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#41
Mini Game Logs / Re: The Laremy Peace Initiativ...
Last post by Corwin - November 14, 2025, 12:02:29 PM
19:25 <•Kotono> -----------
19:32 <•Kotono> Devar gets a chance for peace and a chance to rest. Not that it's anythingb ut tense, but right out of the Heroic Guild? "Hey," Rina falls in step with you, "Busy now?"
19:32 <Devar> "Nope, unless there's some emergency need for some healing." Devar says. "What's going on?"
19:33 <•Kotono> "Anne's heading back to the orphanage, and it's either that or something else, and..." Rina sighs, "Regis and I-I mean, it's just not the same w ithout him going there with me. I'm not up to it yet. Not with everything so tense."
19:36 <Devar> Devar puts a hand on Rina's shoulder. "Take your time and don't force yourself." He says. "You tell me where you want me and I'll go with you."
19:39 <•Kotono> "Just follow me," Rina volunteers, leading you along. You're lead to deeper into the city. The city's well built and laid out, far better than the older cities you saw in Welland. Even lined streets, no twisting passages or ancient buildings. All neat streets once it was rebuilt, and that includes parks and gardens. They're mostly empty despite the warm weather, the people seemingly too
19:39 <•Kotono> busy either preparing or soldiers readying themselves. Rina walks into here and stops, "Sometimes we'd have lunch here and talk about the jobs we did in the morning, or had to do in the afternoon. You know? We relied on each other so much."
19:45 <Devar> "I mean, you were family, weren't you?" Devar says with a smile. "Of course you did. No one can ever fully replace that - I didn't have too many people to talk to except at the Guild about the things I did, not a lot of friendliness for former soldiers who 'gave up' on Tempus. They say that after you die, if you're not brought in to be reborn into another life, some people keep their memories
19:45 <Devar> and live on that side and continue to grow. What do you think he would've wanted?"
19:48 <•Kotono> "Money, a good wife, a  comfortable life?" Rina says, "Also to be famous and powerful, and probably a second or third wife," Laughing a little with a fond smile, "I'd tease him about that and he'd tease me about wanting to be a princess with a fleet of magical ponies, a devoted husband and enough gold to drown Waukeen."
19:49 <•Kotono> After, voice wistful, "But those were things we laughed about when the job was bad and we needed to relax, you know?"
19:52 <Devar> Devar nods to that with a smile. "Absolutely. You know he's proud of you, wherever he is, right?" A hand patting her gently on the back. "You've overcome a lot, and you've grown from a - excuse the imagery, a small spark to a roaring inferno."
19:59 <•Kotono> A soft chuckle at that, "You get points for your metaphor. Or is that a simile? Whatever the poets call them." Rina relaxes a few moments, "Do you think we'll pull through on this, or will it come to a battle?"
20:01 <Devar> "Maybe Anne's rubbing off on me, but I'm hopeful." Devar says with a bit of a grin. "It's definitely in everyone's interests that we find a peaceful solution... It's one thing to be fighting demons or devils or people like Brachidos - it's another when it's just... greed, or whatever it was that spurred this on."
20:11 <•Kotono> "Well, we've always known other nations are jealous of Laremy and her might," Sanda comments, "At least that's what you can be taught here. It's not hard to see that it's a mess of tangled grudges."
20:11 <•Kotono> *Rina, sorry
20:12 <•Kotono> After that, "The point is that it's not greed. It's war after war and grudges built up, until it's not really about the land. It is, it is but it isn't."
20:14 <Devar> "Mm. People who don't even remember why their ancestors started the war, but they know to hate the other side." Devar shakes his head. "I wonder if Tempus is happy with that, a war for the sake of war, instead of a war with any real meaning."
20:17 <•Kotono> "War is war is war." Rina comments a little sourly, "I've heard enough lessons from them about it. Oh, some care more than others, but it's still war."
20:18 <Devar> "What does your patron think?" Devar asks. "I don't know too much about planar entities, but wars cause a lot fire, but I get the sense that He wouldn't really be happy about it."
20:21 <•Kotono> "I still don't know much," Rina admits, "But the point of war is to cleanse rot away, burn it up. Evil, failing social institutions, greed ran unchecked. When it becomes needed, it's always for a particular aim. To overthrow a corrupt monarchy or to secure independence from an unjust regime."
20:22 <Devar> "Mm. Maybe we can be hopeful that this winter of Auril's is going to give the kingdoms a reason to band together. Probably not, but we can be hopeful." He says with a smile. "There's definitely going to be a lot going on this winter..."
20:28 <•Kotono> "One way or another," Rina muses quietly, then makes a face. "Ugh, this is going to be the worst winter ever. I don't want to imagine days that aren't sunny and hot."
20:29 <Devar> "Haha, there's spells for that." Devar says. "I bet there's some enchanted item that'll keep things nice and comfortable for you."
20:32 <•Kotono> "That or step into a bonfire," Rina comments, "That sounds nice and homey about now." Then, more quietly, "What about you? How does your transformation affect you?"
20:34 <Devar> "I can't say I've noticed the same affinity as the rest of you, but I wonder if a certain lightning lance is blunting a lot of it." Devar says. "But it could also be that I wasn't 'human' to begin with, so this isn't really anything new. I guess if you see me start acting strange once a big storm comes upon us, you'll know why."
20:45 <•Kotono> Looking up at the warm sunlight, "It's a shame this weather oversees a war like this," Rina murmurs thoughtfully. "Isn't it?"
20:47 <Devar> "It is, but it'd be a shame no matter what, right?" Devar mentions. "I wonder what sort of power someone like Lathander has over the winter... I'm guessing not much."
20:56 <•Kotono> "Not enough," Rina grouses, "Come on, let's get moving," she invites.
20:56 <Devar> Devar nods and will follow Rina along, supporting his friend!
21:05 <•Kotono> It's not far. To a little tavern - that's closed. A guard outside of it, who simply says, "It's being used by the military."
21:06 <•Kotono> Rina scowls, but doesn't argue it. Instead she keeps walking, "We'd get a simple lunch of bread and chees or bread and meat and go eat in the park, or sometimes inside. Little things we never thought about until now."
21:07 <Devar> "They say there's a lot in life you take for granted until it isn't there anymore." Devar says. "But... I don't know about you, I don't think it's possible to cherish every moment of every single day - that would get excessively tiresome to me. So I think it's okay to just enjoy the present and let it help shape the future."
21:22 <•Kotono> "Every day," Rina says, "I'm going to go get some rest. You should as well, Devar."
21:24 <Devar> "Come find me if you need anything." Devar says.
21:25 → Kobot joined (~dunefar@5A2D6D3A.2CDA848.18B9E01A.IP)
21:25 <•Kotono> A nod at that as...OOC: More.
21:25 <•Kotono> roll 1d100 ???
21:25 <Kobot> Kotono rolled 1d100 ??? --> [ 1d100=55 ]{55}
21:26 <•Kotono> roll 1d100-30 (-30 ???)
21:26 <Kobot> Kotono rolled 1d100-30 (-30 ???) --> [ 1d100=25 ]{-5}
21:26 <•Kotono> roll 1d100-20 (-20 ???)
21:26 <Kobot> Kotono rolled 1d100-20 (-20 ???) --> [ 1d100=38 ]{18}
#42
Mini Game Logs / Re: The Laremy Peace Initiativ...
Last post by Corwin - November 14, 2025, 12:02:05 PM
19:07 <•Kotono> With that, the party returns to Mellanics. On your return Picke pulls you all aside, "For now, we prepare for the worst and hope for the best. Anne, I need you to see to as many injured as you can. If any of you can heal like that as well, this is your time."
19:08 <Skaya> "Devar and I can help," Skaya agrees. "There's no need to hold back right now."
19:10 <•Kotono> "We'll see to it," Anne promises, "It shalln't take us long, so after that?"
19:10 <•Kotono> "Rest and prepare," Picke says, "If things go wrong on either end..." A solemn look to the three of you, "I'll say this to you, as I say to any soldier going off to war: Don't leave any regrets behind, because you might never get another chance to make them right."
19:13 <•Kotono> "I have things to do after," Anne agrees, "Devar, Skaya, what of you?"
19:13 <Skaya> "I'm pretty free," Skaya admits. "I was about to ask you if you needed some help. If not, I'll go bug Sanda a bit."
19:14 <Devar> "Me too. I don't really have anything pressing at the moment." Devar agrees.
19:19 <•Kotono> OOC: Okay, just going to see to healing and nothing else urgent then?
19:19 <Skaya> OOC: I do want to ID our stuff but it's not an IC action
19:24 <•Kotono> OOC: Fair. Okay. More in the meantime.
19:25 <•Kotono> Like this, Mellanics is a quiet city under tension. For Skaya, it's a chance to find Sanda. She's in her shop - which is closed and mostly empty of stock. She sits inside, eyes closed and head resting on her arms. She lies draped over her front desk, resting. "Is that you, Skaya?" she asks aloud. "Odds are it is." OOC: Devar in #evil.
#43
Balmuria Mini Games / Re: Mini naggings
Last post by Nephrite - November 10, 2025, 07:17:37 PM
Spent a bit of time on some ACFs for the next time we level up, I think I managed to make these flavorful and not too strong. The first one does do a lot, but you're losing Paladin casting and you have to stick with it until Level 4, so it isn't just a dip you can do.

Alternate Class Feature: Eldath's Grace

Eldath has many clerics and favored souls who channel her divine power into spells, however, there are some that channel her divine power into themselves, giving them a serene grace that allows them to protect themselves from harm, even without armor.

Class: Paladin.

Deity: Eldath

Level: 1st

Replaces: If you select this alternate class feature, you do not gain paladin spellcasting.

Benefit: At 4th level, you may add your Charisma modifier to your armor class when unarmored, as a monk. You also gain +1 to your AC every 5 levels, starting at level 5 (So +1 at 5th, +2 at 10th.) Finally, you gain the evasion ability, as a monk.

At 10th level you gain improved evasion.


Alternate Class Feature: Safety Against Evil

Eldath teaches those that follow her path to protect others and to avoid violence when possible. This does not mean to ignore evil deeds and not strike back, but it means instead of smiting, you guard and protect those around you, including yourself.

Class: Paladin

Deity: Eldath

Level: 1st

Replaces: If you select this alternate class feature, you do not gain Smite Evil and its progression.

Benefit: You gain the Safety Against Evil (Su) ability: When being attacked by an evil creature, as a free action, she may protect herself or another within 10 ft from harm by providing temporary hit points. She may add her Charisma bonus (if any) and adds 1 temporary hit point per paladin level. She can use this ability one additional time per day for every 3 levels after 1st (4, 7, 10, and so on). In addition, every 3 levels, the range at which this ability can be used increases by 10ft. (20ft at level 4, 30ft at level 7, and so on.) Any feats or other class abilities that would grant Smite Evil still grant Smite Evil as usual.


Alternate Class Feature: Defend the Weak

Eldath's followers protect the weak and downtrodden wherever they are. Sometimes this means giving up other things in order to protect them, but they do it gladly so as to give others a chance.

Class: Paladin

Deity: Eldath

Level: 3rd

Replaces: If you select this alternate class feature, you do not gain Divine Health.

Replacement: You gain Defend the Weak (Ex): Starting at 3rd level, you can protect nearby allies in combat. If the paladin uses Combat Expertise, fights defensively, or uses the total defense action, she can grant the dodge bonus to AC from these actions to any single creature standing adjacent to her in addition to herself.

#44
Balmuria Mini Games / Re: Loot (Skaya)
Last post by Corwin - November 06, 2025, 02:31:36 PM
Let's purchase new wands of vigor once we have the opportunity.
#45
Balmuria Mini Games / Re: Loot (Skaya)
Last post by Anastasia - November 06, 2025, 02:30:30 PM
Traveling funds donation: 1230 gold.
#46
Balmuria Mini Games / Re: Loot (Skaya)
Last post by Nephrite - November 03, 2025, 02:00:22 PM
Wands of Vigor are all used up.
#47
Old Otik's Table / Re: Share the music
Last post by KLSymph - November 01, 2025, 09:06:31 PM
Toccata & Fugue in D Minor by JS Bach. Accordion cover by Sergey Sadovoy.

This is the third time I've posted a version of this song in this thread, each in a different instrument.
#48
Old Otik's Table / Re: Share the music
Last post by Anastasia - October 29, 2025, 01:29:37 PM
Warriors In The Throes Of Ambition - Disgaea 7 A solid track for the Item World, thankfully.
#49
Balmuria Mini Games / Re: Not here days
Last post by Corwin - October 27, 2025, 02:20:20 PM
How about tomorrow? I'll be wfh.
#50
Balmuria Mini Games / Re: Not here days
Last post by Nephrite - October 25, 2025, 07:45:00 PM
Any day is fine, just let me know which one.