http://www.gamedevkit.com/index.php
This is quite possibly the neatest business suggestions I've seen tossed up yet. Sure, it charges, but at a glance it looks much better than anything I've seen offered yet in those regards. Might just pick it up myself.
Dracos
You know, I really should've linked this along with that.
http://www.garagegames.com/mg/forums/result.thread.php?qt=35313
Edit: Bleh, go to the link. Below is what's in it, but I'm too tired to link it all.
Ari and I have decided we're going to compile useful plans, links, documents, tools, and advice.
This is all advice from plans:
Indie Marketing Advice from Randall Schleufer
Joshua Dallman's rant on what it takes.
Paul Dana's Long Strange Trip #1
Paul Dana's Long Strange Trip #2
Paul Dana's Long Strange Trip #3
Joe Maruschak's musings on game design
More great advice from Joe (7 habits of an indie)
More of Joe's ramblings (I love ramblings)
Services:
The company corporation - Register your Corp.
Incoporate your business - Register your corp.
VGSmart - An indie centred press release service for 100 USD (and other services)
Rent a coder - Hired code monkeys.
United States Patent and Trademark Office FAQ
U.S. Copyright Office FAQ
http://www.gamedev.net/
GG Publishing FAQ
Information:
Demo Submission
Sites that do press releases
Indie Developer Forums - There is a ton of info there.
A free NDA
TGE EULA - Make sure you read this.
one man team thread - Where this thread started from.
Setting up a website
Creating a successful indie game - The marble blast story.
Articles on game design and upping sales.
Ultimate indie guide to torque
Edited on Oct 06, 2005 09:50
Chris Labombard
Member Posted: Oct 06, 2005 07:16
For tools. We have:
Subversion and tortoise for version control.
iTreamwork for project management.
TorqueDev for ease of scripting.
TBE a free compiler
Code::Blocks A free C++ IDE.
Team Speak - free voice/chat room system
Win Merge - For merging files and directories together.
Auto Update+ An online patching/update sytem that makes use of http and VB, somewhat low-end ($150 USD)
The Game Dev Kit A game developer's legal and company startup kit. ($295 USD)
Fraps - Great video/audio/screenshot capture tool. ($37)
Beyond Compare 2 - advanced file and folder comparison utility
Audacity - editing and recording sound
True Update - commercial grade online patching/update system
Setup Factory - commercial grade setup/installer builder
Robosoft - Demo submission software
Shareware Tracker - Demo submission software
The Gimp - Image editing software (like photoshop but free)
Modelling applications:
Wings 3D
Blender
Milkshape (It has a ton of importers and exporters)
Content:
Turbo Squid for ready to go art assets and sound.
Digital Boneyard Free TGE art and stuff.
True Bones - Motion capture compatible skeletons/models/animations for TrueSpace/GameSpace (10+ characters, 350 animations for $40, and that's just the beginning.)
3D Diggers - Torque content packs
Eyetronics - 3D scanning solutions, these guys scan objects, vehicles, people, etc. in 3d to your file format of choice.
John Seguin - Custom music tracks
Along that...
www.garagegames.com is a pretty neat site as far as that goes.
Mmm, maybe turn this into a more generalized newbie resources thread?
Dracos