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Mapping Magic

Started by Anastasia, April 14, 2018, 11:06:07 PM

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Anastasia

For spells. Claim a post if you need it and then NPCs will follow in due time, Iddy.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

#1
Wizard (CL 38):
Quicken Spell: +0
Maximize Spell: +0
Greater Sculpt Spell: 3/day
Rod of Absorption: 0/50 Spell Levels
Prepared Spells:
Spoiler: ShowHide
Level 0, DC 24 4+0
[spoiler]Prestidigitation, Detect Magic, Detect Magic, Mending


Level 1, DC 25, 4+4
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Nerveskitter, Nerveskitter, Nerveskitter, Shield, True Casting, True Casting, True Strike, True Strike


Level 2, DC 26, 4+4
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 Glitterdust, Create Magic Tattoo, Create Magic Tattoo, Create Magic Tattoo, Seeking Ray, Seeking Ray, Scorching Ray, Scorching Ray


Level 3, DC 27, 4+3
Spoiler: ShowHide
 Wreath of Flames, Flash Bolt, Flash Bolt, Flash Bolt, Haste, Haste, Haste


Level 4, DC 28, 4+3
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 Clouds for Armor, Clouds for Armor, Clouds for Armor, Enervation, Enervation, Enervation, Enervation


Level 5, DC 29, 4+3
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 Moore's Quick Gather, Waves of Fatigue, Waves of Fatigue, Greater Blink, Greater Blink, Greater Blink, Prying Eyes


Level 6, DC 30, 4+3
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 Battlemage's Touch, Battlemage's Touch, Acid Storm, Acid Storm, Ray of Entropy, Ray of Entropy, Ray of Entropy


Level 7, DC 31, 4+2
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 Synostodweomer, Synostodweomer, Elemental Body, Field of Blades, Field of Blades, Plane Shift


Level 8, DC 32, 4+2
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 Mind Blank, Agility of the Dragon Princess, Beauty of the Dragon Princess, Mind of the Dragon Princess, Mind Blank, Greater Plane Shift


Level 9, DC 33, 4+2
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 Energy Drain, Energy Drain, Ectoplasmic Terrain, Effulgent Epuration, Time Stop, Time Stop, Time Stop


Level 10, DC 34, 4+2
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 <something>, Energy Immunity x2, Superior Mighty Wallop, Superior Mighty Wallop, Unseen Needle


Level 11, DC 35, 4+1
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 Alyssa's Aerial Assembly, Alyssa's Aerial Assembly, Epic Magic Armor, Superb Dispelling, Superb Dispelling


Level 12, DC 36, 4+1
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 Sandalphon's Amazing Barrage, Sandalphon's Amazing Barrage, Rain of Devastation, Rain of Devastation, Glorious Rally


Level 13, DC 37, 4+1
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 Mass Energy Immunity, Greater Polar Ray, Greater Polar Ray, Greater Polar Ray, Seira's Arcane Thesis


Level 14, DC 38, 4+1
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 Duelist's Friend, Empress's Remand, Empress's Remand, Space Compression, Dolmaya's Scathing Rejection


Level 15, DC 39, 1+1
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 Consumptive Dispelling,  Dolmaya's Irritated Dismissal
[/spoiler]

Devout Factotum:
CL 31 (Base).
Max Spell Level: 10th.
Slots per Day: 13
Spoiler: ShowHide
Slot 1: Heal (6th)
Slot 2: Restoration, Mass (7th)
Slot 3: Regenerate (7th)
Slot 4: Fortunate Fate (7th)
Slot 5: Holy Word (7th)
Slot 6: Greater Plane Shift (7th)
Slot 7: Cure Serious Wounds, Mass (7th)
Slot 8: Ranbar's Smite (7th)
Slot 9: Cure Critical Wounds, Mass (8th)
Slot 10: Miracle (9th)
Slot 11: Mass Heal (9th)
Slot 12: Mass Smite Soul (9th)
Slot 13: Bibliotheca Arcana (10th)


Opportunistic Piety (14/14 per day): Use as Turn Undead, heal 2xFactotum level+Int (same to harm undead)

Divine SLAs (At-Will):

Level 1, DC 29:
Spoiler: ShowHide
Magic Aura, Detect Secret Doors, Longstrider, Magic Weapon, Protection from Law


Level 2, DC 30:
Spoiler: ShowHide
Identify, Detect Thoughts, Locate Object, Heat Metal, Shatter


Level 3, DC 31:
Spoiler: ShowHide
Dispel Magic, Clairaudience/Clairvoyance, Fly, Keen Edge, Magic Circle Against Law


Level 4, DC 32:
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Imbue with Spell Ability, Divination, Dimension Door, Minor Creation, Chaos Hammer


Level 5, DC 33:
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Spell Resistance, True Seeing, Teleport, Wall of Iron, Dispel Law


Level 6, DC 34:
Spoiler: ShowHide
Antimagic Field, Find the Path, Major Creation, Animate Objects


Level 7, DC 34:
Spoiler: ShowHide
Spell Turning, Legend Lore, Greater Teleport, Hardening, Word of Chaos


Level 8, DC 35:
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Protection from Spells, Discern Location, Phase Door, Repel Metal or Stone, Cloak of Chaos


Level 9, DC 36:
Spoiler: ShowHide
Disjunction, Foresight, Astral Projection, Iron Body, Summon Monster IX (Chaotic only)
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

#2
Jarem:
Spoiler: ShowHide


Spell-Like Abilities

At will-augury, blade barrier, bless, calm emotions, clairaudience/clairvoyance, deathwatch, detect scrying, detect secret doors, detect thoughts, dictum, dispel chaos, divination, divine power, easy march, find the path, flame strike, fore sight, greater scrying, heroes feast, hold monster, legend lore, lighten load, magic circle against chaos, magic vestment, magic weapon, mass heal, order's wrath, power word blind, power word stun, prayer, protection from chaos, shield of law, spiritual weapon, status, summon monster 9 (lawful only), teleportation circle, time stop, true seeing, vision. Caster level 38th. The save DCs are 30 + spell level.

Jarem casts as a 38th level cleric (+1 to caster level checks). The save DCs are 24 + spell level. Jarem can cast Greater Cloak of Bravery as if it were on the cleric spell list. Jarem casts spontaneously, the spells below are examples of his favored spell choices.

[6/day]0: Create Water, Detect Magic, Light, Mending, Purify Food and Drink, Virtue
[9/day]1: Command, Cure Light Woundsx2, Detect Undead, Divine Favorx3, Remove Fear, Shield of Faith
[9/day]2: Augury, Hold Person, Make Whole, Resist Energy, Shatterx2, Shield Other, Spiritual Weapon, Status
[8/day]3: Cure Serious Wounds, Invisibility Purge, Pawn's GambitHome, Prayer, Queen's Movementx2Home, Remove Disease, Speak with Dead
[8/day]4: Cure Critical Woundsx2, Death Ward, Dimensional Anchor, Divination, Freedom of Movement, Sending, Spell Immunity
[8/day]5: Break Enchantmentx2, Commune, Mass Cure Light Wounds, Plane Shift, Righteous Might, Scrying, Wall of Stone
[7/day]6: Antilife Shell, Banishment, Healx3, Red Knight's Skillx2Home
[6/day]7: Control Weather, Greater Restoration, Greater Scrying, Regeneratex2, Repulsion
[6/day]8: Dimensional Lockx2, Earthquake, Fire Storm, Knight's GambitHome, Mass Cure Critical Wounds
[6/day]9: Gatex2, Greater Cloak of BraverySC, Greater Visage of the DeitySC, Mass Heal, Miracle
[6/day]10: Energy Immunityx3Home, Greater True Seeingx2Home, Summon Monster XHome
[5/day]11: Mass RegenerateHome, Superb Dispellingx4Home
[5/day]12: Legion's Gatesx2Home, Wrath of the HeavensHomex3
[5/day]13: Mass Energy Immunityx2Home, War's Echox3Home
[5/day]14: Antimagic Zonex5Home
[3/day]15: Jarem's RallyHome, Vigor of Tempusx2Home

War's Echo
Enchantment (Compulsion) [Mind-Affecting]
Level: Clr 13
Components: V, S, DF
Casting Time: 1 standard action
Range: 5ft/level
Area: 5ft/level radius emanation based on you
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: No

You are surrounded by an aura that darkens all around you, casting about the sounds of war. For yourself and any allies, this aura strengthens you, granting a +4 morale bonus to Strength and Constitution.

Any enemies you face must instead make a Will save or be suffer a -4 morale penalty to Strength and Constitution.

This spell was developed by Tempus's clergy, though some sects of the Red Knight and Garagos have also learned it.

Red Knight's Skill
Evocation
Level: Clr 6
Components: V, S, DF
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 min/level

When you call on this blessing, the martial knowledge of the Red Knight grants you great combat ability. You are proficient with all weapons and armor, including exotic weapons and armor. You gain a competence bonus to attack rolls, weapon damage rolls and armor class equal to your caster level divided by 5 (minimum 1, maximum of +5).

This spell is known to select members of the Red Knight's clergy and is kept to that faith, though a few others have obtained the spell.

Queen's Movement
Transmutation
Level: Clr 3
Components: V, S, DF
Casting Time: 1 swift action
Range: Personal
Target: You
Duration: 1 round

You gain a +8 bonus to armor class against attacks of opportunity.

Pawn's Gambit
Transmutation
Level: Clr 3
Components: V, S, DF
Casting Time: 1 immediate action
Range: Personal
Target: You
Duration: Instantaneous

You can only cast this spell when a creature provokes an attack of opportunity from you. If you do, you may take a 5ft step in place of the attack of opportunity.

This spell was developed by Jarem Aruwood of The Red Knight and is not known beyond him.

Knight's Gambit
Conjuration (Teleportation)
Level: Clr 8

As Pawn's Gambit, except that you may instead move as if affected by a Knight's Move spell.

This spell was developed by Jarem Aruwood of The Red Knight and is not known beyond him.

Jarem's Rally
Conjuration (Healing)
Level: Clr 15, Hlr 14
Components: V, S, DF
Casting Time: 1 standard action
Range: Medium (100ft + 10ft/level)
Targets: One creature/level
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

All creatures within range receive the benefit of a heal spell, except that it can heal a maximum of 450 points of damage.



Emily:
Spoiler: ShowHide


Eldritch knowledge, have fun with that heap o' work, future me.

Spell-Like Abilities

At will-aid, antimagic field, blade barrier, bless weapon, bolt of glory, break enchantment, crown of glory, dictum, dispel chaos, dispel evil, dispel magic, disrupt undead, freedom of movement, gate, greater dispel magic, greater heroism, hold monster, holy aura, holy smite, holy sword, holy word, identify, imbue with spell ability, mage's disjunction, magic aura, magic circle against chaos, magic circle against evil, mind blank, omen of peril, order's wrath, protection from chaos, protection from evil, protection from spells, rage, refuge, searing light, shield of law, spell resistance, spell turning, summon monster 9 (lawful good only), sunbeam, unbinding, undetectable alignment. Caster level 38th. The save DCs are 36 + spell level.

Emily casts as a 38th level sorcerer (caster level 39th, +1 for caster level checks). The save DCs are 25 + spell level. All of her 0-15th level spells are automatically quickened. All of Emily's spells are automatically maximized. Her metamagic options Purify Spell (+1), Empower Spell (+1) and Quicken Spell (+3).

[6/day]0: Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue 
[10/day]1: Alarm, Endure Elements, Feather Fall, Magic Missile, Ray of ClumsinessSC, Ray of Enfeeblement, Sandalphon's Unerring ProjectileHome, True CastingCM, True Strike, Unseen Servant
[10/day]2: Acid Arrow, Alter Self, Darkvision, Elle's ShockerHome, Fearsome GrappleSC, Knock, Rope Trick, Scorching Ray, Seeking RaySC, Whirling BladeSC
[10/day]3: DragonskinSC, Fireball, Lightning Bolt, Mass BlockadeHome, Seira's Unicorn ArrowCM, Ray of Dizziness, Ray of ExhaustionSC, TelepathyHome
[9/day]4: Dimensional Anchor, Dimension Door, Greater Mirror ImagePHB2, Orb of AcidSC, Remove Curse, Seira's Phantom BattleHome, Voice of the DragonSC, Wings of FlurrySC
[9/day]5: Acid SheatheSC, Amaryl's Greater Arrow MindHome, Cone of Cold, Dismissal, Prismatic TouchHome, Reciprocal GyreSC, Seira's Lightning LeapHome, Wall of Force
[9/day]6: Disintegrate, Elle's Electric ElevationHome, Erinyes TangleHome, Heroism, Moore's Quick GatherHome, Wall of Iron
[9/day]7: Ability HamstringHome, Delayed Blast Fireball, Explosive EscapeHome, Scalding TouchMoE, Waves of Exhaustion, Xera's Life BoltHome
[8/day]8: Agility of the Dragon PrincessHome, Beauty of the Dragon PrincessHome, Irresistible Dance, Polay Ray, Strength of the Dragon PrincessHome, Sunburst
[8/day]9: Acid CryHome, Disintegration BurstHome, Humble WordsHome, IcebergFrost, Shades, Time Stop
[8/day]10: Cauldron's HearthHome, Celestial ValorHome, Discern CurseHome, SpellpoolHome, Superior Shadow EvocationHome, Summon Monster XHome
[8/day]11: Many Moments of PrescienceHome, Might of the SolarHome, SilverfrostHome, Solar Convex FocalHome, SunlanceHome, Superb DispellingHome
[7/day]12: Flux GraspHome, Glorious RallyHome, Greater Control WeatherHome, Mercane's InsightHome, Rain of DesolationHome, Visions of the PastHome
[7/day]13: Antimagic ZoneHome, Emily's Iron SheatheHome, Greater Polar RayHome, Mass Energy ImmunityHome, Seira's Arcane ThesisHome, Wall of Superb DispellingHome
[7/day]14: DreamscapeHome, Emily's Forceful StrikeHome, Empress's RemandHome, Mass Power of the HuntressHome, Swept into ImmolationHome, Thunderous VoiceHome
[5/day]15: Call Primal ElementalHome, Create CityHome, Dolmaya's Irritated DismissalHome, Emily's Meteor SmiteHome, Greater ForesightHome, Silverfrost MistHome

Emily casts as a 34th level favored soul (+1 for caster level checks). The save DCs are 25 + spell level. All of her 0-15th level spells are automatically quickened. All of Emily's spells are automatically maximized. Her metamagic options Purify Spell (+1), Empower Spell (+1) and Quicken Spell (+3).

[6/day]0: AmanuensisSC, Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Guidance, Inflict Minor Wounds, Light, Mage Hand, Mending, Purify Food and Drink, Read Magic, Resistance, Summon Holy SymbolCC, Virtue, 3
[10/day]1: Bane, Bless, Bless Water, Comprehend Languages, ConvictionSC, Cure Light Wounds, Detect Chaos, Detect Law, Divine Favor, ResurgenceSC, Shield of Faith, SignSC
[10/day]2: Aid, Align Weapon, Augury, Calm Emotions, Close WoundsSC, Divine InsightSC, Lesser Restoration, Lore of the GodsCC, Resist Energy, Turn AnathemaSC, Undetectable Alignment, Zone of Truth
[10/day]3: Continual Flame, GraceSC, Invisibility Purge, Knight's MoveSC, Magic Vestment, Prayer, Protection From Energy, Shield of WardingSC, Vision of the Omniscient EyeDM, Water Breathing, Water Walk, Wind Wall
[9/day]4: Air Walk, Assay Spell ResistanceSC, Control Water, Cure Critical Wounds, Death Ward, Dimensional Anchor, Discern Lies, Greater Magic Weapon, Moon BoltSC, Mystic AegisPHB2, RecitationSC, Tongues
[9/day]5: Atonement, Break Enchantment, Crown of FlameBoED, Dispel Chaos, Dispel Evil, Ethereal Jaunt, Greater Command, Greater VigorSC, Mass Cure Light Wounds, Righteous Might, Wall of Stone
[9/day]6: Animate Objects, Antilife Shell, Banishment, Bolt of GlorySC, Find the Path, Greater Dispel Magic, Harm, Heal, Lucent LanceSC, Surge of HopeHome, Wind Walk, Word of Recall
[9/day]7: Blood to WaterSC, Control Weather, Dictum, Fortunate FateSC, Greater Plane ShiftSC, Greater Scrying, Holy Word, Mass Cure Serious Wounds, Radiant AssaultSC, Refuge, Regenerate, Repulsion
[8/day]8: Antimagic Field, Brilliant AuraSC, Chain DispelPHB2, Dimensional Lock, Earthquake, Fire Storm, Greater Planar Ally, Heat DrainSC, Holy Aura, Lion's RoarSC, Mass Cure Critical Wounds, Mass Death WardSC
[8/day]9: Energy Drain, Etherealness, Gate, Greater Visage of the DeityHome, Heavenly HostSC, Mass Heal, Miracle, Storm of Vengeance, Sublime RevelrySC, Summon Elemental Monolith, Summon Monster IX, Undeath's Eternal FoeSC
[8/day]10: Anathemic KnowledgeHome, Bibliotheca ArcanaHome, Cauldron's HearthHome, Celestial ValorHome, Cleansing RainHome, Curse of InadequacyHome, Discern CurseHome, Energy ImmunityHome, Greater HealHome, Greater True Seeing[/sup], Jaela's Teleport BlockHome, Miracle of LifeHome
[8/day]11: Hanna's ChargeHome, Mass RegenerationHome, Mass Wall of Greater Dispel MagicHome, Moonlight RevelationHome, StigmaHome, Summon PlanetarHome, Superb DispellingHome, Terror FogHome 4
[7/day]12: Beauty TriumphantHome, Burst of GloryHome, Emily's Miraculous GiftHome, Gift of ProphecyHome, Legion's GatesHome, Mass Spiritual WeaponHome, Seira's Majestic VisageHome, Sensual BlessingHome, Wrath of the HeavensHome 3
[7/day]13: Greater FirestormHome, Instant RegenerationHome, Lliira's JoyHome, Mass Energy ImmunityHome, Mass ResurrectionHome, Moon BarrageHome, Morwel's BlessingHome, Wall of Superb DispellingHome 2
[4/day]14: Antimagic ZoneHome, DiamondstormHome, Eternal AuraHome, Greater Divine PowerHome, Radiant StormHome, Summon SolarHome 2

BoED - Book of Exalted Deeds.
CC - Complete Champion.
DM - Dragon Magic.
Home - Homebrew.
PHB2 - Player's Handbook 2.
SC - Spell Compendium.


Dolmaya:
Spoiler: ShowHide


Dolmaya casts as a 38th level sorcerer (caster level 39th, caster level 40th for spells with the force descriptor, caster level 42nd for Dolmaya's Force Ray, +6 vs spell resistance). The save DCs are 26 + spell level. All of Dolmaya's damaging spells deal an extra 3d6 points of damage. Dolmaya's metamagic options are Empower Spell (+1), Split Ray (+1),  Maximize Spell (+1) and Twin Spell (+1).

[6/day]0: Acid Splash, Daze, Detect Magic, Disrupt Undead, Light, Mage Hand, Prestidigitation, Ray of Frost, Read Magic
[10/day]1: Arrow MindSC, Golem StrikeSC, Magic Missile, Shield, Sniper's ShotSC
[10/day]2: Alter Self, Mirror Image, Ray of ColdSC, Ray of SicknessSC, Scorching Ray
[10/day]3: DiamondsteelSC, Fireball, Lightning Bolt, Water Breathing
[10/day]4: Dimensional Anchor, Enervation, Ray DeflectionSC, Teleportation ScramblerHome
[9/day]5: MoonbowSC, Planar ToleranceSC, Sending, Summon Monster 5
[9/day]6: Greater Heroism, Permanent Image, Wall of Stone
[9/day]7: Antimagic RaySC, Elemental BodyHome, Greater Teleport
[9/day]8: Dolmaya's Force RayHome, Greater Plane Shift, Superior InvisibilitySC
[8/day]9: Energy Drain, Gate, Wish
[8/day]10: Create Astral IslandHome, Raise IslandHome, Snowbound SoulHome
[8/day]11: Dolmaya's PresenceHome, Queen's ReverieHome, Superb DispellingHome
[8/day]12: Greater Control WeatherHome, Sekmid's TrapHome, Throne of the EmpressHome
[7/day]13: Greater Polar RayHome, Malcanthet's KissHome, Vision in the SkyHome
[7/day]14: Dolmaya's Scathing RejectionHome, Empress's RemandHome, Swept Into ImmolationHome
[5/day]15: Create CityHome, Dolmaya's Irritated DismissalHome, Silverfrost MistHome

Dolmaya casts as a 27th level fatemaker (caster level 28th, caster level 30th for spells with the force descriptor). All of Dolmaya's damaging spells deal an extra 3d6 points of damage. Dolmaya's metamagic options are Empower Spell (+1), Split Ray (+1),  Maximize Spell (+1) and Twin Spell (+1).

[7/day]1: Charm Person, Disguise Self, Sanctuary, True Strike
[7/day]2: Darkvision, Daze Monster, Invisibility, Resist Energy
[7/day]3: Haste, Nondetection, Suggestion, Tongues
[7/day]4: Neutralize Poison, Remove Curse, Restoration, Stoneskin
[6/day]5: Break Enchantment, Dominate Person, Feeblemind, Spell Resistance
[6/day]6: Mass Bear's Endurance, Mass Cat's Grace, Mass Suggestion, Transformation
[6/day]7: Greater Restoration, Limited Wish, Sequester, Spell Turning
[6/day]8: Iron Body, Mind Blank, Protection From Spells, Sympathy
[2/day]9: Dominate Monster, Time Stop


Honeydip:  [spoiler]

Spell-Like Abilities

Always active-detect evil, detect law. At will-chaos hammer, cone of cold*, haste, holy aura, holy word, holy smite, greater plane shift, greater teleport, magic missile, mass heal, word of chaos. 1/day-dancing lights, detect chaos, detect good, detect thoughts, dispel magic, entangle, lesser confusion, miracle, permanent image. Caster level 38th. The save DCs are 25 + spell level.

*Empowered, as if by the Empower Spell-Like Ability feat.

Lady Honeydip manifests auras as a 34th level marshal.

Minor Auras (+17): Accurate Strike, Art of War, Determined Caster, Motivate Charisma, Motivate Dexterity, Motivate Intelligence, Motivate Strength, Motivate Wisdom
Major Auras (+6): Motivate Ardor, Motivate Attack, Motivate Care, Motivate Urgency, Resilient Troops
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?