News:

You have made a powerful enemy today, stop sign.

Main Menu

Vanguard (Afina)

Started by Anastasia, January 16, 2017, 11:54:19 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Anastasia

Afina, Ebony, Hanna, Balyss, Dana, Crystal, Master, Meillarberyl, Moonlight, Finnegan
77 firre warrior/clerics
100 triune movanic devas
62 female students of the Graceful Blow
60 lillend
92 refugees from the burning aeropolis
100 Ysgardian Regulars of medium size

The vanguard will be the first to attack Elons Rapid and will move swiftly to take and hold various strongholds and strategic points around the city. This is the most dangerous role as they will be unsupported and isolated for the beginning of the battle, and so much of Aurora's elites will be concentrated here.

---

Before we begin, go ahead and describe your plans here and how you intend to tackle this. Who are you keeping close to you? Are you splitting up into sub groups or just one large army that goes from target to target?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

We'll split into say 3 groups as follows:

Afina, Dana, Moonlight
25 firre, 33 movanic devas, 20 graceful blow, 20 lillend, 31 burning aeropolis, 33 ysgardian regulars
Ebony, Hanna, Crystal, Meillarberyl
26 firre, 34 movanic devas, 21 graceful blow, 20 lillend, 30 burning aeropolis, 34 ysgardian regulars
Balyss, Master, Finnegan
25 firre, 33 movanic devas, 20 graceful blow, 20 lillend, 31 burning aeropolis, 33 ysgardian regulars

So the idea is each group will blitz a strategic point - whether this is a garrison, a fortress, a major crossroads, a temple, or whatever. After killing/capturing the defenders they then hold that point against counterattacks until the main army represented by the Siege group expands its area of control to include that spot, at which point we'll pack up and go after the next one.

Aside from any majorly important point (like say a theoretical temple/college of beautyseers) we'll prioritise targets that are close to where our main force is fighting both to blunt counterattacks before they can hit our main force and so less time is spent guarding a point before we can be relieved by the main force reaching us.

Anastasia

Chaos.

What else is war? The city below you is blighted, dark and miserable. The smell of brimstone and shit is unmistakable, the worst of Hell and a city crammed together. Your forces streak out as you have a target: Highbeauty Temple, the focus of the Dreamseers.

Are you attacking from street level, above or below?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

#3
[18:47] <@Ebiris> roll 1d8+10 fenrir heroes feast
[18:47] <Rei-chan> Ebiris rolled : 1d8+10 fenrir heroes feast --> [ 1d8=5 ]{15}
[18:47] <@Ebiris> roll 1d8+10 garm heroes feast
[18:47] <Rei-chan> Ebiris rolled : 1d8+10 garm heroes feast --> [ 1d8=7 ]{17}

Afina casts Call the Wild Hound twice before the battle and has her two dogs take full advantage of Aurora's facilities before the battle. She also uses Spell Enhancer on her Glaciante's Spiteful Ward for a +2 bonus on CL.


They're among the first to leave Aurora, those that can flying out the gates, those that can't simply leaping down under the power of feather fall spells to land on the benighted streets below. While about half her force is capable of flight, including Dana and Moonlight at her flanks as well as the two bear-sized hounds of golden fur and burning eyes that she has rushing out ahead of her, the other half is restricted to the ground. Immediately she casts haste on herself, Moonlight, Dana, the two hounds (who are called Fenrir and Garm, albeit not much for conversation), and a score of ysgardian soldiers as they begin rushing down the streets towards their target. Some still remain airborne to keep an eye out for trouble and simply to keep from having everyone bogged up together, but they try and restrict their flight below the rooftops so as to not present too tempting a target for long ranged spellfire.

CL 25 haste cast there

As they advance her two hunting hounds issue forth baying howls that instill dread in all who hear them, but not the hardy warriors of Aurora, fortified by heroes feasts as they are.

The dogs are both doing their hunters howl.
DC 28 will save or shaken for one minute for all who hear it within a 120 foot radius. Anything that saves can't be affected by that dog's howl.


Spoiler: ShowHide

Afina: 287+20/287, glaciante's spiteful ward (CL 27 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 25), moment of prescience (CL 25), see invisibility (CL 25), greater heroism (CL 25), interplanar telepathic bond (CL 24), haste (CL 25), shield (CL 25)
AC 96, spell resistance 40, blindsense 30, immunity to fire, water, earth, cold, disease, poison, fear
Spell charges: 6/9/9/9/8/9/8/8/7/7/7/2

Fenrir: 370+15/370, heroes feast (CL 20), greater mage armour (CL 7), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), haste (CL 25)
AC 43, spell resistance 25, freedom of movement, immunity to electricity, exhaustion, mind affecting, fatigue, fear, poison
Garm: 370+17/370, heroes feast (CL 20), greater mage armour (CL 7), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), haste (CL 25)
AC 43, spell resistance 25, freedom of movement, immunity to electricity, exhaustion, mind affecting, fatigue, fear, poison
Attack: +39 (2d6+25) +10d6 skirmish, dimensional anchor

Anastasia

One quick question: Are you leading at the front or more from the middle/rear?

[spoiler]

Dana
HP: 344+15/344
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Haste (CL25)
Bonuses: Immunity to fear and poison, +1 morale attack rolls and will saves, +1 attack rolls, ref saves, +1 attack on full attack.
Negative Conditions:
Resources Used: Power Points: 282/282

Moonlight
HP: 432+11/432
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: Immunity to fear and poison, +1 morale attack rolls and will saves, +1 attack rolls, ref saves, +1 attack on full attack.
Negative Conditions:
Resources Used:
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris


Anastasia

You rush the temple gates as the hound howls. It's iron gates surrounding a large inner yard, where works of art and fountains can be seen. Yet as the gates are thrown open by Dana's kick, 100ft away the doors to the temple proper open. Out they come - humans, elves and other mortals armed with weapons and armor. From the rear you hear, "Crush them! Crush anyone who opposes Lord Semyaza!"

Init. As all of you are at the head of things, you'll have a large impact on the battle.

[spoiler]

Dana
HP: 344+15/344
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Haste (CL25)
Bonuses: Immunity to fear and poison, +1 morale attack rolls and will saves, +1 attack rolls, ref saves, +1 attack on full attack.
Negative Conditions:
Resources Used: Power Points: 282/282

Moonlight
HP: 432+11/432
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: Immunity to fear and poison, +1 morale attack rolls and will saves, +1 attack rolls, ref saves, +1 attack on full attack.
Negative Conditions:
Resources Used:

[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

[19:58] <@Ebiris> roll 1d20+30 Afina init
[19:58] <Rei-chan> Ebiris rolled : 1d20+30 Afina init --> [ 1d20=13 ]{43}
[19:58] <@Ebiris> roll 1d20+15 Fenrir init
[19:58] <Rei-chan> Ebiris rolled : 1d20+15 Fenrir init --> [ 1d20=1 ]{16}
[19:58] <@Ebiris> roll 1d20+15 Garm init
[19:58] <Rei-chan> Ebiris rolled : 1d20+15 Garm init --> [ 1d20=16 ]{31}

Anastasia

> roll 1d20+5 Dana
<Rei-chan> Sunshine_Ko rolled : 1d20+5 Dana --> [ 1d20=8 ]{13}
> roll 1d20+7 Moonlight
<Rei-chan> Sunshine_Ko rolled : 1d20+7 Moonlight --> [ 1d20=18 ]{25}
> roll 1d20+3 dreamseer forces
<Rei-chan> Sunshine_Ko rolled : 1d20+3 dreamseer forces --> [ 1d20=10 ]{13}
> roll 1d20+5 Aurora forces
<Rei-chan> Sunshine_Ko rolled : 1d20+5 Aurora forces --> [ 1d20=19 ]{24}

Init is Afina (43) > Garm (31) > Moonlight (25) > Aurora Forces (24) > Fenrir (16) > Dana = Dreamseer Forces (13)

Naturally. Open Afina.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

"Semyaza dies today! Surrender or die with him!" Afina's sickeningly cute voice shouts over the uproar.

Afina and her dogs will hold a little to see what response her generous offer gets.

Anastasia

Do you have any ranks in Intimidate?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Quick note for Afina: Check nagging since Surraruthru dropped a ton of tapestry spells on you.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

not only does she lack ranks, she's so small and cute she takes a penalty!

Ebiris

Adding in Tapestry spells. Afina waives elemental body because it's a big appearance change and she's rather not have that confusing things while she's leading troops

Spoiler: ShowHide

Afina: 287+20/287, glaciante's spiteful ward (CL 27 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 25), moment of prescience (CL 25), see invisibility (CL 25), greater heroism (CL 25), interplanar telepathic bond (CL 24), haste (CL 25), shield (CL 25), magic tattoo (CL 26), magic tattoo (CL 26), energy absorption (CL 26), stupendous dragonskin (CL 26), seira's agility (CL 26), seira's strength (CL 26), seira's mind (CL 26), mind blank (CL 27), stoneskin (CL 26), spell turning (CL 26)
AC 98, spell resistance 40, blindsense 30, immunity to fire, water, earth, cold, disease, poison, fear
Spell charges: 6/9/9/9/8/9/8/8/7/7/7/2

Fenrir: 370+15/370, heroes feast (CL 20), greater mage armour (CL 7), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), haste (CL 25)
AC 43, spell resistance 25, freedom of movement, immunity to electricity, exhaustion, mind affecting, fatigue, fear, poison
Garm: 370+17/370, heroes feast (CL 20), greater mage armour (CL 7), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), haste (CL 25)
AC 43, spell resistance 25, freedom of movement, immunity to electricity, exhaustion, mind affecting, fatigue, fear, poison
Attack: +39 (2d6+25) +10d6 skirmish, dimensional anchor

Anastasia

No check then, even with a modifier for having an army at your back, you just aren't making the DC.

The troops ignores that, while the voice from the rear - yo ucan't see with all the troops in the way - calls, "Crush them! No mercy!"

Chance to act and take your held action.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?