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Started by Anastasia, December 03, 2018, 12:35:37 PM

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Nephrite

"Hang on, everyone." Moore says. "This may get bumpy again."

Assuming the spell gives me an idea of how far down we are in terms of underground, Intent is to Dimension door everyone as far in the direction of Abdel's manor as possible, going up but also in that direction.

Anastasia

So basically aiming for the inside of the manor?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

If we go inside we'll just get diverted again! So he's aiming for outside the manor this time, near the front door. I didn't think we were close enough to reach it from here.

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

[16:06] <Nephrite> roll 1d20+42+16 Moore mettle
[16:06] <Nephrite> roll 1d20+27+16 Cresiel mettle
[16:06] <Penuche> Nephrite invokes Penuche's magic: < 64 > [d20=6]
[16:06] <Penuche> Nephrite invokes Penuche's magic: < 46 > [d20=3]
[16:06] <Nephrite> roll 1d20+40+16 Jetina mettle
[16:06] <Penuche> Nephrite invokes Penuche's magic: < 73 > [d20=17]
[16:06] <Nephrite> roll 1d20+35+16 xandra
[16:06] <Penuche> Nephrite invokes Penuche's magic: < 65 > [d20=14]

Anastasia

> roll 10d10
<Penuche> Kotono invokes Penuche's magic: < 71 > [d10=3,8,6,6,9,6,8,8,9,8]

Everyone nulls but Xandra, who halves.


One painful (for Xandra) scrambling later and the four of you stand where you began - right back in the doorless room.

[spoiler]

So let's have Jetina do the following:

Celestial Valor: +8 sacred vs fear and emotion effects that would sap the will to fight, +4 sacred to attack rolls, weapon damage rolls, armor class and saving throws, weapons count as holy (31m)
Mass Energy Immunity (Fire)

Moore will cast the following:

Haste (CL 30) +1 attack rolls, armor class and reflex saves, extra attack on a full attack, +30 enhancement bonus to movement speed. (31r)
Life's Grace (CL 20) Immunity to death effects and ability drain, treat armor as ghost touch - 200m
Surge of Hope (CL30): +4 morale bonus to attack, saves, skills - 31m
Fortunate Fate (CL20): Heal (150) cast if reduced to 0 or less hit points.

Righteous Halo (CL20): +4 Sacred to Charisma
Foresight
Ray Deflection
Greater Improvisation

He'll toss up all his songs, so everyone gets a total of the following bonuses, these are combined with Jetina's.

Attack: +35
Weapon damage: +26
AC: +16 (4 sacred, 12 dodge)
Saving throws: +16 (4 sacred, 12 morale)
Improved Crit Feat, +15 to threat confirmation rolls.

Cresiel
HP: 700/700 (regeneration 17)
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Holy Fury 30/30 (enc) Channel Energy 13/13 Divine Retribution 1/1 Blinding Speed 25/25 Knight's Challenge 15/15
Spells Used:
SLAs Used:
Spells Active: Detect Evil (CL31), Detect Snares and Pits (CL31), Discern Lies (CL31), True Seeing (CL31)
Notes: Adjacent allies gain a shield bonus equal to Cresiel's shield bonus.

Xandra
HP: 499/521
Negative Conditions:
Aura: Menace 20ft (-2 attacks, AC, saves; DC 37)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 9/9 Lay On Hands 16/16 Servant of the Heavens 1/1 Sudden Empower 1/1 Sudden Enlarge 1/1
Spells Used:
SLAs Used:
Spells Active: True Seeing (CL31)
Notes: Has bardic music in the rare event Moore can't cover something.

Jetina
HP: 478/478 (fast healing 5)
Negative Conditions:
Aura: Courage 10ft (+4 morale vs fear), Positive Energy 10ft (1 hit point healing/round)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 7/7 Smite 5/5 Channel Energy 14/14 Emergency Healing 3/3 True Believer 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Divine Vigor is +10ft land movement and +2 temp hp per hit die. Divine Shield is Cha mod to shield bonus to armor class.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

"Okay. We're going to have to run through. Hold on." Moore says as he gestures to everyone.

Casting Haste, mainly for the +30 movement speed. CL31, 31/r.

He is then going to DD everyone 1000 feet south of the manor, since he knows that's safe. From there, everyone is just going to have to hoof it, or something along those lines. Probably be double-moving or running or flying or whatever. That's the plan, anyway.

Anastasia

Fantastic. Another round of Fort since wow, his defenses are getting tons of freebies on y'all.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

[16:22] <Nephrite> roll 1d20+42+16 Moore mettle
[16:22] <Nephrite> roll 1d20+27+16 Cresiel mettle
[16:22] <Penuche> Nephrite invokes Penuche's magic: < 73 > [d20=15]
[16:22] <Penuche> Nephrite invokes Penuche's magic: < 44 > [d20=1]
[16:22] <Nephrite> roll 1d20+40+16 Jetina mettle
[16:22] <Penuche> Nephrite invokes Penuche's magic: < 71 > [d20=15]
[16:22] <Nephrite> roll 1d20+35+16 xandra
[16:22] <Penuche> Nephrite invokes Penuche's magic: < 59 > [d20=8]

Anastasia

> roll 10d10
<Penuche> Kotono invokes Penuche's magic: < 75 > [d10=7,3,10,10,8,5,7,6,9,10]

Cresiel full, Xandra half, the rest mettle it.


Back out and into the rain of blue-white fire, "Go!" Cresiel calls, shield up as he begins to fly, soaring towards the manor.

Ref all, since you're back out in the fire storm.

[spoiler]

So let's have Jetina do the following:

Celestial Valor: +8 sacred vs fear and emotion effects that would sap the will to fight, +4 sacred to attack rolls, weapon damage rolls, armor class and saving throws, weapons count as holy (31m)
Mass Energy Immunity (Fire)

Moore will cast the following:

Haste (CL 30) +1 attack rolls, armor class and reflex saves, extra attack on a full attack, +30 enhancement bonus to movement speed. (31r)
Life's Grace (CL 20) Immunity to death effects and ability drain, treat armor as ghost touch - 200m
Surge of Hope (CL30): +4 morale bonus to attack, saves, skills - 31m
Fortunate Fate (CL20): Heal (150) cast if reduced to 0 or less hit points.

Righteous Halo (CL20): +4 Sacred to Charisma
Foresight
Ray Deflection
Greater Improvisation

He'll toss up all his songs, so everyone gets a total of the following bonuses, these are combined with Jetina's.

Attack: +35
Weapon damage: +26
AC: +16 (4 sacred, 12 dodge)
Saving throws: +16 (4 sacred, 12 morale)
Improved Crit Feat, +15 to threat confirmation rolls.

Cresiel
HP: 700 (58)/700 (regeneration 17)
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Holy Fury 30/30 (enc) Channel Energy 13/13 Divine Retribution 1/1 Blinding Speed 25/25 Knight's Challenge 15/15
Spells Used:
SLAs Used:
Spells Active: Detect Evil (CL31), Detect Snares and Pits (CL31), Discern Lies (CL31), True Seeing (CL31)
Notes: Adjacent allies gain a shield bonus equal to Cresiel's shield bonus.

Xandra
HP: 475/521
Negative Conditions:
Aura: Menace 20ft (-2 attacks, AC, saves; DC 37)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 9/9 Lay On Hands 16/16 Servant of the Heavens 1/1 Sudden Empower 1/1 Sudden Enlarge 1/1
Spells Used:
SLAs Used:
Spells Active: True Seeing (CL31)
Notes: Has bardic music in the rare event Moore can't cover something.

Jetina
HP: 478/478 (fast healing 5)
Negative Conditions:
Aura: Courage 10ft (+4 morale vs fear), Positive Energy 10ft (1 hit point healing/round)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Smite Evil 7/7 Smite 5/5 Channel Energy 14/14 Emergency Healing 3/3 True Believer 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Divine Vigor is +10ft land movement and +2 temp hp per hit die. Divine Shield is Cha mod to shield bonus to armor class.
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

[16:28] <Nephrite> roll 1d20+41+16+4 moore evasion
[16:28] <Penuche> Nephrite invokes Penuche's magic: < 79 > [d20=18]
[16:28] <Nephrite> roll 1d20+39+16+4 cresiel evasion
[16:28] <Penuche> Nephrite invokes Penuche's magic: < 78 > [d20=19]
[16:28] <Nephrite> roll 1d20+56+4 jetina evasion
[16:28] <Penuche> Nephrite invokes Penuche's magic: < 71 > [d20=11]
[16:28] <Nephrite> roll 1d20+38+16 Xandra
[16:28] <Penuche> Nephrite invokes Penuche's magic: < 73 > [d20=19]

Anastasia

> roll 10d6
<Penuche> Kotono invokes Penuche's magic: < 38 > [d6=2,1,5,4,3,6,6,6,4,1]

Xandra takes 19.

Okay, movement speeds here for running, since I presume that's what you're doing?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Flying, actually. Assuming one can do that and still get the effects of 4x movement.

I will provide numbers assuming that is and is not the case.

Cresiel is 150+30 x 4 = 720 if flying, 50+30 x 4 = 320 if running.
Xandra is 90+40 x4 = 520 if flying, 40+30 x4 =280 if running.
Jetina is 30+30 either way, 240.
Moore is 60+30 = 360 if flying, and 200 if running. If it has to be running and not flying, Moore will just grab onto someone.

Note to self, we need to find a way to get Jetina more movement speed.

Anastasia

Okay, gimme 3 Ref saves each, we'll speed this up.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

[16:41] <Nephrite> roll 3d20+41+16 moore evasion
[16:41] <Penuche> Nephrite invokes Penuche's magic: < 90 > [d20=14,11,8]

71, 68, 65, respectfully.

[16:43] <Nephrite> roll 3d20+39+16+4 cresiel evasion
[16:43] <Penuche> Nephrite invokes Penuche's magic: < 111 > [d20=15,19,18]

[16:43] <Nephrite> roll 3d20+56+4 jetina evasion
[16:43] <Penuche> Nephrite invokes Penuche's magic: < 103 > [d20=17,18,8]

[16:43] <Nephrite> roll 3d20+38+16 Xandra
[16:43] <Penuche> Nephrite invokes Penuche's magic: < 88 > [d20=17,1,16]

I believe that's a pass on everyone with evasion, and then Xandra is going to take 2 halved rolls and a full roll.