Congratulations! I hope all of you have a good time, and I'll see you in a few days in the recruitment topic for my next game.
It would take many fists to keep me away.
Don't tempt fate. It has more fists than that.
We had a lot of fists in this week and last week's session too! A giant one today even!
Exactly.
So much fisting.
Poor Zara.
I bet she was feeling a wee bit stretched and tuckered out there at the end.
Okay, that goes from funny into crude.
It's okay. My magic wand healed her up right and got her walking straight again.
We're talking about fisting. How was this not crude from the very beginning?
Also, Iddy's innuendo is worse than mine.
You both have valid points, but still. At least Zara can walk.
You're all horrible. Nevermind that I'd made the first pun of the game night.
Okay, information will likely be coming this Monday or Wednesday on the new game.
Logs updated for the last time~
Bonus content: Information behind the screen.
- The Boss was a mild take off on someone I know. He wasn't a bad guy, but he essentially got fired because of bad results.
- Miranda was a worshiper of Demogorgon, but she hid it. I figure that's the most suitable god/entity for a tsundere to worship.
- Emerelda was an evil pyschopath who killed The Boss and took over. She was going to be the big boss battle at the end of this arc. As you opened all five towers you'd get hints about her, and assuming nothing went off the rails, on opening the last one up she'd go in ahead of you. You'd have to face here. She was a succubus and would've been a decent boss fight for all of you. The game ended before she got to show that off.
- The secret slaad was going to be like those old men in Zelda 1 back on the NES. Find a hidden room and they give you a cryptic hint. He'd recur every few dungeons and be useful - as much as a slaad is ever useful.
http://www.soulriders.net/forum/index.php/topic,102402.new.html#new
It's up. Go post interest if you're interested.