Soulriders 5.0: Legend of the Unending Games

The Burial Grounds => Old Games 7 => The Acquisitives => Topic started by: Jon on November 28, 2009, 01:17:18 AM

Title: Interest Assessment: Tome of Battle in Eberron
Post by: Jon on November 28, 2009, 01:17:18 AM
I like Tome of Battle. I like Eberron. Let's mix these two great tastes. Looking for four or five players.

We're going to be using the gestalt class (http://www.d20srd.org/srd/variant/classes/gestaltCharacters.htm) rules. Make a level-6 gestalt character (Use the elite array on DMG 169 for the level-1 ability scores). One "half" of the gestalt must be a Tome of Battle class. The other should be a core (PHB or Eberron's Artificer) class, but I would be willing to consider expansion classes. This is higher-powered than a conventional level-6 character, but rest assured, your opponents will be tougher to compensate.

While your character may possess a dragonmark, he or she should not owe allegiance to any of the dragonmark houses. (This almost certainly means a less-powered mark, if any.)

Your characters will be a team of Acquisition Specialists for an up-and-coming prince of the Lhazar islands. As such, you already know each other and work well together. You earn a salary and reasonable travel expenses are covered by your employer. (Obviously, this also means you don't get to keep all the loot you find.)

Game locations to range from Sharn to Sarlona, from the Mournland to the Mror Holds, and beyond.

Game to occur on IRC, sessions to last approximately three hours, once per week. I work late on weekdays, so we couldn't start before 9. Sunday would work, and that could start earlier. (Friday and Saturday's out, I'm afraid.). Actual day to be determined by popular acclaim.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Dracos on November 28, 2009, 01:23:45 AM
9-12 is kinda later than I like to run during the work week and kinda short.

Thursday if I can make it.  But I'm just musing at the moment.  Hopefully other players will arise.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: yukatado on November 28, 2009, 01:25:14 AM
Hmm . . . it looks like I'll have to look over ToB to see what I like, but I'm thinking I might play a Cleric/XYZ. Any alignment restrictions, such as "No Evil" or "No Neutral"?

Other than that, it sounds quite interesting.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Jon on November 28, 2009, 01:29:17 AM
I think it unlikely you could present an Evil-aligned character I'd accept.

Alignment guidelines: Don't look like you're trying to screw over the party. Don't look like a munchkin.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Merc on November 28, 2009, 01:41:25 AM
Interested, but unlikely I'd be able to play, unfortunately. 9pm = 11pm for me, 3 hour game means 2am endtime, that's just unlikely for me outside of friday/saturday (and you can't do those two). Earlier sunday would normally work...except I currently run an IH game from 4:30-8:30pm pst every other sunday.

So sad. Gestalt+ToB would have been fun, but the only day that works for me from your options is sunday, which only works if done by 4:30 or alternates schedule with my current game. >_<

Oh well, all I can say is good luck getting players. I'm gonna tinker with a character just for the fun of it though. >_>
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Dracos on November 28, 2009, 01:46:53 AM
I have wanted to play gestalt for some time.  This is true.  I've yet to play ToB.  This is also true.  I have yet to play Eberreon.  This makes this technically a gestalt of new yet familiar experiences.

Possibly warforged ones.

Sunday I have Merc's game.

Alternating with merc's game and possibly being a few more hours would be close to awesomeness though.  Something like super awesomeness.

Either way, still nosing about.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Jon on November 28, 2009, 01:49:36 AM
I'm willing to alternate Sundays and do a longer session, I guess.

Also: Errata (http://www.wizards.com/default.asp?x=dnd/er/20040125a). Get it. Read it. (Tome of Battle errata is useless, though.)
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Navilee on November 28, 2009, 01:57:29 AM
Ebberon and gestalt?  This sounds like either a hilarious train wreck or sheer awesome; either way I would be interested in being involnved.  Shall look into ToB, remember the intricacies of gestalt, and hopefully have a sheet up before too much longer.

And, because I will be asking and some measure of twink is to be expected of gestalting: buy off LA from races?

And second the Drac's comments on time and length.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Jon on November 28, 2009, 02:01:20 AM
Quote from: Navilee on November 28, 2009, 01:57:29 AM
And, because I will be asking and some measure of twink is to be expected of gestalting: buy off LA from races?

Only PHB and Eberron standard races, so no LA to worry about. Very convincing arguments for exceptions will be considered.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Navilee on November 28, 2009, 02:08:10 AM
Quote from: Jon on November 28, 2009, 02:01:20 AM

Only PHB and Eberron standard races, so no LA to worry about. Very convincing arguments for exceptions will be considered.

Alrighty.  Last gestalt game I was in had every PC with LA 4+ races and scarily-optimized characters.

Any step away from that is good (although I will miss flying naturally.  Le sigh).
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Navilee on November 28, 2009, 04:29:41 AM
Delayed question:

Starting GP as per DMG?
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Dracos on November 28, 2009, 01:16:32 PM
A ping up, care to chatter a bit about your style of running Jon?  I've not read over a game run by you before.  Do you tend toward gritty?  Do you hand wave things?  Do you tend toward disconnected 1/2 shot things or long arcs?  Do you worry about food/bribery/scouting?  How hardcore with regards to death, healing, and rest do you tend to run?  Do you tend more toward tactical or powerhouse enemies?  What's your thoughts toward consumable items as part of spending?  Do you tend toward one enemy or many enemy encounters?  Are traps a regular part of your experience (I know for a lot of DMs they're either not, or they're puzzles which nerf trap solving abilities)

Figured I might as well ask :)  It's good to know pre-char build a lot of these things and which details tend to be important or irrelevent :)  Dune gave a great one recently with an entire party that generally 'handwaved' food and a DM that did not :)  Basically, good to start on shared expectations.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Dracos on November 28, 2009, 01:47:21 PM
also of course, any favored house rules, do you tend to use them, or do you tend just core? :)
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Jon on November 28, 2009, 01:51:44 PM
Quote from: Navilee on November 28, 2009, 04:29:41 AM
Starting GP as per DMG?

Yeah, starting gold as per DMG. Don't spend it all in one place. (No, seriously, I mean it.) (There are some useful magic items in the Sharn book, incidentally.)
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Dracos on November 28, 2009, 01:55:15 PM
Looking toward Rogue/SwordSage.  Flanking buddy/Tank desired. :)
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Navilee on November 28, 2009, 01:56:52 PM
I shall check it out!

Coincidentally: How are we figuring HP?   And would some some feats from Complete Adventurer (Versatile Performer/Lingering Presence) work?

Originally was going for Artificer but it was hard to mesh it with ToB classes.  And ToB was managing to annoy me unduly.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Dracos on November 28, 2009, 02:00:32 PM
What languages are generally setting appropriate?  Is it just what's in the eb core book and not the phb?  Combining them there are way too many languages to look over for the couple of options.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Dracos on November 28, 2009, 02:35:22 PM
Newbie question with ToB:

Do we/can we have the notion of default stances?  Some stances such as hearing the wind seem almost best used passively during travel (+5 listen, blindsense).

Clarify:
Can we basically say, 'hey we're in x stance' and be assumed to have the benefits of x stance in both random events (Make listen check to see if you hear guys sneaking up on you) or combat starting (already be in stance x without spending a swift action to switch into stance x).

Rationale behind question:
On one hand, this at least saves a swift action, making it cheap.
On the other, stances are 'until you decide to end them'.  so...
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Navilee on November 28, 2009, 02:49:43 PM
Quote from: Dracos on November 28, 2009, 02:35:22 PM
Newbie question with ToB:

Do we/can we have the notion of default stances?  Some stances such as hearing the wind seem almost best used passively during travel (+5 listen, blindsense).

Clarify:
Can we basically say, 'hey we're in x stance' and be assumed to have the benefits of x stance in both random events (Make listen check to see if you hear guys sneaking up on you) or combat starting (already be in stance x without spending a swift action to switch into stance x).

Rationale behind question:
On one hand, this at least saves a swift action, making it cheap.
On the other, stances are 'until you decide to end them'.  so...

Well, a swift action to shift into a stance isn't that bad once combat's on, and it only takes a swift to go from X to Y.  Or to Y directly.

And, IIRC, you can get stances (like maneuvers) back post-combat by spending... 5 minutes, was it?
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Jon on November 28, 2009, 02:55:17 PM
Jeez, guys, let me answer...

I handwave material components (Everyone gets the benefit of Eschew Materials for free, with a ceiling of 50gp instead of 1gp. this ceiling will go up over time as you level. By level 20, you won't need the 5000gp diamonds for raise dead.)

Food can likewise be handwaved; you'd be expense-accounting it anyway, and this isn't Spreadsheets and Sycophants. In fact, if you can feasibly carry the stuff, you can basically buy a "handwave any of the cheap mundane items (30 gp or less in cost, not including alchemical items)" kit for 100 gp. A Handy Haversack is probably a good idea.

Languages are as in the Eberron book. I've traditionally gone with 3/4 of the HP die at levels 2+, though I'm willing to let you roll your HP if you want.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Navilee on November 28, 2009, 02:57:41 PM
Quote from: Jon on November 28, 2009, 02:55:17 PM
Jeez, guys, let me answer...

Nevar!
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Jon on November 28, 2009, 03:02:24 PM
Quote from: Dracos on November 28, 2009, 02:35:22 PM
Newbie question with ToB:

Do we/can we have the notion of default stances?  Some stances such as hearing the wind seem almost best used passively during travel (+5 listen, blindsense).

Clarify:
Can we basically say, 'hey we're in x stance' and be assumed to have the benefits of x stance in both random events (Make listen check to see if you hear guys sneaking up on you) or combat starting (already be in stance x without spending a swift action to switch into stance x).

Rationale behind question:
On one hand, this at least saves a swift action, making it cheap.
On the other, stances are 'until you decide to end them'.  so...

ToB 38 says "You can remain in a stance outside of combat situations, and you can enjoy its benefit while traveling." You're welcome to say "unless I declare otherwise, I'm in this stance"; all this means is, you always initiate that stance when you wake up.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Jon on November 28, 2009, 03:09:32 PM
Options from the Complete books and Races of books, as well as any other 1st-party splatbook, will be evaluated by me on a case-by-case basis. You want to use a splatbook, though, you take responsibility for sharing it with the class; everyone should be on equal footing here. Also, splatbook stuff should be for a bit of flavor, not essential to your character. Lingering Song and Versatile Performer are acceptable.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Navilee on November 28, 2009, 03:18:35 PM
Quote from: Jon on November 28, 2009, 03:09:32 PM
Options from the Complete books and Races of books, as well as any other 1st-party splatbook, will be evaluated by me on a case-by-case basis. You want to use a splatbook, though, you take responsibility for sharing it with the class; everyone should be on equal footing here. Also, splatbook stuff should be for a bit of flavor, not essential to your character. Lingering Song and Versatile Performer are acceptable.

Hoorah.  I tend to steer away from too many splatbooks.  I think my sheet's just about finished, now; shall I PM you the link?
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Jon on November 28, 2009, 03:20:15 PM
Go for it.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Jon on November 28, 2009, 03:25:40 PM
No house rules this time, unless they prove to be necessary.

I like to go for a cinematic style of play with arcs/mini-campaigns of various lengths. The first one will be short, after which you'll have the ability to adjust your PC if you so desire.

Re: healing and rest: HP will be healed if you take what 4e calls an "extended rest". We'll handwave this as the result of healthy living and the Cleric spontaneously casting healing with any spells he has left at the end of the day. Death can happen and will need to be resolved according to the rules. (TPK would be retconned, though.)
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Jon on November 28, 2009, 04:16:55 PM
New allowed classes: Favored Soul (see source material archive) and Divine Bard (http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#bardVariantDivineBard).
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Navilee on November 28, 2009, 04:30:47 PM
Favored Soul is the Clerics like Sorcerers are to Wizards, right?
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Jon on November 28, 2009, 04:59:32 PM
Quote from: Navilee on November 28, 2009, 04:30:47 PM
Favored Soul is the Clerics like Sorcerers are to Wizards, right?

Basically, yes. Limited spell selection, but spontaneous casting. Also, wings!
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Navilee on November 28, 2009, 06:05:13 PM
Favored Soul is the Clerics like Sorcerers are to Wizards, right?
Quote from: Jon on November 28, 2009, 04:59:32 PM
Basically, yes. Limited spell selection, but spontaneous casting. Also, wings!

Wings make everything better.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Jon on November 28, 2009, 07:25:58 PM
okay, two house rules I'm considering: http://www.d20srd.org/srd/variant/buildingCharacters/craftPoints.htm and http://www.d20srd.org/srd/variant/adventuring/defenseBonus.htm

Artificers and warblades use column C. Swordsages B, Crusaders D.

Comments welcome. I'll be back later.

Also, proposed Campaign Title: The Acquisitives.

(See, there's a line of Eberron novels called The Inquisitives, about some private investigators.)
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Dracos on November 28, 2009, 08:03:05 PM
Are we gonna be doing a lot of flying?

On craft points: If nobody is taking craft, I don't see the point.  If someone is, maybe they can comment.

On Defense...eh.  Mmm, Right now it'd give me a +5.  If I bought armor, I'd also have a +5.  So it's effectively free defense.  I guess I don't mind that at all :P
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Merc on November 28, 2009, 09:36:10 PM
Ditto. I'd get +8 defense from armor (full plate) or +8 from def bonus. Def bonus means my touch AC is not crap though, I save on cost of full plate, and I don't have shitty armor check penalty, and if my dex goes up, not a problem. The only negative I can think of is no armor to enchant with +1, which is pretty cheap, all things considered (1k gp out of 13k gp). It does encourage use of a shield by tanky characters though, I guess.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Jon on November 28, 2009, 11:26:12 PM
Quote from: yukatado on November 28, 2009, 09:30:31 PM
Rin's Character

Hey, Rin, we have a charsheet thread (http://www.soulriders.net/forum/index.php?topic=100771.0) now; mind moving this there?

Also, please give me a bit of fluff about your character.

Also, Sharn has the "Feather Fall Talisman" which is a one-use-only version of your Ring of Feather Fall. But it also only costs 50gp. Something to consider?
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Jon on November 28, 2009, 11:26:38 PM
Quote from: Dracos on November 28, 2009, 08:03:05 PM
On craft points: If nobody is taking craft, I don't see the point.  If someone is, maybe they can comment.

It'd be downright useful for any artificer, which is why I mentioned it.
Title: Re: Interest Assessment: Tome of Battle in Eberron
Post by: Navilee on November 28, 2009, 11:40:51 PM
Quote from: Jon on November 28, 2009, 11:26:38 PM
It'd be downright useful for any artificer, which is why I mentioned it.

Yeah, it along with the XP pool would be really useful in combination.  Especially with the reduction feats.  Although that's mostly why I didn't do the artificer:  it was grand and all but the only feats which were really helpful were the "25% reduction to XP/GP/crafting time, stacks".