Soulriders 5.0: Legend of the Unending Games

The Burial Grounds => Sailor Moon Redux => Sailor Moon RPing => Old Games 5 => The Hikawa Shrine => Topic started by: Anastasia on September 18, 2006, 02:38:12 PM

Title: On in game timing.
Post by: Anastasia on September 18, 2006, 02:38:12 PM
There's a trend I'm noting that I severly dislike. Namely, having to plan out every second of your day to squeeze out as much gaming from it as possible. I'm all for having a lot of fun and RPing, but I'd rather do it another way than turning Arc 2 into a giant logistical clusterfuck. Whenever we're between episodes and we have a few days, I assume you'll have time to do what you want. You don't need to worry about getting into a perfect schedule unless I say otherwise.
Title: On in game timing.
Post by: Bean Bandit on September 19, 2006, 01:18:35 AM
As a suggestion, Dune? Announce when a plotty event is coming up, and tell us to get our shit together before then? It might work better than bouncing around in time.
Title: On in game timing.
Post by: Anastasia on September 22, 2006, 09:22:42 PM
Quote from: Bean BanditAs a suggestion, Dune? Announce when a plotty event is coming up, and tell us to get our shit together before then? It might work better than bouncing around in time.

This helps some, yes, but I obviously can't annouce every battle, encounter or potentially plot moving event. But point taken, Mako-chan.
Title: On in game timing.
Post by: Anastasia on October 02, 2006, 09:13:07 PM
Semi related update: Asher's timings have gone sour for awhile. Could you update us on what times you'll be arond, Asher-chan?
Title: On in game timing.
Post by: Laggy on October 03, 2006, 01:16:38 PM
The major change is that my evenings are being shot to hell. I'm going to try to emphasize being around more in the morning to get scenage in, and Wednesdays and Fridays are still mainly clear till Dune goes to work (or most of the day till evening if he has that day off). Weekends should still be okay. Everything else is kinda bleh, though.