For all your loot needs.
Wand of Enlarge Person 750g
Wand of Grease 750g
Wand of Silent Image 750g
Wand of Magic Missile (CL 9th) 3375g
Feather Token, tree 400g
Cloak of Charisma +2 4000g
Elemental Gem (Earth) 2250g
Handy Haversack 2000g
Lesser Metamagic Rod of Extend Spell 3000g
Scroll of Haste 375g
Scroll of Heroism 375g
Scroll of Web x3 450g
Scroll of Silence 150g
Scroll of Identify x10 250g
Spell Component Pouch 5g
Scroll Case 1g
Your starting gear?
Yup. More to come, just wanted to post it so I can't lose it in a random restart.
Sandy room treasures
A quiver with 18 arrows
A quiver with 14 arrows
A small longbow
A small longbow
Small leather armor
Small leather armor
<Kotono> It takes some time, but Kevamros manages to make a crude knife. It'll do the job, alright, even if it's no masterpiece. OOC: Mechanically it's a dagger, but with a -1 penalty ot hit if used in battle.
Coffin room bag
A few handfuls of gold coins with sun decorations
A greem gemstone
A blue gemstone
A yellow gemstone
Hidden pit cache
Some golden coins with a man's face printed on them
A scroll
Watery treasure chest
A pile of gold and silver coins, each one unique and different
A mithral chain shirt
A single arrow
A glass bottle with purple liquid inside
[22:08] <Kotono> Since we're winding down, are any of you going to do anything with the various treasures you've racked up in loot yet?
[22:09] <Luther> I want to look at the scroll from the hidden cache and find out what it is. And have Kev use his many knowledge to (hopefully) decipher the contents of the bottle.
[22:09] <Luther> We can't really sell the loot and buy new loot, so not much more we can do besides keep carrying it
Spellcraft on both, any of you.
[22:11] * Luther examines the loot that has been found recently, more specifically the scroll and the bottle, since they are clearly magic.
[22:12] <Luther> roll d20+13 spellcraft on scroll
[22:12] <Myannbot> Luther rolled d20+13 spellcraft on scroll --> [ 1d20=8 ]{21}
[22:12] <Luther> roll d20+13 spellcraft on bottle
[22:12] <Myannbot> Luther rolled d20+13 spellcraft on bottle --> [ 1d20=18 ]{31}
Scroll is a scroll of cone of cold.
Bottle is a potion of resist energy (acid).
Aww, it wasn't a scroll of fly! =p
[22:20] <Luther> roll d20+13 spellcraft on arrows
[22:20] <Myannbot> Luther rolled d20+13 spellcraft on arrows --> [ 1d20=20 ]{33}
[22:20] <Luther> roll d20+13 spellcraft on armor
[22:20] <Myannbot> Luther rolled d20+13 spellcraft on armor --> [ 1d20=4 ]{17}
The arrow is a sleep arrow+3.
Hanging treasure
Sword
Cloak
Dragonloot
A big ol' pile of treasure.
Dungeon 1's total loot
A quiver with 18 arrows: .9 gp
A quiver with 14 arrows: .7 gp
A small longbow: 75 gp
A small longbow: 75 gp
Small leather armor: 10 gp
Small leather armor: 10 gp
A few handfuls of gold coins with sun decorations: Coins from an unknown region or prime material, dedicated to Lathander: 47 gp
A green gemstone: Small emerald: 260 gp
A blue gemstone: Sapphire: 740 gp
A yellow gemstone: Yellow diamond: 2,400 gp
Some golden coins with a man's face printed on them: Coins from an unknown prime kingdom: 81 gp
Scroll of cone of cold: 1,125 gp
A pile of gold and silver coins, each one unique and different: Assorted coins worth 53.6 gp
A mithral chain shirt: mithral chain shirt+3: 10,100 gp
A single arrow: Sleep Arrow+3: 770 gp
Potion of resist energy (acid): 300 gp
Sword: Large greatsword+1, icy burst: 18,000 gp.
Cloak: Cloak of resistance+2: 4,000 gp
A big pile of coins: 6,503.83 gp
Wood carving of a slaad egg: 10 gp
A book titled "Limbo Personalities". This can be read (and gets you a small flavor piece) or sold, but not both. One or the other. 500 gp.
Bag of holding, type 2: 5,000 gp
Bracers of archery, lesser: 5,000 gp
Y'all are free to buy, sell and otherwise equip yourselves. Do what you wish with the treasure and prepare for dungeon 2. Good luck!
I'd like to claim the greatsword. I'd also like to strongly suggest that we keep anything that could be of use to us. Coins and trinkets can be sold, but we're fighting for our lives here and anything could be a boon.
I vote we sell all the flavor items and trinkets, divvy all the useful gear up into the party as a pool, then sell the gear nobody wants. Then, we divide that up amongst ourselves.
Also, in the interest of fairness, if we die a non-totally destructive death, our gear is willed to the rest of the party so they can recoup any past losses.
ALSO: No PKing 4 lootz, because this is not a Munchkin game.
I wouldn't mind the Bracers of Archery, Cloak of Resistance, or Sleep Arrow. No interest in anything else.
Iddy: Consider the armor.
Merc: You want anything?
Stuff
A quiver with 18 arrows: .9 gp
A quiver with 14 arrows: .7 gp
A small longbow: 75 gp
A small longbow: 75 gp
Small leather armor: 10 gp
Small leather armor: 10 gp
A few handfuls of gold coins with sun decorations: Coins from an unknown region or prime material, dedicated to Lathander: 47 gp
A green gemstone: Small emerald: 260 gp
A blue gemstone: Sapphire: 740 gp
A yellow gemstone: Yellow diamond: 2,400 gp
Some golden coins with a man's face printed on them: Coins from an unknown prime kingdom: 81 gp
A pile of gold and silver coins, each one unique and different: Assorted coins worth 53.6 gp
A big pile of coins: 6,503.83 gp
Wood carving of a slaad egg: 10 gp
A book titled "Limbo Personalities". This can be read (and gets you a small flavor piece) or sold, but not both. One or the other. 500 gp.
Subtotal Value: 10,767.03 gp
Worthwhile Gear
Scroll of cone of cold: 1,125 gp
A mithral chain shirt: mithral chain shirt+3: 10,100 gp
Potion of resist energy (acid): 300 gp
Sword: Large greatsword+1, icy burst: 18,000 gp.
Cloak: Cloak of resistance+2: 4,000 gp
Bag of holding, type 2: 5,000 gp
Bracers of archery, lesser: 5,000 gp
A single arrow: Sleep Arrow+3: 770 gp
Subtotal Value: 44,295 gp
Deductions
Sword: Large greatsword+1, icy burst: 18,000 gp. (Rhayser)
Bag of holding, type 2: 5,000 gp (Rhayser by proxy of Luther)
Bracers of archery, lesser: 5,000 gp (Kevamros)
Cloak: Cloak of resistance+2: 4,000 gp (Kevamros)
A single arrow: Sleep Arrow+3: 770 gp (Kevamros)
Subtotal Value: -32,770 gp
Total: 22,292.03 gp
As for selling and buying, have a some-what amusing and gimicky idea that will hopefully save my life and let me apply healing better/faster.
Blunt/soft tip spell-storing arrows. I can load them with heals and shoot them at Luther and Rhayser. This will keep me from having to wade into a melee fight with a dragon and be nose to nose with it.
50x Spellstoring Blunt arrows would be 2302.5 gp.
That will also let Kev take out his aggression on us (Rhayser) for stupidly wading into melee with something unbelievably dangerous.
To be clear since Yuth brought it up: You don't want the +3 armor, Iddy?
The bag of holding is about the only thing that interests me. Might be better if Rhayser carries it for keeping loot anyway since he has more strength. I'd have to check but I'd likely end up encumbranced.
Other than that, selling loot and buying my own gear seems the way forward if anything.
Noted, Merc. Go ahead and decide on the bag and we'll get to loot splitting.
I'll pass on the bag. I have a haversack, and the big strong mule really should carry the loot.
If Merc wants me to take the bag, I'll take the bag.
I took the bag.
The bag is so taken.
Don't die and lose the bag now!
(You are allowed to die and leave the bag in a recoverable position)
In other words, don't drown in molten gold. Again.
Exactly!
Quote from: Anastasia on May 21, 2015, 03:19:52 PM
To be clear since Yuth brought it up: You don't want the +3 armor, Iddy?
Oh, yes. Didn't even notice it.
On that same note, is everyone cool with me snagging those things? The armor, bracers, and cloak? And then buying them arrows?
I ask because that becomes a bit disproportionate value compared to Yuth and Merc.
Survival is eminently more important than the accumulation of piles of shiny stuff.
So, to recap:
We have two methods of loot division before us.
Method 1: Standard Balmuria Loot. Deductions for items taken.
Method 2: Non-Standard Survival-Priority Loot. Items are claimed based on need and survivability/damage upgrades. The remaining loot is sold. This pool is then divided evenly between the party. This method is less fair, but also more likely to increase survivability as it allows for more immediate upgrades and no loot-debt.
Cast your vote for whichever method you prefer. I'm voting option 2.
Method 3: Slaad Rules. Roll 1d100. Highest result gets to choose what happens to all the loot.
Or that. Let's not do that though.
Option 4:
Kevamros sells his current Mithral Chain Shirt for 550 gp (half-price value)
We sell the scroll and potion for 712.5 gp (half-price value)
We sell all the other goods (http://www.soulriders.net/forum/index.php/topic,103435.msg1057173.html#msg1057173) (minus the book) for 10,267.03gp (trade goods, full value)
Total sold loot value = 11,529.53 gp
Kevamros gets
- Mithral chain shirt+3: 10,100 gp
- Cloak: Cloak of resistance+2: 4,000 gp
- Bracers of archery, lesser: 5,000 gp
- A single arrow: Sleep Arrow+3: 770 gp
- Take 2302.5 gp to buy 50x Spellstoring Blunt arrows. (Are you -sure- on that cost? It seems low)
Rhayser gets
- Large greatsword+1, icy burst: 18,000 gp
- Bag of holding, type 2: 5,000 gp (Note: Luther will claim ownership of this, but has Rhayser lug it around)
- Take 3227.03 gp to do whatever
Luther gets
- Book on Limbo Personalities (500gp). He wants at least something for his trouble. He will also read it, hopefully there will be a hint to surviving if there is an entry on the slaad and the letter is another invitation.
- Take 6000 gp to add +1 & Called to armor, +1 to shield, and ring of protection+1
***
Luther votes for Option 4 (with the addendum that Rhayser gets the money share that would go to Kevamros if the spellstoring blunt arrows are underpriced, which I think they are).
Iddy forgot to account for the +1 needed to add a special property to a weapon. So the arrows would be 8302.5gp.
I'd say give him a wand of cure light wounds (or cure moderate wounds, up to Rhayser/Kevamros if they agree with the option), and then any money left goes to Rhayser.
I think the #4 option with the wand mod would be the better option.
I was either gonna buy him a wand of CLW or an amulet of health for myself. Either works.
Okay, then in summary:
Kevamros sells his current Mithral Chain Shirt for 550 gp (half-price value)
We sell the scroll and potion for 712.5 gp (half-price value)
We sell all the other goods (minus the book) for 10,267.03gp (trade goods, full value)
Total sold loot value = 11,529.53 gp
Kevamros gets
- Mithral chain shirt+3: 10,100 gp
- Cloak: Cloak of resistance+2: 4,000 gp
- Bracers of archery, lesser: 5,000 gp
- A single arrow: Sleep Arrow+3: 770 gp
- Take 750 gp to buy a wand of CLW
Rhayser gets
- Large greatsword+1, icy burst: 18,000 gp
- Bag of holding, type 2: 5,000 gp (Note: Luther will claim ownership of this, but has Rhayser lug it around)
- Take 4000 gp to buy an Amulet of Health +2
- Take 779.53 gp to carry in the bag of holding for later on, or spend on something else (a second wand of CLW?)
Luther gets
- Book on Limbo Personalities (500gp). He wants at least something for his trouble. He will also read it, hopefully there will be a hint to surviving if there is an entry on the slaad and the letter is another invitation.
- Take 6000 gp to add +1 & Called to armor, +1 to shield, and ring of protection+1
Can we tie multiple wands together and give them the same command word so they all go off at once?
Quote from: Yuthirin on May 22, 2015, 10:34:05 PM
Can we tie multiple wands together and give them the same command word so they all go off at once?
No, as using a single wand is a standard action. No wand shotguns.
BUT I WANTED TO USE ABRACAPOCALYPSE AS THE COMMAND WORD
Congratulations! You've unlocked the ire of the great and mysterious dungeon slaad! Get into #elysium and roll 1d100. Post the results in nagging.
>_>
Not sure if serious.
Wow, did I piss you off that much? I was just messing around.
Quote from: Yuthirin on May 22, 2015, 10:43:12 PM
Wow, did I piss you off that much? I was just messing around.
You didn't piss me off at all. You did, however, attract the attention of a strange and mysterious entity. The DM.
Well, I'm at work doing overtime, so Your Royal Strangeness and Mysteriousness gotta wait.
Also, my desktop is acting up again so that's a thing. Might actually need a new drive.
Quote from: Yuthirin on May 22, 2015, 10:47:40 PM
Well, I'm at work doing overtime, so Your Royal Strangeness and Mysteriousness gotta wait.
Also, my desktop is acting up again so that's a thing. Might actually need a new drive.
Ew. G'luck. I'll just roll for you and post it.
Get that new drive. You don't want to be in my position. And make sure your backup is up to date! And/or working!
Okay!
And yeah, it started being unable to delete files mid day yesterday. Now it can't build a drive map of my local drives, nor build a map of my libraries.
My backup is about a week or so old. Young enough for what matters.
Yes. But this has really gone away form loot, so take this conversation to nagging.
Ray-Ray spends 4k on an Amulet of Health +2. Does Kev want a second wand? Could also be a wand for another helpful 1st circle spell.
Suggestions from the SRD:
Bless
Obscuring Mist
Protection from X
Shield of Faith
Summon Monster 1
Barbazu loot
3 saw-toothed glaives
Ko note: Lost in Rhayser's death.
Treasure chest
11 gold ingots
Treasure chest 2
Short sword
Pavel's PurchasesGear
- Headband of Intellect +2, 4000g from SRD
- Greater Choker of Eloquence, 6000 from A&EG
- Handy Haversack, 2000g from SRD
- 200 ft. of silk rope, 40g from SRD
- Rations, 30 days' worth for 3 people, 4g from SRD
- Smokesticks 5x, 100g from SRD
- Crowbar, 2g from SRD
- Lesser Metamagic Rod of Silent Spell, 3000g from SRD
- Heward's Fortifying Bedroll, 3000g
- Total, 18146
Pavel's PurchasesScrolls
- Identify 25g x10
- Mage Armor 25g x4
- Warning Shout 100g
- Winged Watcher 25g
- Creeping Cold 150g
- Mass Snake's Swiftness 150g
- Haste 375g x3
- Mass Conviction 375g
- Magic Vestment 375g x2
- Summon Undead III 375g x2
- Good Hope 700g
- Total, 4475
What does the choker do?
It makes him talk all purty-like.
QuoteChoker of Eloquence: Coveted by bards, singers, and public speakers, this beautiful piece of jewelry is carved from ivory and jade. There are two versions of these chokers.
The lesser choker of eloquence grants a +5 competence bonus on Diplomacy, Innuendo, Bluff, and Perform (vocal only) checks. The greater choker of eloquence increases the bonus to +10.
Caster Level: 6th; Prerequisites: Craft Wondrous Item, creator must be a spellcaster of 6th level
Market Price: 1,500 gp (lesser), 6,000 gp (greater); Weight: —.
That. It's basically a bluff booster. A real expensive one.
[19:58] <Myannbot> Pavel rolled 1d20+18 Identify DC 16 --> [ 1d20=13 ]{31}
[19:58] <Myannbot> Pavel rolled 1d20+18 Mage Armor DC 16 --> [ 1d20=13 ]{31}
[19:58] <Myannbot> Pavel rolled 1d20+18 Warning Shout DC 16 --> [ 1d20=3 ]{21}
[19:58] <Myannbot> Pavel rolled 1d20+18 Winged Watcher DC 16 --> [ 1d20=8 ]{26}
[19:58] <Myannbot> Pavel rolled 1d20+18 Creeping Cold DC 17 --> [ 1d20=4 ]{22}
[19:58] <Myannbot> Pavel rolled 1d20+18 Mass Snake's Swiftness DC 17 --> [ 1d20=19 ]{37}
[19:58] <Myannbot> Pavel rolled 1d20+18 Haste DC 18 --> [ 1d20=14 ]{32}
[19:58] <Myannbot> Pavel rolled 1d20+18 Mass Conviction DC 18 --> [ 1d20=3 ]{21}
[19:58] <Myannbot> Pavel rolled 1d20+18 Summon Undead 3 DC 18 --> [ 1d20=9 ]{27}
[19:58] <Myannbot> Pavel rolled 1d20+18 Good Hope DC 19 --> [ 1d20=2 ]{20}
All Spells Added To Sheet.
Enjoy your spells.
(http://i.dailymail.co.uk/i/pix/2011/03/01/article-0-0D6A9C37000005DC-269_634x427.jpg)
YOU BETCHA!
Switch treasure chest
Lots of big gold coins!
Golden medallions!
Red gems!
Blue gems!
Green gems!
Carved ivory beltbuckles!
A wrapped scroll!
Another wrapped scroll!
A blue potion!
A familiar, somewhat sooty and charred bag of holding! A note is attached: Every group gets one free save with their bag of holding. I took the treasures within the bag as payment for services rendered.
Arena fight:
A handful of gold coins
A double handful of gold coins
Erinyes bow
Barbazu glaive
I'll snag the bow. Can anyone ID it?
I can! I can ID all the things!
Great. Roll in #dunes and post the results here.
[21:46] <MorePavelThanPavel> roll 1d20+18 spellcraft since my scrolls of Identify are apparently an incredible waste
[21:46] <Myannbot> MorePavelThanPavel rolled 1d20+18 spellcraft since my scrolls of Identify are apparently an incredible waste --> [ 1d20=20 ]{38}
[21:47] <MorePavelThanPavel> roll 1d20+18 spellcraft for the other thing
[21:47] <Myannbot> MorePavelThanPavel rolled 1d20+18 spellcraft for the other thing --> [ 1d20=15 ]{33}
The bow is a longbow+1, flaming. 8k gold.
What's the other one you're trying to identify, tortle?
Was the glaive fancy?
The glaive is a glaive+1 that grants a +2 bonus to Fortitude saves when wielded. 10k gold.
Pirate drop
Big scimitar
Pavel also grabbed the big pirate's clothes for whatever reason. Noting this for loot purposes.
Slaad is chaos. Clothing could have been the best thing in the dungeon and we'd have never known.
Rule of thumb: TAKE EVERYTHING NOT NAILED DOWN. IF NAILED DOWN, TRY TO PRY IT UP.
The slaad approves.
LOOT
- Lots of big gold coins!
- Golden medallions!
- Red gems!
- Blue gems!
- Green gems!
- Carved ivory beltbuckles!
- A wrapped scroll!
- Another wrapped scroll!
- A blue potion!
- A familiar, somewhat sooty and charred bag of holding! A note is attached: Every group gets one free save with their bag of holding. I took the treasures within the bag as payment for services rendered.
- A handful of gold coins
- A double handful of gold coins
- Erinyes bow The bow is a longbow+1, flaming. 8k gold.
- Barbazu glaive The glaive is a glaive+1 that grants a +2 bonus to Fortitude saves when wielded. 10k gold.
- Big scimitar
- Pirate Clothes
- Slaad's Approval
381 gold in strange, oversized coins.
Golden medallions: 1430 gold.
Rubies: 2,300 gold.
Sapphires: 3,301 gold.
Emeralds: 1343 gold.
Ivory beltbuckles: 391 gold.
Scroll of Wisdom+1. Read and get +1 Wisdom.
Scroll of hit points+5. REad and gains +5 max hit points.
Potion of cure light wounds: 50 gold.
Bag of holding is kept and not priced, obviously.
14 gold
49 gold
Longbow+1, flaming: 8000 gold.
Glaive+1, +2 fort: 10k gold.
Great scimitar: 200 gold
Pirate clothes: Zip.
Additionally, Luther has survived two dungeons and the slaad approves. Roll 1d100 and post the results, Luther.
Additionally, Kevamros has survived two dungeons and the slaad approves. Roll 1d100 and post the results, Kev.
Finally, all of you level up! Congratulations!
> roll 1d100
<Serith> Kevamros roll for Serith < 48 > [d100=48]
Quote from: Iron Dragoon on August 20, 2015, 11:02:03 PM
> roll 1d100
<Serith> Kevamros roll for Serith < 48 > [d100=48]
Kevamros gains darkvision 60ft. If he already has darkvision, it stacks.
[21:02] <Luther> roll d100
[21:03] <Serith> Luther roll for Serith < 99 > [d100=99]
Quote from: Merc on August 20, 2015, 11:03:07 PM
[21:02] <Luther> roll d100
[21:03] <Serith> Luther roll for Serith < 99 > [d100=99]
Ding ding ding ding! We have a winner! Luther gains the fiendish creature template.
Oh dear. Time to look that up.
http://www.d20srd.org/srd/monsters/fiendishCreature.htm
Quote from: Anastasia on August 20, 2015, 11:01:17 PM
381 gold in strange, oversized coins.
Golden medallions: 1430 gold.
Rubies: 2,300 gold.
Sapphires: 3,301 gold.
Emeralds: 1343 gold.
Ivory beltbuckles: 391 gold.
Scroll of Wisdom+1. Read and get +1 Wisdom.
Scroll of hit points+5. REad and gains +5 max hit points.
Potion of cure light wounds: 50 gold.
Bag of holding is kept and not priced, obviously.
14 gold
49 gold
Longbow+1, flaming: 8000 gold.
Glaive+1, +2 fort: 10k gold.
Great scimitar: 200 gold
Pirate clothes: Zip.
Additionally, Luther has survived two dungeons and the slaad approves. Roll 1d100 and post the results, Luther.
Additionally, Kevamros has survived two dungeons and the slaad approves. Roll 1d100 and post the results, Kev.
Finally, all of you level up! Congratulations!
Anyone want a gem or medallion or anything like that? Claim your loot now or it will be liquidated!
I wish for the bow. Might buy something.
Might I suggest you two discuss the scrolls with no value? (seriously, one of you take them)
Iddy should get the wisdom scroll. I don't mind if you get the HP one if you want it, Yuth. If not, I'll take it (barring Iddy wanting both)
Screw it, I only get 2 hp this level. I'm taking the +5 HP one.
Take it. Iddy takes the scroll because we're forcing him to.
Dune: The oversized odd coins, would those potentially be worth more to a collector?
Possibly. Have any ranks in anything relevant here?
GI work?
[20:00] <Serith> AlsoPavel roll for Serith < 21 >12 [d20=3]
Quote from: Yuthirin on August 21, 2015, 12:00:20 AM
[20:00] <Serith> AlsoPavel roll for Serith < 21 >12 [d20=3]
You manage to poke around and get an extra 15% over the listed price. Neat.
Woop!
FINAL LOOT
- 381 gold in strange, oversized coins. Value to collector: 438.15 gold
- Golden medallions: 1430 gold.
- Rubies: 2,300 gold.
- Sapphires: 3,301 gold.
- Emeralds: 1343 gold.
- Ivory beltbuckles: 391 gold.
- Scroll of Wisdom+1. Read and get +1 Wisdom.
- Scroll of hit points+5. Read and gains +5 max hit points.
- Potion of cure light wounds: 50 gold.
- Bag of holding is kept and not priced, obviously.
- 14 gold
- 49 gold
- Longbow+1, flaming: 8000 gold.
- Glaive+1, +2 fort: 10k gold.
- Great scimitar: 200 gold
- Pirate clothes:
Zip. Fashion is priceless.
Subtotal Value: 27,516.15 goldGroup claims:
Bag of Holding.
Kevamros claims:
Longbow+1, flaming: 8000 gold.
Scroll of Wisdom+1. Read and get +1 Wisdom.
Total: 1172.05Luther claims:
Scroll of hit points+5. Read and gains +5 max hit points.
Total: 9172.05Pavel claims:
Extremely fashionable pirate outfit.
Total: 9172.05
I think its worth keeping the potion of CLW, so I'll just assume I took that and got 9122.05 gold instead.
Spell review for purchase!
5th
QuoteWall of Iron (Metal domain) 1,125
Teleport (Travel domain) 1,125
Both of those are okay.
QuoteShadow Evocation (Shadow domain) 1,125
Sure, if you don't mind channeling Shar's power. Hope that works out for you.
QuoteControl Winds (Air domain) 1,125
Sure.
QuoteValiant Fury (Courage domain)
No, a little too obscure.
QuoteRighteous Might 1,125
True Seeing 1,125
Yes.
QuoteRighteous Wrath of the Faithful 1,125
Okay.
QuoteSummon Nature's Ally V 1,125
Which one? Gotta be more specific.
QuotePhantom Stag 1,125
Sure.
QuoteCloak of the Sea 1,125
NO NO THAT'S WRONG YOU FUCKED IT ALL UP NOW THERE WILL NEVER BE THAT SPELL FUCK YOU FUCK YOU FUCK YOU IT'S WRONG ARGH.
Okay, go ahead and use it.
QuoteEnervation (Decay domain) 700
Sure. Clerics already get energy drain at 9, so it's a bit strange they don't get enervation.
QuoteShadow Conjuration (Shadow domain) 700
Sure, if you don't mind channeling Shar's power. Hope that works out for you.
QuoteGlibness (Commerce domain) 700
Sure, but bear in mind I do impose some common sense rules to Bluff (ala Diplomacy).
QuoteDimension Door (Travel domain) 700
Haaaaiiii, tortle-chan!
QuoteSlow (Sloth domain) 700
Yes.
QuoteDismissal 700
Certainly.
QuoteBlast of Sand 700
What book?
QuoteVortex of Teeth 700
Sure. The Father approves.
Ah crud, I accidentally edited your post instead of making a new post. Sorry Yuth, just reply from that.
SNA V
Blast of Sand is from Sandstorm
Also, Valliant Fury is from the Spell Compendium!
Quote from: Yuthirin on August 22, 2015, 11:10:49 PM
SNA V
Blast of Sand is from Sandstorm
Also, Valliant Fury is from the Spell Compendium!
Yes, yes and I'm aware and still no, respectively.
okay!
So, should be common knowledge:
If I use a shadow spell, is it likely to turn into a faceless formless horror of loss?
Quote from: Yuthirin on August 22, 2015, 11:26:34 PM
So, should be common knowledge:
If I use a shadow spell, is it likely to turn into a faceless formless horror of loss?
No. I was mostly being glib there, honestly.
I am relieved.
Quote from: Yuthirin on August 22, 2015, 11:28:51 PM
I am relieved.
Yeah, Shar's not something to be messed with.
And yet, we're always messing with her...
Quote from: Merc on August 22, 2015, 11:36:31 PM
And yet, we're always messing with her...
Well, IC. Look at what happened with Senaril.
I didn't say it always works out, just that we're always messing with her.
Quote from: Merc on August 22, 2015, 11:44:25 PM
I didn't say it always works out, just that we're always messing with her.
Fair enough.
Just try not to end up in a bad end, okay?
I try not to get eaten multiple times by cannibalistic followers of Shar.
Yes. Once is just life happening, but two suggests some sort of fatal personality flaw.
Or Dune at work.
I think Dune at work is a very likely reason for it happening again.
My job has nothing to do with that, just so you know. Anyway, this has gotten pretty far afield of loot, so move any reply to this to nagging.
Scrolls Bought
Wall of Iron (Metal domain) 1,125
Teleport (Travel domain) 1,125
Shadow Evocation (Shadow domain) 1,125
Control Winds (Air domain) 1,125
True Seeing 1,125
Righteous Wrath of the Faithful 1,125
Summon Nature's Ally V 1,125
Phantom Stag 1,125
Cloak of the Sea 1,125
Enervation (Decay domain) 700
Shadow Conjuration (Shadow domain) 700
Glibness (Commerce domain) 700
Dimension Door (Travel domain) 700
Slow (Sloth domain) 700
Dismissal 700
Blast of Sand 700
Vortex of Teeth 700
Total: 15725
Cool. There goes your spendin' money.
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The dividing line between B4 and B4's side story.
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Anything after this is about loot in the new game.
Purchases:
Admiral's Bicorne 51,000
Staff of Conjuration 65,000