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Started by Anastasia, August 22, 2019, 12:46:49 PM

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Ebiris

It's a pretty simple posey, just white and yellow from daisies. "It looks very girlish, brings out your youth," Marie says.

"Thank you Marie, but lets focus please," Alicia says, holding still with the flowers in place. "Does anyone have anything to add for our strategy that we can use in terms of those eventualities?"

Anastasia

"Nothing concrete, it all depends on getting there and managing this ambush, or having to fight it the hard way," Antenora finally says, "I'd suggest the strongest invisibility spells on the trip as well as mind blank."

Latha agrees with a quiet word, "Best that we not slog through legions of fiends and give Violet all the time she needs to prepare."
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

"Then we're agreed," Alicia stands up - carefully so as not to ruin Marie's hard work. "We'll depart in an hour, be prepared."

Anastasia

Okay then, that begs the question of prep. Go ahead and give me the generals, I'll make any additions others wish to add.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Alicia will cast extended mind blank and nondetection on all four of us (DC 46 on the nondetection), CL 35
Marie will cast epic mage armour on everyone for +22 armour AC, CL 39 (actually 35 but easier to mark it as 39 because she gets +4 to the DC to dispel her force spells)
Syala will cast pass without trace and mass camouflage on all four of us so we can't be tracked with scent and we get +10 circumstance to stealth. CL 34.

Alicia will alter reality an invisibility sphere for us when we travel and refresh it as we go so we can keep track of each other so long as we stick close. Same for greater heroism (CL 34, +4 morale attack/saves/skills and +20 temp hp.


Spoiler: ShowHide

Alicia HP: 704+20/704
Active spells:  Many moments of prescience (CL 34), extended greater anticipate teleportation (CL 35), extended mind blank (CL 35), extended nondetection (CL 35), epic mage armour (CL 39), pass without trace (CL 34), invisibility sphere (CL 34), greater heroism (CL 34)
Defences: AC 79, CMD 90, spell resistance 49, energy immunity (fire and cold), status immunity (polymorph, petrification, disease, poison, stunning, sleep, paralysis, death effects, disintegration, energy drain, ability damage, ability drain, mind-affecting, and fear), nondetection (DC 49), freedom of movement
Stat buffs/penalties: +10 armour AC, +10 circumstance stealth, +4 morale attack/saves/skills
Perceptions: Arcane sight, perception +55
Sorcerer spell slots: 6/16/16/12/9/9/14/9/4/8/8/7/7/7/4
Duskblade spell slots: 6/23/23/22/11/7/9

Anastasia

I'm going to start this in a new thread I think, but getting the spoiler block up now, which I'll paste over after.

Pass without trace is alter realitied since it's a first level spell. Same with mass camouflage.

Latha has a couple of mass energy immunties, in case there's an element you think is worthwhile to block. She has celestial valor but that's cast closer to go time. Same with life's grace.

Syala has mass freedom of movement, mass power of the huntress and Syala's blessing to hand out, but nothing right now.


[spoiler]

TODO: Armor bonuses.

Antenora
HP: 816+20/816
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil) Courage 10ft (+4 morale vs fear)
Bonuses: Attack+4 (+4 morale), Damage+0 AC+0, Saves+4 (+4 morale), Skills+4 (+14 stealth)(+4 morale), Checks+0
Resources: Holy Fury 37/37 (enc) Divine Retribution 1/1 Smite Evil 12/12 Channel Energy 17/17 Lay On Hands 476/476 Remove Disease 10/10 (week), Spiritual Connection 3/3 Blinding Speed 25/25 Divine Blast 17/17
Spells Used:
SLAs Used:
Spells Active: Mind Blank (CL35), Nondetection (CL35), Epic Mage Armor (CL39), Pass Without Trace (CL34), Mass Camouflage (CL34)
Notes: Can always inflict nonlethal with attacks, spells, SLAs and abilities.
Smite Notes: +2 damage/paladin level on a charging smite. Each point of favored PA on charge is worth 9 points of damage, post charge multiplier (15 on crit).
Typical Charging Numbers: 34 for base smite damage, 68 for charging smite +2 per per level. So 102 bonus damage baseline. Raw attack plus smite is 1d8+135+2d6+2d6 (+4/+4d6 if fiendbane hits). Doesn't include other factors.
Remember everything triples and x5 on a crit when adding things.

Latha
HP: 756+20/756
Negative Conditions:
Aura: Holy Light 30ft (7d6+7 damage vs evil/round) Protective 20ft (+4 deflection/+4 resistance vs evil)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Energy 14/14 Sun Devotion 4/4
Spells Used:
SLAs Used:
Spells Active:
Notes: Level + 17 extra damage per hit vs undead during sun devotion.
Channel Energy: Multiply by 1.5 due to empower turning.

Syala
HP: 680+20/680
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil) Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Rage 7/7 Divine Blast 14/14 Family Domain 2/2 Wrath Domain 2/2 Add Twin 7/7 (non epic only)
Spells Used:
SLAs Used:
Spells Active:
Notes: Automatically converts vile damage to normal damage.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

What are the durations on those spells from Syala? We'll probably do most of our combat buffs once we're closer so this is just the travel stuff.

Acid immunity's probably a good call with the green-dragon girl around. Sonic immunity's probably worth grabbing for anyone that tries to get cute with circumventing the usual immunities.

Anastasia

FoM is 10 minutes per CL, Huntress is 1 minute per CL and Blessing is 1 round per CL.

Mass Energy Immunity x2 cast by Latha for acid and sonic. Okay, new topic incoming.

[spoiler]

TODO: Armor bonuses.

Antenora
HP: 816+20/816
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil) Courage 10ft (+4 morale vs fear)
Bonuses: Attack+4 (+4 morale), Damage+0 AC+0, Saves+4 (+4 morale), Skills+4 (+14 stealth)(+4 morale), Checks+0
Resources: Holy Fury 37/37 (enc) Divine Retribution 1/1 Smite Evil 12/12 Channel Energy 17/17 Lay On Hands 476/476 Remove Disease 10/10 (week), Spiritual Connection 3/3 Blinding Speed 25/25 Divine Blast 17/17
Spells Used:
SLAs Used:
Spells Active: Mind Blank (CL35), Nondetection (CL35), Epic Mage Armor (CL39), Pass Without Trace (CL34), Mass Camouflage (CL34), Mass Energy Immunityx2 (Acid, Sonic) (CL34)
Notes: Can always inflict nonlethal with attacks, spells, SLAs and abilities.
Smite Notes: +2 damage/paladin level on a charging smite. Each point of favored PA on charge is worth 9 points of damage, post charge multiplier (15 on crit).
Typical Charging Numbers: 34 for base smite damage, 68 for charging smite +2 per per level. So 102 bonus damage baseline. Raw attack plus smite is 1d8+135+2d6+2d6 (+4/+4d6 if fiendbane hits). Doesn't include other factors.
Remember everything triples and x5 on a crit when adding things.

Latha
HP: 756+20/756
Negative Conditions:
Aura: Holy Light 30ft (7d6+7 damage vs evil/round) Protective 20ft (+4 deflection/+4 resistance vs evil)
Bonuses: Attack+4 (+4 morale), Damage+0 AC+0, Saves+4 (+4 morale), Skills+4 (+14 stealth)(+4 morale), Checks+0
Resources: Channel Energy 14/14 Sun Devotion 4/4
Spells Used: Mass Energy Immunityx2
SLAs Used:
Spells Active: Mind Blank (CL35), Nondetection (CL35), Epic Mage Armor (CL39), Pass Without Trace (CL34), Mass Camouflage (CL34), Mass Energy Immunityx2 (Acid, Sonic) (CL34)
Notes: Level + 17 extra damage per hit vs undead during sun devotion.
Channel Energy: Multiply by 1.5 due to empower turning.

Syala
HP: 680+20/680
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil) Divine 10ft (various)
Bonuses: Attack+4 (+4 morale), Damage+0 AC+0, Saves+4 (+4 morale), Skills+4 (+14 stealth)(+4 morale), Checks+0
Resources: Rage 7/7 Divine Blast 14/14 Family Domain 2/2 Wrath Domain 2/2 Add Twin 7/7 (non epic only)
Spells Used:
SLAs Used:
Spells Active: Mind Blank (CL35), Nondetection (CL35), Epic Mage Armor (CL39), Pass Without Trace (CL34), Mass Camouflage (CL34), Mass Energy Immunityx2 (Acid, Sonic) (CL34)
Notes: Automatically converts vile damage to normal damage.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?