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DM Nagging: It's pretty much my job

Started by Anastasia, April 12, 2018, 12:35:58 PM

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Nephrite

#3330
Moore reaches level 38!

Singer of the Celestial Choir 8 and Favored Soul 8

Maximum hp per hit die, 8, for a total of 11+8+4 = 23 hit points and a total of 889 HP.
BAB goes up by 1
Skills go up as normal.

Singer gives a bonus feat: I can't take Lasting Inspiration a second time, so I'm taking Epic Inspiration again.

Spells:

Bard CL 36, one 11th level and one 12th level spell known | He'll pick up Purr of Sharess for 11th, Thunderous Voice for 12th, and Mercane's Insight as his free Divination spell.
Favoured Soul CL 26,  one 11th level spell known | He'll grab Mass Regenerate here for an emergency situation.

Iron Dragoon

Could I upgrade the bonuses from my Monk's Belt with the node points? Like, up the number of bonus levels it gives (with a cap)?
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Quote from: Iron Dragoon on April 02, 2021, 07:52:07 PM
Alyssa 38:

+1 Epic Saves
+1 BaB
+27 skill points (1,030 total: +1 to all Knowledges (10pnts), Craft: Armor/Black/Calligraphy/Maps/Weapons/Tailoring, Perception, Sense Motive, Spellcraft, Stealth, UMD, Bluff +2, Diplomacy, Disable Device, Intimidate, Survival)
+20 HP

Changes:
Swapping Great Ability Dex for Chain Spell.

DvR3: SDA - Automatic Metamagic: Chain Spell
DvR4: SDA - Custom SDA

Looks good. At least you got spell slots too, right?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Quote from: Nephrite on April 02, 2021, 11:17:40 PM
Moore reaches level 38!

Singer of the Celestial Choir 8 and Favored Soul 8

Maximum hp per hit die, 8, for a total of 11+8+4 = 23 hit points and a total of 889 HP.
BAB goes up by 1
Skills go up as normal.

Singer gives a bonus feat: I can't take Lasting Inspiration a second time, so I'm taking Epic Inspiration again.

Spells:

Bard CL 36, one 11th level and one 12th level spell known | He'll pick up Purr of Sharess for 11th, Thunderous Voice for 12th, and Mercane's Insight as his free Divination spell.
Favoured Soul CL 26,  one 11th level spell known | He'll grab Mass Regenerate here for an emergency situation.

Sounds good here. What's your bardic music bonuses look like now?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Quote from: Iron Dragoon on April 03, 2021, 02:26:01 PM
Could I upgrade the bonuses from my Monk's Belt with the node points? Like, up the number of bonus levels it gives (with a cap)?

That seems reasonable. To be clear, what bonuses on it do you have in mind to boost?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

It boosts your level for AC and Unarmed Damage. Either of those, or helping with the penalty from Flailing Strikes. Personally, the flailing strikes.
This is not the greatest post in the world, no... this is just a tribute.

Nephrite

Quote from: Anastasia on April 03, 2021, 05:52:38 PM
Sounds good here. What's your bardic music bonuses look like now?

Inspire Courage is +24 to attack and weapon damage
Inspire Competence is a +16 morale bonus to Skill checks
Greatness - +16d10 temp hp + con mod, competence bonus +16 Attack rolls, +8 fort saves
Heroics - 20 morale bonus to saves and +20 dodge to AC
Excellence - +18 competence bonus to any attribute.

It isn't a huge change from what the abilities are today really. I honestly wish there were better bard feats but I can't think of anything good except ones to improve songs and that is sort of the same idea anyway.

I suppose I could try and figure out some new bardic music...

Anastasia

Quote from: Iron Dragoon on April 03, 2021, 05:54:56 PM
It boosts your level for AC and Unarmed Damage. Either of those, or helping with the penalty from Flailing Strikes. Personally, the flailing strikes.

- Increasing the bonus to monk level on a Monk's Belt by 5. Cost: 1 point.
- Add an ability to a monk's belt to negate the penalty to attack rolls with flailing strike. Cost: 1 point.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Quote from: Nephrite on April 03, 2021, 07:41:59 PM
Quote from: Anastasia on April 03, 2021, 05:52:38 PM
Sounds good here. What's your bardic music bonuses look like now?

Inspire Courage is +24 to attack and weapon damage
Inspire Competence is a +16 morale bonus to Skill checks
Greatness - +16d10 temp hp + con mod, competence bonus +16 Attack rolls, +8 fort saves
Heroics - 20 morale bonus to saves and +20 dodge to AC
Excellence - +18 competence bonus to any attribute.

It isn't a huge change from what the abilities are today really. I honestly wish there were better bard feats but I can't think of anything good except ones to improve songs and that is sort of the same idea anyway.

I suppose I could try and figure out some new bardic music...

That's a good idea, you're getting to the point on those that I'd like you to not boost that for a few levels (this one excluded to be clear, I mean future levels and future feats).
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Yeah, I had ruminated on "Improved" versions of the other Bardic musics, but they just end up doing the same thing as Epic Inspiration does, so it's probably better if I just come up with new ones entirely.

Ebiris

Alicia reaches level 38
Sorcerer 38//Duskblade 21
All saves go up +1
+21 hp, +1 bab, skills go up as normal, +1 SR
+1 to silver fire DC
Sorcerer bonus feat. She takes improved combat casting so she can't be AoOed for casting. I can't recall it happening much to her but it's a nice contingency to cover.
Spell power increases to +6 (+9 after bonus from true ring of eternal celerity). Also remember that adds to duskblade spell damage too.
+1 Sorcerer/Duskblade/SLA CL
+1 15th level sorc spell per day, +1 15th level sorc spell known. She takes Greater Create Demiplane. Except a bunch of those to get scattered around Sylica by her avatars.
+1 7th level duskblade spell per day, +1 7th level duskblade spell known. She takes greater shout.

--

Marie reaches level 38
Outsider 38//Master of Missiles 7
+1 to all saves.
+20 hp, +1 bab, skills go up as normal, +1 SR
Inspire Courage goes up by +1 (and thus +2 because divine bard)
Gets Magic Missile Mastery for one more missile per casting. For reference she's at 12 missiles per casting now.
+1 Sorcerer/SLA CL.
+1 14th level sorc spell per day. +3 15th level sorc spells per day (+1 more from high charisma). +1 15th level sorc spell known. She takes Endless Swamp.

Endless Swamp isn't in the spell collection but I made it... well, pretty much a year ago! So make sure you're okay with it now I guess.
Post where it was discussed.

Nephrite

Speaking of old things, I posted these a while back and have slightly revised them with a new addition. We can hash out details as needed with them.

Musing on Epic Feats:

Base assumption: Inspire Heroics is a very defensive song (saves, AC), so an improved version should continue this idea of being something that adds more defense.

Epic Inspire Heroics
Prerequisite: You can use Inspire Heroics on at least 4 allies. (That's bard 24)
Benefit: Inspire Heroics can now be used as a swift action and it now provides all allies with Spell Resistance equal to 11 + your effective bard level for as long as it lasts in addition to its normal effects.

Moore's effective bard level at 38 is +8 for 46, so this would provide 57 SR. I think that's fine? You could make it hit dice I guess if you wanted? Not sure. You could change this to rely on Hit dice / total level if you think that's better?


Epic Inspire Greatness
Prerequisite: You can use Inspire Greatness on at least 6 allies. (Also bard 24)
Benefit: Your Inspire Greatness can now be used as a swift action and it now provides youself and allies with temporary hit points equal to their character's level x 10.

Inspire Mobility (Epic) (Su)
Prerequisite: Bard level 20th
Benefit: You gain the ability to use music or poetics to inspire mobility in yourself or your allies within 50 feet. A creature so inspired gains the benefits of Haste and Freedon of Movement for the duration of the song and 5 rounds after. Inspire Mobility is a mind-affecting ability.

Iron Dragoon

Spending node upgrade point to bump Monk's Belt bonus by +5 levels.
This is not the greatest post in the world, no... this is just a tribute.

Nephrite

Also, could you post that Malcanthet Charisma booster spell? I'm looking for some inspiration (hah!) for higher bard spells.

Also, note to self, I really do need to use those node points too.

Anastasia

Quote from: Nephrite on April 03, 2021, 08:58:46 PM
Yeah, I had ruminated on "Improved" versions of the other Bardic musics, but they just end up doing the same thing as Epic Inspiration does, so it's probably better if I just come up with new ones entirely.

Fair enough, I see them below so I'll get to them.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?