Soulriders 5.0: Legend of the Unending Games

The Burial Grounds => Paranoia: Die Laughing => Old Games 3 => Paranoia: Die Laughing => Topic started by: Bjorn on October 21, 2003, 12:14:16 AM

Title: Paranoia: Die Laughing.
Post by: Bjorn on October 21, 2003, 12:14:16 AM
Hello, Citizen.  We would ask if you were happy with your current position in Alpha Complex, but we know you are happy, because if you weren't happy, you would be a traitor, and you would have already been executed.  So, clearly, you must be happy.

In fact, your Happy Loyalty profile (generated through your answers on Forms XVII.L-30-Gamma-XVIII-A through XLG) has indicated that you are ideally suited for the role of Troubleshooter.  As of now, in addition to your normal duties, you will be hunting down commie mutant traitors for Friend Computer.  We're sure that makes you very, very happy.

Congratulations on your promotion -- as of now, you have been granted Red clearance.  Troubleshooting is a fun and exciting career -- so exciting, in fact, that Troubleshooters regularly die from excitement.  Therefore, your clone tanks are full, since Friend Computer loves you, and knows that there is nothing that will make you happier than dying repeatedly for Friend Computer.


Anyways.  About what it says -- is there any interest in a Paranoia game?  For those not familiar with the concept/rules, http://www.paranoia-rpg.com/ is a good place to start.

Obviously, by raising this question, I'm willing to GM it, but if someone else wants to (and, especially, if they have interest and/or books), I'm completely (read: more) happy to play instead.

Assuming for a minute I am the GM, then what you'll be looking at is an even more rules-light version than normal (since the only references I have is the above-listed site), pre-generated characters, and (hopefully) a fairly fast-paced game.  After all, Troubleshooters who aren't doing their very happy best for Friend Computer are traitors.

Thoughts?
Title: Paranoia: Die Laughing.
Post by: Dracos on October 21, 2003, 12:43:26 AM
Mmm, very tempting.  Very tempting.  *will have to look over his schedule and consider if he could do a half decent job*

How fast paced would the game be played?

Dracos
Title: Paranoia: Die Laughing.
Post by: Bjorn on October 21, 2003, 12:56:27 AM
Quote from: "Dracos"
How fast paced would the game be played?

I'd like to say "very," but let's be realistic here.  I can't game 24/7, and I don't expect anyone else to do so.  What I'd suggest is that if you don't think you'll be able to check and post at least 5 or 6 days out of the week, then you'll probably be posting too slow.

On the other hand, this is Paranoia.  If you suddenly hit a busy spot, and can't post for a couple weeks, then you'll die, and I'll put off reinserting your next clone until you are available again.  Remember, it's not if you're going to die, it's about how much fun you have kicking the bucket.
Title: Paranoia: Die Laughing.
Post by: Dracos on October 21, 2003, 01:55:36 AM
I can generally do 1-3 posts a day and rarely miss coming to the forum for it. Hmm...

Dracos
Title: Paranoia: Die Laughing.
Post by: Anastasia on October 21, 2003, 02:09:17 AM
I'm tempted as well, to be honest, despite my schedule. How long a game are we talking here? Will this be a really long, deep game or more or a oneshot/short series?
Title: Paranoia: Die Laughing.
Post by: Bjorn on October 21, 2003, 02:22:35 AM
Quote from: "dunefar"I'm tempted as well, to be honest, despite my schedule. How long a game are we talking here? Will this be a really long, deep game or more or a oneshot/short series?

I was thinking alone the lines of a silly one-shot adventure.  If nothing else, if you keep clones around long enough to do a long, deep game, I'd think I was doing something wrong. ;)
Title: Paranoia: Die Laughing.
Post by: Trunkyboy on October 21, 2003, 02:33:53 AM
I read the rules, seems like fun.  I am up for playing.
Title: Paranoia: Die Laughing.
Post by: Dracos on October 22, 2003, 08:41:18 PM
Citizen willing to commence troubleshooting.  Tell when and what to shoot and what's going on.

>>

Dracos
Title: Paranoia: Die Laughing.
Post by: Anastasia on October 24, 2003, 09:48:18 AM
*Formally submits his withdrawl*

Well, I just got an increased workload from somewhere else, so...what little free time I had is now super kaput.
Title: Paranoia: Die Laughing.
Post by: Brian on October 24, 2003, 12:30:32 PM
I think I could go for it.

I haven't played paranoia in years.

My own limited time will be seen (at the GM's suggestion) as license to burn through my clones at heretofore unknown rates of deathination.

Also, can I have a cone weapon? I'll stand at the back of the party and be the rearguard. :)
Title: Paranoia: Die Laughing.
Post by: Bjorn on October 24, 2003, 02:50:18 PM
Okay.  So far, for confirmed players, we've got three:  trunkyboy, Dracos, and Brian.  I tend to think we should have at least one more; you know, the whole "two's company, three's a crowd, four a veritable orgy of lies, deceit, backstabbing and treachery" thing.

In the meantime, I'll plan a campaign, and look for a copy of the rules.
Title: Paranoia: Die Laughing.
Post by: Dracos on October 25, 2003, 12:15:21 AM
I've Never Played!

^_^

Friend computer, know this, the people find you to be obsolete.

Dracos
Title: Paranoia: Die Laughing.
Post by: Rezantis on October 25, 2003, 10:15:24 AM
Obsolete?

. . .

Citizen, you have committed an error.  Please report to the termination booth immediately.  

I'm interested.  Haven't played either, but what the hey, the game sounds cool.  ^^
Title: Paranoia: Die Laughing.
Post by: Bjorn on October 29, 2003, 08:10:11 PM
There's no other way to say it but:  I suck.  I'm very sorry, but over at least the next month or so, I'm going to be too busy to take on GMing a game.  

My sincere apologies if I got anyone's hopes up.
Title: Paranoia: Die Laughing.
Post by: Dracos on November 03, 2003, 09:47:23 AM
Life sucks that way.  We'll wait.  I will at least.

And any who walk away are obviously traitors who need to be eliminated by friend computer o_o.

Dracos
Title: Paranoia: Die Laughing.
Post by: Trunkyboy on November 04, 2003, 02:28:09 AM
What he said.  I'll wait as well.  Shooting commies sounds like fun ^^
Title: Paranoia: Die Laughing.
Post by: Rezantis on November 07, 2003, 05:22:27 AM
I . . . you're trying to obstruct our mission of finding mutant commie traitors!

TRAITOR!  COMMIE TRAITOR!

*shoots Bjorn*
Title: Paranoia: Die Laughing.
Post by: RangerShade on July 06, 2004, 03:47:42 AM
*Considers*

Oh why not?

I suspect the others have been looking forward to this.

Friend computer, troubleshooter ready here.

And the laser turrets aimed at me had nothing to do with this decision, honest!
Title: Paranoia: Die Laughing.
Post by: Captain K. on September 29, 2004, 06:36:22 AM
If anyone's still interested in this, I'll GM.

THE RULES

1. Forum game only. If you do not post at least once every two days your character will be considered overly quiet and thus a likely traitor.

2. The Computer will be using Fifth edition rules, with little-to-no dice rolling involved.  If you don't know what Fifth edition means, that's good.  Knowledge of the rules is treason.

3. Characters will be starting out their careers as Red-clearance troubleshooters.  Submit your characters at the shibakev@earthlink.net terminal.  Your name should have your clearance and three-letter home sector at the end, such as Ter-R-IST or Eve-R-EDY or Ronald-R-GAN.

4. You will die.  Frequently.  Luckily you have 5 additional clones to make up for your previous clone's poor judgment.

5. Once the game starts, there is no OOC.  Comments about your character's stats or game mechanics will cause your teammates to think you odd and likely shoot you.

6. Happiness is mandatory.  Welcome to Alpha Complex, Citizen.
Title: Paranoia: Die Laughing.
Post by: Halbarad on September 29, 2004, 10:40:11 AM
I'll bite. Where do I pick up my clones?
Title: Paranoia: Die Laughing.
Post by: Dracos on September 29, 2004, 11:35:03 AM
I'm interested but have no where near enough free time to pick up another game.  Good luck though.

Dracos
Title: Paranoia: Die Laughing.
Post by: Anastasia on September 29, 2004, 11:36:02 AM
A couple of time related questions for you.

A) What pace do you want to set? (Number of posts per day, speed of posting, etc?)

B) What times will you be around on the boards?

C) Will you want to encourage faster back and forth posting between PCs/GM or a slower, more flushed out posting style?
Title: Paranoia: Die Laughing.
Post by: Captain K. on September 29, 2004, 03:35:25 PM
It'll be fairly slow.  I'm on maybe three times a day, at varying hours (I work a job with ever-changing hours).  I looked at some of the other games and saw that characters post in order A, B, C, D.  I think that would work well for this, with an occasional interjection in the order by the Computer.

If interested, just email me at shibakev@earthlink.net with a brief character bio.
Title: Paranoia: Die Laughing.
Post by: Caliban on September 29, 2004, 11:23:07 PM
I'm about to move house, but I'll keep an eye out to see when the game actually comes together. Not played in friggin years, though.
Title: Paranoia: Die Laughing.
Post by: Anastasia on September 30, 2004, 11:30:03 AM
I'm tentative. We'll see shortly with my other obligations, and how your turnout does. I'll bug you about it in a few days, say?
Title: Paranoia: Die Laughing.
Post by: Captain K. on October 01, 2004, 02:39:22 AM
So that's one yes and a couple of maybes.  Not too promising.
Title: Paranoia: Die Laughing.
Post by: Dracos on October 01, 2004, 03:25:13 PM
It's only been a couple of days.  Give it a bit.  I flung a notice up in the forum chatroom.

Dracos
Title: Paranoia: Die Laughing.
Post by: Trunkyboy on October 01, 2004, 04:51:11 PM
I'm up for playing.  I don't know fast paced game like Paranoia will stand up being forum-based, but I am willing to give it a try.
Title: Paranoia: Die Laughing.
Post by: Zenthor on October 02, 2004, 02:50:41 AM
I'm willing to give it a shot, but I'm slightly tentative.  The Token Old Man DMing something... kind of scary.
Title: Paranoia: Die Laughing.
Post by: Irius on October 06, 2004, 05:40:40 AM
I'll give you a definite yes, Captain.  Expect an e-mail from me as soon as my comp has net acess again which should be by the end of the week.
Title: Paranoia: Die Laughing.
Post by: Captain K. on October 06, 2004, 11:01:32 PM
So we've got Irius, Trunkyboy, Hal, and probably Zenthor, with a couple more tenatives.  That's good enough to start.

First, some background info to get everyone in the mood:

Boy, life sure is great here in Alpha Complex!  Of course, you've never lived anywhere but Alpha Complex, but you're sure this is the best place there is.  Friend Computer provides everything for you!  Sure, you're a lowly Infrared clearance clone working in the food processing plant, but you know that one day your loyalty to the computer will be properly demonstrated and you'll be promoted to a higher security clearance.

One morning, you wake up to a loud call from the Computer.  CONGRATULATIONS, CITIZEN!  YOU HAVE BEEN PROMOTED TO RED CLEARANCE.  YOUR NEW JOB IS TROUBLESHOOTER.  REPORT TO SECTOR XPD FOR OUTFITTING.

Wow, a Troubleshooter!  Those guys are the best!  They... um... well, you're not really sure what they do, but you're going to be the best darn Troubleshooter there is!

You quickly consume your Foodlyke product and Bouncy Bubbly Beverage, don your black coveralls, and head off in search of Sector XPD.


We'll keep the character creation simple for this.  When you email me at shibakev@earthlink.net, send your character's name and rank these stats in order from greatest to least for your character:

Strength (strength, duh)
Agility (physical coordination and balance)
Dexterity (hand-eye coordination)
Endurance (resist damage and fatigue)
Moxie (wits, understanding stuff)
Chutzpah (talking your way out of bad situations)
Mechanical Aptitude (making your laser or robot operate correctly)
Power (control of mutant powers, which you don't have, because being a mutant is treason, right?  Wink wink nudge nudge)

So, as an example, if you wanted a character who was a good shot with a laser, you might rank them Dexterity, Mechanical Aptitude, Moxie, Agility, Strength, Endurance, Chutzpah, Power
Title: Paranoia: Die Laughing.
Post by: Halbarad on October 08, 2004, 11:03:20 AM
I'm too lazy to email, so check your PM box here for my info.
Title: Paranoia: Die Laughing.
Post by: Captain K. on October 08, 2004, 06:21:46 PM
Ah, yes, PM is fine.  I didn't realize this board had it.

I have characters from Excal, Hal, and Zenny.  Will be sending you info back tonight.  One more character and we can get started.
Title: Paranoia: Die Laughing.
Post by: Trunkyboy on October 09, 2004, 02:24:01 AM
There you go.
Title: Paranoia: Die Laughing.
Post by: Dracos on October 10, 2004, 12:10:37 AM
You guys get a separate forum.  I'll get you set up.  If you have aim, message me.  I love the enthusiasm, but I don't want this forum to get swamped with an actual game going on in the middle of it.

Dracos
Title: Paranoia: Die Laughing.
Post by: Dracos on October 10, 2004, 12:26:38 AM
There we go.  If you need an OOC area, message me or hal.

Dracos
Title: Paranoia: Die Laughing.
Post by: Captain K. on October 10, 2004, 12:04:56 PM
I've been to sector OOC before.  It was nice, but the clones there kept talking about strange things.  So I shot them.
Title: Paranoia: Die Laughing.
Post by: Dracos on October 10, 2004, 12:29:04 PM
Yeah, anyhow you'll probably want a clean topic.  If not, well, up to you.  I'm moving out of the way. =)

Dracos
Title: Paranoia: Die Laughing.
Post by: Captain K. on October 18, 2004, 06:44:21 PM
Folks, I'd like to apologize for the pace of this game.  My job has taken far more of my time than I anticipated (I worked 15 hours yesterday for example).  If y'all are bored, we can stop.  But if you're cool with the current pace we'll keep going.
Title: Paranoia: Die Laughing.
Post by: Zenthor on October 18, 2004, 08:36:05 PM
I'm fine with it.  A game going slow is better than no game at all.
Title: Paranoia: Die Laughing.
Post by: Halbarad on October 18, 2004, 08:40:20 PM
Slow doesn't bother me. I think we just need Excal to post, as the forum hiccup the other day ate his post.
Title: Paranoia: Die Laughing.
Post by: Irius on October 19, 2004, 04:15:56 AM
Sorry for dragging things a bit.  Saw that the last post in the forum was mine and assumed that the post had gone up.  Anyways, reposted now, so hopefully things can proceed.
Title: Paranoia: Die Laughing.
Post by: Trunkyboy on October 25, 2004, 10:51:30 PM
Barring GM or player action I will be posting a reply to Zenthor's inquiry, so, uh, yeah >.>
Title: Paranoia: Die Laughing.
Post by: Halbarad on October 26, 2004, 01:54:45 AM
Sorry. I'm a bit unconscious at the moment, so consider me as passing until I'm revived. <_<
Title: Paranoia: Die Laughing.
Post by: Captain K. on December 03, 2004, 12:39:02 AM
Alas, I fear I can't keep up with this.

A, I never remember to check this website since there's not much going on here.

B, I've accepted a position with seraphicgate.com that will take my remaining free time (after games, Gamefaqs, RPGDL, and the other important priorities  :twisted: )

If anyone wants to take the reins and run with it, be my guest.  Otherwise, it's just another in a long list of dead games here.

At least I finally got to kill Hal.  I was wondering when he'd slip up.
Title: Paranoia: Die Laughing.
Post by: Dracos on December 03, 2004, 10:50:34 AM
Cold dude.  Anyhow, see ya.

Dracos