For all the shiny things you pilfer.
Ruin 1: The Hall of the Kobolds
2 small shortswords.
3 small slings.
32 sling bullets.
10 sets of small leather armor.
1 small greataxe
1 small shortbow
12 arrows
1 small chain shirt
1 potion of cure serious wounds
1 potion of jump
2(10)+2(0)+9(.01)+4(10)=60.09gp, split between Lucas, Tyr and the hiring company. No idea how that gets split up!
Lucas would probably want to keep the sling bullets, they're just 9 copper and he can use them. He used up a few of his, I guess I should count them if Dune cares about that?
Not worth keeping an extra sling in case someone 'sunders' Lucas' current sling...because seriously, if anybody ever does that, they have mental problems. >_>
Ruin 2-1: The Limestone Cave to the Illusory Isle
100 gold coins
5 alchemist's fire
7 goblin shortbows
1 masterwork goblin shortbow
98 goblin arrows
10 sets of goblin leathers
1 breastplate
Meredith: Bludgeoning martial weapon, 1d6 19-20 x3
Cordelia: Bludgeoning martial weapon, 1d6 19-20 x3
Typo fixed, one of those shortbows was meant to be masterwork. I mentioned this to Iddy last session and forgot to correct it until now.
1 masterwork goblin shortbow - I claim this bow for Spain! Or myself if no one else objects..
I don't mind. Bamba uses no weapons. Keep in mind that goblins are small sized though, so you'd take -2 to attacks with it, and you'd do less damage too.
Loot 2-2 The Gardens of Bliss
5 potions of cure light wounds
Technically, do those count as loot if the pinecone loots our corpses for them?
Pretty sure loot doesn't count if it's counter-looted, no. Piney's currently having a potion bender.
Loot 2-3 Joyous Dystopia
200 gold.
200 gold.
100 gold.
Should be Joyous Dystopia, not Vivacious Greed.
Fixed.