Soulriders 5.0: Legend of the Unending Games

The Burial Grounds => Lurking Heroes => Old Games 4 => Hotel Ru Wan Da => Topic started by: Kwokinator on April 17, 2005, 12:51:36 PM

Title: Lurking Heroes
Post by: Kwokinator on April 17, 2005, 12:51:36 PM
It is the Yuan Dynasty, around 1300 AD, in China.  The Ming Sect has been labelled an evil cult since its conception, and the opinion is generally held by much of the world.  Its new leader, Lee Ao Kuang, lives up to his name as the leader of an evil sect.  Since his coming to power, he has waged war against the rest of the martial arts world.  The disciples of Emei has suffered heavy casualties, and the Ming Sect promised further wars against the other schools.  The Ming Sect outnumbers any one school by sheer numbers, and all its members are well-trained in specific tasks, be it the subdivision of tunneling to attack by suprise, or attacking with steady streams of acid.  

For decades, the students of Wudang, Shaolin, Emei, Kunlun, Huashan and various other schools have fought valiantly against the Ming Sect, neither side really tipping the balance of the war.  However, one never knows how many unknown heroes, anti-heroes, or heroes-in-the-making, are lurking out there in the vast world...

If you haven't guessed by now, this is a wuxia RPG.  There's no traditional fantasy elements here, no magic or whatever.  It'll be a freeform RPG.

Characters can belong to a certain school (the five listed above are the "good" schools, as opposed to evil), or they can be vagabonds who have trained on their own or under a mentor, farmboys who know martial arts, or whatever else you like.

Skills. The oh-so-important thing in wuxia.  Skills are divided into several categories.

Anqi - basically secret projectiles, sometimes hidden inside sleeves.  Ideally, you would die without ever knowing what happened if you have a anqi launched at you.  However, those really advanced in martial arts can sense it and dodge it immediately.  Sometimes tipped with poison, but that is usually reserved for "evil" people.  Skill in anqi is speed and accuracy, both speed in launching (so others don't see it coming a mile away) and the actual projectile speed.  Entirely optional skill, in fact, most characters in wuxia don't have any.

Weapons - another optional component.  With ki, basically anything can be a weapon.  In wuxia novels there are characters who use ink brushes, bamboo, abacus, a long, soft stem of a plant, or even a sewing needle.  However, mainstream weapons are the jian and the dao.  Jian is a normal Chinese sword.  Dao is also a kind of sword, except it's curved and therefore only one side is meant for attacking, the other side is blunt.  

Qinggong - this is the ability to move quickly and lightly.  The more advanced in qing gong you are the faster youc an move.  This is also responsible for the flying you see in wuxia movies, although that's exaggerated.  Gravity still comes into play, if lightly.  Characters still need to boost themselves off something.  The beginners at qinggong are basically normal people, and one is able to jump higher and farther as one progresses.  The height of qinggong is "flight over grass", where you basically move so quickly and smoothly that you're practically flying, where you are able to give yourself boosts off even something as light as grass and keep going.  Related to ki in that the more ki you have, the more advanced you can be and instead of having to boost of walls or tables, you can boost off yourself or off grass or whatever, you just can't boost off empty air.

Dianxue - pressure point attacks.  If you have studied pressure points, you can attack those points, with the result being paralysis, sleep, or even death.  The latter is rarely used, and even rarely successful because all martial arts practicioners know where the locaions are and very rarely lets an opening appear there.

Ki - the all-important element in martial arts, this affects all that you do.  The more ki you have, the more damage you can do with a physical attack, the higher the level you can obtain in qinggong, and the longer the duration the effect of dianxue would be (ie. paralysis for, say, five hours as opposed to, say, half an hour if a normal person was to hit the pressure point).  Ki can also be used either constructively or destructively.  If injured, you can rest and meditate and let your ki heal your injuries at an accelerated pace, or if a friend is too injured you can use your ki to help the friend recover.  Destructively, a rapid transfer of ki to your opponent during an attack results in much heavier damage than normal, even normal ki-enhanced strength.  There is a limit to transferring ki either constructively or destructively, however.  Think of the body as a reservoir, every use depletes the storage a little, however, it refills with time.  The storage gets larger the more training you have in ki, and it refills faster.

Despite those skills, the fighting is still primarily based on martial arts, albeit glorified due to qinggong and ki.

Characters should be relatively "weak" to start with, they shouldn't be uber. I'm aiming for about three to four people, and the game should start somewhere around mid to late-May... if I ever get enough people.
Title: Lurking Heroes
Post by: Merc on April 17, 2005, 12:58:20 PM
Well, like I told you, as long as it starts after mid-May, I'm in. So, seeing as it is... I'm in =p
Title: Lurking Heroes
Post by: Liddo-kun on April 17, 2005, 09:30:51 PM
I'll tentatively reserve a spot.  We shall see what the workload dictates though.

<_<
Title: Lurking Heroes
Post by: Edward on April 18, 2005, 12:22:39 AM
I'm interested.
Title: Lurking Heroes
Post by: Dracos on April 19, 2005, 12:54:18 PM
G'luck, Kwok.

Dracos
Title: Lurking Heroes
Post by: Corwin on April 29, 2005, 06:41:25 PM
If you think you could use an abacus specialist, one could be provided for you.  >_>
Title: Lurking Heroes
Post by: Jeram on May 11, 2005, 12:25:32 AM
Do you still have any slots open?

-J
Title: Lurking Heroes
Post by: Kwokinator on May 12, 2005, 12:49:10 AM
Well, Merc, Liddo-kun, Edward and Corwin have signed up, so you're probably out of luck, Jeram.  That is, unless one of them drops out, or unless I decide to try my luck and see if I can handle 5 players even though it's probably too much for me ^_^

But then again, some people would probably say that with me just being a GM is too much ^_^
Title: Lurking Heroes
Post by: Edward on May 12, 2005, 10:41:38 AM
Five nicely fits the Chinese five elements.  Everything in China comes in fives.
Title: Lurking Heroes
Post by: Kwokinator on May 12, 2005, 05:53:24 PM
Quote from: "Edward"Five nicely fits the Chinese five elements.  Everything in China comes in fives.

Then how come I never see Chinese people do high-fives? :D
Title: Lurking Heroes
Post by: Dracos on May 13, 2005, 09:52:37 AM
Give it a try Kwok, it makes it easier if someone has a sudden need to drop for real life reasons.

Dracos
Title: Lurking Heroes
Post by: Merc on May 14, 2005, 02:18:31 AM
You mean like the plushie who's 9 days behind on his work and currently unable to game? ^_^
Title: Lurking Heroes
Post by: Kwokinator on May 14, 2005, 03:02:07 AM
Quote from: "MercForHire"You mean like the plushie who's 9 days behind on his work and currently unable to game? ^_^

Yes, like him, although he said he might give it a try ^_^;;
Title: Lurking Heroes
Post by: Edward on May 19, 2005, 07:24:06 PM
I PM'd a character idea to the GM.
Title: Lurking Heroes
Post by: Jeram on May 22, 2005, 01:03:51 AM
Well, it's okay - good luck, you guys! I'll be reading a bit to see how it goes, probably.

-J
Title: Lurking Heroes
Post by: Kwokinator on May 23, 2005, 04:26:38 AM
It begins! @_@

You're in too, Jeram ^_^
Title: Lurking Heroes
Post by: Edward on May 23, 2005, 10:58:21 AM
So did what I send look okay, Kwok?
Title: Lurking Heroes
Post by: Liddo-kun on May 23, 2005, 01:16:37 PM
Quote from: "Edward"So did what I send look okay, Kwok?

Stab him in the face.  It helps him see better.

<_<

>_>
Title: Lurking Heroes
Post by: Kwokinator on May 23, 2005, 09:05:35 PM
Yep, it's good, Edward.  Just post it in the game's scrolls thread too so everybody else can see ^_^

And not a word from you, plushie.  Not unless you join ^_^
Title: Lurking Heroes
Post by: Dracos on May 23, 2005, 09:44:22 PM
Living this here until it completely starts.

I think everyone has access.

Dracos
Title: Lurking Heroes
Post by: Jeram on May 24, 2005, 11:05:47 PM
Sweet! And now for the character sheet.

-J
Title: Lurking Heroes
Post by: Dracos on May 26, 2005, 11:09:30 AM
Everyone set here?

If anyone isn't, post in the next 24 hours.

Dracos
Title: Lurking Heroes
Post by: Edward on June 06, 2005, 09:35:42 PM
So where's Kwok?
Title: Lurking Heroes
Post by: Merc on June 07, 2005, 10:53:19 AM
He's being a bum. He's -supposedly- going to post at some point today, but if not, everyone get on AIM and bludgeon his skull in. It's good motivation, I'm sure.
Title: Lurking Heroes
Post by: Kwokinator on June 07, 2005, 07:06:01 PM
Sorry folks, I was gonna post on Monday but I came down with the flu.  I promise I'll post when I feel well enough to think again ^_^;;
Title: Lurking Heroes
Post by: Liddo-kun on June 09, 2005, 02:26:45 PM
Quote from: "Kwokinator"
I promise I'll post when I feel well enough to think again ^_^;;

It must suck to never feel well.  ^_^
Title: Lurking Heroes
Post by: Kwokinator on June 13, 2005, 01:31:43 AM
Quote from: "Liddo-kun"It must suck to never feel well.  ^_^

*stabs the plushie*

The game begins ;p

Now go write ;p
Title: Lurking Heroes
Post by: Dracos on June 13, 2005, 10:19:18 AM
Good to see you back in action Kwok.
Title: Lurking Heroes
Post by: Merc on July 07, 2005, 01:56:10 AM
*stabs Kwok*
Title: Lurking Heroes
Post by: Corwin on July 08, 2005, 01:22:25 PM
Yeah, Kwok sucks. *nods*
Title: Lurking Heroes
Post by: Edward on July 08, 2005, 10:42:13 PM
*Stabs Kwok*
Title: Lurking Heroes
Post by: Kwokinator on July 20, 2005, 12:33:45 PM
Welp, I'm alive again ^_^

Sorry, I've been busy with various streetwalkers around the city.  That or a broken laptop, take your pick ^_^

But I'm back, and I've posted to all threads! :D
Title: Lurking Heroes
Post by: Dracos on July 23, 2005, 10:49:26 PM
*baps* library and email and not frantic players =P

Dracos
Title: Lurking Heroes
Post by: Dracos on August 13, 2005, 10:42:57 AM
I must admit, I am shocked that kwok is running one of the few unstalled games.

Dracos
Title: Lurking Heroes
Post by: Corwin on August 13, 2005, 01:03:54 PM
Unstalled is such a relative term, isn't it?
Title: Lurking Heroes
Post by: Kwokinator on August 14, 2005, 06:42:05 PM
I...would have to agree with the Corster ^_^;
Title: Lurking Heroes
Post by: Edward on August 14, 2005, 07:19:20 PM
Well, it's relatively unstalled.  :)

*stabs Kwok in greeting*
Title: Lurking Heroes
Post by: Kwokinator on August 27, 2005, 07:57:17 PM
And now it's relatively unstalled... again @_@
Title: Lurking Heroes
Post by: Dracos on December 17, 2005, 11:26:29 AM
Yo kwok, what the heck is going on here?

Dracos
Title: Lurking Heroes
Post by: Edward on December 17, 2005, 06:36:45 PM
Based on what Kwok told me on IRC, he's dealing with finals.
Title: Lurking Heroes
Post by: Dracos on December 20, 2005, 02:15:14 PM
Mkay...  As long as folks are still here, there's no problem.  Just sort of eyegawked at it being a month since last post.

Dracos
Title: Lurking Heroes
Post by: Edward on December 20, 2005, 05:46:18 PM
We'll just stab Kwok until we get his attention.

*stabs Kwok*
Title: Lurking Heroes
Post by: Kwokinator on December 29, 2005, 02:24:18 AM
Ack, I'm alive, I'm alive ^_^;;

Anyway, Ed was right (partly).  I was busy dealing with finals, hence the month-long absence of posts, and for the last week or so I'm at home and I'm barely online at home, so I don't really have time to plot or think out posts ^_^;

I'll make posts when I get back to the university residence on the first week of January ^_^
Title: Lurking Heroes
Post by: Dracos on March 09, 2006, 10:38:14 AM
Still alive Kwok?

Dracos
Title: Lurking Heroes
Post by: Edward on March 09, 2006, 08:18:44 PM
*Edward stabs Kwok to see if he's still alive.*
Title: Lurking Heroes
Post by: Kwokinator on March 13, 2006, 09:45:43 AM
Umm...

Err...

That is...

<_<

>_>

Truth is, I've mostly gotten lazy and somewhat uninspired.  I have something of a long-term goal (well, a couple of them) but nothing short-term, which might be part of why it drags and my responses drag, and the players are probably fed up with my month-long absences <_<

And half the players dropped anyway >_>

Unless Ed and/or Jeram have objections against killing this, this game can be considered killed ^_^

But if you actually WANT to continue, just say the word and I promise I'll try and actually keep up posting and try to make it go somewhere ^_^
Title: Lurking Heroes
Post by: Edward on March 13, 2006, 11:02:13 AM
I'd like to continue.
Title: Lurking Heroes
Post by: Jeram on March 13, 2006, 08:39:54 PM
Hmm, I don't know...

Well, I like gaming, but to be honest, things did seem to start slowing down quite significantly.

I guess I'll leave the ball in other peoples courts for now - at least until I am positive.

-J
Title: Lurking Heroes
Post by: Kwokinator on March 15, 2006, 01:43:03 PM
Alright, continue it is ^_^

Gimme a bit to figure out how to proceed, I've kind of written myself into a corner @_@