This is to keep track of your rough forces. These are the day to day ground-pounders and fighters, not the elite. They come with basic equipment -normal weapons and armor for warriors, magical supplies for casters.
Known morale ranges
30-49 (Poor)
50-65 (Fair)
66-80 (Good)
81-99 (Fanatic)
100 (Devoted - Soldiers of this morale are immune to fear and emotion based effects while in battle. Other good things come of reaching this morale, too.)
Static boosts in place
+5 for barracks.
+7 for greater barracks.
+1 for actual bathing facilities.
-5 bonus against morale loss for losing leaders/related people to a group. (Example: Elrisa and her students.)
Morale regulates several things. Soldiers with high morale gain bonuses in battle, while ones with low morale suffer penalties. High morale generally means a happy, loyal army while low morale means the opposite. Considering how Medi was taken down, keeping morale high couldn't hurt. Plus, happy soldiers may just do certain things for you or open up opportunities.
98 Ysgardian warriors. They range from 2 to 5 hd, having levels in fighter and barbarian. Several have lycanthropy, blessed by Selune to be able to control it. Alignment: Chaotic Good. Morale: 100/100 (Devoted)
135 female students of the Graceful Blow. They range from 4 to 10 hd, having levels in sorcerer, fighter and swashbuckler. Alignment: Chaotic Good, Neutral Good, Neutral and Chaotic Neutral. Morale: 97/100 (Fanatic)
31 refugee-warriors from Lifasa. They range from 3 to 7 hd, having levels in many various classes. Alignment: Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, Neutral, Chaotic Neutral. Morale: 100/100 (Devoted)
5 cloud giant warriors from Elysium. They range from 17 to 17 hd, having levels in fighter. Alignment: Neutral Good and Chaotic Good. Morale: 96/100 (Fanatic)
40 pixies from Lifasa. They range from 3 to 6 hd, having levels in rogue, sorcerer, ranger and scout. Alignment: Neutral Good. Morale: 93/100 (Fanatic)
205 air elementals of small, medium and large size. They range from 3 to 10 hd, having levels in fighter and aerial avenger. Alignment: Neutral. Morale: 69/100 (Good)
66 dire wolves. They range from 6 to 8 hit dice, having no gestalt as animals. Alignment: Neutral. Morale: 59/100 (Fair)
77 courre scouts. They range from 3 to 5 hd, having levels in rogue and scout. Alignment: Chaotic Good. Morale: 65/100 (Fair)
231 elven warriors. They range from 4 to 8 hd, having levels in various classes. Alignment: Chaotic Good. Morale: 60/100 (Fair)
77 firre warrior/clerics. They range from 8 to 12 hd, having levels in cleric, paladin of freedom, barbarian and champion of Gwynharwyf. Alignment: Chaotic Good. Morale: 60/100 (Fair)
50 earth elementals of medium size. They range from 6 to 7 hd, having levels in fighter and ranger. Alignment: Neutral. Morale: 61/100 (Fair)
50 fire elementals of medium size. They range from 6 to 7 hd, having levels in fighter, scout and hexblade. Alignment: Neutral. Morale: 61/100 (Fair)
50 water elementals of medium size. They range from 6 to 7 hd, having levels in fighter, rogue and monk. Alignment: Neutral. Morale: 61/100 (Fair)
50 air elementals of medium size. They range from 6 to 7 hd, having levels in fighter, rogue and ninja. Alignment: Neutral. Morale: 61/100 (Fair)
12 earth elementals of large size. They range from 8 to 10 hd, having levels in fighter and dwarven defender. Alignment: Neutral. Morale: 61/100 (Fair)
163 catfolk warriors of medium size. They range from 3 to 8 hd, having levels in many various classes. Alignment: Neutral, Neutral Good, Chaotic Good, Chaotic Neutral. Morale: 70/100 (Good)
25 conflagration oozes of large size. They range from 7 to 7 hd, having levels in fighter. Alignment: Neutral. Morale: 51/100 (Fair)
43 tortles of medium size. They range from 3 to 7 hd, having levels in many various classes. Alignment: Neutral, Neutral Good. Morale: 65/100 (Fair)
12 githyanki acolytes of medium size They range from 2 to 10 hd, having levels in sorcerer, wizard and savant. Alignment: Neutral, Chaotic Neutral, Neutral Evil. Morale: 42/100 (Poor)
Total army strength: 1,420 + elite warriors (PCs, named NPCs in the NPC topic, ect)
Morale update: +5 across the board for spreading some nice magical weapons around.
Morale update:
+5 across the board for improved barracks.
Morale update for memorial.
Soldiers loaned to you by Chan added.
Roster numbers updated, as well as morale changes for the battle.
Updated with various acts of resurrection.
Updated with morale boosts from Afina's armor.
Updated with the soldiers the Court of the Stars gave to your cause.
Morale updated for soldier's barracks improvement.
Bonus for hot springs added.
Quote66 dire wolves. They range from 6 to 8 hit dice, having no gestalt as animals. Alignment: Neutral. Morale: 58/100 (Fair)
...the wolves got morale boost for barracks and hot springs? Is that why the barracks require K:N checks, there's a kennel section to it? >_>
Hahahaha, sure. Why not?
If nothing else I suppose everyone appreciates less smelly canines.
I'd always wondered why exactly we needed K:N for barracks, honestly, we weren't exactly hippies or anything. Doggie rooms work fine enough =p
Quote from: Merc on January 07, 2012, 02:10:39 AM
I'd always wondered why exactly we needed K:N for barracks, honestly, we weren't exactly hippies or anything. Doggie rooms work fine enough =p
Considering Afina and the fair odds of fey additions to the group, this felt like a reasonable addition. A bit of greenery and manipulation can make a fey feel much more at home.
Added the forces from the Cauldron. 50 of each type of elemental, a nice thematic force.
Updated for Kascha's demise. The drop was very mild (-5 to the relevant groups after adjustments), as they're all aware it's not a final death.
Graceful Blow reinforcements added and morale raised.
Added the honor guard given by the High Stone. This is technically ahead of things, but I want to do it while it's on my mind.
Catfolk post.
Added conflagration oozes.
Posted Tortles+Gith that Vul'lath brought with him.
Numbers adjusted for causalities in the recent battle. Morale adjustments later.
Morale updates.
Old topic, being folded into the new Aurora and the Crusade topic. Locked.