Soulriders 5.0: Legend of the Unending Games

The Burial Grounds => Nomic => Old Games 3 => Proposals Board => Topic started by: SuperusSophia on May 07, 2005, 01:22:02 AM

Title: DRAFT 314: Double Turns
Post by: SuperusSophia on May 07, 2005, 01:22:02 AM
Amending rule 202 (or whatever the correct one is) To allow turns to occur in blocks of two at a time.  same pattern and all, just two at a time.  And a clause making the amendment come into play when 14 players are active.
Title: DRAFT 314: Double Turns
Post by: Carthrat on May 07, 2005, 01:44:43 AM
I dislike the fundamental idea behind the proposal because I don't want to think too much about this game.

Sorry. :D
Title: DRAFT 314: Double Turns
Post by: tinuviel on May 07, 2005, 03:07:03 PM
I guess my main question is...why?
That sounds like it would make things super confused.  Blocks of two?  Which two players?  Consecutively?  What if the next player is inactive or on vacation, or just doesn't show up?  Would all phases of both turns have to happen simultaneously?  
Yeah.  Issues.  :)
Title: DRAFT 314: Double Turns
Post by: SuperusSophia on May 07, 2005, 03:36:29 PM
Hmmm, I guess it will need more work, AND doesn't seem very practical for now anyway.  How is this:

313: Minigames

Section 1: 400 Rules

A new set of rules shall be created, starting with rule 401 and being counted like the 100 and 200 rules.  400 rules shall be sceondary to all 100 and 200 rules in the same manner that all 200 rules are subject to 100 rules.

Section 2: Purpose

400 rules shall be used for all minigames that provide a secondary aspect to  the game then that of the normal changing of rules for points.  Any rules concerning how minigames affect the original game (now refered to as the regular game) shall become a 200 rule, while any rules about the minigames themselves shall be 400 rules.