 ]{48}, [ 1d20=19 ]{48}, [ 1d20=13 ]{42}, [ 1d20=6 ]{35}, [ 1d20=2 ]{31}, [ 1d20=14 ]{43}, [ 1d20=15 ]{44}, [ 1d20=3 ]{32}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 31, 2018, 01:53:54 PM
Fort, Afina. Bonuses against evil and necromancy apply.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 31, 2018, 01:57:01 PM
[17:56] <@Ebiris> roll 1d20+39+29 moment of prescience
[17:56] <Rei-chan> Ebiris rolled : 1d20+39+29 moment of prescience --> [ 1d20=2 ]{70}


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/6/2/8/9/5/6/6/3/4/3
1 moment of prescience left.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 31, 2018, 02:03:29 PM
A spike of something foul goes through you, but you resist as the portal flickers but holds up, magic fizzling around it - but that's it.

Anything else?
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 31, 2018, 02:04:43 PM
That was a swift, standard, and move. I'm done.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 31, 2018, 02:11:47 PM
Limbs of flesh and rot rake where you are, but nothing happens.

Go, but won't resolve it until Moore's acted. We're round by round for now in all rooms.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 31, 2018, 02:18:22 PM
Afina tries to speed things up!

[18:15] <@Ebiris> roll 1d100 7th level time stop spell failure
[18:15] <Rei-chan> Ebiris rolled : 1d100 th level time stop spell failure --> [ 1d100=32 ]{32}


Suddenly hasted beyond reason, she first off tries a dimensional anchor on the portal!

[18:16] <@Ebiris> roll 1d100 dimensional anchor spell failure
[18:16] <Rei-chan> Ebiris rolled : 1d100 dimensional anchor spell failure --> [ 1d100=22 ]{22}


It unfortunately fizzles. Still, she tries another disjunction!

[18:17] <@Ebiris> roll 1d100 disjunction spell failure
[18:17] <Rei-chan> Ebiris rolled : 1d100 disjunction spell failure --> [ 1d100=11 ]{11}


It fizzles as well and then all her sped up time is wasted. Back in normal time she attempts one last disjunction before flying off in another direction.

[18:17] <@Ebiris> roll 1d100 disjunction spell failure
[18:17] <Rei-chan> Ebiris rolled : 1d100 disjunction spell failure --> [ 1d100=69 ]{69}

How many rolls this time?

Afina moves 50 feet to the left after her spell.


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/6/0/8/9/4/6/4/3/4/3
1 moment of prescience left.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on January 31, 2018, 02:28:37 PM
7.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on January 31, 2018, 02:48:52 PM
[18:48] <@Ebiris> roll 1d100 spell enhancer spell failure, forgot I could add this
[18:48] <Rei-chan> Ebiris rolled : 1d100 spell enhancer spell failure, forgot I could add this --> [ 1d100=81 ]{81}
[18:48] <@Ebiris> roll 7#1d20+29
[18:48] <Rei-chan> Ebiris rolled : 7#1d20+29 --> [ 1d20=10 ]{39}, [ 1d20=9 ]{38}, [ 1d20=20 ]{49}, [ 1d20=2 ]{31}, [ 1d20=15 ]{44}, [ 1d20=3 ]{32}, [ 1d20=15 ]{44}
Title: Re: Lifasa (Everyone)
Post by: Nephrite on January 31, 2018, 03:25:04 PM
'It's impossible for anyone to fight like this -- we're rapidly losing ground. We either need a solution to this problem or some sort of immediate reinforcements who can cast wide-ranged healing magic to help us and also damage the undead at the same time!' Moore sends out.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 01, 2018, 01:13:44 PM
Before you the spell crumbles - the illusion. It fades away, returning all to absolute darkness.

Meanwhile the blob of corpses strikes all around and...

Misses you. Go.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 01, 2018, 01:18:24 PM
This isn't working, so Afina delves deeper into her magic in search of the speed to make a difference while her army is being slaughtered.

[17:16] <@Ebiris> roll 1d100 12th level slot spell failure
[17:16] <Rei-chan> Ebiris rolled : 1d100 2th level slot spell failure --> [ 1d100=83 ]{83}
Seven rounds of time stop.
Round 1: Dimensional anchor on portal.
[17:16] <@Ebiris> roll 1d100 dimensional anchor spell failure
[17:17] <Rei-chan> Ebiris rolled : 1d100 dimensional anchor spell failure --> [ 1d100=73 ]{73}
[17:17] <@Ebiris> roll 1d20 1 check
[17:17] <Rei-chan> Ebiris rolled : 1d20  check --> [ 1d20=15 ]{15}
Round 2: Spell enhancered disjunction.
[17:17] <@Ebiris> roll 1d100 spell enhancer spell failure
[17:17] <Rei-chan> Ebiris rolled : 1d100 spell enhancer spell failure --> [ 1d100=42 ]{42}
[17:17] <@Ebiris> roll 1d100 disjunction spell failure
[17:17] <Rei-chan> Ebiris rolled : 1d100 disjunction spell failure --> [ 1d100=70 ]{70}

How many dispel checks this time? Note disjunction doesn't affect my own spells so the dimensional anchor won't be going anywhere.


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/6/0/6/9/4/6/3/3/4/2
1 moment of prescience left.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 01, 2018, 01:22:33 PM
6.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 01, 2018, 01:25:36 PM
[17:23] <@Ebiris> roll 6#1d20+29
[17:23] <Rei-chan> Ebiris rolled : 6#1d20+29 --> [ 1d20=3 ]{32}, [ 1d20=6 ]{35}, [ 1d20=18 ]{47}, [ 1d20=16 ]{45}, [ 1d20=1 ]{30}, [ 1d20=6 ]{35}

Round 3: Spell enhancered disjunction
[17:24] <@Ebiris> roll 1d100 spell enhancer spell failure
[17:24] <Rei-chan> Ebiris rolled : 1d100 spell enhancer spell failure --> [ 1d100=6 ]{6}
[17:24] <@Ebiris> roll 1d100 disjunction spell failure
[17:24] <Rei-chan> Ebiris rolled : 1d100 disjunction spell failure --> [ 1d100=22 ]{22}
Both fizzled.

Round 4: Spell enhancered disjunction
[17:25] <@Ebiris> roll 1d100 spell enhancer spell failure
[17:25] <Rei-chan> Ebiris rolled : 1d100 spell enhancer spell failure --> [ 1d100=2 ]{2}
[17:25] <@Ebiris> roll 1d100 disjunction spell failure
[17:25] <Rei-chan> Ebiris rolled : 1d100 disjunction spell failure --> [ 1d100=78 ]{78}

How many dispel checks this time?


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/6/0/4/9/4/6/1/3/4/2
1 moment of prescience left.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 01, 2018, 01:32:41 PM
4.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 01, 2018, 01:34:53 PM
[17:33] <@Ebiris> roll 4#1d20+27
[17:33] <Rei-chan> Ebiris rolled : 4#1d20+27 --> [ 1d20=10 ]{37}, [ 1d20=19 ]{46}, [ 1d20=12 ]{39}, [ 1d20=12 ]{39}

Round 5: spell enhancered disjunction
[17:34] <@Ebiris> roll 1d100 spell enhancer spell failure
[17:34] <Rei-chan> Ebiris rolled : 1d100 spell enhancer spell failure --> [ 1d100=51 ]{51}
[17:34] <@Ebiris> roll 1d100 disjunction spell failure
[17:34] <Rei-chan> Ebiris rolled : 1d100 disjunction spell failure --> [ 1d100=91 ]{91}

How many dispel checks?


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/6/0/3/9/4/6/0/3/4/2
1 moment of prescience left.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 01, 2018, 01:36:53 PM
3.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 01, 2018, 01:38:14 PM
[17:37] <@Ebiris> roll 3#1d20+29
[17:37] <Rei-chan> Ebiris rolled : 3#1d20+29 --> [ 1d20=12 ]{41}, [ 1d20=6 ]{35}, [ 1d20=19 ]{48}

[17:37] <@Ebiris> roll 1d100 spell enhancer spell failure
[17:37] <Rei-chan> Ebiris rolled : 1d100 spell enhancer spell failure --> [ 1d100=45 ]{45}
[17:37] <@Ebiris> roll 1d100 disjunction spell failure
[17:37] <Rei-chan> Ebiris rolled : 1d100 disjunction spell failure --> [ 1d100=94 ]{94}

How many dispels?


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/6/0/2/9/4/6/0/2/4/2
1 moment of prescience left.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 01, 2018, 01:39:10 PM
2.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 01, 2018, 01:40:56 PM
[17:39] <@Ebiris> roll 2#1d20+29
[17:39] <Rei-chan> Ebiris rolled : 2#1d20+29 --> [ 1d20=15 ]{44}, [ 1d20=7 ]{36}

Round 7: Spell enhancered disjunction
[17:39] <@Ebiris> roll 1d100 spell enhancer spell failure
[17:39] <Rei-chan> Ebiris rolled : 1d100 spell enhancer spell failure --> [ 1d100=45 ]{45}
[17:40] <@Ebiris> roll 1d100 disjunction spell failure
[17:40] <Rei-chan> Ebiris rolled : 1d100 disjunction spell failure --> [ 1d100=13 ]{13}

Spell fails, time stop ends. I'll use my standard and move pending how things look as time resumes.


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), many moments of prescience (CL 29), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/6/0/1/9/4/6/0/1/4/2
1 moment of prescience left.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 01, 2018, 01:41:43 PM
Reality snaps, shudders. Before you the illusion crumbles as darkness returns, then fades. The portal snaps shut with a tearing noise, the spirits below fading. You did it! The corpse blob begins to fall apart a - !!!!

Fort.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 01, 2018, 01:43:13 PM
[17:42] <@Ebiris> roll 1d20+39+29 moment of prescience
[17:42] <Rei-chan> Ebiris rolled : 1d20+39+29 moment of prescience --> [ 1d20=12 ]{80}


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/6/0/1/9/4/6/0/1/4/2
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 01, 2018, 01:48:48 PM
Yet you endure it, whatever it is. It rips at you, grasps at you - but in the end you endure. You did it! The eternal darkness that cloaked your army is no more, the spirits below fading away in a haze of sunfire.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 01, 2018, 01:50:51 PM
'Darkness dispelled for real this time,' Afina sends into the telepathic command circuit. 'Returning to Aurora, organise a fresh rally to take over guarding the Throne so the current defenders can be relieved.'

They definitely need to return to Aurora now, for their shattered morale if nothing else.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 01, 2018, 02:01:42 PM
You return. Elena's waiting for you, "Good work," she praises, "How are you holding up  now?"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 01, 2018, 02:05:54 PM
"Drained but still capable. Won't be able to maintain this tempo though - any of our dispel specialists could've handled that far more cleanly," Afina says, shaking her head before she looks Dana's way. "Dana, take charge of the group reinforcing the Throne. The current defenders were shattered by that push, they won't be able to sustain another. Take over so they can come back to rest and reorganise."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 01, 2018, 02:09:52 PM
"Heh, I'm fuckin' on it," Dana agrees, hurrying off.

As you talk people come and go - including Moore, fluttering back in.

"Do you need to rest, sleep, eat, anything like that?" Elena inquires.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 01, 2018, 02:13:10 PM
Afina shakes her head to that enquiry. Eight hours to restore her spells would be nice but at their current tempo she doesn't expect to see one hour to even get her spells back to normal. Hopefully the next attack will be one she can solve via stabbing. "I'm fine for now," she answers, making way for the bedraggled survivors that formerly guarded the Throne to filter in.

'Vivantha, move Aurora closer to the Throne so we can respond more quickly if that happens again.'
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 01, 2018, 02:15:19 PM
"Afina, good job with that." Moore says in passing with a nod to her.

For now he's just going to go to his room to take a small nap -- he probably won't get much out of it but there's no reason not to at least try and rest a little bit.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 01, 2018, 02:19:11 PM
"You too," Afina says to Moore, looking at the shell-shocked veterans of that battle. "Without your presence we'd have lost far more."
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 01, 2018, 02:23:59 PM
'Afina, Moore, I'm sending Calleigh to you with the book. We are going to deal with what claims to be Levistus ourselves.' Tryll sends to the others.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 01, 2018, 02:27:00 PM
'Tryll, if you're going to deal with something as powerful as that, you may be the one who needs Hope, not us.' Moore responds. 'But I leave that decision up to you.'
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 01, 2018, 02:44:31 PM
'It would not open for us here when you called for it. I can recall Calleigh though, if you recommend.'
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 01, 2018, 02:53:16 PM
'I think that's because you didn't need it down there. You only need hope when things look the bleakest -- so save it for you all. We have more resources available to us up here -- at least, that's what my opinion is.' Moore answers.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 01, 2018, 09:36:00 PM
Soldiers go past - wounded and dazed, but alive. As you see them, stumbling and staggering in?

"You both did good," Elena says, "I feel like we can win if we stopped something that powerful."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 01, 2018, 09:39:14 PM
"I plan on focusing more on healing arts going forward -- or at least something more powerful to stymie the undead. If I'd had something strong enough to hold them off for a while..." He shakes his head. "There's no point in despairing about it now. We came out of it all right, but what prevents Lixer from just doing the same thing a second time? I wonder how much effort that even took for someone like him..."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 02, 2018, 12:24:41 PM
"Who knows. I'll try and stop it before it starts next time." As she maintains a watch for infiltrators she also watches for sneaky solitary portals.

Afina has all-around vision so she doesn't have to be looking at any one point of sky at any given moment to catch such things.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 02, 2018, 12:59:29 PM
Okay, Afina is at the gate. Moore, what are you doing right now? You two will largely be paused for the other room's battle, in case that intrudes up here.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 02, 2018, 01:06:47 PM
Resting in his room.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 06, 2018, 01:15:57 PM
Moore rests a moment, laying his head down in his room. Be ready.

Afina keeps guard and...

Obligatory Spot.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 06, 2018, 01:17:41 PM
Moore huffs once as he tries to relax. The war for Lifasa wasn't won in a day, huh?
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 06, 2018, 01:25:21 PM
[17:25] <@Ebiris> roll 1d20+70
[17:25] <Kobot> Ebiris rolled 1d20+70 --> [ 1d20=6 ]{76}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 06, 2018, 01:35:13 PM
Afina can see the coast is clear right now. "Hey." Ram comes up to you, looking out over the battlefield, "I have to know - did Jaela teach you to be fearless or did you teach her?"

Moore drowses, slowly slipping under into a momentary rest. Hope has been used.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 06, 2018, 01:39:06 PM
"She was pretty fearless when I met her," Afina says, turning her head towards Ram - she can see everything no matter where her eyes are pointed after all. "You get used to things like this living our sort of life."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 06, 2018, 01:48:17 PM
It's hard to take a mental note when you're trying to sleep, but Moore seems to acknowledge this fact, somehow or someway.

Hopefully it helped.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 06, 2018, 01:52:20 PM
Ram laughs a bit at that, "You do, you do. You two may be females, but you have huge balls." Looking out over the battlefield again, "You think they're gearing up for another attack?"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 06, 2018, 01:57:43 PM
"I'm not sure," she admits. "If it were me I'd be accepting the loss here and fortifying elsewhere. But the devils have inexhaustible reserves, so..." she trails off, the conclusion obvious.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 06, 2018, 01:59:19 PM
"Inexhaustible pride, too," Ram banters right back. "So I'm expecting the next go around."

As the two of you talk, a figure appears. A lantern archon, a scroll floating in front of him. "Hi! I'm from Sylica! Can I come in?"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 06, 2018, 02:06:53 PM
"Yes, come in!" Afina calls, confident in her ability to see through any disguises as she disables the traps on the gate. Plus Sylvie's right there. "What news from our allies?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 06, 2018, 02:09:15 PM
"We've fended off counter attacks," The lantern archon says, "Miss Antenora says we're doing really well!"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 06, 2018, 02:10:28 PM
"Good," Afina says. Seems they're all holding for now, though that crisis the Sylican front is dealing with still has to be resolved. "Does that scroll have a more detailed report?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 06, 2018, 02:11:04 PM
"Uh huh," The archons ays.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 06, 2018, 02:12:33 PM
"May I see it?" she asks, holding out a hand.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 06, 2018, 02:15:24 PM
The scroll is dropped in your tiny pixie hands, as requested.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 06, 2018, 02:16:24 PM
Real thrilling play by play here.

Afina unfurls the scroll and peruses it with her pixie eyes!
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 06, 2018, 02:50:14 PM
Absolutely captivating.

You read that Sylica has successfully taken the Elven Tree and disrupted a diabolical attempt to use it as a proverbial lightning rod, annihilating Sylica's forces with unholy energies. Intelligence indicates that if positions can't be held, destruction is preferable. This comes from several interrogated prisoners of war.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 06, 2018, 02:52:50 PM
This all seems to pertain to Sylica, and he even mentioned Antenora before... but he also... "Didn't you say you were from the Cauldron? This all relates to Sylica's forces," she says, looking up after she's had a read.

"Elena, get me some parchment and something to write with?" Afina asks so she can draft a reply. "I'll have a reply for you to take back to your commander shortly if you can wait."

'Hanna, how goes rooting out the enemy below the Throne?' she asks telepathically.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 06, 2018, 02:56:43 PM
Whoops, honest typo. Fixing.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 06, 2018, 02:59:27 PM
Fixed. Go ahead and strike your last line and reply differently.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 06, 2018, 03:15:56 PM
'Well,' Hanna replies. 'We're making further progress and the quiet is giving us a chance to focus on it.'
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 06, 2018, 03:18:50 PM
Afina drafts a summary of their own efforts, covering Tiamat's avatar and it being pushed back by the intercession of friendly deities, the portal/utterdark/teleporting undead swarm tactic, and that while they fortify here and root out devils from the tunnels beneath the Throne, they have another force in Gar Malleos that recently engaged a reasonable facsimile of Levistus and are expecting to find the last two traitors there. Furling it up she hands it to the patient lantern archon. "Return that to your commander, and good luck."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 06, 2018, 03:26:31 PM
Afina quickly gets the scroll together. The archon takes it and bobs in the air, "Thank you! Celestia watch over you and Saint Alicia too! The Dragon Princess too, and Mystra's nice so ask for her aid, and Azuth wasn't mean to me when he visited, so he'd help too! Plus Sharess is really cute and fun when she comes over, and everyone gets to be cats, it's great, so ask her for help too!"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 06, 2018, 03:28:15 PM
Afina looks to see if 27's anywhere in sight after that last deific invocation.

They all miss Ithea.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 10:31:24 AM
27 is lingering near some of the catfolk, and is looking Afina's way. He gives her a solemn nod.

Meanwhile, Moore's rest is disturbed by a light tapping on his door.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 12:24:39 PM
Moore rolls once or twice... ah, that was a good nap. But no rest for the wicked.

He pulls himself together and Prestidigitations his clothes and hair back into a not-ruffled state as he opens the door.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 12:59:15 PM
At the door is Morniel. "Are you unwell," he asks, "Or resting?"
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 01:04:17 PM
"The latter." He replies with a smile. "I know things aren't done today, so I wanted to try and make sure I didn't exhaust myself. What can I do for you?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 01:12:07 PM
"Checking on you. We have little need of diplomacy, I am seeing to others," Morniel replies. "We anticipate another attack sooner than later."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 01:14:03 PM
"I had..." Moore glances off to the side. He shakes his head. "I don't know if I'd call it a premonition, but I know we need to be ready. Bel still hasn't tipped his hand at all, though... I think I heard something about Levistus?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 01:23:15 PM
"Yes. Details are not clear, but the force in Gar Malleos drove him to retreat. It is a mystery," Morniel concludes, "One we ill have time to consider."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 07, 2018, 01:34:37 PM
Afina nods back to 27 and otherwise resumes her vigil over the battlefield.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 01:36:14 PM
"I think I know what drove him out, but for now we just have to have hope that the rest of the force can complete their mission down there." Moore says.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 01:39:20 PM
Morniel nods as he walks down the hall with Moore, "We must."

Meanwhile Afina spots that the sky shimmers, and she can see droplets of blood beginning to fall from the sky.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 07, 2018, 01:40:26 PM
Is it falling from any single spot or is it all over?

Also knowledge for wtf its deal is?
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 01:40:37 PM
He nods and follows along. Back out to the gates for now, he surmises.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 01:41:07 PM
Spotty but everywhere, like a rainstorm is rolling in all at once.

K:R or K:P.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 07, 2018, 01:42:23 PM
[17:42] <@Ebiris> roll 1d20+47 planes
[17:42] <Rei-chan> Ebiris rolled : 1d20+47 planes --> [ 1d20=19 ]{66}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 01:48:11 PM
Morniel goes to the portal and through, heading to the courtyard through the entrance hall. As you reach that...

Afina recognizes a manifestation of evil when she sees it. Tears of the Battlefield, a blood rain that occurs by Bel's will or his touch on the Prime. It leeches sanity, goodness and pacifism from creatures, reducing them to naught but soldiers to bleed and die for warfare.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 07, 2018, 01:52:45 PM
"Everyone into the courtyard!" Afina calls to any soldiers outside, telepathically contacting commanders on the field. 'Take cover under the nearest shelter, the blood rain will destroy your mind if it falls on you!'

Then she tries to manipulate the weather with her nature magic to make it not rain. Worth a try, right?

Control Weather SLA used, 2 mile radius though it takes 10 minutes for my weather changes to take effect.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 01:58:00 PM
Stepping outside, I presume. CL check.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 07, 2018, 02:00:32 PM
[17:59] <@Ebiris> roll 1d100 spell enhancer spell failure
[17:59] <Rei-chan> Ebiris rolled : 1d100 spell enhancer spell failure --> [ 1d100=25 ]{25}

CL 27 on control weather. Afina would rather not step outside but if the dynamics of Aurora's demiplane means she can't control the weather outside from inside then she will, she'll just duck underneath Aurora so as to be sheltered from the rain.


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/6/0/1/9/4/6/0/1/4/2
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 02:02:18 PM
Moore blinks at Afina's warning and glances up, peering to see what she's talking about.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 02:06:13 PM
Moore can see it - the beginning of blood rain. Soldiers are rushing under cover, some using shields as they go to protect themselves.

Cool, Afina. So make that CL check then?
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 07, 2018, 02:08:07 PM
Whoops, my bad.

[18:07] <@Ebiris> roll 1d20+27
[18:07] <Rei-chan> Ebiris rolled : 1d20+27 --> [ 1d20=5 ]{32}

+1 from dragon tattoo thing, so 33.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 02:08:29 PM
Moore says a silent prayer to see everyone through this.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 02:14:14 PM
Afina's spell seems to do nothing, fizzling against overwhelming force in the sky. She can see soldiers fleeing, hurrying - but only about 3/4ths are going to make it at this rate.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 07, 2018, 02:16:24 PM
How far away are the soldiers that seem unlikely to make it?

edit: and how many of them are there?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 02:17:15 PM
Anywhere from a few hundred feet away (those rushing to Aurora) to several thousand feet away (those on the fringes hurrying to the Fallen Throne).
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 07, 2018, 02:20:32 PM
Afina can't do anything for those seeking shelter in the Throne, but for those rushing to Aurora she can hurry things up a bit, flying out to meet them and throwing a haste spell down on a bunch.

Running for 480 feet and then hasting a bunch of people. 27 of them.

Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/5/0/1/9/4/6/0/1/4/2
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 02:23:09 PM
Morniel stands besides you, watching.

"Can you think of any way to help them?" he asks Moore.

Meanwhile Afina's haste helps, soldiers pouring in as fast as they can, met halfway and sped up.

Ref, Afina.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 07, 2018, 02:24:45 PM
[18:24] <@Ebiris> roll 1d20+51 evasion
[18:24] <Rei-chan> Ebiris rolled : 1d20+51 evasion --> [ 1d20=10 ]{61}
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 02:27:17 PM
"If it's just a matter of creating cover for people, a Wall of Stone or something similar would do it." Moore says. "Beyond that... We should have the resources to remove the effect, but... We need to find a way to get this sort of manifestation to help us. So far, Hell continues to use the battlefield to their advantage... we need to do the same."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 02:29:21 PM
Do you mean to their advantage, Moore?
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 02:30:00 PM
Yes. Fixed.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 02:54:02 PM
"The defender's advantage," Morniel says, "Can you do so quickly enough?"

Meanwhile Afina makes it back in, safe and sound. Whew!
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 02:56:54 PM
"Yes, I can do it a few more times." Moore says. "Do you want me to go to the Throne to reinforce it there?"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 07, 2018, 02:58:50 PM
Afina watches the soldiers around the Throne carefully now to see how long it takes those caught out to... go berserk?

'Try and subdue anyone who acts strange after exposure to the blood rain, we may be able to treat them in Aurora,' she sends to the commanders in the field.

"This means Bel is back on Lifasa, we don't know where yet but he's here," she says aloud. Will the rain continue unabated as long as he's here? Is it world-wide or does its presence here mean he's close by?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 03:01:47 PM
K:P, Afina.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 07, 2018, 03:02:19 PM
[19:02] <@Ebiris> roll 1d20+47 planes
[19:02] <Rei-chan> Ebiris rolled : 1d20+47 planes --> [ 1d20=6 ]{53}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 03:05:00 PM
"...No, I fear it's too late now," Morniel says. The soldiers rush in and Afina can see it, some starting to draw weapons, others going to subdue them.

Afina thinks and realizes it means he's close normally, but with the state Lifasa is in, it's not clear. It could be much farther than usual.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 03:09:51 PM
Moore tries to think if something as simple as a Heart's Ease spell might remove these effects.

I'm presuming it's K:A, so Take 10 for 61. If it's K:P the number is the same.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 07, 2018, 03:10:07 PM
There's nothing much they can do but dig in. Are golems at least immune to the rain? They can be used to subdue anyone roaming wild and bring them back to Aurora in that case at least. Though if they're not immune they'll have to stay under shelter like everyone else.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 03:11:29 PM
Moore thinks it's the right idea, but would need to be greatly augmented.

Constructs are generally not subject to such things, Afina recalls. They should be fine.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 03:15:25 PM
"I think we can undo it with an augmented Heart's Ease spell. Priest could probably do it, but I think it's beyond my ability. We really just need something to..." He takes a breath. "Actually, Priest can use Aurora to do it, couldn't he? But... even if we undo it, if it's still raining it'll just happen again."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 07, 2018, 03:17:38 PM
Any of her golem brigade that are handy on Aurora get sent out to do clean up and ferrying of KO'd soldiers back to safety for healing, and she telepathically sends to Dana that she employ any golems on her end to do the same.

"We don't have any counter to the weather, all we can do is mitigate the damage to our forces. If this is worldwide I'm far more worried about the Sylican forces at the elven tree, they're completely exposed."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 03:20:49 PM
"Do we have any easy way of contacting them?" Moore asks.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 07, 2018, 03:27:18 PM
"We've been using messengers for proper updates, but the sending orbs will work for a quick message." She gets Vul'lath on that. 'Vul'lath, can you contact Antenora with a sending orb? Inform her we're pinned by Bel's blood rain but stable, ask if they're affected and need support.'
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 03:28:34 PM
Moore nods. "If we need a quick solution to the effects, I think Priest using Aurora's battlefield magic would do it."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 03:29:42 PM
> roll 1d20+70 Seira
<Rei-chan> Kotono rolled : 1d20+70 Seira --> [ 1d20=9 ]{79}
> roll 1d20+54 Amaryl
<Rei-chan> Kotono rolled : 1d20+54 Amaryl --> [ 1d20=12 ]{66}


'Done. Antenora reports that Seira's avatar and Amaryl are directly waging war against Bel's avatar.'
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 07, 2018, 03:31:45 PM
"Avatars fighting, Seira and Amaryl are battling Bel in their theatre," Afina says for those nearby. "They haven't asked for support so we have to trust they can handle it."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 03:33:40 PM
Moore says a silent prayer for their victory. Celestia's light be with them.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 09:49:39 PM
Wis check, Moore.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 10:41:06 PM
[21:38] <Nephrite> roll 1d20+8+13 wis check
[21:39] <Serith> Nephrite roll for Serith < 23 > [d20=2]
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 10:46:27 PM
What's the +13 from?
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 11:04:32 PM
Greater Improvisation.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 07, 2018, 11:17:42 PM
As you pray...

Have faith. The are almost back.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 07, 2018, 11:18:35 PM
Moore smiles and nods, satisfied with that.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 08, 2018, 12:59:25 PM
Quiet nods around at that, tension as you wait and...

Just holding position, Afina?
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 08, 2018, 01:01:29 PM
Yep.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 08, 2018, 01:25:27 PM
The rain continues to fall, deep, drenching. Seemingly endless, the skies weeping blood.  Meanwhile...

> roll 1d20+70 Seira
<Rei-chan> Kotono rolled : 1d20+70 Seira --> [ 1d20=20 ]{90}
> roll 1d20+54 Amaryl
<Rei-chan> Kotono rolled : 1d20+54 Amaryl --> [ 1d20=2 ]{56}

Seira brings it home, I see.


'Good news,' Vul'lath sends, 'The avatar of Bel has retreated. Seira's avatar and Amaryl have both been forced to withdraw as well, however.'
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 08, 2018, 01:27:49 PM
"Bel's been forced into retreat," Afina puts a more positive spin on that for everyone around her. Is the rain stopping, then? She tries to make normal rain fall now so as to wash away or at least dilute the blood drenching the ground.

I still have control weather up and it'll work if there's no opposition. Ten minute lead time on weather changes though.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 08, 2018, 01:30:23 PM
Slowly, the weather begins to change, blood rain and clear rain intermixing before you.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 08, 2018, 01:33:48 PM
After a quick downpour Afina allows it to become bright and sunny again, since they don't really want to be stuck fighting in muddy conditions. Right now all she can do is wait until the Throne is clear and they can think about moving to a new theatre, or conditions at one of the other battlegrounds force a response.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 08, 2018, 01:36:01 PM
"I'm glad that worked well. I wonder what their next plan will be... Hm, we still haven't seen anything from Taelfagn yet, have we?" Moore asks aloud.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 08, 2018, 01:43:32 PM
As you do so?

'The Throne's clear,' Hanna says, 'Officially now.'

"Not in person," Morniel says, "But soon, I'm sure."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 08, 2018, 01:46:33 PM
Moore nods. "It's just a matter of time. There's no way he'd abandon his plans to destroy Aurora."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 08, 2018, 01:52:01 PM
"An illusory image of him appeared at Gar Malleos and indicated he was there," Afina says distractedly. 'Okay Hanna, rotate your forces back to Aurora for now, Dana can hold the Throne,' she sends. 'Vul'lath, inform our allies that our sector is clear please.'

"If we're not asked to help elsewhere we'll have to consider our next target directly. Elena, can you call Gisfal and Adrian over to discuss that?" she asks aloud.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 08, 2018, 01:53:47 PM
'I shall,' Vul'lath says. 'Also, what percentage of our forces are we leaving to hold here?'

Up to you all and if yo uleave anyone besides Dana. Naturally, anyone you leave won't be able to help out unless you relieve them. So far everyone but Ellese (away) and Moonlight (slain) is available, though a few are down in Gar Malleos.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 08, 2018, 01:57:32 PM
'One fifth, we need to hold here now we've taken it.'

Lets leave Dana with the Master and Stille for company here.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 08, 2018, 02:01:13 PM
20% then? Any other PCs have any comments to add here?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 08, 2018, 02:35:26 PM
Okay then.

Soon enough several of you gather to discuss this. Afina, Adrian, Gisfal, Sylvie lingering, Morniel and Moore.

Go ahead, Afina.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 08, 2018, 02:39:17 PM
"Okay, here's where things stand. We've taken the Throne and currently we're not seeing any counterattacks. Sylica and the Cauldron have mostly cleared out their beachheads, and the bulk of the devil army is underneath Gar Malleos where Jaela and the others are currently engaging Harkin and Ettan," Afina says so everyone's on the same page. "So the question is, where do we attack next?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 08, 2018, 02:46:05 PM
"We seem to be in a lull," Adrian agrees, "We're down to 80% manpower after garrisoning the Fallen Throne."

"I may have a suggestion,' Sage Vul'lath walks up, "We will have the nine sigils soon if all goes well?"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 08, 2018, 02:47:50 PM
"Yes, they're currently engaged with the last two traitors," Afina confirms to Vul'lath.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 08, 2018, 03:23:16 PM
"Once we have them, do our plans change?" Vul'lath says.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 08, 2018, 03:28:32 PM
"Yes, once we have all nine, Balyss knows of a ritual we can perform in the heart of Lifasa with them, that will destroy the corruption Hell has wrought over the world," Afina confirms. "That will tie up many of our strongest, but the war needs to continue elsewhere so Hell can't pull all its forces to oppose us there."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 08, 2018, 03:33:38 PM
"Who will go?" Adrian asks, right to the point, "I'm going," he draws Gaelach, "I've been at this since the beginning and..." he puts the blade down, tip into the ground as it glitters with moonlight. "Selune awakened it for this. Her presence there will help us, even through it."

"We were discussing that strike team," Gisfal points out, "Afina, Jaela, Moore, Tryll, Surraruthru, Balyss and...wasn't there another?"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 08, 2018, 03:35:58 PM
"Sylvie," Afina says. "If Taelfagn or Bel appears as is likely, her power will be needed."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 08, 2018, 03:51:46 PM
"We can do that," Sylvie agrees, "That should be enough..or we never had a chance in the end."

"We have a chance and we'll do it. We're so close now," Adrian shakes his head, "We can't lose on the cusp of victory."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 08, 2018, 03:53:56 PM
"This is what we've all been working towards," Afina agrees. "But in the meantime, where should we attack next with Aurora? Anywhere that has tactical value that might make things easier for us in the final battles?"
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 08, 2018, 04:02:39 PM
"I think it's logical to assume Taelfagn or some others will be waiting wherever this ritual is going to take place." Moore says. "I think we all know that and expect it at this point, though. There's not really a lot of preparation to do in that regard."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 08, 2018, 08:11:12 PM
"Doubtlessly," Morniel agrees, "How about the Outer Ring Fortresses? This may lead them to suspect that we are priming a hole for a larger army ot pass into Lifasa through."

Sylvie gives Moore a look at that. It's neutral at first, but softens. "How much power do you have left, Moore?"
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 08, 2018, 08:32:15 PM
"Some of my crafty tricks got used up." He answers. "But I'd have enough to be of use in a big fight for a good while. I could manage a Wish if it came to it. Ah, that does remind me, I should take a spin by the arch again when we're done here, I lost a few of my spells with that champion from Hell."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 08, 2018, 09:11:20 PM
"Be prepared," Adrian agrees, and...

We're basically waiting on Tryll, Surru and Jaela to finish up, but feel free to chat as you want, you two.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 09, 2018, 01:31:54 PM
"I don't really understand how we'd get an army past the Outer Ring Fortresses anyway, where would it be coming from that wouldn't be better just gating in like we and our allies have already been doing?" Afina asks, the whole strategic value of those places somewhat lost on her. "But if the devils think it important we could. Alternatively, since we know the devils are planning to destroy everything of value rather than let us have it, what about any cities that are still standing? Their surviving populations might be executed en masse by the devils to stop us from liberating them."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 09, 2018, 02:30:05 PM
"Is there any strategic benefit in moving Aurora?" Moore asks. "I know we picked this spot as a staging area, though... mm. I suppose it depends on if there are larger groups of devils reinforcing anything that we feel the need to attack, right?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 09, 2018, 02:35:59 PM
Adrian shrugs, "If Hell thinks so, good enough for us."

"A moment on that," Sage Vul'lath says to Afina's request.

Meanwhile Gisfal look to Moore, "This isn't about territory, and Hell's funneling in soldiers freely. It's an unusual look for a war for a Prime. By and large we're winning, and there's an argument that being a big bump on Hell's backside is enough. But on the other hand, we can save others if we strike out."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 09, 2018, 02:39:23 PM
He nods. "Right. I was just thinking if we needed to evacuate civilians, like Afina suggested, that'd be easier with Aurora closer."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 09, 2018, 02:49:14 PM
"We've seen what Hell does to civilians," Sylvie says in a quiet voice, "But your idea is good, since there's still innocents left. Useful ones, if nothing else."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 09, 2018, 03:01:45 PM
"At this point, we probably can't afford to focus on much else besides using those sigils. Unless we wanted to send some forces to try and liberate something, but... What does our fighting force look like now as opposed to when we began?" Moore asks.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 09, 2018, 03:15:57 PM
"Well, we've taken light to moderate losses, but some of those are back on their feet," Gisfal says, "Even investing 20% of Aurora's strength, we're at about 75% of our pre-battle strength, which is better than I estimated. We're fine there for the moment."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 14, 2018, 10:59:00 PM
As everyone talks, "They're back!" Elena pops in, "Look!"

Jaela, Surraruthru, Tryll, Calleigh, Simmer and Balyss return. On them are the marks of victory - including two hard won sigils.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 14, 2018, 11:12:20 PM
"Well, it seems like it's time to work on that ritual of yours. What exactly is involved in that?" Moore asks.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 14, 2018, 11:14:04 PM
"We have. The last sigils are ours and the tree is planted."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 14, 2018, 11:16:23 PM
"Finally," Adrian cracks a smile, nervous and taking a breath after. "We can end this soon."
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 14, 2018, 11:50:31 PM
'I'm not familiar with this ritual. Could you give me an overview?' Tryll asks.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 15, 2018, 11:47:10 AM
"Welcome back," Afina greets the triumphant heroes. "Things are quiet for the moment, we were debating where to have Aurora strike next. But now it sounds like it's time to find the heart of Lifasa. Balyss, you have the details?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 15, 2018, 12:19:12 PM
"Yes," Balyss says, "In short, we must travel to the heart of Lifasa and enact the ritual there," she begins, "Which is the problem, since by all knowledge the devils know this. We will have to force our way and complete it there," she explains, "We will need a stout and readied party, and for that I can offer one blessing Selune granted me for it. Who is coming before anything else?"

Time to set your party for the final dungeon, y'all. Afina, Jaela, Moore, Surraruthru, Tryll (+Calleigh) and who else? Adrian wanted to go and I believe you all were planning on taking Balyss?
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 15, 2018, 12:27:36 PM
Lets go with all PCs plus Balyss, Adrian, and Sylvie?
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 15, 2018, 12:53:41 PM
That sounds good to me.

Can Surru refresh his Tapestry buffs for everyone? Or would he need to cast them all from scratch?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 15, 2018, 01:01:45 PM
He can recast them. I suggest we get a grip on the resources the party has left, though bear in mind Balyss will be giving you a bit of a pep up there.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 15, 2018, 01:20:48 PM
In fact, to speed along planning...

If this ends up being the wrong party, I'll adjust it a bit. But right now I assume Adrian, Sylvie and Balyss are coming with.


Glowing moonlight envelops those that are coming, refreshing you.

HP fully restored. You regain 21 spell level of expended spells, distribute these as you see fit amid your various spells, y'all. Tryll, you get 50 power points back instead.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 15, 2018, 01:25:56 PM
3 4th level slots, 1 9th level slot recovered.

Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27)
defences: AC 102 (touch 64), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/5/3/1/9/4/6/1/1/4/2
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 15, 2018, 01:30:02 PM
You're saying I can renew all my spells? Like,
I rested and got them back?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 15, 2018, 01:34:36 PM
No, you recover 21 levels of expended spells.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 15, 2018, 01:36:25 PM
Okay, well, anyone who wasn't in the dispel nuke still has their tapestry buffs. On the other hand, most of my good buffs are 8+, so if you want something g specific say so.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 15, 2018, 01:45:50 PM
"Once we are there, we must complete the ritual, which will not be swift," Balyss says, "But it will not be difficult for us as we are now. We have gathered the nine sigils, this is our chance. Fate has been skewed, we will certainly face Taelfagn and Gathgorian down there and perhaps more."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 15, 2018, 01:49:45 PM
+1 7th and 8th level bard spell, +1 6th level favored soul spell.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 15, 2018, 02:15:37 PM
Iddy, remind me what the Create Magic Tattoo you cast does?

Spoiler: ShowHide
Name: Tryll
HP: 691+54=745
Spells Active: True Seeing (CL32), Inertial Armor (CL32), Intellect Fortress (CL 32), Celestial Valor (CL 32), Beauty of the Dragon Princess, Endurance of the Dragon Princess, Agility of the Dragon Princess, Create Magic Tattoo
Bonuses: +18 armor to AC (applies to incorporeal touch)
Negative Conditions:
Resources Used: 157/789, 2 charges of Paragon's Fortune.

Name: Calleigh
HP: 345+54=399
Spells Active: True Seeing (CL32), Inertial Armor (CL32), Intellect Fortress (CL 32), Celestial Valor (CL 32), Beauty of the Dragon Princess, Endurance of the Dragon Princess, Agility of the Dragon Princess, Create Magic Tattoo
Bonuses: +18 armor to AC (applies to incorporeal),
Negative Conditions:
Resources Used: 0/45, Hope, 68/800 Astral Legion Psicrown, 38/50 Wand of Cure Critical
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 15, 2018, 02:17:45 PM
'We will not allow Hell's manipulation of fate to prevent us from saving this world.' Tryll says firmly. 'Jaela has the spear, and all of my people are outside fate's sway. We should bring Aka as well. More fighters that cannot be affected by Taelfagn's abilities will help us stonewall him. '
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 15, 2018, 02:18:13 PM
"Also," Balyss goes on, "If you have any last preparations for this, now is the time," she says. "We probably won't be back to Aurora until the end."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 15, 2018, 02:21:35 PM
"We should bring Aurora to the heart of Lifasa anyway, to control ground and keep our rear protected," Afina says. "Although... just where is it, anyway?"

I don't think Aka has a sheet and more than three NPCs will probably make Dune cranky.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 15, 2018, 02:22:47 PM
Eb's right. I don't want to make up a sheet on the spot here and I'm trying to keep NPC numbers reasonable for this.

If you really want him along, he'll generally be a non contributing NPC.

Though saying cranky makes me sound so old.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 15, 2018, 02:24:33 PM
"At this point, do you have any inkling about how much the likes of Bel or the other Lords of Hell will be willing to appear before us?" Moore asks. "For this being something he forced, he really hasn't... done much that's been obvious, anyway. I'm expecting him to be waiting in the heart of Lifasa for us since he knows that's where we're going. If that's the case... well, if he appears in person, I think it'll end up a lot like Tiamat did, right? Maybe not as flashy, but..."
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 15, 2018, 02:32:35 PM
Bleh, fine. We'll leave her out.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 15, 2018, 02:33:13 PM
"Bel may not feel he has a choice," Balyss says, "We may have to face him head on, even of the deities we serve come forth to aid us. That will be no trivial battle."

Okay. Tell you what. What's her build supposed to be, wizard right? I'll whip something up in notes tonight.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 15, 2018, 02:36:50 PM
Moore nods. "I realize it's no small feat, but I know we can win."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 15, 2018, 02:37:43 PM
Real question, does Aka have magical anti-fate powers to justify her inclusion over a wizard like Tepen? I thought Tryll only got that because he's a paragon.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 15, 2018, 02:39:43 PM
"We can and we will," Adrian agrees.

We're basically waiting on Cor to catch up here, though I suspect he's just been work nabbed hard today.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 15, 2018, 02:53:02 PM
Dune: If you build it, I'll run it.

Eb: As far as Dune & I discussed, each of the remaining 5 irrigo are outside of fate, as they technically died to become Unbodied. The only thing keeping them together is strength of will. Their destines ended when their plane did.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 15, 2018, 03:02:11 PM
Quote from: Yuthirin on February 15, 2018, 02:15:37 PM
Iddy, remind me what the Create Magic Tattoo you cast does?

The one I recast is +1 to CL.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 15, 2018, 03:02:59 PM
Quote from: Iron Dragoon on February 15, 2018, 03:02:11 PM
Quote from: Yuthirin on February 15, 2018, 02:15:37 PM
Iddy, remind me what the Create Magic Tattoo you cast does?

The one I recast is +1 to CL.
thanks!
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 15, 2018, 03:04:05 PM
Any other last minute preparations, y'all? Now's the time. Nothing that takes more than a few minutes to do - visiting the arch, grabbing something from someone, getting a spell cast, whatever.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 15, 2018, 03:05:22 PM
I'll have spells to recast once I get home in couple hours.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 15, 2018, 03:09:34 PM
Tryll & Calleigh will revisit the arch as well.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 15, 2018, 03:12:09 PM
That's fine. No huge hurry in real life time, since Cor wasn't here today. Hope he's okay and just work deluged.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 15, 2018, 03:14:05 PM
It'll probably get dispelled, but could we get someone to give us Epic Mage Armor before we set out?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 15, 2018, 03:15:02 PM
Let me know how many people want it and you can probably get that done, sure.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 15, 2018, 03:16:47 PM
Moore for sure, but I'll let the others determine if they think they'd need it -- I imagine Jaela and Afina would since they'll be in melee a lot.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 15, 2018, 03:19:18 PM
Just let me know, then, y'all.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 16, 2018, 07:16:49 AM
I want it to. I expended my casting.
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 16, 2018, 10:45:25 AM
Will be happy to get Epic Mage Armor. Iddy, are you using Strength of the Dragon Princess and the Create Magic Tattoo version that gives +2 competence to attack?

Recovering a 12th favored soul spell and a 9th level time stop on the other side. Assuming that the restoration to full health takes care of impending ability damage from Cleansing Rain. Unless the place is very tiny and claustrophobic, according to Balyss, I'll bring Mountainous Fire along to burn stuff.

Casting on self and party: Mass Death Ward CL35
Casting on self: Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35
Using the misison arch and the cateferia; keen edge on Gae Buidhe, and storing a twinned Bolt of Glory at CL35 in it.

Going to offer the other half of Hidden Dawn to Sylvie:
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.


Spoiler: ShowHide

Init: +22 (Sign, Grace), CHA +2, CL35

HP: 520+20/520 (+54/54 from EotDP)

AC: 89 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP, 20% miss chance
Touch AC: 83 =70base+2+3+5+1+2

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Greater Heroism +4 morale/attack, Good Hope +2 morale/damage, Recitation +3 luck/attack, Celestial Valor +4 sacred attack/damage, Divine Might +17 damage: +11 attack, +23 damage
[not used: CMT +2 competence/attack, SotDP +2 attack/+3 damage, Divine Favor +3 luck/damage]

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31, Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34, Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34, Good Hope CL34, Heroes Feast CL20, Mass Death Ward CL35, Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35, Mind Blank CL17.

Short Duration Spells: Grace CL34, Celestial Valor CL32, Recitation CL34, Greater Displacement CL29.

Surru Spells: Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, Create Magic Tattoo (+1 CL) CL 24.

Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry.

Old: Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity; You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 4/3/4/3/6/7/8/4/6
Spells Left (10-12): 6/0/4

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2 (2); shield of warding ref +5, foresight ref +2, haste ref +1, grace ref +1, aotdp ref +2 (11).

Saves: Fort +73, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge
Gae Buidhe: Keen Edge

Turning Left: 17/20
-Smites x1

-Mountainous Fire summons
-Channeled twinned Bolt of Glory into Gae Buidhe
-Bead of Karma

-True Strike x2
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1

Taking ten for K:A 60 (64), K:N 39 (44), K:R 64 (69), K:P 64 (69), Spellcraft 54 (69)


Hidden Dawn used with Sylvie

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 16, 2018, 11:39:48 AM
I will be, yes. I got wrapped up in homework last night and didn't get to the spell refresh.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 16, 2018, 12:58:21 PM
CL for epic mage armor is level 26. Anything else? Last call, we begin in 10ish.

Sylvie shakes her head, "Thank you, but no. I don't need it. I'll be using 21 and 21 is enough. Let someone else use it, they'll get much more benefit." I wish you'd found the words to convince me to give it to you. Sorry, Jaela.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 16, 2018, 01:04:00 PM
Moore will hit the readiness arch and also give everyone Tyche's Touch (as a reminder, that's a +4 sacred bonus to saves, then +3 and so on until expended, CL17)
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 16, 2018, 01:05:52 PM
Balyss, then.

Spoiler: ShowHide

Init: +24 (Sign, Grace, AotDP), CHA +2, CL35

HP: 520+20/520 (+54/54 from EotDP)

AC: 95 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP+6EMAdifference, 20% miss chance
Touch AC: 89 =70base+2+3+5+1+2+6

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Greater Heroism +4 morale/attack, Good Hope +2 morale/damage, Recitation +3 luck/attack, Celestial Valor +4 sacred attack/damage, Divine Might +17 damage: +11 attack, +23 damage
[not used: CMT +2 competence/attack, SotDP +2 attack/+3 damage, Divine Favor +3 luck/damage]

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31, Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34, Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34, Good Hope CL34, Heroes Feast CL20, Mass Death Ward CL35, Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35, Mind Blank CL17, Epic Mage Armor CL26.

Short Duration Spells: Grace CL34, Celestial Valor CL32, Recitation CL34, Greater Displacement CL29.

Surru Spells: Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, Create Magic Tattoo (+1 CL) CL 24.

Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry.

Old: Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity; You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 4/3/4/3/6/7/8/4/6
Spells Left (10-12): 6/0/4

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2 (2); shield of warding ref +5, foresight ref +2, haste ref +1, grace ref +1, aotdp ref +2 (11).

Saves: Fort +73, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge
Gae Buidhe: Keen Edge

Turning Left: 17/20
-Smites x1

-Mountainous Fire summons
-Channeled twinned Bolt of Glory into Gae Buidhe
-Bead of Karma

-True Strike x2
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1

Taking ten for K:A 60 (64), K:N 39 (44), K:R 64 (69), K:P 64 (69), Spellcraft 54 (69)


Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 16, 2018, 01:13:21 PM
Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17)
defences: AC 102 (touch 64), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/5/3/1/9/4/6/1/1/4/2
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 16, 2018, 01:17:27 PM
"Are we all ready?" Balyss asks, "We must head deep into Lifasa - I can take us most of the way, but we will still have to overcome the devils there. Additionally, the ley lines will be strong there. Our magic is strong enough to resist them, but be wary of the power around you."

[spoiler]

Balyss
HP: 416/416
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Adrian
HP: 385/385
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Sylvie
HP: 397/397
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.

Tyche's Touch (as a reminder, that's a +4 sacred bonus to saves, then +3 and so on until expended, CL17)

Casting on self and party: Mass Death Ward CL35
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 16, 2018, 01:18:25 PM
Moore nods. "Ready as I can be."
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 16, 2018, 01:19:25 PM
"Ready!" Calleigh cheers.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 16, 2018, 01:20:50 PM
Not like Afina's magic is very reliable right now anyway. If nothing else Tiamat did the devils a huge favour by expending so many of her resources, including an absolutely devastating ability she won't be able to use again until after this is all over, and rendered her magic unreliable for what will probably be the final battle. But they can't really delay since time favours the devils.

None of this shows on her characteristically inscrutable face however as she merely nods. "Lets go, then."

Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35)
defences: AC 102 (touch 64), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/5/3/1/9/4/6/1/1/4/2
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 16, 2018, 01:23:10 PM
"Ready," Adrian says, glancing over at Jaela. "Got anything to make me stab things better longer term?"

"It's time," Sylvie agrees.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 16, 2018, 01:29:03 PM
"Ready!" Calleigh cheers.

Spoiler: ShowHide
Name: Tryll
HP: 691+54=745
Spells Active: Mind Blank (CL 15), Fortunate Fate (CL 13), Planar Tolerance (CL 7), Greater Mage Armor (CL 5), True Seeing (CL 32), Inertial Armor (CL 32), Strength of the Dragon Princess (CL 28), Mind of the Dragon Princess (CL 28), Agility of the Dragon Princess (CL 28), Endurance of the Dragon Princess (CL 28), Beauty of the Dragon Princess (CL 28), Create Magic Tattoo (CL 24), Tyche's Touch (CL 17), Recitation (CL 35)
Bonuses: +18 armor to AC (applies to incorporeal touch), Dragon Princess Bonuses, +4 sacred to saves, +2 luck to AC/saves/attack
Negative Conditions:
Resources Used: 157/789, 2 charges of Paragon's Fortune.

Name: Calleigh
HP: 345+54=399
Spells Active: Mind Blank (CL 15), Fortunate Fate (CL 13), Planar Tolerance (CL 7), Greater Mage Armor (CL 5), True Seeing (CL 32), Inertial Armor (CL 32), Strength of the Dragon Princess (CL 28), Mind of the Dragon Princess (CL 28), Agility of the Dragon Princess (CL 28), Endurance of the Dragon Princess (CL 28), Beauty of the Dragon Princess (CL 28), Create Magic Tattoo (CL 24), Tyche's Touch (CL 17), Recitation (CL 35)
Bonuses: +18 armor to AC (applies to incorporeal touch), Dragon Princess Bonuses, +4 sacred to saves, +2 luck to AC/saves/attack
Negative Conditions:
Resources Used: 0/45, Hope, 68/800 Astral Legion Psicrown, 38/50 Wand of Cure Critical
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 16, 2018, 01:37:10 PM
"Let's go with the Triune's blessing," Jaela states at Adrian's request, recasting Recitation for everyone's benefit. "I've got your back if anything specialized comes up, Adrian."

Recitation CL35, +2 luck to AC/attack/saving throws or +3 if you're a glorious Triune worshipper.

Spoiler: ShowHide
Init: +24 (Sign, Grace, AotDP), CHA +2, CL35

HP: 520+20/520 (+54/54 from EotDP)

AC: 95 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP+6EMAdifference, 20% miss chance
Touch AC: 89 =70base+2+3+5+1+2+6

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Greater Heroism +4 morale/attack, Good Hope +2 morale/damage, Recitation +3 luck/attack, Celestial Valor +4 sacred attack/damage, Divine Might +17 damage: +11 attack, +23 damage
[not used: CMT +2 competence/attack, SotDP +2 attack/+3 damage, Divine Favor +3 luck/damage]

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31, Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34, Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34, Good Hope CL34, Heroes Feast CL20, Mass Death Ward CL35, Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35, Mind Blank CL17, Epic Mage Armor CL26.

Short Duration Spells: Grace CL34, Celestial Valor CL32, Recitation CL35, Greater Displacement CL29.

Surru Spells: Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, Create Magic Tattoo (+1 CL) CL 24.

Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry.

Old: Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity; You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 4/3/4/2/6/7/8/4/6
Spells Left (10-12): 6/0/4

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2 (2); shield of warding ref +5, foresight ref +2, haste ref +1, grace ref +1, aotdp ref +2 (11).

Saves: Fort +73, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge
Gae Buidhe: Keen Edge

Turning Left: 17/20
-Smites x1

-Mountainous Fire summons
-Channeled twinned Bolt of Glory into Gae Buidhe
-Bead of Karma

-True Strike x2
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1

Taking ten for K:A 60 (64), K:N 39 (44), K:R 64 (69), K:P 64 (69), Spellcraft 54 (69)


Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 16, 2018, 01:41:55 PM
Thus you step out into the gates and...

For a moment all is light. Bright light.

Then you stand in a cavern. A cavern with walls alive with currents of power, pulsing through them - slowly, erratically. The path lies ahead, winding on into the darkness and around a corner.

The air is thick with magic, making all of your skins crawl.

Help me.

A beat of power.

Help me.

A beat of power.

Help me.

A beat of power.

Quiet but audible, each time power pulses, you hear a wordless voice beg you.

[spoiler]

Balyss
HP: 416/416
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Adrian
HP: 385/385
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Sylvie
HP: 397/397
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.

Tyche's Touch (as a reminder, that's a +4 sacred bonus to saves, then +3 and so on until expended, CL17)

Casting on self and party: Mass Death Ward CL35

Recitation CL35, +2 luck to AC/attack/saving throws or +3 if you're a glorious Triune worshipper.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 16, 2018, 01:42:49 PM
"Whoa!" Calleigh says, holding her head, "That's weird!"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 16, 2018, 01:44:40 PM
"The world itself begs for aid," Afina murmurs, her enhanced senses taking in their surroundings. The direction to go is fairly obvious, following those currents of power, and Afina takes point flying down the passageway.

Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35)
defences: AC 102 (touch 64), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/5/3/1/9/4/6/1/1/4/2
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 16, 2018, 01:45:47 PM
Moore nods to Afina as he flies along with her. "This is it, hm..."
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 16, 2018, 01:47:20 PM
"Help is here at long last," Jaela is all too happy to tell their ailing world.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 16, 2018, 01:49:53 PM
"Sorry it took so long," Adrian adds, Gaelach out. "We're not leaving until this is finished."

"The world cries," Balyss murmurs, running her hand along the side of the wall. "Once, a gnome took an entire unborn world's power for his own, perverted all the processes of reality and struck out. I wonder if it cried as well?"

'Report,' Tepen sends to all those who still have the link up, 'Hell has renewed its offensive against all positions. Be advised.'
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 16, 2018, 01:51:53 PM
Oh, presumably we took all the sigils out of the vault and someone has them in their bag of holding now, right?

'Bunker down and fight defensively then,' Afina sends back to Tepen. 'We'll try and finish it on our end.'
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 16, 2018, 02:03:38 PM
Indeed. Choose who.
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 16, 2018, 02:04:30 PM
I'll do it, I can store them fairly reliably.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 16, 2018, 02:07:30 PM
Sounds good, don't die.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 16, 2018, 02:09:32 PM
Down you walk.

'Understood,' Tepen sends back. 'Good luck.'

Ahead is a large, wide and winding path. It winds around and around, a spiral wrapping down.

Afina's supernaturally potent hearing can pick up faraway footsteps from further down the spiral. Somethings' coming.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 16, 2018, 02:10:37 PM
Any details about numbers or size/weight from the footsteps?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 16, 2018, 02:12:14 PM
Make a Listen check real quick, see which DCs you hit.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 16, 2018, 02:15:02 PM
[18:14] <@Ebiris> roll 1d20+70
[18:14] <Rei-chan> Ebiris rolled : 1d20+70 --> [ 1d20=7 ]{77}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 16, 2018, 02:16:19 PM
The footsteps aren't right. It's an illusion of sound, a mockery. Those aren't footsteps at all.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 16, 2018, 02:17:37 PM
"If you hear footsteps ahead it's just an illusion," Afina mentions. "Probably to cover attack from another angle."

She doesn't need to tell anyone to stay wary, this is what all their efforts have come down to after all, they all know the stakes.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 16, 2018, 02:23:39 PM
Adrian nods tersely as the party continues on and...

Listen all, +5 circumstance bonus since Afina figured out the illusion.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 16, 2018, 02:24:53 PM
[18:24] <@Ebiris> roll 1d20+75
[18:24] <Rei-chan> Ebiris rolled : 1d20+75 --> [ 1d20=5 ]{80}


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35)
defences: AC 102 (touch 64), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/5/3/1/9/4/6/1/1/4/2
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 16, 2018, 02:26:53 PM
Tryll[blockquote]Rolled 1d20+27 : 15 + 27, total 42[/blockquote]
Calleigh[blockquote]Rolled 1d20+17 : 20 + 17, total 37[/blockquote]
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 16, 2018, 02:28:07 PM
[13:27] <Nephrite> roll 1d20+38
[13:27] <Rei-chan> Nephrite rolled : 1d20+38 --> [ 1d20=3 ]{41}
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 16, 2018, 02:30:27 PM
Can I do any kind of Spellcraft to see if there is anything blocking or interfering with the power of the world? Draining it or siphoning it or the like? Of a trap?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 16, 2018, 02:31:10 PM
Sure, if you want to spend the time to do so. Also make your Listen check.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 16, 2018, 02:32:42 PM
Listen:

[blockquote]Rolled 1d20+43 : 1 + 43, total 44[/blockquote]

Spellcraft:

[blockquote]Rolled 1d20+57 : 3 + 57, total 60[/blockquote]
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 16, 2018, 02:34:57 PM
Taking 10 for 26.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 16, 2018, 02:37:22 PM
You all hear it, the wordless voice again.

"Dodge to the left."
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 16, 2018, 02:38:05 PM
Surraruthru does so!
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 16, 2018, 02:39:09 PM
Tryll & Calleigh fade to the left as well!
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 16, 2018, 02:39:37 PM
They don't really have a lot of wiggle room here, but Moore moves over to the left regardless.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 16, 2018, 02:40:09 PM
With everyone else dodging to the left, Afina dodges upwards to the ceiling! If it's some sort of trick or trap at least it won't get everyone.
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 16, 2018, 02:41:36 PM
Jaela figures she needs to extend a bit of trust, at least at first, and dodges left with most of the others.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 16, 2018, 02:42:37 PM
Adrian tumbles to the wall, while Sylvie moves slower, unhurried. Balyss follows Adrian as a vast claw rips out from the floor behind all of you silently, yet not disturbing the stone at all. It is hellfire red and as big as Hanna, ripping through the space all of you were in before and...

Any of you can AoO it if you like.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 16, 2018, 02:46:19 PM
Afina refrains.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 16, 2018, 02:51:05 PM
My AoOs are more or less worth nothing, so I will pass.
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 16, 2018, 02:55:15 PM
Switching to Gae Bolg, Jaela lashes out!

[20:52] <@Lisa> roll 1d20+53+15+6
[20:52] <Rei-chan> Lisa rolled : 1d20+53+15+6 --> [ 1d20=18 ]{92}
[20:53] <@Lisa> roll 4d8+40+23+11d6+6d6 and 1 negative level
[20:53] <Rei-chan> Lisa rolled : 4d8+40+23+11d6+6d6 and 1 negative level --> [ 4d8=13 11d6=36 6d6=17 ]{129}


Spoiler: ShowHide
Init: +24 (Sign, Grace, AotDP), CHA +2, CL35

HP: 520+20/520 (+54/54 from EotDP)

AC: 95 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP+6EMAdifference, 20% miss chance
Touch AC: 89 =70base+2+3+5+1+2+6

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Greater Heroism +4 morale/attack, Good Hope +2 morale/damage, Recitation +3 luck/attack, Celestial Valor +4 sacred attack/damage, *CMT +2 attack/competence, SotDP +2 attack/+3 damage, Divine Might +17 damage: +15 attack, +26 damage
[not used: Divine Favor +3 luck/damage]

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31, Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34, Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34, Good Hope CL34, Heroes Feast CL20, Mass Death Ward CL35, Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35, Mind Blank CL17, Epic Mage Armor CL26.

Short Duration Spells: Grace CL34, Celestial Valor CL32, Recitation CL35, Greater Displacement CL29.

Surru Spells: Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, Create Magic Tattoo (+1 CL) CL 24.

Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry.

Old: Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity; You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 4/3/4/2/6/7/8/4/6
Spells Left (10-12): 6/0/4

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2 (2); shield of warding ref +5, foresight ref +2, haste ref +1, grace ref +1, aotdp ref +2 (11).

Saves: Fort +73, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge
Gae Buidhe: Keen Edge

Turning Left: 17/20
-Smites x1

-Mountainous Fire summons
-Channeled twinned Bolt of Glory into Gae Buidhe
-Bead of Karma

-True Strike x2
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1

Taking ten for K:A 60 (64), K:N 39 (44), K:R 64 (69), K:P 64 (69), Spellcraft 54 (69)


Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 16, 2018, 03:01:31 PM
C&T? Surru?
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 16, 2018, 03:07:06 PM
Pass.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 16, 2018, 04:58:28 PM
I'm no fighter.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 19, 2018, 12:35:37 PM
I'm not sure how much I'll be around today, so let me get a post out now in case circumstances conspire against me.

Second line just to make sure the top line isn't missed.

Anyway, Balyss will pass and Sylvie will pass. Adrian will strike.

> roll 1d20+54 (+1 morale, +2 luck)
<Rei-chan> Kotono rolled : 1d20+54 (+1 morale, +2 luck) --> [ 1d20=10 ]{64}
> roll 2d6+44+9d6
<Rei-chan> Kotono rolled : 2d6+44+9d6 --> [ 2d6=6 9d6=37 ]{87}


Jaela and Adrian are fast as the others dodge, slicing into the claw - for little effect, hellfire fizzling out as the claw fades back into the ground.

"Typical. Cowardly, safe and annoying," Adrian says, "Wouldn't expect anything less of Hell."


[spoiler]

Balyss
HP: 416/416
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Adrian
HP: 385/385
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Sylvie
HP: 397/397
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.

Tyche's Touch (as a reminder, that's a +4 sacred bonus to saves, then +3 and so on until expended, CL17)

Casting on self and party: Mass Death Ward CL35

Recitation CL35, +2 luck to AC/attack/saving throws or +3 if you're a glorious Triune worshipper.
[/quote]
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 19, 2018, 12:55:10 PM
[16:54] <@Ebiris> roll 1d20+49 spellcraft
[16:54] <Rei-chan> Ebiris rolled : 1d20+49 spellcraft --> [ 1d20=8 ]{57}

Was that like a conjured hand via spell or a creature using an earth-glide sort of ability?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 19, 2018, 12:58:38 PM
It was a spell, a variant of the hand spells that are well known.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 19, 2018, 01:02:05 PM
Is it one that allows indirect targetting?

Does the tunnel extend in a straight line beyond Afina's 200 foot blindsight where a devil could theoretically be standing and see us?

[17:01] <@Ebiris> roll 1d20+12 DC 20 int check to notice scrying sensor
[17:01] <Rei-chan> Ebiris rolled : 1d20+12 DC 20 int check to notice scrying sensor --> [ 1d20=13 ]{25}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 19, 2018, 01:04:34 PM
It seems to work by being pointed in a general direction and striking. It has some crude targeting, not coming up until it until conditions set by the caster.

The tunnel is a spiral and thus it does not, Afina.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 19, 2018, 01:08:54 PM
"It was a spell-trap," Afina says. "Surraruthru, can you keep an eye out for more as we go?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 19, 2018, 01:12:53 PM
"Nothing to do but keep going," Sylvie concurs as she begins to walk, "We're walking into the nastiest of what the Duke of Destiny can prepare here." Soon.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 19, 2018, 01:23:02 PM
"It seems like even he can't fully prevent the spirit of Lifasa from offering us aid." Moore says as he continues along. He does take a moment to cast Foresight as they go, for all that the entire place they're in is fraught with danger...
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 19, 2018, 01:25:59 PM
"Small mercies," Adrian says, hurrying along.

Basically waiting on a Surru response/action here.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 19, 2018, 01:26:42 PM
Surraruthru nods and keeps an eye out!
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 19, 2018, 01:27:46 PM
Searching actively or just scanning, Surru?
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 19, 2018, 01:28:52 PM
As actively as I can while also looking for things to counterspell.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 19, 2018, 01:30:01 PM
Spotaroo.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 19, 2018, 01:30:52 PM
[blockquote]Rolled 1d20+38 : 7 + 38, total 45[/blockquote]
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 19, 2018, 01:33:56 PM
Using Afina here since highest Listen check and I know Eb's around right now.

Thus the party proceeds on - barely a dozen steps before Afina hears footsteps again.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 19, 2018, 01:42:09 PM
Illusory?

[17:41] <@Ebiris> roll 1d20+70
[17:41] <Rei-chan> Ebiris rolled : 1d20+70 --> [ 1d20=6 ]{76}

listen check for reference
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 19, 2018, 01:43:13 PM
Not this time.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 19, 2018, 01:54:40 PM
Any more useful information like numbers/size/speed of the creature(s) making the footsteps?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 19, 2018, 02:04:38 PM
Three sets of heavy footfalls - not armored, just heavy. Bigger than human, moving fast.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 19, 2018, 02:08:34 PM
"Incoming, three of them and big," Afina warns, flying close to the ceiling as they advance, surely soon to intercept them. She casts haste now since she might fail the spell during combat.

[18:07] <@Ebiris> roll 1d100 spell failure
[18:07] <Rei-chan> Ebiris rolled : 1d100 spell failure --> [ 1d100=22 ]{22}


Her prudence is warranted as the spell fails. Surely the next one will succeed, yes?

Spoiler: ShowHide

fina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35)
defences: AC 102 (touch 64), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/4/3/1/9/4/6/1/1/4/2
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 19, 2018, 02:11:10 PM
A chance for anyone to react - for the sake of progress that means anyone who can post within the next 10ish minutes. Nothing too offensive or anything, just reactions to an incoming enemy.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 19, 2018, 02:17:53 PM
Moore nods to Afina's words and prepares himself!

Mostly just waiting to see what comes around the bend. As a reminder, everyone gets +16 to their init.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 19, 2018, 02:27:54 PM
The footsteps become louder - and they approach around the curve of the spiral, 50ft away. Three cornugons, each one burning with fire. Fire that twists with faces and images of the damned, greatswords burning with the same flame. They move with natural coordination, mirroring one another as they rush on, "No further!" they bellow as...

Init times.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 19, 2018, 02:28:57 PM
[18:28] <@Ebiris> roll 1d20+32+16
[18:28] <Rei-chan> Ebiris rolled : 1d20+32+16 --> [ 1d20=8 ]{56}
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 19, 2018, 02:33:58 PM
As if that line ever worked on anyone!

[13:33] <Nephrite> roll 1d20+44
[13:33] <Rei-chan> Nephrite rolled : 1d20+44 --> [ 1d20=3 ]{47}
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 19, 2018, 03:09:55 PM
Tryll[blockquote]Rolled 1d20+11 : 7 + 11, total 18[/blockquote]
Calleigh[blockquote]Rolled 1d20+15 : 12 + 15, total 27[/blockquote]
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 19, 2018, 07:14:20 PM
Those should be +16 higher due to Moore's aura, just fyi.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 19, 2018, 10:28:49 PM
I need Surru to throw init. Also, I need someone to throw init for Jaela, please.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 19, 2018, 10:50:59 PM
[blockquote]Rolled 1d20+28 : 4 + 28, total 32[/blockquote] Jaela
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 19, 2018, 11:10:43 PM
[blockquote]Rolled 1d20+15 : 19 + 15, total 34[/blockquote] Surru

Using Nerveskitter for recordkeeping purposes
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 20, 2018, 12:09:16 AM
Spell renewals:
6th: Greater Magic Dispel
7th: Spell Turning
8th: Strength of the Dragon Princess.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 20, 2018, 10:56:21 AM
Adrian's aura gives a +4 bonus to init as well, I'll add that in on my side.

> roll 1d20+21 Balyss
<Kobot> Kotono rolled 1d20+21 Balyss --> [ 1d20=6 ]{27}
> roll 1d20+29 Adrian
<Kobot> Kotono rolled 1d20+29 Adrian --> [ 1d20=7 ]{36}
> roll 1d20+41 Sylvie
<Kobot> Kotono rolled 1d20+41 Sylvie --> [ 1d20=11 ]{52}
> roll 1d20+20 hellfire cornugon 1
> roll 1d20+20 hellfire cornugon 2
> roll 1d20+20 hellfire cornugon 3
<Kobot> Kotono rolled 1d20+20 hellfire cornugon 1 --> [ 1d20=16 ]{36}
<Kobot> Kotono rolled 1d20+20 hellfire cornugon 2 --> [ 1d20=17 ]{37}
<Kobot> Kotono rolled 1d20+20 hellfire cornugon 3 --> [ 1d20=18 ]{38}

Init is Afina (60) > Sylvie (56) > Moore (51) > Calleigh (47) > Surraruthru = Hellfire Cornugon 3(38) > Hellfire Cornugon 2 (37) > Jaela = Adrian = Hellfire Cornugon 1 (36) > Tryll (38) > Balyss (31)

Afina opens.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 20, 2018, 11:37:26 AM
Afina tries to haste everyone again!

[15:32] <@Ebiris> roll 1d100 spell failure
[15:32] <Kobot> Ebiris rolled 1d100 spell failure --> [ 1d100=60 ]{60}

CL 27 haste for all


This time it settles over the group, and she rushes ahead to stab the first two cornugons before flying onwards fifty feet past the trio!

[15:35] <@Ebiris> roll 1d20+65
[15:35] <Kobot> Ebiris rolled 1d20+65 --> [ 1d20=6 ]{71}
[15:35] <@Ebiris> roll 1d20+60
[15:35] <Kobot> Ebiris rolled 1d20+60 --> [ 1d20=14 ]{74}
[15:35] <@Ebiris> roll 1d20+65
[15:35] <Kobot> Ebiris rolled 1d20+65 --> [ 1d20=6 ]{71}
[15:35] <@Ebiris> roll 1d20+60
[15:35] <Kobot> Ebiris rolled 1d20+60 --> [ 1d20=14 ]{74}
[15:36] <@Ebiris> roll 1d4+32+3d6+3d6+4d6+6d6+2d6+1d6 and 2 negative levels
[15:36] <Kobot> Ebiris rolled 1d4+32+3d6+3d6+4d6+6d6+2d6+1d6 and 2 negative levels --> [ 1d4=2 3d6=12 3d6=13 4d6=12 6d6=26 2d6=8 1d6=3 ]{108}
[15:36] <@Ebiris> roll 1d4+32+3d6+3d6+4d6+6d6+2d6+1d6 and 2 negative levels
[15:36] <Kobot> Ebiris rolled 1d4+32+3d6+3d6+4d6+6d6+2d6+1d6 and 2 negative levels --> [ 1d4=1 3d6=11 3d6=17 4d6=14 6d6=20 2d6=5 1d6=2 ]{102}

If cornugon 3 has combat reflexes he can AoO, my AC vs AoOs is 107.


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 50% miss chance, freedom of movement, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/3/3/1/9/4/6/1/1/4/2
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 20, 2018, 12:54:09 PM
> roll 1d20+71 (+3 ???, +4 ???, +1 ???, +3 ???) Afina AoO it's a 20 check and everyone knows it
<Kobot> Kotono rolled 1d20+71 (+3 ???, +4 ???, +1 ???, +3 ???) Afina AoO it's a 20 check and everyone knows it --> [ 1d20=3 ]{74}


Afina slices into both cornugons as she flies past, drawing blood as her tiny blade finds the mark. She weaves around them and past, further down the spiral as...

Sylvie's up.

"Soften them first, if you can. I would like to erase them entirely. No one escapes to reformi n Hell here, if I can help it." she says, watching ahead dispassionately. The book form of 21 appears in her hands, but she does not open it yet.

Moore. Sylvie's holding.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 20, 2018, 01:03:40 PM
Moore glances over at Sylvie before he turns his attention back to the front and raises his voice!

"Then let's crush them and rid this land of Hell, forever!" Moore shouts!

Standard Action: Harmonization, CL28.
Swift Action: Inspirational Boost
Move Action: Inspire Courage

[12:02] <Nephrite> roll 3d4 nonlethal
[12:02] <Kobot> Nephrite rolled 3d4 nonlethal --> [ 3d4=8 ]{8}

+17 morale bonus on saving throws against charm and fear effects and a +17 morale bonus on attack and weapon damage rolls. Afina gets +19 to these bonuses. In addition, everyone also gets +3 to Attack rolls and +2 to Caster Level for being able to hear him.


Spoiler: ShowHide
Active Spells: mind blank (CL17), Superior Resistance (CL 24), True Seeing (CL10), Harmonize (CL28), Righteous Halo (CL17), Foresight (CL28), Tapestry Buffs, Death Ward, Tyche's Touch, Haste, Harmonization
HP: (8)417/417+20
AC: 62(72)(84), 46 (56) touch, 52 (62) flatfooted 20% miss chance, SR 41, 30 resist all to elements
18/32 Bardic music uses 1/3 Refrain
Saves: Fort +36(48), Ref +40(54), Will +41(51) (+6 due to Superior Resistance)
Stats: STR 18(22) (+6) DEX 31(35) (+12) CON 26(30) (+10) INT 32(36) (+13) WIS 22 (+6) CHA 35(43) (+16)

Spells:

0th - 4/4 (DC 22)
1st - 5/7
2nd - 6/7
3rd - 6/7
4th - 5/7
5th - 6/6
6th - 6/6
7th - 4/6
8th - 5/5
9th - 1/1

Favored Soul:

0th - 5/5
1st - 9/9
2nd - 9/9
3rd - 8/8
4th - 6/8
5th - 8/8
6th - 6/8
7th - 6/6
8th - 3/4

Tapestry Buffs

Elemental Body (fire) CL 28, 28 hour duration,
Surraruthru's Stupendous Dragonskin, CL 28, 28 hour duration
Strength of the Dragon Princess, CL 28, 28 hour duration
Mind of the Dragon Princess, CL 28, 28 hour duration
Agility of the Dragon Princess, CL 28, 28 hour duration
Endurance of the Dragon Princess, CL 28, 28 hour duration
Beauty of the Dragon Princess, CL 28, 28 hour duration
Create Magic Tattoo, CL 24, 24 hour duration (+1 luck bonus to attack)
Create Magic Tattoo, CL 24, 24 hour duration (+2 morale bonus to attack)
Create Magic Tattoo, CL 24, 24 hour duration (+1 caster level)
Energy Immunity (x2) CL 26, 24 hour duration (Grants complete protection agianst: cold, sonic)
Evacuation Rune, CL 25, 24 hour duration.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 20, 2018, 01:08:04 PM
Inspiration fills the party at this, surging through them as they bleed from Afina's slash, bleeding hellfire and hate as...

Init is Afina (60) > Sylvie (56) > Moore (51) > Calleigh (47) > Surraruthru = Hellfire Cornugon 3(38) > Hellfire Cornugon 2 (37) > Jaela = Adrian = Hellfire Cornugon 1 (36) > Tryll (38) > Balyss (31)

Calleigh.

[spoiler]

Balyss
HP: 416/416
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Adrian
HP: 385/385
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Sylvie
HP: 397/397
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.

Tyche's Touch (as a reminder, that's a +4 sacred bonus to saves, then +3 and so on until expended, CL17)

Casting on self and party: Mass Death Ward CL35

Recitation CL35, +2 luck to AC/attack/saving throws or +3 if you're a glorious Triune worshipper.

+17 morale bonus on saving throws against charm and fear effects and a +17 morale bonus on attack and weapon damage rolls. Afina gets +19 to these bonuses. In addition, everyone also gets +3 to Attack rolls and +2 to Caster Level for being able to hear him.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 20, 2018, 01:44:35 PM
Entangling Ectoplasm on the left cornugon that Afina hit.

Calleigh points a crystal rod at one of the cornugons and out flies an expanding wad of black awfulness!

Touch attack[blockquote]Rolled 1d20+47 : 13 + 47, total 60[/blockquote]
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 20, 2018, 01:46:56 PM
Got him! The ectoplasm surrounds the first cornugon, entangling it all over and thickly. It seems momentarily entangled in it, slowed as...

Surraruthru and Hellfire Cornugon 3.

I'm going to make most turns fairly breezy to keep pace up, just FYI. So expect a bit less fluff on turns that aren't immediately decisive.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 20, 2018, 01:55:17 PM
Surraruthru casts Spell Turning into the Tapestry for everyone!
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 20, 2018, 02:09:21 PM
My init looks weird. It should have the +16 from Moore, I think?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 20, 2018, 02:16:34 PM
Surraruthru channels the protection into everyone as the third Hellfire Cornugon whirls aorund, giving chase to Afina. As it rushes her, a gout of hellfire erupts from it at her and...reflects back at him, turned by your spell turning. Hellfire licks it ineffectively as it charges in, greatsword raised up to cut Afina in two.

> roll 1d20+71 (+3 ???, +4 ???, +1 ???, +3 ???) Afina AoO it's a 20 check and everyone knows it
<Kobot> Kotono rolled 1d20+71 (+3 ???, +4 ???, +1 ???, +3 ???) Afina AoO it's a 20 check and everyone knows it --> [ 1d20=15 ]{86}

Whiff. Yes, spell turning was remarkably well timed. Second cornugon is up.


The second cornugon charges in to all of you, meeting Jaela head on, taking a furious swing at her as...

> roll 1d20+71 (+3 ???, +4 ???, +1 ???, +3 ???) vs Jaela
<Kobot> Kotono rolled 1d20+71 (+3 ???, +4 ???, +1 ???, +3 ???) vs Jaela --> [ 1d20=14 ]{85}


As Afina dodges one blow, Jaela parries another, holding him at bay as hellfire reflects off of her, back to the corugon uselessly and...

Jaela, Adrian and the entangled cornugon are up. Go.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 20, 2018, 02:17:17 PM
Moore, did you include the +16 on Jaela's roll? I presume you did since it was Moore's ability, but correct me if I'm wrong.
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 20, 2018, 02:34:14 PM
To fulfill Sylvie's request, Jaela strikes the cornugon assaulting her with the side of her spear!

20:30 <Lucille> roll 1d20+52+38-4
20:30 <Kobot> Lucille rolled 1d20+52+38-4 --> [ 1d20=16 ]{102}
20:30 <Lucille> roll 1d20+52+38-4
20:30 <Kobot> Lucille rolled 1d20+52+38-4 --> [ 1d20=11 ]{97}
20:30 <Lucille> roll 1d20+47+38-4
20:30 <Kobot> Lucille rolled 1d20+47+38-4 --> [ 1d20=6 ]{87}
20:30 <Lucille> roll 1d20+42+38-4
20:30 <Kobot> Lucille rolled 1d20+42+38-4 --> [ 1d20=12 ]{88}
20:30 <Lucille> roll 1d20+37+38-4
20:30 <Kobot> Lucille rolled 1d20+37+38-4 --> [ 1d20=11 ]{82}

-1 to all attacks

20:32 <Lucille> roll 1d8+38+38+3d12+6d6 nonlethal except last two
20:32 <Lucille> roll 1d8+38+38+3d12+6d6 nonlethal except last two
20:32 <Kobot> Lucille rolled 1d8+38+38+3d12+6d6 nonlethal except last two --> [ 1d8=1 3d12=21 6d6=23 ]{121}
20:32 <Lucille> roll 1d8+38+38+3d12+6d6 nonlethal except last two
20:32 <Kobot> Lucille rolled 1d8+38+38+3d12+6d6 nonlethal except last two --> [ 1d8=6 3d12=22 6d6=23 ]{127}
20:32 <Kobot> Lucille rolled 1d8+38+38+3d12+6d6 nonlethal except last two --> [ 1d8=2 3d12=17 6d6=19 ]{114}
20:32 <Lucille> roll 1d8+38+38+3d12+6d6 nonlethal except last two
20:32 <Kobot> Lucille rolled 1d8+38+38+3d12+6d6 nonlethal except last two --> [ 1d8=1 3d12=14 6d6=17 ]{108}
20:32 <Lucille> roll 1d8+38+38+3d12+6d6 nonlethal except last two
20:32 <Kobot> Lucille rolled 1d8+38+38+3d12+6d6 nonlethal except last two --> [ 1d8=7 3d12=18 6d6=11 ]{112}

Gambiting. Iddy, are you using Spell Turning on all of us?


Spoiler: ShowHide
Init: +22 (Sign, Grace), CHA +2, CL37

HP: 520+20/520 (+54/54 from EotDP)

AC: 89 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP, 20% miss chance
Touch AC: 83 =70base+2+3+5+1+2

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Moore +17 morale attack/damage, Moore +3 attack, Recitation +3 luck/attack, Celestial Valor +4 sacred attack/damage, Divine Might +17 damage: +27 attack, +38 damage
[not used: CMT +2 competence/attack, SotDP +2 attack/+3 damage, Divine Favor +3 luck/damage, Greater Heroism +4 morale/attack, Good Hope +2 morale/damage]

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31, Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34, Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34, Good Hope CL34, Heroes Feast CL20, Mass Death Ward CL35, Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35, Mind Blank CL17.

Short Duration Spells: Grace CL34, Celestial Valor CL32, Recitation CL34, Greater Displacement CL29.

Surru Spells: Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, Create Magic Tattoo (+1 CL) CL 24.

Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry.

Old: Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity; You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 4/3/4/3/6/7/8/4/6
Spells Left (10-12): 6/0/4

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2 (2); shield of warding ref +5, foresight ref +2, haste ref +1, grace ref +1, aotdp ref +2 (11).

Saves: Fort +73, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge
Gae Buidhe: Keen Edge

Turning Left: 17/20
-Smites x1

-Mountainous Fire summons
-Channeled twinned Bolt of Glory into Gae Buidhe
-Bead of Karma

-True Strike x2
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1

Taking ten for K:A 60 (64), K:N 39 (44), K:R 64 (69), K:P 64 (69), Spellcraft 54 (69)


Hidden Dawn used with Sylvie

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 20, 2018, 02:37:59 PM
The cornugon goes down in a flash, while Adrian holds a split second as the third stays back, invoking a powerful...

Spellcraft shows it's a hellfire modified and souped up fireball. Anyone going to try and counter? Spell turning doesn't cover this since it's MT.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 20, 2018, 02:40:55 PM
It looks like I somehow forgot for both Surru and Jaela. My apologies on that.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 20, 2018, 02:41:26 PM
It's cool, these things happen.
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 20, 2018, 02:56:55 PM
20:56 <Lucille> roll 1d20+35 counter
20:56 <Kobot> Lucille rolled 1d20+35 counter --> [ 1d20=2 ]{37}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 20, 2018, 03:01:31 PM
No dice. Surru?
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 20, 2018, 03:17:03 PM
> roll 1d20+41 GDM Counter
<Kobot> Iddy rolled 1d20+41 GDM Counter --> [ 1d20=1 ]{42}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 21, 2018, 10:45:25 AM
Surraruthru uses his power against the spell, a sharp word uttered that unravels the spell. As it crumbles around them...

Adrian is up.

"For Lifasa!" Adrian cries, charging forward to go engage the fireball slinging cornugon.

Charging, can't help but eat an AoO here due to reach.

> roll 1d20+71
<Serith> Kotono roll for Serith < 76 > [d20=5]
> roll 1d100 vs 50 total concealment from Gaelach
<Serith> Kotono roll for Serith < 42 > [d100=42]

No damage.

> roll 1d20+53 (+17 morale, +2 luck, +2 charge, +3 pixie, -20 PA)
<Kobot> Kotono rolled 1d20+53 (+17 morale, +2 luck, +2 charge, +3 pixie, -20 PA) --> [ 1d20=3 ]{56}

Over did the PA just a smidge. That and the natural 3.


The two clas indefisively, Gaelach's moonlight against hellfire infused claw. As the two tussle, pushing back against each other and out of a parry, Sylvie approaches the downed cornugon, 21's light eradicating it utterly.

No damage roll when it's already jacked and helpless.

Tryll.

Init is Afina (60) > Sylvie (56) > Moore (51) > Calleigh (47) > Surraruthru = Hellfire Cornugon 3(38) > Jaela = Adrian = Hellfire Cornugon 1 (36) > Tryll (38) > Balyss (31)




Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 21, 2018, 01:05:40 PM
Since we're waiting on Yuth and Balyss is next, do y'all have any preference for what Balyss does?
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 21, 2018, 01:10:33 PM
I would just say some other sort of buff spell or something since she may not have time later?
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 21, 2018, 01:11:01 PM
Crystal Shard SLA, ranged touch. [blockquote]Rolled 1d20+48 : 19 + 48, total 67[/blockquote]

Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 21, 2018, 01:12:12 PM
Which one? Hits regardless.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 21, 2018, 01:34:55 PM
If I'm not here when the turn comes up, Moore will just maintain Inspire Courage for everyone.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 21, 2018, 01:47:52 PM
#3. Rolling damage.[blockquote]Rolled 20d6 : 3, 1, 3, 1, 6, 1, 6, 1, 6, 3, 4, 3, 4, 6, 2, 5, 3, 6, 4, 2, total 70[/blockquote]

Spoiler: ShowHide
Name: Tryll
HP: 691+54=745
Spells Active: Mind Blank (CL 15), Fortunate Fate (CL 13), Planar Tolerance (CL 7), Greater Mage Armor (CL 5), True Seeing (CL 32), Inertial Armor (CL 32), Strength of the Dragon Princess (CL 28), Mind of the Dragon Princess (CL 28), Agility of the Dragon Princess (CL 28), Endurance of the Dragon Princess (CL 28), Beauty of the Dragon Princess (CL 28), Create Magic Tattoo (CL 24), Tyche's Touch (CL 17), Recitation (CL 35)
Bonuses: +18 armor to AC (applies to incorporeal touch), Dragon Princess Bonuses, +4 sacred to saves, +2 luck to AC/saves/attack
Negative Conditions:
Resources Used: 188/789, 2 charges of Paragon's Fortune.

Name: Calleigh
HP: 345+54=399
Spells Active: Mind Blank (CL 15), Fortunate Fate (CL 13), Planar Tolerance (CL 7), Greater Mage Armor (CL 5), True Seeing (CL 32), Inertial Armor (CL 32), Strength of the Dragon Princess (CL 28), Mind of the Dragon Princess (CL 28), Agility of the Dragon Princess (CL 28), Endurance of the Dragon Princess (CL 28), Beauty of the Dragon Princess (CL 28), Create Magic Tattoo (CL 24), Tyche's Touch (CL 17), Recitation (CL 35)
Bonuses: +18 armor to AC (applies to incorporeal touch), Dragon Princess Bonuses, +4 sacred to saves, +2 luck to AC/saves/attack
Negative Conditions:
Resources Used: 0/45, Hope, 68/800 Astral Legion Psicrown, 38/50 Wand of Cure Critical, 49/50 Dorje of Entangling Ectoplasm
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 21, 2018, 01:54:26 PM
A crystal shard flies forth and impales the shoulder of the third cornugon, sticking deep in it as...

Balyss.

"Selune, protect me!" Balyss calls, silvery moonlight wrapping around her.

Selune's shield, +7 resistance to saves, +7 sacred to armor class and damage reduction 15/epic, evil and silver. Lasts 1 min/level. Afina, go.

[spoiler]

Balyss
HP: 416/416
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Adrian
HP: 385/385
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Selune's Shield (CL27)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison, +7 resistance saves, +7 sacred armor, damage reduction 15 epic, evil and silver.
Negative Conditions:
Resources Used:

Sylvie
HP: 397/397
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.

Tyche's Touch (as a reminder, that's a +4 sacred bonus to saves, then +3 and so on until expended, CL17)

Casting on self and party: Mass Death Ward CL35

Recitation CL35, +2 luck to AC/attack/saving throws or +3 if you're a glorious Triune worshipper.

+17 morale bonus on saving throws against charm and fear effects and a +17 morale bonus on attack and weapon damage rolls. Afina gets +19 to these bonuses. In addition, everyone also gets +3 to Attack rolls and +2 to Caster Level for being able to hear him.
[/quote]
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 21, 2018, 01:57:45 PM
Afina reverses course, stabbing the cornugon near her and the one she passed earlier before she flies back, ending up twenty feet past the one that chased her further down the tunnel.

[17:57] <@Ebiris> roll 1d20+87 cornugon #3
[17:57] <Kobot> Ebiris rolled 1d20+87 cornugon #3 --> [ 1d20=14 ]{101}
[17:57] <@Ebiris> roll 1d20+82 cornugon #2
[17:57] <Kobot> Ebiris rolled 1d20+82 cornugon #2 --> [ 1d20=9 ]{91}
[17:57] <@Ebiris> roll 1d4+51+3d6+3d6+4d6+6d6+2d6 and 2 negative levels #3
[17:57] <Kobot> Ebiris rolled 1d4+51+3d6+3d6+4d6+6d6+2d6 and 2 negative levels #3 --> [ 1d4=4 3d6=7 3d6=11 4d6=14 6d6=24 2d6=4 ]{115}
[17:57] <@Ebiris> roll 1d4+51+3d6+3d6+4d6+6d6+2d6 and 2 negative levels #2
[17:57] <Kobot> Ebiris rolled 1d4+51+3d6+3d6+4d6+6d6+2d6 and 2 negative levels #2 --> [ 1d4=3 3d6=8 3d6=11 4d6=13 6d6=17 2d6=5 ]{108}


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 50% miss chance, freedom of movement, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/3/3/1/9/4/6/1/1/4/2
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 21, 2018, 02:03:37 PM
Afina zips about, stabbing both cornugons and drawing deep blood from them. They stagger under Afina's cutesy assault, swinging in vain at her as she passes by, far too fast.

Init is Afina (60) > Moore (51) > Calleigh (47) > Surraruthru = Hellfire Cornugon 3(38) > Jaela = Adrian = Hellfire Cornugon 1 = Sylvie (36) > Tryll (38) > Balyss (31)

Go Moore.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 21, 2018, 02:07:36 PM
HEY LISTEN!

Go read the most recent post in nagging.


Point is that feel free to leave plans for your actions in a turn to reduce waiting on people lag. Get into as little and as much detail as you like, but I'd prefer conditions to which you'll do it and conditions where you'd rather do something else or wait for you to be there, in case of things going off course.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 21, 2018, 02:08:32 PM
"Keep up the pressure! These lackeys can't stop us!" Moore calls.

But are they trying to stop them? Or are they just a delay... ...probably the latter.

Maintaining Inspire Courage and will continue to do so for the foreseeable future.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 21, 2018, 02:08:47 PM
Afina will keep doing skirmish attacks on both surviving cornugons until dead.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 21, 2018, 02:10:39 PM
Cool. Calleigh is up.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 21, 2018, 03:09:52 PM
Calleigh holds for now, but readies to use her Dorje to splat another cornugon if needed.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 21, 2018, 03:13:07 PM
Jawesome.

Init is Afina (60) > Moore (51) > Calleigh (47) > Surraruthru = Hellfire Cornugon 3(38) > Jaela = Adrian = Hellfire Cornugon 1 = Sylvie (36) > Tryll (38) > Balyss (31)

Surru, you and Cornugon 3 are up. Go.
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 21, 2018, 04:10:15 PM
Nonlethal attack routine with Gae Buidhe, stats and relevant boosts are in spoiler.

+51+27 for attack, 1d8+38+38+3d12+6d6 damage (last two goldenfire, the rest nonlethal, yes that's twice +38). Gambit means I'll AoO anyone attacking me as a counter (whether they hit or not) at +6 to the attack roll. I will try to counter once per round at +35. Mountainous Fire does nothing for now but bring up the rear.


Spoiler: ShowHide
Init: +22 (Sign, Grace), CHA +2, CL37

HP: 520+20/520 (+54/54 from EotDP)

AC: 89 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP, 20% miss chance
Touch AC: 83 =70base+2+3+5+1+2

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Moore +17 morale attack/damage, Moore +3 attack, Recitation +3 luck/attack, Celestial Valor +4 sacred attack/damage, Divine Might +17 damage: +27 attack, +38 damage
[not used: CMT +2 competence/attack, SotDP +2 attack/+3 damage, Divine Favor +3 luck/damage, Greater Heroism +4 morale/attack, Good Hope +2 morale/damage]

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31, Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34, Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34, Good Hope CL34, Heroes Feast CL20, Mass Death Ward CL35, Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35, Mind Blank CL17.

Short Duration Spells: Grace CL34, Celestial Valor CL32, Recitation CL34, Greater Displacement CL29.

Surru Spells: Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, Create Magic Tattoo (+1 CL) CL 24.

Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry.

Old: Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity; You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 4/3/4/3/6/7/8/3/6
Spells Left (10-12): 6/0/4

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2 (2); shield of warding ref +5, foresight ref +2, haste ref +1, grace ref +1, aotdp ref +2 (11).

Saves: Fort +73, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge
Gae Buidhe: Keen Edge

Turning Left: 17/20
-Smites x1

-Mountainous Fire summons
-Channeled twinned Bolt of Glory into Gae Buidhe
-Bead of Karma

-True Strike x2
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1

Taking ten for K:A 60 (64), K:N 39 (44), K:R 64 (69), K:P 64 (69), Spellcraft 54 (69)


Hidden Dawn used with Sylvie

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 22, 2018, 12:40:11 AM
Surraruthru puts Elemental Body: AIr into the tapestry for everyone.

Everyone gets a fly speed at their normal speed with perfect maneuverability, airborne creatures get -1 to attacks against us, and everyone is immune to poison, sleep, paralysis, stunning, crits, and flanking. They also get Dark Vision 60 ft and the Air subtype for the duration of the spell. Which is 24 hours.

As for plans, examine the big bads and see if there's dispelling needed to be done, but I'm running low on those so it'll be for serious stuff. Other than that, I've got some blasting via buffed scorching ray and enervate, as well as delayed fireballs. I'm not much of a big combat hitter, so keep that in mind.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 22, 2018, 08:00:00 AM
Init is Afina (60) > Moore (51) > Calleigh (47) > Surraruthru = Hellfire Cornugon 3(38) > Jaela = Adrian = Hellfire Cornugon 1 = Sylvie (36) > Tryll (38) > Balyss (31)

As the power of Air fills the heroes, the third cornugon turns and stomps back, coming back around the bend and extending its hand out at Afina.

> roll 1d20+49 touch AC vs pixie
<Kobot> MEGAXORNED rolled 1d20+49 touch AC vs pixie --> [ 1d20=8 ]{57}



Afina dives out of the way effortlessly, phasing through the ground and back up to avoid a blast of hellfire. As she does...

Adrian, Jaela and Hellfire Cornugon 1. I'll give Jaela a chance since we're not in normal session times. Go Jaela, if you see this before session.

[spoiler]

Balyss
HP: 416/416
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Adrian
HP: 385/385
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Selune's Shield (CL27)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison, +7 resistance saves, +7 sacred armor, damage reduction 15 epic, evil and silver.
Negative Conditions:
Resources Used:

Sylvie
HP: 397/397
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.

Tyche's Touch (as a reminder, that's a +4 sacred bonus to saves, then +3 and so on until expended, CL17)

Casting on self and party: Mass Death Ward CL35

Recitation CL35, +2 luck to AC/attack/saving throws or +3 if you're a glorious Triune worshipper.

+17 morale bonus on saving throws against charm and fear effects and a +17 morale bonus on attack and weapon damage rolls. Afina gets +19 to these bonuses. In addition, everyone also gets +3 to Attack rolls and +2 to Caster Level for being able to hear him.

Surraruthru puts Elemental Body: AIr into the tapestry for everyone.

Everyone gets a fly speed at their normal speed with perfect maneuverability, airborne creatures get -1 to attacks against us, and everyone is immune to poison, sleep, paralysis, stunning, crits, and flanking. They also get Dark Vision 60 ft and the Air subtype for the duration of the spell. Which is 24 hours.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 22, 2018, 12:58:05 PM
Jaela follows after Adrian to engage the cornugon he's fighting!

[16:57] <@Ebiris> roll 1d20+51+27 attack
[16:57] <Kobot> Ebiris rolled 1d20+51+27 attack --> [ 1d20=4 ]{82}
[16:57] <@Ebiris> roll 1d8+38+38+3d12+6d6 nonlethal
[16:57] <Kobot> Ebiris rolled 1d8+38+38+3d12+6d6 nonlethal --> [ 1d8=7 3d12=12 6d6=25 ]{120}


Then she takes her defensive gambit stance.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 22, 2018, 01:14:03 PM
Jaela slams into the cornugon while Adrian engages it, the two going back and forth with each other, silver blade against infernal claw.

> roll 1d20+61 (-10 PA)
<Kobot> MEGAXORNED rolled 1d20+61 (-10 PA) --> [ 1d20=12 ]{73}
> roll 1d20+56 (-10 PA)
<Kobot> MEGAXORNED rolled 1d20+56 (-10 PA) --> [ 1d20=13 ]{69}
> roll 1d20+51 (-10 PA)
<Kobot> MEGAXORNED rolled 1d20+51 (-10 PA) --> [ 1d20=12 ]{63}
> roll 1d20+46 (-10 PA)
<Kobot> MEGAXORNED rolled 1d20+46 (-10 PA) --> [ 1d20=8 ]{54}
> roll 1d20+50 bite (-10 PA
<Kobot> MEGAXORNED rolled 1d20+50 bite (-10 PA --> [ 1d20=9 ]{59}
> roll 1d20+50 tail (-10 PA)
<Kobot> MEGAXORNED rolled 1d20+50 tail (-10 PA) --> [ 1d20=2 ]{52}
> roll 1d100 vs 1
<Kobot> MEGAXORNED rolled 1d100 vs 1 --> [ 1d100=37 ]{37}
> roll 1d100 vs 2
<Kobot> MEGAXORNED rolled 1d100 vs 2 --> [ 1d100=16 ]{16}
> roll 1d100 vs 3
<Kobot> MEGAXORNED rolled 1d100 vs 3 --> [ 1d100=82 ]{82}
> roll 1d100 vs bite
<Kobot> MEGAXORNED rolled 1d100 vs bite --> [ 1d100=72 ]{72}
> roll 3d6+36+3d6
<Kobot> MEGAXORNED rolled 3d6+36+3d6 --> [ 3d6=12 3d6=16 ]{64}
> roll 2d8+15+3d6
<Kobot> MEGAXORNED rolled 2d8+15+3d6 --> [ 2d8=8 3d6=15 ]{38}

102 damage to Adrian. It bypasses his damage reduction.

As Adrian is clawed and slashed, hellfire burns his body. But he stands firm, juking to the side to flank the cornugon with Jaela as she charges, spearing it in the shoulder.

> roll 1d20+65 (+17 morale, +2 luck, +3 pixie, -10 PA) 1
<Kobot> MEGAXORNED rolled 1d20+65 (+17 morale, +2 luck, +3 pixie, -10 PA) 1 --> [ 1d20=17 ]{82}
> roll 1d20+65 (+17 morale, +2 luck, +3 pixie, -10 PA) crit threat 1
<Kobot> MEGAXORNED rolled 1d20+65 (+17 morale, +2 luck, +3 pixie, -10 PA) crit threat 1 --> [ 1d20=4 ]{69}
> roll 1d20+66 (+17 morale, +2 luck, +3 pixie, +1 haste, -10 PA) haste bonus attack
<Kobot> MEGAXORNED rolled 1d20+66 (+17 morale, +2 luck, +3 pixie, +1 haste, -10 PA) haste bonus attack --> [ 1d20=9 ]{75}
> roll 1d20+61 (+17 morale, +2 luck, +3 pixie, +1 haste, -10 PA) 2
<Kobot> MEGAXORNED rolled 1d20+61 (+17 morale, +2 luck, +3 pixie, +1 haste, -10 PA) 2 --> [ 1d20=20 ]{81}
> roll 1d20+61 (+17 morale, +2 luck, +3 pixie, +1 haste, -10 PA) crit threat 2
<Kobot> MEGAXORNED rolled 1d20+61 (+17 morale, +2 luck, +3 pixie, +1 haste, -10 PA) crit threat 2 --> [ 1d20=2 ]{63}
> roll 1d20+56 (+17 morale, +2 luck, +3 pixie, +1 haste, -10 PA) 3
<Kobot> MEGAXORNED rolled 1d20+56 (+17 morale, +2 luck, +3 pixie, +1 haste, -10 PA) 3 --> [ 1d20=3 ]{59}
> roll 1d20+56 (+17 morale, +2 luck, +3 pixie, +1 haste, -10 PA) 4
<Kobot> MEGAXORNED rolled 1d20+56 (+17 morale, +2 luck, +3 pixie, +1 haste, -10 PA) 4 --> [ 1d20=2 ]{58}

Haste was not factored into the first attack, not that it matters. All are +2 higher due to flanking, forgot to include that.

> roll 1d20+50 (+17 morale, +2 luck, +3 pixie, +1 haste, -10 PA) kick
<Kobot> MEGAXORNED rolled 1d20+50 (+17 morale, +2 luck, +3 pixie, +1 haste, -10 PA) kick --> [ 1d20=1 ]{51}

> roll 4d6+120+9d6 and 2 strength and staggering strike crit 1
<Kobot> MEGAXORNED rolled 4d6+120+9d6 and 2 strength and staggering strike crit 1 --> [ 4d6=15 9d6=23 ]{158}
> roll 2d6+60+9d6 normal hit 1
<Kobot> MEGAXORNED rolled 2d6+60+9d6 normal hit 1 --> [ 2d6=7 9d6=32 ]{99}
> roll 4d6+120+9d6 and 2 strength and staggering strike crit 2
<Kobot> MEGAXORNED rolled 4d6+120+9d6 and 2 strength and staggering strike crit 2 --> [ 4d6=17 9d6=34 ]{171}
> roll 2d6+60+9d6 normal hit 2
<Kobot> MEGAXORNED rolled 2d6+60+9d6 normal hit 2 --> [ 2d6=7 9d6=29 ]{96}
> roll 2d6+60+9d6 normal hit 3
<Kobot> MEGAXORNED rolled 2d6+60+9d6 normal hit 3 --> [ 2d6=7 9d6=27 ]{94}

Init is Afina (60) > Moore (51) > Calleigh (47) > Surraruthru = Hellfire Cornugon 3(38) > Jaela = Adrian = Sylvie (36) > Tryll (38) > Balyss (31)


Under spear and sword, the cornugon is hacked up, badly wounded by Adrian and then collapsing. Down it goes - and Sylvie walksup, a blast from 21 obliterating the helpless fiend.

Tryll.

[spoiler]

Balyss
HP: 416/416
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Adrian
HP: 283/385 (fast healing 1)
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Selune's Shield (CL27)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison, +7 resistance saves, +7 sacred armor, damage reduction 15 epic, evil and silver.
Negative Conditions:
Resources Used:

Sylvie
HP: 397/397
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.

Tyche's Touch (as a reminder, that's a +4 sacred bonus to saves, then +3 and so on until expended, CL17)

Casting on self and party: Mass Death Ward CL35

Recitation CL35, +2 luck to AC/attack/saving throws or +3 if you're a glorious Triune worshipper.

+17 morale bonus on saving throws against charm and fear effects and a +17 morale bonus on attack and weapon damage rolls. Afina gets +19 to these bonuses. In addition, everyone also gets +3 to Attack rolls and +2 to Caster Level for being able to hear him.

Surraruthru puts Elemental Body: AIr into the tapestry for everyone.

Everyone gets a fly speed at their normal speed with perfect maneuverability, airborne creatures get -1 to attacks against us, and everyone is immune to poison, sleep, paralysis, stunning, crits, and flanking. They also get Dark Vision 60 ft and the Air subtype for the duration of the spell. Which is 24 hours.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 22, 2018, 02:05:52 PM
Entangling Ectoplasm on the last dude. Ranged touch. I will deny his actions. [blockquote]Rolled 1d20+48 : 14 + 48, total 62[/blockquote]
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 22, 2018, 02:07:10 PM
Ectoplasm fires, a cry of dismay as the last burning cornugon is entangled. As it struggles to be free, Balyss trots over and heals Adrian. "Selune, heal the wounds!"

Afina.

[spoiler]

Balyss
HP: 416/416
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used: 1 10th level spell, 1 6th level spell.

Adrian
HP: 385/385 (fast healing 1)
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Selune's Shield (CL27)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison, +7 resistance saves, +7 sacred armor, damage reduction 15 epic, evil and silver.
Negative Conditions:
Resources Used:

Sylvie
HP: 397/397
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.

Tyche's Touch (as a reminder, that's a +4 sacred bonus to saves, then +3 and so on until expended, CL17)

Casting on self and party: Mass Death Ward CL35

Recitation CL35, +2 luck to AC/attack/saving throws or +3 if you're a glorious Triune worshipper.

+17 morale bonus on saving throws against charm and fear effects and a +17 morale bonus on attack and weapon damage rolls. Afina gets +19 to these bonuses. In addition, everyone also gets +3 to Attack rolls and +2 to Caster Level for being able to hear him.

Surraruthru puts Elemental Body: AIr into the tapestry for everyone.

Everyone gets a fly speed at their normal speed with perfect maneuverability, airborne creatures get -1 to attacks against us, and everyone is immune to poison, sleep, paralysis, stunning, crits, and flanking. They also get Dark Vision 60 ft and the Air subtype for the duration of the spell. Which is 24 hours.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 22, 2018, 02:10:16 PM
Afina stabs both cornugons again, this time flying back way behind Balyss to end up fifty feet at the rear of the group, being prudent to never end up some place that she could be hit with an area attack at the same time as everyone else. For most spells anyway, some just plain have huge radiuses.

[18:09] <@Ebiris> roll 1d20+87 cornugon #3
[18:09] <Kobot> Ebiris rolled 1d20+87 cornugon #3 --> [ 1d20=7 ]{94}
[18:09] <@Ebiris> roll 1d20+87 cornugon #2
[18:09] <Kobot> Ebiris rolled 1d20+87 cornugon #2 --> [ 1d20=3 ]{90}

[18:09] <@Ebiris> roll 1d4+51+3d6+3d6+4d6+6d6+2d6 and 2 negative levels #2
[18:09] <Kobot> Ebiris rolled 1d4+51+3d6+3d6+4d6+6d6+2d6 and 2 negative levels #2 --> [ 1d4=4 3d6=10 3d6=14 4d6=10 6d6=15 2d6=9 ]{113}
[18:09] <@Ebiris> roll 1d4+51+3d6+3d6+4d6+6d6+2d6 and 2 negative levels #3
[18:09] <Kobot> Ebiris rolled 1d4+51+3d6+3d6+4d6+6d6+2d6 and 2 negative levels #3 --> [ 1d4=3 3d6=11 3d6=13 4d6=19 6d6=21 2d6=9 ]{127}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 22, 2018, 02:11:07 PM
There's only one cornugon left, oh dread steam pixie.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 22, 2018, 02:12:08 PM
Then both attacks hit cornugon #3
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 22, 2018, 02:14:15 PM
Init is Afina (60) > Moore (51) > Calleigh (47) > Surraruthru = Hellfire Cornugon 3(38) > Jaela = Adrian = Sylvie (36) > Tryll (38) > Balyss (31)

Both blows strike the cornugon, making it stagger badly, blood pouring from tiny wounds, ripping open more. It almost falls over as...

Moore.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 22, 2018, 02:29:10 PM
He will just maintain Inspire Courage. He has nothing relevant to add to this.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 22, 2018, 02:31:05 PM
Okay, I presume Calleigh is still holding. Surraruthru. Would someone follow his instructions and make a basic attack on the cornugon? Thanks.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 22, 2018, 02:46:14 PM
If he's down, just let Sylvie roast him and let's move on.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 22, 2018, 02:46:52 PM
He's entangled, not down. Two are down and dusted, the last still has a bit of fight in him.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 22, 2018, 02:49:02 PM
Surraruthru flies closer to breathe a cone of euphoria gas over the cornugon!

Figure this way he won't lose any spells at least. DC 33 will or dazed 1d6 rounds.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 22, 2018, 02:52:14 PM
> roll 1d20+29
<Kobot> MEGAXORNED rolled 1d20+29 --> [ 1d20=11 ]{40}


Yet the gas is shrugged off as the cornugon extends a hand out at Jaela, trying to incinerate her.

> roll 1d20+49 touch AC vs Jaela
<Kobot> MEGAXORNED rolled 1d20+49 touch AC vs Jaela --> [ 1d20=11 ]{60}

Touch AC, Jaela?
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 22, 2018, 02:53:15 PM
83
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 22, 2018, 02:55:12 PM
Yet Jaela easily avoids it as...

Go Jaela.
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 22, 2018, 03:06:31 PM
A single hit should put the devil down, like a rabid dog. And then Sylvie could do her thing so that they can proceed onwards....

21:04 <Lucille> roll 1d20+51+27-4 kobot
21:04 <Kobot> Lucille rolled 1d20+51+27-4 kobot --> [ 1d20=3 ]{77}
21:05 <Lucille> roll 1d8+38+38+3d12+6d6
21:05 <Kobot> Lucille rolled 1d8+38+38+3d12+6d6 --> [ 1d8=3 3d12=19 6d6=18 ]{116}


Spoiler: ShowHide
Init: +22 (Sign, Grace), CHA +2, CL37

HP: 520+20/520 (+54/54 from EotDP)

AC: 89 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP, 20% miss chance
Touch AC: 83 =70base+2+3+5+1+2

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Moore +17 morale attack/damage, Moore +3 attack, Recitation +3 luck/attack, Celestial Valor +4 sacred attack/damage, Divine Might +17 damage: +27 attack, +38 damage
[not used: CMT +2 competence/attack, SotDP +2 attack/+3 damage, Divine Favor +3 luck/damage, Greater Heroism +4 morale/attack, Good Hope +2 morale/damage]

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31, Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34, Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34, Good Hope CL34, Heroes Feast CL20, Mass Death Ward CL35, Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35, Mind Blank CL17.

Short Duration Spells: Grace CL34, Celestial Valor CL32, Recitation CL34, Greater Displacement CL29.

Surru Spells: Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, Create Magic Tattoo (+1 CL) CL 24.

Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry.

Old: Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity; You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 4/3/4/3/6/7/8/3/6
Spells Left (10-12): 6/0/4

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2 (2); shield of warding ref +5, foresight ref +2, haste ref +1, grace ref +1, aotdp ref +2 (11).

Saves: Fort +73, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge
Gae Buidhe: Keen Edge

Turning Left: 17/20
-Smites x1

-Mountainous Fire summons
-Channeled twinned Bolt of Glory into Gae Buidhe
-Bead of Karma

-True Strike x2
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1

Taking ten for K:A 60 (64), K:N 39 (44), K:R 64 (69), K:P 64 (69), Spellcraft 54 (69)


Hidden Dawn used with Sylvie

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 22, 2018, 03:12:06 PM
That's good enough. The devil goes down and 21 flashes bright and from there...

Victory. Free act.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 22, 2018, 03:13:22 PM
Afina loops back around to the front of their formation. "Good work everyone. There's probably more defences organising ahead, lets press on," she says, flying on in advance.
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 22, 2018, 03:16:35 PM
"Let's," Jaela agrees, taking the spot after Afina as they head on.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 22, 2018, 03:32:38 PM
Tryll and Calleigh keep apace, on the lookout.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 22, 2018, 03:38:36 PM
Afina, you're on point so make Spot.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 22, 2018, 03:39:52 PM
[19:39] <@Ebiris> roll 1d20+70
[19:39] <Kobot> Ebiris rolled 1d20+70 --> [ 1d20=20 ]{90}
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 22, 2018, 03:44:17 PM
AFINA SEES ALL.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 22, 2018, 03:51:34 PM
Moore, for his part, will quietly continue to encourage everyone!

No need to do anything else on his part so he's just going to maintain Inspire Courage.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 22, 2018, 10:26:59 PM
Down the party goes, down the sloping passage. Down you go, deeper and deeper.

A pulse of power.

Save me.

Three more steps.

Save me.

Three more steps.

The Winding Wyrm is coming.

Three more steps.

Help.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 22, 2018, 10:40:09 PM
Take 10 on K:P for 61 to identify what the Winding Wyrm is
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 22, 2018, 10:41:23 PM
Wrong one, try K:A.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 22, 2018, 10:59:05 PM
Damnit! 61 anyway.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 22, 2018, 11:04:00 PM
The title Winding Wyrm is a fairly common one - for more serpentine dragon offshoots that are more snake like. By itself that doesn't really narrow it down for Moore. It could be a mutated snake or something dragon like. The Children of Jormugandr come to mind, though they certainly wouldn't serve Hell. It could be ancient things long lost to history, names like linnorms coming to mind. It could also be a dragon who just likes that title - there's been a fair few throughout history.

Anyone else is welcome to try, see if they can dredge up a better result.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 23, 2018, 12:08:32 AM
> roll 1d20+58 K:A Serith
<Serith> Iddy roll for Serith < 62 > [d20=4]
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 23, 2018, 08:13:35 AM
Same results as Moore. Chance on this is open until session start, so get in checks now if you want to make them, y'all.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 23, 2018, 08:40:08 AM
Trying my luck.

[12:39] <@Ebiris> roll 1d20+47 I might get a 20
[12:39] <Kobot> Ebiris rolled 1d20+47 I might get a 20 --> [ 1d20=9 ]{56}
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 23, 2018, 09:40:14 AM
Do I know?!

[15:39] <@UnacceptableMustard> roll 1d20+51
[15:39] <Kobot> UnacceptableMustard rolled 1d20+51 --> [ 1d20=16 ]{67}

Wait, forgot Greater Heroisim so 71!
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 23, 2018, 09:43:57 AM
Afina whiffs.

Jaela recalls an old bit of lore she found in Aurora's libraries - ancient tales of an undead linnorm of some kind, who perhaps served Hell once upon a time. You recall it was something that winds around and around, seemingly forever, in an imitation of the Jormugandr. It was called something in an ancient dialect of Infernal that could loosely translate to Winding Wyrm. Maybe.
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 23, 2018, 09:57:24 AM
"Undead linnorm serving Hell," Jaela helpfully supplies, switching Gae Buidhe for Gae Dearg appropriately!
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 23, 2018, 10:18:01 AM
> roll 1d20+88 (+26 inspiration) not getting too fancy here Sylvie
<Kobot> Kotono rolled 1d20+88 (+26 inspiration) not getting too fancy here Sylvie --> [ 1d20=7 ]{95}


"Don't get swallowed, its body is a demiplane of sorts and it can trap you in there. Whatever you do, don't get swallowed. You'll be stuck in a nightmare that winds around and around, never ending," Sylvie says right after, taking a defensive position. "It's ghost silent too."

Adrian grunts, Gaelach at the ready. "Trying to grind us down, huh?"

Balyss merely stares ahead, gaze burning with moonfire.

Listen check all. This is an epic skill usage, so only roll if you have the ranks to do that for Listen.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 23, 2018, 10:19:49 AM
Moore nods. "No reason to be concerned, we'll keep moving forward."

If battle erupts before I get back, remember, +16 to initiative for everyone. Moore will keep up Inspire Courage for a bit longer by himself.

He can't make more than like a 50 on a Listen check so no roll for me.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 23, 2018, 10:20:01 AM
[14:19] <@Ebiris> roll 1d20+70
[14:19] <Kobot> Ebiris rolled 1d20+70 --> [ 1d20=11 ]{81}
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 23, 2018, 10:22:31 AM
Afina can hear it now - a susurrus of unnaturally moving air, of things below the material. The sound of the ethereal, of things silent as a ghost's endless treads. It's coming from below.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 23, 2018, 12:00:20 PM
If I'm not around for start of combat, have me put Nerveskitter into the tapestry for everyone.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 23, 2018, 12:53:06 PM
"Something spectral's coming from below," Afina warns. "Keep flying well above the ground."
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 23, 2018, 01:04:34 PM
Jaela has no trouble listening to Afina's warning, Gae Dearg warding off any would-be ethereal attackers from below!
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 23, 2018, 01:05:47 PM
Adrian takes to the air along with Balyss, Sylvie gliding along as...

Okay, give me relative positioning relative to each other here, y'all.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 23, 2018, 01:09:24 PM
What's that mean exactly?
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 23, 2018, 01:11:20 PM
Afina's like ten feet ahead of everyone else, flying up against the ceiling. Jaela's ten feet behind her with everyone else basically bunched up behind her?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 23, 2018, 01:15:21 PM
Where you are relative to everyone, Yuth.

Adrian will guard the rear and keep a bit of distance, while Balyss will stay in the middle and Sylvie will stay to the left side.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 23, 2018, 01:19:10 PM
I was referring the epic skill usage but ok. Tryll & Calleigh are hugging walls, prepared to either blast or dodge into solid rock.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 23, 2018, 01:25:04 PM
Oh.

From the epic skills writeup I did, relevant part bolded.

Requirements

To use epic skill usages, a character must have 24 or more ranks in the skill. A character who does not have those ranks may be able to achieve the DC of various epic skill usages, but they lack the training and insight to achieve those tasks, regardless of the check. This is meant to keep these usages in epic; while most won't break a higher level game, it's easier to keep them limited to epic than considering non-epic characters who can manage the DCs.

In particular, this was a chance to use the DC 50 epic skill usage to hear ethereal or ghostly creatures, who are normally silent and incapable of being heard moving.

Another post shortly.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 23, 2018, 01:27:20 PM
Thanks!
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 23, 2018, 01:30:15 PM
Moore will fly up near the ceiling as well, about 25 ft behind Afina!
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 23, 2018, 01:37:45 PM
The party spreads out, and moments later? It is a ghostly black maw, massively large, large enough to swallow several Hannas at once and have room for a few Jaelas on the side. It rips up from the ground and comes out at...

> roll 1d4 1 front 2 mid 3 back 4 miss
<Kobot> Kotono rolled 1d4 1 front 2 mid 3 back 4 miss --> [ 1d4=4 ]{4}


Just behind Adrian, narrowly missing the party! It writhes up and up and up and up, a vast thing going through the ceiling and...

Standard action to react, each of you.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 23, 2018, 01:53:55 PM
Afina tries to make her action count by going fast!

[17:48] <@Ebiris> roll 1d100 spell failure, 6th level time stop
[17:48] <Kobot> Ebiris rolled 1d100 spell failure, 6th level time stop --> [ 1d100=25 ]{25}


Unfortunately that fails. Sagging slightly she settles for flinging fire at it.

[17:50] <@Ebiris> roll 1d100 spell failure, orb of fire
[17:50] <Kobot> Ebiris rolled 1d100 spell failure, orb of fire --> [ 1d100=74 ]{74}
[17:52] <@Ebiris> roll 1d20+66 ranged touch
[17:52] <Kobot> Ebiris rolled 1d20+66 ranged touch --> [ 1d20=14 ]{80}
[17:52] <@Ebiris> roll 2#1d100 miss chance
[17:52] <Kobot> Ebiris rolled 2#1d100 miss chance --> [ 1d100=77 ]{77}, [ 1d100=42 ]{42}
[17:52] <@Ebiris> roll 26d6 fire damage, ignores resistance/immunity
[17:52] <Kobot> Ebiris rolled 26d6 fire damage, ignores resistance/immunity --> [ 26d6=84 ]{84}

Sadly even though undead aren't immune to dazing, they are immune to anything that requires a fort save and doesn't affect objects.


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 50% miss chance, freedom of movement, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/3/3/0/8/4/6/1/1/4/2
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 23, 2018, 01:55:15 PM
Moore is a bad person who doesn't have dimensional anchor :(
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 23, 2018, 01:56:30 PM
Gae Dearg is aimed at the creature, and twin bursts of brightest light shoot out at it!

Twinned Bolt of Glory!

[19:52] <@UnacceptableMustard> roll 1d20+34+27
[19:52] <Kobot> UnacceptableMustard rolled 1d20+34+27 --> [ 1d20=19 ]{80}
ranged touch

[19:53] <@UnacceptableMustard> roll 1d100
[19:54] <Kobot> UnacceptableMustard rolled 1d100 --> [ 1d100=69 ]{69}
incorporealness

[19:54] <@UnacceptableMustard> roll 1d20+37 CL
[19:54] <Kobot> UnacceptableMustard rolled 1d20+37 CL --> [ 1d20=9 ]{46}
SR

[19:55] <@UnacceptableMustard> roll 15d12
[19:55] <Kobot> UnacceptableMustard rolled 15d12 --> [ 15d12=57 ]{57}
Twinned, so damage is 114.

Spoiler: ShowHide
Init: +22 (Sign, Grace), CHA +2, CL37

HP: 520+20/520 (+54/54 from EotDP)

AC: 89 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP, 20% miss chance
Touch AC: 83 =70base+2+3+5+1+2

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Moore +17 morale attack/damage, Moore +3 attack, Recitation +3 luck/attack, Celestial Valor +4 sacred attack/damage, Divine Might +17 damage: +27 attack, +38 damage
[not used: CMT +2 competence/attack, SotDP +2 attack/+3 damage, Divine Favor +3 luck/damage, Greater Heroism +4 morale/attack, Good Hope +2 morale/damage]

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31, Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34, Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34, Good Hope CL34, Heroes Feast CL20, Mass Death Ward CL35, Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35, Mind Blank CL17.

Short Duration Spells: Grace CL34, Celestial Valor CL32, Recitation CL34, Greater Displacement CL29.

Surru Spells: Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, Create Magic Tattoo (+1 CL) CL 24.

Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry.

Old: Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity; You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 4/3/4/3/6/6/8/3/6
Spells Left (10-12): 6/0/4

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2 (2); shield of warding ref +5, foresight ref +2, haste ref +1, grace ref +1, aotdp ref +2 (11).

Saves: Fort +73, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge
Gae Buidhe: Keen Edge

Turning Left: 17/20
-Smites x1

-Mountainous Fire summons
-Channeled twinned Bolt of Glory into Gae Buidhe
-Bead of Karma

-True Strike x2
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1

Taking ten for K:A 60 (64), K:N 39 (44), K:R 64 (69), K:P 64 (69), Spellcraft 54 (69)


Hidden Dawn used with Sylvie

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 23, 2018, 02:02:08 PM
A bar of light briefly connects Tryll's misty form and that of the maw!

Oh boy oh boy

Twinned Empowered Maximized Celestial Conduit
Cost: 32-3
DC: 40 Ref halves
Effect: 120ft line
Damage: 2(1.5(9+21d6))=540 damage to normal living creatures
2(1.5(9+21d6+60))=720 damage to undead
2(1.5(5+21d6))=468 damage to constructs and inanimate objects


Spoiler: ShowHide
Name: Tryll
HP: 691+54=745
Spells Active: Mind Blank (CL 15), Fortunate Fate (CL 13), Planar Tolerance (CL 7), Greater Mage Armor (CL 5), True Seeing (CL 32), Inertial Armor (CL 32), Strength of the Dragon Princess (CL 28), Mind of the Dragon Princess (CL 28), Agility of the Dragon Princess (CL 28), Endurance of the Dragon Princess (CL 28), Beauty of the Dragon Princess (CL 28), Create Magic Tattoo (CL 24), Tyche's Touch (CL 17), Recitation (CL 35)
Bonuses: +18 armor to AC (applies to incorporeal touch), Dragon Princess Bonuses, +4 sacred to saves, +2 luck to AC/saves/attack, +1 CL
Negative Conditions:
Resources Used: 217/789, 2 charges of Paragon's Fortune.

Name: Calleigh
HP: 345+54=399
Spells Active: Mind Blank (CL 15), Fortunate Fate (CL 13), Planar Tolerance (CL 7), Greater Mage Armor (CL 5), True Seeing (CL 32), Inertial Armor (CL 32), Strength of the Dragon Princess (CL 28), Mind of the Dragon Princess (CL 28), Agility of the Dragon Princess (CL 28), Endurance of the Dragon Princess (CL 28), Beauty of the Dragon Princess (CL 28), Create Magic Tattoo (CL 24), Tyche's Touch (CL 17), Recitation (CL 35)
Bonuses: +18 armor to AC (applies to incorporeal touch), Dragon Princess Bonuses, +4 sacred to saves, +2 luck to AC/saves/attack, +1 CL
Negative Conditions:
Resources Used: 0/45, Hope, 68/800 Astral Legion Psicrown, 38/50 Wand of Cure Critical, 49/50 Dorje of Entangling Ectoplasm
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 23, 2018, 03:00:56 PM
Waiting on a second post Jaela said was incoming.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 23, 2018, 04:21:03 PM
What do my MAGIC EYES tell me about this thing?
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 23, 2018, 04:45:15 PM
Mountainous Fire does what it does best, which is setting the dragon ghost on fire! And the cavern behind the party, too, incidentally.

20:01 <•UnacceptableMustard> roll 30d8 ghost spell moonfire tear
20:01 <Kobot> UnacceptableMustard rolled 30d8 ghost spell moonfire tear --> [ 30d8=142 ]{142}
20:01 <•UnacceptableMustard> roll 1d20+40 CL
20:01 <Kobot> UnacceptableMustard rolled 1d20+40 CL --> [ 1d20=2 ]{42}

Ref DC 34 half.

All magical auras within the cone glow with a faint blue light for 1 round per caster level.
Disguised, shapechanged, or polymorphed creatures and objects in the spell's area at the time the spell is cast must make Will saves or immediately return to their normal forms.
Even if the save succeeds, they remain covered in ghostly white outlines that show their true forms for 1 round per caster level.
The entire area covered by the cone glows silver white for 1 round per caster level.
This radiance is as bright as the light of a full moon and negates electricity for 1 round per caster level unless the creature generating it makes a caster level check against a DC equal to the caster's level.
If an electricity effect is generated outside the glowing cone, the cone blocks the electricity effect if the caster level check fails.
If an electricity effect is generated inside the glowing cone, the cone completely negates the electricity effect if the caster level check fails.

*CL is 40, and Moonfire Tear changes that to per minute from per round.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 23, 2018, 07:40:28 PM
Despite the name, moonfire tear (or moonfire) is not a fire descriptor spell. It's a light descriptor spell, the name of the spell is misleading in that regard. It isn't eligible for a primal elemental's ability, please choose another spell.
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 24, 2018, 08:38:11 AM
As you wish.

14:37 <Lucille> roll 35d6 kobot
14:37 <Kobot> Lucille rolled 35d6 kobot --> [ 35d6=114 ]{114}

Ghost spell Greater Fire Storm.

20:01 <•UnacceptableMustard> roll 1d20+40 CL
20:01 <Kobot> UnacceptableMustard rolled 1d20+40 CL --> [ 1d20=2 ]{42}

Ref DC 34 half.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 25, 2018, 09:51:19 PM
It's a giant ghostly worm and surrounded by a lot of spells, Iddy. I can go into details if you really want.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 25, 2018, 09:57:45 PM
Surraruthru begins casting a spell for himself!

Moment of Prescience.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 25, 2018, 10:00:50 PM
> roll 1d20+24 vs celestial conduit, this is the one that matters and everyone knows it
<Serith> Kotono roll for Serith < 25 > [d20=1]

Okay, damage bombing it with its one weak point is uh...yeah. Not going to lie, not going to bother rolling the fire storm save, it's not gonna matter hugely here.

Also, I believe it's transdimensional spell that you're looking for there, Cor. Unless ghost spell's from something else (Ghostwalk?) that I'm not familiar with.


Amid the bevy of attacks that slams into the Winding Wyrm, Celestial Conduit shines bright. The blast of pure energy rips through the ghostly wyrm like a flaming broadsword through cobwebs. Ectoplasm is obliterated as the wyrm vanishes, the threat gone in an instant.

A beat.

Hurry.

A beat

H-

Taelfagn's laugh, dark and haunting, sounds in your minds. At last, the fated battles approach. Come, let us not waste any more time on interludes. Not even armies mean anything to ones such as us.

"Damn right," Adrian says, turning away and hurrying on.

Sylvie shakes her head quietly, "He's telling the truth. I think he's realized the futility of minions against us at last, or has less cards to play than he wishes to project. Maybe he's used them all already."

"Or Bel's waiting as the final card," Balyss says, continuing her walk onward. "Let the Moon's light shine away all impure souls into eternal oblivion."
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 25, 2018, 10:03:52 PM
"Either way, it's time to kick his butt! We're gonna kick it so hard that his butt will be his new face, and his face will be his new butt!" Calleigh says.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 25, 2018, 10:09:28 PM
"Let us go and end this. There is much more work to be done to restore our world, and this is the last of the barriers to that."
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 26, 2018, 10:53:59 AM
Autobattle for Tryll & Calleigh
Spoiler: ShowHide
Both Tryll and Calleigh are squishy, and don't have the best defenses. They prefer to exploit their incorpoeality to hide in walls or solid objects in order to avoid damage. They should be kept near a wall, ceiling, or floor. In addition to defenses, this allows them to move unseen to reposition behind enemies as most magical sight abilities cannot penetrate solid objects.

Tryll: Celestial Conduit, Stygian Conflagaration/Bolt. Use Fortune's Wheel when appropriate or if you want new things to happen.

WARNING: Do not use Affinity Field in combat. If Tryll takes a big hit while Affinity Field is active, he will share all damage he takes with the entire party. It could one-shot the party. Affinity Field should only be used in the most dire of circumstances, or when out of combat. The primary use of Affinity Field is to cheaply heal the party. Any healing or damage Tryll takes is shared 1:1 to all others within the field.

Calleigh: Wands, harassment, spot healing, and summoning Astral Constructs. If Calleigh is caught in or near combat and needs to escape, look at her paionic powers. She has abilities that can cause her to swap places with another party member.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 26, 2018, 10:57:40 AM
That's useful. Thank you, Yuth. G'luck at the job today.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 26, 2018, 12:08:54 PM
Honestly Afina wouldn't mind a bit more stalling so she can recover from the magical overload of her attempt at fighting Tiamat, but needs must. Besides, seeing what Tryll did to that wyrm gave her a considerable morale boost, leaving her hopeful for their chances in any fights to come! "I don't see Bel as the sort to sit around waiting for us. Every second he spends on Lifasa is a second Avernus is unguarded, a second some other power could challenge him here like what happened to Tiamat's avatar," she says to Balyss's speculation. "He'd either be here and taking the battle to us, or he'll somehow be called forth in a desperate last ditch gambit by Taelfagn."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 26, 2018, 12:25:49 PM
"Nor do I, but his avatar was chased off," Balyss points out. "His hand may be held by another now. Perhaps Asmodeus is not willing to let him risk Hell's prestige further by again violating the rules?"

Ahead the spiral path down ends. Here the walls are entirely throbbing power, as a ragged tunnel is ahead. It quickly splits into two directions, one right and one left.

A beat.

Come, Afina. It is time. The destined hour is at hand. Approach me alone. Let us conclude this as equals. There are words I will speak for you and you alone.

Afina feels an irresistible compulsion, a vast and deep need to head down the right passage. Destiny surges. He speaks the truth. Beware.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 26, 2018, 12:28:05 PM
Afina remembers saying recently how she'd only fight Gathgorian at a time and place of her own choosing. This is about as far from that as it gets, with her massively weakened from facing Tiamat, and him having had time to prepare the ground for her.

No.

She refuses.

Can she refuse? How irresistible is that compulsion?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 26, 2018, 12:28:49 PM
Make a Will save.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 26, 2018, 12:29:55 PM
"I don't know, he can't very well just not participate after everything he's done so far, can he? I don't think this battle is going to be concluded without Bel either being defeated here or otherwise. He's put too much stake into everything, at least from what I can see." Moore says as they continue along. "You might be right, though." He says to Balyss.

"We do need to be careful, though, I'm pretty sure the... ah... I can't remember what they are, but one of Asmodeus' personal vanguard are probably waiting for us here along with Taelfagn." Moore adds.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 26, 2018, 12:30:15 PM
[16:30] <@Ebiris> roll 1d20+45
[16:30] <Rei-chan> Ebiris rolled : 1d20+45 --> [ 1d20=11 ]{56}


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35), haste (CL 27)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 50% miss chance, freedom of movement, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/3/3/0/8/4/6/1/1/4/2
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 26, 2018, 12:31:52 PM
Sylvie's gaze takes in the passages, "The Ashmaida? The Spark Hunters? Countless Nessian Pit Fiends? He has entirely too many thralls."

The compulsion cannot be resisted. Destiny refuses to change.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 26, 2018, 12:34:48 PM
Moore snaps his fingers. "Yes, that's right. Aesmadeva." He nods to Sylvie.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 26, 2018, 12:35:05 PM
"I have to go face Gathgorian alone," Afina says after a moment of anguished struggle, her voice not her own. "If I triumph I'll rejoin you at the end."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 26, 2018, 12:41:56 PM
Moore turns to Afina and nods, but moves forward and taps her on the shoulder.

"You might have to face him alone, but no one said anything about you not getting help from outside sources. But is there really nothing we can do about this?" He looks over at Sylvie.

Life's Grace, CL17 (I think this covers everything death ward covers, but it also gives your armor ghost touch). lasts 17 minutes.
Surge of Hope, CL28 (+4 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls). immune to fear. Everyone actually gets this. It lasts 28 minutes.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 26, 2018, 12:47:38 PM
"Jaela, your spear," Sylvie says, "You know what you should do."

Adrian scowls, "Like hell. Even if Afina has to go that way, we'll just go with her and face Gathgorian as one."
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 26, 2018, 12:49:14 PM
Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35), haste (CL 27), life's grace (CL 17), surge of hope (CL 28)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 50% miss chance, freedom of movement, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/3/3/0/8/4/6/1/1/4/2
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 26, 2018, 01:02:51 PM
"Waitasec. Why do you have to face Gathgowhatsists alone? Says who?" Calleigh questions.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 26, 2018, 01:07:23 PM
"I just have to," Afina says, already starting to fly down the right-hand passage with a jerky flutter, not her usual graceful movement.

Lets not get too far ahead on this before Cor can post please, I don't wanna go!
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 26, 2018, 01:09:17 PM
Fair enough. Rotten timing on Cor being away, hopefully he'll poke in.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 26, 2018, 01:56:48 PM
Is there anti teleport here?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 26, 2018, 01:59:02 PM
Yes.
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 26, 2018, 02:05:45 PM
Can I break it here?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 26, 2018, 02:09:59 PM
No, the sheer energy here is what's doing it. You can't really do much about it.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 26, 2018, 02:32:06 PM
Afina's compulsion effect, would that have been blocked by Calleigh' Macic circle against evil?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 26, 2018, 02:42:04 PM
No, it went through all of Afina's protections like nothing. A 3rd circle spell isn't going to slow it down.

After all, destiny has said this battle will happen for a long time. That's not something trumped lightly.
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 26, 2018, 08:49:21 PM
Fuck Destiny.
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 27, 2018, 04:42:59 PM
So long as Afina isn't making time cry in the corner, Jaela's heritage ensures that she will be faster when it counts! Gae Buidhe in hand, she swiftly catches up to her fellow general and rests a hand on her shoulder, saying, "You know that I'm not letting you do this alone, but can't destiny wait a few for us to first kick Taelfagn off our world?"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 27, 2018, 04:45:30 PM
How much control do I have of myself here? Is physical contact with Jaela (who hopefully has her anti-destiny spear in hand) helping any with that?
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 27, 2018, 04:45:56 PM
Afina feels torn. The spear makes her feel funny, while at the same time, the pull to go on alone and hurry grows stronger by the second.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 27, 2018, 04:47:21 PM
"I need to," Afina gets out, every word a struggle as she squirms away from Jaela. "I can't fight it. I need to."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 27, 2018, 04:52:16 PM
Moore's given what he can give for this, but...

He takes a breath and makes a quiet plea -- a prayer to Queen Titania. If Afina's going to have to fight someone like Gathgorian by herself, then she needs to do it at her full power.

If it's destiny's will that this happen, then it should be a fight worthy, not one where one is unfairly disadvantaged.

"I'll trade my spellcasting for hers, if that will allow it. Please, help her."
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 27, 2018, 04:52:59 PM
"Let's fight it together, like we've dealt with any real threat," Jaela says, leaning over to tap Afina's forehead with the spear in case that's what Sylvie meant. "Don't make a fool out of me after I said something that corny."
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 27, 2018, 04:57:32 PM
Wis check, Moore.

Meanwhile, the touch of the spear is like ice water to Afina - and then the fever returns moments later. She has to go. She has to hurry.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 27, 2018, 04:58:49 PM
Afina grabs the haft of Jaela's spear and doesn't let go!

It probably looks really embarrassing.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 27, 2018, 04:59:27 PM
[15:58] <Nephrite> roll 1d20+6+14 rei
[15:58] <Rei-chan> Nephrite rolled : 1d20+6+14 rei --> [ 1d20=3 ]{23}

+14 is from my luck pool, I have 60 left.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 27, 2018, 05:00:29 PM
Clarity comes to Afina - in an instant she vaguely remembers the sound of Queen Morwel's voice, while the spear chases away the compulsion. She feels a tremendous tearing within herself, as if some small part of her is cleaved aside. Yet she is clear headed now, the pull gone.
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 27, 2018, 05:01:44 PM
Jaela raises her eyebrow at Afina. "Decided to share in the embarrassment, is it?"
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 27, 2018, 05:02:14 PM
Afina sags and then carefully lets go of the spear, as if ready to grab it again at any moment. "That did it, I'm in control again," she says, shooting a venomous glare down the right-hand path. "I'll kill him at my convenience, not his." She looks back at Jaela and blushes a little, "Better embarrassed than a puppet," and then she starts flying off to the left.
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 27, 2018, 05:04:19 PM
Moore says a quiet thank you no one in particular as he follows after the others.

Was this the right decision, though?
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 27, 2018, 05:05:10 PM
"Any time~"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 27, 2018, 05:05:30 PM
"That was a choice, Afina," Balyss follows, speaking in a voice that is not wholly her own. "One I think you chose wisely on."

"Come on," Adrian says, "The Duke of Destiny's waiting for us. Let's end it."

Now you must face the Duke of Destiny. Be strong, Moore. This is now all of your battles alone. Save Lifasa.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 27, 2018, 05:07:11 PM
"If I went there even I'd probably lose," Afina says to Balyss, hurrying along at a brisk pace towards the real threat to Lifasa. "Destiny has its favourite in that battle."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 27, 2018, 05:12:49 PM
There's a moment of hesitation before he continues on.

"I think Taelfagn is the next person we're going to come across. If there's any preparation we need to make before we meet him, now's the time." Moore advises.
Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 27, 2018, 05:15:41 PM
She won't have time to restore her magic, she may as well just try now on Moore's prompting...

[21:14] <@Ebiris> roll 1d100 spell enhancer spell failure Rei
[21:14] <Rei-chan> Ebiris rolled : 1d100 spell enhancer spell failure Rei --> [ 1d100=55 ]{55}
[21:14] <@Ebiris> roll 1d100 Many Moments of Prescience spell failure Rei
[21:14] <Rei-chan> Ebiris rolled : 1d100 Many Moments of Prescience spell failure Rei --> [ 1d100=88 ]{88}


Fortunately it works, a little bit of foresight now ready to help Afina.

Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35), haste (CL 27), life's grace (CL 17), surge of hope (CL 28), Many Moments of Prescience (CL 30)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 50% miss chance, freedom of movement, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/3/2/0/8/4/6/1/1/3/2
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 27, 2018, 05:16:06 PM
Down. Down, down, down and down.

A beat.

A beat.

A beat.

Before you is a vast chamber. Energy gathers here in eddies and pulses, throbbing throughout.

Help.

HELP.

HELP!

90ft away in the dead center of this chamber, standing atop a boulder and surrounded by incadescent light, is the Duke of Destiny. Around him they are gathered, fanning out. Nessian Pit Fiends, eight in total. Each holds a dreadful thing, a maul of black metal. They seem to absorb the light here, negating it around them.

"At last," Taelfagn spreads his arms wide, his voice carrying perfectly. "So our struggle is fated to reach this final climax." His face is split in a rapturous smile, showing far too many sharp teeth. You feel the weight chains on you, inexorable.

HELP!

"Even now you bring that...thing..." Taelfagn's face twists with disgust on seeing the Goldenfire Spear, "Something that will break the power of destiny. For what? You know not what you do in your foolishness, how you doom Creation for the sake of the embers of one world. Listen to me and turn aside your futile quest, so that Creation may yet live, for destiny is the only force that can save it."

A gesture to you, a pointing of one infernal claw at Aurora. "Have you ever wondered WHY Hell took Lifasa? Of course not, such mortal creatures cannot grasp the higher planes we superior beings strive for." His face twists - anger, fury and a smile that doesn't stop, horrifying. The feeling of chains grows heavier. You can hear the rattle - HELP. "Have you wondered why we strove so much to ennoble a merely petty officer in the Blood War? Of course not. You can only see in front of your face, you foolish things. Little motes, drifting in the air and blinding creatures infinitely superior to them."
Title: Re: Lifasa (Everyone)
Post by: Iron Dragoon on February 27, 2018, 05:19:49 PM
"So inferior as to ruin so many of your plans at every turn? To force this confrontation? To ally with as many gods as we have? Devils. For such grand aspirations, you always lack the imagination to convince people. Which is why you're always reduced to base violence and petty bribery. Like some pathetic bureaucrat. Or tax collector."
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 27, 2018, 05:24:16 PM
"Are you going to cry for Bel to intervene when this battle starts to go south for you?" Moore asks. "I think he's played enough of his cards, I don't think you can count on his support. But... no, no, you're the type to think that you're going to win here. You and yours are always so self-absorbed that you actually believe it -- even when Creation itself denies you."

'It's obvious he just wants to stall for time to complete whatever it is they're doing.' Moore sends to the others.

Title: Re: Lifasa (Everyone)
Post by: Ebiris on February 27, 2018, 05:26:32 PM
Having just been nearly overwhelmed by the force of Destiny, it would be a bit disheartening for Afina.

Except the very thing that freed her, the Goldenfire Spear, is something she expended great personal effort to acquire, so it still remains her own planning and foresight that kept her free to act according to her own will.

"What good is a Creation that has no room for us? You expect us to meekly lay down and die because it's convenient, but if our Crusade has shown anything it's that there's a cost when you arrogant powers of the planes use up and destroy our precious worlds. With enough examples it will hopefully become a cost none can bear," Afina says her own piece to the puffed up devil.
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 27, 2018, 05:40:08 PM
Taelfagn - laughs. He throws his head back and cackles, "Fools, fools, fools. Nothing but fools!" His head snaps back in an instant, far too fast, as his eyes blaze with fury. "Eons of planning! Centuries of effort! Treasure and goodwill to drown Aurora...GONE! ALL GONE!" His voice is a roar now, "The Prophecy of Primus is true! Do you have any idea what will happen if none of us can stop Shar?! A world, lead by an invincible king that not even entropy can destroy! A destiny, so perfect that not even time can erode it! A fate, one that sees Creation bow to the one, true force that can save it - Hell!"

Cackling, convulsing, spittle flying, "But you stupid...stupid...leeching wretches! All you care about is one meaningless world! The Lord of the Ninth has lost confidence in me, and if this world is lost to Hell..." His shoulders shake, "All because you're too weak to see the true order and submit! You could have been part of Hell's triumphant vanguard over Creation! Over everything! I would have had places before you as you knelt at my throne! A Creation that continues! A Creation that finally accepts ME as its true master!"

The Duke of Destiny's claws are balled up, black blood trickling from his palms. He throws his arms up wide, hands open and black blood splattering on the ground here. "All because you couldn't stop crying over your worthless pile of dirt and rock!"
Title: Re: Lifasa (Everyone)
Post by: Nephrite on February 27, 2018, 06:59:37 PM
Moore shakes his head with a frown.

"It's really too bad you're all so self-absorbed you can't understand things like friendship and bonds. Aurora is here today because of the immense power you get from bringing people with different ideas together. Did your plans and prophecies see the Avatar of Tiamat being defeated in such a way?"

He shrugs his shoulders. "Aurora doesn't exist just because of Lifasa, Taelfagn. It exists to free and liberate people from people like you, who only see everyone else as pawns to be played on your board."
Title: Re: Lifasa (Everyone)
Post by: Yuthirin on February 27, 2018, 08:33:52 PM
"Wait! Wait! I get it!" Calleigh cries, waving tiny arms in a placating gesture, "I think this suddenly makes a weird amount of sense to me. You wanna kill Shar. You're doing...something...with the plane in order to help you do that. Buddy, everybody wants Shar gone. She's just bad for business all around. But this...going about and causing loss? You're basically praying to her. Worshiping her! That's...that's like, worse than a devil praying to Pale Night! That's just...really really bad. I think you're going about this all wrong. That's why I think your boss has lost faith in you. You know that all the good-aligned realms hate her too, right? I mean, she's super-scary-bad! Have you guys tried asking Zaphkawhatshisname and Asmoboss to, like, team up and wipe her out? Because as much as the Heavens and Hell hate each other, both sides know that leaving Shar alone do do her spooky nonsense is so much worse. I mean, think about it. We could all team up, destroy Shar, and then go back to throwing metaphysicawhatsis rocks at each other without the creeping stygian dread leering over our souls. It's worth a shot, huh?"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 27, 2018, 10:23:21 PM
"Never been good with speeches," Adrian shouts back, Gaelach at the ready. "All I have to say is this: Fuck you and for Lifasa, you self absorbed monster! Creation will be better with you as a memory!"

Sylvie watches coolly, expression more and more calm. Unnaturally so, gazing ahead.

"The time of retribution has come, devil," Balyss speaks with the voice of many, Selune's most of all. "Every sin we have seen under the light of the moon that traces back to you will be repaid in full. Every soul crying out for justice will be answered. Come, the moon's light will tuck you away as oblivion embraces you."

No reply until before session tomorrow, chance for everyone to speak up here.
Title: Re: Lifasa (Everyone)
Post by: Corwin on February 28, 2018, 11:48:50 AM
"Have you ever wondered," Jaela muses, twirling the goldenfire spear to point the tip squarely at Taelfagn, "that if your plans require someone else's sacrifice, that's the mark of a terrible idea? There's no way you're beating Shar like that, nevermind that you're scum and will die here, unlamented and forgotten. Just saying!"
Title: Re: Lifasa (Everyone)
Post by: Anastasia on February 28, 2018, 12:33:45 PM
"Shut up!" Taelfagn snaps, "None of that matters, only your blood spilling and bones breaking! In that, you will at least serve Hell like you should!" Chains. Chains everywhere. Chains coming from the walls, from the floor, from the thin air.

"This fated battle will drag you all down to Hell!"

It's time for init. Good luck, don't mess this one up, everything is on the line.
Title: Re: The death of Aurora (Everyone)
Post by: Ebiris on February 28, 2018, 12:36:34 PM
[16:35] <@Ebiris> roll 1d20+32+16+30 moment of prescience
[16:35] <Rei-chan> Ebiris rolled : 1d20+32+16+30 moment of prescience --> [ 1d20=5 ]{83}


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35), haste (CL 27), life's grace (CL 17), surge of hope (CL 28), Many Moments of Prescience (CL 30)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 50% miss chance, freedom of movement, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/3/2/0/8/4/6/1/1/3/2
3 moments of prescience left
Title: Re: The hope of Aurora (Everyone)
Post by: Nephrite on February 28, 2018, 12:37:57 PM
[11:37] <Nephrite> roll 1d20+44
[11:37] <Rei-chan> Nephrite rolled : 1d20+44 --> [ 1d20=10 ]{54}
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on February 28, 2018, 01:02:29 PM
Okay, since we know Cor isn't going to be here, could someone roll init for him with all relevant bonuses?

Likewise, could someone roll for Iddy and Yuth, please? I'd like to get init up so we can get turns in place.
Title: Re: The death of Aurora (Everyone)
Post by: Nephrite on February 28, 2018, 01:06:11 PM
[12:04] <Nephrite> roll 1d20+7+16 Tryll
[12:04] <Rei-chan> Nephrite rolled : 1d20+7+16 Tryll --> [ 1d20=18 ]{41}
[12:04] <Nephrite> roll 1d20+12+16 Calleigh
[12:04] <Rei-chan> Nephrite rolled : 1d20+12+16 Calleigh --> [ 1d20=14 ]{42}
[12:04] <Nephrite> roll 1d20+28+16 Jaela
[12:05] <Rei-chan> Nephrite rolled : 1d20+28+16 Jaela --> [ 1d20=5 ]{49}
[12:05] <Nephrite> roll 1d20+19+16 Surru
[12:05] <Rei-chan> Nephrite rolled : 1d20+19+16 Jaela --> [ 1d20=10 ]{45}

As a note for everyone taking offensive action this turn, you all still have Inspire Courage at +17 (+19 for Afina) for the next 10 rounds since Moore kept it up from the last fight.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on February 28, 2018, 01:19:38 PM
+4 more from Adrian's aura.

> roll 1d20+29 Adrian
<Rei-chan> Kotono rolled : 1d20+29 Adrian --> [ 1d20=4 ]{33}
> roll 1d20+25 Balyss
<Rei-chan> Kotono rolled : 1d20+25 Balyss --> [ 1d20=16 ]{41}
> roll 1d20+45 Sylvie
<Rei-chan> Kotono rolled : 1d20+45 Sylvie --> [ 1d20=10 ]{55}
> roll 1d20+63 Taelfagn
<Rei-chan> Kotono rolled : 1d20+63 Taelfagn --> [ 1d20=18 ]{81}
> roll 1d20+45 Nessians
<Rei-chan> Kotono rolled : 1d20+45 Nessians --> [ 1d20=19 ]{64}

Init is Afina (89) > Taelfagn (81) > Nessians (64) > Sylvie (55) > Moore (54) > Jaela (49) > Suraruthru (45) > Calleigh (42) > Tryll = Balyss (41) > Adrian (33)

Afina opens.
Title: Re: The death of Aurora (Everyone)
Post by: Ebiris on February 28, 2018, 01:35:37 PM
Afina has had enough, she blurs into motion to fly over the Nessians and stab Taelfagn twice, rebounding back and away before she (hopefully) freezes time!

[17:22] <@Ebiris> roll 1d20+110 #1 moment of prescience
[17:22] <Rei-chan> Ebiris rolled : 1d20+110 #1 --> [ 1d20=9 ]{119}
[17:22] <@Ebiris> roll 1d20+105 #2 moment of prescience
[17:22] <Rei-chan> Ebiris rolled : 1d20+105 #2 --> [ 1d20=12 ]{117}
[17:23] <@Ebiris> roll 1d4+49+3d6+3d6+4d6+6d6+2d6+1d6 epic/silver/good/anarchic, and 2 negative levels
[17:23] <Rei-chan> Ebiris rolled : 1d4+49+3d6+3d6+4d6+6d6+2d6+1d6 epic/silver/good/anarchic, and 2 negative levels --> [ 1d4=1 3d6=7 3d6=13 4d6=14 6d6=15 2d6=5 1d6=5 ]{109}
[17:23] <@Ebiris> roll 1d4+49+3d6+3d6+4d6+6d6+2d6+1d6 epic/silver/good/anarchic, and 2 negative levels
[17:23] <Rei-chan> Ebiris rolled : 1d4+49+3d6+3d6+4d6+6d6+2d6+1d6 epic/silver/good/anarchic, and 2 negative levels --> [ 1d4=2 3d6=13 3d6=9 4d6=18 6d6=19 2d6=7 1d6=6 ]{123}
[17:23] <@Ebiris> roll 1d100 spell failure 12th level slot
[17:24] <Rei-chan> Ebiris rolled : 1d100 spell failure 12th level slot --> [ 1d100=37 ]{37}


Thankfully this works, giving her ample time to do exciting things!

Round 1: Cast planar bubble

[17:26] <@Ebiris> roll 1d100 spell failure planar bubble
[17:26] <Rei-chan> Ebiris rolled : 1d100 spell failure planar bubble --> [ 1d100=87 ]{87}

Round 2: Cast searing fires of purity

[17:27] <@Ebiris> roll 1d100 spell failure fires of purity
[17:28] <Rei-chan> Ebiris rolled : 1d100 spell failure fires of purity --> [ 1d100=35 ]{35}

Round 3: Spell enhancered searing delayed blast fireball on Nessians/Taelfagn
[17:31] <@Ebiris> roll 1d100 spell failure spell enhancer
[17:31] <Rei-chan> Ebiris rolled : 1d100 spell failure spell enhancer --> [ 1d100=6 ]{6}
[17:32] <@Ebiris> roll 1d100 spell failure delayed blast fireball
[17:32] <Rei-chan> Ebiris rolled : 1d100 spell failure delayed blast fireball --> [ 1d100=13 ]{13}

Nothing that round.

Round 4: Spell enhancered searing delayed blast fireball on Nessians/Taelfagn

[17:32] <@Ebiris> roll 1d100 spell failure spell enhancer
[17:32] <Rei-chan> Ebiris rolled : 1d100 spell failure spell enhancer --> [ 1d100=8 ]{8}
[17:32] <@Ebiris> roll 1d100 spell failure delayed blast fireball
[17:32] <Rei-chan> Ebiris rolled : 1d100 spell failure delayed blast fireball --> [ 1d100=4 ]{4}

Nor that one.

Round 5: Spell enhancered searing delayed blast fireball on Nessians/Taelfagn

[17:32] <@Ebiris> roll 1d100 spell failure spell enhancer
[17:32] <Rei-chan> Ebiris rolled : 1d100 spell failure spell enhancer --> [ 1d100=14 ]{14}
[17:32] <@Ebiris> roll 1d100 spell failure delayed blast fireball
[17:32] <Rei-chan> Ebiris rolled : 1d100 spell failure delayed blast fireball --> [ 1d100=10 ]{10}

Still nothing.

Round 6: Spell enhancered searing delayed blast fireball on Nessians/Taelfagn,

[17:33] <@Ebiris> roll 1d100 spell failure spell enhancer
[17:33] <Rei-chan> Ebiris rolled : 1d100 spell failure spell enhancer --> [ 1d100=20 ]{20}
[17:33] <@Ebiris> roll 1d100 spell failure delayed blast fireball
[17:33] <Rei-chan> Ebiris rolled : 1d100 spell failure delayed blast fireball --> [ 1d100=15 ]{15}

Or that one!

Round 7: Hide off to the side of the room.

[17:34] <@Ebiris> roll 1d20+77 hide
[17:34] <Rei-chan> Ebiris rolled : 1d20+77 hide --> [ 1d20=4 ]{81}
[17:34] <@Ebiris> roll 1d20+73 move silently
[17:34] <Rei-chan> Ebiris rolled : 1d20+73 move silently --> [ 1d20=18 ]{91}


Well Afina vanished from sight but there wasn't any of the customary massive onslaught of unstoppable explosions she likes to begin a battle with.

That's unfortunate.

Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35), haste (CL 27), life's grace (CL 17), surge of hope (CL 28), Many Moments of Prescience (CL 30), planar bubble (CL 28), fires of purity (CL 28)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 50% miss chance, freedom of movement, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/3/0/0/6/2/2/1/1/3/1
1 moments of prescience left
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on February 28, 2018, 01:39:47 PM
Taelfagn is slashed twice - and nothing on him, yet one of the Nessians now bears an identical wound and another the second, the Duke of Destiny untouched. He laughs as time resumes and...

"Come! COME THE CHAINS OF DESTINY!" he cries, as the chains attack from all over, diving at all of you. "DRAG THEM ALL DOWN TO HELL!" The rattle of chains is a symphony as...

Reflex save. This covers being bound by the chains. If you have immunity to paralysis or being directly grappled, you are not immune to this, but you gain a +10 bonus to the save. Reflex is irrelevant to the save, it's all or nothing.

Fortitude save, to cover the damage of the chains. Mettle applies if you have it.
Title: Re: The death of Aurora (Everyone)
Post by: Ebiris on February 28, 2018, 01:42:03 PM
Do they target the hiding Afina? I'll roll anyway, but she's really stealthy!

[17:41] <@Ebiris> roll 1d20+52 ref, evasion
[17:41] <Rei-chan> Ebiris rolled : 1d20+52 ref, evasion --> [ 1d20=8 ]{60}
[17:41] <@Ebiris> roll 1d20+69 fort, moment of prescience
[17:41] <Rei-chan> Ebiris rolled : 1d20+69 fort, moment of prescience --> [ 1d20=6 ]{75}

Belated +10 to Afina's ref save, she has freedom of movement


Spoiler: ShowHide

Afina 383+20/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35), haste (CL 27), life's grace (CL 17), surge of hope (CL 28), planar bubble (CL 28), fires of purity (CL 28)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 50% miss chance, freedom of movement, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/3/0/0/6/2/2/1/1/3/1
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on February 28, 2018, 01:45:33 PM
They do not, so you're off the hook.
Title: Re: The death of Aurora (Everyone)
Post by: Nephrite on February 28, 2018, 01:46:51 PM
[12:45] <Nephrite> roll 1d20+62 Reflex (+4 tyche's touch)
[12:45] <Rei-chan> Nephrite rolled : 1d20+62 Reflex (+4 tyche's touch) --> [ 1d20=5 ]{67}
[12:45] <Nephrite> roll 1d20+58 Fort (+3 tyche's touch)  (+3 against evil fort saves)
[12:45] <Rei-chan> Nephrite rolled : 1d20+58 Fort mettle (+3 tyche's touch) (+3 against evil fort saves) --> [ 1d20=8 ]{66}

Iddy mentioned Elemental Body giving immunity to paralysis, so the reflex save is 77. Nice number.
Title: Re: The death of Aurora (Everyone)
Post by: Iron Dragoon on February 28, 2018, 01:54:23 PM
Ref

[blockquote]Rolled 1d20+40 : 13 + 40, total 53[/blockquote]
Title: Re: The death of Aurora (Everyone)
Post by: Iron Dragoon on February 28, 2018, 01:58:37 PM
Fort

[blockquote]Rolled 1d20+31 : 9 + 31, total 40[/blockquote]
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on February 28, 2018, 02:02:18 PM
Go ahead and roll for Cor since he's away, as well as Yuth since he's buried in work stuff.
Title: Re: The death of Aurora (Everyone)
Post by: Nephrite on February 28, 2018, 02:15:58 PM
Jaela Reflex

[13:14] <Nephrite> roll 1d20+74+4 Jaela Reflex
[13:14] <Rei-chan> Nephrite rolled : 1d20+74+4 Jaela Reflex --> [ 1d20=2 ]{80}

[13:15] <Nephrite> roll 1d20+73+3 Jaela Fort
[13:15] <Rei-chan> Nephrite rolled : 1d20+73+3 Jaela Fort --> [ 1d20=8 ]{84}

I have no idea if she has mettle or not.
Title: Re: The death of Aurora (Everyone)
Post by: Nephrite on February 28, 2018, 02:21:08 PM
I'm presuming this hits through Incorporeality or whatever it is.

Tryll Reflex -

[13:19] <Nephrite> roll 1d20+25+9 Tryll Reflex, remember to add 10 due to elemental body like I forgot before
[13:19] <Rei-chan> Nephrite rolled : 1d20+25+9 Tryll Reflex, remember to add 10 due to elemental body like I forgot before --> [ 1d20=1 ]{35}
[13:19] <Nephrite> roll 1d20+23+8 Tryll Fort
[13:19] <Rei-chan> Nephrite rolled : 1d20+23+8 Tryll Fort --> [ 1d20=17 ]{48}

[13:20] <Nephrite> roll 1d20+27+9 Calleigh Reflex, add 10 to this
[13:20] <Rei-chan> Nephrite rolled : 1d20+27+9 Calleigh Reflex, add 10 to this --> [ 1d20=8 ]{44}
[13:20] <Nephrite> roll 1d20+14+8 Calleigh Fort
[13:20] <Rei-chan> Nephrite rolled : 1d20+14+8 Calleigh Fort --> [ 1d20=9 ]{31}
Title: Re: The death of Aurora (Everyone)
Post by: Nephrite on February 28, 2018, 02:30:45 PM
If I got anyone's numbers wrong please let me know (I factored Surge of Hope and Tyche's Touch into them) in case it comes up again. Thank you
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on February 28, 2018, 02:39:09 PM
> roll 1d20+50 Reflex save Balyss
<Rei-chan> Kotono rolled : 1d20+50 Reflex save Balyss --> [ 1d20=2 ]{52}
> roll 1d20+56 Fortitude save Balyss
<Rei-chan> Kotono rolled : 1d20+56 Fortitude save Balyss --> [ 1d20=6 ]{62}
> roll 1d20+40 Adrian (forgot the +10 for Balyss's Ref save)
<Rei-chan> Kotono rolled : 1d20+40 Adrian (forgot the +10 for Balyss's Ref save) --> [ 1d20=3 ]{43}
> roll 1d20+41 Fort
<Rei-chan> Kotono rolled : 1d20+41 Fort --> [ 1d20=13 ]{54}
> roll 1d20+51 Ref Sylvie 13/14 inspiration left
<Rei-chan> Kotono rolled : 1d20+51 Ref Sylvie 13/14 inspiration left --> [ 1d20=20 ]{71}
> roll 1d20+62 Ref Sylvie 12/14 inspiration left
<Rei-chan> Kotono rolled : 1d20+62 Ref Sylvie 12/14 inspiration left --> [ 1d20=14 ]{76}
> OOC: Also using 4 points total to add +15 to Calleigh's Fortitude save, since she bombed it pretty bad, 8/14 points left. She'll boost Surru's Fort by +15 as well, 4/14 left. No saving that natural 1 by Tryll, though.


Chains fly out, enveloping all of you. Yet somehow the chains of destiny break, only battering you - save for Tryll who is held tightly by them, clinging to his ethereal form, demanding he not move. As he struggles with them...

270 damage from the chains. Everyone made the Fort save, so that's only 135 to all.

Init is Afina (89) > Taelfagn (81) > Nessians (64) > Sylvie (55) > Moore (54) > Jaela (49) > Suraruthru (45) > Calleigh (42) > Tryll = Balyss (41) > Adrian (33)

Nessians in the next post.


[spoiler]

Balyss
HP: 281/416
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used: 1 10th level spell, 1 6th level spell.

Adrian
HP: 250/385 (fast healing 1)
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Selune's Shield (CL27)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison, +7 resistance saves, +7 sacred armor, damage reduction 15 epic, evil and silver.
Negative Conditions:
Resources Used:

Sylvie
HP: 262/397
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.

Tyche's Touch (as a reminder, that's a +4 sacred bonus to saves, then +3 and so on until expended, CL17)

Casting on self and party: Mass Death Ward CL35

Recitation CL35, +2 luck to AC/attack/saving throws or +3 if you're a glorious Triune worshipper.

+17 morale bonus on saving throws against charm and fear effects and a +17 morale bonus on attack and weapon damage rolls. Afina gets +19 to these bonuses. In addition, everyone also gets +3 to Attack rolls and +2 to Caster Level for being able to hear him.

Surraruthru puts Elemental Body: AIr into the tapestry for everyone.

Everyone gets a fly speed at their normal speed with perfect maneuverability, airborne creatures get -1 to attacks against us, and everyone is immune to poison, sleep, paralysis, stunning, crits, and flanking. They also get Dark Vision 60 ft and the Air subtype for the duration of the spell. Which is 24 hours.
[/quote]
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on February 28, 2018, 02:40:43 PM
"Kill the one outside of destiny," Taelfagn roars, "Kill her, kill her, kill the fool! Kill her!" To the Duke of Destiny's orders, the Nessians gather in dark power one in all, crackling through the power of Lifasa as...

Anyone able to counter, and if so, are you going to try. They're gathering in power for a souped up, intensified wretched blight+++ according to Spellcraft.
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on February 28, 2018, 03:45:42 PM
MF init, first of all.

[21:44] <@Lisa> roll 1d20+25+4+16 init
[21:44] <Rei-chan> Lisa rolled : 1d20+25+4+16 init --> [ 1d20=5 ]{50}


[spoiler]
Init: +22 (Sign, Grace), CHA +2, CL37

HP: 520+20/520 (+54/54 from EotDP)

AC: 89 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP, 20% miss chance
Touch AC: 83 =70base+2+3+5+1+2

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Moore +17 morale attack/damage, Moore +3 attack, Recitation +3 luck/attack, Celestial Valor +4 sacred attack/damage, Divine Might +17 damage: +27 attack, +38 damage
[not used: CMT +2 competence/attack, SotDP +2 attack/+3 damage, Divine Favor +3 luck/damage, Greater Heroism +4 morale/attack, Good Hope +2 morale/damage]

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31, Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34, Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34, Good Hope CL34, Heroes Feast CL20, Mass Death Ward CL35, Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35, Mind Blank CL17.

Short Duration Spells: Grace CL34, Celestial Valor CL32, Recitation CL34, Greater Displacement CL29.

Surru Spells: Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, Create Magic Tattoo (+1 CL) CL 24.

Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry.

Old: Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity; You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 3/3/4/3/6/6/8/3/6
Spells Left (10-12): 6/0/4

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2 (2); shield of warding ref +5, foresight ref +2, haste ref +1, grace ref +1, aotdp ref +2 (11).

Saves: Fort +73, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge
Gae Buidhe: Keen Edge

Turning Left: 17/20
-Smites x1

-Mountainous Fire summons
-Channeled twinned Bolt of Glory into Gae Buidhe
-Bead of Karma

-True Strike x2
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1

Taking ten for K:A 60 (64), K:N 39 (44), K:R 64 (69), K:P 64 (69), Spellcraft 54 (69)


Hidden Dawn used with Sylvie

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on February 28, 2018, 03:51:09 PM
Jaela draws Gae Buidhe through the air in a wide arc to counter the effects!

[21:50] <@Lisa> roll 1d20+47 counter
[21:50] <Rei-chan> Lisa rolled : 1d20+47 counter --> [ 1d20=1 ]{48}
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on February 28, 2018, 03:54:34 PM
That's an unfortunate 1. Surru, are you able and willing to try?
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on February 28, 2018, 04:57:45 PM
[22:57] <@Lisa> roll 1d20+41+4 MF ref
[22:57] <Rei-chan> Lisa rolled : 1d20+41+4 MF ref --> [ 1d20=15 ]{60}
[22:57] <@Lisa> roll 1d20+20+4 MF fort
[22:57] <Rei-chan> Lisa rolled : 1d20+20+4 MF fort --> [ 1d20=6 ]{30}
Title: Re: The death of Aurora (Everyone)
Post by: Iron Dragoon on February 28, 2018, 06:05:40 PM
Casting this via Sorc. I assume the +2 vs Evil Sub Type applies here.
> roll 1d20+39+2 GDM: Sorc Serith
<Serith> Iddy roll for Serith < 60 > [d20=19]
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on February 28, 2018, 10:22:11 PM
Init is Afina (89) > Taelfagn (81) > Nessians (64) > Sylvie (55) > Moore (54) > Jaela (49) > Suraruthru (45) > Calleigh (42) > Tryll = Balyss (41) > Adrian (33)

Surraruthru draws on all his power, every last scrap of it. He hurls his magic into the wave of dark magic descending onto Jaela - and it shatters. It disperses around her in jagged whorls, leaving her untouched.

Sylvie and then Moore. Go ahead and go, Moore, I'll be a little while with Sylvie. Not the best eye evening for me, so I'm taking it slowly.
Title: Re: The death of Aurora (Everyone)
Post by: Nephrite on February 28, 2018, 10:39:06 PM
Moore frowns, he can't do anything to help Afina -- or at least, he assumes she's having trouble with her spells. Drat!

"We're not going to give in to the likes of you, Taelfagn! Erathaol, with me!" Moore shouts, as words of power invigorate all his allies!

'It looks like the pit fiends are going to take the damage Taelfagn himself is taking -- so we need to sever that connection or just kill all of them!' Moore sends to the others.

Standard - Destined Strike, everyone gets +3 to attack and weapon damage rolls, Improved Crit feat and +16 to threat confirmations.

Move (via Harmonize) - Inspire Greatness

[21:36] <Nephrite> roll 12d4 nonlethal
[21:36] <Serith> Nephrite roll for Serith < 25 > [d4=2,1,3,1,1,3,1,1,1,4,4,3]

Afina, Jaela, Sylvie, Adrian and, uh... Tryll, I guess.

+8d10 temp hp, +8 Attack rolls, +3 fort, these are all competence bonuses.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 01, 2018, 02:38:22 PM
As this happens, Sylvie advances. The light of 21 follows as she walks 20ft ahead, blasting through Taelfagn and several of the Nessians.

> roll 21d12
<Kobot> Kotono rolled 21d12 --> [ 21d12=125 ]{125}
> roll 1d20+63 Taelfagn
<Kobot> Kotono rolled 1d20+63 Taelfagn --> [ 1d20=12 ]{75}
> roll 1d20+59 Nessians
<Kobot> Kotono rolled 1d20+59 Nessians --> [ 1d20=5 ]{64}


The light of 21 chips away at both, Taelfagn actually wounded by it, if lightly, while the Nessians are likewise. They dodge, partially avoiding as...

Jaela.
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 01, 2018, 02:58:41 PM
"Balyss, I'm leaving the healing to you!" Jaela calls out, pointing Gae Buidhe at the Nessians and their master. Harsh golden light starts gathering around the tip, and then holy power lashes out at the devils!

20:55 <Lucille> roll 1d20+34+33+20 ranged touch
20:55 <Kobot> Lucille rolled 1d20+34+33+20 ranged touch --> [ 1d20=1 ]{88}

I'll use my move action to get to melee range with Taelfagn and settle into Gambit. Twinned lvl12 spell and true strike gloriously wasted.


Spoiler: ShowHide
Init: +22 (Sign, Grace), CHA +2, CL37

HP: 520+20/520 (+54/54 from EotDP)

AC: 89 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP, 20% miss chance
Touch AC: 83 =70base+2+3+5+1+2

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Moore +17 morale attack/damage, Moore +3 attack, Recitation +3 luck/attack, Celestial Valor +4 sacred attack/damage, Divine Might +17 damage: +27 attack, +38 damage
[not used: CMT +2 competence/attack, SotDP +2 attack/+3 damage, Divine Favor +3 luck/damage, Greater Heroism +4 morale/attack, Good Hope +2 morale/damage]

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31, Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34, Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34, Good Hope CL34, Heroes Feast CL20, Mass Death Ward CL35, Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35, Mind Blank CL17.

Short Duration Spells: Grace CL34, Celestial Valor CL32, Recitation CL34, Greater Displacement CL29.

Surru Spells: Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, Create Magic Tattoo (+1 CL) CL 24.

Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry.

Old: Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity; You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 3/3/4/3/6/6/8/3/6
Spells Left (10-12): 6/0/3

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2 (2); shield of warding ref +5, foresight ref +2, haste ref +1, grace ref +1, aotdp ref +2 (11).

Saves: Fort +73, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge
Gae Buidhe: Keen Edge

Turning Left: 16/20
-Smites x1

-Mountainous Fire summons
-Channeled twinned Bolt of Glory into Gae Buidhe
-Bead of Karma

-True Strike x3
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1

Taking ten for K:A 60 (64), K:N 39 (44), K:R 64 (69), K:P 64 (69), Spellcraft 54 (69)


Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 01, 2018, 03:05:29 PM
Mountainous Fire does what it does best by setting all the devils on special, devil-hating fire.

21:04 <Lucille> roll 35d6 searing greater fire storm, Serith
21:04 <Serith> Lucille roll for Serith < 115 > [d6=1,5,2,4,6,3,1,1,2,5,1,6,1,2,5,1,4,5,3,2,3,6,3,4,6,5,6,1,1,2,6,5,2,4,1]

21:04 <Lucille> roll 1d20+40 CL, Serith
21:04 <Serith> Lucille roll for Serith < 42 > [d20=2]

Ref DC 34 half, immune creatures take half
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 01, 2018, 03:10:12 PM
21:09 <Lucille> roll 8d10
21:09 <Kobot> Lucille rolled 8d10 --> [ 8d10=55 ]{55}


Spoiler: ShowHide
Init: +22 (Sign, Grace), CHA +2, CL37

HP: 520+20/520 (+54/54 from EotDP)

AC: 89 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP, 20% miss chance
Touch AC: 83 =70base+2+3+5+1+2

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Moore +17 morale attack/damage, Moore +3 attack, Moore +3 attack/damage, Moore +8 competence/attack, Recitation +3 luck/attack, Celestial Valor +4 sacred attack/damage, SotDP +2 attack/+3 damage, Divine Might +17 damage: +40 attack, +41 damage
[not used: CMT +2 competence/attack, Divine Favor +3 luck/damage, Greater Heroism +4 morale/attack, Good Hope +2 morale/damage]

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31, Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34, Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34, Good Hope CL34, Heroes Feast CL20, Mass Death Ward CL35, Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35, Mind Blank CL17.

Short Duration Spells: Grace CL34, Celestial Valor CL32, Recitation CL34, Greater Displacement CL29.

Surru Spells: Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, Create Magic Tattoo (+1 CL) CL 24.

Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry.

Old: Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity; You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 3/3/4/3/6/6/8/3/6
Spells Left (10-12): 6/0/2

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2 (2), moore +3 competence; shield of warding ref +5, foresight ref +2, haste ref +1, grace ref +1, aotdp ref +2 (11).

Saves: Fort +76, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge
Gae Buidhe: Keen Edge

Turning Left: 16/20
-Smites x1

-Mountainous Fire summons
-Channeled twinned Bolt of Glory into Gae Buidhe
-Bead of Karma

-True Strike x3
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1

Taking ten for K:A 60 (64), K:N 39 (44), K:R 64 (69), K:P 64 (69), Spellcraft 54 (69)


Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 01, 2018, 03:11:08 PM
What's the 8d10 for?
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 01, 2018, 03:13:05 PM
Moore's temp hp thing.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 01, 2018, 03:16:42 PM
Alrighty.

Spell and fire slide off the fiends beforeyou, Taelfagn's laughter echoing all about as...

Init is Afina (89) > Taelfagn (81) > Nessians (64) > Sylvie (55) > Moore (54) > Jaela (49) > Suraruthru (45) > Calleigh (42) > Tryll = Balyss (41) > Adrian (33)

Go Surru and both Yuths.
Title: Re: The death of Aurora (Everyone)
Post by: Iron Dragoon on March 01, 2018, 04:53:00 PM
What do my magic eyes reveal to me?
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 01, 2018, 05:05:41 PM
Taelfagn's warded to the nines, tons of custom work as well as overpowered normal spells. Three dozen in total - he's firmly protected against virtually anything.

The Nessians have a boost to attack rolls and armor class, as well as saves.
Title: Re: The death of Aurora (Everyone)
Post by: Iron Dragoon on March 01, 2018, 07:30:03 PM
Can I tell any CLs?
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 02, 2018, 12:57:41 PM
CL40 to CL50.
Title: Re: The death of Aurora (Everyone)
Post by: Iron Dragoon on March 02, 2018, 01:31:23 PM
Is there a way to place rain of devastation so that it catches as many enemies,Taelfagn especially, get caught by it without smacking Jaela with it too?
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 02, 2018, 01:33:37 PM
Yeah, you could but you'd only get two Nessians with it. If you're willing to hit Jaela, you could get up to 6.
Title: Re: The death of Aurora (Everyone)
Post by: Iron Dragoon on March 02, 2018, 01:40:40 PM
Alright, I'll acoid hitting Jaela and target Taelfagn and the two.

Surraruthru begins casting!

Rain of Desolation. CL 34. No SR, Fort half.

How many dispel checks am I looking at?
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 02, 2018, 01:41:30 PM
54.
Title: Re: The death of Aurora (Everyone)
Post by: Nephrite on March 02, 2018, 02:02:39 PM
Nephrite rolled 54#1d20+41 --> [ 1d20=9 ]{50}, [ 1d20=19 ]{60}, [ 1d20=13 ]{54}, [ 1d20=10 ]{51}, [ 1d20=14 ]{55}, [ 1d20=16 ]{57}, [ 1d20=14 ]{55}, [ 1d20=20 ]{61}, [ 1d20=7 ]{48}, [ 1d20=6 ]{47}, [ 1d20=13 ]{54}, [ 1d20=5 ]{46}, [ 1d20=19 ]{60}, [ 1d20=8 ]{49}, [ 1d20=10 ]{51}, [ 1d20=4 ]{45}, [ 1d20=17 ]{58}, [ 1d20=2 ]{43}, [ 1d20=2 ]{43}, [ 1d20=14 ]{55}, [ 1d20=2 ]{43}, [ 1d20=16 ]{57}, [ 1d20=6 ]{47}, [ 1d20=9 ]{50}, [ 1d20=19 ]{60}

<Kobot> Nephrite rolled 20#1d20+41 --> [ 1d20=3 ]{44}, [ 1d20=8 ]{49}, [ 1d20=11 ]{52}, [ 1d20=18 ]{59}, [ 1d20=3 ]{44}, [ 1d20=2 ]{43}, [ 1d20=5 ]{46}, [ 1d20=15 ]{56}, [ 1d20=2 ]{43}, [ 1d20=9 ]{50}, [ 1d20=6 ]{47}, [ 1d20=9 ]{50}, [ 1d20=12 ]{53}, [ 1d20=6 ]{47}, [ 1d20=16 ]{57}, [ 1d20=12 ]{53}, [ 1d20=3 ]{44}, [ 1d20=9 ]{50}, [ 1d20=2 ]{43}, [ 1d20=11 ]{52}

[13:02] <Nephrite> roll 9#1d20+41
[13:02] <Kobot> Nephrite rolled 9#1d20+41 --> [ 1d20=19 ]{60}, [ 1d20=4 ]{45}, [ 1d20=15 ]{56}, [ 1d20=13 ]{54}, [ 1d20=3 ]{44}, [ 1d20=19 ]{60}, [ 1d20=14 ]{55}, [ 1d20=11 ]{52}, [ 1d20=8 ]{49}
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 02, 2018, 02:07:50 PM
27 spells dispelled. Roll damage.
Title: Re: The death of Aurora (Everyone)
Post by: Nephrite on March 02, 2018, 02:10:27 PM
[13:09] <Nephrite> roll 50d6 cold
[13:09] <Kobot> Nephrite rolled 50d6 cold --> [ 50d6=170 ]{170}

DC appears to be 35 Fort if I am reading the sheet properly.
Title: Re: The death of Aurora (Everyone)
Post by: Nephrite on March 02, 2018, 02:21:23 PM
I have been informed the damage is acid.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 02, 2018, 02:24:20 PM
Acid rains down as magic dissolves, Taelfagn screaming. "BASTARDS! BASTARDS! BASTARDS!" Magic dissolves in fumes of acid asmore Nessians are burnt, Taelfagn not directly injured as...

Didn't get the redirector. Tryll'n'Calleigh are up.
Title: Re: The death of Aurora (Everyone)
Post by: Yuthirin on March 02, 2018, 11:14:13 PM
Can Tryll not move at all here? Is he slowed? Also rolling that 8d10 temp HP[blockquote]Rolled 8d10 : 8, 8, 5, 10, 9, 5, 7, 8, total 60[/blockquote]

Tryll ignores Taelfagn, and instead turns to torch a big thick line of Nessians.

Twinned Empowered Maximized Celestial Conduit
Cost: 32-3
DC: 40 Ref halves
Effect: 120ft line
Damage: 2(1.5(9+21d6))=540 damage to normal living creatures
2(1.5(9+21d6+60))=720 damage to undead
2(1.5(5+21d6))=468 damage to constructs and inanimate objects


Meanwhile, Calleigh drops into the ground and starts circling around behind the devils, hiding inside the rocks.

Spoiler: ShowHide
Name: Tryll
HP: 691+54=745-135+the temp HP
Spells Active: Mind Blank (CL 15), Fortunate Fate (CL 13), Planar Tolerance (CL 7), Greater Mage Armor (CL 5), True Seeing (CL 32), Inertial Armor (CL 32), Strength of the Dragon Princess (CL 28), Mind of the Dragon Princess (CL 28), Agility of the Dragon Princess (CL 28), Endurance of the Dragon Princess (CL 28), Beauty of the Dragon Princess (CL 28), Create Magic Tattoo (CL 24), Tyche's Touch (CL 17), Recitation (CL 35)
Bonuses: +18 armor to AC (applies to incorporeal touch), Dragon Princess Bonuses, +4 sacred to saves, +2 luck to AC/saves/attack, +1 CL
Negative Conditions: Chains?
Resources Used: 217/789, 2 charges of Paragon's Fortune.

Name: Calleigh
HP: 345+54=399
Spells Active: Mind Blank (CL 15), Fortunate Fate (CL 13), Planar Tolerance (CL 7), Greater Mage Armor (CL 5), True Seeing (CL 32), Inertial Armor (CL 32), Strength of the Dragon Princess (CL 28), Mind of the Dragon Princess (CL 28), Agility of the Dragon Princess (CL 28), Endurance of the Dragon Princess (CL 28), Beauty of the Dragon Princess (CL 28), Create Magic Tattoo (CL 24), Tyche's Touch (CL 17), Recitation (CL 35)
Bonuses: +18 armor to AC (applies to incorporeal touch), Dragon Princess Bonuses, +4 sacred to saves, +2 luck to AC/saves/attack, +1 CL
Negative Conditions:
Resources Used: 0/45, Hope, 68/800 Astral Legion Psicrown, 38/50 Wand of Cure Critical, 49/50 Dorje of Entangling Ectoplasm
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 03, 2018, 06:12:47 AM
Correct. Also, make SR on that.
Title: Re: The death of Aurora (Everyone)
Post by: Nephrite on March 03, 2018, 11:08:37 AM
Please do not forget the +1 to CL that Surru's buffs are giving and also the +2 to CL that Moore gives for being awesome and singing.
Title: Re: The death of Aurora (Everyone)
Post by: Yuthirin on March 03, 2018, 11:39:20 AM
[blockquote]Rolled 1d20+35 : 8 + 35, total 43[/blockquote]
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 03, 2018, 12:13:27 PM
Init is Afina (89) > Taelfagn (81) > Nessians (64) > Sylvie (55) > Moore (54) > Jaela (49) > Suraruthru (45) > Calleigh (42) > Tryll = Balyss (41) > Adrian (33)

As Calleigh circles, Tryll throws his power out - but like Jaela's before, it isn't enough this time, failing. As it does, Balyss calls, "Heal us, oh Selune!"

Mass heal, +250 HP all. Adrian's up.

With Taelfagn's defenses reduced, Adrian charges in at Taelfagn, going right for him and...

Triggers an AoO due to reach.

> roll 1d20+68
<Rei-chan> Kotono rolled : 1d20+68 --> [ 1d20=2 ]{70}
> roll 1d100 vs 50
<Rei-chan> Kotono rolled : 1d100 vs 50 --> [ 1d100=85 ]{85}
> roll 9d6+45
<Rei-chan> Kotono rolled : 9d6+45 --> [ 9d6=25 ]{70}
> roll 1d20+63 (+2 luck, +2 charge, +20 Moore, -10 PA)
<Rei-chan> Kotono rolled : 1d20+63 (+2 luck, +2 charge, +20 Moore, -10 PA) --> [ 1d20=17 ]{80}
> roll 1d20+63 (+2 luck, +2 charge, +20 Moore, -10 PA) crit threat
<Rei-chan> Kotono rolled : 1d20+63 (+2 luck, +2 charge, +20 Moore, -10 PA) crit threat --> [ 1d20=2 ]{65}
> roll 4d6+160+9d6
<Rei-chan> Kotono rolled : 4d6+160+9d6 --> [ 4d6=15 9d6=26 ]{201}


Gaelach slices deep into Taelfagn's chest, yet no wound is left. Instead a Nessian's chest rips open, bleeding burning blood. "I'll kill you all! I've foreseen it so many times!" Taelfagn laughs, harsh and hard. "I'll mount your head on Hell's gates, Adrian! I'll see you a stuffed trophy of Gathgorian's wall, Afina! Tryll, I'll watch the spirits rip your spirit body apart for food! I'll watch ALL OF YOU DIE!"

"Good thing you're so terrible at your job you couldn't stop a few limited mortals," Adrian snarls, as...

Afina is now up. Go, Afina.

[spoiler]

Balyss
HP: 416/416
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used: 1 9th, 1 10th level spell, 1 6th level spell.

Adrian
HP: 315/385 (fast healing 1)
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Selune's Shield (CL27)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison, +7 resistance saves, +7 sacred armor, damage reduction 15 epic, evil and silver.
Negative Conditions:
Resources Used:

Sylvie
HP: 397/397
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.

Tyche's Touch (as a reminder, that's a +4 sacred bonus to saves, then +3 and so on until expended, CL17)

Casting on self and party: Mass Death Ward CL35

Recitation CL35, +2 luck to AC/attack/saving throws or +3 if you're a glorious Triune worshipper.

+17 morale bonus on saving throws against charm and fear effects and a +17 morale bonus on attack and weapon damage rolls. Afina gets +19 to these bonuses. In addition, everyone also gets +3 to Attack rolls and +2 to Caster Level for being able to hear him.

Surraruthru puts Elemental Body: AIr into the tapestry for everyone.

Everyone gets a fly speed at their normal speed with perfect maneuverability, airborne creatures get -1 to attacks against us, and everyone is immune to poison, sleep, paralysis, stunning, crits, and flanking. They also get Dark Vision 60 ft and the Air subtype for the duration of the spell. Which is 24 hours.
Title: Re: The death of Aurora (Everyone)
Post by: Ebiris on March 03, 2018, 12:22:36 PM
[16:16] <@Ebiris> roll 8d10
[16:16] <Rei-chan> Ebiris rolled : 8d10 --> [ 8d10=53 ]{53}


Afina stealthily flies over to near Mountainous Fire, hiding in his shadow to let him benefit from her planar bubble to fire. In the meantime she tries a more reliable spell-like ability over her spells. Sadly doesn't burn quite as hot, but as a ribbon of fire snakes its way through Taelfagn and all the nessians without touching her allies, she at least knows it doesn't have any chance of hurting her friends.

Fire storm SLA, 56 10 foot cubes is surely enough to tag everyone and wind around allies.

[16:21] <@Ebiris> roll 1d20+36 firestorm SLA
[16:21] <Rei-chan> Ebiris rolled : 1d20+36 firestorm SLA --> [ 1d20=8 ]{44}

That was the SR roll. 168 fire damage, half vs immune, ignores resistance. DC 38 ref half/


Spoiler: ShowHide

Afina 383+53/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35), haste (CL 27), life's grace (CL 17), surge of hope (CL 28), planar bubble (CL 28), fires of purity (CL 28), many moments of prescience (CL 30)
defences: AC 103 (touch 65), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 50% miss chance, freedom of movement, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/3/0/0/6/2/2/1/1/3/1
1 moment of prescience left
Title: Re: The death of Aurora (Everyone)
Post by: Yuthirin on March 03, 2018, 12:24:41 PM
'You seem upset, Taelfagn. I think you might need a vacation.' Tryll replies blithely.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 03, 2018, 12:44:37 PM
The flames surge up, yet none manage to burn the infernal fiends before you. Taelfagn laughs and laughs, throwing back his head as he extends his hand out and...

Casting. A spell to use sheer destiny converted to force to obliterate an opponent, with the power growing stronger the more they'd defied the caster in a karma-esque fashion. Countering, either of you?
Title: Re: The death of Aurora (Everyone)
Post by: Yuthirin on March 03, 2018, 12:56:14 PM
This will probably kill Adrian.
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 03, 2018, 01:59:49 PM
Counter! Adrian is a longtime bro.

[19:58] <@Lisa> roll 1d20+47
[19:58] <Rei-chan> Lisa rolled : 1d20+47 --> [ 1d20=5 ]{52}


Spoiler: ShowHide
Init: +22 (Sign, Grace), CHA +2, CL37

HP: 520+20/520 (+54/54 from EotDP)

AC: 89 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP, 20% miss chance
Touch AC: 83 =70base+2+3+5+1+2

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Moore +17 morale attack/damage, Moore +3 attack, Moore +3 attack/damage, Moore +8 competence/attack, Recitation +3 luck/attack, Celestial Valor +4 sacred attack/damage, SotDP +2 attack/+3 damage, Divine Might +17 damage: +40 attack, +41 damage
[not used: CMT +2 competence/attack, Divine Favor +3 luck/damage, Greater Heroism +4 morale/attack, Good Hope +2 morale/damage]

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31, Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34, Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34, Good Hope CL34, Heroes Feast CL20, Mass Death Ward CL35, Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35, Mind Blank CL17.

Short Duration Spells: Grace CL34, Celestial Valor CL32, Recitation CL34, Greater Displacement CL29.

Surru Spells: Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, Create Magic Tattoo (+1 CL) CL 24.

Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry.

Old: Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity; You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 3/3/4/3/6/6/8/3/6
Spells Left (10-12): 6/0/1

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2 (2), moore +3 competence; shield of warding ref +5, foresight ref +2, haste ref +1, grace ref +1, aotdp ref +2 (11).

Saves: Fort +76, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge
Gae Buidhe: Keen Edge

Turning Left: 16/20
-Smites x1

-Mountainous Fire summons
-Channeled twinned Bolt of Glory into Gae Buidhe
-Bead of Karma

-True Strike x3
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1

Taking ten for K:A 60 (64), K:N 39 (44), K:R 64 (69), K:P 64 (69), Spellcraft 54 (69)


Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 03, 2018, 02:04:35 PM
Init is Afina (89) > Taelfagn (81) > Nessians (64) > Sylvie (55) > Moore (54) > Jaela (49) > Suraruthru (45) > Calleigh (42) > Tryll = Balyss (41) > Adrian (33)

With a tremendous clap of thunder, spell meets spell and Taelfagn's incantation shatters. As the Duke of Destiny recoils, the Nessians come forward like a red and black wave, enveloping the heroes.

> roll 1d20+81
<Rei-chan> Kotono rolled : 1d20+81 --> [ 1d20=13 ]{94}

AC all? Applies to everyone, does not provoke AoOs unless you have supernatural instincts.
Title: Re: The death of Aurora (Everyone)
Post by: Ebiris on March 03, 2018, 02:07:27 PM
AC 103, though Afina remains stealthed. She has camouflage and a cave counts as natural surroundings for her to effectively have hide in plain sight here.

These are her hide/move silently checks from last time

[17:34] <@Ebiris> roll 1d20+77 hide
[17:34] <Rei-chan> Ebiris rolled : 1d20+77 hide --> [ 1d20=4 ]{81}
[17:34] <@Ebiris> roll 1d20+73 move silently
[17:34] <Rei-chan> Ebiris rolled : 1d20+73 move silently --> [ 1d20=18 ]{91}
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 03, 2018, 02:07:38 PM
AC of 95, lucky!

Spoiler: ShowHide
Init: +22 (Sign, Grace), CHA +2, CL37

HP: 520+20/520 (+54/54 from EotDP)

AC: 95 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP+6EMA, 20% miss chance
Touch AC: 89 =70base+2+3+5+1+2+6

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Moore +17 morale attack/damage, Moore +3 attack, Moore +3 attack/damage, Moore +8 competence/attack, Recitation +3 luck/attack, Celestial Valor +4 sacred attack/damage, SotDP +2 attack/+3 damage, Divine Might +17 damage: +40 attack, +41 damage
[not used: CMT +2 competence/attack, Divine Favor +3 luck/damage, Greater Heroism +4 morale/attack, Good Hope +2 morale/damage]

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31, Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34, Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34, Good Hope CL34, Heroes Feast CL20, Mass Death Ward CL35, Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35, Mind Blank CL17, Epic Mage Armor CL26.

Short Duration Spells: Grace CL34, Celestial Valor CL32, Recitation CL34, Greater Displacement CL29.

Surru Spells: Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, Create Magic Tattoo (+1 CL) CL 24.

Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry.

Old: Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity; You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 3/3/4/3/6/6/8/3/6
Spells Left (10-12): 6/0/2

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2 (2), moore +3 competence; shield of warding ref +5, foresight ref +2, haste ref +1, grace ref +1, aotdp ref +2 (11).

Saves: Fort +76, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge
Gae Buidhe: Keen Edge

Turning Left: 16/20
-Smites x1

-Mountainous Fire summons
-Channeled twinned Bolt of Glory into Gae Buidhe
-Bead of Karma

-True Strike x3
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1

Taking ten for K:A 60 (64), K:N 39 (44), K:R 64 (69), K:P 64 (69), Spellcraft 54 (69)


Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 03, 2018, 02:08:38 PM
MF is hit, his AC is 49.
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 03, 2018, 02:10:58 PM
On reflection, did you count the Gambit penalty there? If not, I'm hit and will hit back.
There's also the following Goldenfire Spear special property: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).
Title: Re: The death of Aurora (Everyone)
Post by: Yuthirin on March 03, 2018, 02:11:44 PM
TRyll's AC is 61. Calleigh's AC is not relevant, as she's not within striking range.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 03, 2018, 02:11:55 PM
I did not, but it cancels out an insight bonus they have, so you're still safe.
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 03, 2018, 02:52:01 PM
The nessian might miss Jaela, but Jaela makes sure that Gae Buidhe's tip finds its way into his liver!

[20:43] <@Lisa> roll 1d20+51+40+6+17-20 smite, 20pa
[20:43] <Rei-chan> Lisa rolled : 1d20+51+40+6+17-20 smite, 20pa --> [ 1d20=20 ]{114}
[20:43] <@Lisa> roll 1d20+51+40+6+17-20 smite, 20pa crit?
[20:43] <Rei-chan> Lisa rolled : 1d20+51+40+6+17-20 smite, 20pa crit? --> [ 1d20=20 ]{114}
[20:46] <@Lisa> roll 3d8+114+123+120+3d12+6d6 goldenfire
[20:46] <Rei-chan> Lisa rolled : 3d8+114+123+120+3d12+6d6 goldenfire --> [ 3d8=16 3d12=32 6d6=29 ]{434}

Forgot the extra 10 damage from smite, so 444 total. Nice~

[20:46] <@Lisa> roll 1d20+37 CL
[20:46] <Rei-chan> Lisa rolled : 1d20+37 CL --> [ 1d20=1 ]{38}


Spoiler: ShowHide
Init: +22 (Sign, Grace), CHA +2, CL37

HP: 520+20/520 (+54/54 from EotDP)

AC: 89 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP, 20% miss chance
Touch AC: 83 =70base+2+3+5+1+2

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Moore +17 morale attack/damage, Moore +3 attack, Moore +3 attack/damage, Moore +8 competence/attack, Recitation +3 luck/attack, Celestial Valor +4 sacred attack/damage, SotDP +2 attack/+3 damage, Divine Might +17 damage: +40 attack, +41 damage
[not used: CMT +2 competence/attack, Divine Favor +3 luck/damage, Greater Heroism +4 morale/attack, Good Hope +2 morale/damage]

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31, Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34, Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34, Good Hope CL34, Heroes Feast CL20, Mass Death Ward CL35, Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35, Mind Blank CL17.

Short Duration Spells: Grace CL34, Celestial Valor CL32, Recitation CL34, Greater Displacement CL29.

Surru Spells: Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, Create Magic Tattoo (+1 CL) CL 24.

Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry.

Old: Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity; You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 3/3/4/3/6/6/8/3/6
Spells Left (10-12): 6/0/1

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2 (2), moore +3 competence; shield of warding ref +5, foresight ref +2, haste ref +1, grace ref +1, aotdp ref +2 (11).

Saves: Fort +76, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge
Gae Buidhe: Keen Edge

Turning Left: 16/20
-Smites x2

-Mountainous Fire summons
-Bead of Karma

-True Strike x3
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1

Taking ten for K:A 60 (64), K:N 39 (44), K:R 64 (69), K:P 64 (69), Spellcraft 54 (69)


Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 03, 2018, 05:25:32 PM
Off to work, still waiting on Moore and Surru ACs. Try and get them up before I get home.
Title: Re: The death of Aurora (Everyone)
Post by: Iron Dragoon on March 03, 2018, 06:04:25 PM
AC is 62 plus whatever bonuses Moore is giving, if any.
Title: Re: The death of Aurora (Everyone)
Post by: Nephrite on March 04, 2018, 01:20:09 AM
AC is 84, but he'll try Improved Blink to see if he can avoid a hit with it. I meant Greater Blink but for reasons unknown to me I thought I could cast that on my turn. He does have 20% miss chance if it matters.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 08:18:13 AM
Init is Afina (89) > Taelfagn (81) > Nessians (64) > Sylvie (55) > Moore (54) > Jaela (49) > Suraruthru (45) > Calleigh (42) > Tryll = Balyss (41) > Adrian (33)

> roll 1d100 vs 20 for Moore, 50 for Adrian
<Serith> Kotono roll for Serith < 69 > [d100=69]

> roll 6d8+57+3d6+3d6+99 and 2 negative levels
<Serith> Kotono roll for Serith < 214 > [d8=8,5,8,6,8,1][d6=1,3,3,6,4,5]

The following people are hit: Moore, Surraruthru, Tryll, MF, Balyss, Adrian, Sylvie.


The blows rain down savagely, cruelly. The party is struck, Jaela holding her own just barely and countering, skewering a Nessian hard as Afina simply isn't there. The rest of you are battered, beaten, bloodied. As this happens...

Sylvie and Moore. Go Moore while I work out Sylvie's trn.

[spoiler]

Balyss
HP: 202/416
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used: 1 9th, 1 10th level spell, 1 6th level spell.

Adrian
HP: 101/385 (fast healing 1)
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Selune's Shield (CL27)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison, +7 resistance saves, +7 sacred armor, damage reduction 15 epic, evil and silver.
Negative Conditions:
Resources Used:

Sylvie
HP: 183/397
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.

Tyche's Touch (as a reminder, that's a +4 sacred bonus to saves, then +3 and so on until expended, CL17)

Casting on self and party: Mass Death Ward CL35

Recitation CL35, +2 luck to AC/attack/saving throws or +3 if you're a glorious Triune worshipper.

+17 morale bonus on saving throws against charm and fear effects and a +17 morale bonus on attack and weapon damage rolls. Afina gets +19 to these bonuses. In addition, everyone also gets +3 to Attack rolls and +2 to Caster Level for being able to hear him.

Surraruthru puts Elemental Body: AIr into the tapestry for everyone.

Everyone gets a fly speed at their normal speed with perfect maneuverability, airborne creatures get -1 to attacks against us, and everyone is immune to poison, sleep, paralysis, stunning, crits, and flanking. They also get Dark Vision 60 ft and the Air subtype for the duration of the spell. Which is 24 hours.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 08:24:30 AM
As Sylvie stands where she is, 21 appears once more, even with her arm visibly broken. Her expression is distant and calm as 21's light comes forth again, striking the impure fiends before you.

> roll 21d12+21
<Serith> Kotono roll for Serith < 158 > [d12=7,7,11,2,11,1,1,10,6,4,7,4,2,9,4,12,7,11,9,7,5]

> roll 1d20+49 Taelfagn
<Serith> Kotono roll for Serith < 59 > [d20=10]
> roll 1d20+50 Nessians
<Serith> Kotono roll for Serith < 52 > [d20=2]


21's light seems everywhere and nowhere at once, shining down in great beams that slash through the evil here. Yet the dodge, Taelfagn burnt by it again and hissing like a scaled cat, while the Nessians roar in fury. "21!" Taelfagn roars, "Why do you oppose me?! Jealousy! I can provide an answer even you couldn't!"

Moore.
Title: Re: The light of Aurora (Everyone)
Post by: Nephrite on March 04, 2018, 09:36:25 AM
Just as a note / reminder, Moore is immune to the negative levels. I think everyone is because of Death Ward? Also don't forget your temp HP if you didn't roll it before.

The blow stings -- but he won't die. Not today, not here. Not ever!

Switching aura over to the SR penetration one, everyone gets +16 to SR checks going forward.

"Because we're the light of hope, something you can't even begin to understand!" Moore shouts, he gestures once as his words further enhance and empower his allies!

Swift Action: Greater Lingering Chorus, this will maintain all his Bardic musics in the area for the time being.
Move Action: Inspire Heroics on Moore, Sylvie, Adrian -- This is +12 morale bonus to saves (won't stack with surge of hope) and +12 dodge to AC.
Standard: Snowsong - Allies under the effect of the snow gain a +4 morale bonus to Charisma and attack rolls, and a +4 insight bonus to Armor Class. In addition, the snow imparts fast healing 1 and resistance to cold 15 to all affected allies. All melee attacks made by allies in the snowsong deal an additional 1d6 points of cold damage.

[blockquote]Rolled 18d4 : 1, 1, 2, 2, 4, 1, 2, 2, 4, 3, 4, 3, 4, 2, 1, 1, 2, 3, total 42[/blockquote] nonlethal


As his words echo in the cavern, a gentle snow begins to fall on everyone. He's sure that the forces of Hell will ignore it, but that's fine -- for right now he'll continue to do his best job supporting everyone.

The SR aura now goes up to +18 due to Snowsong's effects. I am not rolling the negative aspects of Snowsong as there is really no way they'd hit unless all of them roll a 1 since the DC is like 30 or something.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 09:47:02 AM
Snow begins to fall, gentle and cold. It helps wash away the pain of the Nessian's strikes, as Taelfagn sneers at you, "You know NOTHING!"

Aware of the death ward, Moore, but thanks. Jaela, you're up.

> roll 8d10
<Serith> Kotono roll for Serith < 55 > [d10=1,6,7,10,6,9,10,6]
> roll 8d10
> roll 8d10
<Serith> Kotono roll for Serith < 41 > [d10=5,1,10,5,10,4,1,5]
<Serith> Kotono roll for Serith < 47 > [d10=8,6,4,5,8,9,2,5]

[spoiler]

Balyss
HP: 257/416
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used: 1 9th, 1 10th level spell, 1 6th level spell.

Adrian
HP: 142/385 (fast healing 1)
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Selune's Shield (CL27)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison, +7 resistance saves, +7 sacred armor, damage reduction 15 epic, evil and silver.
Negative Conditions:
Resources Used:

Sylvie
HP: 220/397
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.

Tyche's Touch (as a reminder, that's a +4 sacred bonus to saves, then +3 and so on until expended, CL17)

Casting on self and party: Mass Death Ward CL35

Recitation CL35, +2 luck to AC/attack/saving throws or +3 if you're a glorious Triune worshipper.

+17 morale bonus on saving throws against charm and fear effects and a +17 morale bonus on attack and weapon damage rolls. Afina gets +19 to these bonuses. In addition, everyone also gets +3 to Attack rolls and +2 to Caster Level for being able to hear him.

Surraruthru puts Elemental Body: AIr into the tapestry for everyone.

Everyone gets a fly speed at their normal speed with perfect maneuverability, airborne creatures get -1 to attacks against us, and everyone is immune to poison, sleep, paralysis, stunning, crits, and flanking. They also get Dark Vision 60 ft and the Air subtype for the duration of the spell. Which is 24 hours.

Swift Action: Greater Lingering Chorus, this will maintain all his Bardic musics in the area for the time being.
Move Action: Inspire Heroics on Moore, Sylvie, Adrian -- This is +12 morale bonus to saves (won't stack with surge of hope) and +12 dodge to AC.
Standard: Snowsong - Allies under the effect of the snow gain a +4 morale bonus to Charisma and attack rolls, and a +4 insight bonus to Armor Class. In addition, the snow imparts fast healing 1 and resistance to cold 15 to all affected allies. All melee attacks made by allies in the snowsong deal an additional 1d6 points of cold damage.
Title: Re: The death of Aurora (Everyone)
Post by: Ebiris on March 04, 2018, 09:52:14 AM
Spoiler: ShowHide

Afina 383+53/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35), haste (CL 27), life's grace (CL 17), surge of hope (CL 28), planar bubble (CL 28), fires of purity (CL 28), many moments of prescience (CL 30)
defences: AC 107 (touch 69), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 50% miss chance, freedom of movement, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/3/0/0/6/2/2/1/1/3/1
1 moment of prescience left
Attack: +96 (1d4+50+3d6+3d6+4d6+6d6+2d6
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 12:24:26 PM
Since we're waiting on Jaela? Surru, you're next and if you wanna set up your turn now, feel free.
Title: Re: The death of Aurora (Everyone)
Post by: Iron Dragoon on March 04, 2018, 12:40:22 PM
Surraruthru takes aim at Taelfagn and begins casting...

First, admin roll of temp HP.
> roll 8d10 Temp HP
<Serith> Iddy roll for Serith < 51 > [d10=8,3,8,6,10,5,9,2]

Second,
Spell Enhancer, CL 27.
+2 CL to next spell cast.

Superb Dispel, CL 35.
Target: Taelfagn. +48 bonus on roll. How many rolls am I looking at?


Surraruthru
Spoiler: ShowHide

HP: 201/364 (364 base)
AC: 62
Touch AC: 24, Flat Footed: 57, SR: 37, CMB: 33, CMD: 51
Init: +12, Touch Atk: 38
Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Elemental Body: Air (CL28), Strength/Agility/Endurance/Beauty of the Dragon Princess (CL28), Create Magic Tattoo (CL24), Create Magic Tattoo (CL24), Epic Mage Armor (CL28), Death Ward (CL 35)
Passive: True Seeing, Detect Magic, +15 to knowledge checks
Moderate School Esoterica: If you are subject to a spell that has a partial or half effect on a successful save, you suffer no adverse effect if you successfully save.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 12:42:58 PM
23.
Title: Re: The death of Aurora (Everyone)
Post by: Iron Dragoon on March 04, 2018, 12:44:09 PM
> roll 23#1d20+48 Superb Dispel
<Serith> Iddy roll for Serith < 63, 49, 54, 53, 52, 57, 57, 50, 66, 68, 66, 59, 61, 53, 54, 63, 49, 64, 61, 57, 65, 58, 49 >
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 12:46:33 PM
Okay, will resolve after Jaela's turn but you did pretty good.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 12:54:06 PM
Channeling power, Surraruthru makes the sign of negation, magic crumbling around Taelfagn again. Spellfire fizzles around him as the Duke of Destiny howls in fury, then...

Jaela.
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 04, 2018, 02:14:03 PM
"Taelfagn, Duke of Hell, Whiny Bitch," Jaela muses, taking a step back and pointing Gae Buidhe at the self-styled Duke of Destiny. "Seems about right for your tombstone, what do you think?"

Her most powerful offensive spell gathers at the spear's tip, except this time Jaela imbues it with the primal energies of goldenfire before letting the spell fly!

Twinned Goldenfire Burst of Glory! On Taelfagn and every Nessian here!

[18:56] <@Kotono> roll 1d20 Jaela ranged attack roll on request
[18:56] <Serith> Kotono roll for Serith < 18 > [d20=18]

+34+40 ranged touch for 92.
*Luck and insight bonuses to armor class and saving throws do not apply against attacks the wielder makes.

[20:00] <@Lisa> roll 30d12
[20:00] <Serith> Lisa roll for Serith < 179 > [d12=9,10,12,8,7,9,1,4,1,9,6,7,12,5,7,1,11,2,5,2,7,5,11,2,9,3,1,3,5,5]

+50% from Goldenfire Spell, so that's 268. Twinned, so that's 536.

[20:01] <@Lisa> roll 1d20+37+16 SR
[20:01] <Serith> Lisa roll for Serith < 68 > [d20=15]
Apparently +18, so an even 70.

I also take 1 con damage.


As holy power deals a crushing blow to her enemies, Jaela strikes with a less impressive but still quite potent spell!

Quickened Twinned Horrid Wilting!

[20:06] <@Lisa> roll 1d20+25+7+16 SR
[20:06] <Serith> Lisa roll for Serith < 60 > [d20=12]
Apparently +18, so 62.

[20:06] <@Lisa> roll 20d6
[20:06] <Serith> Lisa roll for Serith < 72 > [d6=1,2,4,2,5,5,6,5,4,3,1,2,4,6,6,4,5,3,2,2]

Twinned, so 144.

Fort DC 38 half. Devils save at -4.


Just in case there's anything left after all that, Jaela channels a twinned Gae Assail into her goldenfire spear and slips back into her Gambit stance!

Spoiler: ShowHide
Init: +22 (Sign, Grace), CHA +4, CL37, -1 con

HP: 520+20/520 (+54/54 from EotDP)

AC: 89 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP, 20% miss chance
Touch AC: 83 =70base+2+3+5+1+2

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Moore +17 morale attack/damage, Moore +3 attack, Moore +3 attack/damage, Moore +8 competence/attack, Recitation +3 luck/attack, Celestial Valor +4 sacred attack/damage, SotDP +2 attack/+3 damage, Divine Might +17 damage: +40 attack, +41 damage
[not used: CMT +2 competence/attack, Divine Favor +3 luck/damage, Greater Heroism +4 morale/attack, Good Hope +2 morale/damage]

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31, Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34, Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34, Good Hope CL34, Heroes Feast CL20, Mass Death Ward CL35, Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35, Mind Blank CL17.

Short Duration Spells: Grace CL34, Celestial Valor CL32, Recitation CL34, Greater Displacement CL29.

Surru Spells: Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, Create Magic Tattoo (+1 CL) CL 24.

Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry.

Old: Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity; You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 3/3/4/3/6/6/8/3/6
Spells Left (10-12): 6/0/0

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2 (2), moore +3 competence; shield of warding ref +5, foresight ref +2, haste ref +1, grace ref +1, aotdp ref +2 (11).

Saves: Fort +76, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge
Gae Buidhe: Keen Edge

Turning Left: 16/20
-Smites x2

-Mountainous Fire summons
-Bead of Karma

-True Strike x3
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Quickened Twinned Horrid Wilting
-Moment of Prescience x1

Taking ten for K:A 60 (64), K:N 39 (44), K:R 64 (69), K:P 64 (69), Spellcraft 54 (69)


Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.

Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 04, 2018, 02:21:37 PM
Mountainous Fire feels strangely bolstered by Afina's invisible presence despite this horrible everpresent snow, and impales Jaela's nemesis and five of his adjacent minions with fire! Dark fire!

[20:18] <@Lisa> roll 1d20+40+18 SR
[20:18] <Serith> Lisa roll for Serith < 72 > [d20=14]

35d6 = 210 damage, searing and maximized

Ref DC 34 half.
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 04, 2018, 02:21:57 PM
[20:21] <@Lisa> roll 1d20 J, evasion
[20:21] <Serith> Lisa roll for Serith < 18 > [d20=18]
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 02:26:56 PM
The scream echos as Taelfagn burns. Whatever power he uses to redirect his injuries seems as worthless against goldenfire magic as 21, as holy flames immolate the devil. He stands tall even as he burns, opening his arms wide, "Your tombstone! I have seen it a thousand times - and it will end here for you!"

> roll 1d20 Nessians this is a 1 check and everyone knows it
<Serith> Kotono roll for Serith < 19 > [d20=19]


The Nessians are drained and wounded by this, 21's injuries joining desiccation, the fiends taking more abuse as...

> roll 1d20+42 Taelfagn
<Serith> Kotono roll for Serith < 53 > [d20=11]
> roll 1d20+50 Nessians
<Serith> Kotono roll for Serith < 58 > [d20=8]


More flames, more fury. The flames of the primal elemental burn the unclean, Taelfagn and the elementals still roasting. As this happens, the line holding for the moment...

Tryll. Since Yuth isn't here and left auto instructions at the start of the fight, would someone do that? I suspect it's going to purely be using Celestial Conduit here anyway, which makes sense.
Title: Re: The death of Aurora (Everyone)
Post by: Nephrite on March 04, 2018, 02:31:54 PM
Repeating Tryll's last turn, he's striking as many Nessians as he can get, possibly including Taelfagn?

Twinned Empowered Maximized Celestial Conduit
Cost: 32-3
DC: 40 Ref halves
Effect: 120ft line
Damage: 2(1.5(9+21d6))=540 damage to normal living creatures
2(1.5(9+21d6+60))=720 damage to undead
2(1.5(5+21d6))=468 damage to constructs and inanimate objects


This raises his PP used from 217 to 246.

[13:31] <Nephrite> roll 1d20+35+18 SR Roll
[13:31] <Serith> Nephrite roll for Serith < 58 > [d20=5]
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 04, 2018, 02:33:47 PM
"Then you should've watched less, you disgusting voyeur, and done more to put me in the ground~" Jaela taunts the merrily-roasing devil.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 02:39:38 PM
Teased the 1.

> roll 1d20+42 Taelfagn
<Serith> Kotono roll for Serith < 44 > [d20=2]
> roll 1d20+50 Nessians
<Serith> Kotono roll for Serith < 66 > [d20=16]


Sheer power rips into them - and it happens. Three Nessians burst apart, unable to withstand it. Only 5 remain, wounded and staggering, as Taelfagn is able to redirect that one. "I did! WHY DON'T YOU DIE!? WHY DON'T ANY OF YOU JUST DIE? AT LEAST WILLIM DIED! ELRISA DIED! WHY WON'T THE REST OF YOU FOLLOW YOUR DESTINIES!?"

Init is Afina (89) > Taelfagn (81) > Nessians (64) > Sylvie (55) > Moore (54) > Jaela (49) > Suraruthru (45) > Calleigh (42) > Tryll = Balyss (41) > Adrian (33)

Calleigh. Presume she's still hiding. Balyss and Adrian are up in the next post.
Title: Re: The death of Aurora (Everyone)
Post by: Nephrite on March 04, 2018, 02:40:58 PM
I presume so since Balyss can cover healing so she doesn't need to do anything.
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 04, 2018, 02:41:52 PM
"I guess we just got lost on the road of life?" Jaela shrugs helplessly. "Do you really think yelling all the time makes people listen to you more? The spittle? Very undignified, if I might say so."
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 02:45:39 PM
"Selune!" Balyss calls, sending healing through her allies once more.

Another mass heal. 250 HP healed. Adrian.

"Finally," Adrian breathes out, in close with the burning fiend who refuses to move, refuses to step away as he screams. Gaelach glows bright and...

> roll 1d20+67 (+2 luck, +1 haste, +20 Moore, -5 PA) 1
<Serith> Kotono roll for Serith < 79 > [d20=12]
> roll 1d20+67 (+2 luck, +1 haste, +20 Moore, -5 PA) bonus haste
<Serith> Kotono roll for Serith < 82 > [d20=15]
> roll 1d20+62 (+2 luck, +1 haste, +20 Moore, -5 PA) 2
<Serith> Kotono roll for Serith < 66 > [d20=4]
> roll 1d20+57 (+2 luck, +1 haste, +20 Moore, -5 PA) 3
<Serith> Kotono roll for Serith < 75 > [d20=18]
> roll 1d20+52 (+2 luck, +1 haste, +20 Moore, -5 PA) 4
<Serith> Kotono roll for Serith < 63 > [d20=11]
> roll 1d20+57 (+2 luck, +1 haste, +20 Moore, -5 PA) 3 crit check
<Serith> Kotono roll for Serith < 70 > [d20=13]
> roll 2d6+75
<Serith> Kotono roll for Serith < 78 > [d6=2,1]
> roll 2d6+75
<Serith> Kotono roll for Serith < 86 > [d6=5,6]
> roll 2d6+75
<Serith> Kotono roll for Serith < 81 > [d6=2,4]
> roll 2d6+75
<Serith> Kotono roll for Serith < 80 > [d6=4,1]
> roll 4d6+150+9d6
<Serith> Kotono roll for Serith < 202 > [d6=6,1,1,5,3,6,6,3,4,6,5,3,3]


Slash after slash devastates Taelfagn, in turn devastating the Nessians. A fourth falls, a fifth, a sixth. Two remain! As this flurry unfolds...

Afina.

[spoiler]

Balyss
HP: 416/416
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used: 1 9th, 1 10th level spell, 1 6th level spell.

Adrian
HP: 385/385 (fast healing 1)
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Selune's Shield (CL27)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison, +7 resistance saves, +7 sacred armor, damage reduction 15 epic, evil and silver.
Negative Conditions:
Resources Used:

Sylvie
HP: 397/397
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack rolls and will saves, immunity to fear and poison
Negative Conditions:
Resources Used:

Hidden Dawn used with Balyss

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.

Tyche's Touch (as a reminder, that's a +4 sacred bonus to saves, then +3 and so on until expended, CL17)

Casting on self and party: Mass Death Ward CL35

Recitation CL35, +2 luck to AC/attack/saving throws or +3 if you're a glorious Triune worshipper.

+17 morale bonus on saving throws against charm and fear effects and a +17 morale bonus on attack and weapon damage rolls. Afina gets +19 to these bonuses. In addition, everyone also gets +3 to Attack rolls and +2 to Caster Level for being able to hear him.

Surraruthru puts Elemental Body: AIr into the tapestry for everyone.

Everyone gets a fly speed at their normal speed with perfect maneuverability, airborne creatures get -1 to attacks against us, and everyone is immune to poison, sleep, paralysis, stunning, crits, and flanking. They also get Dark Vision 60 ft and the Air subtype for the duration of the spell. Which is 24 hours.

Swift Action: Greater Lingering Chorus, this will maintain all his Bardic musics in the area for the time being.
Move Action: Inspire Heroics on Moore, Sylvie, Adrian -- This is +12 morale bonus to saves (won't stack with surge of hope) and +12 dodge to AC.
Standard: Snowsong - Allies under the effect of the snow gain a +4 morale bonus to Charisma and attack rolls, and a +4 insight bonus to Armor Class. In addition, the snow imparts fast healing 1 and resistance to cold 15 to all affected allies. All melee attacks made by allies in the snowsong deal an additional 1d6 points of cold damage.
Title: Re: The death of Aurora (Everyone)
Post by: Ebiris on March 04, 2018, 02:47:24 PM
She's not sure if Taelfagn also feels pain when he redirects injuries to other devils, but Afina decides a chance at distracting him when he casts a spell is worth more than risking her own futile magic right now and braces to emerge from hiding and attack when the Duke of Destiny next tries to cast something.

Readied action to try and interrupt a spell basically.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 02:48:55 PM
Init is Afina (89) > Taelfagn (81) > Nessians (64) > Sylvie (55) > Moore (54) > Jaela (49) > Suraruthru (45) > Calleigh (42) > Tryll = Balyss (41) > Adrian (33)

Cool.


Burning, bloodied, furious - Taelfagn is all three as he begins to chant, an instant compressing an hour's worth of incantations in as...

Afina, take your held action.
Title: Re: The death of Aurora (Everyone)
Post by: Ebiris on March 04, 2018, 02:53:36 PM
And Afina is suddenly in his face stabbing away!

[18:51] <@Ebiris> roll 1d20+107 11th level arcane strike
[18:52] <Serith> Ebiris roll for Serith < 117 > [d20=10]
[18:52] <@Ebiris> roll 1d20+102 11th level arcane strike
[18:52] <Serith> Ebiris roll for Serith < 109 > [d20=7]
[18:52] <@Ebiris> roll 1d4+52+3d6+3d6+4d6+6d6+2d6+11d4 epic/good/anarchic/silver, and 2 negative levels
[18:52] <Serith> Ebiris roll for Serith < 152 > [d4=1][d6=3,6,2,6,6,5,6,3,6,4,3,6,5,2,3,5,3,1][d4=2,4,1,4,1,2,1,3,1,4,1]
[18:52] <@Ebiris> roll 1d4+52+3d6+3d6+4d6+6d6+2d6+11d4 epic/good/anarchic/silver, and 2 negative levels
[18:52] <Serith> Ebiris roll for Serith < 147 > [d4=2][d6=5,1,5,2,4,4,1,1,6,4,5,2,4,5,5,4,6,2][d4=2,2,3,1,2,2,3,1,3,4,4]

I have a swift action left, what I use it on depends on the outcome here, if the two nessians die/Taelfagn has his spell disrupted.


Spoiler: ShowHide

Afina 383+53/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35), haste (CL 27), life's grace (CL 17), surge of hope (CL 28), planar bubble (CL 28), fires of purity (CL 28), many moments of prescience (CL 30)
defences: AC 107 (touch 69), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 50% miss chance, freedom of movement, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/3/0/0/6/2/2/1/1/3/1
1 moment of prescience left
Attack: +96 (1d4+50+3d6+3d6+4d6+6d6+2d6
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 02:54:19 PM
Stab and stab. Taelfagn doesn't stop - but the two Nessians do. They crumble away into dust, slain by proxy as the Duke of Destiny's eyes widen and...

Swift it up.
Title: Re: The death of Aurora (Everyone)
Post by: Ebiris on March 04, 2018, 02:56:10 PM
Afina's eyes widen too in triumph at the death-screams of the fodder devils and calling on the magic imbued in her boots she takes a third strike, her heavily enchanted blade punching into his chest and drawing a spray of diabolic ichor before she bounds away back behind Mountainous Fire!

[18:55] <@Ebiris> roll 1d20+107 11th level arcane strike bonus skirmish attack
[18:55] <Serith> Ebiris roll for Serith < 116 > [d20=9]
[18:55] <@Ebiris> roll 1d4+52+3d6+3d6+4d6+6d6+2d6+11d4 epic/good/anarchic/silver, and 2 negative levels
[18:55] <Serith> Ebiris roll for Serith < 136 > [d4=2][d6=3,1,1,4,2,3,5,6,2,6,6,5,1,4,1,1,1,6][d4=2,2,1,1,4,2,3,2,3,2,2]


Spoiler: ShowHide

Afina 383+53/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35), haste (CL 27), life's grace (CL 17), surge of hope (CL 28), planar bubble (CL 28), fires of purity (CL 28), many moments of prescience (CL 30)
defences: AC 107 (touch 69), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 50% miss chance, freedom of movement, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/3/0/0/6/2/2/1/1/3/1
1 moment of prescience left
Attack: +96 (1d4+50+3d6+3d6+4d6+6d6+2d6
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 03:04:45 PM
The blow lands true, stabbing in the Duke of Destiny's throat. A slash, a gush of blood. He staggers back, one claw on his throat, spell lost as...

Init is Afina (89) > Taelfagn (81) > Nessians (64) > Sylvie (55) > Moore (54) > Jaela (49) > Suraruthru (45) > Calleigh (42) > Tryll = Balyss (41) > Adrian (33)

> roll 21d12+21
<Serith> Kotono roll for Serith < 192 > [d12=5,6,4,11,8,9,9,6,5,5,12,12,2,12,10,10,3,12,12,6,12]
> roll 1d20+42
<Serith> Kotono roll for Serith < 53 > [d20=11][/i]

The light of 21 follows, Sylvie utterly expressionless as the Duke of Destiny is blasted. He is knocked down at last, falling to the ground in a heap. His body burns and shudders, shaking all over.  Slowly, bands of him begin to unravel, twisting as foul smoke on the winds. The chains around him snap one by one, crumbling away into iron dust.

The dying Duke tries to speak, but nothing comes out. Creation will be saved - but not by you. Rest knowing at least that.

A macabre grin of blood and teeth, as the rest of the Duke of Destiny fades away. Taelfagn shudders once as his shoulders and middle unravels, legs following. A gurgle, words lost as at last, the Duke of Destiny is gone. Silence reigns deep within Lifasa, a moment where even the looming death and darkness seems abated. Then the light of 21 fades away, leaving behind only the memory of the devil who caused the damnation of Lifasa.

It's finally done.

Adrian looks on, bowing his head for a moment in thought or perhaps prayer.

Sylvie looks on, distant.

Balyss steps forward, "Now it's time to finish this," she announces, her voice mingling with others. "Well done, Aurora - it's time to save Lifasa."
Title: Re: The death of Aurora (Everyone)
Post by: Ebiris on March 04, 2018, 03:06:56 PM
As much as Afina would have liked to get the killing blow, a stab from her blade would only have sent him back to Hell to reform. With 21? He's gone utterly and forever. Pleased with that outcome indeed, Afina turns to Balyss, "The sigils, we use them in your ritual now?" she asks.
Title: Re: The death of Aurora (Everyone)
Post by: Iron Dragoon on March 04, 2018, 03:08:13 PM
"I expect at least one more trap to destroy everything. Let us proceed with caution and eyes open..."

Surraruthru keeps an eye out for any such magical traps, with his magically enhanced sight. As well as for loot...
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 04, 2018, 03:08:55 PM
"He was just in the way," Jaela agrees, producing the nine sigils. "Our real tasks awaits."
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 03:09:25 PM
The Nessians left behind the 8 black mauls they carried.

There is overwhelming magic here of the dying world. Analyzing it is difficult, but you can detect no traps.

A beat.

Hurry.

A beat.

Hurry, please.
Title: Re: The saviors of Aurora (Everyone)
Post by: Nephrite on March 04, 2018, 03:11:23 PM
Moore stays quiet. Is this really it?

Even if Bel comes, we can win. I'm sure of it.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 03:14:08 PM
"Bel won't come, not now," Sylvie says, tone dry. "Balyss?"

Adrian turns his attention to Balyss.

"Put the sigils down. I will begin the ritual, and when the time is right, we must all put one on. Afina, Jaela, Moore, Surarruthru, Tryll, Calleigh, Adrian, Sylvie and myself. We will burn momentarily, but we must endure." Balyss says. "Assist me, please."

React as you like, and also make a K:P, K:A and K:N check, all. Whatever you have ranks for.
Title: Re: The death of Aurora (Everyone)
Post by: Nephrite on March 04, 2018, 03:17:24 PM
Take 10 on all 3 for 76.

Moore looks over at Sylvie for a moment before he nods to Balyss.
Title: Re: The death of Aurora (Everyone)
Post by: Ebiris on March 04, 2018, 03:17:48 PM
[19:16] <@Ebiris> roll 1d20+47 planes
[19:16] <Serith> Ebiris roll for Serith < 67 > [d20=20]
[19:16] <@Ebiris> roll 1d20+49 arcana
[19:16] <Serith> Ebiris roll for Serith < 59 > [d20=10]
[19:16] <@Ebiris> roll 1d20+47 nature
[19:16] <Serith> Ebiris roll for Serith < 58 > [d20=11]


Afina helps in having the sigils put down in a circle so everyone can stand by the one they'll end up donning. She claims Willah's for her own, figuring it makes the most sense.
Title: Re: The death of Aurora (Everyone)
Post by: Iron Dragoon on March 04, 2018, 03:18:29 PM
> roll 1d20+58 K:A
<Serith> Iddy roll for Serith < 73 > [d20=15]
> roll 1d20+57 K:P
> roll 1d20+57 K:n
<Serith> Iddy roll for Serith < 66 > [d20=9]
<Serith> Iddy roll for Serith < 68 > [d20=11]
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 04, 2018, 03:21:43 PM
"For Lifasa, that's nothing," Jaela responds, handing out the sigils while keeping the very first they had ever gotten for herself. Elrisa, Willim, Annalise, Lief, Muirfinn... they'd lost a lot of people over the Crusade, some of whom they'll never see again. But at least now she can say that it had all been worth it.

[21:20] <@Lisa> roll 1d20+61 KP
[21:20] <Serith> Lisa roll for Serith < 63 > [d20=2]
[21:20] <@Lisa> roll 1d20+57 KA
[21:20] <Serith> Lisa roll for Serith < 67 > [d20=10]
[21:21] <@Lisa> roll 1d20+36 KN
[21:21] <Serith> Lisa roll for Serith < 56 > [d20=20]
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 03:26:51 PM
Adrian stays by Harkin's sigil, "I'm ready," he says.

> roll 1d20+12 Adrian K:A, he's not much for knowledge skills
<Serith> Kotono roll for Serith < 16 > [d20=4]
> roll 1d20+28 Adrian K:P is better at least
<Serith> Kotono roll for Serith < 40 > [d20=12]


Sylvie goes to Mala's sigil and waits, following instructions and...

> roll 1d20+77 K:A Sylvie
<Serith> Kotono roll for Serith < 86 > [d20=9]
> roll 1d20+77 K:P Sylvie
<Serith> Kotono roll for Serith < 84 > [d20=7]
> roll 1d20+77 K:N Sylvie
<Serith> Kotono roll for Serith < 80 > [d20=3]


Finally, Balyss select Quinn's sigil and begins, as...

> roll 1d20+35 Balyss K:P
<Serith> Kotono roll for Serith < 39 > [d20=4]
> roll 1d20+38 Balyss K:R
<Serith> Kotono roll for Serith < 43 > [d20=5]


Okay, could someone roll Tryll'n'Calleigh for this real quick?
Title: Re: The death of Aurora (Everyone)
Post by: Ebiris on March 04, 2018, 03:30:39 PM
[19:28] <@Ebiris> roll 1d20+39 Tryll planes
[19:28] <Serith> Ebiris roll for Serith < 46 > [d20=7]
[19:28] <@Ebiris> roll 1d20+47 Tryll psionics(arcana)
[19:28] <Serith> Ebiris roll for Serith < 54 > [d20=7]
[19:29] <@Ebiris> roll 1d20+32 Tryll nature
[19:29] <Serith> Ebiris roll for Serith < 39 > [d20=7]
[19:29] <@Ebiris> roll 1d20+27 Calleigh planes
[19:29] <Serith> Ebiris roll for Serith < 37 > [d20=10]
[19:29] <@Ebiris> roll 1d20+35 Calleigh psionics(arcana)
[19:29] <Serith> Ebiris roll for Serith < 38 > [d20=3]
[19:30] <@Ebiris> roll 1d20+20 Calleigh nature
[19:30] <Serith> Ebiris roll for Serith < 31 > [d20=11]

Taking the mods from their sheets and adding +2 from Iddy's dragon int booster.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 03:32:05 PM
Slowly, the nine sigils begin to burn. Chanting and invocations, setting it just so. Balyss is relentless as the light of the room grows brighter and brighter, pulses of power becoming more rapid.

"NOW!" Balyss calls in a terrible voice, "Put on a sigil and concentrate on the ritual! Concentrate with all you have! You too Tryll, trust me, it'll work!"
Title: Re: The death of Aurora (Everyone)
Post by: Nephrite on March 04, 2018, 03:33:52 PM
Moore will pick up whichever sigil he happened to end up in front of and put it on!
Title: Re: The death of Aurora (Everyone)
Post by: Ebiris on March 04, 2018, 03:34:16 PM
Afina picks up her designated sigil and dons it, ignoring the hateful feel of the diabolic arcana against her as she concentrates her will on the ritual, mentally reciting the same chants and invocations Balyss has been putting forward.
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 04, 2018, 03:34:19 PM
Jaela slips her sigil onto her ring finger, bracing against the pain! If she has to call on magic to keep herself supernaturally focused on the ritual, then that's what her training was all about!
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 03:42:30 PM
Flames. As all of you put on rings, flames burn. Your bodies burn with infernal flames, all of the sigils testing you, burning you bright.

> roll 20d6
<Serith> Kotono roll for Serith < 74 > [d6=3,2,5,2,3,4,4,5,5,1,3,2,1,4,6,6,6,1,6,5]

Concentration checks, all. The fire damage ignores resistance/immunity like hellfire.
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 04, 2018, 03:44:48 PM
[21:44] <@Lisa> roll 1d20+41
[21:44] <Serith> Lisa roll for Serith < 50 > [d20=9]
Title: Re: The death of Aurora (Everyone)
Post by: Nephrite on March 04, 2018, 03:46:48 PM
[14:46] <Nephrite> roll 1d20+75
[14:46] <Serith> Nephrite roll for Serith < 80 > [d20=5]

Perform instead of Concentration due to Melodic Casting. Don't ask how this actually works, I sure don't know.
Title: Re: The death of Aurora (Everyone)
Post by: Ebiris on March 04, 2018, 03:48:49 PM
[19:48] <@Ebiris> roll 1d20+45
[19:48] <Serith> Ebiris roll for Serith < 51 > [d20=6]

11th level slot sacrificed via spell shield to negate 55 damage, so Afina only suffers 19.


Spoiler: ShowHide

Afina 383+34/383
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), strength of dragon princess (CL 28), mind of dragon princess (CL 28), agility of dragon princess (CL 28), endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 24), magic tattoo (CL 24), magic tattoo (CL 24), energy immunity (sonic) (CL 26), energy immunity (acid) (CL 26), sublime revelry (CL 27), tyche's touch (CL 17), death ward (CL 35), recitation (CL 35), haste (CL 27), life's grace (CL 17), surge of hope (CL 28), planar bubble (CL 28), fires of purity (CL 28), many moments of prescience (CL 30)
defences: AC 107 (touch 69), spell resistance 42, immunity to fire, water, earth, cold, sonic, acid, disease, poison, fear, mind-affecting, critical hits, negative energy, and death effects, 50% miss chance, freedom of movement, 25% spell failure
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/10/3/0/0/6/2/2/1/1/2/1
1 moment of prescience left
Attack: +96 (1d4+50+3d6+3d6+4d6+6d6+2d6
Title: Re: The death of Aurora (Everyone)
Post by: Corwin on March 04, 2018, 03:53:12 PM
Good point, Jaela has temp hp of 55 so real damage would be 19.
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 03:59:49 PM
Okay, since Iddy is suddenly gone and Yuth no showed, could someone roll checks for those two (Calleigh as well)?
Title: Re: The death of Aurora (Everyone)
Post by: Ebiris on March 04, 2018, 04:01:17 PM
[20:00] <@Ebiris> roll 1d20+57 Surru concentration
[20:00] <Serith> Ebiris roll for Serith < 75 > [d20=18]
[20:00] <@Ebiris> roll 1d20+42 Tryll concentration
[20:00] <Serith> Ebiris roll for Serith < 45 > [d20=3]
[20:01] <@Ebiris> roll 1d20+35 Calleigh concentration
[20:01] <Serith> Ebiris roll for Serith < 54 > [d20=19]
Title: Re: The death of Aurora (Everyone)
Post by: Anastasia on March 04, 2018, 04:20:28 PM
> roll 1d20+24 Adrian
<Serith> Kotono roll for Serith < 35 > [d20=11]
> roll 1d20+95 Sylvie inspiration spent
<Serith> Kotono roll for Serith < 111 > [d20=16]
> roll 1d20+37 Balyss
<Serith> Kotono roll for Serith < 49 > [d20=12]


Fire. Fire and pain and fire. Fire. Hell's fire.

How long you all burn you do not know, but Aurora holds the course one last time.  The sigils grow unbearably hot - until they shatter, one by one. The flames die out as light becomes all, a sensation of rushing ahead, being pulled - into the leylines, into the energy itself. Live.

Flying, moving.

A blink of the eye.

You stand on Lifasa's broken surface, the hellscape sky red. Before you is a vast battle, Aurora holding on one last time. Many times have we sought the answer in conflict.

It is enough.

The sky is the first thing. The hellfire red begins to fade, like an infected wound slowly healing. The devils and their minions cry out in alarm as the land begins to glow. Radiant pulses of power stream out, the cracked ground healing before your eyes. This is not the answer, but it is a victory - an important one.

Sunshine.

The light of the sun is seen at last, blue sky returning as grass grows and the devils simply break. Like glass statues tossed to the hard ground, while devil minions melt away before your eyes. Grass, trees, life grows in instants. Spreading, growing, pulsing throughout you and within you. Live, Lifasa.

You feel it - the life of the planet pulsing through you, in perfect harmony with your heartbeats. It is erratic at first but soon syncs up, as before you the scars of Hell fade away.

You've done it.

Lifasa is saved at last. Amen.

All of you gain the following ability:

Lifasa's Gratitude (Su)

As the saviors of an entire world, the land itself will always protect you. Whenever you are on Lifasa, you gain the following benefits:

- An enhancement bonus to all ability scores equal to 1/2 of your hit dice.
- Fast healing 20, does not stack with other sources of fast healing.
- Temporary hit points equal to your maximum hit points. You cannot gain more temporary hit points than these while on Lifasa, so you are at no risk of death. These hit points vanish if you leave Lifasa. If part or all are lost, they regenerate after one minute.
- You are treated as natives of Lifasa and never cause spiritual wounds on Lifasa, in the event you are a creature that can cause them.
Title: Re: Salvation (Everyone)
Post by: Corwin on March 04, 2018, 04:24:59 PM
Letting Gae Buidhe return to storage, Jaela sinks to her knees, laughing. Even she had doubts that the world could be healed rather than whisked away to heaven, but this is proof of their success. They really did it!
Title: Re: Salvation (Everyone)
Post by: Ebiris on March 04, 2018, 04:26:22 PM
Seeing Aurora still besieged, Afina rallies herself already preparing to enter battle again... but there's no need. Before her eyes it happens, the wounds on the world are healed, the tide of Hell is rolled back, the devils unmade.

She feels the heartbeat of the world pulse through her, a primal connection with the world she sacrificed her sylvan self for, felt more keenly than any connection with nature she had in the past.

Luminiscent tears trickle down her cheeks as she allows herself to cry tears of joy, that all the fighting, and pain, and sacrifice really was for something, their long Crusade at last victorious. She drops do the ground and kicks her shoes off, feeling the soil on her toes and simply crying out her joy, letting it course through her.
Title: Re: Salvation (Everyone)
Post by: Nephrite on March 04, 2018, 04:27:49 PM
Three's a gasp -- one he isn't sure he uttered or had any control over. Another heartbeat... another soul. They didn't have to open the gates this time.

They did it. This is why I had to be here, wasn't it? This is why it all started there in Venya... no, even before that. But... those are questions left for later.

Was there any doubt they would?



For some reason, his first reaction is to look around for Sylvie.

Title: Re: Salvation (Everyone)
Post by: Anastasia on March 04, 2018, 04:32:40 PM
Adrian looks on, tension leaving his body. With a soft thump Gaelach hits the ground, Adrian walking ahead. Walking towards the Graceful Blow and the Throne - restored to what it once was. Walking towards Misaela.

Balyss kneels and bows her head in prayer, and aloud she says, "Thank you, Selune. Your will has been done."

Sylvie watches on and slowly steps back, slipping away. She pauses a moment, "Hey Jaela. Congratulations...and I'm sorry for everything. 21 was a booby prize. Live well. Afina...thank you for reaching out."

Moore's speed of reaction lets him catch Sylvie as she starts to vanish away. "We'll see each other again before the end, Moore. Be strong."
Title: Re: Salvation (Everyone)
Post by: Corwin on March 04, 2018, 04:35:34 PM
Calming down enough for speech once more, Jaela tells Sylvie, "Fresh slate. After this? Let's just do that." Shaking her head, she rises to her feet once more and starts following Adrian towards Aurora.
Title: Re: Salvation (Everyone)
Post by: Nephrite on March 04, 2018, 04:36:35 PM
He smiles at that and then nods as he turns his attention back to the revelry.

'Is this thing still on? Is everyone all right?' Moore sends to whoever is still listening via telepathy.

He says a prayer to Lathander while waiting -- maybe now that Lifasa is freed, someone like Moonlight can come back to see it?
Title: Re: Salvation (Everyone)
Post by: Anastasia on March 04, 2018, 04:40:20 PM
Balyss looks on, face downcast. "Goodbye, Sylvie. Selune help you," she murmurs. "All I know is that Selune revealed to me that I probably won't ever see her again."
Title: Re: Salvation (Everyone)
Post by: Ebiris on March 04, 2018, 04:42:01 PM
"Goodbye Sylvie," Afina wipes away her tears, collecting her shoes and fluttering up close to Balyss. "Probably isn't definitely," she offers by consolation.
Title: Re: Salvation (Everyone)
Post by: Anastasia on March 04, 2018, 04:45:25 PM
Won't be posting anymore until everyone has a chance to post and react here.
Title: Re: Salvation (Everyone)
Post by: Iron Dragoon on March 04, 2018, 04:48:21 PM
"Another friend passed, but not stolen this time. The survival of Lifasa is a testament to her, and all others."
Title: Re: Salvation (Everyone)
Post by: Yuthirin on March 04, 2018, 06:24:47 PM
Calleigh pops out of the ground, "Well, we'll just have to go find her and bring her back, then! Who even does the mysterious fade out anymore anyhow? Just 'cause she's got some big ol' booky weapon thing doesn't mean she should be dodging her friends! Also, doesn't she have a kid? I remember someone saying that somewhere. Tepen maybe? But we won! Yay! I knew we could do it! But what happened to Gathgorathorarararam? Whatever his name is? Mister Teeth! He's gotta big ugly smile. Remember when we went and rescued Leif's body/soul thing? Yeah, he was the master of ugly. IS he still around?"
Title: Re: Salvation (Everyone)
Post by: Anastasia on March 04, 2018, 06:26:43 PM
"And yet, some things are the same," Balyss remarks, "Tryll, Calleigh, are you alright?"
Title: Re: Salvation (Everyone)
Post by: Yuthirin on March 04, 2018, 06:32:15 PM
Calleigh flies loops around Balyss before depositing herself into Balyss' hair. "Yepyepyep! I can already feel the evil leaving the plane! Lotta work to do, though. Devil sympawhatsits to get rid of."

'We're fine, Balyss. Just glad we could help make this happen.' Tryll replies, his misty form spinning around Balyss' head.
Title: Re: Salvation (Everyone)
Post by: Anastasia on March 04, 2018, 06:34:46 PM
"Good enough," Balyss smiles, starting to walk, "Come on, everyone's waiting for us."

Going to close this in the morning, once everyone's had a last chance to comment. Everyone, make sure you post in epilogue goals.
Title: Re: Salvation (Everyone)
Post by: Nephrite on March 04, 2018, 06:44:43 PM
It's odd that no one else responded to his message -- maybe something severed the connection?

Either way, he heads towards Aurora proper to check on everyone else!