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Random DM nagging.

Started by Anastasia, August 06, 2011, 10:56:41 AM

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Corwin

I'll take a glance at Seira. Dune, remember we discussed gestalt builds/writeups for her and Amaryl a while ago? Do you recall if it's what is currently posted in the Characters and monsters thread you linked Eb to?
<Steph> I might have made a terrible mistake

Anastasia

Yes, one moment.

Seira
Amaryl

Now the Seira build is all me and is mostly a prop in case I needed them. But feel free to use it for anything you like for inspiration. I'm aware it's a higher level than this game is starting, they're prop builds.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

I think Anty/Latha/Jessica/Syala are fine as is.

To be honest I'm struggling enough with figuring out gestalt Alicia to spare much thought for particular refinements they can use.

Anastasia

That's fair. Need some help with Alicia?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Not really help, I'm just debating various approaches and the pros and cons.

Anastasia

Fair enough, g'luck then.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Interested in playing in this game.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Alright. Unless anyone is going to join a new game, let's move discussions to the relevant boards.

OG nagging thread, in case this is the last post for you, it's been awesome.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

Quote from: Anastasia on April 11, 2018, 01:56:24 PM
Here's the pitch. Questions welcome.

Balmuria 6: The Answer.
Players: 3-6.
Themes: Each PC is a world, answers to the deepest questions, Shar is really a bitch so we should do something about that, personal connections, events around the multiverse.
Posting Style: Mondays through Fridays, trying to aim for normal Balmuria time when possible for posting runs. However, when people aren't connected this is somewhat more flexible.
Level: 30.
Duration: None, until the end.

First of all, if you haven't, read this post here: http://www.soulriders.net/forum/index.php/topic,101729.msg1108943.html#msg1108943

Okay? Good.

This game will focus on PCs leading their own groups - called nodes - who go about and get shit done in the multiverse. Bad things are happening. Devils are taking over worlds, demons are running amok, dark deities execute horrid plans and Shar remains a looming threat thanks to the Prophecy of Primus. You play one of the great champions who fights to make the multiverse a better place, working at the top to solve problems that can consume entire worlds in hellfire or eternal darkness.

Yet this is a time of prophecy, a time that may well be the last era of Creation. One world and one city on the Prime shines brightly, a beacon of rebirth as the End looms larger and larger. Destiny swirls around that world, so tight as to draw others into it and pervert normal destinies into something far grander. Deep below the earth, a caged, false deity awaits, guarded by a two dragons forever in orbit of one another. Such is the will of Ao and the so called Arbiter, the same will that has empowered Shar and so much worse.

Can the PCs make Creation a better place, and perhaps ensure that this is not the end? Can they carve a place for themselves in the highest levels of power as worlds fall and great wars brew across the planes? All the players have pieces on the board, ready to play this great game to a climax, or perhaps THE climax. Will you claim the secrets of Creation, learn of them and finally find answers? Will you be able to make stalwart and true friends who will stand with you, no matter what? Will you and your friends become a radiance that become hope eternal?

Finally, let it be understood that no one is an island. Each PC will need to be supported by powerful allies and expand those bonds. From these bonds will come power - real, material power that aids you in your quests, beyond merely gaining more allies. Just as much a part of apocalyptic happenings, printing your will on the cosmos and doing what you want will be developing those bonds.

Note: While the tone is a little ominous here, I don't intend for this game to be overly dark. Things look darkest before the dawn, and well, y'all may be the dawn a whole lot.

Character Selection

You have two options for characters.

1. Use an existing character. This will start you with a pre-established character and allies suitable to them, as well as the bonuses they accrued in previous games.
2. Use a new character. Downside, you start from scratch. Upside, you start from scratch. Freedom can be a blessing and a bane.

New and returning characters will begin at level 30 at the moment (though I'm flexible on this if anyone has concerns, if you do speak up). Character generation for new characters will be Balmuria standard, I may tweak this a little bit due to the power level of the game if needed. Old characters will likely need some adjustment and rebuilding, this is perfectly okay. We'll work that all out, I expect this and will generally work to make those adjustments work.

Additionally, it is not impossible to begin play with a divine character (DvR0 or 1). As Balmuria 1 elaborated, the deities are sponsoring more demigods ascending to help against Shar. Due to Ao this is far from safe, as those he does not approve of are accursed into the abomination known as a hunefer. Alicia and Seira, if chosen, are already divine and past that risk. Returning characters beyond those two are not eligible to start with divine rank, though it is entirely possible to seek to obtain it in play. Indeed, in such times, paths of power beyond the approval of Ao may reveal themselves. A new character with a sufficiently good setup could be one of those newly risen DvR1 demigods or DvR0 quasi powers.

Note that divine characters will have at least one complication to compensate for the added power. For example, Seira and Alicia have the whole Arbiter quest to sort out.

More on the divine rules will be discussed further below.

Mechanical Details

- This game will aim to be challenging, but true PC death will be difficult. Entities of your statures rarely die forever. Outsiders respawn, deities lose an avatar or reform in their realm and so on. Death carries various prices of course, but unlike in many games, it need not be the end.
- I want a medium level of optimization. Bear in mind that this is an epic level game with divine rules being a factor - frankly, you don't need to optimize too hard to be powerful, especially if you have DvR1 or higher. Literally, you get a souped up wish/limited wish to spam at will.
- Returning characters are obviously whatever race they already were. New characters can assume up to LA+4 in either templates or an advanced race. I may go beyond this with a sufficiently good concept.
- As this is a Balmuria game, it uses those houserules. This includes gestalt, so bear that in mind. Likewise custom material from the R&S board is fair game. Note that as this game will function at that level of power, the divine rules are also relevant.
- Note that this uses the new gestalt rules, so pick a side for BAB and saves. Any imports from B3 will need to rebuild to be complaint with this.
- New character generation will be two !rollchars on Serith or another !rollchar capable bot. This is 5d6 drop lowest two. Make sure I'm in the chat room and around when you roll or the rolls will not count. Once I'm there and you've rolled, I'll have you post them here (or on our board for that if that's set up already). I may allow a third roll if you really bungle the first two, but this is purely up to me and will likely depend on my mood at the time.

Bonds

While good roleplaying and connecting with characters is its own reward and allure, that doesn't mean it can't be a literal reward. Connecting deeply with your friends and allies can lead to bonuses, powers and even level ups. So be prepared for a lot of roleplaying going in along with all the multiversal going-ons. After all, no one is an island, even the greatest powers have countless servants, allies and friends.

I will be keeping track of how you get along with people and handing these out when the time is right. So don't worry about tracking them, just enjoy the bonuses when you get them. The DM will take care of all behind the screen.

Yes, it is a bit Persona-esque, if you're familiar with those games. Not on purpose, it's just the direction things when in. Heck, remember the name of the sword Alicia was given at the end of B1 - Bonds. It's been a theme for awhile, and in this case I'd like to make it more direct and literal.

Divinity

First of all, I suggest reading the divine rules link at the bottom of this post. Get familiar with these rules. Also read the salient divine abilities as well as the individualized one in the last post in that topic.

The divine template will be used as written with the following adjustments.

1. Divine PCs get their relevant alignment domains for free. As I'm trying to keep optimization within fair bounds, consider this a freebie in exchange. This covers the good, evil, law and chaos domains. A true neutral PC can get the balance domain for free if this fits them, but are otherwise out of luck here.
2. Divine PCs get the following ability. It's meant to serve to cover the sheer tidal wave of information a deity gets in a simple and easy way.

Divine Knowledge (Ex)

A deity is the focus of an incredible amount of knowledge, both from prayer and her superior ability to understand the world. This allows the deity to know almost anything, from obscure knowledge to the customs of a particular Prime Material world. The deity can make a special Knowledge check, this is 1d20 + her Intelligence modifier + her divine rank to see if she knows information about what she desires. This can be anything she wishes and can be made in addition to a normal Knowledge check. The DC is the same as a normal Knowledge check about that information. A deity can always take 10 when using this ability.

For example, a deity could use this to make a Knowledge (Local) check about the customs of the region her avatar is passing through, then a Knowledge (Architecture and Engineering) to see if a bridge she is about to cross will hold or collapse. If those checks fail, she can choose to use any normal skills she has as well. Most deities always take 10 with this ability and use skills when this ability fails.

---

For speed of play, I'd prefer it if the take 10 option was used and this skill is invoked whenever a PC desires or directly into the text as needed. If you want to roll it anyway, that's fine too.

B1r Note

Back when it first looked like B1r was going to happen post B3, I did a lot of work on that. I may or may not use all of this precisely, mostly the magic item structure. I can provide links and answer questions about this if y'all go this way and need a refresher.

Previous powers from epic destinies in B1 will generally be brought over, I'll talk to y'all about more specifics if it looks to be relevant.

Custom Material

Odds are at least someone will require custom material. If you think you will, speak up soonest so I have plenty of time to develop it. Or heck, make your own and submit it to me if you'd prefer.

Level 30 Characters

What does a typical level 30ish character look like in Balmuria? Have a few examples. Use these as examples to help model your characters.

The Wandering Giver, Succubus 31//Fighter (Zhentarim) 10/Mutilator 21
Lady Honeydip, Eladrin Hero, Pixie 4/Marshal 25//Fighter 29 with the eladrin hero template
Amea, High Summoner of Levistus, Gelugon 30//Conjurer 20/Master Specialist 10
Lucial, Blade of the General, Valeoloth 33//Fighter 23/War Hulk 10
Matellus, Solar's Rictus 32//Divine Corpsecraft (Lixer) 4/Entropic Creature 2/Evolved 4/Marshal 22
Nemiel, Herald of Beezlebub, Fallen Solar 29//Marshal 19/Herald of Beezlebub 10
Nassrapk, slaad wild mage, White Slaad 28//Wizard 10/Wild Mage 18
Sayuel, Throne Archon, Throne Archon 30//Knight 10/Defender 20
Latha, Diamond Angel of Radiance, Astral Deva 29//Cleric 29
Donald Smurth, Duskblade 29//Fighter 18/Dragon Disciple (Copper) 11

Demigods

In case you need them, here are some examples of demigods in Balmuria. This should give you a grasp of generally how powerful they are.

Zquujaj, Knight of the Pale Mother (Note: Overleveled for a demigod, they usually clock in between 30-40 hit dice. He's included for the sake of completeness.)
Empress Sulia, the Martyr's Mother
Sharess, Mother of Cats (Note: Slightly overleveled and discussed in the notes section of her statblock.)
Ty-h'kadi, the Stormbringer
Zaaman Rul, Prince of Good Fire Creatures
The Red Knight

Misc Notes

1. B3's bonus scenes in the credits are likely relevant here, so bear them in mind.
2. NPCs will probably start at level 30 as well, ala B5. They're meant to be tighter to you and more competitive.
3. Deities can stack a stat to something twice, so long as one is something from the divine rules. Example: A DvR1 paladin gets both Charisma to saves thanks to divine grace and the divine template. Note that they still have to be stackable bonus types - in that case untyped and resistance, respectively. Bonus types that overlap still overlap.
4. The differences between powers and deities will be gone into as relevant during character creation. Cor asked about this recently, so heads up.
5. Game start will be a month or so, so plenty of time to consider and do all the mechanical work a level 30 character requires.
6. Please post any questions that aren't private, since odds are I'll be asked a lot of them and it saves repetition on my end. I won't be mad or anything if you don't, but it does make my life easier. You'd be amazed at how often I repeat myself in PMs. No really, you'd be amazed at how often I repeat myself. It's absolutely amazing how often I repeat myself.
7. Strictly speaking there's no B3 embargo beyond my desire to avoid a general being played, since that turns into B3 Redux pretty quick, but I'd like B3 and Hell to take a backseat for awhile beyond any returning characters or PCs intentionally going there.
8. In case Surru and Seira are both played, you may have to work out a time share or something with Kascha. That's up to you two. Just don't turn it into a Mommy and Daddy are getting divorced and you spend every weekend with Daddy sort of deal, okay? But seriously, if those two are played that's a bit of a spot so I'd want to talk to both of you to hammer that out. It's not a huge deal but it would need to be addressed.

Bonus Links For Reference

Balmuria Houserules: http://www.soulriders.net/forum/index.php/topic,103071.0.html
Homebrew: http://www.soulriders.net/forum/index.php/topic,103074.0.html
Characters and Monsters: http://www.soulriders.net/forum/index.php/topic,103072.0.html
Epic Level Rules: http://www.soulriders.net/forum/index.php/topic,103118.0.html
Divine Rules: http://www.soulriders.net/forum/index.php/topic,103815.0.html
Hell yeah mother fuckers, time to kick Shar's teeth in. Tryll & Calleigh are on the CASE.
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

Just be clear because I'm tired and probably half dumb from hard work, that means you want to play, Yuth?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

Okay then, just like with Moore, I'll offer you the Kascha rule: A chance to grab any one B3 NPC who would reasonably choose to go along with you. Do you wish to take advantage of this, and if so, who?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

Quote from: Yuthirin on April 13, 2018, 07:23:13 PM
It's gotta be Dana.

Okay. Yeah, she'd be down for some squid face smashing.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

Tryll and Dana pair off well together.
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?